Re: Beatstar 7.5.0 released, with a bunch of new stuff.

2019-11-29 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Beatstar 7.5.0 released, with a bunch of new stuff. Not hard to figure out he is from Spain there's also a separate topic for the stream. URL: https://forum.audiogames.net/post/481204/#p481204 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: two new releases

2019-11-26 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: two new releases Yes, I was talking about the post, not the code as I cannot know whether you took 10 minutes or 10 days to coad your game. However, you destroy your credibility by making a decision to release something, even a day does not pass and you realize it is not worth

Re: two new releases

2019-11-26 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: two new releases Hello. To clear up something important, I am not criticizing his coding, what games he is developing, and how good of a concept they are. I am well aware that a beginner is not supposed to make the next big thing as his first few projects. See, however, even he said

Re: two new releases

2019-11-26 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: two new releases This is a joke right? I mean, when did it become so old  and boring to write a game description and link to it? Shows 0 effort. URL: https://forum.audiogames.net/post/480128/#p480128 -- Audiogames-reflector mailing list

Re: Beatstar 7.5.0 released, with a bunch of new stuff.

2019-11-23 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Beatstar 7.5.0 released, with a bunch of new stuff. Inconvenience of what, exactly? Which inconvenience many files present? Your screen reader probably has way more in it's folder, but it is not inconvenient in any way. URL: https://forum.audiogames.net/post/479448/#p479448 --

Re: Beatstar 7.5.0 released, with a bunch of new stuff.

2019-11-22 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Beatstar 7.5.0 released, with a bunch of new stuff. I will test the game with Jaws later today and report my findings. I already gave you possible solutions, and you nicely ignored them. It is the choice of each developer which language they will use to write their games. Users can and

Re: Beatstar 7.5.0 released, with a bunch of new stuff.

2019-11-18 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Beatstar 7.5.0 released, with a bunch of new stuff. Jaws plus z is the shortcut you need. URL: https://forum.audiogames.net/post/477854/#p477854 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Beatstar 7.5.0 released, with a bunch of new stuff.

2019-11-18 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Beatstar 7.5.0 released, with a bunch of new stuff. Nah, not quite, you will still hear the sound, but I got used to just turning sleep mode on before starting for now, and toggling it back off once I am done. URL: https://forum.audiogames.net/post/477830/#p477830 --

Re: Beatstar 7.5.0 released, with a bunch of new stuff.

2019-11-17 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Beatstar 7.5.0 released, with a bunch of new stuff. Man the irony. You get credits for putting up with stupid bugs. You are thrown to the main menu, guess what? A bug happens. Pack's menu music does not play. A minor thing though, since right as I restarted the game it worked normally,

Re: Beatstar 7.5.0 released, with a bunch of new stuff.

2019-11-17 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Beatstar 7.5.0 released, with a bunch of new stuff. Meh, can't you just put Jaws to sleep and play with Sapi? Certainly better than using an older version for which you wont get new packs or new content in general. URL: https://forum.audiogames.net/post/477502/#p477502 --

Re: Beatstar 7.5.0 released, with a bunch of new stuff.

2019-11-16 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Beatstar 7.5.0 released, with a bunch of new stuff. Yeah, it's just a matter of getting used to it after playing this way for several years already. Not a major thing though, and will probably practice with the new layout today. Hope you can fix the packs folder bug too since I prefer

Re: Beatstar 7.5.0 released, with a bunch of new stuff.

2019-11-16 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Beatstar 7.5.0 released, with a bunch of new stuff. One more thing to note is that for me the game crashes when trying to change the packs folder. URL: https://forum.audiogames.net/post/477178/#p477178 -- Audiogames-reflector mailing list

Re: Beatstar 7.5.0 released, with a bunch of new stuff.

2019-11-16 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Beatstar 7.5.0 released, with a bunch of new stuff. Alright, so the update is good so far. Thanks for the reward. There is however a minor problem with NVDA. Your new feature of automatically turning browse mode off actually causes an issue when playing with NVDA. The thing is, if you

Re: Beatstar 7.5.0 released, with a bunch of new stuff.

2019-11-16 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Beatstar 7.5.0 released, with a bunch of new stuff. Yeah, it's kind of broken. Lol how many times will the save file change formats? URL: https://forum.audiogames.net/post/477152/#p477152 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Tiflo space, a social network and a gaming client

2019-11-15 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Tiflo space, a social network and a gaming client Will update the first post soon. Many things have happened since the last time we posted here. In particular, the porting of other games has started. Currently, we are working on card games. You can find 101, 1000, rang and Poker. Yes,

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-01 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Man, what timing, Aaron you rock. Will definitely get the game and share my thoughts about it. URL: https://forum.audiogames.net/post/471595/#p471595 -- Audiogames-reflector mailing list

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-10-18 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game Design a responsive main menu first, then come to ask for donations. It's not that hard to do, you just have to stop using Microsoft David which has no place on iOS. Also, stop with your winy tone. URL:

Re: The super Liam 2 Alpha has Arrived!

