[android-developers] Bad notification posted - Couldn't expand RemoteViews for: StatusBarNotification

2016-08-08 Thread Darshan Phy

Hey everyone,

The requirement was to make a custom notification since the android's 
default notification only allows for an image. So I went through on how to 
attach a custom UI for notification when expanded, the ready answer was to 
create a custom view and pass to the notification manager and allowed from 
API level 16.
So I did one and here the my layout xml code - filename: 
notification_custom_view_new:

http://schemas.android.com/apk/res/android"android:layout_width="match_parent"android:layout_height="match_parent"android:background="@color/GhostWhite;>


























The way I referenced it in code:

private RemoteViews assignRemote(Bitmap bitmap, String title, String message
){
  RemoteViews expandedView = new RemoteViews(Application.getInstance().
getPackageName(), R.layout.notification_custom_view_new);
  expandedView.setTextViewText(R.id.title, title);
  expandedView.setTextViewText(R.id.message, message); expandedView.
setImageViewBitmap(R.id.big_picture, bitmap);
  expandedView.setImageViewResource(R.id.big_icon, R.mipmap.ic_launcher);
  expandedView.setTextViewText(R.id.time, getOnlyHrsMin());
  return expandedView;
}


assigning customview to notification manager:

if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
notification.bigContentView = assignRemote(bitmap, title, message);
}

But this gave me error saying bad notification, I have identified over 15+ 
same question here on stackoverflow without a right answer.. Some suggest 
it to be a resource missing and hence the error. I am sure from my end none 
of the values are null nor resources missing errors are not there in my 
remote view that is passed.

Any help will be appreciated and also I have tried for around a couple of 
days to track the error but nothing good seems to happen. Please help me!

Screenshot attached for layout UI.. also find the NotificatioUtils and 
layout xml files attached for reference.

Thanks
DJphy



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notification_custom_view_new.xml
Description: XML document
package com.goldadorn.main.dj.support.gcm;

import android.app.ActivityManager;
import android.app.Notification;
import android.app.NotificationManager;
import android.app.PendingIntent;
import android.content.ComponentName;
import android.content.ContentResolver;
import android.content.Context;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Color;
import android.media.Ringtone;
import android.media.RingtoneManager;
import android.net.Uri;
import android.os.Build;
import android.support.v7.app.NotificationCompat;
import android.text.Html;
import android.text.TextUtils;
import android.util.Log;
import android.util.Patterns;
import android.widget.RemoteViews;

import com.goldadorn.main.R;
import com.goldadorn.main.activities.Application;
import com.goldadorn.main.dj.utils.Constants;
import com.goldadorn.main.dj.utils.DateTimeUtils;
import com.goldadorn.main.dj.utils.IntentKeys;

import java.io.IOException;
import java.io.InputStream;
import java.net.HttpURLConnection;
import java.net.URL;
import java.text.ParseException;
import java.text.SimpleDateFormat;
import java.util.Arrays;
import java.util.Calendar;
import java.util.Date;
import java.util.List;

/**
 * Created by COMP on 2/25/2016.
 */
public class NotificationUtils {

private static String TAG = NotificationUtils.class.getSimpleName();

private static Context mContext;

public NotificationUtils() {
}

public NotificationUtils(Context mContext) {
this.mContext = mContext;
}

public void showNotificationMessage(String title, String message, String timeStamp, Intent intent) {
showNotificationMessage(title, message, timeStamp, intent, null);
}

public void showNotificationMessage(final String title, final String message, final String timeStamp, Intent intent, String imageUrl) {
// Check for empty push message
if (TextUtils.isEmpty(message))
return;


// notification icon
final int icon = R.mipmap.ic_launcher;

intent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP | Intent.FLAG_ACTIVITY_SINGLE_TOP);
intent.putExtra(IntentKeys.PUSH_NOTIFICATION_CALL, Constants.GCM_CALL);
final PendingIntent 

[android-developers] APK size weirdly got increased (increase upto 10 MB)

2016-06-17 Thread Darshan Phy

Hey Hi everyone,

I am currently working on this project for my company.
The initial/usual size of the apk before the weird thing happened was ~10MB
This project uses two external libraries
1. KAndroid (company customised lib, not to worry)
2. PayU - Payment gateway for our app.
Note: I am excluding all the libs from GRADLE dependency (assuming the libs 
thr are not contributing much to the apk size)

But you can check the build.gradle as well I might wrong in assuming.

