Re: Jump Force (new fighting game) discussion thread

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Jump Force (new fighting game) discussion thread About the story mode, is it similar with the dragon ball xenoverse series where you can walk around and completing story missions and side missions? URL: https://forum.audiogames.net/post/413093/#p413093 -- Audiogames-reflector

Re: Need help for a conference

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : siria via Audiogames-reflector
Re: Need help for a conference Hi!18: Yes, d for me goes under the umbrella of tabletop games, but, unfortunately, I don't think I've time for that. However, I'll consider also what the kids are interested in... And that may be difficult, since at the conference there will be only their

Re: What do You Guys Want to See in an Independence Training Center

2019-02-19 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: What do You Guys Want to See in an Independence Training Center Hi.one question in advance, as someone not living in the US and not knowing many things about the NFB, what is that NFB way of doing things which they hammer into peoples heads as some in this thread have stated? What are

Re: Warsim, text based randomly generated stratogy

2019-02-19 Thread AudioGames . net Forum — New releases room : aryamansingh via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy could someone give me shortcut keys to play this game? I would be realy greatful. for example when I launch the game it launches perfectly but then what can  I do to go into the main game. any assistance would be of great significance to

Re: The things that go crash while gaming

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: The things that go crash while gaming Hi.Oh yeah, rock band was also an interesting experience, it was some dragon force song in which I broke the kick pedal of the drum set, they seam to be quite flimsy when you check for similar experiences on the web.Greetings Moritz. URL:

Re: Scramble request

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Scramble request Come on guys, take a chill pill for a change.The game will be out when the dev thinks it's the right time to release the product to the market and the targeted audience.Also, for those who can't pay, well, ask your parrents, relatives or whom ever you have

Re: Let's play right or not right

2019-02-19 Thread AudioGames . net Forum — Off-topic room : katil2008 via Audiogames-reflector
Re: Let's play right or not right Not BGT, but I wish to learn Python. But as you said I'm lazy. At least for now.The next poster likes to play minigames in crazy party at hardcore mode. URL: https://forum.audiogames.net/post/413087/#p413087 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2019-02-19 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy One Thing wich I experienced while playing is that at the beginning of each throne room Encounter, the Screen Reader reads the year and my men and such. But those stats I don't Need each time. Could there be an Option to configure when and

Re: Scramble request

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Scramble request Moderation:Mahdi-Abedi, this is an official caution. Post 2 mentions that Scramble is an unreleased beta of a game from the creater of Oh Shit. In post 3, you nevertheless posted a link to something else entirely, which had nothing to do with the request in post 1.

Re: TramSim: A new simulation game

2019-02-19 Thread AudioGames . net Forum — New releases room : florianionascu7 via Audiogames-reflector
Re: TramSim: A new simulation game Taurus Fan wrote:florianionascu7 wrote:Hello Maximilian, I can't download the game from the link you've sent here. Can you send it to me as a zip archive attachment? One of my e-mail addresses is displayed below in the signature.I‘m gonna do so.Thanks a

Re: facebook assistance

2019-02-19 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: facebook assistance Hi.I use m.facebook.com for private messages, because that's much easier to navigate in my opinion. The standard Facebook site acts weird when trying to send private messages.On the mobile site, you just choose Messages, you get a list of conversations and when you

Re: game engine page need update

2019-02-19 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: game engine page need update Moderation:Mahdi, please consider this an official warning. This single act would not have been enough on its own, but this, alongside various other things you've been up to (misinformation in the Scramble topic, for instance) have forced our

Re: why bgt dont continus

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: why bgt dont continus It's true that the internet makes working together over long distances more possible than ever. From what I can tell, though, having everyone in the same building still makes a huge difference, so long as they're not getting in each other's way (etc, distracting

Re: facebook assistance

2019-02-19 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: facebook assistance I use Jaws and IE/Chrome, usually IE, and I prefer m.facebook.com, as it allows me to get at everything I want, except for posting reviews of games which I can't figure out at all.I think the paranoia re: datamining is a little on the extreme side, myself, given how

Re: Dreamlands: Official announcements and discussion topic

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Dreamlands: Official announcements and discussion topic Already said. You won't have to join qq to actually get the game. But you probably will need it if you want to participate in the game's community. You will probably also need to know Chinese.Though to be honest, even though I'm

Re: E acute?

