Re: New from choice of games, the fielder's choice
Everything I've seen from this company is bland and generic, I haven't tried it out much but if you're looking for some rich storygames and don't even pay money for it chooseyourstory has some seriously good authors.
URL: http://forum.audi
Re: Warsim, text based randomly generated stratogy
Can someone tell me how to actually configure this game for screenreaders? I see a bunch of useless asky representations.
URL: http://forum.audiogames.net/viewtopic.php?pid=352491#p352491
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Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike
This sounds quite nice, can't wait to try it out.Also sounds like the guy is walking with you now isn't he? Do you still have to stop and bark? That was pretty annoying in the passed.
URL: http://forum.audiogames.net/
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
@Joseph maybe my brain is getting confused, I need to go back and actually play the game again. See, some parts of this review was made about a month ago, then today I was bored so figured why not smoothen it up a little
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Hi guys. I've just finished up the second draft of an AHC review which I've posted in the articles room at:http://forum.audiogames.net/viewtopic.p … 14#p352114It is still not complete but I don't know when I'll get around
Re: Fyquest (SCS campaign) and Swamp Map Editor have been updated
a couple of feature requests:1: could we have all the tiles currently in swamp already loaded into the map editor? It's annoying to load them everytime you start a new map.2: there's a feature in Swamp where you can exchange
Re: warriors 2, great browser rpg, (also in trouble)
Ahh yes, Swedes are awesome.
URL: http://forum.audiogames.net/viewtopic.php?pid=350205#p350205
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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Hey Loxias, using your jaws keyconfig, for me the control+a keystroke doesn't work. I wonder if that's just me or anyone else?
URL: http://forum.audiogames.net/viewtopic.php?pid=347665#p347665
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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Speedrunning? What'd the price be? I'm definitely going to be in the top for this one.Right now it's weird, sapi doesn't announce all damages like it used to, only a few, seems like when my party takes damage it doesn't sa
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Meh, stuck around the goblin tunnels again. Or well ... I wasn't really stuck the first playthrough as I found the letters immediately. This time though, idk what's up with me. 2/3 found, one missing.Also yeah, the only vi
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
@CJ89 spoilers:Talk to Victoria, then next time you approach the blacksmith you'll notice he's disgrunteled about ... well ... a little incident.
URL: http://forum.audiogames.net/viewtopic.php?pid=346204#p346204
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Meh, trecking through the goblin mines and stuff now ... it's the last quest I'm doing before I hit the final boss again. We'll see how hard it is but I'm doing a lot of damage at the moment so I doubt it'll be an issue.Al
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
@jade regarding bandit ambush points. No, the quest isn't bugged though I thought so at first. Spoilers:The "last" one can be found near the fishery.Also I'm doing an epic boss recording as I'm playing on hard just to show
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
@jade regarding bandit ambush points. No, the quest isn't bugged though I thought so at first. Spoilers:The "last" one can be found near the fishery.
URL: http://forum.audiogames.net/viewtopic.php?pid=346111#p346111
Re: Eurofly Version 2.0 now available
Your engines have to be turned on ... because that makes sense? Fucking lol!
URL: http://forum.audiogames.net/viewtopic.php?pid=346110#p346110
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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
@Ironcross, agree about a lot of the battling sounds. Also one more thing that shouldn't be too hard to do, is that if your character attacks twice in a row, or even more, he or she shouldn't run up to the enemy twice ...
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
@Jade I use Alexia as my healer anyway. Playing on hard difficulty that's really necessary. I recommend giving her good mana, and lots of agility so she can be quick to heal. Then there're the few boosting abilities of cou
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Gwen is a bit of a brat, Alexia is the caring and loving one, Mathius is an emo, and Simion is a douche.
URL: http://forum.audiogames.net/viewtopic.php?pid=345890#p345890
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Lol Flyby you're stealing the same idea I did back in the Swamp days, you furry little fuck Also about the world ... it's pretty small but very detailed. I wish the v key would give you more information, and some places sh
Re: Eurofly Version 2.0 now available
Ahh, another person calling the airplane by it's proper name, a bitchcraft. Well done sir, thumbs up to you.
