Re: Swamp, zombie FPS by Aprone

2015-12-17 Thread AudioGames . net Forum — New releases room : buu420 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone [[wow]] a ton has happened to this game since I quit playing. I would play but I get way to angry when I die hahaha. URL: http://forum.audiogames.net/viewtopic.php?pid=243111#p243111 ___ Audiogames-reflector

Re: good muds

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : jenni via Audiogames-reflector
Re: good muds I love aardwolf and it does have a soundpack my now deceased friend put it together borrowing from the altar sounds and others he found and he and i recorded. I will try and find a place to put it since its rather large coming in at close to 700 mb the updater is obviously

Re: Bokurano daiboukenn questions and tips

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : janagirl via Audiogames-reflector
Re: Bokurano daiboukenn questions and tips hmm, although in the game it said I have to search for it. very strange. But I wondered myself that I never found any key. URL: http://forum.audiogames.net/viewtopic.php?pid=243115#p243115 ___

Re: Finally a solution for Instant translate

2015-12-17 Thread AudioGames . net Forum — Off-topic room : muhammad gagah via Audiogames-reflector
Re: Finally a solution for Instant translate yeah instant translate do not work URL: http://forum.audiogames.net/viewtopic.php?pid=243112#p243112 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Kodi on the new Apple TV

2015-12-17 Thread AudioGames . net Forum — Off-topic room : the player via Audiogames-reflector
Kodi on the new Apple TV Hello guys!As some of you might know, Apple has released the new Apple TV 4 recently. The new Set-Top-Box Comes with an Appstore now. There already are some useful apps available.A few days ago, a Long expected Version of Kodi was released too. For those of you,

Re: good muds

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : jenni via Audiogames-reflector
Re: good muds Hey does anyone know of a modern day mud besides the night i played there and just dont like it but am looking for something like it. URL: http://forum.audiogames.net/viewtopic.php?pid=243116#p243116 ___ Audiogames-reflector

Accessible Windows Image restore?

2015-12-17 Thread AudioGames . net Forum — Off-topic room : David via Audiogames-reflector
Accessible Windows Image restore? Hey all, I'm trying to restore a Windows Image backup that I made, and I have no idea how to accessibly do this. Any ideas out there? Thanks everyone. URL: http://forum.audiogames.net/viewtopic.php?pid=243127#p243127

Re: How to create pygame menus

2015-12-17 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: How to create pygame menus I'm not all that familiar with the pygame event loop, so i'm not entirely sure what may be causing it. I've dug through a few examples so you could try writing it like this:class Menu(): def run(self, items, title): itemNumber = 0

Adventure at C: Stage Builder Manual

2015-12-17 Thread AudioGames . net Forum — Articles Room : threeblacknoises via Audiogames-reflector
Adventure at C: Stage Builder Manual Hay all.I've put together a manual for the Adventure at C stage builder.It was going to be packaged with the next version of AAC, but as their is not going to be a next version, I've decided to place it hear so all can read it.Stage builder manualby

Re: Can't stay logged in

2015-12-17 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: Can't stay logged in Hmmm, most odd, and no ideas on this one sinse it's not a problem I've ever had, indeed I regularly clear my browser's cash and history and need to sign in again myself and tick the "remember me" It's always been fine. URL:

Re: list of all accesibles veb brovser space strategy games

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: list of all accesibles veb brovser space strategy games Hello there everyone. I tried aeon empires and have created an account with them. For some reason though, no matter what links I try to click on, nothing seems to work. I tried clicking on the research link, the empire link, and

Wine on a Debian VPS

2015-12-17 Thread AudioGames . net Forum — Off-topic room : ultrocity_audio via Audiogames-reflector
Wine on a Debian VPS Hi all,So I was trying to install Wine on my shiney new VPS, running Debian 7. So when I do all the stuff with adding the i386 archetecture and stuff, it still can't find the wine 32 bit package that it says I need. Any help would be appreciated! URL:

Re: Psycho Strike - New Strategy/Action game

2015-12-17 Thread AudioGames . net Forum — New releases room : Hrvoje via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Well,In my opinion, Psyco Strike is not a game that should be completed in a single day. This is a game that should be played day by day, or even week by week. For example, in one day I came to level 4, next day I came to level 16, etc. But