Issue:
# The entire resources folder is 2.56MB (size on disk) and 1.63MB(size)
# The size of the APK suddenly, drastically and weirdly got increased by 
10MB last week and now the size of the APK is ~20MB.
# No extra libs have been added since 6 months back. The KAndroid lib was 
always there from the beginning, PayU sdk (payment gateway lib) was added 
months back.
# The sdk PayU's build folder is around ~20MB, this could have been a 
suspect but it was added months back as I said and so the APK size must 
have been increased initially only and not in the last week

link to my entire project on drive; please feel free to checkout: 
https://drive.google.com/open?id=0B-lDLHmPjFIwS0U0NVZnVTRPYjQ
I could have linked to the same project at bitbucket but since last few 
days i haven't pushed the code yet... Sorry about the huge size of zip file 
on drive

It will be a great help if someone can find me a solution.
Awaiting your responses
Thanks a ton 

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[android-developers] getdisplay width height and assign it to static int

2011-11-28 Thread Darshan Santoki
I am new in developing.
I want display width and height and assign it static integer.
If this possible than how?

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[android-developers] Re: Rotating an Android VideoView

2011-01-18 Thread Darshan
You are right Justin...

Regards,
Darshan

On Jan 10, 7:35 pm, Justin Buser justin.bu...@gmail.com wrote:
 So if I am correct you are saying that you want the video to be
 landscape and the player controls to be portrait while the phone is
 portrait oriented?

 On Jan 7, 12:41 am, Darshan cmb...@gmail.com wrote:

  My app's requirement is that it should display the Video in Landscape
  mode only even when the device's orientation is changed to Portrait
  leaving all other controls to be in sync with the device's
  orientation. Thats why I am looking for a way to rotate the VideoView
  alone.

  I am looking for a way to handle the below scenario:
  1. Initially the device is in Portrait mode when the 'Play Video
  button is pressed.
  2. The video will be fetched and prepared for display.
  3. Now, when displaying the first frame, I need to rotate the video
  view so that the video gets displayed as in Landscape mode (note that
  the device is still in Portrait mode).
  4. Once a way for achieving what is required in point 3) above is
  available, I can then need not worry on rotating the videoview on
  further device orientation changes.

  Hope I had clearly explained the scenario.

  Thanks,
  Darshan

  On Jan 7, 10:30 am, Darshan cmb...@gmail.com wrote:

   My app's requirement is that it should display the Video in Landscape
   mode only even when the device's orientation is changed to Portrait
   leaving all other controls to be in sync with the device's
   orientation. Thats why I am looking for a way to rotate the VideoView
   alone.

   ---
   Darshan

   On Jan 6, 10:06 pm, TreKing treking...@gmail.com wrote:

On Thu, Jan 6, 2011 at 8:03 AM, Darshan cmb...@gmail.com wrote:
 But, what I want is to display the video in Landscape mode even when 
 the
 device is in Portrait mode. All other UI elements (textview, an 
 edittext
 field, a 'Play Video' Button etc.,) should be displayed in Portrait.

Why even bother doing this? If you're not going to rotate the video, 
then
there's no reason for the user to rotate their phone and thus no reason 
to
rotate the controls.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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[android-developers] Rotating an Android VideoView

2011-01-06 Thread Darshan
Hi All,

I have a Framelayout that contains a textview, an edittext field, a
'Play Video' Button and a VideoView.

When entering a video url and hitting the 'Play Video' button, the
VideoView will fetch and display the video. This is working fine as
expected and the video gets displayed as per the device's orientation.

But, what I want is to display the video in Landscape mode even when
the device is in Portrait mode. All other UI elements (textview, an
edittext field, a 'Play Video' Button etc.,) should be displayed in
Portrait. Can anybody help me to achieve this programmatically?

Is there is some function to rotate the VideoView alone? If yes, can
you provide some sample code for achieving the video rotation?

Thanks,
Darshan

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[android-developers] Re: Rotating an Android VideoView

2011-01-06 Thread Darshan
My app's requirement is that it should display the Video in Landscape
mode only even when the device's orientation is changed to Portrait
leaving all other controls to be in sync with the device's
orientation. Thats why I am looking for a way to rotate the VideoView
alone.

---
Darshan


On Jan 6, 10:06 pm, TreKing treking...@gmail.com wrote:
 On Thu, Jan 6, 2011 at 8:03 AM, Darshan cmb...@gmail.com wrote:
  But, what I want is to display the video in Landscape mode even when the
  device is in Portrait mode. All other UI elements (textview, an edittext
  field, a 'Play Video' Button etc.,) should be displayed in Portrait.

