Re: Question about looping menus

2021-02-16 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Question about looping menus Bump! This thread is super important, though I'm not able to say why for the usual reasons. The feedback given here will have direct impact on something. Reminder - In particular it would be great to hear from people who would like looping menus in games

Re: Question about looping menus

2021-02-16 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Question about looping menus Bump! This thread is super important, though I'm not able to say why for the usual reasons. The feedback given here will have direct impact on something. Reminder - In particular it would be great to hear from people who would like looping about how

Re: Question about looping menus

2021-02-12 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Question about looping menus Any more?In particular it would be great to hear from people who would like looping about how important it is.. critical game-breaker? really helpful? slightly preferential? URL: https://forum.audiogames.net/post/614899/#p614899 --

Re: Question about looping menus

2021-02-08 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Question about looping menus @3 sorry my wording was a bit confusing, I've tweaked it now. I wasn't asking what's preferable out of menu guide + no looping versus being able to read menus. Instead, what I'm asking is whether menus loop or not is an issue for games that have narrated

Re: Question about looping menus

2021-02-08 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Question about looping menus @3 sorry my wording was a bit confusing, I've tweaked it now.. rather than what's preferable out of menu guide + no looping versus bring able to read menus, what I'm asking is whether looping is an issue for games that have narrated menus.E.g. the menus in

Question about looping menus

2021-02-08 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Question about looping menus It's pretty well established that menus that loop from from the bottom to the start again, e.g. if you're on the last item pressing down takes you back up to the top instead of just stopping at the bottom, are a pain in the ass if you're trying to use a menu

Question about looping menus

2021-02-08 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Question about looping menus It's pretty well established that menus that loop from from the bottom to the start again, e.g. if you're on the last item pressing down takes you back up to the top instead of just stopping at the bottom, are a pain in the ass if you're trying to use a menu

Question about looping menus

2021-02-08 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Question about looping menus It's pretty well established that menus that loop from from the bottom to the start again, e.g. if you're on the last item pressing down takes you back up to the top, are a pain in the ass if you're using menu guides and memorising how many presses are needed

Recent mobile games

2020-12-16 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Recent mobile games Anything awesome landed during 2020? Any innovative efforts? URL: https://forum.audiogames.net/post/599328/#p599328 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How to access the game awards audio described?

2020-12-16 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How to access the game awards audio described? Anyone else have any feedback? URL: https://forum.audiogames.net/post/599244/#p599244 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How to access the game awards audio described?

2020-12-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How to access the game awards audio described? @46 yes, she's a professional describer. You get on OK with theatre then? And yep it's not quite the same because as you say there's a script, plenty of chance to prepare beforehand. So am I right in saying - and please tell me if this is

Re: How to access the game awards audio described?

2020-12-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How to access the game awards audio described? @44 yep it was done live rather than prerecorded... normally when doing audio description the describer is able to look ahead and say 'ah there is a gap of six seconds, what would fit well in that gap...' but for this it was all done on

Re: How to access the game awards audio described?

2020-12-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How to access the game awards audio described? Hey everyone, for those of you who watched it, do you have any feedback on how the live audio description was?Asking for a friend... URL: https://forum.audiogames.net/post/598589/#p598589 -- Audiogames-reflector mailing list

Re: How to access the game awards audio described?

2020-12-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How to access the game awards audio described? Hey everyone, for those of you who watched it, do you have any feedback on how the audio description was?Asking for a friend... URL: https://forum.audiogames.net/post/598589/#p598589 -- Audiogames-reflector mailing list

Re: How to access the game awards audio described?

2020-12-10 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How to access the game awards audio described? The URL was announced by the YouTube gaming twitter channelhttps://youtu.be/WQEnHj2lTpo URL: https://forum.audiogames.net/post/597468/#p597468 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Nintendo switch, give us a screen reader!

2020-10-28 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Nintendo switch, give us a screen reader! @60 if it's that simple, go ahead and do it. URL: https://forum.audiogames.net/post/584178/#p584178 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Nintendo switch, give us a screen reader!