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) Just wanted to give you a little update on the game. I've completed all the games content (classes, skills, monsters, maps, pets, etc) and am now just testing all of that before the last beta phase which I will get those who are

Re: Bokurano daiboukenn questions and tips

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : janagirl via Audiogames-reflector
Re: Bokurano daiboukenn questions and tips Of course, I understand.And now I have Problems in 16-1. I again don't know what to do there, weether Carla or I'm dying and the Level can't be completed. URL: http://forum.audiogames.net/viewtopic.php?pid=243139#p243139

The builder's guide to building starships

2015-12-17 Thread AudioGames . net Forum — Articles Room : Omar Alvarado via Audiogames-reflector
The builder's guide to building starships As of version 1.5, death match, a new beginning now has a new building system!Here is the proper way to build your very own starship with it!First off, you will need a lot of resources. You can get these resources by asteroid processing. In

a Guide to Writing RPG's with Inform 7

2015-12-17 Thread AudioGames . net Forum — Articles Room : blindncool via Audiogames-reflector
a Guide to Writing RPG's with Inform 7 Hello folks!In this article, I'll guide you through making RPG's with Inform 7.It is certainly possible to make RPG's in other IF platforms (such as TADS, ADRIFT etc). However, I have chosen Inform 7 due to its ease of use and portability to almost

Mortal Kombat X: A Game Guide

2015-12-17 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector
Mortal Kombat X: A Game Guide NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions

Re: Inform7 IDE with NVDA?

2015-12-17 Thread AudioGames . net Forum — Developers room : blindncool via Audiogames-reflector
Re: Inform7 IDE with NVDA? Press alt+W, then press right errow once you get to the "show tabs" submenu. From there, you can access all the tabs. There are also keyboard shortcuts:ctrl+f1 sourcectrl+f2 errors/results (errors in pre-6l02, results in 6l02 and 6l38)ctrl+f3 indexctrl+f4

Re: garbage collection in bgt

2015-12-17 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: garbage collection in bgt You would need to make it more event-oriented. BGT doesn't come with anything particularly for that purpose, so you'd need your own classes/functions/etc.The general outline that I use for an event-oriented game lent itself to an interface well enough that I

An introduction to Star traders

2015-12-17 Thread AudioGames . net Forum — Articles Room : Dark via Audiogames-reflector
An introduction to Star traders Startraders is a highly complex and involved game to play, and the manual is rather in depth, so this is intended as a quick introduction to get people familiar with how the fundamentals of the game work as quickly as possible. It isn't intended to replace

Re: Let's talk about audiogame development environments

2015-12-17 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Let's talk about audiogame development environments Hm, where were the resources for basic on Blazy Note Takers, anyway? Had the idea of searching for "programming for the Braille 'n Speak" occurred to me back in 2000-2005, would I have found instructions?(Actually, I'm vaguely

Open Broadcaster Software

2015-12-17 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector
Open Broadcaster Software ***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost

Xbox One: Console and Controller guide

2015-12-17 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector
Xbox One: Console and Controller guide ***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within"

Re: Griff! Sidescrolling Platformer Fantasy Game

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Griff! Sidescrolling Platformer Fantasy Game Let me add another 2 cents to this. In Gyro's last couple of posts he stated that there was no release date set for this game. Do you realize he said "release" date? This choice of words leeds me to beive there is ither no game, or an

Getting Started WITH DMNB 2

2015-12-17 Thread AudioGames . net Forum — Articles Room : RTR_Assassin via Audiogames-reflector
Getting Started WITH DMNB 2 Since the release of DMNB 2, there have been many DRASTIC changes that players may find difficult to get used to having played the original version. The most notable is the side scroller format being introduced, which brings the game back to the format of

Re: Platformer audio cues list

2015-12-17 Thread AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
Re: Platformer audio cues list Hmmm, that could work, at least the "a lower pitch reverb means a gap" idea (while higher pitch reverb means a ceiling). Will see if I can get it working today and comment on the results (possibly post a recording if the router decides to behave).I was also

Re: Griff! Sidescrolling Platformer Fantasy Game

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Griff! Sidescrolling Platformer Fantasy Game Let me add another 2 cents to this. In Gyro's last couple of posts he stated that there was no release date set for this game. Do you realize he said "release" date? This choice of words leeds me to beive there is ither no game, or an

Re: Kodi on the new Apple TV

2015-12-17 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector
Re: Kodi on the new Apple TV Of course they won't have addons for the apple tv version.It would ruin what apple is trying to do, especially since some of those addons allow you to stream content that you really shouldn't. URL: http://forum.audiogames.net/viewtopic.php?pid=243130#p243130

Re: hi neet help for entombed

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: hi neet help for entombed Hmm, try to reinstall your .net framework. that should fix the problem. URL: http://forum.audiogames.net/viewtopic.php?pid=243128#p243128 ___ Audiogames-reflector mailing list

Re: Cubus Maximus/supercube, a new game from Oriol Gómez is here!