2019-02-19 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: E acute? Doesn't it copy the symbol to the clipboard? URL: https://forum.audiogames.net/post/413077/#p413077 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The things that go crash while gaming

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: The things that go crash while gaming Hahahaha. Funny topic for sure.I haven't broken something yet in frustration while gaming, but it has been close a few times. However, I have played Rockband so much that one of the guitars broke, sending the batteries and a few buttons across the

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: DT in BGT You don't need to worry about clock::update. I'm not sure when it would ever be needed, but it seemed possible that it might be useful at the time, so I included it just to be safe.Not using a constant dt will result in the same problems from the beginning. The point is to

Re: Scramble request

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: Scramble request I should start charging a Beatstar subscription fee of 10 dollars a week just to shut you up. MwahahahahahaNo, I won't, don't worry. URL: https://forum.audiogames.net/post/413075/#p413075 -- Audiogames-reflector mailing list

Re: Epitaph Online

2019-02-19 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Epitaph Online well, I'm currently trying to get in touch with the admin who made the game and see if he is willing to fix some of this problem is I don't no what to suggest, because you actually need those numbers they constantly go down in combat and can dramatically effect how

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: DT in BGT You don't need to worry about clock::update. It's hard to think of a good reason someone would need it, but it didn't seem impossible, so I included it just to be safe.If you use the amount of realtime that elapses for dt, you'd probably get more accurate physics on one

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: DT in BGT In order to use the clock correctly, how exactly is the update method meant to be used?  I assume it basically returns true if a single frame has passed, right?  Just trying to figure out where to use that, or what it would be used for, since when I actually called update in

Re: facebook assistance

2019-02-19 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector
Re: facebook assistance I agree with post 4, I use a combination of all the versions of the site, depending on what I want to do.If I want to sort my news feed by most recent, then I have no choice but to use the main site.If I want to read a bunch of comments, I'll use touch.facebook.com,

Re: any help for my sql accisibility with nvda ?

2019-02-19 Thread AudioGames . net Forum — Off-topic room : prajwal via Audiogames-reflector
Re: any help for my sql accisibility with nvda ? thanks so much Munawar sir! i wil try to instal msi setup then  wil ask my douts  nice to have  expurts like u on audiogames  . URL: https://forum.audiogames.net/post/413071/#p413071 -- Audiogames-reflector mailing list

Re: facebook assistance

2019-02-19 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: facebook assistance I'm done with it no matter what, but if you use firefox, try m.facebook.com, for chrome, try mbasic.facebook.com. Those mobile sites will sort of make things a bit cleaner and faster. URL: https://forum.audiogames.net/post/413070/#p413070 --

does anyone know any free and accessible drumm players?

2019-02-19 Thread AudioGames . net Forum — Off-topic room : saqib mir via Audiogames-reflector
does anyone know any free and accessible drumm players? hello friends.i need any good and accessible drum playing software, through which, i can play drum with my laptop keyboard.i have heard about the software called, drummer, but i am not able to find it.if any one knows about it please

Re: facebook assistance

2019-02-19 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: facebook assistance The problem unfortunately, is that basically my lady and I are pretty much stuck in a town where we don't know anyone and are desperately trying to find some role playing, theatrical  opportunities, people who actually have brains, , yet whenever we try to ask we're

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: DT in BGT In order to use the clock correctly, how exactly is the update method meant to be used?  I assume it basically returns true if a single frame has passed, right?  Just trying to figure out where to use that, or what it would be used for, since when I actually called update in

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: DT in BGT In order to use the clock correctly, how exactly is the update method meant to be used?  I assume it basically returns true if a single frame has passed, right?  Just trying to figure out where to use that, or what it would be used for. URL:

Re: Why I like old music discussion

2019-02-19 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Why I like old music discussion oh god yeah I hate modern music, it's a travesty. You get good equipment, good turntable and keep your LP's pristine and you have an awesome warm, rich sound you will never find again if you never experience it. Digital can sound good, but not ever

Re: shadow rine full voice version released

2019-02-19 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: shadow rine full voice version released Wish I could get all the items... URL: https://forum.audiogames.net/post/413065/#p413065 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: facebook assistance

2019-02-19 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: facebook assistance the best advice I can give RE: facebook is delete your account promptly. I'm serious, I know everyone is doing the whole datamining thing, but these guys are absurd about it, and take it to a ridiculous level that just isn't kosher at all with me. I put up with a

Re: Scramble request

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Scramble request I think on one of his coding streams he does. URL: https://forum.audiogames.net/post/413063/#p413063 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

facebook assistance

2019-02-19 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
facebook assistance Okay I am finally taking the plunge and actually creating a facebook account (partly I admit because I want to add textspaced to the db), I read a guide on NvdA and facebook and have tried the mobile site and the main site, but there are a couple of things which are

Re: E acute?

2019-02-19 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector
Re: E acute? NVDA has an addon called incert symbols, but it hasn't worked for quite some time now.It goes through the motions, but you don't get the results at the end.In other words, you can pick the symbol you want, but pressing enter to incert the symbol does nothing. URL:

Re: Core mud, futuristic crafting and mining game

2019-02-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Core mud, futuristic crafting and mining game okay when I dropped in on Coremud recently I saw a couple of other people on, including an honest to goodness coder, so hopefully the game is less dead than it might appear. URL: https://forum.audiogames.net/post/413060/#p413060 --

Re: Scramble request

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : audiogame via Audiogames-reflector
Re: Scramble request also ironcross, where'd you hear about that one mode with platforms. I've never heard of this... URL: https://forum.audiogames.net/post/413059/#p413059 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Why I like old music discussion

2019-02-19 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Why I like old music discussion Agree with just about every thing you just said @2. But at about that time, sinths and electric instruments were becoming a thing. Thing is, they new how to make it sound good back then. They use a lot of it in some of the music I've been getting in to,

Re: Why I like old music discussion

2019-02-19 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Why I like old music discussion Agree with just about every thing you just said @2. But at about that time, sinths and electric instruments were becoming a thing. Thing is, they new how to make it sound good. They use a lot of it in some of the music I've been getting in to, but it's

Re: Need help for a conference

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Need help for a conference Well since were talking about kids here, games like Manamon or Braillemon might be good choices, since Pokemon is still pretty popular. I know Braillemon has a basic graphical front end, though its largely utilitarian. I'd also recommend all the Somethin'

Re: Scramble request

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Scramble request The entitlement drives me nuts. URL: https://forum.audiogames.net/post/413057/#p413057 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: why bgt dont continus

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: why bgt dont continus Heh. If I ever do manage to get going in a dev sense, I'm definitely going to have to outsource bits, as I simply don't have the time to learn to code and then actually bloody well do it. Ditto sound design. I'll be a concept person. URL:

Re: Dreamlands: Official announcements and discussion topic

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : 拓海 via Audiogames-reflector
Re: Dreamlands: Official announcements and discussion topic Participating in the game does not need to join qq.But if you want to communicate with developers, it is really necessary to join qq.harrylst wrote:at least any testing means we are one step closer to release.  I'll be curious

Re: Jump Force (new fighting game) discussion thread

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Jump Force (new fighting game) discussion thread From all I'm hearing, you wouldn't pick this game up for story anyway... bland as hell apparently. So language would only apply if you really, really cared about character intros, or had a specific preference for specific dub actors.

Re: Numbers Stations, Phreaking and other oddities?