 Why even bother doing this? If you're not going to rotate the video, then
 there's no reason for the user to rotate their phone and thus no reason to
 rotate the controls.

 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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[android-developers] Re: Rotating an Android VideoView

2011-01-06 Thread Darshan
My app's requirement is that it should display the Video in Landscape
mode only even when the device's orientation is changed to Portrait
leaving all other controls to be in sync with the device's
orientation. Thats why I am looking for a way to rotate the VideoView
alone.

I am looking for a way to handle the below scenario:
1. Initially the device is in Portrait mode when the 'Play Video
button is pressed.
2. The video will be fetched and prepared for display.
3. Now, when displaying the first frame, I need to rotate the video
view so that the video gets displayed as in Landscape mode (note that
the device is still in Portrait mode).
4. Once a way for achieving what is required in point 3) above is
available, I can then need not worry on rotating the videoview on
further device orientation changes.

Hope I had clearly explained the scenario.

Thanks,
Darshan

On Jan 7, 10:30 am, Darshan cmb...@gmail.com wrote:
 My app's requirement is that it should display the Video in Landscape
 mode only even when the device's orientation is changed to Portrait
 leaving all other controls to be in sync with the device's
 orientation. Thats why I am looking for a way to rotate the VideoView
 alone.

 ---
 Darshan

 On Jan 6, 10:06 pm, TreKing treking...@gmail.com wrote:

  On Thu, Jan 6, 2011 at 8:03 AM, Darshan cmb...@gmail.com wrote:
   But, what I want is to display the video in Landscape mode even when the
   device is in Portrait mode. All other UI elements (textview, an edittext
   field, a 'Play Video' Button etc.,) should be displayed in Portrait.

  Why even bother doing this? If you're not going to rotate the video, then
  there's no reason for the user to rotate their phone and thus no reason to
  rotate the controls.

  -
  TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
  transit tracking app for Android-powered devices

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[android-developers] Problems in Downloading Videos and Images hand in hand

2010-12-21 Thread Darshan
Hi All,

I am currently working on a project, that requires video and images to
be downloaded and displayed hand in hand.

Here is the exact scenario:
*
1. Parse an XML file for getting a video url.

2. Parse the same XML file for getting urls of some images associated
with that video and the start time of each of those images. The start
time specifies the time when the image should be displayed over the
video.

3. Once the parsing is done, play the video and display the images
associated it on top of that video meeting the following requirements:
1. Each of the image needs to be displayed based on its start time
2. All the images needs to be displayed before the video ends.

For example, lets consider the following case:
- video duration is 10 seconds
- image X1's start time is 0
- image X2's start time is 5
In this case, we have to display the image X1 as soon as the video
play starts (first frame displays), and display image X2 at the 5th
second of the video.

NOTE: Each of the image is around a few KBs only.

I am able to achieve the functionality, if I start the video play
after downloading all the images. But this introduces some noticeable
delays in starting the video which is a problem.

Trying to download the images using AsyncTask (or) using a new thread
in order to avoid the delay in video start also doesn't seem to work
as expected. In that case, the image download stalls and then
continues only after the video ends.

I am using a VideoView (attached to a FrameLayout, say F1) for playing
the video and a RelativeLayout (attached to the same FrameLayout, F1)
for displaying the images.

Can anybody suggest me a solution for handling this scenario? Its very
urgent as I have to meet some deadlines.

Thanks,
Darshan.


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[android-developers] Re: Issues with Playing 2 videos using HTML5 Video Element in Android

2010-09-01 Thread Darshan
Hi All,

I haven't received any responses for a long time. Does anybody know a
solution for this issue?


Darshan


On Jul 29, 10:25 am, Darshan cmb...@gmail.com wrote:
 Hi All,

 Right now I am building a web page that plays videos using HTML5
 video element.

 Here is the sample page:

 
 html
  head
   titleHTML5 Android Error Video Sample/title
   meta http-equiv=content-type content=text/html; charset=utf-8
   script type=text/javascript
        //videoEndedListener
        function videoEndedListener() {
                var videoElement =
 document.getElementById('html5Player');
                videoElement.removeEventListener('ended',
 videoEndedListener,
 false);
                videoElement.src=VIDEO_URL_2;
                videoElement.load();
                videoElement.play();
                alert(Playing 2nd Video);
        };

        //addEndedListener --
        function addEndedListener(){
                var videoElement =
 document.getElementById('html5Player');
                videoElement.addEventListener('ended',
 videoEndedListener, false);
        };
   /script
  /head

  body onload=addEndedListener()
      video id=html5Player src=VIDEO_URL_1 autoplay width=480
 height=320 poster=some_logo.gif onclick=this.play()/video
  /body
 /html
 

 In the above sample, I am trying to play 2 videos one after the other.

