Re: No Harry Potter MUDs

2021-01-08 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: No Harry Potter MUDs There is a fanfiction series which takes place in the Harry Potter universe, only, the character is different, plus I think it's set in the united states.I think that's the only way something like this would even work.Of course, you're always going to get nit

Re: Playstation 5: The Playstation Console we've always wanted

2020-11-09 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Playstation 5: The Playstation Console we've always wanted I am wondering how you would toggle the screen reader on or off.We know about the setup process, but I'm refering to situations where you're not the only one using the thing, family members for instance.They're not going to

Re: Ios audio adventures

2020-09-08 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Ios audio adventures @4, thanks.There's also Audio Wizards, but not sure if you would count that as an adventure game, since the story is mainly in the cutscenes.The others, you at least get to walk around. URL: https://forum.audiogames.net/post/568398/#p568398 --

Re: Ios audio adventures

2020-09-07 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Ios audio adventures Does A Blind Legend count?There's also that one where people kept getting stuck in the marsh, can't remember the title for that one.Although, I think that one might no longer be available in the app store, but I'm not entirely sure on that one. URL:

Re: Radegast and Accessibility Discussion

2020-08-09 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Radegast and Accessibility Discussion I agree with post 12.I tried it years ago and it felt clunky, combo boxes for places, objects and people, and on top of that you have to then pick what you want to do, such as sit in a chair.How do you know the chair doesn't have someone already

Re: Minecraft for the blind?

2020-02-24 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Minecraft for the blind? I'd be curious to know how blind people build in second life URL: https://forum.audiogames.net/post/504004/#p504004 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Any free applications that will allow me to make text games without co

2020-02-09 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Any free applications that will allow me to make text games without co There's also adrift, not sure if that is still accessible.A long time ago, it use to be free to creat your own games, now I think the guy charges like $20 for the game generator, assuming it's still around.No

Re: How do I get the Alexa app for Windows 10?

2020-02-01 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: How do I get the Alexa app for Windows 10? Unless your Amazon account is from the US, it's still not going to work for you.I changed my region to US, got the app, and it still wouldn't work for me.I'm not going to jump through a bunch of hoops just to get something to work.If it's ever

Re: darkgrue is planning more and cool storygames!

2019-12-12 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: darkgrue is planning more and cool storygames! I might have to check out this program, but if it's only for gamebooks then it might not be what I'm looking for.I want to see if I can do an open world.There use to be a nifty text adventure maker called addrift, where all you did was

Re: Voice-Powered Games Question

2019-12-11 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Voice-Powered Games Question @dark, no need to fiddle about in the settings, just say speak faster or slower.To quickly go back to the normal rate, just say, speak at normal rate or speak at default rate.I have the Alexa app on my phone so some of the features aren't available to me,

Re: Voice-Powered Games Question

2019-12-11 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Voice-Powered Games Question To chime in for a sec here, Alexa can now speak faster or slower.I forget what you say to it, I know David Woodbridge did a podcast demonstrating the feature here, so I'm not sure if it's available for all regions. URL:

Re: I need help about game Batlezone...

2019-08-28 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: I need help about game Batlezone... Picking up objects depends on which key board layout you choose to use.All of this can be found in the game manual. URL: https://forum.audiogames.net/post/458295/#p458295 -- Audiogames-reflector mailing list

Re: an interesting article about accessibility in virtual reality

2019-05-09 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: an interesting article about accessibility in virtual reality Another suggestion to add to the subscription model, again I'm borrowing from Netflix.If for whatever reason you choose to unsubscribe, don't delete the account straight away.I read somewhere that Netflix deletes your

Re: an interesting article about accessibility in virtual reality

2019-05-08 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: an interesting article about accessibility in virtual reality I think Elder Scrolls has a subscription model that gives you DLC for a discounted price as long as you're subscribed.My brother use to be subscribed, but he found he wasn't using the  perks that much so he

Re: an interesting article about accessibility in virtual reality

2019-03-04 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: an interesting article about accessibility in virtual reality @ 50, that's what I like about second life, it isn't set in a certain time period, instead it's made up of many worlds, if you wanted to go to Middle Earth, or Narnia, or Westeros, if someone created it, you could go there.I

Re: Perilous Hearts Audio Demo!