2015-12-17 Thread AudioGames . net Forum — New releases room : kyle12 via Audiogames-reflector
Re: Cubus Maximus/supercube, a new game from Oriol Gómez is here! well you know I'm going to have to try and review it now... URL: http://forum.audiogames.net/viewtopic.php?pid=243129#p243129 ___ Audiogames-reflector mailing list

Re: UltraPower (new topic!)

2015-12-17 Thread AudioGames . net Forum — New releases room : blink_wizard via Audiogames-reflector
Re: UltraPower (new topic!) Ok, I'm done with UP completely. I never want to hear from it again, is that understood? I'm deleting this topic when I get home and that's the end of it! URL: http://forum.audiogames.net/viewtopic.php?pid=243126#p243126

Re: How to create pygame menus

2015-12-17 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: How to create pygame menus I'm not all that familiar with the pygame event loop, so i'm not entirely sure what may be causing it. I've dug through a few examples so you could try writing it like this:class Menu(): def run(self, items, title): itemNumber = 0

Open Broadcaster Software

2015-12-17 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector
Open Broadcaster Software ***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost

Adventure at C: Stage Builder Manual

2015-12-17 Thread AudioGames . net Forum — Articles Room : threeblacknoises via Audiogames-reflector
Adventure at C: Stage Builder Manual Hay all.I've put together a manual for the Adventure at C stage builder.It was going to be packaged with the next version of AAC, but as their is not going to be a next version, I've decided to place it hear so all can read it.Stage builder manualby

a Guide to Writing RPG's with Inform 7

2015-12-17 Thread AudioGames . net Forum — Articles Room : blindncool via Audiogames-reflector
a Guide to Writing RPG's with Inform 7 Hello folks!In this article, I'll guide you through making RPG's with Inform 7.It is certainly possible to make RPG's in other IF platforms (such as TADS, ADRIFT etc). However, I have chosen Inform 7 due to its ease of use and portability to almost

Re: Platformer audio cues list

2015-12-17 Thread AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
Re: Platformer audio cues list Hmmm, that could work, at least the "a lower pitch reverb means a gap" idea (while higher pitch reverb means a ceiling). Will see if I can get it working today and comment on the results (possibly post a recording if the router decides to behave).I was also

An introduction to Star traders

2015-12-17 Thread AudioGames . net Forum — Articles Room : Dark via Audiogames-reflector
An introduction to Star traders Startraders is a highly complex and involved game to play, and the manual is rather in depth, so this is intended as a quick introduction to get people familiar with how the fundamentals of the game work as quickly as possible. It isn't intended to replace

Re: Let's talk about audiogame development environments

2015-12-17 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Let's talk about audiogame development environments Hm, where were the resources for basic on Blazy Note Takers, anyway? Had the idea of searching for "programming for the Braille 'n Speak" occurred to me back in 2000-2005, would I have found instructions?(Actually, I'm vaguely

The builder's guide to building starships

2015-12-17 Thread AudioGames . net Forum — Articles Room : Omar Alvarado via Audiogames-reflector
The builder's guide to building starships As of version 1.5, death match, a new beginning now has a new building system!Here is the proper way to build your very own starship with it!First off, you will need a lot of resources. You can get these resources by asteroid processing. In

Mortal Kombat X: A Game Guide

2015-12-17 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector
Mortal Kombat X: A Game Guide NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions

Re: Inform7 IDE with NVDA?

