Re: Translate, a NVDA addon for automatic online translations
Re: Translate, a NVDA addon for automatic online translations nidza07 wrote:It essentially uses the same API, but as I have described it will automatically translate each spoken text and thus is not for written communication like Instant translate where it would copy translations to the cli
Re: hiss and noise removing in audio with out artifacts?
Re: hiss and noise removing in audio with out artifacts? I believe audacity allows for this in low pass and high pass filters, though I've never been very good at using them. URL: https://forum.audiogames.net/post/418996/#p418996 -- Audiogames-reflector mailing list Audiogames-reflect
Re: Calculating relistic falling dammage?
Re: Calculating relistic falling dammage? simple:if(heightz-playerz<10): health-=(heightsz-playerz) else: player:die() URL: https://forum.audiogames.net/post/418995/#p418995 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl
Re: Bokurano Daibouken 3 : secondary topic
Re: Bokurano Daibouken 3 : secondary topic I wish Carla were smarter. Right now, I'm watching her shoot her gun and launch rockets... at nothing. She's doing this because the map is cleared. So there is nothing for her to shoot. Nor is there anything for her to launch rockets at. And if she
Re: Some help with a script.
Re: Some help with a script. So I have no idea how SBYW does it, as I've never played and may never will.However, that being said, my advice would be to use numbers to represent things, such as 1=tree, 2=farm ETC. good reason to use python right there, you can just use pickle.dump(file, map
Re: Some help with a script.
Re: Some help with a script. I worded part of that rong, for the maximum z, it can be anything between 5 and 50. URL: https://forum.audiogames.net/post/418992/#p418992 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/c
Some help with a script.
Some help with a script. So I want to make a script that will randomly generate rawdata for a map, like in sbyw, but in 3d, and with specific parameters.I don't know what to start with.I want the script to generate 6 coordinates, the minimum x, y, and z between 0 and 500, but the z has to s
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : The coll gamer via Audiogames-reflector
Re: Constant battle guide. Yeah writing a guide would be cool. URL: https://forum.audiogames.net/post/418989/#p418989 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Let's play right or not right
Re: Let's play right or not right no, I dontthe next poster loves fastfoods URL: https://forum.audiogames.net/post/418984/#p418984 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-re
Re: Calculating relistic falling dammage?
2019-03-15
Thread
AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Calculating relistic falling dammage? Hi, i don't know if it is fine, but i would say:current hight minus the coords the player gets to fall on. like let's say i am on a platform wich is 20 meters high, and i fall to 0, the final health that should be subtracted will then be 20. when yo
Re: Calculating relistic falling dammage?
Re: Calculating relistic falling dammage? hmm, interesting, but I want more realism. If you fall 20 feet, then your going to get a lot more hurt then that. URL: https://forum.audiogames.net/post/418990/#p418990 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuk
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure @Mitch, I can see your point, it gets a bit boring to find the same gear over and over again. I was actually thinking about adding a load more of those equipment items and preserve special inventory slots for them, like "he
hiss and noise removing in audio with out artifacts?
hiss and noise removing in audio with out artifacts? Is there any way to reduce the hissing, static, clicks, and other things in audio like that with out leaving ringing sounds or at least reduce them? URL: https://forum.audiogames.net/post/418986/#p418986 -- Audiogames-reflector mail
Re: Using php.
2019-03-15
Thread
AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Using php. that is strange. did you make sure all the right services are started? apachi should be enabled or started. URL: https://forum.audiogames.net/post/418987/#p418987 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuk
Re: Labeling controls for NVDA and/or any screen reader
Re: Labeling controls for NVDA and/or any screen reader Hi Ethin,Thanks for the explanation. Unfortunately it appears he really doesn't know how to label an edit box with what he has.He's been linking me to test GUIs with two edit boxes and asking me how NVDA will read them. He's tried putt
Re: Sunrise Waterfall Version 3.0
Re: Sunrise Waterfall Version 3.0 Hi there.The link is fixed, sorry about that. A conflict of ssl certs apparently. Trust me when I say it's 4 times as annoying to me as it is to you @7 Not sure if that was a crack about the website itself, and the various issues it tends to have, or just a
Re: What's happening with Desafio Mortal
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector
Re: What's happening with Desafio Mortal @ 22 we would have to see how much cash he has, something which we of corse will never know. Maybe he payed for all of them, maybe he did not. In less someone knows how much he has made from things like stw. Regardless, this seems a little off topic.
