[android-developers] Re: Free space required for a package install

2009-10-14 Thread Dianne Hackborn
You could submit a bug, but I don't know when this would be worked on.

On Tue, Oct 13, 2009 at 10:33 PM, Dan Sherman impact...@gmail.com wrote:

 Dianne,

 Sorry to revive the thread (its been a while), but noticed this got posted
 in a different thread:
 http://groups.google.com/group/android-developers/browse_thread/thread/d92a41988f9d3428

 packageinstaller/PackageInstallerActiviity.java (line 293):

//compute the size of the application. just an estimate
long size;
String apkPath = mPackageURI.getPath();
File apkFile = new File(apkPath);
//TODO? DEVISE BETTER HEAURISTIC
size = 4*apkFile.length();
checkOutOfSpace(size);

 Definitely shows exactly what I was talking about (a 6mb file requiring
 24mb free), and looks like it should affect all installs that go through the
 package manager.

 We're working on work-arounds in our app (after-market downloads to
 SDcard), but this could still be an issue for others, especially with the
 relatively small space on the G1 :)

 Glad we got it pinpointed, should I submit a bug?

 - Dan


 On Fri, Sep 11, 2009 at 12:51 PM, Dan Sherman impact...@gmail.com wrote:

 I _think_ the market has the same issue, I'll try to confirm it tonight,
 but from what I've heard from users they're experiencing download errors
 if they don't have a large amount of space free.  Again, I'll try to get
 some more concrete info later tonight :)

 Thanks for taking a look at this stuff with me :)

 - Dan


 On Fri, Sep 11, 2009 at 12:56 AM, Dianne Hackborn hack...@android.comwrote:

 Okay it just sounds like the browser's (or download manager's) checking
 on free space may be a little overly aggressive (though perhaps not too
 much, once you start getting to 15% free or so performance goes down fast).

 On the one hand, I don't see what can be done for ADC.  On the other
 hand, people won't be installing it from the browser, so I'm not sure how
 big a deal it is?  Or does Market have the same limit?


 On Thu, Sep 10, 2009 at 9:37 PM, Dan Sherman impact...@gmail.comwrote:

 Hey Dianne (or anyone else reading),

 I've got a more concrete case nailed down here.  Might help us to figure
 this issue out :)

 There's still a tiny bit of ambiguity which looks to be stemming from
 Windows vs Linux sdk's (as far as I can tell), but this process should
 illustrate the problem.

 All of these are from my Linux sdk (1.5-r2)
 Create a fresh emulator (default hardware):
 # android create avd -t 2 -n spacetest
 Run it with a fresh sdcard:
 # emulator -avd spacetest -sdcard sdcard 
 Check free-space on emulator (this is where the ambiguity comes in), in
 Settings-- SD and Phone Storage -- Internal Phone Available Space
 My emulator shows 46mb, using the same commands, a co-worker's shows
 47mb on Windows.  Regardless...
 /data: 65536K total, 17584K used, 47952K available (block size 4096)

 Download a copy of a bloated APK we made to your local computer (
 http://www.chickenbrickstudios.com/Cestos-large.apk)
 # wget http://www.chickenbrickstudios.com/Cestos-large.apk
 Install the APK via adb:
 # adb install ~/Desktop/Cestos-large.apk

 Verify that you've got around 23mb free (same as above) this shows 23mb
 free on mine, 24mb free on co-worker's.
 /data: 65536K total, 41420K used, 24116K available (block size 4096)

 Open the browser (note the available space will decrease _slightly_ with
 the first page load (I imagine some caching/settings/etc)
 /data: 65536K total, 42848K used, 22688K available (block size 4096)

 Browse to http://www.chickenbrickstudios.com/ProjectInf.apk (our APK
 we're having issues installing), which should be 5.67mb.
 Wait for the download to finish in the browser. Click on the downloaded
 APK

 I am presented with a alert saying ProjectInf could not be viewed. Free
 up some space on your phone and try again, with two options (Manage
 Applications, and Cancel).  A partition snapshot while that screen is 
 active
 shows:
 /data: 65536K total, 42756K used, 22780K available (block size 4096)

 Now, on my co-workers clean emulator, it installs perfectly fine,
 however, if he adds any about 1mb to the storage (any 1mb apk will do), he
 runs into the same issue, which leads me to believe the sweet spot is 
 very
 close to this 4x size.

 The obvious issue here is that 22.78mb should be plenty large enough to
 install a 5.67mb APK.  As you said, double is expected, slightly over 
 double
 would even be fine, but we're currently looking at very close to 4x the
 space, which is an issue :)


 As an extra kick, the snapshots you posted before are correct as well,
 because this same APK (ProjectInf.apk) works fine when installed via ADB:
 adb install ~/Desktop/ProjectInf.apk
 2297 KB/s (5949253 bytes in 2.528s)
 pkg: /data/local/tmp/ProjectInf.apk
 Success


 If you need any more information, let me know what I can provide, I'd be
 more than happy to help try to sort this one out :)
 We're just having issues with it, and are a bit 

[android-developers] Re: Free space required for a package install

2009-10-13 Thread Dan Sherman
Dianne,

Sorry to revive the thread (its been a while), but noticed this got posted
in a different thread:
http://groups.google.com/group/android-developers/browse_thread/thread/d92a41988f9d3428

packageinstaller/PackageInstallerActiviity.java (line 293):

   //compute the size of the application. just an estimate
   long size;
   String apkPath = mPackageURI.getPath();
   File apkFile = new File(apkPath);
   //TODO? DEVISE BETTER HEAURISTIC
   size = 4*apkFile.length();
   checkOutOfSpace(size);

Definitely shows exactly what I was talking about (a 6mb file requiring 24mb
free), and looks like it should affect all installs that go through the
package manager.

