Re: [android-developers] Educating Users

2009-12-10 Thread Steve Wilson
2009/12/9 Wayne Wenthin wa...@fuligin.com Has anyone got a good method to teach users that the Market is a one way street and that I can't reply there.   I've tried putting that in the description, wasting valuable text space, I put in in my news button on the game but they still ask for

Re: [android-developers] Educating Users

2009-12-10 Thread Wayne Wenthin
I would get defensive but I just don't roll that way. In the description on the market it a blatant statement that they should contact me at my support email or join the forums. On the first page of the game is a great big INSTRUCTIONS button that they can miss. In there are about 7 pages of

[android-developers] Educating Users

2009-12-09 Thread Wayne Wenthin
Has anyone got a good method to teach users that the Market is a one way street and that I can't reply there. I've tried putting that in the description, wasting valuable text space, I put in in my news button on the game but they still ask for help in the market and leave a low score because

[android-developers] Educating users - this isn't an iphone!

2009-10-01 Thread niko20
I have a music app for android that works really well, and I've tried to model the app after other iphone music apps that I have seen. However, the problem is that I get emails from users about can it do like this app on the iphone, so then I try to write them an email back saying, yes, I'm