2019-01-28 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Perilous Hearts Audio Demo! I like the way Reddit does things.They close threads after 6 months.The only problem with that is eventually you will have duplicate threads. URL: https://forum.audiogames.net/post/408036/#p408036 -- Audiogames-reflector mailing list

Re: an interesting article about accessibility in virtual reality

2018-12-01 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: an interesting article about accessibility in virtual reality Sounds good, although someone could probably make a bomb and distroy a building that way.But this sounds like we won't be able to make our own stuff so it's probably a moot point. URL:

Re: Whatever happened to audio archery?

2018-11-30 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Whatever happened to audio archery? If you want an archery game, there's audiogame hub.The archery game last I checked was still free to play.It's a little bit different to audio archery, but it's still fun. URL: http://forum.audiogames.net/post/396153/#p396153 --

Re: A blind legend English voice actors

2018-11-26 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: A blind legend English voice actors I don't remember their names off the top of my head, but they are mentioned in the extremely long list of names in the creddits. URL: http://forum.audiogames.net/post/395372/#p395372 -- Audiogames-reflector mailing list

Re: an interesting article about accessibility in virtual reality

2018-11-26 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: an interesting article about accessibility in virtual reality Post 20 makes some very good points.Now, I'm going to assume any combat will be optional, that way if you decide combat isn't your thing, you don't have to.All I ask is please don't make the combat like Miriani.I've only

Re: are side scrollers being scrolled off to the side now/

2018-11-19 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: are side scrollers being scrolled off to the side now/ AHC stands for A Heroes Call.I don't like to use acronyms if I can help it because most of the time you have to know what they mean.Sadly, they get used quite a lot here.I know it's a shorter way of writing, but I also think it's a

Re: Mainstream playable Games: Non-Fighting?

2018-11-11 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Mainstream playable Games: Non-Fighting? Also some emulators will make certain games sound a little different.Double Dragon for the sega mastersystem comes to mind.When I was playing with kodi's emulator support, it asks you which emulators to use before running the game.For the

Re: does anyone know what happened to riality soft?

2018-11-09 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: does anyone know what happened to riality soft? I would have done the same thing if I were in his position, left and not said goodbye that is.People don't have to give a reason for anything.If I want to leave this place, I don't need to explain why, I would just log off and not look

Re: Mainstream playable Games: Non-Fighting?

2018-11-08 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Mainstream playable Games: Non-Fighting? Once kodi V 18 is released, you will have another option for emulators.I was able to play streets of rage 2 for the megadrive, genisis for the people in the US, and double dragon for the mastersystem.Configuring a controler was quite easy, the

Re: Well, this was an interesting find, Injustice arcade!

2018-11-05 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Well, this was an interesting find, Injustice arcade! It sounds similar to the mobile version, only you have actual buttons instead of a touch screen.I haven't seen many arcades here in australia since the mid 2000s, they're mainly in places where you'd kill a bit of time, like at the

Re: New Forum for AudioGame discussion in the Works

2018-10-31 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: New Forum for AudioGame discussion in the Works There is an audiogames subreddit, and it's practically dead.I joined it about a week ago and hardly saw anything new.Perhaps it's the way reddit is layed out and most people aren't use to it, I'm still trying to get the hang of it

Re: an idea for audiogames developers

2018-10-30 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: an idea for audiogames developers There use to be a game on playstation called crazy taxi and you had to get the passengers to their destination by any means possible.I think the title is a giveaway for the type of game it was, doubtful we'd be able to play it. URL:

Re: audio life

2018-01-21 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: audio life Second Life isn't just a modern world.When I was playing around with it you could search for a place, or even world and poof, the client would take you there.If you wanted to go to, oh I dunno, off the top of my head, middle earth, you would type middle earth into the search

Re: audio life

2018-01-20 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: audio life How would you build things if it's audio only?Now if it was audio and text, you can write up the description, and then use soundscapes or something for the background noise.So let's say for example I'm building a back yard for a property, in the background I would have