URL: http://forum.audiogames.net/viewtopic.php?pid=345865#p345865
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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Spoilers ahead:@Jade I was level 28 when I defeated the final boss, and he was pretty easy. But yeah I do agree about bosses not really feeling like bosses --- but then again I'm also on easy just like you. I should get a
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Got some bugs to report, and withdraw.Spoilers:First of all, the bandit quest wasn't bugged. I was bugged. I missed the one near the fishery. Oh well.However there seems to be bugs when you replay the game on the same char
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
I'm gonna replay this at some point on hard difficulty because ... well on easy there was no sense of difficulty for me. The bosses weren't particularly difficult. Then again my warrior char can do over 2000 damage with cr
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Hmm, I completed the main story within a day after the purchase, definitely a lot of fun. I think I may have broken the quest "laying down the law" because I entered a bandit campsite and got jumped as expected but then I
Re: Eurofly Enhanced Mod
It's sad ... I can see both sides here. And neither side will be satisfied with what the other one produces. I really don't think Stefan is a bad guy, I've had personal correnspondence with him over some things. But I'm also a bit of an aviation geek, not to the ex
Re: Release Date Announcement for A Hero's Call
Lol Silver Moon you're absolutely right. I mean I've waited for months and months. I didn't even support the kickstarter as I'm suspicious of them due to the history. So sure as hell I can wait a little longer!It's just that I worry to be spoi
Re: Release Date Announcement for A Hero's Call
welp, I'm gonna eat some dinner, then head off to bed and get up in a few hours. It's gonna be an interesting night indeed. Let's see how much this topic has exploded until then.
URL: http://forum.audiogames.net/viewtopic.php?pid=344329#p3443
Re: Release Date Announcement for A Hero's Call
Yeah some software downloads offer multiple places of download based on location, for faster speed and to lighten up the load. I'm more worried about the paypal shitstorm though ... rofl.@crashmaster um, learn your timezone mate. If the game i
Re: Release Date Announcement for A Hero's Call
Yeah Stewie, I was thinking the same thing, and was even writing so, but then I deleted it by accident and couldn't be bothered rewriting.I'm sure something will go wrong though from all the transactions and downloads, but we'll see.
URL: htt
Re: Release Date Announcement for A Hero's Call
I guess I'm going to bed early and setting an alarm for maybe 3 or something.
URL: http://forum.audiogames.net/viewtopic.php?pid=344303#p344303
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Re: Release Date Announcement for A Hero's Call
Waiting til tomorrow? I wouldn't be able to sleep anyway. It looks like I'm pulling an all-nighter.
URL: http://forum.audiogames.net/viewtopic.php?pid=344294#p344294
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Re: Release Date Announcement for A Hero's Call
I'm thinking if a ... well ... a simple by today's standards game such as Entombed has plenty of replay value, this shouldn't be an issue. From what I heard of the combat it sounds more complex and balanced in terms of class choices than Entom
Re: Release Date Announcement for A Hero's Call
@mata:If it's short but not boring, sure makes it way better than something long and boringThat's what she said. Heh heh haw haw.
URL: http://forum.audiogames.net/viewtopic.php?pid=344234#p344234
Re: Eurofly Version 2.0 now available
Nope, I'm out. Seen way too much of this to just ignore this. I'll no longer be supporting nor playing eurofly.
URL: http://forum.audiogames.net/viewtopic.php?pid=344174#p344174
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Re: Release Date Announcement for A Hero's Call
Joseph, a question or two.1: how will we know when the game is out. Is there a page dedicated to it?2: will there be a demo and if so will said demo be the full game too or will the full game be a separate download? Just making sure so I don't
Re: Bokurano Daibouken 3 : secondary topic
Haha thanks, I didn't know you could manually retract the hook with the r key so no wonder I was having issues.
URL: http://forum.audiogames.net/viewtopic.php?pid=342626#p342626
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Re: Bokurano Daibouken 3 : secondary topic
Hi.Been playing a lot of bk3 lately, but I'm currently stuck on 19.1, specifically at cords 212, 8 where there's a mini platform you have to get onto but I don't know how to get onto it. Using my hook I just keep falling down when I walk off it's e
Re: eurofly a flight audio simulator from slovakia
Hello people.I am personally going to monitor this topic and refine your ideas and suggestions to the developer if I think they're useful. With that being said, feel free to say what you'd personally like to see. Some may be in the game alr
Re: eurofly a flight audio simulator from slovakia
Nope, we can't. It's a closed beta, release date is set for Christmas though if it'll be extended - that's always a possibility.
URL: http://forum.audiogames.net/viewtopic.php?pid=341231#p341231
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Re: eurofly a flight audio simulator from slovakia
Orin, where can I get that thing you were doing? [[wow]]. I have tried to contribute a lot to the project by telling people about it and tutorials. I kinda feel like I should be a tester.
URL: http://forum.audiogames.net/viewtopic.php?pid=
Re: eurofly a flight audio simulator from slovakia
WP85, here you sick monkey.https://www.youtube.com/watch?v=zmdT4VaTCew
URL: http://forum.audiogames.net/viewtopic.php?pid=340930#p340930
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Re: Swamp, zombie FPS by Aprone
Aprone, I have some fun ideas for Swamp that shouldn't be too hard to implement. Would you care to hear? I'm in school right now so not really able to write it but I have some quest credits ideas and for a new weapon or two that would make Swamp more tactical
Re: Swamp, zombie FPS by Aprone
Hahahahaha I feel like I'm winning some sorta local Darwin award over here.Remember a while ago when I tried to connect but couldn't? Well guess what, I was running version 3.5!I was out and about on the new server for an hour or so today, got disconnected tw
Re: eurofly a flight audio simulator from slovakia
I don't think there's a version 2. I think you're getting trolled.
URL: http://forum.audiogames.net/viewtopic.php?pid=340362#p340362
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Re: eurofly a flight audio simulator from slovakia
the disheartening answer to your question is: never ...It was a project that showed promise but devs didn't want to listen to the community to create realism and instead they added over 3000 airports over several months and now they have di
Re: Redspot, blood and paril. First public beta released!
Like I've said a few times, this isn't for redspot. I was thinking about my own fps in the shower and in my dreams and during class ... and it would include this anti-cheat system.
URL: http://forum.audiogames.net/viewtopic.php?pid=
Re: Want to play a Kidnapping Simulator?
I insist that you change the name to kidnapped simulator though.
URL: http://forum.audiogames.net/viewtopic.php?pid=340126#p340126
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Re: Redspot, blood and paril. First public beta released!
Thanks. You actually forgot to give me an actual thumbsup and I'm very picky with that user carma.
URL: http://forum.audiogames.net/viewtopic.php?pid=340109#p340109
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Re: Redspot, blood and paril. First public beta released!
I guess you didn't read my post
URL: http://forum.audiogames.net/viewtopic.php?pid=340041#p340041
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Re: Redspot, blood and paril. First public beta released!
Let's develop a game without cheaters - or rather a game where the cheaters aren't a problem.I personally think we've been looking at cheating preventions in the wrong light. For me, it's never been about banning the offending user,
Re: Redspot, blood and paril. First public beta released!
lmfao what the fuck? Are you that narcicistic to think I was addressing you? Or maybe you act so defensively about it that it actually means you're a cheater. I don't really care though - I don't even play. I just had a few ideas in
Re: Redspot, blood and paril. First public beta released!
I had an orgasmic vision in the shower today how to deal with cheaters with very little admin intervention. Anyone want me to expand on the idea?
URL: http://forum.audiogames.net/viewtopic.php?pid=340016#p340016
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Re: First time developing, please share what you think
Haven't downloaded it but you described it already. 10 keyboard presses and you win. Maybe you should expand on this a bit? You should be able to go through and bugtest this yourself actually. Until you have something longer and more in
Re: Want to play a Kidnapping Simulator?
when I heard kidnapping simulator, I was hoping for a simulator where you get to kidnap people. Maybe should be a kidnapped simulator instead. You know, I was disappointed.
URL: http://forum.audiogames.net/viewtopic.php?pid=339472#p339472
Re: finaly hunt version 1.0 is released!
trophIes
URL: http://forum.audiogames.net/viewtopic.php?pid=339098#p339098
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Re: finaly hunt version 1.0 is released!
in this game, you hunt trofees as the readme says.But as of in this version, we did not add troffes yet, as this is still an early version of the game.1: at least try to use a fucking spellchecker if you're going to make an announcement.2: you hunt t
Re: City
JLove wrote:@Swag,If you, (speaking in generality with respect to all members of the forum, not you in particular) know how to type on a keyboard (and you obviously do if you made it here and created a post on the forum), then you know how to edit a post on this forum when the link
Re: Rise of Empires: Empire mud fork is ready to be conquered
I was told that there were some problems with the files but that he's working to resolve the issue.It's been down for a few days now.
URL: http://forum.audiogames.net/viewtopic.php?pid=338188#p338188
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Re: Release Date Announcement for A Hero's Call
@Muhammad Hajjar ahh that's a fair argument, I concede.
URL: http://forum.audiogames.net/viewtopic.php?pid=338054#p338054
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Re: Release Date Announcement for A Hero's Call
@Muhammad Hajjar I disagree, a good game with speedrunning possibilities can prolong the life of the game for quite some time as extreme speedrunners try to compete with one another for who can complete it the fastest.Not that I think speedrun
Re: Release Date Announcement for A Hero's Call
@Trajectory wrong. Mainstream games for the most part are actually aware of speedrunning and if their game can allow that they modify it in return. It is common practice regardless of speedrun or not to leave little exploits around for the use
Re: Everdark Clash enters public beta
Yea I really like the concept, like most of Caes concepts, but in terms of pulling off it's not really smooth. I think this is a partial thing with bad sounds that don't really represent fairly and part overwhelming content.
URL: http://forum.audiogame
Re: Everdark Clash enters public beta
hey Cae.I might be able to assist in purchasing sound effects and things because last I checked I had unlimited subscriptions to a sound effect website which gave me infinite downloads.
URL: http://forum.audiogames.net/viewtopic.php?pid=337871#p337871
Re: Swamp, zombie FPS by Aprone
Aprone I haven't tested Swamp before but I experienced the same thing with rotation on rtr however the other bugs seem strange. Maybe it's the device I had to use in order to have my internet and mouse at the same time but I tried running swamp without it and
Re: Swamp, zombie FPS by Aprone
Actually never mind, holy shit. The game is flipping out on me. I tried single player and I just keep spinning in circles. Then the audio disappears. What the fuck?
URL: http://forum.audiogames.net/viewtopic.php?pid=336019#p336019
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Re: death match a new beginning v3
yes, I'm fond of that myself. If it hadn't been for such I wouldn't be here today, redeamed from things in the passed. The question is how far are you willing to let it go? I know back in my days admins would put a stop to my antics with a stearn warning.
Re: death match a new beginning v3
Prajwal:carver. mala vata danny tuza zavada ahe lavdya bhosdya gand bnd kar ani lavda takun bs tyat jasta udu nakos havet nahi tr pankha kapnaray khoop loka ahayt tuzyi lavdya choot asel tar bota ghalat bas lund fakira bocha fadin jar parat nadi laglas
Re: Swamp, zombie FPS by Aprone
I might start playing again, who knows.
URL: http://forum.audiogames.net/viewtopic.php?pid=331127#p331127
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Re: Empire Mud Soundpack
why don't you include the other plugins you need to add to the sp zip file? I don't have all of those other plugins on my computer.
