Re: Three Monkeys

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Three Monkeys Hi.We cant be sure on how much Money theyve got, since the Money people have donated through Paypal arent shown on the Kickstarter page.People can always go to their kickstarter page to keep themselves updated.https://www.kickstarter.com/projects/19 … -the-abyssCurrent

Re: Three Monkeys

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : sswwaaiikkee via Audiogames-reflector
Re: Three Monkeys hi SLJthanksbut strange why he dont send for me message in my email URL: http://forum.audiogames.net/viewtopic.php?pid=205208#p205208 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Roadsplat is back!

2015-02-18 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: Roadsplat is back! Hello Ogomez, Ive listened your game play and is very cool! I like very much the musics you use, especially the songs in pop mode! And I want to say that Roadsplat is very cool, I play it many times! URL: http://forum.audiogames.net/viewtopic.php?pid=205209#p205209

Re: Clok Mud

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Clok Mud Glad you like the entry. actually I need to get back on Clok and back to improving my archery, it is a fascinating world. I would like to open up the db to more muds with screen reader access generally, its one of the things that needs doing. URL:

Re: UltraPower

2015-02-18 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: UltraPower hi all, UP is abandonware? i want to know! why people kick this topic? no posts, nothing there. so sad, mason you should develope this project now! i want new ubdates and waiting for it. so sad. URL: http://forum.audiogames.net/viewtopic.php?pid=205203#p205203

Re: UltraPower

2015-02-18 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: UltraPower Hello Cruiser, this game is not abandonware, Mason makes frequently updates, and in the game there are many people connected. I like it! URL: http://forum.audiogames.net/viewtopic.php?pid=205207#p205207 ___

Re: Swamp download error

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Swamp download error Sorry. Ill take a look at this as soon as possible. This is easy to fix. URL: http://forum.audiogames.net/viewtopic.php?pid=205206#p205206 ___ Audiogames-reflector mailing list

Re: UltraPower

2015-02-18 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: UltraPower all you need to do is be patience. maybe he needs to do another works. not just sit, coding the game, and didnt do anything other then that. its probably not a good idea. URL: http://forum.audiogames.net/viewtopic.php?pid=205216#p205216

Re: Full-Fledged Audio RPG: Seeking Help

2015-02-18 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help I have an overall storyline but Im not at all averse to people wanting to chip in on certain things. I have a build standard in mind, regarding tone and dialogue and all that, but Im not utterly set in stone on everything.So let me be clear. Python

Re: UltraPower

2015-02-18 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: UltraPower Hi Cruiser, people are connected mostly in certain ours, for example in the evening you have more probabilities to see people. I am playing everydays and in the evening find Always people. Sometimes I find them also in night ours. URL:

Re: Eloquence Speak window

2015-02-18 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: Eloquence Speak window Well I think its crap. Id rather use stereo mix than dealing with those unlabeled sliders and those problematic edit boxes that say wrong number when theyre empty. Also, the old versions of eloquence like to put random commas. So I advice you to use stereo mix

Re: Swamp, zombie FPS by Aprone

2015-02-18 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hello there app con, you need all maps copy and paste the swamp folder, if you dont have maps folder, if you stil have errors try that link, download and extract files, open the folder, and find maps, copy and paste swamps folder,

Re: Roadsplat is back!

2015-02-18 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Roadsplat is back! Hello,Im certainly looking forward to Beatstar. Sounds like a very nice version of the typical bop it formula, especially with the unlockable packs feature.Im wondering if pitermach or someone like that will contribute to the soundpacks in this game eventually? URL:

Re: Anyone know what's up with Draconis?

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Anyone know what's up with Draconis? Hello,I think if Draconis were to release something this year, I get the feeling its going to be pretty big. My current thought is that they might aim for a simultaneous platform release for some sort of remake of one of their older titles, possibly

Re: paladin gameplay

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: paladin gameplay thats a good idea jaid. I also would love a tutorial with speech. URL: http://forum.audiogames.net/viewtopic.php?pid=205215#p205215 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: talking windows pe four 64 bit installation of windows now available.