Re: Soulcalibur 6 (or soul calibur vi) announced

2017-12-14 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Soulcalibur 6 (or soul calibur vi) announced Going slightly off topic for a sec, what I've always wondered about the Soulcalibur series, and any fighting game that rely on hand held weapons is, really quite a simple question.How the hell do they not lose their weapons when getting

Re: Your Dream Mud, Be As Detailed As You Want

2017-12-01 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Your Dream Mud, Be As Detailed As You Want I guess mine would be like second life, only in text form.In second life you get to build your own world, so I guess mine would be if second life could be turned into text, that would be it.Want to build something? write an entry in text and

Re: Choicescript

2017-11-16 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Choicescript I was wondering if choicescript is powerful enough to build an open world?I've always been interested in open worlds, most of them for us unfortunately are muds. URL: http://forum.audiogames.net/viewtopic.php?pid=338701#p338701

Re: New sonification software for increased accessibility

2017-10-20 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: New sonification software for increased accessibility I'm keeping an eye on this thread, especially for emulator support.I like the old school games, simply because I enjoyed playing them as a child.Plus I have a whole heap of mastersystem and megadrive games I'd love to test

Re: my personal experience on the rs games administration team

2017-07-01 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: my personal experience on the rs games administration team The RS web client feels clunky with a screen reader.There's quite a lot of jumping around.They use buttons for a lot of the choices, with the playroom it's just like you're using the desktop client.I love using the web version

Re: Tekken 7 official topic, guides, tips and so on

2017-06-08 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Tekken 7 official topic, guides, tips and so on I dunno why, I just love the sounds from tekken 2.They have that reverb quality about it.Plus the announcer sounded cool.The announcer from tekken 3 was horrible, from 4 up it wasn't bad.Tekken 7 has a great soundtrack, but the sounds

Re: Playing online with ppsspp is possible!

2017-01-16 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Playing online with ppsspp is possible! With a little polishing, this could probably go in the article room, that way it won't get buried under all the new posts.I'll probably play with it eventually, but how would you get the games?Incert a CD, or are they roms, like an emulator?This

Re: Could Jim Kitchin's games possibly get screen reader support

2016-12-31 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Could Jim Kitchin's games possibly get screen reader support I think the easiest thing to do is to just we-write the games, sort of like a revamp.Mainstream companies have been doing it for a while now.The sounds aren't incripted so that makes things easier, and you could also add

Re: Joy to Key

2016-09-29 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Joy to Key I use to use it for topspeed and mortal kombat project.However, it's no good for two player games, at least, I could never get 2 controlers to work separately.For a single player, no problem. URL: http://forum.audiogames.net/viewtopic.php?pid=280801#p280801

Re: Pokemon go anyone wants this on windows?

2016-07-30 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Pokemon go anyone wants this on windows? There actually is a program that lets you play on the PC.It's not exactly legal, and you can spooth your location.I don't know what it's called, and even if I did, I don't think I'd post it here, for obvious reasons.Besides, I don't think this

Re: e3 2016

2016-06-13 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: e3 2016 I must be the only one that likes the tekken series, not for the story, cause there really isn't much story to begin with, at least in the older versions.I suck at Mortal Kombat and injustice, but am decent at tekken. URL:

Re: Goodbye solara.

2016-03-18 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Goodbye solara. I stopped playing Solara years ago because it was so repetitive.Maybe I'm being a bit harsh, but I'm not really sorry it's gone.Flicking around the screen was so sluggish I ended up removing it because of the lag. URL:

Re: captcha codes...how to deal with them?

2016-03-07 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: captcha codes...how to deal with them? I'm using webvisum with the nightly builds of firefox just fine.You do need to go to about:config and set xpinstall.signatures.required to false, because firefox started signing addons with the latest version.Do be careful on that page, cause you

Re: Opinions on Mac and accessibility

2016-02-21 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Opinions on Mac and accessibility I don't use a mac so someone might know more about this.I read somewhere Fusion will be discontinued soon.If that's the case, unless you bootcamp, how else will you be able to run windows?From what people have said on twitter, Fusion is the only usable

Re: how can i download the Grizzly Gulch Western Extravaganza?