2020-10-28 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Nintendo switch, give us a screen reader! @8 CVAA requires accessibility of communication functioanlity and any info or interface needed to locate, navigate to or operate the communications functionality.The switch doesn't have any player to player communications functionality. They

Re: Just gonna leave this here...

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Just gonna leave this here... And people with low vision. Ubisoft absolutely do care about accessibility for blind gamers though, see here - https://news.ubisoft.com/en-us/article/ … nd-players URL: https://forum.audiogames.net/post/580293/#p580293 -- Audiogames-reflector mailing

Re: New assassin's creed game partially accessible, by design

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: New assassin's creed game partially accessible, by design You're in Vancouver right? URL: https://forum.audiogames.net/post/580280/#p580280 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New assassin's creed game partially accessible, by design

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: New assassin's creed game partially accessible, by design @7 yep thats covering accessibility for all kinds of impairments, there's nothing in either post that suggests they'll be fully or mostly blind accessible. Whereas Valhalla's post does explicitly talk about blind accessibility,

Re: Just gonna leave this here...

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Just gonna leave this here... @10 they do care, but there has been nothing in any announcements by Ubisoft about blind accessibility in watchdogs URL: https://forum.audiogames.net/post/580274/#p580274 -- Audiogames-reflector mailing list

Re: Just gonna leave this here...

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Just gonna leave this here... Brandon's post - http://www.brandoncole.net/?p=461 URL: https://forum.audiogames.net/post/580272/#p580272 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New assassin's creed game partially accessible, by design

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: New assassin's creed game partially accessible, by design @5 which features? URL: https://forum.audiogames.net/post/580270/#p580270 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Watch Dogs: Legion might be accessible

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs: Legion might be accessible Info on accessibility in watch dogs legion -https://news.ubisoft.com/en-us/article/ … gs-legion0 URL: https://forum.audiogames.net/post/580269/#p580269 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Watch Dogs: Legion might be accessible

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs: Legion might be accessible @35 I'm just telling you how it works for me, I don't tell people anything as I have NDAs with just about everyone and a family to support, don't really fancy losing my job URL: https://forum.audiogames.net/post/580267/#p580267 --

Re: New assassin's creed game partially accessible, by design

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: New assassin's creed game partially accessible, by design @3 Valhalla, I'm not sure where you got that idea from though, there hasn't yet been any accessible Ubi game URL: https://forum.audiogames.net/post/580266/#p580266 -- Audiogames-reflector mailing list

Re: Watch Dogs: Legion might be accessible

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs: Legion might be accessible @32 definitely no chat with friends about stuff. NDAs are serious business. Having your friend blown to their friend who posts on a forum where it's picked up on by a journalist is an excellent way to ensure that you'll never work again. URL:

New assassin's creed game partially accessible, by design

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
New assassin's creed game partially accessible, by design Not fully accessible, some sighted assistance is still required. But much more accessible than an AC game has been before, thanks to them intentionally designing with blind gamers in mind. Great post about it from Brandon

Re: Watch Dogs: Legion might be accessible

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs: Legion might be accessible @32 definitely no chat with friends about stuff. NDAs are serious business. URL: https://forum.audiogames.net/post/580254/#p580254 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Watch Dogs: Legion might be accessible

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs: Legion might be accessible @26 Brandon and I are accessibility specialists who work with game studios. It's public knowledge that we have both worked with Ubisoft before. Ubisoft put up a lovely piece on their blog recently about the work they had been doing with Brandon to

Another audio described trailer

2020-08-18 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Another audio described trailer https://youtu.be/WAQzm4_KaDIWhile I doubt the game will be blind accessible it's lovely to see more developers learning about and getting used to working with audio description, laying the foundations for future games URL:

Re: microsoft flight simulator 2020

2020-08-18 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: microsoft flight simulator 2020 They did say in a previous article that they wanted blind people to be able to play and had dialogue with blind gamers, disappointing I know that it isn't there but at least it's another studio showing intent and interest URL:

Re: Blizzard working on accessibility of battle.net & looking for feedback

2020-07-25 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Blizzard working on accessibility of battle.net & looking for feedback Just out of curiosity, as there's some chat here about wishes for future titles, what would you most like to see from blizzard in future if they were to work on accessibility in games? Are there any that you're

Re: Blizzard working on accessibility of battle.net & looking for feedback

2020-07-25 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Blizzard working on accessibility of battle.net & looking for feedback Just out of curiosity, as there's some chat here about wishes for future titles, what would you most like to see from blizzard in future if they were to work on accessibility in games? What I'd like to see the most

Re: Blizzard working on accessibility of battle.net & looking for feedback

2020-07-25 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Blizzard working on accessibility of battle.net & looking for feedback @2 @3 That's not how accessibility works, at all. It takes many years to make a game, and retrofitting accessibility into an existing game is very difficult. It costs nothing to download and try battle.net, and

Blizzard working on accessibility of battle.net & looking for feedback

2020-07-25 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Blizzard working on accessibility of battle.net & looking for feedback In case you aren't familiar, battle.net is Blizzard's equivalent to Steam, their software used for downloading and launching games, chatting with friends, and so on.They've just put out an update with some initial work

Re: Female blind gamers

2020-07-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Female blind gamers We're after people with a range of experiences and perspectives anyway, if it was just a bunch of people who all play killer instinct there would be no need for a panel, may as well just have one person We have everyone we need for the panel now, hopefully it should

Re: Watch Dogs Legion audio described trailer

2020-07-13 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs Legion audio described trailer They've shared the accessibility options now. It's a super complex open world game, doesn't look playable without sighted assistance. However it does have voiced menus, so it's another step down the road towards that becoming properly

Re: Watch Dogs Legion audio described trailer

2020-07-13 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs Legion audio described trailer @16 awesome, I am not a screenreader user myself but I had a quick look using NVDA as far as putting in your username and password and it seemed to all be working OK URL: https://forum.audiogames.net/post/551858/#p551858 --

Re: Female blind gamers

2020-07-13 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Female blind gamers Bump URL: https://forum.audiogames.net/post/551842/#p551842 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Watch Dogs Legion audio described trailer

2020-07-13 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs Legion audio described trailer @12 that actually wasn't an accessibility issue, it literally had nothing in it, regardless of whether you were using a screenreader or not. Glitch in their system, it just loaded forever without anything showing. They have since fixed it and

Re: Watch Dogs Legion audio described trailer

2020-07-13 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs Legion audio described trailer @7 I understand that perspective. But here are a couple of other angles to consider -1. If a company starts pushing for accessibility in year X, some things will be possible by year X, some by year Y and some by year Z. Games take years to

Re: Watch Dogs Legion audio described trailer

2020-07-13 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs Legion audio described trailer @7 I understand that perspective. But here are a couple of other angles to consider -1. If a company starts pushing for accessibility in year X, some things will be possible by year X, some by year Y and some by year Z. Games take years to

Re: Watch Dogs Legion audio described trailer

2020-07-13 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs Legion audio described trailer @7 I understand that perspective. But here are a couple of other angles to consider -1. If a company starts pushing for accessibility in year X, some things will be possible by year X, solve by year Y and some by year Z. Games take years to

Re: Watch Dogs Legion audio described trailer

2020-07-13 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs Legion audio described trailer @7 I understand that perspective. But here are a couple of other angles to consider -1. If a company starts pushing for accessibility in year X, some things will be possible by year X, solve by year Y and some by year Z. Games take years to

Re: Watch Dogs Legion audio described trailer

2020-07-12 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs Legion audio described trailer @4 nope@5 yes URL: https://forum.audiogames.net/post/551680/#p551680 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Watch Dogs Legion audio described trailer

2020-07-12 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Watch Dogs Legion audio described trailer They have said that there will be accessibility features and that some details of those will be shared in a few weeks' time. However that's accessibility across all types of disabilities, I wouldn't bet on there being features for blind gamers.

Re: Female blind gamers

2020-07-12 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Female blind gamers @26 URL: https://forum.audiogames.net/post/551648/#p551648 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Watch Dogs Legion audio described trailer

2020-07-12 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Watch Dogs Legion audio described trailer Anyone recognise the voice of the person doing the audio description? Clue - they're a regular on these forumshttps://www.youtube.com/watch?v=eahpZdo … e=youtu.be URL: https://forum.audiogames.net/post/551644/#p551644 -- Audiogames-reflector

Re: Female blind gamers

2020-07-12 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Female blind gamers Thanks Mirage! URL: https://forum.audiogames.net/post/551634/#p551634 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Female blind gamers

2020-07-11 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Female blind gamers @6 sorry, I thought I had given context but it obviously wasn't worded clearly enough! I.e. "it's in the context of gender representation at conferences."I've edited the original post to hopefully make it a bit clearer! URL:

Female blind gamers

2020-07-09 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Female blind gamers Any around on the forums? This isn't some sleazy pickup attempt, it's in the context of gender representation at conferences. URL: https://forum.audiogames.net/post/550493/#p550493 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-23 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I haven't played the running segment myself, but have you tried using the slow motion option? URL: https://forum.audiogames.net/post/544500/#p544500 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @228 see @221 URL: https://forum.audiogames.net/post/543549/#p543549 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @232 it's the city in the north west of the USA, S E A T T L E URL: https://forum.audiogames.net/post/543547/#p543547 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Seems like there are a few happy people here... if you are on twitter feel free to show your appreciation to the developers, just put out a tweet with your thoughts including some of all of the following

SightlessKombat review of The Last Of Us 2

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
SightlessKombat review of The Last Of Us 2 It's happening people: https://caniplaythat.com/2020/06/18/the … ssibility/I don't want to sugar coat it too much, the industry in general still has a very long way to go. But this is still an enormous and truly historic step. I know there are

SightlessKombat review of The Last Of Us 2

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
SightlessKombat review of The Last Of Us 2 It's happening people: https://caniplaythat.com/2020/06/18/the … ssibility/I don't want to sugar coat it too much, the industry in general still has a very long way to go. But this is still an enormous and truly historical step. I know there are

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @196 well, I guess that's educational then! URL: https://forum.audiogames.net/post/542841/#p542841 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @189 Riley sounds exactly like a black American woman, as she was voice acted by a black American woman https://en.m.wikipedia.org/wiki/Yaani_King URL: https://forum.audiogames.net/post/542827/#p542827 --

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-14 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @95 the goal of what?I think in general the questions you are asking will be much better answers if you just wait a few more days until it is released on Friday and listen to some playthroughs URL:

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @23 that's actually the same post, they put it up in a few different places URL: https://forum.audiogames.net/post/539251/#p539251 -- Audiogames-reflector mailing list

Re: Last of us 2 blind accessibility announcement

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement @203 I do have a PS4, it's something that only Sony can remedy though. There was some twitter chat about it the other day, developers who worked on The Last Of Us 2 saying that they would be lending their voices to the cause of getting it

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @16 every option on that page affects difficulty. Each option removes unnecessary difficulty that stops someone with some kind of disability from being able to have a fun experience, but for other people that option

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @13 the game is blind accessible, and Brandon Cole is mentioned at the bottom of the article outlining the accessibility features, saying that Naughty Dog worked with Brandon to make it possible. The video is a

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 This is lovely, it's not often that you get to see a seed being planted like this, if the timecoded link doesn't work the relevant bit is from 24:15 to 24:45 - https://twitter.com/ianhamilton_/status … 4973092865

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 This is lovely, it's not often that you get to see a seed being planted like this - https://twitter.com/ianhamilton_/status … 1117474817 URL: https://forum.audiogames.net/post/539128/#p539128 --

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @7 If price is a factor then second-hand PS4s are cheap, I've seen them for £100 which I think is around $125 URL: https://forum.audiogames.net/post/539124/#p539124 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @6 for now I can't say anything other than what's in that post unfortunately, but the review embargo lifts on Friday so there should be some more information then. A couple of accessibility sites have already said