 Here is what I am experiencing in Android Emulator V2.2:
 ***
 1. If VIDEO_URL_1 and VIDEO_URL_2 are valid mp4 urls, then both the
 videos gets played out in the order as expected.

 2. If VIDEO_URL_1 is a valid mp4 url but VIDEO_URL_2 is a url pointing
 to a non-existing mp4 video, then the 1st video gets played out and
 the 2nd video ends up in Sorry this video cannot be played message
 as expected.

 3. If VIDEO_URL_1 is a url pointing to a non-existing mp4 video but
 VIDEO_URL_2 is a valid mp4 url, then the 1st video ends up in Sorry
 this video cannot be played message as expected and the
 videoEndedListener() is also fired. The statements in
 videoEndedListener() gets executed successfully and the alert Playing
 2nd Video is also thrown but the 2nd video never gets played out.

 Please let me know if I am doing something wrong. If not, please let
 me know a solution for this issue as I need it urgently.

 Thanks in advance.

 
 Darshan

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[android-developers] Max bitrate for mp4 files in Android

2010-08-24 Thread Darshan
Hi All,

I have 2 mp4 video files for playing in Android.

Here is the information on both those files:

mp4 File 1:
Audio Codec: AAC
Audio BitRate = 16000
Audio SampleRate = 16000
Audio SampleSize = 16
Video Codec: H264
Video BitRate = 114000
Video FrameRate = 15
Video Resolution = 176x132
Total BitRate = 16000 + 114000 = 13

mp4 File 2:
Audio Codec: AAC
Audio BitRate = 24000
Audio SampleRate = 22050
Audio SampleSize = 16
Video Codec: H264
Video BitRate = 36
Video FrameRate = 30
Video Resolution = 480x360
Total BitRate = 24000 + 36 = 384000

When playing mp4 File 1 (low bit rate) in Android Emulator 2.2 
device, both audio and video gets played out successfully.

But, when playing mp4 File 2 (high bit rate) in Android Emulator 2.2 
device, only the audio gets played out successfully whereas the video
doesn't get displayed. The progress bar shows the progressing of the
video but the actual video is not visible. Only black screen is
visible. But when trying to pull the progress bar, the video frame at
that particular position gets displayed like an image.

I am not sure of what the problem might be with the high bitrate video
file. Does anybody know the reason for this issue? Are there any known
problems in playing high bit rate videos in Android? What is the
maximum recommended bit rate / frame rate values for the mp4 videos in
Android? Will changing any of the above-mentioned parameters of mp4
File 2 fix this issue?

Expecting some guidance at the earliest.

Thanks and Regards,
Darshan

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[android-developers] Issues with Playing 2 videos using HTML5 Video Element in Android

2010-07-29 Thread Darshan
Hi All,

Right now I am building a web page that plays videos using HTML5
video element.

Here is the sample page:


html
 head
  titleHTML5 Android Error Video Sample/title
  meta http-equiv=content-type content=text/html; charset=utf-8
  script type=text/javascript
   //videoEndedListener
   function videoEndedListener() {
   var videoElement =
document.getElementById('html5Player');
   videoElement.removeEventListener('ended',
videoEndedListener,
false);
   videoElement.src=VIDEO_URL_2;
   videoElement.load();
   videoElement.play();
   alert(Playing 2nd Video);
   };

   //addEndedListener --
   function addEndedListener(){
   var videoElement =
document.getElementById('html5Player');
   videoElement.addEventListener('ended',
videoEndedListener, false);
   };
  /script
 /head

 body onload=addEndedListener()
 video id=html5Player src=VIDEO_URL_1 autoplay width=480
height=320 poster=some_logo.gif onclick=this.play()/video
 /body
/html


In the above sample, I am trying to play 2 videos one after the other.

Here is what I am experiencing in Android Emulator V2.2:
***
1. If VIDEO_URL_1 and VIDEO_URL_2 are valid mp4 urls, then both the
videos gets played out in the order as expected.