2015-02-18 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: talking windows pe four 64 bit installation of windows now available. I wants to create my win 7 PE. but win builder is not accessible at the moment. URL: http://forum.audiogames.net/viewtopic.php?pid=205217#p205217 ___

Re: paladin gameplay

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: paladin gameplay Just bear in mind, if I do this it wont be holding your hand every step of the way. And, to an extent, absolutely nothing substitutes for fast timing; I can beat a boss because my timing is good, but you might struggle on the same boss.Also, let me know if you guys

Re: UltraPower

2015-02-18 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: UltraPower hello ambro no people now conected. when i am entering only me and emptyness with me. URL: http://forum.audiogames.net/viewtopic.php?pid=205213#p205213 ___ Audiogames-reflector mailing list

Re: paladin gameplay

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: paladin gameplay Id be potentially willing to do a Paladin of the Sky walkthrough/playthrough with commentary, provided the following:1. You guys generally dont mind that I will be using NVDA with an Eloquence driver for speech; I refuse to use NVDAs base voice, the one it comes

Re: X1 won after all

2015-02-18 Thread AudioGames . net Forum — AG-News room : Socheat via Audiogames-reflector
Re: X1 won after all I want to know is when commander ather won also? URL: http://forum.audiogames.net/viewtopic.php?pid=205218#p205218 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: UltraPower

2015-02-18 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: UltraPower Hi Cruiser, people are connected mostly in certain ours, for example in the evening you have more probabilities to see people. I am playing everydays and in the evening find Always people. URL: http://forum.audiogames.net/viewtopic.php?pid=205220#p205220

Re: Roadsplat is back!

2015-02-18 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Roadsplat is back! hey Arjan, yeah, the debug... well, I should have deleted that function when I released the game shouldnt I? haha well noted.By the way, Roadsplat is the game most played with 1173 runs, run for your life the second with 719 runs, and quicktap with 343 runs. Poor

Re: Roadsplat is back!

2015-02-18 Thread AudioGames . net Forum — New releases room : Jonnyboy1991 via Audiogames-reflector
Re: Roadsplat is back! Hello all. Really loving this game of Death on the road! just one question. Do you know what the name of the song is when downloading the MOTD? I kind of want it... ah... no not really! I really want it! Lol. URL:

Re: Roadsplat is back!

2015-02-18 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Roadsplat is back! i just made it impossible for you guys to change pack filenames in order to unlock new ones without playing... By setting a unique decryption key for each one. mwahahahahahahahaha URL: http://forum.audiogames.net/viewtopic.php?pid=205256#p205256

Re: Swamp, zombie FPS by Aprone

2015-02-18 Thread AudioGames . net Forum — New releases room : lauren . downie96 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Okay, so Im already stuck... LOL, so much for my amazing computing skills...So I downloaded the latest version of swam, and the Zip file was in my downloads. I pressed the aplications key on it, went to extract files and let it do the path it wanted to save

Re: Roadsplat is back!

2015-02-18 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Roadsplat is back! One thing Ive noticed is that the S key for checking your score seems to be defunct. Though I did find something else by accident thanks to pressing the wrong key, namely D. What does D do? is that something from the debug? It talks about cars passing and You can

Re: An update

2015-02-18 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: An update Hi.Welcome back. URL: http://forum.audiogames.net/viewtopic.php?pid=205259#p205259 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An update

2015-02-18 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector
Re: An update Welcome back Lauren. URL: http://forum.audiogames.net/viewtopic.php?pid=205261#p205261 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: List of C++ gui compiler and book?

2015-02-18 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: List of C++ gui compiler and book? hi all,c++ in my idea is very easy to setupjust download code::blocks with MinGW fromhereand install it!but for supporting windows API, it is not complete and it doesnt support all of thembut many of them is not neededfor build system, i recommend

Re: A very, very small notepad alpha

2015-02-18 Thread AudioGames . net Forum — Off-topic room : Sean-Terry01 via Audiogames-reflector
Re: A very, very small notepad alpha Hi, what about adding a read only mode. so, say you are reading a book and you dont want to type in that document, any key press such as letters and numbers get ignored. URL: http://forum.audiogames.net/viewtopic.php?pid=205265#p205265

Re: List of C++ gui compiler and book?

