Re: are there any games out there that have the following?

2021-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: are there any games out there that have the following? That's pretty much it unless you want to play stuff in other languages or muds. That's why STW has always done so well. URL: https://forum.audiogames.net/post/619344/#p619344 -- Audiogames-reflector mailing list

Re: Free dev

2021-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Free dev No I don't think it will create a revolution in audiogames either. It'll be like the good old days in the new releases room again where you couldn't go two minutes without stumbling into another reskinned Zombie Arena or whatever. Except now instead of Zombie Arena it's gonna

Re: Free dev

2021-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Free dev Even if they do, I think they actively do not want to add scripting. Unless the op wants to make Manamon except not as interesting because none of the little puzzles or minigames can really exist, he shouldn't use Sable. URL: https://forum.audiogames.net/post/619332/#p619332

Re: Free dev

2021-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Free dev SO yeah, I guess if you want teenagers you might be able to get them to do it for free or for $30. But I'm almost certain the project will never get started. The kind of people with the talent and work ethic necessary would cost you about $30 per hour, not in total.@16, 17:

Re: Free dev

2021-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Free dev SO yeah, I guess if you want teenagers you might be able to get them to do it for free or for $30. But I'm almost certain the project will never get started. The kind of people with the talent and work ethic necessary would cost you about $30 per hour, not in total.@16, 17:

Re: Free dev

2021-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Free dev SO yeah, I guess if you want teenagers you might be able to get them to do it for free or for $30. But I'm almost certain the project will never get started. The kind of people with the talent and work ethic necessary would cost you about $30 per hour, not in total.@16, 17:

Re: Hadies, what is it and is it playable?

2021-02-26 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Hadies, what is it and is it playable? It's the variety of playable where you need to OCR and you can't actually get everything possible out of the game at all because I don't think you can attack with ranged weapons and stuff and last I checked people were having trouble with lava.

Re: Question about looping menus

2021-02-08 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Question about looping menus Doesn't matter, might actually be better for convenience if we can reliably read the menu. URL: https://forum.audiogames.net/post/613882/#p613882 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Any iDeas with A Hero's Call?

2021-01-31 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Any iDeas with A Hero's Call? As for resetting your password, #2 is correct. On the login form, there is a forgot password link. As for whether they are working on anything else, their engine developer jumped ship a while ago. Safe bet is probably not, since the promised version with

Re: is it possible to switch to NvdaSapi in a Code7 game?

2021-01-30 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: is it possible to switch to NvdaSapi in a Code7 game? NVDA SAPI is very broken with a lot of things and will remain so forever unfortunately. It's a cool project, but NVDA does not have publically accessible interfaces for accomplishing everything needed for such a project to succeed

Re: hell and inferno soundpacks i

2021-01-20 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: hell and inferno soundpacks i If the admins of either of those games are slapping you, you should probably stop what you're doing. URL: https://forum.audiogames.net/post/608216/#p608216 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Most interesting bitlife situation ever

2021-01-07 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Most interesting bitlife situation ever Does a driving license actually matter for anything though? You can get cars yes, but I don't think it actually reduces any costs, for example going to work or anything, does it? URL: https://forum.audiogames.net/post/605025/#p605025 --

Re: Most interesting bitlife situation ever

2021-01-06 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Most interesting bitlife situation ever Unfortunately, being nice does not give you karmic bonuses while trying to run a small business supplying a game to 500k plus people, maybe 2000 of whom are blind and that's probably a liberal estimate. Spending the two hours to add a check for

Re: Most interesting bitlife situation ever

2021-01-06 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Most interesting bitlife situation ever Unfortunately, being nice does not give you karmic bonuses while trying to run a small business supplying a game to 500k plus people, maybe 2000 of whom are blind and that's probably a liberal estimate. How you guys feel about Bit Life is how I

Re: Most interesting bitlife situation ever

2021-01-06 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Most interesting bitlife situation ever I do understand how the interface is clunky and do agree that it could be much better, but I work around it because I love the game so much. Touching around the screen is the most convenient way to get things done, but you can do without if you

Re: Most interesting bitlife situation ever

2021-01-05 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Most interesting bitlife situation ever The interface is kind of clunky, but it seems like a change that would be pretty difficult. So it will never happen because the blind playerbase is small enough that it wouldn't be worth the time investment. URL:

Re: playable or accessible cyber dystopian games

2020-12-22 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: playable or accessible cyber dystopian games So, I'm not really a fan of RP, especially not the enforcing way that Squidsoft is a fan of. But I have to admit, reading the Signal Nine dev blogs... it sounds fucking amazing. URL: https://forum.audiogames.net/post/601023/#p601023 --

Re: constant battle request.

