Arijasoft developed android online radio SDK
using this AOR SDK you can play shoutcast/icecast ( mp3/aac) radio streams
on android
for more details look in to
http://demos.arijasoft.com/Arija_Android_Dev/aorsdkrelease.php
http://demos.arijasoft.com/Arija_Android_Dev/aorsdkrelease.phpThanks
On
Hi Marco,
how kann i the datestream from Inputstream = connection.getInputStream
(), over one
local http server to MediaPlay at SetDataSource()? Is it that u mean.
i had try it with SetDataSource(FileDiscriptor), aber the only way
that i found to set the FD with
Socket-ParcelFileDescriptor-FD
Right, I agree that 1.6 is a better minimum version to support at this
point.
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I meant: implement your own http server to run on the phone. This
server would also be a shoutcast client, and connect to the remote
shoutcast server. It would process the data, and then pass it to its
own clients as if it were serving up regular mp3 files. Your
MediaPlayer would then connect to
On Tue, Oct 20, 2009 at 12:08 PM, sirdan sirda...@gmail.com wrote:
In 1.6 I do the following to stream an mp3 shoutcast stream:
MediaPlayer mp = new MediaPlayer();
try {
mp.setDataSource(http://xxx.net/my.mp3;);
mp.prepare();
}
Wait with android 1.6 now you can stream progressively? If yes than
can we also stream AAC+ content?
On Oct 20, 6:58 pm, Marco Nelissen marc...@android.com wrote:
On Tue, Oct 20, 2009 at 12:08 PM, sirdan sirda...@gmail.com wrote:
In 1.6 I do the following to stream an mp3 shoutcast stream:
I'm not sure how you jumped to that conclusion. progressive
streaming has worked since 1.0, for some specific media formats.
progressive streaming is not the same as shoutcast streaming though.
On Tue, Oct 20, 2009 at 4:13 PM, Moto medicalsou...@gmail.com wrote:
Wait with android 1.6 now you
lol well I guess the first person that posted maid me believe such was
possible.. grgrgr! lol..
Well I'll stick to my old methods...
Chears!
On Oct 20, 7:43 pm, Marco Nelissen marc...@android.com wrote:
I'm not sure how you jumped to that conclusion. progressive
streaming has worked since
Marco, thanks for the info.
By level 3, I meant API Level 3.
If android doesn't support it natively in 1.5, does anyone know if
there is code available to do it?
On Oct 20, 6:58 pm, Marco Nelissen marc...@android.com wrote:
On Tue, Oct 20, 2009 at 12:08 PM, sirdan sirda...@gmail.com wrote:
You could rig something up with your local http server that runs on
the phone and processes the incoming data before passing it on the
player, but why bother? The vast majority of devices runs 1.6 now.
On Tue, Oct 20, 2009 at 6:16 PM, sirdan sirda...@gmail.com wrote:
Marco, thanks for the
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