2015-02-18 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: List of C++ gui compiler and book? Okay. Look. C++ is the same speed as C on average. If your compiler makes C faster, thats the fault of the compiler and not the language. This speed difference is a myth. You can do slow things in C and you can do slow things in C++, but Ive got a

Re: Three Monkeys

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Three Monkeys @Aaron, Im not sure about the paypal donations, sinse the devs of star traders did the same thing at the time, and it worked the same way. Whether they get someone else to back donations, or whether kickstarter itself has some sort of paypal interaction I dont know, but

Re: Roadsplat is back!

2015-02-18 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Roadsplat is back! Nice to know it was something for debugging. Hmm, I wonder what it does... You should at least tell us once you remove it from the game lol. URL: http://forum.audiogames.net/viewtopic.php?pid=205268#p205268 ___

Re: Three Monkeys

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Three Monkeys Lets hope someone around here has a rich uncle LOL. URL: http://forum.audiogames.net/viewtopic.php?pid=205269#p205269 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: X1 won after all

2015-02-18 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Re: X1 won after all Well Socheat, the headline was actually because Superliam at the point I wrote this news item when Superliam appeared to be gone forever, (hence X1 won), though now we know that is not the casee, thanks to the real Liam being a very good fellow.Hopefully Ather will not

Re: X1 won after all

2015-02-18 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Re: X1 won after all Well Socheat, the headline was actually because Superliam at the point I wrote this news item when Superliam appeared to be gone forever, (hence X1 won), though now we know that is not the casee, thanks to the real Liam being quite super himself in making a great

Re: An update

2015-02-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: An update Hi Lauren, glad you found time to come back here, Sixthform is quite hectic but also lots of fun, mine was, it was where I learnt to play poker in the library, quite a thing for a church school . I also did however learn about religious and political debate and of course

Re: Swamp, zombie FPS by Aprone

2015-02-18 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hello, and welcome aboard! are you sure your download is fully completed? if you getting error, try that link, https://www.dropbox.com/s/zhffkgtt2obdl … p.zip?dl=0 URL: http://forum.audiogames.net/viewtopic.php?pid=205270#p205270

Re: Full-Fledged Audio RPG: Seeking Help

2015-02-18 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help So in that case are you setting this up to be kind of like a mud? Turn based combats, fighting based on stats, maps... rpg... sounds a lot like that. or is your goal to set this up like paladin of the sky? URL:

Re: Problem with zombie exodus.

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Problem with zombie exodus. Well usually if that happens there is a button marked continue to get through the adds, I believe its somewhere at the top. I would however highly recommend paying for the extra chapters of zombie exodus because it is awsome. I also confess Ive a couple of

Re: Roadsplat is back!

2015-02-18 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Roadsplat is back! Hello,Im not surprised that Death On The Road is your most popular game so far, and I think diservedly so.I have one question about beatstar: could it be possible for us to add our own packs? If each pack is unlocked with five thousand beatcoins, cant you just have

Re: Braillemon status update!

2015-02-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Braillemon status update! @daigonite you dont need to fill in anything for a db entry, Ill write one up and add the info and links. One thing I do want to know however is what you would like your developer name to be, Daigonite games? Braillemon project? Just let me know what youd like

Re: Problem with zombie exodus.

