Re: Frandum, a primarily quest-based exploration Mud

2016-12-17 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud Er feyn, it's not!:(Oh yeah if i didn't figure out at first, i could have roamed endlessly searching for the hint to the invoker as well yesterday. And I think I'm doing the same mistake to the rogue quest chain. Not sure what part is

Re: Frandum, a primarily quest-based exploration Mud

2016-12-11 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud I wanna try that. may be i should make an alt and go through, only if...I can figure out that champion spell quest!...:( URL: http://forum.audiogames.net/viewtopic.php?pid=289335#p289335

Re: Frandum, a primarily quest-based exploration Mud

2016-12-09 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud Omg Feyn! I so so so so so so so love you and these new editions! You do know I've been following the update, though can't do much more than just read news for now because of life stuff and sometimes lack of brainpower to think through

Re: Erannorth: unfinished tales

2016-12-06 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Erannorth: unfinished tales Actions are important. If you have feltis leaf, incert it right away, then start tacking stuff up once you can. The better action, the better advantage you'll get. Skills are important, but actions are too. Daily, bounties and all those quests do improve you

Re: Erannorth: unfinished tales

2016-12-05 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Erannorth: unfinished tales rofl you did? [[wow]]! I go with alesta:p you can have it as much as you want. URL: http://forum.audiogames.net/viewtopic.php?pid=288452#p288452 ___ Audiogames-reflector mailing list

Re: Erannorth: unfinished tales

2016-12-05 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Erannorth: unfinished tales you can get romance with some npcs...like alesta for example. I just got lovers under the sun achievement. so sweet. URL: http://forum.audiogames.net/viewtopic.php?pid=288394#p288394 ___ Audiogames-reflector

Re: Erannorth: unfinished tales

2016-12-04 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Erannorth: unfinished tales They work now! til the end of december URL: http://forum.audiogames.net/viewtopic.php?pid=288336#p288336 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2016-12-04 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy yay! new update! URL: http://forum.audiogames.net/viewtopic.php?pid=288335#p288335 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Alter Aeon Year End Events

2016-12-03 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Alter Aeon Year End Events Death penalty is what I admit rather cruel though. Exp is hard at higher level, and you're easy to die especially if you feel you're so squishy. Losing 10 mil isn't fun.:) URL: http://forum.audiogames.net/viewtopic.php?pid=288217#p288217

Re: Erannorth: unfinished tales

2016-12-03 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Erannorth: unfinished tales You can reincarnate anytime, but I'd say 5+ is better than doing it right away. At least you get your glory from the previous playthrough. Oh, and don't forgot to redeem those neaty promo codes!:)It's christmas time guys! Jump right in! URL:

Re: Alter Aeon Year End Events

2016-12-01 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Alter Aeon Year End Events you never run out of quest, dark. You just have a bunch of them in your list and can't do it. and whenever you're around mainland, this is when the pain starts URL: http://forum.audiogames.net/viewtopic.php?pid=287872#p287872

Re: The official "Extended Clok mod"!

2016-11-30 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! After what seems like forever, I finally got my lazy ass up and upload this version. If you have sounds from the previous pack customized, don't forget to back up before you install and set up this new update. A bunch of sounds are

Re: Erannorth: unfinished tales

2016-11-22 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Erannorth: unfinished tales 0.6.6.1 is out! ho ho! go get some lovely experience! URL: http://forum.audiogames.net/viewtopic.php?pid=286846#p286846 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Erannorth: unfinished tales

2016-11-21 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Erannorth: unfinished tales Some stuffs aren't labled still, but it's mostly fine now. URL: http://forum.audiogames.net/viewtopic.php?pid=286649#p286649 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Erannorth: unfinished tales

2016-11-21 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Erannorth: unfinished tales It seems that the game doesn't update its value immediately after changes have been done, which is a bit of a pain to check. URL: http://forum.audiogames.net/viewtopic.php?pid=286583#p286583 ___