Re: Who likes using iMessage?
Re: Who likes using iMessage? @2, not literally everyone who owns a phone owns whatsapp. I know I don't, for the reasons stated in post 4 and many others besides. However, I do really enjoy iMessage. I especially appreciate the feature that allows you to send some pretty large attachments.
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: Constant battle guide. @8, thumbs up URL: https://forum.audiogames.net/post/418979/#p418979 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Translate, a NVDA addon for automatic online translations
Re: Translate, a NVDA addon for automatic online translations nice add on.how can I join NVDA addons mailing list? URL: https://forum.audiogames.net/post/418978/#p418978 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com
Re: Image describer NVDA add-on
Re: Image describer NVDA add-on that's really ausumn.I have scene some softwares which do this stuff,but, getting image discription just by pressing 3 keys makes it more cool.also, the capchaa solving add on is helpful.waiting eagerly for it. URL: https://forum.audiogames.net/post/418977/#
Re: vandettacrime a new browser based game by nonvisiongames
Re: vandettacrime a new browser based game by nonvisiongames Hi all,pelantas:The time is there again, the time for gifties.Stranger:christmas gifts?Pelantas:No, course not, look at the calendar man, it is the 15th of march.Stranger:Oh, almost spring isn't it?Pelantas:Yup, the time for sunny
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector
Re: Constant battle guide. well idk sorry but bc team is so bad with english. Well they don't want english admins and in bc group, nuno said i'm not trusting americans. What's this? wtf? URL: https://forum.audiogames.net/post/418975/#p418975 -- Audiogames-reflector mailing list Audiog
Re: Let's play right or not right
Re: Let's play right or not right if game("dark game") exist's, then, never played.the next person will share his/her crazy party deks with me. URL: https://forum.audiogames.net/post/418973/#p418973 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt
Re: This forum's copyright and cracks discussion problem
Re: This forum's copyright and cracks discussion problem @1: Wait, where's your caution or warning for discussing cracks? Carter needs to come in here and smack you with a warning for discussing cracks! /sarcasmThe way that rule's worded, with *any* discussion, means, yeah, going by the ver
Calculating relistic falling dammage?
Calculating relistic falling dammage? Doesn't have to be completely realistic.Warning! Complex math may insue!Anyway, if the default, and maximum health is 1000, what would be a good dammage formula for falling?It will also depend on the surface you fall on of course, but for a base equatio
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : MasterOfDeath via Audiogames-reflector
Re: Constant battle guide. Redfox, i disagree. My native language is hungarian, although i could write manuals in english if i really wanted to. And if you criticise someone's english, please look at yours, too. Thx. URL: https://forum.audiogames.net/post/418971/#p418971 -- Audiogames
Re: Using php.
Re: Using php. no, localhost/filepath doesn't work for me, neither do php. URL: https://forum.audiogames.net/post/418970/#p418970 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-ref
Re: Have I been called as a hero again? lol
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : electro via Audiogames-reflector
Re: Have I been called as a hero again? lol I didn't have been called as a hero yet, but in a future I, or them… Who knows? Maybee you Will be called. URL: https://forum.audiogames.net/post/418969/#p418969 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: Constant battle guide. I would say that this is a good idea, except for your grasp of english seems to be lacking.If you want to write an english manual, you should be fluent in english. URL: https://forum.audiogames.net/post/418968/#p418968 -- Audiogames-reflector mailing list Au
Re: Restricted/new users: introduce yourself!