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Problem with zombie exodus. Hello,I agree, removing the adds would be a good idea wherever possible, I fully upgraded my copy including paying for all chapters and removing the adds. The gameplay time in this one will be well worth the £5 or so it will cost for the parts. It might set

youtube problem

2015-02-18 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
youtube problem hi,when I play any video on youtube, there is no sound. I checked the volume of firefox in the volume mixer and checked that the video wasnt muted. Does anyone know a solution to this problem URL: http://forum.audiogames.net/viewtopic.php?pid=205276#p205276

Re: Monthly chat February 2015

2015-02-18 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Monthly chat February 2015 Hello,@nin: ouch. That is never a good idea to try to cover an entire series in one film. How many books was it originally? URL: http://forum.audiogames.net/viewtopic.php?pid=205278#p205278 ___

Re: A very, very small notepad alpha

2015-02-18 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: A very, very small notepad alpha Um yeah that would be possible, the read only mode I mean. But you couldnt really use that to read books; I havent the slightest idea how to code something like, say, fs reader if thats what you mean. URL:

Problem with zombie exodus.

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Problem with zombie exodus. Good evening.After a long time I want to play zombie exodus again. But after downloading, I have a little problem with the game. When I hit play or restart game, it just shows me a huge add banner, which I cant get rid off.Does some one of few also had this

Re: Full-Fledged Audio RPG: Seeking Help

2015-02-18 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help So in that case are you setting this up to be kind of like a mud? Turn based combats, fighting based on states, maps... rpg... sounds a lot like that. URL: http://forum.audiogames.net/viewtopic.php?pid=205273#p205273

Re: Problem with zombie exodus.

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Problem with zombie exodus. Hello, thanks for your answers.The thing is, that I already paid for the game. Including the ads. I will try to open the thing again.If that doesnt work, seems that I have to contact the developer.Greetings Moritz. URL:

Re: Bridge Baron

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: Bridge Baron I contacted the developer, and he said that there new version of Bridge Baron does not have any testing with any screenreaders. As far as the old version, it used to work with window eyes, but thats it. I dont know if it had never been tested with JAWS, or if it just didnt

Re: Full-Fledged Audio RPG: Seeking Help

2015-02-18 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help No, not a mud. More like Paladin, in that its a game with a beginning, middle and end. But I want a better story (which wont be hard), slightly more interactive maps, a much stronger combat engine (again, shouldnt be hard), story choices in certain

Re: It's time to duel! Text based Yugioh is now available in English

2015-02-18 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English when is a good time to get on the server? most of the time when I log on no one is really there. I might get 2duels a day if im lucky URL: http://forum.audiogames.net/viewtopic.php?pid=205282#p205282

Re: Problem with zombie exodus.

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Problem with zombie exodus. Hello, sorry for the double post, but maybe I can help you a bit in describing the ad. When I start the game,There is the info about the developer of the game and some following and sharing infos.Also shows me an email box and a sign out button I tried

Re: Braillemon status update!

2015-02-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Braillemon status update! @Daigonite, thanks, I can put your dev name as you describe and also give credit to Kile regarding sapi. As to a starters guide, to be honest I was thinking something a little longer, detailing battle mechanics, the differences between attack options, number

Re: Braillemon status update!

2015-02-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Braillemon status update! @Daigonite, thanks, I can put your dev name as you describe and also give credit to Kile regarding sapi. As to a starters guide, to be honest I was thinking something a little longer, detailing battle mechanics, the differences between attack options, number

Re: Roadsplat is back!

2015-02-18 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Roadsplat is back! Btw oriol, I have a theory as to why quicktap is ran so much less. In roadsplat, you play a game and then you get bored so you exit the game. In run for your life, you play a game or two, then your fingers get tired so youq uit the game. In quick tap, you play a

Re: Swamp, zombie FPS by Aprone

2015-02-18 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Lauren: So nice to see you back. A lot of things has happened since youve last been on Swamp. URL: http://forum.audiogames.net/viewtopic.php?pid=205309#p205309 ___ Audiogames-reflector mailing list

Re: Bridge Baron

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Bridge Baron Well it depends upon if it has propper text on screen that a screen reader could read, then you could use the virtual curser to click on things, this is why I gave the games an entry even though the only testing had been with Window eyes and that was the only screen reader

Re: Monthly chat February 2015

2015-02-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat February 2015 @Nin, yep, the Erragon film is very, very horrible. About the only good thing in it is being disturbed at Jeremy Ions playing the gandalf style good wizard .I went to see it with a friend of mine when it first came out, not because we thought it was good, but

Re: Anyone know what's up with Draconis?

