Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : pitermach via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! @post 2 I'd like to respectfully disagree with what you said. A shitload of development time has went into BK3, and even more to the translation project. The fact the game was, or still is to an extent, free for all this

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! I understand your point, but translation is much harder than just creating games. I considered making them donationware and set up the donation form, but i couldn't do that because PayPal prohibited setting up it. In this

Re: shadow rine full voice version released

2015-11-08 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: shadow rine full voice version released I wana know this too. :. I must know any password,  but I don't know where can I find it. URL: http://forum.audiogames.net/viewtopic.php?pid=237738#p237738 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Version 1.62 is out, but the auto updating causes the game crash. Please update it manually. Sorry for inconvenience.https://dl.dropboxusercontent.com/u/10243904/bkUp.exe URL:

Re: new xbox one update coming next week

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: new xbox one update coming next week narrator is already available for everyone who is on the preview programme, however not outside the USA URL: http://forum.audiogames.net/viewtopic.php?pid=237751#p237751 ___ Audiogames-reflector

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! @post 18 : What sounds do you think are stolen? I didn't use sounds from other games without permission. But if I were missing something, I really should replace them.Edit: Oh, I found I used some sounds from Swamp. I

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! @post 18 : What sounds do you think are stolen? I didn't use sounds from other games without permission. But if I were missing something, I really should replace them. URL:

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! I think story. And anyways: Did you cretae these sounds or bought them somewhhere? If  yes where can I buy this library? URL: http://forum.audiogames.net/viewtopic.php?pid=237754#p237754

Re: BGT walkthru?

2015-11-08 Thread AudioGames . net Forum — Off-topic room : luiscarlosgm via Audiogames-reflector
Re: BGT walkthru? Welcome hể! o god. BGT í not a game, đue. It's just a game engine ỏ a language I don't know either. URL: http://forum.audiogames.net/viewtopic.php?pid=237761#p237761 ___ Audiogames-reflector mailing list

Re: My favorite off line audio games

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: My favorite off line audio games For fast paced games I love super egg hunt plus, super deekout, pipe 2 blast chamber, and bloodshed, release the pain!I also sometimes play beatstar, Q9, or troopinum 2.0, but I do that less, same with Entombed, though it's good for long trips and

Re: shadow line full voice - LP.

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : kirundom via Audiogames-reflector
Re: shadow line full voice - LP. don't even no if anyone will even see this but you can keep lyn as a partner to help you in the forest i'm sure my spellings way off but thanks for the let's play! it helps me not stay lost! most of the time anyway URL:

My favorite off line audio games

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : wp85 via Audiogames-reflector
My favorite off line audio games Hello everyone. I thought I would right here and share my favorite off liine games. Meaning the ones that you just play on your PC and don't need an internet connection for. The first is technoshock. I really like that game. Its really fun to play. A little

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : mohammad///obid via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Hi,I have donated for you and got the link, keep up the good work Yukio. URL: http://forum.audiogames.net/viewtopic.php?pid=237719#p237719 ___ Audiogames-reflector mailing

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! BK3 V2 is the project I'm planning to start working on from my winter vacation. It features new bonus stages, level up system for summoned characters, enemy strategy changes based on playing mode, more weapons and items

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Hi, for my defense, I don't think that I need to pay money for not knowing Japanese. Ok, discussion closed, I'm not going to say anything else. URL: http://forum.audiogames.net/viewtopic.php?pid=237759#p237759

Re: Caution: MacUpdate Now Delivering Adware

2015-11-08 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Caution: MacUpdate Now Delivering Adware Exactly. From the outside, yes, it does seem like these websites are hosting apps as a convenience. And yes, that may be true in some ways. But think for a moment, if they were doing it just for convenience, would they be hosting! the apps, and

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : seal via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! So fantastic Yukio! I definitely will support you as much as I can! URL: http://forum.audiogames.net/viewtopic.php?pid=237732#p237732 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Hello Yukionazawa.I donated and plan to donate more money if I can when I get it.Would it be possible for the audio game community to help you out translating the game? URL:

Justice Laeg Assemble questions

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector
Justice Laeg Assemble questions Hello guys,I've recently gotten interested in Justice Laeg assemble but I have a few questions about the game that doesn't seem to be covered in the readme, well not quite anyway:First, how to avoid bullets and cars? I know that for cars you'll have to jump

Re: Raspberry Pi, any tips?

