Re: Beatstar pro is finally here!
Not sure on the intro, but since the BEatstar Junkies were a team created in the making of the game, I think their anthem was done by Oriol himself.
URL: http://forum.audiogames.net/viewtopic.php?pid=256538#p256538
Re: Connecting developers and game testers
I'd also be more than willing to test these games. I'm glad to see more sighted people trying their hand at developing games for the blind.
URL: http://forum.audiogames.net/viewtopic.php?pid=254672#p254672
Re: all spoonbill software games
He puts the software on request because he may not have space to host them on his website, or who knows, maybe the site doesn't allow hosting of exe's, if he's using a free host, some have kinda ridiculous file-size limitations. He uses dropbox to host the f
Re: New Vipgameszone Project: Vipgameszone Game Club
Well Slj, the good thing is that they don't have the annoying 3 day trial they had in most of their older games.
URL: http://forum.audiogames.net/viewtopic.php?pid=250370#p250370
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Re: New Vipgameszone Project: Vipgameszone Game Club
I bought paintball, but didn't pay for sound tetris. They have a free game, sound puzzle, that isn't exactly the same, more of a slide puzzle than a tetris game, but you can get tetris for free or very low price, that isn't a yearly fee e
Re: New Vipgameszone Project: Vipgameszone Game Club
It will give you information when you go to buy games.
URL: http://forum.audiogames.net/viewtopic.php?pid=250192#p250192
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Re: New Vipgameszone Project: Vipgameszone Game Club
And vipgameszone returns again! Glad to see them back, and glad to also see they're using html5, so that the games will work on anything. Only problem I have is that it seems their license keys only last 12 months once you buy them.
URL:
Re: Ultrapower
And the trainwreck continues, again. Time to get out the popcorn again. But with all sarcasm aside, this is getting out ot hand, again. Flattener, you are pretty much flattening everyone with your insults. You need to stop. @Omar: I'd actually be more than happy to maintain
Re: Ultrapower
And the trainwreck continues, again.
URL: http://forum.audiogames.net/viewtopic.php?pid=248501#p248501
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Re: New Ultrapower
I may be able to set up a server host for this, because I've got an old 2.2ghz duel core, 4gb ram dell lying around collecting dust, I oughta put it to good use. With me having my macbook pro now, I'll be able to let the server run 24/7.
URL: http://forum.audiogames.net/
Re: New Ultrapower
And the trainwreck continues... Let's get this straight. I for one am not going to download the game, not because I have anything against the cloner in question, because too much has gone wrong with the game in the first place and as for the source, it's been taken, play
Re: New game from Oriol Gómez, Thief, is here!
Good news, xp users! Elias is looking into fixing xp compatibility asap. My guess is that once the updated engine comes out, all Philip will have to do is release an updated bgt build that includes this version of the engine, then anyone with g
Re: New game from Oriol Gómez, Thief, is here!
Sneak, it's not Oriol's fault, and I'm not blaming him. I have nothing against his using this build of bgt. But since there are still some xp users out there including me, I think it's necessary to get Elias to work under xp. Btw, no offense to
Re: New game from Oriol Gómez, Thief, is here!
I think it's really time for a mass email contact to Elias to support xp in the elias engine. Xp is not obsolete, and they don't have to listen to Microsoft's sissy words about it being obsolete. I imagine a lot of mac users using it on their v
Re: BTB! a new multyplayer battle game!
A-frickin-mazing. Obviously, this is that same spammer, Luis, back again. *sigh* Seriously, anti-ultrapowerpeople, I understand, with so many clones arrising out of stolen code it can get aggravating.. Hell, I don't even play the game as much as I use
Re: BTB! a new multyplayer battle game!
Aaron is right, a fork would imply the game is open sourced, but the game technically isn't. The smart person would delete the source code, and report it. However I do give Roel credit for actually wanting to take this forward despite all the drama it
Re: BTB! a new multyplayer battle game!
Yeah, that's what it seems like to me. I'd trust Roel over this one. Plagiarism?
URL: http://forum.audiogames.net/viewtopic.php?pid=244433#p244433
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Re: Merry Battle Zoness from Game Madness Interactive!
Awesome so far! As far as bugs, two things. Error at startup, error while loading language file. But that doesn't close the game. Second, some enemies will just stand there and punch, and you can't attack them. Could these be ghosts? It
Re: New horror and adventure sidescroller, The gate!
Well Connor, to each his own, and I really don't get a chance to decide that first hand until I try the game. I've only heard it in action, not played it myself. You say Elias can't! work on xp. Do you mean it can't, or that it just doesn
Re: Ultrapower. Here it is, for those who want it.
*sigh* Roel, Just keep doing what you're doing, I mean I get why some might just want the game to die but seriously guys, try to break away from the drama. I've played Roel's games before, he's definitely a dev who knows what he's doing. Ma
Re: New horror and adventure sidescroller, The gate!
This is a very, very epic game, and I've heard it in action, but unfortunately it doesn't work on windows xp. There any way to get the Elias Engine working on xp?