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Anyone know what's up with Draconis? [[wow]]. I also think they are working on something. Maybe rewriting some games and make those available on Windows, Mac and IOS. URL: http://forum.audiogames.net/viewtopic.php?pid=205308#p205308 ___

Re: Monthly chat February 2015

2015-02-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat February 2015 @Nin, yep, the Erragon film is very, very horrible. About the only good thing in it is being disturbed at Jeremy Ions playing the gandalf style good wizard .I went to see it with a friend of mine when it first came out, not because we thought it was good, but

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-02-18 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Ethin, this situation was just corrected about an hour or so ago. URL: http://forum.audiogames.net/viewtopic.php?pid=205311#p205311 ___ Audiogames-reflector mailing list

for those who play top speed 3

2015-02-18 Thread AudioGames . net Forum — New releases room : harrylst via Audiogames-reflector
for those who play top speed 3 Hello,I have found a new way, through a computer generated system, to create new, fun, and thrilling tracks. These are probably the hardest tracks you will play in your life.Altthough I do not wish to give away the program which I used to make these, I have

Re: My first ever fully functional bgt game, target!

2015-02-18 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: My first ever fully functional bgt game, target! Yes, we do. And I am going to try the new target version 1.6! Ive always had fun with the game and this 1.6 will be great URL: http://forum.audiogames.net/viewtopic.php?pid=205304#p205304

Re: Problem with zombie exodus.

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Problem with zombie exodus. Hi. Ive just given another of the hosted games a quick go to see how the remove adds thing goes and I think I see what the problem is. When you click on restart a box comes up asking you if your sure to erase your game, its not an add pannel just an alert in

Skype does not detect my microphone

2015-02-18 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Skype does not detect my microphone Hi everyone,Before, I can use Skype with my headset microphone very well. But now, I cant talk with anyone. when I go to audio settings dialogue, and look at the microphone lists, Skype does not detect any microphones. in fact, it shows none from the

Re: Swamp, zombie FPS by Aprone

2015-02-18 Thread AudioGames . net Forum — New releases room : lauren . downie96 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi Everyone,[[wow]], its been ages since Ive been on here; college work and life in generals kept me busy. But now Im back and Ive just created a gamer account so that I can play Swamp again. cant wait to find out whats new, especially since Ive not played

Re: paladin gameplay

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: paladin gameplay I want normal mode... URL: http://forum.audiogames.net/viewtopic.php?pid=205227#p205227 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Alter Aeon 2015 Update Thread

2015-02-18 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: Alter Aeon 2015 Update Thread Dentin do you have any plans to do some new attack spells for mage? I have tried to kill the keeper of the shrine in gith territory, but I cant kill him. It would be great, if you do some improvements for single players. some new minions, or something

Re: Prometheus: The Eternal Wars

2015-02-18 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!A major change in terms of several ship systems has seen the daylight!From now on, you can switch stuff such as the main power, sublight, different kinds of weapons and defensive systems on or off from the control room of any ship by typing

Re: Three Monkeys

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: Three Monkeys Jamin,Do the PayPal donations figure into the KickStarter totals?If the KickStarter is not successful, will the PayPal donaters still get their goodies? URL: http://forum.audiogames.net/viewtopic.php?pid=205226#p205226 ___

Re: dolphin orpheus tts

2015-02-18 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: dolphin orpheus tts me too, I hope itll works on 32 bit system as well. URL: http://forum.audiogames.net/viewtopic.php?pid=205228#p205228 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Alter Aeon 2015 Update Thread

2015-02-18 Thread AudioGames . net Forum — New releases room : the blasting gd via Audiogames-reflector
Re: Alter Aeon 2015 Update Thread Ive got to mention a bug for Mush-Z and it would be awesome if it were looked at:When you log into AA and find yourself on the dragon tooth waypoint, no ambience will play. You have to go to another waypoint like Gads landing and back to dragon tooth to

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Small update on MK X for those who dont know. brutalities are confirmed to return from UMK 3. Itll be interesting to see if theyre simply the same stupid thing they were in that game... well, not stupid, but certainly

Re: help with treasure hunt

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : janagirl via Audiogames-reflector
Re: help with treasure hunt Hi Socheat,I forgot to tell that I use the full version and killed the 200 guards. And I already read the cheats.txt file. URL: http://forum.audiogames.net/viewtopic.php?pid=205237#p205237 ___ Audiogames-reflector

Re: Shadow Line full voice demo released!