2015-12-17 Thread AudioGames . net Forum — Developers room : blindncool via Audiogames-reflector
Re: Inform7 IDE with NVDA? Press alt+W, then press right errow once you get to the "show tabs" submenu. From there, you can access all the tabs. There are also keyboard shortcuts:ctrl+f1 sourcectrl+f2 errors/results (errors in pre-6l02, results in 6l02 and 6l38)ctrl+f3 indexctrl+f4

Getting Started WITH DMNB 2

2015-12-17 Thread AudioGames . net Forum — Articles Room : RTR_Assassin via Audiogames-reflector
Getting Started WITH DMNB 2 Since the release of DMNB 2, there have been many DRASTIC changes that players may find difficult to get used to having played the original version. The most notable is the side scroller format being introduced, which brings the game back to the format of

Re: Griff! Sidescrolling Platformer Fantasy Game

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Griff! Sidescrolling Platformer Fantasy Game Let me add another 2 cents to this. In Gyro's last couple of posts he stated that there was no release date set for this game. Do you realize he said "release" date? This choice of words leeds me to beive there is ither no game, or an

Re: Can't stay logged in

2015-12-17 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: Can't stay logged in Hmmm, most odd, and no ideas on this one sinse it's not a problem I've ever had, indeed I regularly clear my browser's cash and history and need to sign in again myself and tick the "remember me" It's always been fine. URL:

Re: garbage collection in bgt

2015-12-17 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: garbage collection in bgt You would need to make it more event-oriented. BGT doesn't come with anything particularly for that purpose, so you'd need your own classes/functions/etc.The general outline that I use for an event-oriented game lent itself to an interface well enough that I

Xbox One: Console and Controller guide

2015-12-17 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector
Xbox One: Console and Controller guide ***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within"

Re: Money Issues? Relation Problem? Love Problem ? Call +91-9041524886

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : FamilyMario via Audiogames-reflector
Re: Money Issues? Relation Problem? Love Problem ? Call +91-9041524886 I believe this, here, is S, P, A, M. Put them together, and you get spam since this isn't directly related to games or anything. URL: http://forum.audiogames.net/viewtopic.php?pid=243132#p243132

Re: UltraPower (new topic!)

2015-12-17 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: UltraPower (new topic!) Thank you so much Ivan! URL: http://forum.audiogames.net/viewtopic.php?pid=243133#p243133 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Kodi on the new Apple TV

2015-12-17 Thread AudioGames . net Forum — Off-topic room : the player via Audiogames-reflector
Re: Kodi on the new Apple TV The Addons are not really important for the AppleTV. Stuff like Youtube and Netflix is already available there. And as far as I know, Amazon Video will follow soon. I only mentioned it, to Point out the differences between the Computer Version and the Version

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) hi touch mint, if you want you can send me an invite to:razvita...@icloud.comThanks! I can't whait to try it! URL: http://forum.audiogames.net/viewtopic.php?pid=243140#p243140

Re: Cubus Maximus/supercube, a new game from Oriol Gómez is here!

2015-12-17 Thread AudioGames . net Forum — New releases room : zseli via Audiogames-reflector
Re: Cubus Maximus/supercube, a new game from Oriol Gómez is here! You know what? This actually kind of reminds me of the electronic game bring warp. My high score on Music cube is somewhere around 833. I'm not too good at this either, but I kind of get the hang of it. This game is awesome!

Mortal Kombat X: A Game Guide

2015-12-17 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector
Mortal Kombat X: A Game Guide NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions

Xbox One: Console and Controller guide

2015-12-17 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector
Xbox One: Console and Controller guide ***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within"

a Guide to Writing RPG's with Inform 7

2015-12-17 Thread AudioGames . net Forum — Articles Room : blindncool via Audiogames-reflector
a Guide to Writing RPG's with Inform 7 Hello folks!In this article, I'll guide you through making RPG's with Inform 7.It is certainly possible to make RPG's in other IF platforms (such as TADS, ADRIFT etc). However, I have chosen Inform 7 due to its ease of use and portability to almost

An introduction to Star traders

2015-12-17 Thread AudioGames . net Forum — Articles Room : Dark via Audiogames-reflector
An introduction to Star traders Startraders is a highly complex and involved game to play, and the manual is rather in depth, so this is intended as a quick introduction to get people familiar with how the fundamentals of the game work as quickly as possible. It isn't intended to replace

Adventure at C: Stage Builder Manual

2015-12-17 Thread AudioGames . net Forum — Articles Room : threeblacknoises via Audiogames-reflector
Adventure at C: Stage Builder Manual Hay all.I've put together a manual for the Adventure at C stage builder.It was going to be packaged with the next version of AAC, but as their is not going to be a next version, I've decided to place it hear so all can read it.Stage builder manualby

Re: Inform7 IDE with NVDA?