2015-11-08 Thread AudioGames . net Forum — Off-topic room : Blademan via Audiogames-reflector
Re: Raspberry Pi, any tips? Hi.I personally have always used my Pi as a headless server. That is, not connecting it to a keyboard, mouse, or TV and using it like a normal desktop - instead, just hooking it up to my wired network and running servers on it.There are lots of guides on loading

Re: Bokurano Daibouken 3 : secondary topic

2015-11-08 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic There are some extra weapons in one of the rooms in stage 1 (1.1, I think?), but I never found them all that useful. Other people seem to like the iron plate launcher, though.I don't remember what's for sell in the stage 1 shop. I'm expecting it's

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : seal via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Reading your offensive comments and all of these with wishing it totally for free is just... not fair, really.There's a game full of replayability, with fantastic content and it's something just great and ambitious

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! I understand your point, but translation is much harder than just creating games. I considered making them donationware and setting up the donation form, but i couldn't do that because PayPal prohibited setting up it. In

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! I understand your point, but translation is much harder than just creating games. I considered making them donationware and setting up the donation form, but i couldn't do that because PayPal prohibited setting up it. In

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Yeah, I think I'm going to pay for the translation also, and I generally don't pay for audio game related stuff. URL: http://forum.audiogames.net/viewtopic.php?pid=237723#p237723

BGT walkthru?

2015-11-08 Thread AudioGames . net Forum — Off-topic room : The coll gamer via Audiogames-reflector
BGT walkthru? Hi. Is there a walkthru for the BGT engine? URL: http://forum.audiogames.net/viewtopic.php?pid=237726#p237726 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My favorite off line audio games

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector
Re: My favorite off line audio games Hi If it is my case I will appreciate entombed very much. in entombed we can creat our own character and choose how it will looks and sometime reincarnate this in to another one. we can conquer many quests in RPG style. another game which I appreciate

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Hell yeah!:(I didn't type it wrong or anything. I'm seriously happy to see the translation, but too bad I still have to go for nvda instant translate, since I don't have official bank account, rather than just my colege

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Hi, for my defense, I'm going to say that I don't think that I need to pay money for not knowing Japanese. Ok, discussion closed, I'm not going to say anything else. URL:

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : seal via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Do you know why manual update isn't working here? I'm clicking on the BKUp.exe and there's nothing. Any solutions how to update it? URL: http://forum.audiogames.net/viewtopic.php?pid=237762#p237762

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : bucklee12 via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! hi, where and what are these nakama cards? URL: http://forum.audiogames.net/viewtopic.php?pid=237776#p237776 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : serrebi via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! It's not like the dev is stopping people from being able to use NVDA instant translation/clipboard crap... Might just get this because of how addicted to bk2 I was. I wonder how many of the bitchin people have played real

Re: new xbox one update coming next week

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: new xbox one update coming next week Hello,@ian: thanks for the clarification. Do you think this could happen in the future though? This is microsoft we're talking about this time, or could it be a last minute thing they add before the build goes out? URL:

Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Bokurano Daibouken translation Project has officially started! Hi.Bokurano Daibouken 3 translation project is finally ready. Though this is the very first version, the project is ongoing, and lots of improvements will be available in the future.For details, go

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : bucklee12 via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! hi! i agree with this paying method, five dollars are just okay. by the way, what is/will be the bk3: version two? any hints? URL: http://forum.audiogames.net/viewtopic.php?pid=237724#p237724

Re: easy in the trash! New silly game by me

2015-11-08 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector
Re: easy in the trash! New silly game by me Hi omerthe game is funny and easy to play. however you have to creat a standard menu like all other audio games have. I personally don't like numbers to press. also can you make a scorboarding system where players can post their scores?

