Re: a program to make tts skits and simple?

2020-05-13 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector
Re: a program to make tts skits and simple? ere's tts app. read the readme for instructions.http://grossgang.com/tts/TTSApp_release.zip URL: https://forum.audiogames.net/post/529141/#p529141 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a program to make tts skits and simple?

2020-05-13 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector
Re: a program to make tts skits and simple? find tts app .http://grossgang.com/tts/TTSApp_release.zip[here]/url] URL: https://forum.audiogames.net/post/529141/#p529141 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a program to make tts skits and simple?

2020-05-13 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector
Re: a program to make tts skits and simple? find tts app .http://grossgang.com/tts/TTSApp_release.zip URL: https://forum.audiogames.net/post/529141/#p529141 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Difference between frames and milliseconds?

2020-05-13 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Difference between frames and milliseconds? [cont]But converting from MS to frames is something I generally avoid. I still track movement and actions in seconds, partly because when I was working in Java, I got wildly different framerates on different versions / computers (which is why

Re: questions about beatstar

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: questions about beatstar hianswering below1. What are Mission credits for? It was mentioned in the tutorial I think, but the tutorial was presented to e in spanish for some reason.Mission credits were not in the tutorial. The tutorial is just a way to get you acquainted with the main

Re: a program to make tts skits and simple?

2020-05-13 Thread AudioGames . net Forum — Off-topic room : ogomez92 via Audiogames-reflector
Re: a program to make tts skits and simple? Where is the latest version of bAlabolka anyway? I've seen so many old versions floating around its nuts. URL: https://forum.audiogames.net/post/529137/#p529137 -- Audiogames-reflector mailing list

Re: Finish the Sentence With Something Random

2020-05-13 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector
Re: Finish the Sentence With Something Random if it was any bigger I could punch it in the face, but it's too small for that.So, yesterday I went to the grocery shop and got kicked out because I called the custommers… URL: https://forum.audiogames.net/post/529134/#p529134 --

Best games

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : Giovani via Audiogames-reflector
Best games Hello.I would like to create some polls about best games, although Yan Reed hasn't add new games to his site.But, are there some topics, like this? Or, what I'll need to do that?Thank You.best regardsMarco URL: https://forum.audiogames.net/post/529136/#p529136 --

Re: Difference between frames and milliseconds?

2020-05-13 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Difference between frames and milliseconds? Yes, frames are the mainstream solution, and have more or less always been. This is indeed one of the most troublesome things I notice people learning wrong from BGT. I tried doing it the BGT way, with timers for everything, in Sengoku Jidai,

Re: Finish the Sentence With Something Random

2020-05-13 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector
Re: Finish the Sentence With Something Random if it was any bigger I could punch it in the face, but it's too small for that. URL: https://forum.audiogames.net/post/529134/#p529134 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion It may also be the fact that I'm more picky about good dialog and writing than others. Most probably don't care.Other fighting games actually do it as well, and they do it better. Jojo's Bizarre Adventure All Star Battle,

Re: General fighting game banter

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: General fighting game banter HiYou suck at Tekken online play because sighted people can easily move around the ring, dodge all your moves. Simple as that. When i was a kid I wanted to play tekken and we would agree not to move around the ring too much, but once you start playing

Re: Accursed lands, Or AL. Crafting mud

2020-05-13 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: Accursed lands, Or AL. Crafting mud nice. I don't wanna play the game naymore though, last time I did, i was helpless and died once within the hour because I didn't have any money or mateials. shrug. still was a bit fun. URL: https://forum.audiogames.net/post/529131/#p529131 --

General fighting game banter

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
General fighting game banter Hi.So, before we will derail other topics with games that clearly do not fit, I thought about just creating a topic where everything fighting game wise can, basically a pool of opinions, tips, tricks or what ever.So, I guess I'll give it a start.I am currently

Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion Hi.at Assault well yeah the dialogue certainly isn't that high in quality, but for a fighting game it's still quite ok, it gets the job done and it does get entertaining.I do like the character banter before a fight for

Re: the thing with jumping in audiogames, just why

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: the thing with jumping in audiogames, just why I have no idea. If you can spam a higher horizontal velocity while jumping, we'd all get around like grasshoppers.Math time: how long one stays airborne from a vertical jump is dependent on one's initial velocity. The formula for distance