Re: Erannorth: unfinished tales

2016-11-20 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Erannorth: unfinished tales So if I wanna change an ability in a slot, does it mean I can't for now? URL: http://forum.audiogames.net/viewtopic.php?pid=286575#p286575 ___ Audiogames-reflector mailing list

Re: Erannorth: unfinished tales

2016-11-20 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Erannorth: unfinished tales How do you guys manage action slots and stuff? It doesn't seem to work for me. URL: http://forum.audiogames.net/viewtopic.php?pid=286528#p286528 ___ Audiogames-reflector mailing list

Re: Frandum, a primarily quest-based exploration Mud

2016-11-13 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud I'd recommend mushclient, actually. It works well with frandum and every other mud. URL: http://forum.audiogames.net/viewtopic.php?pid=285791#p285791 ___ Audiogames-reflector mailing list

Re: Squaresoft soundpack with working global world!

2016-11-13 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Squaresoft soundpack with working global world! somewhat, but not for the most part. URL: http://forum.audiogames.net/viewtopic.php?pid=285789#p285789 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Frandum, a primarily quest-based exploration Mud

2016-11-11 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud Buy one from arnold, or if you're lucky enough to get stuff from agnor, that'd be nice too. URL: http://forum.audiogames.net/viewtopic.php?pid=28#p28 ___ Audiogames-reflector

Re: Frandum, a primarily quest-based exploration Mud

2016-11-11 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud You issed something for sure (the same mistake as I did), or may be you just...didn't look at that gift from the guard... URL: http://forum.audiogames.net/viewtopic.php?pid=285543#p285543

Re: Frandum, a primarily quest-based exploration Mud

2016-11-10 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud area and tnl, and for diary, are you sure you've looked  at every entry? URL: http://forum.audiogames.net/viewtopic.php?pid=285449#p285449 ___ Audiogames-reflector mailing list

Re: The official "Extended Clok mod"!

2016-11-09 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! characters are permanant on clok. as long as you remember the name and password, or can retrieve new password if you forget, you're set. URL: http://forum.audiogames.net/viewtopic.php?pid=285326#p285326

Re: Warsim, text based randomly generated stratogy

2016-11-08 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @wastelander, come to Thailand!:p lol just kidding.Checking out the new version man. URL: http://forum.audiogames.net/viewtopic.php?pid=285250#p285250 ___ Audiogames-reflector mailing list

Re: Squaresoft soundpack with working global world!

2016-11-08 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Squaresoft soundpack with working global world! oh yeah forgot. thank you for the correction, death. URL: http://forum.audiogames.net/viewtopic.php?pid=285242#p285242 ___ Audiogames-reflector mailing list

Re: Frandum, a primarily quest-based exploration Mud

2016-11-08 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud What quest do you need hints with? There're several quests in agnor. URL: http://forum.audiogames.net/viewtopic.php?pid=285215#p285215 ___ Audiogames-reflector mailing list

Re: shadow rine full voice version released

2016-11-08 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released does he mean lilia, not ilia? URL: http://forum.audiogames.net/viewtopic.php?pid=285214#p285214 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Squaresoft soundpack with working global world!

2016-11-08 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Squaresoft soundpack with working global world! missions are ment to be solo. pvp is allowed URL: http://forum.audiogames.net/viewtopic.php?pid=285212#p285212 ___ Audiogames-reflector mailing list

Re: Frandum, a primarily quest-based exploration Mud

2016-11-03 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud Remember to look, search, get hints on every possible thing down there. some things are not mentioned exclusively out of the description. URL: http://forum.audiogames.net/viewtopic.php?pid=285129#p285129

Re: Frandum, a primarily quest-based exploration Mud

2016-11-03 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud That our high speed coder.:) URL: http://forum.audiogames.net/viewtopic.php?pid=285116#p285116 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New cog and Hg games for halloween

2016-10-30 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: New cog and Hg games for halloween Absolute taste for halloween, I'd say, for both of them. I'm looking to try safe haven though since it's a thing I've settled my mind upon for so long. Problem is, as usual, money.:( Ah well, it's just time that matters, I guess. URL:

Re: New cog and Hg games for halloween

2016-10-28 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: New cog and Hg games for halloween wait a second! so z2 is out!? URL: http://forum.audiogames.net/viewtopic.php?pid=284449#p284449 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The official "Extended Clok mod"!