2019-03-15
Thread
AudioGames . net Forum — Introduce Yourself to Gain Access : aaron via Audiogames-reflector
Re: Restricted/new users: introduce yourself! @achebit You are now unrestricted, and we're all looking forward to hearing more about your project. URL: https://forum.audiogames.net/post/418966/#p418966 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Using php.
Re: Using php. hey all anyone can tell how do i mysql statements or mysql how to use withxamp i have portable versioni have win10 64 byt do i have to add system path first? for portable ? plese share your good knolage about servers expurts URL: https://forum.audiogames.net/post/4189
Re: Sunrise Waterfall Version 3.0
2019-03-15
Thread
AudioGames . net Forum — Off-topic room : ashleygrobler04 via Audiogames-reflector
Re: Sunrise Waterfall Version 3.0 yeah, i see that. URL: https://forum.audiogames.net/post/418965/#p418965 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: xbox1 narrator issues
Re: xbox1 narrator issues This might actually explain why they have not rolled this out to the UK yet, if there's bugs like this. Unfortunately, I do not know how to solve this one, so you may have to contact support. URL: https://forum.audiogames.net/post/418964/#p418964 -- Audiogame
Re: What's happening with Desafio Mortal
Re: What's happening with Desafio Mortal @tgh1925tobiasheath24 what would you like your username to be? Could you please add it in the name requests topic? URL: https://forum.audiogames.net/post/418963/#p418963 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuk
Re: This forum's copyright and cracks discussion problem
2019-03-15
Thread
AudioGames . net Forum — Site and forum feedback : jaybird via Audiogames-reflector
Re: This forum's copyright and cracks discussion problem I agree with this topic. Obviously we can't have people providing cracks or instructions for cracking, or anything like that.However, another example comes to mind. A few months ago there was talk in the Developers' room about develop
Re: This forum's copyright and cracks discussion problem
2019-03-15
Thread
AudioGames . net Forum — Site and forum feedback : mahdi-abedi via Audiogames-reflector
Re: This forum's copyright and cracks discussion problem when I sed we are cracking jaws, people can dont do it: I'v just sed what happen's here URL: https://forum.audiogames.net/post/418960/#p418960 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht
Re: Sunrise Waterfall Version 3.0
2019-03-15
Thread
AudioGames . net Forum — Off-topic room : oussamabengatrane via Audiogames-reflector
Re: Sunrise Waterfall Version 3.0 i think he did something nasty to his website that's why you're geting the 404 error, or maybe the page is not their it self URL: https://forum.audiogames.net/post/418961/#p418961 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g
Re: Constant battle guide.
Re: Constant battle guide. I also think this is a good idea. URL: https://forum.audiogames.net/post/418959/#p418959 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : mahdi-abedi via Audiogames-reflector
Re: Constant battle guide. reason of cb haven't english readme, is that they dont want to set english admins URL: https://forum.audiogames.net/post/418958/#p418958 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-b
Re: Mason does it again!