Re: the thing with jumping in audiogames, just why

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: the thing with jumping in audiogames, just why A lot of games encourage jumping because if you hammer a left or right arrow key, you'll move very quickly through the air, while on the ground, your walk speed is set. Games like BK3 get around this by 1. having speed drinks and 2. having

Re: 1942: A new strategy war game

2020-05-13 Thread AudioGames . net Forum — New releases room : mastodont via Audiogames-reflector
Re: 1942: A new strategy war game Hello guys. Can this game be played with the nvda translate addon? I have installed locale, I am running the game in chinese simpliffied. The window opens just fine but I have no imput. Whatever key I press nothing happens. Is there a fix for this? URL:

Re: Some newly discovered browser-based MMORPGS

2020-05-13 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Some newly discovered browser-based MMORPGS Hi.@goran, the battleing system works, but the casino and gem place with the monks is quite tricky to use for me, sometimes the combo boxes didn't seam to work, so yeah, I'd say it's usable but not fully accessible. URL:

Re: Game saves for those who want it

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : manamon_player via Audiogames-reflector
Re: Game saves for those who want it at12 how much levels you've unlocked? URL: https://forum.audiogames.net/post/529124/#p529124 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Finish the Sentence With Something Random

2020-05-13 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector
Re: Finish the Sentence With Something Random I don't know why I love you, maybe it's because you cook me dinner, or it makes me giggle when i squeeze you tight and you make a sound like an accordion.if it was any bigger I could ... URL: https://forum.audiogames.net/post/529122/#p529122

Re: Some newly discovered browser-based MMORPGS

2020-05-13 Thread AudioGames . net Forum — New releases room : goran via Audiogames-reflector
Re: Some newly discovered browser-based MMORPGS LOL I don't know how do you define accessibility, but saying 20% of lyrania is accessible is rediculous. Anyway, to each their own. URL: https://forum.audiogames.net/post/529123/#p529123 -- Audiogames-reflector mailing list

Re: Finish the Sentence With Something Random

2020-05-13 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector
Re: Finish the Sentence With Something Random I don't know why I love you, maybe it's because you cook me dinner, or it makes me giggle when i squeeze you tight and you make a sound like an accordion.if it was any bigger i'd ... URL: https://forum.audiogames.net/post/529122/#p529122

Re: searching for a Werewolf or Maffia online type game

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector
Re: searching for a Werewolf or Maffia online type game Ah, I got it, so you mean with the game community there, just like how we organize "wolfgames" with the WEBL community.(another online game)It's just that I generally don't like playing level based games or MUDs, so I never even tried

Re: tutorials for MOO programming?

2020-05-13 Thread AudioGames . net Forum — Developers room : tysonsylvester123 via Audiogames-reflector
Re: tutorials for MOO programming? There are definitely a few kicking out there. Here's some information http://www2.iath.virginia.edu/courses/m … nfo_4.html  http://www.moo-cows.com/docs/tutorials/ … atest.html http://cmc.uib.no/moo/ URL: https://forum.audiogames.net/post/529120/#p529120

Re: Aurora 4X, Back to More Accessible Stars

2020-05-13 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Just a quick note, as I've been messing with fire controls, beam weapons and related things.It's a good idea to have multiple fire controls on a ship if you want to be able to target multiple targets or missile salvos at the same time. That

Re: Accursed lands, Or AL. Crafting mud

2020-05-13 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Accursed lands, Or AL. Crafting mud An update for the accessibility of AL.A month or so ago, they made fighting styles accessible.It used to be that if you typed "increase dodge" you wouldn't know how much your dodge style was compared to its opposite.Now the style is a text readout

Gross encounter on crazy party

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Gross encounter on crazy party SO, we were playing CP, me, Rory, and a few others. Vero, as well as someone else who I can't remember, wouldn't press enter and were kicked. One of the hosts friends, blindanddangerous, wouldn't, I said, it's above the right shift, and got kicked. So,

Gross encounter on crazy party

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Gross encounter on crazy party SO, we were playing CP, me, Rory, and a few others. Vero, as well as someone else who I can't remember, wouldn't press enter and were kicked. One of the hosts friends, blindanddangerous, wouldn't, I said, it's above the right shift, and got kicked. So,

Re: Galactic Colonies: Public accessible alpha version available

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available This is a bug that apparently affects some devices, and not others, I found This redit post, which mentions it. When I originally installed both the standard 1.24, and test flight 1.25 versions of the game, the research