2016-10-24 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! If you know how to edit a sqlite file, sure. What I need is to default the script, world and plugins and everything to the general mushclient folder, like in uoss pack. URL: http://forum.audiogames.net/viewtopic.php?pid=283952#p283952

Re: The official "Extended Clok mod"!

2016-10-23 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! If you mean my mod, yeah I'm improving it from time to time, but not yet ready to release until it has enough feature to satisfy you guys, +until that hard way of setting it up is fixed. It makes me sad everytime when I know someone uses my pack and

Re: Frandum, a primarily quest-based exploration Mud

2016-10-16 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud Spoiler ahead:I'm not giving you answer as to what's right or wrong, Dark, as it would ruin the game purpose. Whatever you believe, even if it's not right, better stick to it. What's right and what's wrong can be known by just trying.

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hoya! Jumping in to give it another try! I did try this one once but had to stop because of an exploration bug. Still confused how it works. URL: http://forum.audiogames.net/viewtopic.php?pid=282504#p282504

Re: Frandum, a primarily quest-based exploration Mud

2016-10-10 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud Oh that's why! i misspelled it lol! thank you!:) URL: http://forum.audiogames.net/viewtopic.php?pid=282235#p282235 ___ Audiogames-reflector mailing list

Re: Frandum, a primarily quest-based exploration Mud

2016-10-09 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud I've given it a try, and I admittedly love it.:) Getting stuck at the mysteriously devastated house quest though. Can't find any way to open the chest, which I think the last object should be inside. URL:

Re: Frandum, a primarily quest-based exploration Mud

2016-10-09 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud How is this mud going? I'm still looking to give it a try. From what I gatherred, accessibility doesn't seem to be the issue anymore right? URL: http://forum.audiogames.net/viewtopic.php?pid=282021#p282021

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-08 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! In fact, Jayd was right, lol. I forgot my tested manamon was an undead, not ghost. Testing on something like panderbat works fine.:) URL: http://forum.audiogames.net/viewtopic.php?pid=281974#p281974

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-07 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! fiste can land headbutt on my undead and ghost types for some reason. Not sure if others can. Haven't tested but I think it's what got changed too. URL: http://forum.audiogames.net/viewtopic.php?pid=281720#p281720

Re: BrogueSpeak, an accessible roguelike

2016-10-03 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike I really hate bloats, any kind of bloats. Sometime it just goes boom without me knowing, and even more like crap if the area is not in a room. URL: http://forum.audiogames.net/viewtopic.php?pid=281179#p281179

Re: BrogueSpeak, an accessible roguelike

2016-10-02 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike It's actually best to attack the spectral blade user before one gets a chance to summon any load of them. I have yet to beat the game, just got to half of it so far, and love it of course.:) URL:

Re: BrogueSpeak, an accessible roguelike

2016-09-23 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike there me go:https://www.dropbox.com/s/ri5uekfopo8d2 … o.rar?dl=0 URL: http://forum.audiogames.net/viewtopic.php?pid=280048#p280048 ___ Audiogames-reflector mailing list

Re: BrogueSpeak, an accessible roguelike

2016-09-22 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike Amusing as it sounds, your audio came out right after I modded my brogue audio. Let's see then. URL: http://forum.audiogames.net/viewtopic.php?pid=279987#p279987 ___ Audiogames-reflector mailing list

Re: Another nice accessible roguelike

2016-09-22 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Another nice accessible roguelike I might be able to help with it too, if i hae a moment to understand the trigger code. We'll see again, by the way. URL: http://forum.audiogames.net/viewtopic.php?pid=279880#p279880 ___

Re: BrogueSpeak, an accessible roguelike

2016-09-22 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike Oh thank you!:) URL: http://forum.audiogames.net/viewtopic.php?pid=279879#p279879 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BrogueSpeak, an accessible roguelike