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : MasterOfDeath via Audiogames-reflector
Re: Mason does it again! Mason's whole life is a lie itself, so i'm even not bothering to believe what he claims. URL: https://forum.audiogames.net/post/418957/#p418957 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/
Re: Let's play right or not right
Re: Let's play right or not right lol, nothe next poster loves crazy dart game URL: https://forum.audiogames.net/post/418956/#p418956 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames
Re: 'Warsim: The Realm of Aslona' on 25% OFF itch.io celebratory sale
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : Wastelander via Audiogames-reflector
Re: 'Warsim: The Realm of Aslona' on 25% OFF itch.io celebratory sale Hey thanks for the kind comment Grryfindor! URL: https://forum.audiogames.net/post/418955/#p418955 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com
Re: Fantasy Strike fighting game
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Fantasy Strike fighting game The last game I played with a universal block was saint saya omega on the PSP and the npc just blocked all day so that the only ways to win was through timeout or throws. I got bored of that fighting engine real fast. Maybe this game can do better but have
Re: Converting Large PDF Files to TXT
Re: Converting Large PDF Files to TXT Try with a program called Codex. URL: https://forum.audiogames.net/post/418953/#p418953 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflect
Re: Image describer NVDA add-on
Re: Image describer NVDA add-on Wooow, would be awesome, i mean, that captcha solving thing you mentioned! You would make our life much much easier. URL: https://forum.audiogames.net/post/418952/#p418952 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co
Re: Image describer NVDA add-on
Re: Image describer NVDA add-on Saw your e-mail on the NVDA add-on mailing list about the add-on, but haven't got the chance to try this. But it's sounds really cool. Will download it and give a try. And, oh yeah, +1 from me. URL: https://forum.audiogames.net/post/418951/#p418951 --
Re: Dead or Alive Last Round menus again?
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Dead or Alive Last Round menus again? Should still be there. I played it a couple months ago. Has to be the first option. URL: https://forum.audiogames.net/post/418950/#p418950 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gu
Re: Converting Large PDF Files to TXT
Re: Converting Large PDF Files to TXT I myself use calibre for this. It's open source and available for windows and linux, possibly mac os too. It can convert pdfs and other formats into lots of stuff like html, rtf, txt. Should do the job very nicely and is totally free. URL: https://foru
Re: Trimps
Re: Trimps The tooltips work really well and autoread perfectly here. I like Valmorian's suggestion though about making them clickable instead of buttons. I tend to hit b to jump through the things I can buy quickly and if they were clickables I could just hit up arrow after hitting b to ge
Re: Have I been called as a hero again? lol
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector
Re: Have I been called as a hero again? lol @3 that's because of it being overrated URL: https://forum.audiogames.net/post/418947/#p418947 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio
Re: Let's play right or not right
Re: Let's play right or not right when am i not? i'm bored of life.the next person is fat URL: https://forum.audiogames.net/post/418945/#p418945 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo
Re: Honest discussion, why pay for and use jaws over free screen readers?
Re: Honest discussion, why pay for and use jaws over free screen readers? Moderation:this is not a warning, a ban, a caution or any other punitive action. It's simply me putting on the mod hat.The issue here with Carter's warning is twofold:1. Mahdi is not new to thisThis is a person who ha
Re: Interest in an Open Source MIDI File Reading Library?
2019-03-15
Thread
AudioGames . net Forum — Developers room : philip_bennefall via Audiogames-reflector
Re: Interest in an Open Source MIDI File Reading Library? Oh no, I didn't take it as an attack. Asking questions about the motivation behind a project is absolutely warrented.Kind regards,Philip Bennefall URL: https://forum.audiogames.net/post/418944/#p418944 -- Audiogames-reflector m
Re: Trimps
Re: Trimps I wonder if it would be bad to leave the tooltips how they are but keep them as clickables, meanign it still auto reads there are sort of a lot of buttons on the screen now and if you keep them above, you can just arrow up and press enter. is the only place to get bones, zones?
Re: Image describer NVDA add-on
2019-03-15
Thread
AudioGames . net Forum — Off-topic room : oliver . edholm via Audiogames-reflector
Re: Image describer NVDA add-on giorgi elbaqidze wrote:oh very good addon!if you are gonna continue developing, we will really happy and good luck!Thank you, right now I'm focusing on making similar add-ons that can be useful.Proof of concepts for following add-ons are made, expect to see a
Re: Image describer NVDA add-on
2019-03-15
Thread
AudioGames . net Forum — Off-topic room : oliver . edholm via Audiogames-reflector
Re: Image describer NVDA add-on baby wrote:grate !. I can use in facebook!. especially when there are ! pictures NVDA can tell what the picture isAwesome! URL: https://forum.audiogames.net/post/418942/#p418942 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: Constant battle guide. @3, go for it. I might return in to bc again maybe. URL: https://forum.audiogames.net/post/418939/#p418939 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames
Re: Mason does it again!