2015-02-18 Thread AudioGames . net Forum — New releases room : JCion via Audiogames-reflector
Re: Shadow Line full voice demo released! I wanted to play this game for a while, but the instructions for setting it up to play seem daunting. and to my surprise once I did it it wasnt bad at all. thanks and big part to many of the people from here, so thank you very much. everything is

Re: Monthly chat February 2015

2015-02-18 Thread AudioGames . net Forum — Off-topic room : nin via Audiogames-reflector
Re: Monthly chat February 2015 well, Ive found a film adaptation of Christopher Paolinis the heritage cycle called eragon but I can honestly say it was the worst film ever. they tried to cover the whole series in just one film and it is a disaster really. in fact, most of the plot is

shoot and position

2015-02-18 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
shoot and position Here is the code of my game:#include dynamic_menu.bgt#include sound_pool.bgtconst int board = 50;int player_position = 0;int player_hp = 100;sound_pool pool;sound_pool wep;sound start;sound music1;sound music;sound shag;sound win;timer steper;timer enemyy;void

Re: Swamp, zombie FPS by Aprone

2015-02-18 Thread AudioGames . net Forum — New releases room : the blasting gd via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Some bugs which you might already be aware of:Voices on map 5. They keep telling you to watch out. No matter where you are, theyll always reach you and sound as if you stand right in front of them. It looks like the more bloodies you have the more they will

Re: Anyone know what's up with Draconis?

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: Anyone know what's up with Draconis? Josh sent this message to the Audyssey list in December 2013 about Windows vs Mac sales:For ChangeReaction 2, which is admittedly not the best test case since a previous version existed for Windows but not for Mac, here is what we saw:In the first

Re: Three Monkeys

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Three Monkeys Hello all,I would just like to confirm that the paypal donations will not effect the Kickstarter totals at all, in fact they wont help it. Kickstarter works b you pledging, and it will not take the money out unless the campaign suceeds. Unfortunately develpers cant put

Re: Three Monkeys

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Three Monkeys I assumed any paypal donations would be passed streight on to the kickstarter campaign myself, though I could be wrong. I admit the time limit is what worries meas usual with kickstarter. 28 thousand might be possible in six months, maybe even in three with not relying

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Hello,OK, those will be kind of interesting. I doubt that they will be uninspired though. If I know what Nether Realm are like these days, they will probably make them a bit more flashier than they should be, haha.

Re: Ami.ca

2015-02-18 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Ami.ca Hi.so far, thers about 4 tv shows, and a audio section. the tv shows are disability based and the audio, Im not sure of. URL: http://forum.audiogames.net/viewtopic.php?pid=205248#p205248 ___ Audiogames-reflector mailing list

Re: Three Monkeys

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Three Monkeys Hi.Oh, I thought it did. I hope the money I gave, still goes towards development at least. im sure it will. it makes sense though, since paypal and kick starter are two different sites and would work under different rules. URL:

Re: Eloquence Speak window

2015-02-18 Thread AudioGames . net Forum — Off-topic room : roro via Audiogames-reflector
Re: Eloquence Speak window Hmm guys. Wanna have some fun? This thing is what Ive done with Eloquence, my deerr eloquence. Have fun!`vy0 `vh100 `vv100 `vf0 `vb65 `vs50 ha ha `vs0 haa `vs50 ha ha ha ha `vv95 ha `vv90 ha `vv85 ha `vv80 ha `vv75 ha `vv70 ha `vv65 ha `vv60 ha `vv55 ha `vv60