2020-12-21 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: constant battle request. It's very impractical to check if the game is using stolen code because we don't have the code. I'll believe it still uses UP code until somebody proves otherwise. URL: https://forum.audiogames.net/post/600767/#p600767 -- Audiogames-reflector mailing list

Re: Let's make Timecrest playable on Android

2020-12-19 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Let's make Timecrest playable on Android It's probably written in a language which does not facilitate cross-platform compilation. You can try, but I bet it won't work. URL: https://forum.audiogames.net/post/600218/#p600218 -- Audiogames-reflector mailing list

Re: NVDASAPI: convey SAPI speech through NVDA

2020-12-19 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA Adding support for that to the controler client would be relatively easy for somebody who knows the codebase, it just hasn't been done yet. I agree with open-sourcing it. It will never have the full functionality of SAPI, but I'm sure there are

Re: linking up with blind video gamers

2020-12-18 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: linking up with blind video gamers 140 million active monthly users. Massive expansion just in the last year alone due to Covid and Among Us. Make no mistake, they are a big platform even if they haven't grown fully into being a big company yet.Also, you actually have no idea whether

Re: linking up with blind video gamers

2020-12-18 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: linking up with blind video gamers 140 million active monthly users. Massive expansion just in the last year alone due to Covid and Among Us. Make no mistake, they are a big company even if they haven't grown fully into that yet. URL: https://forum.audiogames.net/post/599888/#p599888

Re: linking up with blind video gamers

2020-12-16 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: linking up with blind video gamers I thought Discord wasn't that bad either. Then I tried to read messages in high-traffic channels. Oh my god it's terrible, focus jumps around everywhere. Skype feels native, TT is native, but Discord feels clunky. That's about all of it. They are

Re: Bitlife and life simulator questions

2020-12-14 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Bitlife and life simulator questions Probably not. They are rewriting it again for Android, and this time it's an iOS rewrite as well. They are rewriting the entire game into a cross-platform solution that will mean every update will be pushed on both iOS and Android at the same time.

Re: Bitlife and life simulator questions

2020-12-14 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Bitlife and life simulator questions Probably not. They are rewriting it again for Android, adn this time it's an iOS rewrite as well. They are rewriting hte entire game into a cross-platform solution that will mean every update will be pushed on both iOS and Android. I hope it will be

Re: Bitlife and life simulator questions

2020-12-14 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Bitlife and life simulator questions I don't think you can do that with BitLife, can you? URL: https://forum.audiogames.net/post/598643/#p598643 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: What is the best platform to play on if you cannot see?

2020-11-23 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: What is the best platform to play on if you cannot see? No. I said targeting specifically console is a bad idea. If it's going to be for PC as well, it will probably do fine. If is has crossover appeal to sighted people, it will probably do fine. But if the company behind it dumped a

Re: What is the best platform to play on if you cannot see?

2020-11-22 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: What is the best platform to play on if you cannot see? The question is not what the future thing will be. It is entirely possible that consoles will be the future, but right now the amount of games that are playable on PC vastly outweighs the amount of games that are playable on

Re: What is the best platform to play on if you cannot see?

2020-11-22 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: What is the best platform to play on if you cannot see? Windows is best. Then iOS, then Android, then probably mac and linux. Consoles are the worst, because people probably won't buy consoles to play one or two games.@10 Steam is fine. Parts of using it are frustrating, but you can

Re: RS Games Client on Windows 10 Not Launching

2020-11-08 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: RS Games Client on Windows 10 Not Launching @11 fork it on github then URL: https://forum.audiogames.net/post/587981/#p587981 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: linking up with blind video gamers

2020-11-08 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: linking up with blind video gamers Discord is just... meh. Sure, it's theoretically fully accessible, but reading messages sucks compared to Skype's native feel. URL: https://forum.audiogames.net/post/587980/#p587980 -- Audiogames-reflector mailing list

Re: RS Games Client on Windows 10 Not Launching

2020-11-08 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: RS Games Client on Windows 10 Not Launching go to %temp%. Make sure to also type the percent signs, whether it be into the address bar in an explorer window or in the run dialog. delete the gen_py folder. URL: https://forum.audiogames.net/post/587843/#p587843 --

Re: linking up with blind video gamers

2020-11-08 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: linking up with blind video gamers I don't know if any central hub exists, but it's actually an interesting idea. That way, this forum could be specifically for the discussion of audiogames, perhaps with some outreach topics to get more people interested in mainstream games, and then

Re: Playstation 5: The Playstation Console we've always wanted

2020-11-06 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Playstation 5: The Playstation Console we've always wanted So... for a newb, can anyone list a bunch of games we might be interested in playing to see if this would be worth it? URL: https://forum.audiogames.net/post/587277/#p587277 -- Audiogames-reflector mailing list

Re: "I have a little shop" - Chinese scoreboard game.

2020-11-04 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: "I have a little shop" - Chinese scoreboard game. http://kaldobsky.com/audiogames/ URL: https://forum.audiogames.net/post/586636/#p586636 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: "I have a little shop" - Chinese scoreboard game.

2020-11-04 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: "I have a little shop" - Chinese scoreboard game. Sounds like Aprone's UMart. URL: https://forum.audiogames.net/post/586573/#p586573 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: We want manamon 3!

2020-11-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: We want manamon 3! @14 Great take there. Amazing, wonderful take when mainstream games are often more than Manamon. I don't think you are taking the hours of time it takes to develop a game into account, which is confusing to me because you're apparently a developer? This type of

Re: We want manamon 3!

2020-11-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: We want manamon 3! @14 Great take there. Amazing, wonderful take when mainstream games are often more than Manamon. I don't think you are taking the hours of time it takes to develop a game into account, which is confusing to me because you're apparently a developer? This type of

Re: 7 things going wrong with games

2020-10-30 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: 7 things going wrong with games Yeah voices wouldn't be such a hot idea, permanent gear loadouts and extra rep would be though. URL: https://forum.audiogames.net/post/584835/#p584835 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 7 things going wrong with games

2020-10-30 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: 7 things going wrong with games Yeah voices wouldn't be such a hot idea, gear loadouts and extra rep would be though. URL: https://forum.audiogames.net/post/584835/#p584835 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Survive and die, 3d fighting online game is coming soon

2020-10-26 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Survive and die, 3d fighting online game is coming soon I didn't say you were alone. I said you wouldn't be of assistance. If someone more experienced is doing most of the work, you're probably dragging the project. URL: https://forum.audiogames.net/post/583525/#p583525 --

Re: Survive and die, 3d fighting online game is coming soon

2020-10-26 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Survive and die, 3d fighting online game is coming soon Oh boy, I forgot this guy was the one who made the topic mentioned in post 9. There's no way you've learned enough programming since then to be even remotely of assistance in the programming of a complex online game. URL:

Re: What have your gaming experiences been as blind or visually impaired?

2020-10-26 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: What have your gaming experiences been as blind or visually impaired? @9The reason that Nightjar and the other Somethin' Else games don't get recommended here anymore is because they are no longer widely available. Otherwise, 100% they would be. People do like The Vale and Blind

Re: Survive and die, 3d fighting online game is coming soon

2020-10-26 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Survive and die, 3d fighting online game is coming soon I'm gonna bite back every urge I have right now and instead just say that you can't go wrong with real weapons. Look those up. M-16, M-4 Carbine, MP5, etc. URL: https://forum.audiogames.net/post/583452/#p583452 --

Re: Any news on Blind Drive?

2020-10-24 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Any news on Blind Drive? IIRC the beta was leaked originally, so the developers don't want it floating around. Or maybe that was another game... URL: https://forum.audiogames.net/post/582887/#p582887 -- Audiogames-reflector mailing list

Re: Are you guys aware that Dead Fright has it's own Kick Starter?

2020-10-18 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Are you guys aware that Dead Fright has it's own Kick Starter? Yeah this looks super cool. URL: https://forum.audiogames.net/post/581172/#p581172 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Vast Horizon

2020-10-16 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Vast Horizon Agreed with 2 heh. URL: https://forum.audiogames.net/post/580828/#p580828 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a game idea that i hope some body could pik up

2020-10-16 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: a game idea that i hope some body could pik up @4 LOL no. You'd be burning that whole terrible codebase to the ground and rebuilding it anyways. URL: https://forum.audiogames.net/post/580796/#p580796 -- Audiogames-reflector mailing list

Re: Why isn't bit life on android accessible?

2020-10-13 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Why isn't bit life on android accessible? They have done many things for accessibility over the years, the most notable thing I can think of right now being making the percentages represented by bars accessible. That unlocked a huge part of the game. But there are still some

Re: Why isn't bit life on android accessible?

2020-10-11 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Why isn't bit life on android accessible? They probably don't know about it. Again, the only way you'll get anywhere is by contacting them about it if it effects you. URL: https://forum.audiogames.net/post/579368/#p579368 -- Audiogames-reflector mailing list

Re: Why isn't bit life on android accessible?

2020-10-11 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Why isn't bit life on android accessible? They do not. It's not a very smart decision in terms of development expediency, but oh well. Android version uses Unity, which by default is of course not accessible. I guess you could contact the devs about it, but I never have since I don't

Re: Why isn't bit life on android accessible?

2020-10-11 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Why isn't bit life on android accessible? They do not. It's not a very smart decision in terms of development expediency, but oh well. Android version uses Unity, which by default is of course not accessible. I guess you could contact the devs about it, but I never have since I don't

Re: how to cheat moves in manamon2

2020-10-04 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: how to cheat moves in manamon2 You might be able to if you know exactly how the game works and you can edit the memory directly... Alternatively if you can get the decryption key for the save files maybe. URL: https://forum.audiogames.net/post/577087/#p577087 --

Re: Help purchasing Hero or Villain: Battle Royale.

2020-10-03 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Help purchasing Hero or Villain: Battle Royale. It should be against the rules to not use the purchase request topic. That was literally what it was created for. URL: https://forum.audiogames.net/post/576739/#p576739 -- Audiogames-reflector mailing list

Re: Is there anything similar with life Simulator for Windows?

2020-09-28 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Is there anything similar with life Simulator for Windows? Neither of these are life simulators. URL: https://forum.audiogames.net/post/575070/#p575070 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sera and the castle of whichcraft and wizardry key?

2020-09-18 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Sera and the castle of whichcraft and wizardry key? Lmao after 3 hours. URL: https://forum.audiogames.net/post/571817/#p571817 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: any good fps around here?

2020-09-17 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: any good fps around here? @6: Not to be that guy (tm) but neither of those games are actually first person shooters. They are sidescrollers. URL: https://forum.audiogames.net/post/571757/#p571757 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: crazy party beta 74 is underway

2020-09-16 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: crazy party beta 74 is underway @9: I wanted to make that point as well, but I figured it wasn't worth the typing. Thanks for doing it.@10: I code, I know it's not relatively that difficult of a change, but I believe Pragma feels differently and it's his game. It would just be a

Re: crazy party beta 74 is underway

2020-09-16 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: crazy party beta 74 is underway Could be betatesting, could be variable editing and not official at all. I think though that Crazy Party has no official beta team because the versions themselves are called betas and I seem to remember Pragma saying something of the sort. I remember

Re: Aidungeon dragon

2020-09-16 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Aidungeon dragon I think that a lot of the summer was spent running those data collection things where users would go through and label quests and characters and whatnot. Also I seem to remember reading in the discord that their UI designer was off for a couple weeks. But now that

Re: 10 years of playroom!

2020-09-09 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: 10 years of playroom! No matter what some people think of the playroom (especially its admins), it is hard to argue with your point about it being a city. It is possibly one of the largest, most culturally diverse metropolises in the audiogaming community, and it's cool that it

Re: How do I make a headeing in forum posts?

2020-09-09 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: How do I make a headeing in forum posts? Above the field to write a message, there are links to various guides of features of the forum. You want to click on the link for the guide for BBCode. I'll link it here for your convenience as well.Edit: This is also probably in the wrong room.

Re: How do I make a headeing in forum posts?

2020-09-09 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: How do I make a headeing in forum posts? Above the field to write a message, there are links to various guides of features of the forum. You want to click on the link for the guide for BBCode. I'll link it here for your convenience as well. URL:

Re: Choice Of Games On Steam: Your Experience

2020-08-28 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Choice Of Games On Steam: Your Experience The Steam experience is basically the exact same experience as the web. I don't think your games will transfer though, which is the really annoying thing about CoG. But basically whichever one you like more is probably fine. There is no omnibus

Re: Fan Fiction and theories you have for audiogames?

2020-08-06 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Fan Fiction and theories you have for audiogames? Manamon are the only ones in the game who need sleep. And they can only get sleep in beds, nowhere in the wild, where most of them hang around. Whenever you go to a hotel or whatever, I mean first of all there's only one bed in the

Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion

2020-08-05 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion So, digging through the code and analyzing the font with NVDA on WSL, I've figured out that when you're in a menu (tested with the main menu) the color of the item you have selected changes. When you are focused on

Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion

2020-08-05 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion So, digging through the code and analyzing the font with NVDA on WSL, I've figured out that when you're in a menu (tested with the main menu) the color of the item you have selected changes. When you are focused on

Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion

2020-08-05 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion Maybe I'm not setting something correctly with NVDA, or I just don't know how to navigate the menu LOL. URL: https://forum.audiogames.net/post/558546/#p558546 -- Audiogames-reflector mailing list

Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion

2020-08-05 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion To those wondering why the Windows version won't work even though it's still a console application, that is because it's not. It's the same problem with Dwarf Fortress and some other games. The windows console might

Re: Some random rambling from AI dungeon

2020-08-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Some random rambling from AI dungeon @8: Normally that's how it is, yes. But when you're in the prompt field, you can just press enter to keep generating text. URL: https://forum.audiogames.net/post/557706/#p557706 -- Audiogames-reflector mailing list

Re: Some random rambling from AI dungeon

2020-08-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Some random rambling from AI dungeon Dragon AI Dungeon is amazing. It's worth noting though that with custom prompts, for whatever reason OpenAI requires the AI Dungeon team to make the first generation with GPT2 instead of GPT3. The creator of AI Dungeon, Nick Walton, has said this

Re: Bookrage's choiceofgames reviews

2020-07-26 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Bookrage's choiceofgames reviews @133:Choice of Games is the company which handles professionally-published games. That is, the authors usually have some kind of writing credentials and the games get professionally edited. There is a separate imprint called Hosted Games, which handle

Re: the crazy party server program

2020-07-24 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: the crazy party server program I think they disabled putting servers in the list because the list was filling up with server applications that would go up and down unreliably. URL: https://forum.audiogames.net/post/555162/#p555162 -- Audiogames-reflector mailing list

Re: Female blind gamers

2020-07-10 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Female blind gamers This guy does a bunch of mainstream representation stuff so I'd be more willing to believe him that this is for that. I'm not a girl but I'm pretty sure there are very few in the community, and potentially interact within their own bubbles. This isn't really

Re: Where is brain station?

2020-07-07 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Where is brain station? There are much better ways to phrase this. I'm not a language expert so I don't know if it can be explained away with a language barrier, but it's extremely rude to word things this way in English, especially if you have no actual right to them. You didn't pay

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Programming language of blinded guide by l-works? It is BGT. There are many ways to check (PE size, forcefully triggering runtime errors) but yeah it is. URL: https://forum.audiogames.net/post/546586/#p546586 -- Audiogames-reflector mailing list

Re: Good memories

2020-06-27 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Good memories Ah, so you haven't even done that much work at all then. Good to know. URL: https://forum.audiogames.net/post/546342/#p546342 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Good memories

2020-06-27 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Good memories @13 Nope. If you can write 1 lines of code in something that's not yours, you can make something original. It just boggles the mind why someone who can do that much work on a stolen codebase can think this way. URL: https://forum.audiogames.net/post/546311/#p546311

Re: Good memories

2020-06-26 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Good memories I think the minigun was pretty much inferior to the M-2. I'd always use that one instead because I could get the required number of kills to get it even on killingground, so I had several of them in my base. There was a time when I set up a base in a random location in

Re: why space mission will not be dropping on the 15th

2020-06-14 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: why space mission will not be dropping on the 15th @2 Still triggered about Scramble? Chill out, dude. What I say below about not owing anybody anything also applies here.As for the rest of this topic... I'll be one of the first ones to rag on a game because it was just made for

Re: MUD protocol 2.0

2020-06-11 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: MUD protocol 2.0 I think calling this the MUD protocol is not a good name. It sounds like a way to make audiogames, not MUDs. In answer to your question, nah I'd probably just make my own client. URL: https://forum.audiogames.net/post/540009/#p540009 -- Audiogames-reflector

Re: AudioWizards Multiplayer goes Beta. Looking for 100 betatesters

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: AudioWizards Multiplayer goes Beta. Looking for 100 betatesters I know the first post says May 22, but I figure I'll drop my email here just in case you guys are still picking testers. If not, totally fine!lucasbbr...@hotmail.com URL: https://forum.audiogames.net/post/539143/#p539143

Re: (announcement only) a new great game will be released soon

2020-06-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: (announcement only) a new great game will be released soon I don't really understand why leftest had to be brought in in this context either, just because I can't think of what views leftests would have that would support that point of view. Actually, I would think conservatives or

Re: (announcement only) a new great game will be released soon

2020-06-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: (announcement only) a new great game will be released soon I don't really understand why leftest had to be brought in in this context either, just because I can't think of what views leftests would have that would support that point of view. Actually, I would think conservatives or

Re: why are some MUDs abandoned, lets talk?

2020-05-29 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: why are some MUDs abandoned, lets talk? I think it's primarily because the good old days of MUDs were like 15 years ago, and now both devs and players are moving on to more profitable and modern things. URL: https://forum.audiogames.net/post/534532/#p534532 --

Re: A New MOO Core work in progress!

2020-05-28 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: A New MOO Core work in progress! They aren't really standard MOO features. Maybe on space MOOs that all take the aesthetic from each other and all have account systems where, despite having this fancy account system allowing multiple characters nobody actually is allowed multiple

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA @18, as the first post says, it uses the NVDAControllerClient. The DLL doesn't have any of those abilities, you call the speech function in the DLL and it sends that speech to the screenreader, and that's it. It would break terribly in games

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA @18, as the first post says, it uses the NVDAControllerClient. The DLL doesn't have any of those abilities, you call the speech function in teh DLL and it sends that speech to the screenreader, and that's it. It would break terribly in games

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA This should work with any version of NVDA. It's using the 2010 builds of the NVDAControlerClient, which means that it'll be a non-optimal experience because there is no support in that build to check if NVDA is speaking. Nobody as of yet has

Re: Narrated emotes

2020-05-20 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Narrated emotes In terms of MUDs, the emotes are usually accessible to everyone because they are based on description and that's all they are. In terms of audiogames, Survive the Wild has a menu of emotes that your character can do that play sounds but don't output any text. I'm not

Re: Bookrage's choiceofgames reviews

2020-05-15 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Bookrage's choiceofgames reviews The new Hosted Games release is Wayhaven Chronicles 2. If I remember correctly, the first Wayhaven Chronicles game was one of the favorite hosted games, acording to poles done on the 10-year anniversary of Choice of Games. I thought the first game is

Re: Let's talk about audio FPS's

2020-05-08 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Let's talk about audio FPS's @7Yes, this kind of thing has been happening with space MOOs. And I fucking hate it. And from what I remember coming in on the tail end of that craze in 2014 and reading back through topics trying to find a Cosmos DB when I thought that was all the shit,

Re: Bitlife and life simulator questions

2020-05-05 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Bitlife and life simulator questions I believe the game isn't accessible on Android because it uses Unity. Might be something to follow up with them on, they might not even know about it. I mentioned them on Twitter and didn't get a response for a week, but I did get one eventually.

Re: Bitlife and life simulator questions

2020-05-03 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Bitlife and life simulator questions The Bitlife devs replied to a tweet I posted once asking about minigames, whether they would be replaced with traditional stat checks. They said they would do that. That being said though, so much of the game is accessible now that was not before

Re: Redspot, any new info

2020-05-03 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Redspot, any new info @13Have fun networking in Python? Networking in Python is fine if you put in the work to do it properly, I don't know what you're talking about. But anyways on the actual subject of the topic, there is no news as to whether the game will come back either in BGT

Re: Constant Motion

2020-04-28 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Constant Motion @3:It is a currently unreleased collection of endless runner games developed by Sam Tupy. There are demos of it in a couple places, I think the Steven D podcast has one or two. URL: https://forum.audiogames.net/post/523830/#p523830 -- Audiogames-reflector mailing

Re: undead-assault will be back soon!

2020-03-13 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: undead-assault will be back soon! No the Blind games version is exclusively for Russian speakers, where you will be banned if you connect to the server and are not Russian, whereas the worldwide version is for everyone. URL: https://forum.audiogames.net/post/508502/#p508502 --

Re: Game Licensing - Request for Feedback

2020-03-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Game Licensing - Request for Feedback @26, I don't really understand why this is a concern unless you're using the same password for everything. That's insecure, and it's also primarily your problem. URL: https://forum.audiogames.net/post/505534/#p505534 -- Audiogames-reflector

Re: Game Licensing - Request for Feedback

2020-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Game Licensing - Request for Feedback I like the system. It strikes a nice balance between freedom and security. I'd say it's fine for the end-user, because it improves at least two major issues people have with, say, the Code Factory licensing.@4, that's a part of being on the modern

Re: Game Licensing - Request for Feedback

2020-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Game Licensing - Request for Feedback I like the system. It strikes a nice balance between freedom and security. I'd say it's fine for the end-user, because it improves at least two major issues people have with, say, the Code Factory licensing.@4, that's a part of being on the modern

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