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: Mason does it again! meh URL: https://forum.audiogames.net/post/418940/#p418940 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Image describer NVDA add-on
2019-03-15
Thread
AudioGames . net Forum — Off-topic room : oliver . edholm via Audiogames-reflector
Re: Image describer NVDA add-on MasterOfDeath wrote:Well, you could add that of course, and that would be really useful for many of us. OCR is sometimes not that accurate and if you could also implement that somehow, maybe it would improve, together with the image recognising feature. But a
Re: Image describer NVDA add-on
2019-03-15
Thread
AudioGames . net Forum — Off-topic room : oliver . edholm via Audiogames-reflector
Re: Image describer NVDA add-on UltraLeetJ wrote:oliver.edholm wrote:Cool, that's awesome! Do you know remember name of that add-on?I think it was called "describeIt"there is info on that link. I think that one does OCRCool thanks for telling! I took a look, it required you to provide an AP
Re: This forum's copyright and cracks discussion problem
Re: This forum's copyright and cracks discussion problem Ironcross's caution was well merited given what he was doing and linking to.I do happen to agree that we need to form a more cohesive stance regarding piracy. Discussing it in truly abstract terms shouldn't be hugely punishable, but e
Re: Sunrise Waterfall Version 3.0
2019-03-15
Thread
AudioGames . net Forum — Off-topic room : ashleygrobler04 via Audiogames-reflector
Re: Sunrise Waterfall Version 3.0 I still get the 404 error, what is the direct link? URL: https://forum.audiogames.net/post/418936/#p418936 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/aud
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Hi Giorgi, the type of guide I would write is not a copy of help in Batala constante, but a descrition of places, with also secret areas, passages to get things ecc. For example: how to go to the mine? How to get magnetic items, mana, parkment of resurrection and
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Hi Giorgi, the type of guide I would write is not a copy of help in Batala constante, but a descrition of places, with also secret areas, passages to get things ecc. For example: how to go to the mine? How to get mana and antidotes? How to fight dragons? URL: ht
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Hi Giorgi, the type of guide I would write is not a copy of help in Batala constante, but a descrition of places, with also secret areas, passages to get things ecc. For example: how to go to the mine? How to get antidotes in preistoric world? How to fight dragon
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Hi Giorgi, the type of guide I would write is not a copy of help in Batala constante, but a descrition of places, with also secret areas, passages to get things ecc. URL: https://forum.audiogames.net/post/418935/#p418935 -- Audiogames-reflector mailing list
Re: Let's play right or not right
2019-03-15
Thread
AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector
Re: Let's play right or not right no.The next poster is so borred. URL: https://forum.audiogames.net/post/418934/#p418934 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: This forum's copyright and cracks discussion problem
2019-03-15
Thread
AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: This forum's copyright and cracks discussion problem @2, no no no, it should not be deleted. It should be heavily discussed and fixed.The level of unfair moderations is all over the place.The ones you mentioned @1, Ironcross's caution in the sbyw is going down topic, just... ug. URL: h
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector
Re: Constant battle guide. very easy guide just go in cb and in chatbox type /help or read readme if it have. URL: https://forum.audiogames.net/post/418932/#p418932 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-
Re: Robotic programming, javascript or cpp?
Re: Robotic programming, _javascript_ or cpp? This will be next year, and the person in charge of the club said they would get back to me on the language used, god I hope we're not using scratch. URL: https://forum.audiogames.net/post/418931/#p418931 -- Audiogames-reflector mailing li
Re: Mason does it again!
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector
Re: Mason does it again! well i said admins are spammers, and i think they don't have any experience (i'm not talking about sediment) but he is so spamming. URL: https://forum.audiogames.net/post/418930/#p418930 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu
Re: Mason does it again!