2019-02-19 Thread AudioGames . net Forum — Off-topic room : harrylst via Audiogames-reflector
Re: Numbers Stations, Phreaking and other oddities? if anyone wantss to read a (fiction) story about how scary numbers stations can be:https://www.amazon.com/gp/aw/d/B073Z8C5 … 1-fkmrnullThe legacy by yrsa sigurdurdottir URL: https://forum.audiogames.net/post/413053/#p413053 --

Re: Dreamlands: Official announcements and discussion topic

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : harrylst via Audiogames-reflector
Re: Dreamlands: Official announcements and discussion topic at least any testing means we are one step closer to release.  I'll be curious actually how easy the game will be obtainable outside of china (for foreign players).  I mean... will one have to join qq to play? (i'm assuming not,

Re: Why I like old music discussion

2019-02-19 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Why I like old music discussion Do you want me to make a rant about today's music? I could do it very well.What I personally like about the Old music from 70s and 80s is the variety of styles within styles. What I mean is that you had a pop track by a famous artist and then another

Re: Blind Sparrow Interactive's first project

2019-02-19 Thread AudioGames . net Forum — New releases room : harrylst via Audiogames-reflector
Re: Blind Sparrow Interactive's first project well good luck. hoping it comes out sometime this week (I have submitted an app to the app store before and I've noticed it usually doesn't take longer than a day).  And I think $1.99 is more than fair for an app like this: at least it's not an

Re: New moon mud

2019-02-19 Thread AudioGames . net Forum — New releases room : zub0 via Audiogames-reflector
Re: New moon mud I saw that mudrammer was mentioned on here. I got it for my phone. I was just curious if others use it besides the one user and what others think about it. I can't seem to figure out how to make a trigger and if its better with a bluetooth keyboard. URL:

Re: Jump Force (new fighting game) discussion thread

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: Jump Force (new fighting game) discussion thread Yeah, I'll definitely wait for a sale. If english dubbing was an option I might get it, but yeah. lol URL: https://forum.audiogames.net/post/413048/#p413048 -- Audiogames-reflector mailing list

Re: Need help for a conference

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Need help for a conference Ouch, there are some really wildly inappropriate suggestions here. Please remember this is 6-7 year olds that we are talking about. There are games being suggested that are rated teen or adult. URL: https://forum.audiogames.net/post/413047/#p413047 --

Re: eliyo,a pet breeding and battle game

2019-02-19 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector
Re: eliyo,a pet breeding and battle game also, I'm surprised at the "sighted assistance thing" because I've been playing and interacting with the woman that runs animal acres (she also runs that as well as Elyo) and sh was pretty good about it. That is quite disappointing and very

Re: why bgt dont continus

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : JLove via Audiogames-reflector
Re: why bgt dont continus Thing is, with all of the filesharing, storage, and videoconferencing tools available nowadays, having one centralized location isn't a must.  Teams can work together even if they live thousands of miles apart. URL:

Re: Sharing My Music and Sound Effects - Over 1500 Tracks

2019-02-19 Thread AudioGames . net Forum — Developers room : Eric Matyas via Audiogames-reflector
Re: Sharing My Music and Sound Effects - Over 1500 Tracks Greetings,Here are this week’s new free tracks:On my Action 3 page:“The Pixeltown Grand Prix” (Standard and Looping)https://soundimage.org/action-3/On my Chiptunes 3 page:“Coin-Op Chaos” (Standard and

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2019-02-19 Thread AudioGames . net Forum — New releases room : Jonnyboy1991 via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale Well, I have my default voice set to Sappi 5 eloquence and it's not changing to that. So, I don't know what's going on here. URL: https://forum.audiogames.net/post/413043/#p413043 -- Audiogames-reflector mailing list

Why I like old music discussion

2019-02-19 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Why I like old music discussion Recently I’ve been getting back into old music recordings from the 70s and 60s. I’ve come to notice how much more I really enjoy them than most music from today. It’s not just because I like the content better.  although that is one of the biggest reasons.