Urgent survey : opinions about life after death!

2015-11-08 Thread AudioGames . net Forum — Off-topic room : mata via Audiogames-reflector
Urgent survey : opinions about life after death! Hello all!I'm looking for some opinions, theories or facts about how people view the astrology and life after death. Interested person please download this file :https://www.dropbox.com/s/7637iaq135q96 … h.txt?dl=0Please answer the questions

Re: shadow rine full voice version released

2015-11-08 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: shadow rine full voice version released I wana know this too. . URL: http://forum.audiogames.net/viewtopic.php?pid=237738#p237738 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Hay Yukio Nazawa.I tried to pay, but for some reason, my credit card can't be used for your order.If I can get one of those prepaid cards; and it actually works; I'll gladly pay you, but for now; sadly; I can't.What do you

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Hello.thanks you very much Yukio by the translation.I will donate when i can,  i appreciate and value your work.greetings and luck. URL: http://forum.audiogames.net/viewtopic.php?pid=237758#p237758

Re: adventure at c help

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector
Re: adventure at c help Hello there,The voice there is practically asking all programmes (In other words, viruses and such), to kill you. They, and you, have 30 seconds to kill each other. If you succeed in killing all the viruses in 30 seconds while not being killed yourself, you will win

Re: Accessible Paint Programs?

2015-11-08 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Accessible Paint Programs? For colors that didn't fall within the "is it a different shade" range, I had it play the red, green, and blue sounds, with their volumes adjusted to indicate the levels of each. IIRC, I also had it try to catch cyan, magenta, and yellow, and try to mix in

Re: Swamp, zombie FPS by Aprone

2015-11-08 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone [[wow]] this sounds much better thanks Kai!!! URL: http://forum.audiogames.net/viewtopic.php?pid=237788#p237788 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

adventure at c help

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector
adventure at c help Hi all! I'm stuck in system 32, near the platforms. some voice say's something unintelligible and the game translates, and... what should I do? URL: http://forum.audiogames.net/viewtopic.php?pid=237715#p237715 ___

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : seal via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! So fantastic Yukio! I definitely will support you as much as I can! URL: http://forum.audiogames.net/viewtopic.php?pid=237731#p237731 ___ Audiogames-reflector mailing list

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game There are two bridges. URL: http://forum.audiogames.net/viewtopic.php?pid=237742#p237742 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! FUck fuck and fuck!Why, you, are, offending him! Be happy of this, because Yukio can now sit down and just do nothing. You wanted translated BK? You have now.About BK 3 v2.0,WIll it be an atton or something I will need to

Re: My favorite off line audio games

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : wp85 via Audiogames-reflector
Re: My favorite off line audio games Kill the guard with the axe, then grab the riffle and ammo in the next room. URL: http://forum.audiogames.net/viewtopic.php?pid=237741#p237741 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Ahoy allehh, I think all of you need to calm down a little. There was just one person that thought It wasn't fare which  IMO was just posted as an opinion and not in a offensive manner either. to each their opinion and all

Re: OneDrive Users: Changes for the Worse

2015-11-08 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: OneDrive Users: Changes for the Worse Ah! My mistake. A wireless drive would need itws own power source. URL: http://forum.audiogames.net/viewtopic.php?pid=237757#p237757 ___ Audiogames-reflector mailing list

Re: BGT walkthru?

2015-11-08 Thread AudioGames . net Forum — Off-topic room : luiscarlosgm via Audiogames-reflector
Re: BGT walkthru? I think ýe. You may be new at thí. URL: http://forum.audiogames.net/viewtopic.php?pid=237767#p237767 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Justice Laeg Assemble questions

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Justice Laeg Assemble questions Bullets actually follow an arc, so whether you should crouch or jump depends on how close you are when the gun is fired.The Gotham level is pretty small, since it's the first level. If I had to change one thing about this game, it would be having enemies

Re: BGT walkthru?