We're working on work-arounds in our app (after-market downloads to SDcard),
but this could still be an issue for others, especially with the relatively
small space on the G1 :)

Glad we got it pinpointed, should I submit a bug?

- Dan


On Fri, Sep 11, 2009 at 12:51 PM, Dan Sherman impact...@gmail.com wrote:

 I _think_ the market has the same issue, I'll try to confirm it tonight,
 but from what I've heard from users they're experiencing download errors
 if they don't have a large amount of space free.  Again, I'll try to get
 some more concrete info later tonight :)

 Thanks for taking a look at this stuff with me :)

 - Dan


 On Fri, Sep 11, 2009 at 12:56 AM, Dianne Hackborn hack...@android.comwrote:

 Okay it just sounds like the browser's (or download manager's) checking on
 free space may be a little overly aggressive (though perhaps not too much,
 once you start getting to 15% free or so performance goes down fast).

 On the one hand, I don't see what can be done for ADC.  On the other hand,
 people won't be installing it from the browser, so I'm not sure how big a
 deal it is?  Or does Market have the same limit?


 On Thu, Sep 10, 2009 at 9:37 PM, Dan Sherman impact...@gmail.com wrote:

 Hey Dianne (or anyone else reading),

 I've got a more concrete case nailed down here.  Might help us to figure
 this issue out :)

 There's still a tiny bit of ambiguity which looks to be stemming from
 Windows vs Linux sdk's (as far as I can tell), but this process should
 illustrate the problem.

 All of these are from my Linux sdk (1.5-r2)
 Create a fresh emulator (default hardware):
 # android create avd -t 2 -n spacetest
 Run it with a fresh sdcard:
 # emulator -avd spacetest -sdcard sdcard 
 Check free-space on emulator (this is where the ambiguity comes in), in
 Settings-- SD and Phone Storage -- Internal Phone Available Space
 My emulator shows 46mb, using the same commands, a co-worker's shows 47mb
 on Windows.  Regardless...
 /data: 65536K total, 17584K used, 47952K available (block size 4096)

 Download a copy of a bloated APK we made to your local computer (
 http://www.chickenbrickstudios.com/Cestos-large.apk)
 # wget http://www.chickenbrickstudios.com/Cestos-large.apk
 Install the APK via adb:
 # adb install ~/Desktop/Cestos-large.apk

 Verify that you've got around 23mb free (same as above) this shows 23mb
 free on mine, 24mb free on co-worker's.
 /data: 65536K total, 41420K used, 24116K available (block size 4096)

 Open the browser (note the available space will decrease _slightly_ with
 the first page load (I imagine some caching/settings/etc)
 /data: 65536K total, 42848K used, 22688K available (block size 4096)

 Browse to http://www.chickenbrickstudios.com/ProjectInf.apk (our APK
 we're having issues installing), which should be 5.67mb.
 Wait for the download to finish in the browser. Click on the downloaded
 APK

 I am presented with a alert saying ProjectInf could not be viewed. Free
 up some space on your phone and try again, with two options (Manage
 Applications, and Cancel).  A partition snapshot while that screen is active
 shows:
 /data: 65536K total, 42756K used, 22780K available (block size 4096)

 Now, on my co-workers clean emulator, it installs perfectly fine,
 however, if he adds any about 1mb to the storage (any 1mb apk will do), he
 runs into the same issue, which leads me to believe the sweet spot is very
 close to this 4x size.

 The obvious issue here is that 22.78mb should be plenty large enough to
 install a 5.67mb APK.  As you said, double is expected, slightly over double
 would even be fine, but we're currently looking at very close to 4x the
 space, which is an issue :)


 As an extra kick, the snapshots you posted before are correct as well,
 because this same APK (ProjectInf.apk) works fine when installed via ADB:
 adb install ~/Desktop/ProjectInf.apk
 2297 KB/s (5949253 bytes in 2.528s)
 pkg: /data/local/tmp/ProjectInf.apk
 Success


 If you need any more information, let me know what I can provide, I'd be
 more than happy to help try to sort this one out :)
 We're just having issues with it, and are a bit worried about ADC, as it
 looks like judges might need to have more than half of their phone's data
 partition empty to be able to install our app :)

 - Dan




 On Tue, 

[android-developers] Re: Free space required for a package install

2009-09-11 Thread Dan Sherman
I _think_ the market has the same issue, I'll try to confirm it tonight, but
from what I've heard from users they're experiencing download errors if
they don't have a large amount of space free.  Again, I'll try to get some
more concrete info later tonight :)

Thanks for taking a look at this stuff with me :)

- Dan

On Fri, Sep 11, 2009 at 12:56 AM, Dianne Hackborn hack...@android.comwrote:

 Okay it just sounds like the browser's (or download manager's) checking on
 free space may be a little overly aggressive (though perhaps not too much,
 once you start getting to 15% free or so performance goes down fast).