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @2 keep reading right to the end, there are a bunch of names there that you may recognise 2 or 3 of URL: https://forum.audiogames.net/post/539108/#p539108 -- Audiogames-reflector mailing list

Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Full breakdown of all accessibility functionality in The Last Of Us 2 https://blog.playstation.com/2020/06/09 … -detailed/ URL: https://forum.audiogames.net/post/539101/#p539101 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Last of us 2 blind accessibility announcement

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement @194 yep the deadline for consoles to comply with CVAA was 2015, which is the year that both Xbox and PS gained USA-only text to speech covering the chat functionality and the menus needed to navigate to it. The reason for asking for a

Re: Last of us 2 blind accessibility announcement

2020-06-08 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement @177 where did that information come from? URL: https://forum.audiogames.net/post/538747/#p538747 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Last of us 2 blind accessibility announcement

2020-06-08 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement Here's the relevant quote from that article:"So how will blind players be able to play the game? Firstly, The Last of Us Part II has a text-to-speech feature which narrates on-screen text so that blind players can navigate the game’s menu.

Re: Last of us 2 blind accessibility announcement

2020-06-07 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement Maybe we'll have to wait until launch day to find out, maybe not, who knows. But either way there are ALOT of people anxiously awaiting more detailed accessibility info about the game, for all kinds of impairments! URL:

Re: Last of us 2 blind accessibility announcement

2020-06-07 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement @159 to be fair you don't know:1. whether the game has an option for audio described cutscenes2. if there isn't, whether that's the only thing that's missingThey have not yet given a full public breakdown of what functionality is or isn't

Re: Last of us 2 blind accessibility announcement

2020-06-07 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement @161 Sony is based in Japan, the system accessibility functionality was developed by a team in Japan. The console is actually manufactured in China. URL: https://forum.audiogames.net/post/538376/#p538376 -- Audiogames-reflector

Re: Last of us 2 blind accessibility announcement

2020-06-07 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement @159 to be fair you don't know:1. whether the game has an option for audio described cutscenes2. whether anything else is missingThey have not yet given a full public breakdown of what functionality is or isn't in the game URL:

Re: Next gen consoles and accessibility

2020-06-07 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Next gen consoles and accessibility switch has invert colours, greyscale, zoom, and system level remapping URL: https://forum.audiogames.net/post/538372/#p538372 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Next gen consoles and accessibility

2020-06-06 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Next gen consoles and accessibility It's only something like 10% of blind people who can read braille anyway, right? Making it a niche of a niche, and any hardware that involves automated movement of parts is very expensive to make, as can be seen by the cost of refreshable braille

Re: Last of us 2 blind accessibility announcement

2020-06-06 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement @148 AFAIK that works for Xbox but not for PlayStation, you have to be on an American PS4 and in the USA URL: https://forum.audiogames.net/post/538100/#p538100 -- Audiogames-reflector mailing list

Re: Next gen consoles and accessibility

2020-06-06 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Next gen consoles and accessibility It's only something like 10% of blind people who can read braille anyway, making it a niche if a niche, and any hardware that involves automated movement of parts is very expensive to make, as can be seen by the cost of refreshable braille displays.

Re: Ubisoft video and article about blind accessibility

2020-06-06 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Ubisoft video and article about blind accessibility @3 and anyone else, if you want to be part of that discussion just get in touch with ubisoft directly. There are two ways, firstly they have an accessibility category on for when you're filing an issue through their support site

Re: Next gen consoles and accessibility

2020-06-06 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Next gen consoles and accessibility Please ignore patents, they don't mean anything at all. There's was a patent for an inflatable ball to put your Wii controller in and bounce up and down on to control riding a horse.There is currently no information at all on accessibility

Re: Next gen consoles and accessibility

2020-06-06 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Next gen consoles and accessibility Please ignore patents, they don't mean anything at all. There's was a patent for an inflatable ball to put your Wii controller in and bounce up and down on to control riding a horse. URL: https://forum.audiogames.net/post/538065/#p538065 --