URL: http://forum.audiogames.net/viewtopic.php?pid=331017#p331017
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Re: Materia Magica 4.6 changelog
let's forget that you have all those plugins like speedwalk and quest helpers and boat thingies. It's not as easy as mushz to set up and learn, but then again materia magica isn't as easy as Alter Aeon.
URL: http://forum.audiogames.net/viewtopic.php?pid=330
Re: Materia Magica 4.6 changelog
Materia Magica is one of the most complex muds I've come across in my search for entertaining muds. I'm definitely going to check this out at some point though right now I'm stuck with a hellmoo spree that's lasted for several months. In fact I'm going to do
Re: Redspot, blood and paril. First public beta released!
I thought Redspot's only achievement was having the longest ban list ever?Out of how many people ever played it, how many are banned or left because their friends were being banned?
URL: http://forum.audiogames.net/viewtopic.php?pid
Re: Eurofly, first geographical atlas and flight simulator for blinds
hi there SilverMoon.the other plugins are for flavor to the game only, download them at your own leasure.Oh and btw that's a gorgeous name
URL: http://forum.audiogames.net/viewtopic.php?pid=302677#p302677
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Re: I am back, and so is Tomb Hunter
ok, I have learned my lesson, don't listen to metal and have a skype call while trying to play this game. I love how the obsticles require careful approaches.
URL: http://forum.audiogames.net/viewtopic.php?pid=302449#p302449
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Re: I am back, and so is Tomb Hunter
Another Little detail, snakes shouldn't have footsteps any tips for the Boulder level? It seems to get me
URL: http://forum.audiogames.net/viewtopic.php?pid=302421#p302421
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Re: I am back, and so is Tomb Hunter
well the enemies just walk back and forth really, even as I was standing just a step or two away from where they marched back and forth lol.
URL: http://forum.audiogames.net/viewtopic.php?pid=301197#p301197
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Re: Eurofly, first geographical atlas and flight simulator for blinds
so, guys, let's create a flight sim shall we? Seems like there's a huge desire for it. add me to skype all who's interested, I'll pull a Group together. We sorta need every available person on this Project from designers,
Re: Eurofly, first geographical atlas and flight simulator for blinds
I'm torn in half here. DracoSelene89, while I do agree with your over all sentiment you should've ... been a lot more forgiving and worded it nicer. Eurofly has it's good side too.Idk what else to say really, I mostly hav
Re: I am back, and so is Tomb Hunter
did anyone else pre-order this one? I know Mason has had a bit of trouble in the Community but what I'm seeing so far is good for being an alfa, or even early beta.The combat system needs to be completely changed though to more the style of what Stewie d
Re: Eurofly, first geographical atlas and flight simulator for blinds
someone get in touch with cae Jones and have him challenged at making a task editor and Airport maker. He's good at debunking stuff.
URL: http://forum.audiogames.net/viewtopic.php?pid=300922#p300922
Re: Eurofly, first geographical atlas and flight simulator for blinds
@DjkW25 I hear ya, I do that too. Also feel free to add more Aircrafts.I seriously only want the devs to tell us how to make a task, or release a task maker, then they can go fuck themselves for all I care. Seriously
UR
Re: I am back, and so is Tomb Hunter
welcome back Mason, I'm happy this has the potential to not turn into a dramafest. Going to download the game now and give my feedback. Maybe this'll be my next walkthrough, who knows ^^
URL: http://forum.audiogames.net/viewtopic.php?pid=300799#p300799
Re: Eurofly, first geographical atlas and flight simulator for blinds
hi.at 20 km from the Airport, I check the landing speed, and depending on the Aircraft and the speed at which I'm going (around 850 to 1000 for most bigger Crafts) I start slowing down at around 13 km from the Airport.Hop
Re: Eurofly, first geographical atlas and flight simulator for blinds
please tell us when you've made a new nice revision. I like the beachcraft but it needs to be fixed because the Engine kinda goes up in pitch slightly then slicks and goes down as it loops back.