 On the one hand, I don't see what can be done for ADC.  On the other hand,
 people won't be installing it from the browser, so I'm not sure how big a
 deal it is?  Or does Market have the same limit?


 On Thu, Sep 10, 2009 at 9:37 PM, Dan Sherman impact...@gmail.com wrote:

 Hey Dianne (or anyone else reading),

 I've got a more concrete case nailed down here.  Might help us to figure
 this issue out :)

 There's still a tiny bit of ambiguity which looks to be stemming from
 Windows vs Linux sdk's (as far as I can tell), but this process should
 illustrate the problem.

 All of these are from my Linux sdk (1.5-r2)
 Create a fresh emulator (default hardware):
 # android create avd -t 2 -n spacetest
 Run it with a fresh sdcard:
 # emulator -avd spacetest -sdcard sdcard 
 Check free-space on emulator (this is where the ambiguity comes in), in
 Settings-- SD and Phone Storage -- Internal Phone Available Space
 My emulator shows 46mb, using the same commands, a co-worker's shows 47mb
 on Windows.  Regardless...
 /data: 65536K total, 17584K used, 47952K available (block size 4096)

 Download a copy of a bloated APK we made to your local computer (
 http://www.chickenbrickstudios.com/Cestos-large.apk)
 # wget http://www.chickenbrickstudios.com/Cestos-large.apk
 Install the APK via adb:
 # adb install ~/Desktop/Cestos-large.apk

 Verify that you've got around 23mb free (same as above) this shows 23mb
 free on mine, 24mb free on co-worker's.
 /data: 65536K total, 41420K used, 24116K available (block size 4096)

 Open the browser (note the available space will decrease _slightly_ with
 the first page load (I imagine some caching/settings/etc)
 /data: 65536K total, 42848K used, 22688K available (block size 4096)

 Browse to http://www.chickenbrickstudios.com/ProjectInf.apk (our APK
 we're having issues installing), which should be 5.67mb.
 Wait for the download to finish in the browser. Click on the downloaded
 APK

 I am presented with a alert saying ProjectInf could not be viewed. Free
 up some space on your phone and try again, with two options (Manage
 Applications, and Cancel).  A partition snapshot while that screen is active
 shows:
 /data: 65536K total, 42756K used, 22780K available (block size 4096)

 Now, on my co-workers clean emulator, it installs perfectly fine, however,
 if he adds any about 1mb to the storage (any 1mb apk will do), he runs into
 the same issue, which leads me to believe the sweet spot is very close to
 this 4x size.

 The obvious issue here is that 22.78mb should be plenty large enough to
 install a 5.67mb APK.  As you said, double is expected, slightly over double
 would even be fine, but we're currently looking at very close to 4x the
 space, which is an issue :)


 As an extra kick, the snapshots you posted before are correct as well,
 because this same APK (ProjectInf.apk) works fine when installed via ADB:
 adb install ~/Desktop/ProjectInf.apk
 2297 KB/s (5949253 bytes in 2.528s)
 pkg: /data/local/tmp/ProjectInf.apk
 Success


 If you need any more information, let me know what I can provide, I'd be
 more than happy to help try to sort this one out :)
 We're just having issues with it, and are a bit worried about ADC, as it
 looks like judges might need to have more than half of their phone's data
 partition empty to be able to install our app :)

 - Dan




 On Tue, Sep 8, 2009 at 6:19 PM, Dan Sherman impact...@gmail.com wrote:

 I'll see what I can do here to reproduce the issue with more concrete
 documentation, everything we've got so far is based on user input and what
 they've told us they've needed to free to get it to install properly. :)

 Thanks for the response :)

 - Dan


 On Tue, Sep 8, 2009 at 6:07 PM, Dianne Hackborn hack...@android.comwrote:

 To be honest, I am surprised it requires that much.  For something that
 isn't forward locked, we should need at most double the space (for the
 original copy of the apk, and the copy placed into /data/apps by the system
 as it is being installed before the original is deleted).  Using more than
 3x (actually almost 4x, but it being something between 3x and 4x is weird 
 in
 itself) is not expected.

 Btw, I just tried installing a 2068K app with adb install and here is
 a series of snapshots of the available space in /data:

 /data: 330496K total, 33600K used, 296896K available (block size 4096)
 /data: 

[android-developers] Re: Free space required for a package install

2009-09-10 Thread Dan Sherman
Hey Dianne (or anyone else reading),

I've got a more concrete case nailed down here.  Might help us to figure
this issue out :)

There's still a tiny bit of ambiguity which looks to be stemming from
Windows vs Linux sdk's (as far as I can tell), but this process should
illustrate the problem.