2016-02-10 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: how can i download the Grizzly Gulch Western Extravaganza? I heard it doesn't work on the later versions of windows.I could probably upload it to my google drive or dropbox, but that's only because the game is abandoned.The company no longer exists.I won't do it just yet, I'll see what

Re: audio-based medieval virtual world

2015-10-29 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: audio-based medieval virtual world Here's something to consider.While I'm not a programmer, I do know that picking one language over another won't make it easy to port to other platforms, asuming you want to go down that rout in future.You would need to maintain two separate builds for

Re: audio-based medieval virtual world

2015-10-19 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: audio-based medieval virtual world I hate to burst anyones bubble, but while this sounds like a great idea, you also need to consider security.We don't want to end up like swamp after all.That was also free when it started, but thanks to hackers, to play online is now subscription

Re: Lords and Knights new server: Who wants to join us?

2015-09-24 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Lords and Knights new server: Who wants to join us? Things may have changed, but the last time I was following the progress of that game on applevis, it was fiddly.Is it still just as fiddly to play?If I have to jump through hoops to play I may as well not bother. URL:

Re: a request for aprone or any other dev who could make this.

2015-08-24 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: a request for aprone or any other dev who could make this. Im surprised Square Soft havent released those minny games as some sort of collection.Not that wed be able to play them.Another popular Minny game was Blitsball from FF XFinal Fantasy has quite a few minny games that

Re: GMUD and NVDA: y u no talk 2 each other

2015-06-28 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: GMUD and NVDA: y u no talk 2 each other NVDA doesnt have the option of switching the screen echo, or GMud would work fine.There was a client Danny made called Reality Mud, but soundpacks dont work with it.Im not even sure if its still being worked on.Otherwise, Reality Mud would make a

Re: Has anyone ever challenged a sighted person to an audio game?

2015-06-27 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Has anyone ever challenged a sighted person to an audio game? I managed to get one of my nephews to play Audio Archery and he actually got archery master before I did, and that was with version 1.1.But of course, that game is so basic, its not hard to learn. URL:

Re: Mortal Kombat x officially announced!

2015-05-11 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Mortal Kombat x officially announced! Sorry to go slightly off topic, but I guess it is related some how.I read somewhere windows 10 will allow you to play x box 1 games, if this is true, what does it mean for steam.If people are having issues with Mortal Kombat X on PC, then all youd

Re: game reviews and recordings bt sync folder

2015-04-09 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: game reviews and recordings bt sync folder You dont always have to be approved, it all depends on how the owner sets it up. URL: http://forum.audiogames.net/viewtopic.php?pid=211677#p211677 ___ Audiogames-reflector mailing list

Re: game reviews and recordings bt sync folder

2015-04-05 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: game reviews and recordings bt sync folder The add folder is for you to share a folder yourself. URL: http://forum.audiogames.net/viewtopic.php?pid=211176#p211176 ___ Audiogames-reflector mailing list

Re: game reviews and recordings bt sync folder

2015-04-04 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: game reviews and recordings bt sync folder Apparently this new version has a few limits if you opt not to upgrade to pro.You can only sync up to 10 folders, which I suppose is enough for most people.Upgrading to pro however, costs around 40 bucks a year.Probably not worth it if

Re: game reviews and recordings bt sync folder

2015-04-03 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: game reviews and recordings bt sync folder I managed to disconnect from the folder, but how to actually remove it from the list?Id like it completely gone.And to answer a previous posters question, there doesnt appear to be a way to creat secrets, or keys as most people like to call

Re: game reviews and recordings bt sync folder

2015-04-03 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: game reviews and recordings bt sync folder I managed to disconnect from the folder, but how to actually remove it from the list?Id like it completely gone.And to answer a previous posters question, there doesnt appear to be a way to creat secrets, or keys as most people like to call

Re: game reviews and recordings bt sync folder

2015-04-03 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: game reviews and recordings bt sync folder I just copy the BTSync folder located in %appdata%Another question, how do you share folders?I can access the dialog, but clicking on the copy link doesnt appear to work.No link gets copied to my clipboard. URL:

Re: game reviews and recordings bt sync folder

2015-04-02 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: game reviews and recordings bt sync folder I cant seem to be able to remove folders from the new version.While I agree it is usable, its also frustrating to use, thats why I downgraded.Downgrading is easy enough, if youre like me and keep a backup of your settings before updating.