2015-12-17 Thread AudioGames . net Forum — Developers room : blindncool via Audiogames-reflector
Re: Inform7 IDE with NVDA? Press alt+W, then press right errow once you get to the "show tabs" submenu. From there, you can access all the tabs. There are also keyboard shortcuts:ctrl+f1 sourcectrl+f2 errors/results (errors in pre-6l02, results in 6l02 and 6l38)ctrl+f3 indexctrl+f4

Re: How to create pygame menus

2015-12-17 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: How to create pygame menus I'm not all that familiar with the pygame event loop, so i'm not entirely sure what may be causing it. I've dug through a few examples so you could try writing it like this:class Menu(): def run(self, items, title): itemNumber = 0

Re: Bar code scanning apps for iOS?

2015-12-17 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector
Re: Bar code scanning apps for iOS? Ooops! Never mind then. Strange that I never considered that his room mates might be sighted. URL: http://forum.audiogames.net/viewtopic.php?pid=243145#p243145 ___ Audiogames-reflector mailing list

Re: Griff! Sidescrolling Platformer Fantasy Game

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: Griff! Sidescrolling Platformer Fantasy Game Staindaddict, are you stating that it's not possible to produce concept demos without also having a full game prepared as well? The speculations about Jyro22 not even having a full version for these games are completely reasonable. Concept

The builder's guide to building starships

2015-12-17 Thread AudioGames . net Forum — Articles Room : Omar Alvarado via Audiogames-reflector
The builder's guide to building starships As of version 1.5, death match, a new beginning now has a new building system!Here is the proper way to build your very own starship with it!First off, you will need a lot of resources. You can get these resources by asteroid processing. In

Open Broadcaster Software

2015-12-17 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector
Open Broadcaster Software ***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost

Getting Started WITH DMNB 2

2015-12-17 Thread AudioGames . net Forum — Articles Room : RTR_Assassin via Audiogames-reflector
Getting Started WITH DMNB 2 Since the release of DMNB 2, there have been many DRASTIC changes that players may find difficult to get used to having played the original version. The most notable is the side scroller format being introduced, which brings the game back to the format of

Mortal Kombat X: A Game Guide

2015-12-17 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector
Mortal Kombat X: A Game Guide NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions

Re: List of Muds for Cooking, Crafting, Farming, and Exploration

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: List of Muds for Cooking, Crafting, Farming, and Exploration ironcross wrote:Well from a recommendation in another post, I've checked out Lament, and its amazing. Very unique, for instance, rooms are usually pretty big, and you don't go through them instantly, instead, it takes time

Re: Bokurano daiboukenn questions and tips

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector
Re: Bokurano daiboukenn questions and tips hi guys, how can I play bk1 ? I don't know how can I translate it with nvda and don't have the setup. Some help will be apreciated URL: http://forum.audiogames.net/viewtopic.php?pid=243148#p243148

Re: Griff! Sidescrolling Platformer Fantasy Game

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Griff! Sidescrolling Platformer Fantasy Game sorry people, but this time, i agree with Steve. hey, he is really stormy haha! ok, jokes apart, he is right in the fact that jyrO stated that the game was finished, and he needed to re-pacage only.That, is the most easiest thin in the

Re: Griff! Sidescrolling Platformer Fantasy Game

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Griff! Sidescrolling Platformer Fantasy Game Let me add another 2 cents to this. In Gyro's last couple of posts he stated that there was no release date set for this game. Do you realize he said "release" date? This choice of words leeds me to beive there is ither no game, or an

Re: Platformer audio cues list

2015-12-17 Thread AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
Re: Platformer audio cues list Hmmm, that could work, at least the "a lower pitch reverb means a gap" idea (while higher pitch reverb means a ceiling). Will see if I can get it working today and comment on the results (possibly post a recording if the router decides to behave).I was also

Re: garbage collection in bgt

2015-12-17 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: garbage collection in bgt You would need to make it more event-oriented. BGT doesn't come with anything particularly for that purpose, so you'd need your own classes/functions/etc.The general outline that I use for an event-oriented game lent itself to an interface well enough that I

Re: Let's talk about audiogame development environments

2015-12-17 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Let's talk about audiogame development environments Hm, where were the resources for basic on Blazy Note Takers, anyway? Had the idea of searching for "programming for the Braille 'n Speak" occurred to me back in 2000-2005, would I have found instructions?(Actually, I'm vaguely

Re: good muds

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: good muds Well from a recommendation in another post, I've checked out Lament, and its amazing. Very unique, for instance, rooms are usually pretty big, and you don't go through them instantly, instead, it takes time based on your posture / pace. You can walk, jog, run, sprint, stoop

Re: online votrax synth!