All of these are from my Linux sdk (1.5-r2)
Create a fresh emulator (default hardware):
# android create avd -t 2 -n spacetest
Run it with a fresh sdcard:
# emulator -avd spacetest -sdcard sdcard 
Check free-space on emulator (this is where the ambiguity comes in), in
Settings-- SD and Phone Storage -- Internal Phone Available Space
My emulator shows 46mb, using the same commands, a co-worker's shows 47mb on
Windows.  Regardless...
/data: 65536K total, 17584K used, 47952K available (block size 4096)

Download a copy of a bloated APK we made to your local computer (
http://www.chickenbrickstudios.com/Cestos-large.apk)
# wget http://www.chickenbrickstudios.com/Cestos-large.apk
Install the APK via adb:
# adb install ~/Desktop/Cestos-large.apk

Verify that you've got around 23mb free (same as above) this shows 23mb free
on mine, 24mb free on co-worker's.
/data: 65536K total, 41420K used, 24116K available (block size 4096)

Open the browser (note the available space will decrease _slightly_ with the
first page load (I imagine some caching/settings/etc)
/data: 65536K total, 42848K used, 22688K available (block size 4096)

Browse to http://www.chickenbrickstudios.com/ProjectInf.apk (our APK we're
having issues installing), which should be 5.67mb.
Wait for the download to finish in the browser. Click on the downloaded APK

I am presented with a alert saying ProjectInf could not be viewed. Free up
some space on your phone and try again, with two options (Manage
Applications, and Cancel).  A partition snapshot while that screen is active
shows:
/data: 65536K total, 42756K used, 22780K available (block size 4096)

Now, on my co-workers clean emulator, it installs perfectly fine, however,
if he adds any about 1mb to the storage (any 1mb apk will do), he runs into
the same issue, which leads me to believe the sweet spot is very close to
this 4x size.

The obvious issue here is that 22.78mb should be plenty large enough to
install a 5.67mb APK.  As you said, double is expected, slightly over double
would even be fine, but we're currently looking at very close to 4x the
space, which is an issue :)


As an extra kick, the snapshots you posted before are correct as well,
because this same APK (ProjectInf.apk) works fine when installed via ADB:
adb install ~/Desktop/ProjectInf.apk
2297 KB/s (5949253 bytes in 2.528s)
pkg: /data/local/tmp/ProjectInf.apk
Success


If you need any more information, let me know what I can provide, I'd be
more than happy to help try to sort this one out :)
We're just having issues with it, and are a bit worried about ADC, as it
looks like judges might need to have more than half of their phone's data
partition empty to be able to install our app :)

- Dan



On Tue, Sep 8, 2009 at 6:19 PM, Dan Sherman impact...@gmail.com wrote:

 I'll see what I can do here to reproduce the issue with more concrete
 documentation, everything we've got so far is based on user input and what
 they've told us they've needed to free to get it to install properly. :)

 Thanks for the response :)

 - Dan


 On Tue, Sep 8, 2009 at 6:07 PM, Dianne Hackborn hack...@android.comwrote:

 To be honest, I am surprised it requires that much.  For something that
 isn't forward locked, we should need at most double the space (for the
 original copy of the apk, and the copy placed into /data/apps by the system
 as it is being installed before the original is deleted).  Using more than
 3x (actually almost 4x, but it being something between 3x and 4x is weird in
 itself) is not expected.

 Btw, I just tried installing a 2068K app with adb install and here is a
 series of snapshots of the available space in /data:

 /data: 330496K total, 33600K used, 296896K available (block size 4096)
 /data: 330496K total, 36000K used, 294496K available (block size 4096)
 /data: 330496K total, 37716K used, 292780K available (block size 4096)
 /data: 330496K total, 37744K used, 292752K available (block size 4096)
 /data: 330496K total, 38056K used, 292440K available (block size 4096)
 /data: 330496K total, 38208K used, 292288K available (block size 4096)
 /data: 330496K total, 36184K used, 294312K available (block size 4096)
 /data: 330496K total, 36184K used, 294312K available (block size 4096)
 /data: 330496K total, 36184K used, 294312K available (block size 4096)

 That seems to match only requiring 2 copies of the .apk.  (And to be
 honest, I think when you install over market you only need one copy of the
 .apk, because the actual download happens into /cache so doesn't use space
 in the data partition.)

 So...  sorry, I honestly don't know what is happening in your case.


 On Tue, Sep 8, 2009 at 2:41 PM, Dan Sherman impact...@gmail.com wrote:

 

[android-developers] Re: Free space required for a package install

2009-09-10 Thread Dianne Hackborn
Okay it just sounds like the browser's (or download manager's) checking on
free space may be a little overly aggressive (though perhaps not too much,
once you start getting to 15% free or so performance goes down fast).

On the one hand, I don't see what can be done for ADC.  On the other hand,
people won't be installing it from the browser, so I'm not sure how big a
deal it is?  Or does Market have the same limit?

On Thu, Sep 10, 2009 at 9:37 PM, Dan Sherman impact...@gmail.com wrote:

 Hey Dianne (or anyone else reading),

 I've got a more concrete case nailed down here.  Might help us to figure
 this issue out :)

 There's still a tiny bit of ambiguity which looks to be stemming from
 Windows vs Linux sdk's (as far as I can tell), but this process should
 illustrate the problem.