Re: Game saves for those who want it

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : Rio_unesa via Audiogames-reflector
Re: Game saves for those who want it For Eurofly here my profilehttps://drive.google.com/open?id=1VAFuY … 2Gwno3oZdK URL: https://forum.audiogames.net/post/529116/#p529116 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: lensmoor: A comprehensive fantacy mud

2020-05-13 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: lensmoor: A comprehensive fantacy mud I don't know if I'm just not a good quester, or what the problem is.But I'm on the lowest difficulty level, and can't seem to find my way to the quest mobs.I get close, but never quite there.Has anyone found commands in this Mud that are useful for

Re: Game saves for those who want it

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : Rio_unesa via Audiogames-reflector
Re: Game saves for those who want it btw, site gaming provide there safe, why we're not doing same thing like them URL: https://forum.audiogames.net/post/529114/#p529114 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Aurora 4X, Back to More Accessible Stars

2020-05-13 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Just a quick note, as I've been messing with fire controls, beam weapons and related things.It's a good idea to have multiple fire controls on a ship if you want to be able to target multiple targets or missile salvos at the same time. That

Re: Some zoom questions.

2020-05-13 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Some zoom questions. My singing teacher wants to give lessons via zoom, I however heard somewhere that access is a bit weird. if the USB microphone is otherwise working, what would roughly be the process of logging into a call and speaking through audio?IE, would I need to  download

Re: Some zoom questions.

2020-05-13 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Some zoom questions. My singing teacher wants to give lessons via zoom, I however heard somewhere that access is a bit weird. if the USB microphone is otherwise working, what would roughly be the process of logging into a call and speaking through audio? URL:

Re: Finish the Sentence With Something Random

2020-05-13 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Finish the Sentence With Something Random This topic is obsessed with accordions because every time you try to push them out, they always end up pulling back in again. I don't know why I love you maybe it's lll URL: https://forum.audiogames.net/post/529111/#p529111 --

Re: Migrated Godot accessibility to GitHub

2020-05-13 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Migrated Godot accessibility to GitHub So here's an interesting thing, and perhaps where my C cluelessness shows. If I modify the code like this:if (p_also_set_library_path && has_dll_directory_api) { WARN_PRINTS("Adding " + path + ", base=" + path.get_base_dir());

Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-13 Thread AudioGames . net Forum — New releases room : Dungeon Diver via Audiogames-reflector
Re: Sable Alpha is here!–free to download for Public alpha testing! Hi there. Thank you for the swift response. I'm still a little unsure about stats. Is it set in stone that a level1 warrior will have the same stats everytime there is a level1 warrior? That being said, how does his con

Re: Migrated Godot accessibility to GitHub

2020-05-13 Thread AudioGames . net Forum — Developers room : alisson via Audiogames-reflector
Re: Migrated Godot accessibility to GitHub @nolan thanks, is finally working! Now I will try to do some code. Thank so much! URL: https://forum.audiogames.net/post/529108/#p529108 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How is the Status on Accessibility for React OS

2020-05-13 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: How is the Status on Accessibility for React OS You are required to pay if you want Bitlocker encryption and Windows Sandbox. Right now you can get Windows 10 Pro for $13 from a Redmond Pie-approved discount store, so it is hardly breaking the bank. Windows 10 was never truly free, and

Re: a program to make tts skits and simple?

2020-05-13 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector
Re: a program to make tts skits and simple? Nope. Balabolca isn't too complicated once you get the hang of it. You just type the voice in the box, the combo box allows you to switch voice and the tab next to the combo box allows you to switch between sapi 4, 5, etc. To save as audiofile

Re: Migrated Godot accessibility to GitHub

2020-05-13 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Migrated Godot accessibility to GitHub They have their own c_str definition:const CharType *String::c_str() const { static const CharType zero = 0; return size() ? [](0) : } ... bool CharString::operator<(const CharString _right) const { if (length() == 0) {

Re: a program to make tts skits and simple?

2020-05-13 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector
Re: a program to make tts skits and simple? Nope. Balabolca isn't too complicated once you get the hang of it. You just type the voice in the box, the combo box allows you to switch voice and the tab next to the combo box allows you to switch between sapi 4, 5, etc. To save as audiofile

Difference between frames and milliseconds?