2016-09-21 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike I tried this one long ago when it was still a beta. I got back again to try it yesterday, and found it surprisingly and drastically much more amazing. It really becomes a really awesome experience, and is so hard for me to stop. Truely admire your

Re: clok

2016-09-18 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: clok which soundpack did you download? URL: http://forum.audiogames.net/viewtopic.php?pid=279415#p279415 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-13 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I've already gotten passed that point. The mount Sindar 4 thingy happenned to me a while back before this save and I had to restart it. Just wanted to point out. URL: http://forum.audiogames.net/viewtopic.php?pid=278737#p278737

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-13 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Well, seeing posts after posts in this topic makes me think back of a bug I came across a while back but kept forgetting to submit. Anyone ever came around mount Sindar 4 and back out without defeating Kage, get out of mount Sindar

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-12 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Well, it actually happens with only some areas, not all. Reenterring the area seems to solve it. URL: http://forum.audiogames.net/viewtopic.php?pid=278594#p278594 ___

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-12 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Guys, anyone ever had this problem before? After a while of your playthrough, you get your need to reload your save. The save loads back, but with no wall tone, no step sounds and no manamon cries neither in battle nor in party

Re: Squaresoft soundpack with working global world!

2016-09-12 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Squaresoft soundpack with working global world! I can't coppy the url of that link spivy posted. Anyone mind sending me that so I can update the first post? URL: http://forum.audiogames.net/viewtopic.php?pid=278560#p278560 ___

Re: clok

2016-08-28 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: clok he's probably confused roundtime and command lag. command lag is when the server lags and fails to send the command in time. there's a bit of delay in every command, and it's normal, it't not lag, not at all. URL: http://forum.audiogames.net/viewtopic.php?pid=276719#p276719

Re: clok

2016-08-28 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: clok i think it's the game, not the soundpack. i've used both clokpacks for mushclient (both sneak's and mine), and I never get anything i consider command lag. I'm not sure what kind of lag you really ment though, ironcross. URL:

Re: Braillemon status update!

2016-08-27 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Braillemon status update! Hello!Just popping in to say, great work so ar Rachel, even at the edge of it. I like Pokemon, braillemon and Manamon all the same, and your project, though not complete, brings some considerably extreme greatness of Pokemon to the blind community. I always

Re: clok

2016-08-27 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: clok lament is another craft and cut the way through style mud, just like clok. crafting is more complicated but more extended though, but there's not much to do besides that, sadly. URL: http://forum.audiogames.net/viewtopic.php?pid=276413#p276413

Re: The official "Extended Clok mod"!

2016-08-23 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Not yet, unfortunately. I still can't find the code source to change it through sqlite. But I'm still updating it. URL: http://forum.audiogames.net/viewtopic.php?pid=275759#p275759 ___

Re: The official "Extended Clok mod"!

2016-08-22 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! I've included the detailed read me in the archive. If you get stuck or don't understand, feel free to ask. If you get no sounds and there's no script error after you install the pack, make sure your sound folders, all of them, are in worlds/clok. My

Re: shadow rine full voice version released

2016-08-20 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released just found out that my last post didn't show up. Guys, something very weird ahppenned to me. So I use 64 bit version of windows 7, and I updated to the latest version as I said, and it didn't worked. Then I decided to uninstall it and reinstall

Re: shadow rine full voice version released

2016-08-19 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released Guys, I just experienced something very weird. I mentioned not being able to play in my last post, that was indeed true after I update my sr using built in updater. Then I uninstalled it, downloaded the new installation file from the web,

Re: The official "Extended Clok mod"!

2016-08-18 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! the second link man. URL: http://forum.audiogames.net/viewtopic.php?pid=275034#p275034 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2016-08-18 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released it doesn't work with 64 bit version of windows. beware URL: http://forum.audiogames.net/viewtopic.php?pid=275033#p275033 ___ Audiogames-reflector mailing list

Re: Squaresoft soundpack with working global world!