URL: http://forum.audioga
Re: new game online! Desafio Mortal
ahh, blindy drama!Thanks for the Entertainment guys.
URL: http://forum.audiogames.net/viewtopic.php?pid=300556#p300556
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Re: Eurofly, first geographical atlas and flight simulator for blinds
hey DjkW25 is there a difference between the sounds uploaded today vs those you uploaded a few Days ago?
URL: http://forum.audiogames.net/viewtopic.php?pid=300558#p300558
Re: Eurofly, first geographical atlas and flight simulator for blinds
btw your links seem to be down.
URL: http://forum.audiogames.net/viewtopic.php?pid=300371#p300371
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Re: Eurofly, first geographical atlas and flight simulator for blinds
actually could you upload the defaults to here cause I'm not happy with all of the Aircraft sounds, although most were Amazing.
URL: http://forum.audiogames.net/viewtopic.php?pid=300308#p300308
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Re: Eurofly, first geographical atlas and flight simulator for blinds
I like some of your Aircraft sounds while others are crappy. For starters, your Caravan sound is awefully fucking broken. It has an eloquence sound in it lol.I will Review your sounds and put them up tomorrow.Could you
Re: Eurofly, first geographical atlas and flight simulator for blinds
@blindgamer the link is sorta fucky and clicking the download button won't start any download, could you please upload this to dropbox?@DjkW25 going to check it out now, I checked out some of the Aircraft sounds and some
Re: Eurofly, first geographical atlas and flight simulator for blinds
you could always zip them up and upload them through dropbox.
URL: http://forum.audiogames.net/viewtopic.php?pid=299486#p299486
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Re: Redspot, blood and paril. First public beta released!
Connor has a guide in the articles room.To actually use the jet missile you need to be in a jet and hit alt right + m, yes silly, fucking, keystroke and I hope it gets changed in the update but there you go.
URL: http://forum.audio
Re: Ruler of Kings, epic story-driven browser RPG for roleplayers
an rpg based on Writing? This sounds ... very interesting. I shall check it out when I'm not trying to keep my Eye open I really want to get back into Writing and ... eh this one forces me to do that, so. Awesome!Lol who want
Re: eurofly a flight audio simulator from slovakia
TDV comes to mind as the best flight sim out there ... it even has awesome dynamic joystick support (I call eurofly's "support" static)there's also Zero Sight, which ... other than the Engine sounds ... can francly go fuck itself.
URL: h
Re: eurofly a flight audio simulator from slovakia
how did this game go from an insane amount of praise to this? I'd like to remind everyone, that while I agree with your ideas and have a buncha my own, keep in mind this game was first and foremost an Atlas with the flying added as an after
Re: Eurofly, first geographical atlas and flight simulator for blinds
hey draco or criticview or whoever ... that was lol you guys should check out my tutorial on how to avoid a country, it contains Three available methods ... or major Points.It can be found in the developers help center w
Re: eurofly a flight audio simulator from slovakia
[ a-t ]DracoSelene89 holy mother fuck dude!I love you. Now ... let's Watch the devs implement this shit. I Think not ... one can Always hope.
URL: http://forum.audiogames.net/viewtopic.php?pid=295499#p295499
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Re: Eurofly, first geographical atlas and flight simulator for blinds
I guess the question is does your stopover support the chosen Aircraft?So you can take a cat 2 airplane to a cat 2 stopover and then change to a cat 3 if the final destination is cat 3, etc etc. I'm not going to look up
Re: Eurofly, first geographical atlas and flight simulator for blinds
I guess the question is does your stopover support the chosen Aircraft?So you can take a cat 2 airplane to a cat 2 stopover and then change to a cat 3 if the final destination is cat 3, etc etc. I'm not going to look up
Re: First available prototype of an accessible gta5 trainer!
*ejaculates*I've never tried GTA but now is the time to do so! Or ... rather,when my monthly internet data resets I love you dude ... maybe. I haven't tested this yet but it sounds awesome.
URL: https://forum.audiogames.net/view
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