 All of these are from my Linux sdk (1.5-r2)
 Create a fresh emulator (default hardware):
 # android create avd -t 2 -n spacetest
 Run it with a fresh sdcard:
 # emulator -avd spacetest -sdcard sdcard 
 Check free-space on emulator (this is where the ambiguity comes in), in
 Settings-- SD and Phone Storage -- Internal Phone Available Space
 My emulator shows 46mb, using the same commands, a co-worker's shows 47mb
 on Windows.  Regardless...
 /data: 65536K total, 17584K used, 47952K available (block size 4096)

 Download a copy of a bloated APK we made to your local computer (
 http://www.chickenbrickstudios.com/Cestos-large.apk)
 # wget http://www.chickenbrickstudios.com/Cestos-large.apk
 Install the APK via adb:
 # adb install ~/Desktop/Cestos-large.apk

 Verify that you've got around 23mb free (same as above) this shows 23mb
 free on mine, 24mb free on co-worker's.
 /data: 65536K total, 41420K used, 24116K available (block size 4096)

 Open the browser (note the available space will decrease _slightly_ with
 the first page load (I imagine some caching/settings/etc)
 /data: 65536K total, 42848K used, 22688K available (block size 4096)

 Browse to http://www.chickenbrickstudios.com/ProjectInf.apk (our APK we're
 having issues installing), which should be 5.67mb.
 Wait for the download to finish in the browser. Click on the downloaded APK

 I am presented with a alert saying ProjectInf could not be viewed. Free up
 some space on your phone and try again, with two options (Manage
 Applications, and Cancel).  A partition snapshot while that screen is active
 shows:
 /data: 65536K total, 42756K used, 22780K available (block size 4096)

 Now, on my co-workers clean emulator, it installs perfectly fine, however,
 if he adds any about 1mb to the storage (any 1mb apk will do), he runs into
 the same issue, which leads me to believe the sweet spot is very close to
 this 4x size.

 The obvious issue here is that 22.78mb should be plenty large enough to
 install a 5.67mb APK.  As you said, double is expected, slightly over double
 would even be fine, but we're currently looking at very close to 4x the
 space, which is an issue :)


 As an extra kick, the snapshots you posted before are correct as well,
 because this same APK (ProjectInf.apk) works fine when installed via ADB:
 adb install ~/Desktop/ProjectInf.apk
 2297 KB/s (5949253 bytes in 2.528s)
 pkg: /data/local/tmp/ProjectInf.apk
 Success


 If you need any more information, let me know what I can provide, I'd be
 more than happy to help try to sort this one out :)
 We're just having issues with it, and are a bit worried about ADC, as it
 looks like judges might need to have more than half of their phone's data
 partition empty to be able to install our app :)

 - Dan




 On Tue, Sep 8, 2009 at 6:19 PM, Dan Sherman impact...@gmail.com wrote:

 I'll see what I can do here to reproduce the issue with more concrete
 documentation, everything we've got so far is based on user input and what
 they've told us they've needed to free to get it to install properly. :)

 Thanks for the response :)

 - Dan


 On Tue, Sep 8, 2009 at 6:07 PM, Dianne Hackborn hack...@android.comwrote:

 To be honest, I am surprised it requires that much.  For something that
 isn't forward locked, we should need at most double the space (for the
 original copy of the apk, and the copy placed into /data/apps by the system
 as it is being installed before the original is deleted).  Using more than
 3x (actually almost 4x, but it being something between 3x and 4x is weird in
 itself) is not expected.

 Btw, I just tried installing a 2068K app with adb install and here is a
 series of snapshots of the available space in /data:

 /data: 330496K total, 33600K used, 296896K available (block size 4096)
 /data: 330496K total, 36000K used, 294496K available (block size 4096)
 /data: 330496K total, 37716K used, 292780K available (block size 4096)
 /data: 330496K total, 37744K used, 292752K available (block size 4096)
 /data: 330496K total, 38056K used, 292440K available (block size 4096)
 /data: 330496K total, 38208K used, 292288K available (block size 4096)
 /data: 330496K total, 36184K used, 294312K available (block 

[android-developers] Re: Free space required for a package install

2009-09-08 Thread Dan Sherman
Oh sorry.

I must not have specified, this is with just an APK, completely outside of
the market.  We've heard complaints of users having issues through the
market, but with a full uninstall of the application, and an install from a
downloaded APK (which I imagine should be a fresh install), it requires 22mb
free during the install process.

- Dan

On Tue, Sep 8, 2009 at 1:18 AM, Dianne Hackborn hack...@android.com wrote:

 If you select the option when putting your app on market it to copy protect
 it (which uses forward locking on the device).


 On Mon, Sep 7, 2009 at 7:21 PM, Dan Sherman impact...@gmail.com wrote:

 Thanks for the responses,

 Dianne, what do you mean by forward-locked?

 - Dan

 On Mon, Sep 7, 2009 at 2:51 PM, Dianne Hackborn hack...@android.comwrote:

 If your app is forward locked, it can take significantly more space, even
 after the install is done (unfortunately all of the resources currently have
 to be installed twice).


 On Mon, Sep 7, 2009 at 8:13 AM, Dan Sherman impact...@gmail.com wrote:

 Hey guys,

 The package installer looks to take up a good amount of space when
 installing applications.  We've published a very large game (ProjectINF -
 6mb).  And it looks to be taking up a good amount of space during the
 install process, to the point that we have a lot of users emailing us with
 complaints/requests to fix it.

 From what we've seen, it looks to take about 22mb of free space to
 install a 6mb apk.  While I can imagine taking double or so for unpacking
 and temp locations, almost 4x the size seems a bit high.  After an install
 with 22mb free, the device has 16mb free (which makes perfect sense).

 Users also seem to be getting errors on the market when trying to
 install with less than that amount of space (with no real clear error
 message, just Install Failed.

 I doubt theres anything we can do on our side (besides shrinking our app
 all around), but figured I'd ask :)

 - Dan





 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.










 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.


 


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[android-developers] Re: Free space required for a package install

2009-09-08 Thread Dan Sherman
We're also a bit worried about how this would/will be handled in the ADC
installer, as I'm sure 22mb is easily above what many community judges will
have available...

- Dan

On Tue, Sep 8, 2009 at 2:33 AM, Dan Sherman impact...@gmail.com wrote:

 Oh sorry.

 I must not have specified, this is with just an APK, completely outside of
 the market.  We've heard complaints of users having issues through the
 market, but with a full uninstall of the application, and an install from a
 downloaded APK (which I imagine should be a fresh install), it requires 22mb
 free during the install process.

 - Dan


 On Tue, Sep 8, 2009 at 1:18 AM, Dianne Hackborn hack...@android.comwrote:

 If you select the option when putting your app on market it to copy
 protect it (which uses forward locking on the device).


 On Mon, Sep 7, 2009 at 7:21 PM, Dan Sherman impact...@gmail.com wrote:

 Thanks for the responses,

 Dianne, what do you mean by forward-locked?

 - Dan

 On Mon, Sep 7, 2009 at 2:51 PM, Dianne Hackborn hack...@android.comwrote:

 If your app is forward locked, it can take significantly more space,
 even after the install is done (unfortunately all of the resources 
 currently
 have to be installed twice).


 On Mon, Sep 7, 2009 at 8:13 AM, Dan Sherman impact...@gmail.comwrote:

 Hey guys,

 The package installer looks to take up a good amount of space when
 installing applications.  We've published a very large game (ProjectINF -
 6mb).  And it looks to be taking up a good amount of space during the
 install process, to the point that we have a lot of users emailing us with
 complaints/requests to fix it.

 From what we've seen, it looks to take about 22mb of free space to
 install a 6mb apk.  While I can imagine taking double or so for unpacking
 and temp locations, almost 4x the size seems a bit high.  After an install
 with 22mb free, the device has 16mb free (which makes perfect sense).

 Users also seem to be getting errors on the market when trying to
 install with less than that amount of space (with no real clear error
 message, just Install Failed.

 I doubt theres anything we can do on our side (besides shrinking our
 app all around), but figured I'd ask :)

 - Dan





 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.










 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.


 



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[android-developers] Re: Free space required for a package install

2009-09-08 Thread Dianne Hackborn
To be honest, I am surprised it requires that much.  For something that
isn't forward locked, we should need at most double the space (for the
original copy of the apk, and the copy placed into /data/apps by the system
as it is being installed before the original is deleted).  Using more than
3x (actually almost 4x, but it being something between 3x and 4x is weird in
itself) is not expected.

Btw, I just tried installing a 2068K app with adb install and here is a
series of snapshots of the available space in /data:

/data: 330496K total, 33600K used, 296896K available (block size 4096)
/data: 330496K total, 36000K used, 294496K available (block size 4096)
/data: 330496K total, 37716K used, 292780K available (block size 4096)
/data: 330496K total, 37744K used, 292752K available (block size 4096)
/data: 330496K total, 38056K used, 292440K available (block size 4096)
/data: 330496K total, 38208K used, 292288K available (block size 4096)
/data: 330496K total, 36184K used, 294312K available (block size 4096)
/data: 330496K total, 36184K used, 294312K available (block size 4096)
/data: 330496K total, 36184K used, 294312K available (block size 4096)

That seems to match only requiring 2 copies of the .apk.  (And to be honest,
I think when you install over market you only need one copy of the .apk,
because the actual download happens into /cache so doesn't use space in the
data partition.)

So...  sorry, I honestly don't know what is happening in your case.

On Tue, Sep 8, 2009 at 2:41 PM, Dan Sherman impact...@gmail.com wrote:

 We're also a bit worried about how this would/will be handled in the ADC
 installer, as I'm sure 22mb is easily above what many community judges will
 have available...

 - Dan


 On Tue, Sep 8, 2009 at 2:33 AM, Dan Sherman impact...@gmail.com wrote:

 Oh sorry.

 I must not have specified, this is with just an APK, completely outside of
 the market.  We've heard complaints of users having issues through the
 market, but with a full uninstall of the application, and an install from a
 downloaded APK (which I imagine should be a fresh install), it requires 22mb
 free during the install process.

 - Dan


 On Tue, Sep 8, 2009 at 1:18 AM, Dianne Hackborn hack...@android.comwrote:

 If you select the option when putting your app on market it to copy
 protect it (which uses forward locking on the device).


 On Mon, Sep 7, 2009 at 7:21 PM, Dan Sherman impact...@gmail.com wrote:

 Thanks for the responses,

 Dianne, what do you mean by forward-locked?

 - Dan

 On Mon, Sep 7, 2009 at 2:51 PM, Dianne Hackborn hack...@android.comwrote:

 If your app is forward locked, it can take significantly more space,
 even after the install is done (unfortunately all of the resources 
 currently
 have to be installed twice).


 On Mon, Sep 7, 2009 at 8:13 AM, Dan Sherman impact...@gmail.comwrote:

 Hey guys,

 The package installer looks to take up a good amount of space when
 installing applications.  We've published a very large game (ProjectINF -
 6mb).  And it looks to be taking up a good amount of space during the
 install process, to the point that we have a lot of users emailing us 
 with
 complaints/requests to fix it.

 From what we've seen, it looks to take about 22mb of free space to
 install a 6mb apk.  While I can imagine taking double or so for unpacking
 and temp locations, almost 4x the size seems a bit high.  After an 
 install
 with 22mb free, the device has 16mb free (which makes perfect sense).

 Users also seem to be getting errors on the market when trying to
 install with less than that amount of space (with no real clear error
 message, just Install Failed.

 I doubt theres anything we can do on our side (besides shrinking our
 app all around), but figured I'd ask :)

 - Dan





 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time
 to provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see 
 and
 answer them.










 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.






 



-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to

[android-developers] Re: Free space required for a package install

2009-09-08 Thread Dan Sherman
I'll see what I can do here to reproduce the issue with more concrete
documentation, everything we've got so far is based on user input and what
they've told us they've needed to free to get it to install properly. :)

Thanks for the response :)

- Dan

On Tue, Sep 8, 2009 at 6:07 PM, Dianne Hackborn hack...@android.com wrote:

 To be honest, I am surprised it requires that much.  For something that
 isn't forward locked, we should need at most double the space (for the
 original copy of the apk, and the copy placed into /data/apps by the system
 as it is being installed before the original is deleted).  Using more than
 3x (actually almost 4x, but it being something between 3x and 4x is weird in
 itself) is not expected.

 Btw, I just tried installing a 2068K app with adb install and here is a
 series of snapshots of the available space in /data:

 /data: 330496K total, 33600K used, 296896K available (block size 4096)
 /data: 330496K total, 36000K used, 294496K available (block size 4096)
 /data: 330496K total, 37716K used, 292780K available (block size 4096)
 /data: 330496K total, 37744K used, 292752K available (block size 4096)
 /data: 330496K total, 38056K used, 292440K available (block size 4096)
 /data: 330496K total, 38208K used, 292288K available (block size 4096)
 /data: 330496K total, 36184K used, 294312K available (block size 4096)
 /data: 330496K total, 36184K used, 294312K available (block size 4096)
 /data: 330496K total, 36184K used, 294312K available (block size 4096)

 That seems to match only requiring 2 copies of the .apk.  (And to be
 honest, I think when you install over market you only need one copy of the
 .apk, because the actual download happens into /cache so doesn't use space
 in the data partition.)

 So...  sorry, I honestly don't know what is happening in your case.


 On Tue, Sep 8, 2009 at 2:41 PM, Dan Sherman impact...@gmail.com wrote:

 We're also a bit worried about how this would/will be handled in the ADC
 installer, as I'm sure 22mb is easily above what many community judges will
 have available...

 - Dan


 On Tue, Sep 8, 2009 at 2:33 AM, Dan Sherman impact...@gmail.com wrote:

 Oh sorry.

 I must not have specified, this is with just an APK, completely outside
 of the market.  We've heard complaints of users having issues through the
 market, but with a full uninstall of the application, and an install from a
 downloaded APK (which I imagine should be a fresh install), it requires 22mb
 free during the install process.

 - Dan


 On Tue, Sep 8, 2009 at 1:18 AM, Dianne Hackborn hack...@android.comwrote:

 If you select the option when putting your app on market it to copy
 protect it (which uses forward locking on the device).


 On Mon, Sep 7, 2009 at 7:21 PM, Dan Sherman impact...@gmail.comwrote:

 Thanks for the responses,

 Dianne, what do you mean by forward-locked?

 - Dan

 On Mon, Sep 7, 2009 at 2:51 PM, Dianne Hackborn 
 hack...@android.comwrote:

 If your app is forward locked, it can take significantly more space,
 even after the install is done (unfortunately all of the resources 
 currently
 have to be installed twice).


 On Mon, Sep 7, 2009 at 8:13 AM, Dan Sherman impact...@gmail.comwrote:

 Hey guys,

 The package installer looks to take up a good amount of space when
 installing applications.  We've published a very large game (ProjectINF 
 -
 6mb).  And it looks to be taking up a good amount of space during the
 install process, to the point that we have a lot of users emailing us 
 with
 complaints/requests to fix it.

 From what we've seen, it looks to take about 22mb of free space to
 install a 6mb apk.  While I can imagine taking double or so for 
 unpacking
 and temp locations, almost 4x the size seems a bit high.  After an 
 install
 with 22mb free, the device has 16mb free (which makes perfect sense).

 Users also seem to be getting errors on the market when trying to
 install with less than that amount of space (with no real clear error
 message, just Install Failed.

 I doubt theres anything we can do on our side (besides shrinking our
 app all around), but figured I'd ask :)

 - Dan





 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time
 to provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see 
 and
 answer them.










 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.










 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions 

[android-developers] Re: Free space required for a package install

2009-09-07 Thread Maps.Huge.Info (Maps API Guru)

You might start with an app that installs just the framework, then use
an internal function to install the graphics and anything that takes
up a lot of space. That way the package installer won't hog all the
space.

-John Coryat

What Zip Code?

Radar Now!
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[android-developers] Re: Free space required for a package install

2009-09-07 Thread Dianne Hackborn
If your app is forward locked, it can take significantly more space, even
after the install is done (unfortunately all of the resources currently have
to be installed twice).

On Mon, Sep 7, 2009 at 8:13 AM, Dan Sherman impact...@gmail.com wrote:

 Hey guys,

 The package installer looks to take up a good amount of space when
 installing applications.  We've published a very large game (ProjectINF -
 6mb).  And it looks to be taking up a good amount of space during the
 install process, to the point that we have a lot of users emailing us with
 complaints/requests to fix it.

 From what we've seen, it looks to take about 22mb of free space to install
 a 6mb apk.  While I can imagine taking double or so for unpacking and temp
 locations, almost 4x the size seems a bit high.  After an install with 22mb
 free, the device has 16mb free (which makes perfect sense).

 Users also seem to be getting errors on the market when trying to install
 with less than that amount of space (with no real clear error message, just
 Install Failed.

 I doubt theres anything we can do on our side (besides shrinking our app
 all around), but figured I'd ask :)

 - Dan

 



-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
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To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
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[android-developers] Re: Free space required for a package install

2009-09-07 Thread Dan Sherman
Thanks for the responses,

Dianne, what do you mean by forward-locked?

- Dan

On Mon, Sep 7, 2009 at 2:51 PM, Dianne Hackborn hack...@android.com wrote:

 If your app is forward locked, it can take significantly more space, even
 after the install is done (unfortunately all of the resources currently have
 to be installed twice).


 On Mon, Sep 7, 2009 at 8:13 AM, Dan Sherman impact...@gmail.com wrote:

 Hey guys,

 The package installer looks to take up a good amount of space when
 installing applications.  We've published a very large game (ProjectINF -
 6mb).  And it looks to be taking up a good amount of space during the
 install process, to the point that we have a lot of users emailing us with
 complaints/requests to fix it.

 From what we've seen, it looks to take about 22mb of free space to install
 a 6mb apk.  While I can imagine taking double or so for unpacking and temp
 locations, almost 4x the size seems a bit high.  After an install with 22mb
 free, the device has 16mb free (which makes perfect sense).

 Users also seem to be getting errors on the market when trying to install
 with less than that amount of space (with no real clear error message, just
 Install Failed.

 I doubt theres anything we can do on our side (besides shrinking our app
 all around), but figured I'd ask :)

 - Dan





 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.



 


--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
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[android-developers] Re: Free space required for a package install

2009-09-07 Thread Dianne Hackborn
If you select the option when putting your app on market it to copy protect
it (which uses forward locking on the device).

On Mon, Sep 7, 2009 at 7:21 PM, Dan Sherman impact...@gmail.com wrote:

 Thanks for the responses,

 Dianne, what do you mean by forward-locked?

 - Dan

 On Mon, Sep 7, 2009 at 2:51 PM, Dianne Hackborn hack...@android.comwrote:

 If your app is forward locked, it can take significantly more space, even
 after the install is done (unfortunately all of the resources currently have
 to be installed twice).


 On Mon, Sep 7, 2009 at 8:13 AM, Dan Sherman impact...@gmail.com wrote:

 Hey guys,

 The package installer looks to take up a good amount of space when
 installing applications.  We've published a very large game (ProjectINF -
 6mb).  And it looks to be taking up a good amount of space during the
 install process, to the point that we have a lot of users emailing us with
 complaints/requests to fix it.

 From what we've seen, it looks to take about 22mb of free space to
 install a 6mb apk.  While I can imagine taking double or so for unpacking
 and temp locations, almost 4x the size seems a bit high.  After an install
 with 22mb free, the device has 16mb free (which makes perfect sense).

 Users also seem to be getting errors on the market when trying to install
 with less than that amount of space (with no real clear error message, just
 Install Failed.

 I doubt theres anything we can do on our side (besides shrinking our app
 all around), but figured I'd ask :)

 - Dan





 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.






 



-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
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