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: Mason does it again! god. just... asebfdkjhfkljashdfklhj!I can't anymore with Mason, He says, we're banning anyone who starts drama.Dragbot and sediment are still admins! Just a couple days ago, sediment spammed. He copied someone's message and pasted it about 7 times. Now normally you
Re: Who likes using iMessage?
Re: Who likes using iMessage? I also like iMessage because of the simple fact it comes built into the phone and it’s completely free URL: https://forum.audiogames.net/post/418928/#p418928 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabaha
Re: Trimps
Re: Trimps I wonder if it would be bad to leave the tooltips how they are but keep them as clickables, meanign it still auto reads there are sort of a lot of buttons on the screen now and if you keep them above, you can just arrow up and press enter URL: https://forum.audiogames.net/post/
Re: Trimps
Re: Trimps I wonder if it would be bad to leave the tooltips how they are but keep them as clickables, meanign it still auto reads there are sort of a lot of buttons on the screen now URL: https://forum.audiogames.net/post/418927/#p418927 -- Audiogames-reflector mailing list Audiogam
Re: The vortex, complex game of robot control for Amazon Alexa
Re: The vortex, complex game of robot control for Amazon Alexa hi. i'm playing vorteks on my phone with reverb. however, I wanna know how often the alexa skills will be updated? because I wanna find new games that can play with alexa. thanks URL: https://forum.audiogames.net/post/418926/#p
Re: Converting Large PDF Files to TXT
Re: Converting Large PDF Files to TXT What do you intend to do with the converted files? Do you want to retain formatting and other parameters of the original PDF books? If so, I think the best option is ABBYY Fine Reader. URL: https://forum.audiogames.net/post/418925/#p418925 -- Audi
Re: Using php.
2019-03-15
Thread
AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Using php. Hi all, sorry for double posting, but with xampp, what can i do to make my localhost accessible to a friend when we are not on the same network? i know i will have to know my ip address, but when i gave it to him, it said problem loading page on his side... URL: https://foru
Re: Robotic programming, javascript or cpp?
Re: Robotic programming, _javascript_ or cpp? @Origine, they are using Java anyway, so why not use something better? CPP might be too hard for him as a beginner. URL: https://forum.audiogames.net/post/418923/#p418923 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin
Re: Interest in an Open Source MIDI File Reading Library?
Re: Interest in an Open Source MIDI File Reading Library? Hey.Yeah, that makes sense. Just to clarify things, I didn't mean to attack you or your projects. It's great you are making these stuff. URL: https://forum.audiogames.net/post/418922/#p418922 -- Audiogames-reflector mailing lis
Re: Robotic programming, javascript or cpp?
2019-03-15
Thread
AudioGames . net Forum — Developers room : oussamabengatrane via Audiogames-reflector
Re: Robotic programming, _javascript_ or cpp? c++ URL: https://forum.audiogames.net/post/418921/#p418921 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Mason does it again!
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : oussamabengatrane via Audiogames-reflector
Re: Mason does it again! infact, i, am, not surprised, he will do such things again and again URL: https://forum.audiogames.net/post/418920/#p418920 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/lis
Re: Have I been called as a hero again? lol
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : oussamabengatrane via Audiogames-reflector
Re: Have I been called as a hero again? lol just look at the topic, over 2000 posts in the ferst 4 or 5 months, then, Suddenly! ... URL: https://forum.audiogames.net/post/418919/#p418919 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah
Fantasy Strike fighting game
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : Quasar via Audiogames-reflector
Fantasy Strike fighting game Here's another fighting game that is out for PC right now and is coming to consoles later this year. Fantasy Strike is a 2D fighting game which tries to simplify the mechanics while still giving a surprising level of depth. There are 3 attack buttons, A B and C.