Re: The BrailleNote Touch is Getting a Much Deserved Upgrade

2019-02-19 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: The BrailleNote Touch is Getting a Much Deserved Upgrade Oriol, Humanware is keeping their eye out for cheaper braille technology such as what was exhibited in the orbit 20, but has decided to wait till that technology actually matures. Meanwhile they have to stick to some decade-old,

Re: What do You Guys Want to See in an Independence Training Center

2019-02-19 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: What do You Guys Want to See in an Independence Training Center I wonder if there are any podcasts, Youtube videos, even explainers that break this stuff down in an idiot-proof manner? I remember that NBP used to carry a book series, it was called something like, "The Real You Guides".

Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server

2019-02-19 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server @49 being banned for no reason in his games, is common. URL: https://forum.audiogames.net/post/413039/#p413039 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scramble request

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : audiogame via Audiogames-reflector
Re: Scramble request yeah, by depending on someone to do a give away. Rofl yeah. URL: https://forum.audiogames.net/post/413038/#p413038 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Jump Force (new fighting game) discussion thread

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Jump Force (new fighting game) discussion thread Can confirm, offline battle becomes available as soon as the first tutorial is done. But... you don't unlock all 40 characters until after you join a team. And to join a team, you have to talk to all 3 team leaders.OCR actually works

Re: your favorite sound chip?

2019-02-19 Thread AudioGames . net Forum — Off-topic room : Dekyo-NEC2608 via Audiogames-reflector
Re: your favorite sound chip? Yeah, and they manofactured the already mentioned "D1867G" used in the Casio VL-1. URL: https://forum.audiogames.net/post/413036/#p413036 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: your favorite sound chip?

2019-02-19 Thread AudioGames . net Forum — Off-topic room : Dekyo-NEC2608 via Audiogames-reflector
Re: your favorite sound chip? Yeah, and they developed the already mentioned "D1867G" used in the Casio VL-1. URL: https://forum.audiogames.net/post/413036/#p413036 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: problems with nvda theams

2019-02-19 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector
Re: problems with nvda theams audio themes 3D produces laggy sounds on both my laptop and PC, both on windows 10; while NTM works just fine. I wish there was a workaround for this, as audio themes works much better. URL: https://forum.audiogames.net/post/413035/#p413035 --

Re: your favorite sound chip?

2019-02-19 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: your favorite sound chip? they also made the chip on the Casio pv1000. It's a 3 channel psg very similar to the ay8910, though it doesn't support volume envelopes. URL: https://forum.audiogames.net/post/413034/#p413034 -- Audiogames-reflector mailing list

issue with gold wave and direct x plugins

2019-02-19 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector
issue with gold wave and direct x plugins So I got some direct x plugins but I can't use them. There are no presets, and all the parameters won't let me type in the text fields. I've tried both NVDA and Jaws. Never have had this issue with vsts and I know the direct x plugin is installed.

Re: Dreamlands: Official announcements and discussion topic

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Dreamlands: Official announcements and discussion topic No word on how many people are working on this game. But it's a company, if a small one... though in China a small company still probably has more people than some mid-sized ones here in North America. And the testing isn't

Re: Scramble request

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Scramble request If this game is paid, you can absolutely bet I am going to buy this. As to those who can't use PayPal, I think there could be a way that you won't have to miss out either, so don't give up hope. URL: https://forum.audiogames.net/post/413031/#p413031 --

Re: Restricted/new users: introduce yourself!

2019-02-19 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : aaron via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi,@Princess Gogo you are now unrestricted, welcome to the forum. URL: https://forum.audiogames.net/post/413030/#p413030 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The BrailleNote Touch is Getting a Much Deserved Upgrade

2019-02-19 Thread AudioGames . net Forum — Off-topic room : braille0109 via Audiogames-reflector
Re: The BrailleNote Touch is Getting a Much Deserved Upgrade 55, Thanks for the clarification, that actually sounds pretty neat. Again, though, I'm probably stuck with this wonderful polaris for a while. URL: https://forum.audiogames.net/post/413029/#p413029 -- Audiogames-reflector

Re: Need help for a conference

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Need help for a conference Well since were talking about kids here, games like Manamon or Braillemon might be good choices, since Pokemon is still pretty popular with children around that age. I know Braillemon has a basic graphical front end, though its largely utilitarian. I'd also

Re: The things that go crash while gaming

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : Arkandias via Audiogames-reflector
Re: The things that go crash while gaming And they say castrating mother is a legend, a simple _expression_... URL: https://forum.audiogames.net/post/413027/#p413027 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: E acute?