2015-11-08 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: BGT walkthru? As for what room it goes in: this probably fits better in the Developers' room, but we'll let a mod decide. Even mods sometimes have to second guess each other on what topic goes where, so don't worry too much; it's a learning process for everyone.As for a walkthrough:

Re: Swamp, zombie FPS by Aprone

2015-11-08 Thread AudioGames . net Forum — New releases room : The coll gamer via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I like Swamp. It's awesome and I love it! But I wish that I could level up in single player.:d URL: http://forum.audiogames.net/viewtopic.php?pid=237778#p237778 ___ Audiogames-reflector mailing list

Re: Turf Wars: A GPS-Driven Mafia Game

2015-11-08 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector
Re: Turf Wars: A GPS-Driven Mafia Game hi Mirage. just added you to my mob. for those on here that want to add me, my current code is, BOOT6756.i've yet to built up enough points to make a custom one.Loving the game so far! i have 4 turfs, 80 influence, and level 10 i think from memory.

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game Gyro, I hate to tell, but both of these download links are not direct links. They are both from Sendspace.That being said, in Compass mode, how does one find the Castle Entrance? Are there two bridges, or is it all on that big bridge

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : bucklee12 via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! i completely agree with agas post. what are the summoned characters? is it a new feature, or were they there before? URL: http://forum.audiogames.net/viewtopic.php?pid=237735#p237735

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! And PS.I don't know that I am right or no, but I think, that some bk's sounds are copyed from other games.Can you make paid stuff for this game if they're really stolen? URL:

Re: Prometheus: The Eternal Wars

2015-11-08 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Prometheus: The Eternal Wars CW I agree about the crashing thing. It would also be cool if a player would lose a little health if it happened. URL: http://forum.audiogames.net/viewtopic.php?pid=237745#p237745 ___ Audiogames-reflector

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Thank you everyone for supporting me with your donations and comments.Version 1.62 is out, but the auto updating causes the game crash. Please update it manually. Sorry for

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Thank you everyone for supporting me with your donations and comments.Version 1.62 is out, but the auto updating causes the game crash. Please update it manually. Sorry for

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Hi,I really like what's happening here and I will definitely pay, the amount of development time put into this game really is epic. URL: http://forum.audiogames.net/viewtopic.php?pid=237746#p237746

Re: Adventure At C:

2015-11-08 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Adventure At C: buu420, what are your defence and power values?If you're stuck on the second level of windows after killing the malware boss, that's system 32, and you should be able to kill one virus at a time.Just let one come to you, kill it, then move on to the next.That's what I

Re: Audio Game Maker: game building environment for the blind

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Audio Game Maker: game building environment for the blind Why are people still looking for this? You can't do anything with it. It is a dead project. URL: http://forum.audiogames.net/viewtopic.php?pid=237766#p237766 ___

Re: BGT walkthru?

2015-11-08 Thread AudioGames . net Forum — Off-topic room : The coll gamer via Audiogames-reflector
Re: BGT walkthru? I know that BGT isn't a game. Am I in the wrong room for posting it? URL: http://forum.audiogames.net/viewtopic.php?pid=237765#p237765 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! At Burak: If no one else does, I can probably buy it for you as well?I think most of the BK sounds come from 4 primary sources, that I've recognized so far:- the sound pack that Yukio posted shortly after BK1.- The 9gb

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! hi all, that's very very very very sad, so, hmm. same is burak, for not knowing japanese, pay monney, so, no, thanks. i am very disappointed. URL: http://forum.audiogames.net/viewtopic.php?pid=237775#p237775

Re: Swamp, zombie FPS by Aprone

2015-11-08 Thread AudioGames . net Forum — New releases room : The coll gamer via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I like Swamp. It's awesome and I love it! But I wish that I could level up in single player.:d URL: http://forum.audiogames.net/viewtopic.php?pid=237780#p237780 ___ Audiogames-reflector mailing list