2. If VIDEO_URL_1 is a valid mp4 url but VIDEO_URL_2 is a url pointing
to a non-existing mp4 video, then the 1st video gets played out and
the 2nd video ends up in Sorry this video cannot be played message
as expected.

3. If VIDEO_URL_1 is a url pointing to a non-existing mp4 video but
VIDEO_URL_2 is a valid mp4 url, then the 1st video ends up in Sorry
this video cannot be played message as expected and the
videoEndedListener() is also fired. The statements in
videoEndedListener() gets executed successfully and the alert Playing
2nd Video is also thrown but the 2nd video never gets played out.

Please let me know if I am doing something wrong. If not, please let
me know a solution for this issue as I need it urgently.

Thanks in advance.


Darshan

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[android-developers] Re: Android eclair: playing videos

2010-05-20 Thread Darshan
Hi,

Can you please provide the details of the solution?

Thanks,
Darshan


On May 19, 12:05 pm, petter havlenap...@gmail.com wrote:
 nevermind i solved it

 On May 6, 9:39 am, petter havlenap...@gmail.com wrote:



  Hi I have compiledandroideclairversion 2.1 on my htc sapphire 32A
  and everything works great up toplayingvideos. When I ranplayinga
  any video on device,androidplayer starts and I see only black
  screen. Sound is working properly, but something happens when bites
  from video are copied to share memory with kernel. In logcat I see
  this lines:
  E/copybit (   73): copyBits failed (Invalid argument)
  D/copybit (   73): 0: src={w=480, h=320, f=0, rect={0,0,480,320}}
  D/copybit (   73):     dst={w=480, h=320, f=0, rect={0,0,480,320}}
  D/copybit (   73):     flags=00020008
  E/SurfaceFlinger(   73): GL error 0x0502

  Please help somebody, I am already desperate.

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[android-developers] Video Issues in Android Emulator

2010-05-19 Thread Darshan
Hi,

I am working on a video related application in Android.

As a ground work for that, I tried playing some .3gp and .mp4 videos
in the Android Emulator that is a part of the Android SDK V2.1. But I
couldn't get them played successfully.

Here is the environment information:
*
Desktop PC:
---
Dell Optiplex 380 - Intel Core 2 Duo CPU E7500 @ 2.93GHz 1.58 GHz -
3.2 GB RAM

Android Emulator - V2.1 configured with the following:
---
Target: Android 2.1 (API Level 7)
Skin: HVGA (default value)
SD Card: 1024 M

hw.sdCard: yes
hw.lcd.density: 160

.3gp file used for testing:

http://www.free-3gp-video.com/3gp/2006/03/15/do-beer-not-drugs.html
(do-beer-not-drugs.3gp) (Transferred this file to emulator as per the
steps in 
http://android-er.blogspot.com/2009/10/create-sd-card-in-android-emulator-and.html).


Here is the behavior I noticed:
*
- When going to the Gallery, the file gets listed in the list of video
files in the emulator with a play icon on it.
- When clicking on the play button, the player opens and displays the
first frame of the video. But after this, the progress bar or scrubber
bar shows that the video is playing but the displayed content never
gets updated (looks like a standstill).
- When clicking on the progress bar while the video is playing, the
video frame corresponding to the clicked position gets displayed.

Anybody else noticed the same behavior? If yes, is there a solution to
solve this problem?

Please let me know if I am missing anything else in the setup.

Thanks in advance.

---
Darshan

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[android-developers] Error while consuming Axis2 based WEB SERVICE...

2010-04-16 Thread DarsHan
Hello ,
I am new to axis ,I have created a web servcie with couple of methods
using axis2 and deployed it on tomcat.And am calling that web service
from my android  program with the help of ksoap.But wen i call a
method which doesn't take any parameter am gettin fine reply from web
service which i can able to see on my screen,But wen i call anothr
method which takes a string argument am getting namespace exception on
server

WEB SERVICE CODE IS .
==

package Guru;
public class DarshanSays
{

 public String getMsg(String h)
 {
  return h+ ..the power of change is eVolution...;

 }
 public String getEmpty(String d)throws Exception
 {
  return empty string from tomcattt;
 }