URL: http://forum.audiogames.net/viewtopic.php?pid=243926#p243926
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Re: Audio Game Console Sonus Interactive
This console isn't for the iphone, but that's a good idea for a game as well as an iphone game.
URL: http://forum.audiogames.net/viewtopic.php?pid=240895#p240895
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Re: Bokurano Daibouken translation Project has officially started!
Huh, visual basic? Well then! That game definitely beats any other game I've played in vb6. Not that I have anything against the bsc games/x-sight/xl studios'you know the games written in vb6, but I never knew vb6 allowed fo
Re: Bokurano Daibouken translation Project has officially started!
And here we go again with the complaining just because the game is paid, or that the translation costs money. *sigh* and this is exactly why I'm a little out of it as far as games go, I'm all in now but all I see when a new
Re: Bokurano Daibouken translation Project has officially started!
And here we go again with the complaining just because the game is paid, or that the translation costs money. *sigh* and this is exactly why I'm a little out of it as far as games go, I'm all in now but all I see when a new
Re: UltraPower
Well, if I ever get my server up, I'll tell you one thing. I'm not making just anyone mod. And I'll be selective as to who's a mod and who's not, so that no spamming and other stuff happens.
URL: http://forum.audiogames.net/viewtopic.php?pid=233607#p233607
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Re: UltraPower
I'm attempting putting a 24-7 server up, my old dell inspiren1545 with 4gb ram, 2.3ghz duel core cpu, would be running iwndows xp 32bit, yeah I'm not installing win7 back on. The thing is, despite how that thing crashed on me sometimes, it's a fairly decent system and may do
Re: UltraPower
I'm attempting putting a 24-7 server up, my old dell inspiren1545 with 4gb ram, 2.3ghz duel core cpu, would be running iwndows xp 32bit, yeah I'm not installing win7 back on. The thing is, despite how that thing crashed on me sometimes, it's a fairly decent system and may do
Re: UltraPower
Did we ever say you're a piece of shit? Did we ever say you were useless? Did we ever say you couldn't code shit? No, we never did, and never will. You, yourself, aren't shit. Far from it, actually. As for Target, that, dude, was your first! game. Every dev starts with practi
Re: UltraPower
Did we ever say you're a piece of shit? Did we ever say you were useless? Did we ever say you couldn't code shit? No, we never did, and never will. You, yourself, aren't shit. Far from it, actually. As for Target, that, dude, was your first! game. Every dev starts with practi
Re: UltraPower
Steve is exactly right. You can't develop a game, and only! expect to get positive feedback. Sure, we should hope for no destructive feedback, but criticism is never out of the question. I look at criticism mostly as an inspiration to do better, sometimes it's better than jus
Re: UltraPower
Colton, you need to relax. It is not your fault that some people bitch and complain and cause mayhem across the server. It is the fault of some people, and I'm not giving any names, of this community all up in arms. Besides hackers, we don't even get this frickin drama on swa
Re: Rail Racer 2 cometh
Well releasing rr1 as free might've been a nice idea, but that wasn't originally part of the plan from what I know, the plan was that rr2 would replace rr1.
URL: http://forum.audiogames.net/viewtopic.php?pid=231224#p231224
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Re: Rail Racer 2 cometh
Yeah. All those preordered customers have is that beta, and not only can't people order rr1, but existing customers can't reregister if they have to reinstall windows, because, oh no, the license server is down! So they must continue without online activation with th
Re: Rail Racer 2 cometh
Um, @post143 Mike, how come you say Che is a scam-artist? Don't really know where you're coming from there. As for rail racer1, it is currently not available for purchase, not even on the main page of blind adrenaline, so Fabi that's probably why you weren't able to
Re: Talking dosbox release 2
I'm trying to install vocal eyes 3.0 demo for anyone who wants to use that in dosbox, but the only com choices it gives me when choosing the comPort for bns are com1, 2, 3 and 4, then lpt1, 2, 3 and 4. Any way to get it to use com8 and 9?
URL: http://forum.audi
Re: Ignore Brakes
Scratch that, I redownloaded it and it works now. Nice first game!
URL: http://forum.audiogames.net/viewtopic.php?pid=228699#p228699
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Re: Ignore Brakes
Yes it happens all the time, and it's running on windows xp.
URL: http://forum.audiogames.net/viewtopic.php?pid=228697#p228697
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Re: Ignore Brakes
When I run it, I get: Error to use sound file. Ok button.
URL: http://forum.audiogames.net/viewtopic.php?pid=228695#p228695
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Re: Ignore Brakes
Downloading! THis game sounds fun
URL: http://forum.audiogames.net/viewtopic.php?pid=228666#p228666
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Re: Audio Rally Racing - New version available
Awesome update, anyone who hasn't bought the game yet because of the bugs, now's a good time to and to any of y'all who were crashing all the time on the long curb, (me included) make sure to slow down into the curb don't do the long curbs fu
Re: Joining our Beta Testing Team
He didn't really mean just in the U K, Gene. Think he said that because they have direct interactions with people in the U K, but really it's trying to break down social isolation for blind people in general.