Re: UltraPower

2015-11-08 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: UltraPower Post 702 didn't make sense for me. What does it have in common with the whole topic? URL: http://forum.audiogames.net/viewtopic.php?pid=237781#p237781 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Ahoy thereI haven't actually checked out the link yet will as soon as I'm done saying this, I am and always willing to pay for a game like bk3. you still can decide not to pay use a translator nvda addon or what have you

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : agasoft via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Hello Yukio,I am really sorry to see some offensive comments around.But, you know, in this world, exists people who wont to pay single cent for everything.From my point of view, this game is worth more than any paid game,

Re: Goodreads: Social Network for Readers

2015-11-08 Thread AudioGames . net Forum — Off-topic room : wp85 via Audiogames-reflector
Re: Goodreads: Social Network for Readers I am so gonna check this out. I've gotten back into reading not to long ago, but I've been using podiobooks.com URL: http://forum.audiogames.net/viewtopic.php?pid=237749#p237749 ___

Re: Accessible Writing Works sites

2015-11-08 Thread AudioGames . net Forum — Off-topic room : Orin via Audiogames-reflector
Re: Accessible Writing Works sites There is also:http://www.finestories.comWhen you post stuff there, people read it and you get feedback. You don't have to post on forums saying please read my work, etc, people will see it. Fully accessible, as you upload text/doc files. URL:

Re: Goodreads: Social Network for Readers

2015-11-08 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Goodreads: Social Network for Readers I truly enjoy reading on my mobile device. It sounds great so I'm going to join the good reads and download the app for android. Hope I'll find what I'm looking for. URL: http://forum.audiogames.net/viewtopic.php?pid=237774#p237774

Re: Prometheus: The Eternal Wars

2015-11-08 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hello!We have upgraded to a very powerful dedicated server to provide a smooth playing environment for our players.The migration is already complete, so you don't need to worry about the domain name taking you to the old server.Additionally, we have added a

Re: Caution: MacUpdate Now Delivering Adware

2015-11-08 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: Caution: MacUpdate Now Delivering Adware I see. Thanks for the information. and yes I agree, I think it's better to get the applications directly from the developer or from the AppStore. URL: http://forum.audiogames.net/viewtopic.php?pid=237783#p237783

Re: Caution: MacUpdate Now Delivering Adware

2015-11-08 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: Caution: MacUpdate Now Delivering Adware I see. Thanks for the information. and yes I agree, I think it's better to get the applications directly from the developer or from the Appstore. URL: http://forum.audiogames.net/viewtopic.php?pid=237783#p237783

Re: What is a usb route hub 2.0

2015-11-08 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector
Re: What is a usb route hub 2.0 I'm asking, because I was plugging in a device and my lanovo thinkpad 500 displayed a message something like. Your usb device may run faster on the usb route hub 2.0 click here to see which usbs are compatible . Something like that URL:

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! I've encountered a translation error that makes the stealth levels kind of difficult. The directions cameras and security carts are facing aren't read. The sections that aren't translated are still rendered as

Re: What is a usb route hub 2.0

2015-11-08 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: What is a usb route hub 2.0 If you computer is at least 2006, maybe even before that, it has to be at least usb 2.0. IT probably defaults to 1.0 for older devices. I don't know though, I don't use lenovo and as a side note I have never recommended it to anyone and never will do to

Re: BGT walkthru?

2015-11-08 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: BGT walkthru? I know ns studios was doing an interactive bgt tutorial which would be nice. Remember that interactive fiction game that was had you actually program an inner-game from start to finish with a self-contained version of inform? Yeah, that game put quite a lot of abuse on

Re: shadow rine full voice version released

2015-11-08 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released If you don't speak Japanese, then the short answer is... you can't. and the latest version is always on the homepage for the game. URL: http://forum.audiogames.net/viewtopic.php?pid=237816#p237816

Re: Audio Game Maker: game building environment for the blind

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: Audio Game Maker: game building environment for the blind I don't understand why people want this project. You won't be able to do shit with it. Just... don't get it. It's an utterly pointless waste of space. URL: http://forum.audiogames.net/viewtopic.php?pid=237821#p237821

Re: A blind legen help?