2015-12-17 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: online votrax synth! thanks. I'd probably buy your speech board if my mom would even let me. URL: http://forum.audiogames.net/viewtopic.php?pid=243142#p243142 ___ Audiogames-reflector mailing list

a Guide to Writing RPG's with Inform 7

2015-12-17 Thread AudioGames . net Forum — Articles Room : blindncool via Audiogames-reflector
a Guide to Writing RPG's with Inform 7 Hello folks!In this article, I'll guide you through making RPG's with Inform 7.It is certainly possible to make RPG's in other IF platforms (such as TADS, ADRIFT etc). However, I have chosen Inform 7 due to its ease of use and portability to almost

Adventure at C: Stage Builder Manual

2015-12-17 Thread AudioGames . net Forum — Articles Room : threeblacknoises via Audiogames-reflector
Adventure at C: Stage Builder Manual Hay all.I've put together a manual for the Adventure at C stage builder.It was going to be packaged with the next version of AAC, but as their is not going to be a next version, I've decided to place it hear so all can read it.Stage builder manualby

Xbox One: Console and Controller guide

2015-12-17 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector
Xbox One: Console and Controller guide ***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within"

Re: Let's talk about audiogame development environments

2015-12-17 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Let's talk about audiogame development environments Hm, where were the resources for basic on Blazy Note Takers, anyway? Had the idea of searching for "programming for the Braille 'n Speak" occurred to me back in 2000-2005, would I have found instructions?(Actually, I'm vaguely

Re: Inform7 IDE with NVDA?

2015-12-17 Thread AudioGames . net Forum — Developers room : blindncool via Audiogames-reflector
Re: Inform7 IDE with NVDA? Press alt+W, then press right errow once you get to the "show tabs" submenu. From there, you can access all the tabs. There are also keyboard shortcuts:ctrl+f1 sourcectrl+f2 errors/results (errors in pre-6l02, results in 6l02 and 6l38)ctrl+f3 indexctrl+f4

Re: garbage collection in bgt

2015-12-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: garbage collection in bgt Yeah, scenes are another name for it.  It's something that gets reinvented nearly continuously, so much so that various XNA tutorials spend a very long time on it.  Shame XNA is dead, that thing is about as easy as BGT plus what we might as well call your

Re: How to create pygame menus

2015-12-17 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: How to create pygame menus I'm not all that familiar with the pygame event loop, so i'm not entirely sure what may be causing it. I've dug through a few examples so you could try writing it like this:class Menu(): def run(self, items, title): itemNumber = 0

Re: garbage collection in bgt

2015-12-17 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: garbage collection in bgt You would need to make it more event-oriented. BGT doesn't come with anything particularly for that purpose, so you'd need your own classes/functions/etc.The general outline that I use for an event-oriented game lent itself to an interface well enough that I

Re: Platformer audio cues list

2015-12-17 Thread AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
Re: Platformer audio cues list Hmmm, that could work, at least the "a lower pitch reverb means a gap" idea (while higher pitch reverb means a ceiling). Will see if I can get it working today and comment on the results (possibly post a recording if the router decides to behave).I was also

The builder's guide to building starships

2015-12-17 Thread AudioGames . net Forum — Articles Room : Omar Alvarado via Audiogames-reflector
The builder's guide to building starships As of version 1.5, death match, a new beginning now has a new building system!Here is the proper way to build your very own starship with it!First off, you will need a lot of resources. You can get these resources by asteroid processing. In

Getting Started WITH DMNB 2

2015-12-17 Thread AudioGames . net Forum — Articles Room : RTR_Assassin via Audiogames-reflector
Getting Started WITH DMNB 2 Since the release of DMNB 2, there have been many DRASTIC changes that players may find difficult to get used to having played the original version. The most notable is the side scroller format being introduced, which brings the game back to the format of