2020-05-13 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Difference between frames and milliseconds? So, I got into an interesting dilemma.I always saw timers done as milliseconds, i.eif movetimer.elapsed >= 1000: #Do stuffBut, if I was trying to limit the game to, say, 60 fps, how would that change? Do frames impact timers at all?Someone

Re: Reacting to messages in Discord

2020-05-13 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector
Re: Reacting to messages in Discord Ah gotcha, I'll give this a try. Thanks for the tip. It's not the end of the world - I'm still able to access pretty much everything else on the client, so reactions being the only thing I can't use is pretty inconsequential. URL:

Re: Sable Challenge

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : Scarlet via Audiogames-reflector
Re: Sable Challenge Sounds great. I've been working on something and would love to share once I've fixed some of the bugs in my game. It probably won't be a complete game, but it would be fun to share what I have regardless. URL: https://forum.audiogames.net/post/529102/#p529102 --

Re: Some newly discovered browser-based MMORPGS

2020-05-13 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Some newly discovered browser-based MMORPGS Hi.I just asked for a ticket to delete my account.Lyrania is about 20 percent accessible, some things need labeling, for example the casino and gem monk place.I don't understand what it is with places and not letting you delete your account

Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-13 Thread AudioGames . net Forum — New releases room : Scarlet via Audiogames-reflector
Re: Sable Alpha is here!–free to download for Public alpha testing! AnamLion wrote:Hi lem! is there any way of deleting fast travel way points names which shows on the list even it is not newly created.actually, I have created 2 or 3 fast travel points somewhat faulty with the same names

Re: Migrated Godot accessibility to GitHub

2020-05-13 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Migrated Godot accessibility to GitHub LoadLibraryEx is actually a magic macro that expands to either LoadLibraryExA or LoadLibraryExW based on whether something I forget how to set is set in the C headers.  The only difference is whether or not it's expecting a string that's unicode

Re: The Blank Game 2 version 1.0 is finally here!

2020-05-13 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: The Blank Game 2 version 1.0 is finally here! 195 is from Homeschool Musical which can be found here.https://www.youtube.com/watch?v=FD_huCghgu4 URL: https://forum.audiogames.net/post/529098/#p529098 -- Audiogames-reflector mailing list

Re: The Blank Game 2 version 1.0 is finally here!

2020-05-13 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: The Blank Game 2 version 1.0 is finally here! 185.wav is when you call 204-867-5309. Yes, that's actually what happens. No one picks up, it just plays the song and hangs up. If someone did pick up, I'd call and say that they need to apply to MassBay Comunity College or something that

tutorials for MOO programming?

2020-05-13 Thread AudioGames . net Forum — Developers room : moaddye via Audiogames-reflector
tutorials for MOO programming? Anyone has moo coding tutorials? if no  one understands, I mean like the programing language of chat mud. I've got a few, pepsi, wind up toy example, the petrock, how to use lists and a bouncy ball tutorial and I've learned a lot from tha'em  () but I want

Re: UI Screen reader support

2020-05-13 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: UI Screen reader support Godot actually seems to get it right on the packaging. It's just running the code from an in-development game that breaks. And I get why they didn't optimize for the "these DLLs may be stashed somewhere else in the path" case, but damn is it annoying to hit

Re: UI Screen reader support

2020-05-13 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: UI Screen reader support Godot actually seems to get it right on the packaging. It's just running the code from an in-development game that breaks. And I get why they didn't optimize for the "these DLLs may be stashed somewhere else in the path" case, but damn is it annoying to hit

Re: Google Meet/secure alternative to Zoom

2020-05-13 Thread AudioGames . net Forum — Off-topic room : rory-games via Audiogames-reflector
Re: Google Meet/secure alternative to Zoom balls to that thing, the audio quality is bullshit. I'll stay on team talk thank you very much. URL: https://forum.audiogames.net/post/529095/#p529095 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Game saves for those who want it

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector
Re: Game saves for those who want it still wanting an aac save rofl. pm me if y'wanna private, or something, no skype since don't use it muchhum. I'd take the psycho strike save if  #7 is still willing to give it too me. *shrug* URL: https://forum.audiogames.net/post/529094/#p529094

Re: How is the Status on Accessibility for React OS

2020-05-13 Thread AudioGames . net Forum — Off-topic room : thetechguy via Audiogames-reflector
Re: How is the Status on Accessibility for React OS @simba. There is a download page in the microsoft website. So your not required to pay unless you don't want to see the activate windows message. URL: https://forum.audiogames.net/post/529093/#p529093 -- Audiogames-reflector mailing