}

//AND program is


String soap_action=http://Guru/getEmpty;;
String method_nm=getEmpty;
String nmspc=http://Guru/;;
String url7=http://192.168.10.182:8080/axis2/services/Friday;;
SoapObject request = new SoapObject(url7,method_nm);
/*sending method parameters with SoapObject */
request.newInstance();
request.addProperty(h,darshan.);   //
sending a parameter to a  method
SoapSerializationEnvelope envelope =
newSoapSerializationEnvelope(SoapEnvelope.VER11);
envelope.bodyOut=request;

envelope.dotNet = true;

envelope.encodingStyle = SoapSerializationEnvelope.XSD;


envelope.dotNet=true;
/*setting outputsoap object sending request */

envelope.setOutputSoapObject(request);
/*HttpTransportSE object creating sending it url */

androidHttpTransport = new HttpTransportSE(url7);



try
{

   androidHttpTransport.debug=true;
   androidHttpTransport.call(nmspc,envelope);

}

catch(Exception e)

{



}

//exception is throw.


try

{


SoapPrimitive sp=(SoapPrimitive)envelope.getResponse();
String hh=sp.toString();
Log.d(reply from web ser,..+hh.toString());


//and erorr msg is

**SoapFault - faultcode:'soapenv:Server' faultstring: 'namespace
mismatch require http://Guru found  192.168.10.182:8080/axis2/services/
Friday'
faultactor: 'null' detail: org.kxml2.kdom.n...@43d31390**

ERROR IS coming only when am calling parameterized method.


Please Help..

thanks

Darshan V


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[android-developers] I have problem in package resolution

2010-04-02 Thread Darshan Hegde
Hello,

I am a new bee to Android. I have Eclipse + ADT development
environment. I am trying to start a new activity by clicking on a
button on the existing activity. But package is not being resolved
some how,

here is my code...

package com.darshan.demos;

import android.app.Activity;
import android.content.ComponentName;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;

public class intentsTest extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);

Button button = (Button) findViewById(R.id.button);
button.setOnClickListener(myNewActivity);
}

private OnClickListener myNewActivity = new OnClickListener() {
public void onClick(View v) {
Intent intent = new Intent();
ComponentName comp = new
ComponentName(com.darshan.demos,com.darshan.demos.IntentsNew);
intent.setComponent(comp);
startActivity(intent);

}
};
}

IntentsNew is the new activity that I want to start.

The error is...

Description
Resource Path   LocationType
com.darshan.demos cannot be resolved to a type  intentsTest.java
iIntents/src/com/darshan/demos  line 25 Java Problem
com.darshan.demos.IntentsNew cannot be resolved
intentsTest.javaiIntents/src/com/darshan/demos  line 25 Java Problem

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[android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-03-29 Thread Darshan
Maps and Jason:

I asked about this a few days ago, and a few people have confirmed
that they have received their Droids via FedEx from Brightpoint, just
like the Nexus Ones.  (The address Greg said his came from is about 2
blocks from the address listed on Brightpoint's website.  I'm sure
it's one of their warehouses.  niko20 explicitly confirmed these
details as well.)

Greg, Tao, and niko20:

Thanks for the info.

Darshan

On Mar 27, 1:19 pm, Jason arm...@gmail.com wrote:
 Was the shipper for the DROID someone other than brightpoint?

 On Mar 27, 12:23 pm, niko20 nikolatesl...@yahoo.com wrote:

  Damnit, got a DROID today in Madison WIum I already have a DROID.
  I doubt anyone is ever gonna wanna trade a Nexus one for this..lol

  -

  On Mar 27, 11:21 am, Greg Donald gdon...@gmail.com wrote:

   Droid, Nashville TN.

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   destiney.com | gregdonald.com



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[android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-03-27 Thread Darshan
Can someone who received a Droid in the US let us know who/where it
was shipped from?  Several people have mentioned that the Nexuses are
coming from Brightpoint in Indiana, but I'm not sure if the Droids are
coming from there or elsewhere.

Thanks,
Darshan

On Mar 27, 9:21 am, Greg Donald gdon...@gmail.com wrote:
 Droid, Nashville TN.

 --
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 destiney.com | gregdonald.com

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[android-developers] Re: Getting a complete list of android native drawables

2009-05-28 Thread Darshan

I realize this thread has been dead for a couple of months, but I just
composed a list of drawables from android.R.drawable.  I left out all
the NinePatch drawables; these are just the ones that might be
suitable for use as icons.  Anyway, here's the link:

http://darshancomputing.com/android/1.5-drawables.html

Darshan

On Mar 19, 5:43 pm, Agus agus.sant...@gmail.com wrote:
 Does anyone has a complete list of native drawables listed on a
 webapage ? I don't want to do trial and error..
 Any help is appreciated.

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