Re: Griff! Sidescrolling Platformer Fantasy Game

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Griff! Sidescrolling Platformer Fantasy Game Let me add another 2 cents to this. In Gyro's last couple of posts he stated that there was no release date set for this game. Do you realize he said "release" date? This choice of words leeds me to beive there is ither no game, or an

Re: Griff! Sidescrolling Platformer Fantasy Game

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Griff! Sidescrolling Platformer Fantasy Game sorry people, but this time, i agree with Steve. hey, he is really stormy haha! ok, jokes apart, he is right in the fact that jyrO stated that the game was finished, and he needed to re-pacage only.That, is the most easiest thin in the

An introduction to Star traders

2015-12-17 Thread AudioGames . net Forum — Articles Room : Dark via Audiogames-reflector
An introduction to Star traders Startraders is a highly complex and involved game to play, and the manual is rather in depth, so this is intended as a quick introduction to get people familiar with how the fundamentals of the game work as quickly as possible. It isn't intended to replace

Re: Can't stay logged in

2015-12-17 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: Can't stay logged in Hmmm, most odd, and no ideas on this one sinse it's not a problem I've ever had, indeed I regularly clear my browser's cash and history and need to sign in again myself and tick the "remember me" It's always been fine. URL:

Open Broadcaster Software

2015-12-17 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector
Open Broadcaster Software ***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost

Re: Griff! Sidescrolling Platformer Fantasy Game

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: Griff! Sidescrolling Platformer Fantasy Game Everyone is entitled to their oppinions, and I respect that. You can agree or disagree with me, it's completely up to you.When you say there's probably no game; however, I thinmk that's a little rediculous. Why would Jyro just be making us

Re: Griff! Sidescrolling Platformer Fantasy Game

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: Griff! Sidescrolling Platformer Fantasy Game Staindaddict, so what you're saying is that it's not possible to produce concept demos without also having a full game prepared as well? The speculations about Jyro22 not even having a full version for these games are completely reasonable.

Re: Can't stay logged in

2015-12-17 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: Can't stay logged in Hmmm, most odd, and no ideas on this one sinse it's not a problem I've ever had, indeed I regularly clear my browser's cash and history and need to sign in again myself and tick the "remember me" It's always been fine. URL:

Re: Braillemon status update!

2015-12-17 Thread AudioGames . net Forum — New releases room : death via Audiogames-reflector
Re: Braillemon status update! Man no patience. We didn't have a game like this before, I'm pretty sure even if she decided to take 3 more months we'd survive. URL: http://forum.audiogames.net/viewtopic.php?pid=243147#p243147 ___

Re: Accessible youtube playlist or channel downloader, please

2015-12-17 Thread AudioGames . net Forum — Off-topic room : blindndangerous via Audiogames-reflector
Re: Accessible youtube playlist or channel downloader, please Since no one has answered dark's question, the reason that pontes fails is because if you try to download a playlist, the program crashes.  I also don't know when the last time it was updated was.  For a test, try downloading

Re: Bokurano daiboukenn questions and tips

2015-12-17 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Bokurano daiboukenn questions and tips I think you need the setup. I tried just copying it from backup and just got mojibake, even though BK2 and 3 work just fine. URL: http://forum.audiogames.net/viewtopic.php?pid=243150#p243150 ___

Re: It's time to duel! Text based Yugioh is now available in English

2015-12-17 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English I didn't think YVD was accessible? URL: http://forum.audiogames.net/viewtopic.php?pid=243158#p243158 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken III translation Project has officially started!

2015-12-17 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! what's that box in 3-3 on hard mode? URL: http://forum.audiogames.net/viewtopic.php?pid=243163#p243163 ___ Audiogames-reflector mailing list

Re: Psycho Strike - New Strategy/Action game

2015-12-17 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game I do the same thing. I tend to conduct most of my activity after midnight so there are fewer people to interfere right away, especially during bank robberies. URL: http://forum.audiogames.net/viewtopic.php?pid=243154#p243154

Re: Heroes of the Clan

2015-12-17 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: Heroes of the Clan Well, guess I won't be checking this out then, plus it's strictly browser-based. Oh well. URL: http://forum.audiogames.net/viewtopic.php?pid=243161#p243161 ___ Audiogames-reflector mailing list

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