2016-08-05 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Squaresoft soundpack with working global world! Sorry for that everyone. I just wanted to let you know that there are sounds hidden out there somewhere and you sure should try the pack out. It was shared either privately, on Alter or on squaresoft itself, yet doesn't mean people here

Re: The official "Extended Clok mod"!

2016-08-05 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! If anyone know how to edit a sqlite file, please contact me. I feel the need to make this pack global once and for all, for easier set up. And don't tell me you'll do it then send it back either. I have another soundpack in progress which needs

Re: Squaresoft soundpack with working global world!

2016-08-04 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Squaresoft soundpack with working global world! i just realize it wasn't my dropbox lol. it was the person who hosted the pack itself. an update is probably coming. wait up guys URL: http://forum.audiogames.net/viewtopic.php?pid=272485#p272485

Re: Squaresoft soundpack with working global world!

2016-08-03 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Squaresoft soundpack with working global world! Yup it is. erm not sure what's wrong with my dropbox. may be it was that i uploaded something or people just downloaded it. URL: http://forum.audiogames.net/viewtopic.php?pid=272233#p272233

Re: The official "Extended Clok mod"!

2016-08-03 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! I've just updated tthe pack. The links are in the first post. Hopefully it'll fix most of the errors this time. URL: http://forum.audiogames.net/viewtopic.php?pid=272227#p272227 ___ Audiogames-reflector

Squaresoft soundpack with working global world!

2016-08-02 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Squaresoft soundpack with working global world! Hello!A post on my Clok mod topic  brought my attention to make another topic about this one. Someone, including me, posted soundpacks for squaresoft back then when there was no permanant global world customization. There is now, and I

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! It's for mushclient.Attention to everyone who uses or tries to use this pack and get errors : I'm solving some problems here with stainaddict and I'll try my best to fix those major errors in the next update. Some errors can be fixed using methods

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! It's for mushclient.Attention to everyone who uses or tries to use this pack and get errors : I'm solving some problems here with stainaddict and I'll try my best to fix those major errors in the next update. Some errors can be fixed using methods

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! What's the problem, staindaddict? I can't help if you're not specific to what has happenned besides error world path.I've explained everything in the read me. Is there any part you're confused? People seem to mess up script_filename a lot for some

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! I don't know how to make the globalized worlds fix itself in mushclient directory\worlds. There's a way and it has something to do with mushclient sqlite file. But I don't know how. URL: http://forum.audiogames.net/viewtopic.php?pid=272157#p272157

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! For those who don't know (yet), the clok tell reply error is fixed. World path however, needs to be globalized still. URL: http://forum.audiogames.net/viewtopic.php?pid=272111#p272111 ___

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Alright, sorry for double posting. This has brought to my attention that someone tries to load plugins other than what are in the globalized list and got errors. Unless you really want to do something with clokworld or know how to handle the code,

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! all you need to do is to globalize world file, lady juliette. and for standatic's error, i think i got the solution. it was me forgetting to globalize clok tellreply plugin along in the list. URL:

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! It's in the pack. There's a read me file in there.:) URL: http://forum.audiogames.net/viewtopic.php?pid=272063#p272063 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
The official "Extended Clok mod"! Hello!For Clok players, or for people who want to try Clok, here is a mushclient bundle for you.Originally created by Sneak, this pack has a lot of changes. Sounds are changed, more sounds are added, and more will come in the next update. There you go

Re: Shattered Isles

2016-07-22 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Shattered Isles oh if it's not then interesting so far. i'm not quite far into it if it's anything iron realms, lol. may be this one's good for making soundpacks for. URL: http://forum.audiogames.net/viewtopic.php?pid=269530#p269530 ___

Re: Shattered Isles

2016-07-22 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Shattered Isles It's not related to iron realms is it? URL: http://forum.audiogames.net/viewtopic.php?pid=269515#p269515 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon Crystal Access

2016-06-29 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Pokémon Crystal Access So you said it worked with gbc roms? Sounds fantastic! URL: http://forum.audiogames.net/viewtopic.php?pid=266268#p266268 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: war shooting game online