Re: Swamp, zombie FPS by Aprone

2015-02-18 Thread AudioGames . net Forum — New releases room : the blasting gd via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Some bugs which you might already be aware of:Voices on map 5. They keep telling you to watch out. No matter where you are, theyll always reach you and sound as if you stand right in front of them. It looks like the more bloodies you have the more they will

Re: dolphin orpheus tts

2015-02-18 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: dolphin orpheus tts Hello,I installed the supernova demo and it included a orking version of dolpin aupheus, which works as an NVDA driver thaat someone created. I unfortunately dont ahve a link to it though. URL: http://forum.audiogames.net/viewtopic.php?pid=205236#p205236

Re: what language to code a text adventure?

2015-02-18 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: what language to code a text adventure? Yeah thats OK. and most of the time Im able to get what the things talking about, but of course theres some things I need help with. I guess that instead thing was right under my nose; in the rules chapter--I saw it there, but I didnt think that

Re: A quesrtion about gamer accounts for swamp

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: A quesrtion about gamer accounts for swamp Yeah that makes sence Aprone. I might end up having to do that at the end of the year so I have enough to pay for my website, because I pay for that around the same time.Id only use that feature if I didnt have enough money to pay for the

Re: Roadsplat is back!

2015-02-18 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Roadsplat is back! I will check this one out. from what I heard about it a long time ago it sounds like a cool game. URL: http://forum.audiogames.net/viewtopic.php?pid=205242#p205242 ___ Audiogames-reflector mailing list

A very, very small notepad alpha

2015-02-18 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
A very, very small notepad alpha Hey guys,I dont know if this is in the right room, but if its not, mods just move it, please guys dont post 5 posts about it being in the wrong room. read the following line carefully.This. is. a. very. very. early. alpha.The reason I emphasize this so much

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-02-18 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Well see. Folks on gamefaqs are skeptical, because of the stigma brutalities had back in Ultimate Mortal Kombat 3. But I like what one person said on one of the topics there... finishers and exessive blood and gore are

Re: a really cool, neat way to get around

2015-02-18 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector
Re: a really cool, neat way to get around By activation I meant that the iPhone must be linked to a carrier. Im not sure if you can use an iPhone without linking with a carrier first. URL: http://forum.audiogames.net/viewtopic.php?pid=205243#p205243

Re: Ami.ca

2015-02-18 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector
Re: Ami.ca What kind of stuff can you watch there, and is there a search feature? It would be awesome if you could use it to watch shows you could never watch before. URL: http://forum.audiogames.net/viewtopic.php?pid=205244#p205244 ___

An update

2015-02-18 Thread AudioGames . net Forum — Off-topic room : lauren . downie96 via Audiogames-reflector
An update Hi all,As some of you might have noticed, Ive not been around on here for quite a while now. its not that Ive decided to leave or moved onto better things, Ive just been rather busy. What with being in the second year of sixth form now (which for those of you in the UK or that

Re: Swamp, zombie FPS by Aprone

2015-02-18 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I think Ive gotten the same voice bug the Blasting GD mentioned. I believe its something to do with the raiders, but I havent figured out what triggers it. URL: http://forum.audiogames.net/viewtopic.php?pid=205252#p205252

Re: Roadsplat is back!

2015-02-18 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Roadsplat is back! guys i just made a soundpack from symphony of science URL: http://forum.audiogames.net/viewtopic.php?pid=205253#p205253 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a really cool, neat way to get around

2015-02-18 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: a really cool, neat way to get around Some regions allow you to buy an iPhone directly from Apple, this iPhone would then be sim free and able to be used with any carrier and any service package you wish. That said without some kind of data connection Uber wouldnt work because it sends

Re: Braillemon status update!

2015-02-18 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Daigonite (Rachel Merryfield) is just fine. Please give credit also to Kyle Frownfelter for writing the extensions that work with SAPI and saving.Starters Guide:In Pokemon, you collect and raise many different creatures in the wild, called Pokemon, to proceed

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