Re: Doom: Toby Accessibility Mod V3.0

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Doom: Toby Accessibility Mod V3.0 tried doom 2, however it's still the same. I open the project with GZDoom or LZDoom, but when playing the game the controls are also weird like in ultimate doom. this time, the arrow keys can also be used for shooting, the enter key does something, the

Re: Dangerous Drive, Ultimate Chase

2020-05-13 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector
Re: Dangerous Drive, Ultimate Chase Oh, I think i know why. Will fix that. Apologies. URL: https://forum.audiogames.net/post/529091/#p529091 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Migrated Godot accessibility to GitHub

2020-05-13 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Migrated Godot accessibility to GitHub @17 Thanks for your pointers. I tracked down the callsite of LoadLibraryEx (they're using LoadLibraryExW and I'm not immediately sure of the differences,) made some tweaks, and nothing seems to have worked. Here's the code. Does anything look

Re: topic mover?

2020-05-13 Thread AudioGames . net Forum — Site and forum feedback : Jaidon Of the Caribbean via Audiogames-reflector
Re: topic mover? @Dan, it would be inconsiderate to the user. Imagine if your topic was randomly moved. Besides, how often do the mods even have to move topics?Rory, check your pings, really URL: https://forum.audiogames.net/post/529088/#p529088 -- Audiogames-reflector mailing list

Re: The Blank Game 2 version 1.0 is finally here!

2020-05-13 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: The Blank Game 2 version 1.0 is finally here! I am wondering, what is the song that plays as 195.wav? URL: https://forum.audiogames.net/post/529089/#p529089 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Reacting to messages in Discord

2020-05-13 Thread AudioGames . net Forum — Off-topic room : thetechguy via Audiogames-reflector
Re: Reacting to messages in Discord On windows at least, there is an add reaction button below every message. click it and type in your reaction. for example, thumbsup, frowning, smile, etc. Yeah the devs somehow broke the emoji picker so you can't arrow through reactions like before. They

Re: Doom: Toby Accessibility Mod V3.0

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : alisson via Audiogames-reflector
Re: Doom: Toby Accessibility Mod V3.0 sad this mod doesn't work very well with project brutality 3.0 URL: https://forum.audiogames.net/post/529086/#p529086 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Google Meet/secure alternative to Zoom

2020-05-13 Thread AudioGames . net Forum — Off-topic room : thetechguy via Audiogames-reflector
Re: Google Meet/secure alternative to Zoom that's ... alot of hashtags. lol. URL: https://forum.audiogames.net/post/529085/#p529085 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Some newly discovered browser-based MMORPGS

2020-05-13 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Some newly discovered browser-based MMORPGS Hi.Lyrania seams the most accesible so far. URL: https://forum.audiogames.net/post/529083/#p529083 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Google Meet/secure alternative to Zoom

2020-05-13 Thread AudioGames . net Forum — Off-topic room : ThirdEyeAccess via Audiogames-reflector
Google Meet/secure alternative to Zoom Delivering the best in #BlindPodcasting #ATW360 drops the bomb with (Google Meet) the more secure and fully accessible Video Conferencing app/program for all #JayPaschall #PaschallAccessSolutions #ATW360 #BlindPod

Re: a program to make tts skits and simple?

2020-05-13 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector
Re: a program to make tts skits and simple? no. if there was, believe me, you would find tts skits like I don't know. URL: https://forum.audiogames.net/post/529081/#p529081 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-13 Thread AudioGames . net Forum — New releases room : AnamLion via Audiogames-reflector
Re: Sable Alpha is here!–free to download for Public alpha testing! Hi lem! is there any way of deleting fast travel way points names which shows on the list even it is not newly created.actually, I have created 2 or 3 fast travel points somewhat faulty with the same names so, those all

Re: Game saves for those who want it

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : Serpent via Audiogames-reflector
Re: Game saves for those who want it Sorry for bringing this back but I need one of those if  possible .  Completed. Aac save I mean URL: https://forum.audiogames.net/post/529080/#p529080 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Introduction

2020-05-13 Thread AudioGames . net Forum — Off-topic room : Serpent via Audiogames-reflector
Re: Introduction Okay so 2 weeks ago I started watching Futurama. I love it URL: https://forum.audiogames.net/post/529079/#p529079 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Doom: Toby Accessibility Mod V3.0