URL: http://forum.audiogames.net/viewtopic.php?
Re: Audio Game Console Sonus Interactive
As for the g d e, I think that maybe if you could get @philipbennefall''s permission over here you could base it up of bgt, it's the language that a ton of us out here are familiar with, and if you can base it off of that we're more likely to have a
Re: Pokémon Crystal Access
Yeah, I love this port, this is the most accessible classic mainstream game we've had. Wouldn't it be cool to do this with bit generations soundvoyager to make it completely accessible? This could turn into a "let's make a ton of maainstream games accessible!" thi
Re: Joining our Beta Testing Team
Huh? The ios version is in the process of being approved by Apple now.
URL: http://forum.audiogames.net/viewtopic.php?pid=218632#p218632
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Re: Joining our Beta Testing Team
Revan, the android version is already out, free or paid. The ios version's coming very soon, and from what I know the pc version seems to be in early beta.
URL: http://forum.audiogames.net/viewtopic.php?pid=218471#p218471
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Re: Audio Game Console Sonus Interactive
As he pointed out the buttons are programmable. If a dev wants to use the buttons as arrows they can program 4 buttons to move up, down, left, or right. That in my ipinion is quite medioker as just about every gamer is used to having arrows as either
Re: Joining our Beta Testing Team
Hi Audazzle. I very much approve of and support this approach to unify the gaming community so blind and sighted people can have equal footing on games. Being a particularly obsessive gamer myself I've also tried various videogames and found them to work be
Re: Joining our Beta Testing Team
Hi Audazzle. I very much approve of and support this approach to unify the gaming community so blind and sighted people can have equal footing on games. Being a particularly obsessive gamer myself I've also tried various videogames and found them to work be
Re: Audio Game Console Sonus Interactive
Hi Aronp, and welcome into the community. My view on the buttons is maybe different shaped butttons, or that would just make it easiest to remember the buttons. As you said the buttons are programmable so a key describer mode wouldn't be ideal since
Re: Talking dosbox pre pre alpha 0.01
That would be nice to have, anyway guys I have cooked up as close to a mac version of this talking dosbox as we can get as of now. Will give the link for it once it's uploaded. @Crashmaster: Why would the keysoft1 disks be useless, wouldn't they still w
Re: Talking dosbox pre pre alpha 0.01
If y'all are looking for some pcs stuff, go to jeff.tdrealms.com, there's a growing host of them, some demos, some full versions, you'll just see what's what when you get there. And Peter, does pc speaker emulation work when running dosbox within a vm i
Re: RapiTap! (Android)
Hi Quentin, tried the light version of this game and for your first game, it is a very great one and is accessible and addictive.
URL: http://forum.audiogames.net/viewtopic.php?pid=213816#p213816
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Re: My first ever fully functional bgt game, target!
Yes, we do. And I am going to try the new target version 1.6! I've always had fun with the game and this 1.6 will be great
URL: http://forum.audiogames.net/viewtopic.php?pid=205304#p205304
Re: NEW AUDIOGAME! Audio Rally Racing - Free demo on Mac and PC! Plus ...
Hi GiorgioVery nice for you first audiogame, it definitely has potential.
URL: http://forum.audiogames.net/viewtopic.php?pid=205080#p205080
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Re: NEW AUDIOGAME! Audio Rally Racing - Free demo on Mac and PC! Plus ...
Ok. I'm better at this game now, so I'll do a recording. Here ya go.https://www.dropbox.com/s/6b5vkmthhj9v3 … h.mp3?dl=0
URL: http://forum.audiogames.net/viewtopic.php?pid=205035#p205035
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Re: NEW AUDIOGAME! Audio Rally Racing - Free demo on Mac and PC! Plus ...
Ok. I'm better at this game now, so I'll do a recording.
URL: http://forum.audiogames.net/viewtopic.php?pid=205035#p205035
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Re: NEW AUDIOGAME! Audio Rally Racing - Free demo on Mac and PC! Plus ...
@slj and everyone else: Listen for either short, long, or medium curve and then make your judgement on how long you should hold down the arrows. Best you can do right now. Really love the game, I beat the track the fi
Re: New game from Oriol Gómez: Run for your life!
No luck, I'm afraid.
URL: http://forum.audiogames.net/viewtopic.php?pid=203359#p203359
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Re: New game from Oriol Gómez: Run for your life!
Ok, so get the Spanish version, replace sounds.pack with the sounds.pack in the English version, then yur good to go. Or at least, you should be. Let's try this.
URL: http://forum.audiogames.net/viewtopic.php?pid=203358#p203358
Re: New game from Oriol Gómez: Run for your life!
Nope, it happened to me too even with the sounds.pack file in the folder.
URL: http://forum.audiogames.net/viewtopic.php?pid=203270#p203270
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