Re: Last of us 2 blind accessibility announcement

2020-06-06 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement @130Here's Ubisoft talking about their ongoing work on blind accessibilityhttps://news.ubisoft.com/en-us/article/ … nd-players URL: https://forum.audiogames.net/post/538061/#p538061 -- Audiogames-reflector mailing list

Re: Last of us 2 blind accessibility announcement

2020-06-04 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement 19th June URL: https://forum.audiogames.net/post/537238/#p537238 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Last of us 2 blind accessibility announcement

2020-06-04 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement @104 the PS4's TTS isn't available for games to use... See here - "We implemented a complete Text To Speech system and made sure that it was compatible with all our needed words and phrases. It's extremely comprehensive and not something

Re: Last of us 2 blind accessibility announcement

2020-06-02 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement Games are digital products and physical sales are rapidly declining. The data on it is compelling; in 2009 downloads accounted for 20% of sales, in 2018 it was 83%. It's probably pushing 90% now.Back on topic though yep post 2 was deleted,

Re: Last of us 2 blind accessibility announcement

2020-06-02 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement Games are digital products and physical sales are rapidly declining. The data on it is compelling; in 2009 downloads accounted for 20% of sales, in 2018 it was 83%. It's probably pushing 90% now.Back on topic though yep post 2 was deleted,

Re: Last of us 2 blind accessibility announcement

2020-06-02 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement Games are digital products and physical sales are rapidly declining. The data on it is compelling; in 2009 downloads accounted for 20% of sales, in 2018 it was 83%. It's probably pushing 90% now.Back on topic though yep post 2 was deleted,

Re: Last of us 2 blind accessibility announcement

2020-06-01 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement @2 Krishna you should not be having those conversations unless you have been given explicit permission. Please do not either answer questions about the game or tell people that you can answer questions about the game. URL:

Last of us 2 blind accessibility announcement

2020-06-01 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Last of us 2 blind accessibility announcement See thread here, while it doesn't say 100% accessible it sounds mostly, covering both sound cues for gameplay and text to speech for menushttps://mobile.twitter.com/robkrekel/st … 3230508032They also announced some nice stuff for low vision too

Ubisoft video and article about blind accessibility

2020-05-21 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Ubisoft video and article about blind accessibility Explains the long term strategy of where they want to get to and steps they are taking to get there, and also some good discussion on why they would release an audio described trailer for a game that won't be fully blind

Re: Narrated emotes

2020-05-20 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Narrated emotes Yep including MUDs. But typing was just an example, some games have hotkeys to perform emotes, some games have a wheel you can bring up to choose one, etc URL: https://forum.audiogames.net/post/531687/#p531687 -- Audiogames-reflector mailing list

Narrated emotes

2020-05-20 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Narrated emotes Looking for examples of this in existing games, by emotes I mean in multiplayer games kprimarily MMOs but also sometimes others like FPS too) where you can for example type /dance, /point, /jump etc and your character will perform that action. Typically as well as the

Narrated emotes

2020-05-20 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Narrated emotes Looking for examples of this in existing games, by emotes I mean in multiplayer games kprimarily MMOs but also sometimes others like FPS too) where you can for example type /dance, /point, /jump etc and your character will perform that action.Anyone know of any that are

Re: How to play GTA with NVDA screen reader?

2020-03-10 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How to play GTA with NVDA screen reader? marko wrote:I want the whole game to support screenreader, for example in pause menu.LOL don't we all dude, don't we all. URL: https://forum.audiogames.net/post/507635/#p507635 -- Audiogames-reflector mailing list

Re: Unity working in earnest on making their editor accessible

2020-02-12 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Unity working in earnest on making their editor accessible Wow Soren, nice way to derail with negativity.This thread was not about games. It was about the editor itself being made more accessible for disabled developers. And that very much is helping, I'm not really sure what kind of

Re: Unity working in earnest on making their editor accessible

2020-02-12 Thread AudioGames . net ForumGeneral Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Unity working in earnest on making their editor accessible Wow Soren, nice way to derail with negativity.This thread was not about games. It was about the editor itself being made more accessible for disabled developers. And that very much is helping, I'm not really sure what kind of

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