Re: Mortal Kombat x officially announced!

2015-03-29 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Mortal Kombat x officially announced! sorry, youre right, the trailers they showed were in stereo, actual gameplay where theyre demonstrating charactor variations dont appear to be so. URL: http://forum.audiogames.net/viewtopic.php?pid=210336#p210336

Re: Mortal Kombat x officially announced!

2015-03-28 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Mortal Kombat x officially announced! I dont know why everyones complaining about the stream not being in stereo.I used pontes media downloader to download it from youtube, plus you dont have to log in, even if there is an age restriction, itll still download.Oh and did I forget to

Re: urgent! urgent need help for adrift

2015-01-10 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: urgent! urgent need help for adrift That thing is still around?Its a pity NVDA doesnt have a screen echo option so incoming text would be read automatically.Thats how I use to use it when I was still using Jaws, same with GMud.I thought Addrift was no longer freeware, or is that only

Re: Dentin, can we talk about this?

2014-12-19 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Dentin, can we talk about this? Well it appears my old character was deleted cause it was too low, so I recreated it and am already a level 7 or 8 warrior, and mage at level 1.I had to turn off some of the channels, mainly the gossip, because it was distracting me in the middle of

Re: Dentin, can we talk about this?

2014-12-18 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Dentin, can we talk about this? When I use to play, I had a bunch of places I could recall to, for example, recall 3 would put me right outside a graveyard.I was wondering if its now possible to rearrange the recall presets?So Id only use the ones I use the most at the top of the

Re: Dentin, can we talk about this?

2014-12-18 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Dentin, can we talk about this? @Kenzon Yeoh and @dark, thanks, will definitely be looking more into the manual.I think my warrior character was a level 5 so not sure if hes still around.I didnt know you could have a blank class, I dont really like the whole classing system, it just

Re: Dentin, can we talk about this?

2014-12-17 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Dentin, can we talk about this? I havent played for a couple of years, with me not being very good at muds.Just going by your post, you sound like a petulant child chucking a tantrum when not getting your own way.I havent played for years so I dont know what things are like, I usually

Re: Why do we have no propper exploration and colonization games?

2014-11-23 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Why do we have no propper exploration and colonization games? Theres also no open world games in the audiogame community that I know of, except for maybe Swamp.I love the concept of open world where you just go around doing what you want, yeah mudding can be open world I suppose, but

Re: JAWS16 not support in RSGames?

2014-11-07 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: JAWS16 not support in RSGames? I believe they released an update for jaws 16, but you have to get it from the site.It wont download automatically. URL: http://forum.audiogames.net/viewtopic.php?pid=194230#p194230 ___ Audiogames-reflector

Re: JAWS16 not support in RSGames?

2014-11-07 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: JAWS16 not support in RSGames? I believe they released an update for jaws 16, but you have to get it from the site.To clarify, an update to RS Games, not jaws 16, wouldnt want people getting confused now.It wont download automatically. URL:

Re: abandonware archive. Now finally in one place!

2014-07-10 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: abandonware archive. Now finally in one place! This is just me, but when I add a folder to BTSync, I make a new folder.Its what I did for my Harry Potter Fanfiction collection, and its what I did with my Childrens audiobook collection.Its just common sense to start with an empty

Re: Games sentrel a new bt sync folder!

2014-06-29 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Games sentrel a new bt sync folder! At the time of this post, its a full access secret.Secrets starting with the letter A are full access, while B is read only, and C is the type that have to be used within 24 hours.URL: http://forum.audiogames.net/viewtopic.php?pid=178878#p178878

Re: Games sentrel a new bt sync folder!

2014-06-14 Thread AudioGames . net ForumGeneral Game Discussion : kool_turk via Audiogames-reflector
Re: Games sentrel a new bt sync folder! BTSync does allow for many types of secrets, so all you would have to do is post the read only secret and only give out the full access secret to those you trust.No need to make things more complicated than they have to be by having two folders.URL: