Re: [animata-devel] noob question

2008-12-15 Thread Michael Forrest
gnng- I don't know what's wrong with this! The plist file doesn't seem to be picking up the EXECUTABLE_NAME environment variable. Maybe because it's in a different folder and not getting parsed as a project template file?! The Release/Debug apps come out as not executable until you edit the Info.p

Re: [animata-devel] noob question

2008-12-15 Thread Michael Forrest
Checked in Console and found 15 Dec 11:21:15 Xcode[16220] *** NSTask: Task create for path '/Users/michaelforrest/workspaces/cpp/animata/build/Release/Animata.app' failed: 13, "Permission denied". Terminating temporary process. I thought this was because of some problems I've had with some permis

Re: [animata-devel] noob question

2008-12-15 Thread gabor papp
> Aha, thanks, it builds now :) great. > However, when I try to launch it, it immediately says "The Debugger has > exited due to signal 5 (SIGTRAP)" actually this is the same error i'm getting. we suspect it's a problem with the plist file. the binary works fine when it is run directly as ./Animat

Re: [animata-devel] noob question

2008-12-15 Thread Michael Forrest
Aha, thanks, it builds now :) However, when I try to launch it, it immediately says "The Debugger has exited due to signal 5 (SIGTRAP)" I am Googling away, but any insight would again be appreciated :) Why must getting started always be the most difficult part of a programming project... On Mon

Re: [animata-devel] noob question

2008-12-15 Thread gabor papp
hi Michael, i suggest that you install fltk from macports. http://www.macports.org/ as far as i know chris built the xcode project based on that. best, gabor > Hi -I'm trying to build Animata with XCode - but it's complaining about not > being able to find the FL/Fl.H (etc...) header files. I do