2019-02-19 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: E acute? I don't need no screen reader addon nor no screen reader to put my symbols in for me ébam, bask in the glory of it. URL: https://forum.audiogames.net/post/413026/#p413026 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Dreamlands: Official announcements and discussion topic

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector
Re: Dreamlands: Official announcements and discussion topic Curious, do we know roughly how many people are actually working on this game?Also for the people commenting about closed testing, it makes a lot more sense to test it this way at first. Once you start throwing different locales

Re: NVDA On A POS?

2019-02-19 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: NVDA On A POS? right URL: https://forum.audiogames.net/post/413025/#p413025 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The things that go crash while gaming

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: The things that go crash while gaming I've broken a lot of shit, gamepads, I snapped one in half one time where the two pieces came apart separately in each hand. I've broken multiple keyboards by chucking them across the room, then getting up and stomping on them. Never a laptop,

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: DT in BGT The deal with the dynamic menu is just because it's a blocking function, so all the time you spend on the menu counts. You can safely ignore it for the most part.I'm not sure where the extra ms are coming from. I don't see how they could be bugs in the clock itself, but it's

Re: Blind Sparrow Interactive's first project

2019-02-19 Thread AudioGames . net Forum — New releases room : Blind Sparrow Interactive via Audiogames-reflector
Re: Blind Sparrow Interactive's first project @harrylst We should be putting the app in for submission to Apple today. As soon as we know that it's passed, we'll announce a release date. Given that Apple's pricing is tiered, which means you only have set options, we are pricing the app at

Re: The things that go crash while gaming

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: The things that go crash while gaming Hmm. Should I go here? ah well, what the hek, this sounds like a humorous thread anyway, so here goes, my funny but somewhat painful crash experience while gaming with my beloved mom who is absolutely not a gammer at all accept for small games like

Re: Restricted/new users: introduce yourself!

2019-02-19 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : princess gogo via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi all. My name is Hagar. i'm totally blind. I like games overall, but i tend to adventure games. I've been following this website for about 2 years, and i wish to register my account. URL: https://forum.audiogames.net/post/413019/#p413019

Re: Scramble request

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Scramble request Scramble is a game developed by Stevo, creator of Oh Shit. The mode I know best about because I've seen it on streams is the normal mode, where you are in a 3D grid and need to dodge rocks and pick up items. Given certain circumstances which I'm not sure about,

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: DT in BGT After adding the line, the tick appears to be called more uniformly, anywhere from  14-20 MS, and at 0.998, 59 frames passed.  I don't understand why it's ever waiting past 0.016, though, since that's what delay should be  since I've got FPS set to 60.  Not sure whether you

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: DT in BGT After adding the line, the tick appears to be called more uniformly, anywhere from  14-20 MS, and at 0.998, 59 frames passed.  Not sure whether you saw what I wrote about dynamic menu and movement, but I'll post here for convenience, because I do not understand what the hell

Re: NVDA On A POS?