Re: Unlimited FTP/Website
2019-03-15
Thread
AudioGames . net Forum — Off-topic room : oussamabengatrane via Audiogames-reflector
Re: Unlimited FTP/Website of cource they will take your info away, i don't trust cheap that offers unlimitted hie services, ever URL: https://forum.audiogames.net/post/418917/#p418917 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahat
Updated Developer Info for The Blind Eye
2019-03-15
Thread
AudioGames . net Forum — Site and forum feedback : Slender via Audiogames-reflector
Updated Developer Info for The Blind Eye There are actually two developers for The Blind Eye, which I found out after visiting an archived copy of the site the game attempts to launch on exit. The game was actually developed by AM Production MultiMedia and AM3D, not The Blind Eye as stated
Re: Image describer NVDA add-on
Re: Image describer NVDA add-on Hi again. So I found a solution to this, If you agree with it oliver. If that's not a problem for you and if you own the api, You can send it to me in any way you like and I can set it up on our website which is not blocked by iran, nor it blocks iran. Please
Re: Dead or Alive Last Round menus again?
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: Dead or Alive Last Round menus again? huh, so story is just, gone then? Weird. URL: https://forum.audiogames.net/post/418914/#p418914 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiog
Re: Converting Large PDF Files to TXT
Re: Converting Large PDF Files to TXT best way use abbi fine reader URL: https://forum.audiogames.net/post/418913/#p418913 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: dreamland - Public test version
Re: dreamland - Public test version hi someone found level 20 and 25 skillbook for HeMing? URL: https://forum.audiogames.net/post/418912/#p418912 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinf
Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Constant battle guide. Hello. I would write a Constant Battle guide. I think is a beautiful game, but I don't see there many english players. It combine surviving games, fighting, and exploring difficults maps. Someone interested? URL: https://forum.audiogames.net/post/418911/#p418911
Re: I recommend tactical battles
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: I recommend tactical battles @keithwipf1, my next big project is a Moddable multiplayer gaming platform.It is a pretty sizable project, and my life lately hasn't left me much time for programming, but I have been making some life changes and will hopefully be able to devote more serious
Re: The forum has a spring of moddy goodness in it's step!
Re: The forum has a spring of moddy goodness in it's step! Congratulations URL: https://forum.audiogames.net/post/418909/#p418909 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-ref
Re: This forum's copyright and cracks discussion problem
2019-03-15
Thread
AudioGames . net Forum — Site and forum feedback : oussamabengatrane via Audiogames-reflector
Re: This forum's copyright and cracks discussion problem i compleatly agree with post 1 URL: https://forum.audiogames.net/post/418908/#p418908 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/a
Re: Modern mod for SoundRTS
Re: Modern mod for SoundRTS We can suggest that soundmud add a limit that can only attack targets in the water.And skills that only work on water squares URL: https://forum.audiogames.net/post/418907/#p418907 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog
Re: Sunrise Waterfall Version 3.0
Re: Sunrise Waterfall Version 3.0 very good, i'll check it out! URL: https://forum.audiogames.net/post/418906/#p418906 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Dead or Alive Last Round menus again?
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Dead or Alive Last Round menus again? dead or alive 5 last round menus for xbox and ps4main menufighttrainingonlineextrasleader boardsoptionsmusicxbox storefight menuvsarcadetime attacksurvivalteam fightvs menusolo matchtag matchfighting settingsexhibition modenote: after selecting solo
Re: Have I been called as a hero again? lol
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: Have I been called as a hero again? lol Hi, yeah, something that the AHC guys may want to look into, but no one's been calling me a hero for a while Grryf URL: https://forum.audiogames.net/post/418904/#p418904 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu
Re: recovery amulet in shaddow rine
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : Arkandias via Audiogames-reflector
Re: recovery amulet in shaddow rine Sory for double posting! I forgot what was probably the main point of your question. To use one, you simply go to the checkpoint you want to upgrade, then, in the menu related to it, you have an item called use a recovery amulet. This one will do the job,