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Doom: Toby Accessibility Mod V3.0 Holding shift is also to run, although GZDoom has an autorun feature that takes care of that. There are the original shareware verisons of Doom floating around the next that people could try getting for free to try it out as well. I'm actually really

Reacting to messages in Discord

2020-05-13 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector
Reacting to messages in Discord This seems to be a pain on both Windows and iOS. Does anyone know how to do it? You used to be able to get a basic description of the emoji (thumbs up, down, etc), but that's not the case anymore.Edit: The options are easily accessible on iOS, but they are

Re: Some newly discovered browser-based MMORPGS

2020-05-13 Thread AudioGames . net Forum — New releases room : goran via Audiogames-reflector
Re: Some newly discovered browser-based MMORPGS @brad, I'd say avabur. The staff are nice, the chat active, the community is very helpful. There is also a crafting system and a detailed house building. I'd also say lyrania and pendoria, since They also have a nice community and active

Re: Doom: Toby Accessibility Mod V3.0

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Doom: Toby Accessibility Mod V3.0 I'm curious how far you can get in the game using the mod. First person shooters usually aren't my thing, but doom has nostalgic value to me, so maybe when I get a new pc and steem account, this may be worth looking into. Also, talking menus dont

a program to make tts skits and simple?

2020-05-13 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector
a program to make tts skits and simple? ok, so I kinda caipable of making skits, but I nead a program that changes text to speach and save it as in audio filedont tell me balabolca because its too complecated for what I nead, is there a one that as simple as entering text and press

Re: Doom: Toby Accessibility Mod V3.0

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Doom: Toby Accessibility Mod V3.0 I'm curious how far you can get in the game using the mod. First person shooters usually aren't my thing, but doom has nostalgic value to me, so maybe when I get a new pc and steem account, this may be worth looking into. URL:

Re: Leviathan Chronicles Season 3 is here!

2020-05-13 Thread AudioGames . net Forum — Off-topic room : flameAlchemist via Audiogames-reflector
Re: Leviathan Chronicles Season 3 is here! what does the directors cut have that the podcast version doesn't have? does anyone have the extras? do they add anything to the story or are they just fillers? I'm thinking of getting the extras too. URL:

Re: The Blank Game 2 version 1.0 is finally here!

2020-05-13 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: The Blank Game 2 version 1.0 is finally here! Did you go to the pub first? If you did, he should be in your party. Also, when you entered the Battle Tower, it should've made the sound and said that he joined you. If it didn't than you should go to the pub and that should trigger the

Re: python spaces, I still don't get how it works.

2020-05-13 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: python spaces, I still don't get how it works. @12Sadly not in the real world, no.  You're right that it solves it for your personal projects but it doesn't solve it in a professional context in which you have to adhere to the standards of the project.  If you don't believe me I can

Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-13 Thread AudioGames . net Forum — New releases room : Scarlet via Audiogames-reflector
Re: Sable Alpha is here!–free to download for Public alpha testing! I'm getting a strange bug with a quest. A trigger object gives my character the quest completion key, but it's still not showing as complete. I've tested it out a bunch of times but I'm still getting the same result. Is

Re: topic mover?

2020-05-13 Thread AudioGames . net Forum — Site and forum feedback : rory-games via Audiogames-reflector
Re: topic mover? sure thing. I can just use my darkiei's dark duplicate to make a copy.*cyber agnet modemon give* URL: https://forum.audiogames.net/post/529070/#p529070 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: python spaces, I still don't get how it works.

2020-05-13 Thread AudioGames . net Forum — Developers room : rory-games via Audiogames-reflector
Re: python spaces, I still don't get how it works. actually that makes sense. But here's the thing, if I write any code, I'll just put it into my private code editor, click indent with python or pb or c, those are the ones supported for now and voila. All done. URL:

Reacting to messages in Discord

2020-05-13 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector
Reacting to messages in Discord This seems to be a pain on both Windows and iOS. Does anyone know how to do it? You used to be able to get a basic description of the emoji (thumbs up, down, etc), but that's not the case anymore. URL: https://forum.audiogames.net/post/529068/#p529068

Re: the thing with jumping in audiogames, just why

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: the thing with jumping in audiogames, just why jumping has been in any game i've played, from cm to redspot to fortnite. Then again, another thing thats been in those is a  key to run. In a game where at least guns are involved, why aren't you just running from the start. You'dbe

Re: who is playing road to rage?

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: who is playing road to rage? there is not a new version. That message is because the site dragonapps.org is completely down now, and no files remain, so the game thinks that there is a new version for some reason. I do have the offline version, but can be found at www.agarchive.net.

Re: Finish the Sentence With Something Random

2020-05-13 Thread AudioGames . net Forum — Off-topic room : zenothrax via Audiogames-reflector
Re: Finish the Sentence With Something Random When I die and am judged for all my crimes, I will have to apologize for corrupting Bill Gates' computer with viruses.it is written in the ancient scrolls, that in the year 2022, the enlightened race of alien overlords will descend upon the

Re: Some newly discovered browser-based MMORPGS

2020-05-13 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector
Re: Some newly discovered browser-based MMORPGS hmm. A lot of these games sound similar, and not that i don't like about that, and your post mentioned that it wouldn't be a full getting started guide for each, but. A lot of the names sound similar, and you said most of those games all have

Re: Some zoom questions.

2020-05-13 Thread AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector
Re: Some zoom questions. It is possible to log into a zoom conference call without installing zoom if you use your browser. Zoom itself works fine on my android phone. Hardest thing was finding the chat button, but recent updates have solved the issue. It is also possible to call in with

Re: Looking for some recommendations on Usb/XLR microphones

2020-05-13 Thread AudioGames . net Forum — Off-topic room : Dgleks via Audiogames-reflector
Re: Looking for some recommendations on Usb/XLR microphones Nocturnus wrote:Remember when I said I was looking for something else in post 3?  Fact:  I was actually looking for the Shure SM7B. and it was completely sold out on every single online music store I went to, including Shure's

Re: demonstrationofsable engine, the road to unknown, a zombie survival rg

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector
Re: demonstrationofsable engine, the road to unknown, a zombie survival rg you can rename them in party options URL: https://forum.audiogames.net/post/529062/#p529062 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: demonstrationofsable engine, the road to unknown, a zombie survival rg

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: demonstrationofsable engine, the road to unknown, a zombie survival rg Hi,How did you name your party characters? By default it seems to just say warrior. URL: https://forum.audiogames.net/post/529061/#p529061 -- Audiogames-reflector mailing list

Re: topic mover?

2020-05-13 Thread AudioGames . net Forum — Site and forum feedback : Dan_Gero via Audiogames-reflector
Re: topic mover? On the contrary, Simba. It does indeed need an explanation because it's actually pretty damn considerate. It would be one less thing the admins would have to worry about. URL: https://forum.audiogames.net/post/529060/#p529060 -- Audiogames-reflector mailing list

Re: Some zoom questions.

2020-05-13 Thread AudioGames . net Forum — Off-topic room : swigjr23 via Audiogames-reflector
Re: Some zoom questions. I have used Zoom for some stuff with my lions club, and we only used video for screen sharing. Everyone there was using audio, so Zoom can do audio as well. The presenter was the only one using video. Using a Windows computer plugged in to an ethernet cable works

Re: Looking for some recommendations on Usb/XLR microphones

2020-05-13 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Looking for some recommendations on Usb/XLR microphones I can vouch for that. Really doesn't get any better than Sweetwater, and every 2bit call-center can learn from their example of outstanding customer service. URL: https://forum.audiogames.net/post/529058/#p529058 --

Re: combobox/dropdown issue on my android phone

2020-05-13 Thread AudioGames . net Forum — Off-topic room : JasonBlaze via Audiogames-reflector
Re: combobox/dropdown issue on my android phone A small update, if I would like for all of my combobox to be fix, I have to increase my font size to 100 percent, and no way jose I could live with it lol, it's like 1 item took half of the screen. it could be also slightly fix by turning on

Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion My absolute favorite tekken games are tekken 3 on psx and tekken dark resurrection on psp. Tekken 5 which dark resurrection was based on has like 4 different arcade games on the disc, which also make it worth owning in my

Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-13 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion My absolute favorite tekken games are tekken 3 on psx and tekken dark resurrection on psp. Tekken 5 which dark resurrection was based on has like 4 different arcade games on the disc, which also make it worth owning in my

Re: Some zoom questions.

2020-05-13 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: Some zoom questions. @4Zoom is by far the most popular option, yes.  In addition to using Zoom it can i.e. stream to Youtube for archiving etc. You have probably seen Zoom-produced content without knowing it was Zoom.Also, you're not the target audience. Humanware doesn't sell to blind

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