2019-02-19 Thread AudioGames . net Forum — Off-topic room : hurstseth405 via Audiogames-reflector
Re: NVDA On A POS? There a very locked down system so even getting jaws is a pain because of HIPA laws. URL: https://forum.audiogames.net/post/413016/#p413016 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: DT in BGT Almost working now.  So close, but then on the final test...Lot of info here.  It appears that tick() was called approximately 43 times in a one-second period, but there are differences in the amount of time between iteration.  For example:Tick called.  Elapsed real time is 0

Re: Scramble request

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Scramble request All the posts in this topic about how they need this game released *right now* baffle me. What's with all the instant gratification and impatience? Would it hurt you guys to learn to keep your panties on for a bit longer? The developer will release the game when he's

Re: Scramble request

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: Scramble request @keithwipf1, ah, so your saying that people who are suffering the under 15 age money limits or the pay pal incompatible countries or currency conversion things, as you put it, should get the games for free, but those who don't suffer these issues shouldn't and should

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: DT in BGT The pattern makes sense if something's delaying it, since the shorter delays would be the clock trying to compensate for the apparent lag. But I'm not sure that that's what's happening, given those numbers. The long frames are suspiciously close to twice as long as they

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: DT in BGT Almost working now.  So close, but then on the final test...Lot of info here.  It appears that tick() was called approximately 43 times in a one-second period, but there are differences in the amount of time between iteration.  For example:Tick called.  Elapsed real time is 0

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: DT in BGT It appears that tick() was called approximately 43 times in a one-second period, but there are differences in the amount of time between iteration.  For example:Tick called.  Elapsed real time is 0 seconds.Tick called.  Elapsed real time is 0.046 seconds.Then, it almost

Re: The things that go crash while gaming

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector
Re: The things that go crash while gaming lol those motherf***king motherships, yeah i sure know them they are pease of shits to kill URL: https://forum.audiogames.net/post/413013/#p413013 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: TramSim: A new simulation game

2019-02-19 Thread AudioGames . net Forum — New releases room : Taurus Fan via Audiogames-reflector
Re: TramSim: A new simulation game florianionascu7 wrote:Hello Maximilian, I can't download the game from the link you've sent here. Can you send it to me as a zip archive attachment? One of my e-mail addresses is displayed below in the signature.I‘m gonna do so. URL:

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: DT in BGT It appears that tick() was called approximately 43 times in a one-second period, but there are differences in the amount of time between iteration.  For example:Tick called.  Elapsed real time is 0 seconds.Tick called.  Elapsed real time is 0.046 seconds.Then, it almost

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: DT in BGT It appears that tick() was called approximately 43 times in a one-second period, but there are differences in the amount of time between iteration.  For example:Tick called.  Elapsed real time is 0 seconds.Tick called.  Elapsed real time is 0.046 seconds.Then, it almost

Re: TramSim: A new simulation game

2019-02-19 Thread AudioGames . net Forum — New releases room : Taurus Fan via Audiogames-reflector
Re: TramSim: A new simulation game connor142 wrote:Hi, after trying this out myself, there's a few things I have to say. First off, I think it would be much easier if you just zipped up the game's assets into one file and put that on one drive, so people don't have to download three

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: DT in BGT It appears that tick() was called approximately 43 times in a one-second period, but there are differences in the amount of time between iteration.  For example:Tick called.  Elapsed real time is 0 seconds.Tick called.  Elapsed real time is 0.046 seconds.Then, it almost

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: DT in BGT It appears that tick() was called approximately 43 times in a one-second period, but there are differences in the amount of time between iteration.  For example:Tick called.  Elapsed real time is 0 seconds.Tick called.  Elapsed real time is 0.046 seconds.Then, it almost

Re: Scramble request

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Scramble request All the posts in this topic about how they need this game released *right now* baffle me. What's with all the instant gratification and impatience? Would it hurt you guys to learn to keep your panties on for a bit longer? The developer will release the game when he's

Re: TramSim: A new simulation game

2019-02-19 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: TramSim: A new simulation game Hi, after trying this out myself, there's a few things I have to say. First off, I think it would be much easier if you just zipped up the game's assets into one file and put that on one drive, so people don't have to download three seperat files.Now to

Re: DT in BGT

2019-02-19 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: DT in BGT It appears that tick() was called approximately 43 times in a one-second period, but there are differences in the amount of time between iteration.  For example:Tick called.  Elapsed real time is 0 seconds.Tick called.  Elapsed real time is 0.046 seconds.Then, it almost

  1   2   3   4   >