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : Leon Stewart via Audiogames-reflector
Re: A blind legen help? I'm stuck on the guard room.  I can't seem to turn around quickly. URL: http://forum.audiogames.net/viewtopic.php?pid=237830#p237830 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Adventure At C:

2015-11-08 Thread AudioGames . net Forum — New releases room : buu420 via Audiogames-reflector
Re: Adventure At C: Yeah my attack is 12 and defense is 13. I used some of the points from the 25k I got to upgrade my health a bit as well. Thinking maybe I should have focused more on attack and defense. URL: http://forum.audiogames.net/viewtopic.php?pid=237829#p237829

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : Kyleman123 via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! i can second the crashing when you use a strategy item here after using the translation dictionary. also, now that i'm using the dictionary, the game seems to lag more now. it is most noticeable when holding down firing

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! God dam it guys, it's not even ocmpleted! The project just started today. What do you freakin expect?Yukio, keep going buddy! URL: http://forum.audiogames.net/viewtopic.php?pid=237837#p237837

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! I can't use the life booster after I updated with the dictionary URL: http://forum.audiogames.net/viewtopic.php?pid=237857#p237857 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : serrebi via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! I think the translation file is only the UI. It just came out today according to the changelog. I hope for the dialogue/text in the plot/promps in the game get translated. URL:

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : Hrvoje via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Hello,I've heard a lot of words of praise for this game on this forum, and I've recently started playing it. I've just sent my 5 dollars, but as soon as I try to open a downloaded zip archive, it seams to be corrupted since

Re: Audio Game Maker: game building environment for the blind

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector
Re: Audio Game Maker: game building environment for the blind @Mackrishi you don't want it. It was basically an alpha release with very little functionality, a lot of bugs and missing features considered fundamental. Eight years later and still no such tool exists. Why? because it was

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : corykad via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! This doesn't answer my question. How do I get stuff to read after I import the file? Pressing arrows and tab or whatever reads nothing. URL: http://forum.audiogames.net/viewtopic.php?pid=237820#p237820

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! And here we go again with the complaining just because the game is paid, or that the translation costs money. *sigh* and this is exactly why I'm a little out of it as far as games go, I'm all in now but all I see when a new

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! hi,stop crying,translaters and yukio deserving thathe doesn't need to sit and look bugs right?guess that game's code maybe 1  or 5 text containsdon't understand he have to translate for everyone? no,  just i'm

Re: Bokurano Daibouken 3 : secondary topic

2015-11-08 Thread AudioGames . net Forum — New releases room : buu420 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Yeah I got past that boss, but now I'm stuck on 3.2 I think it is, basically you have to climb these ladders and their are these things that fly around and shoot lasers. Are they killable or do i just have to try and avoid them. URL:

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! And here we go again with the complaining just because the game is paid, or that the translation costs money. *sigh* and this is exactly why I'm a little out of it as far as games go, I'm all in now but all I see when a new

Re: battle zone

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector
Re: battle zone I want version 12.8, now, now!someone, please, please. post the link?regards. URL: http://forum.audiogames.net/viewtopic.php?pid=237842#p237842 ___ Audiogames-reflector mailing list

Re: Audio Game Maker: game building environment for the blind

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Audio Game Maker: game building environment for the blind Personally, I like having to work around ridiculous limitations. They make it much easier to focus. (This... might have something to do with why the engines in DB:GU and the JFIMA are terrible. ... Well, DB:GU's engine is

Re: Raspberry Pi, any tips?

2015-11-08 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector
Re: Raspberry Pi, any tips? @Daniel I am hungry now lol URL: http://forum.audiogames.net/viewtopic.php?pid=237798#p237798 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: new xbox one update coming next week

2015-11-08 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: new xbox one update coming next week I'm not an XBox fan, but I don't hope Microsoft makes the same failure as Sony, where they only make the screenreader available in the US. Well, we'll see... I look very much forward to hear more about this when it's released. URL:

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