2016-06-02 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: war shooting game online I htink Dark stated the reason enough in that topic to ban walter. I personally don't know walter enough to judge him. But who are you to throw your tantrem in here like it's your home? Man, seriously, are you walter's gay partner or something? Looks like you

Re: war shooting game online

2016-06-02 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: war shooting game online ishan, it's not anything about walter and lory at all. please be respectful of others, and please, be respectful of the whole society.and yeah for the topic, enough of up clone, sorry. URL: http://forum.audiogames.net/viewtopic.php?pid=262647#p262647

Re: shadow rine full voice version released

2016-05-24 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released it gave me some kind of error and prompted me to press ok and then went away URL: http://forum.audiogames.net/viewtopic.php?pid=261541#p261541 ___ Audiogames-reflector mailing list

Re: shadow rine full voice version released

2016-05-24 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released I can never get the updater to work, no matter what version URL: http://forum.audiogames.net/viewtopic.php?pid=261525#p261525 ___ Audiogames-reflector mailing list

Re: shadow rine full voice version released

2016-05-23 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released what are up in these two versions? URL: http://forum.audiogames.net/viewtopic.php?pid=261448#p261448 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2016-05-22 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone A little question, and indeed a quite stupid question to ask : what can yoou do in offline mode? It's been so long since I tried Swamp. URL: http://forum.audiogames.net/viewtopic.php?pid=261267#p261267 ___

Re: Second Castaways 2 public beta

2016-05-20 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Second Castaways 2 public beta I still have to get back and play that game...but honestly. it makes me feel sleepy most of the time even when I have more workers to do jobs. some random events would be awesome, lol. URL: http://forum.audiogames.net/viewtopic.php?pid=261067#p261067

Re: Second Castaways 2 public beta

2016-05-19 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Second Castaways 2 public beta I like the story of castaways 2, but I honestly like the gameplay of castaways 1 more. URL: http://forum.audiogames.net/viewtopic.php?pid=261049#p261049 ___ Audiogames-reflector mailing list

Re: shadow rine full voice version released

2016-05-16 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released Oh god! now as my sword goes to level 6, I can wait a bit then do that yay! URL: http://forum.audiogames.net/viewtopic.php?pid=260671#p260671 ___ Audiogames-reflector mailing list

Re: shadow rine full voice version released

2016-05-16 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released wait, is it normal or higher or just normal? URL: http://forum.audiogames.net/viewtopic.php?pid=260664#p260664 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2016-05-15 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released woo nice! haven't tried extra yet. URL: http://forum.audiogames.net/viewtopic.php?pid=260503#p260503 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2016-05-12 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released Oh, thank you. URL: http://forum.audiogames.net/viewtopic.php?pid=260244#p260244 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2016-05-12 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released what can you do with extra characters? i don't suppose you can get them in the story can you? URL: http://forum.audiogames.net/viewtopic.php?pid=260197#p260197 ___ Audiogames-reflector mailing

Re: Bokurano Daibouken 3 : secondary topic

2016-05-12 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic i'm certain it's 9 27 and blank. if so, it's 81 URL: http://forum.audiogames.net/viewtopic.php?pid=260189#p260189 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2016-05-11 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released Rudolph defeated, extra and hard mode unlock! URL: http://forum.audiogames.net/viewtopic.php?pid=260160#p260160 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2016-05-10 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released I too agree to have that older hero voice back in SR, rather than this boyish sounding one.Does anyone happen to get a good look at the changelog? I don't know since 3.0 what they've changed besides story and text, especially the sound thingy

Re: shadow rine full voice version released

2016-05-09 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released lol you got the point, Asult Freak. And yeah for the security guards, makes that scene a bit tasteless. But the king and rudolph battle scene is awesome except for the sound when the king dies lol. URL:

Re: shadow rine full voice version released

2016-05-09 Thread AudioGames . net ForumNew releases room : mata via Audiogames-reflector
Re: shadow rine full voice version released for the all-goes-fussy voice, i like lilia the most lol. she's sooo lovely and funny URL: http://forum.audiogames.net/viewtopic.php?pid=259955#p259955 ___ Audiogames-reflector mailing list

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