2019-10-17 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: The super Liam 2 Alpha has Arrived! Maybe because Liam asked if people are interested in this being updated? I also hate when people cannot ignore something they are not interested in... URL: https://forum.audiogames.net/post/469149/#p469149 -- Audiogames-reflector mailing list

Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

2019-10-11 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Perilous Marathon, a new fast-paced runner by IMS Productions! SLJ, where are topics asking for ideas? If these developers are tired of critics, why not make a topic asking for a game concept people would like to see? Oh wait, that already happened... URL:

Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

2019-10-10 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Perilous Marathon, a new fast-paced runner by IMS Productions! No, developers are not discouraged when seeing harsh words about other games, but rather they know they can easily impress us with a simple runner, even earn money for a game that should be a minigame, not an actual

Re: Mailman has been released!

2019-10-08 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Mailman has been released! Unfamiliar what, exactly? Pits? Fire pits? Items? Never saw that before indeed. Ghosts, while if you have not played CP those can be unfamiliar, pressing all keys is a part of figuring the game out. If you press f, you would here a noise, the logical thing is

Re: Mailman has been released!

2019-10-05 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Mailman has been released! About trolls, you just move away from them. Ghosts teleporting you can be bad if you are, for example, going towards an item and don't pick it up, or just plain teleport you at a terrible place with a bunch of arrows. The fountain I'm not sure about, could be

Re: Mailman has been released!

2019-10-05 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Mailman has been released! An arrow! Straight through the heart! At least it was quick... In the end, you got 29 points.The sad part is that was very easily avoidable. Could have been 30. URL: https://forum.audiogames.net/post/466362/#p466362 -- Audiogames-reflector mailing list

Re: Mailman has been released!

2019-10-05 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Mailman has been released! Hey, not a bad release at all. I do have a traceback for you:TriggerTraceback (most recent call last):  File "setup.py", line 6, in   File "game.py", line 63, in init game  File "game.py", line 58, in game.mainmenu  File "game.py", line 22, in game.main  File

Re: Accessiware Presents: Who Wants To Be A Millionaire?

2019-10-04 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Accessiware Presents: Who Wants To Be A Millionaire? Great job on this release. I don't know how far you want to go with realism, but considering you included the intro, one more suggestion could be to have the lifeline phone a friend simulate the real one, by playing the timer sound

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-09-25 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game As much as I don't like in app purchases, no, to win the game you do  not have to buy anything. If you cannot win, that just means 2 things. Either you need to improve, or the lag needs to improve. If you are on chapter 2,

Re: Tiflo space, a social network and a gaming client

2019-09-24 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Tiflo space, a social network and a gaming client Greetings!101, a card game from the old OnToys client was ported to the new client. Note that there could be some translation issues, but these will be solved in a few days. If you are familiar with this game, differences from the old

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-09-20 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game That one you just normally equip from the shop, no need to buy it. URL: https://forum.audiogames.net/post/463036/#p463036 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-09-20 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game Yep, you unlocked the ability to buy it. That's the logic of this game, nevermind that when it says you unlocked AK47 you unlock it freely. URL: https://forum.audiogames.net/post/463013/#p463013 --

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-09-20 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game You first buy it from the shop. URL: https://forum.audiogames.net/post/462993/#p462993 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: TGHub, my first real game. Yep, about sums up my reaction to this topic. URL: https://forum.audiogames.net/post/462173/#p462173 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: TGHub, my first real game. No wonder Nobody posts anything here? You must be on a different forum then. There are definitely new releases on this one. URL: https://forum.audiogames.net/post/462159/#p462159 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta68)

2019-09-10 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta68) Absolutely. You are not learning anything that way, and in the worst case you wont even know what cards to use at a given point. That's not a good thing to do if you want to learn how to make good decks. You can take 2 or 3 strategies,

Re: Crazy Party: mini-games and card battle! (beta68)

2019-09-09 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta68) I don't understand why passing save files was always considered cheating in this community, same with decks honestly. Gamefaqs has a save files section for a lot of games. Sure, for me personally it would be very repetitive and boring

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-09-08 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! That is because you do not tipe your email address, you tipe your name you used when purchasing. URL: https://forum.audiogames.net/post/460550/#p460550 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta68)

2019-09-08 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta68) It's already in the log file, you can look through the entire history and save whatever you want. URL: https://forum.audiogames.net/post/460536/#p460536 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta68)

2019-09-08 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta68) I don't think battle without sounds will ever happen, for one reason. If you play online, and the other person does have sounds, you will just have a long waiting time until their sounds stop. URL:

Re: Tiflo space, a social network and a gaming client

2019-08-20 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Tiflo space, a social network and a gaming client No new games. Still working on getting the interface finished for the new client, afterwards the old games will be ported. URL: https://forum.audiogames.net/post/456727/#p456727 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta68)

2019-08-19 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta68) For unlocking custom minigame settings, all you need is 500 gems and 100 minigames unlocked. URL: https://forum.audiogames.net/post/456609/#p456609 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-08-19 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game Cool, saved me going through the story again. Yes, it's a pure luck based thing, but at least I can agree with that. URL: https://forum.audiogames.net/post/456555/#p456555 -- Audiogames-reflector mailing list

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-08-19 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game I am actually curious how true the part about not having to buy anything is. To unlock the shotgun, you need to buy it. Now, I am about to  restart the game and get through without using any tokens I earn just to see if it

Re: Crazy Party: mini-games and card battle! (beta68)

2019-08-19 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta68) Indeed. At the moment, you can only unlock 6 bots. The mode will later be expanded. URL: https://forum.audiogames.net/post/456503/#p456503 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Tiflo space, a social network and a gaming client

2019-08-17 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Tiflo space, a social network and a gaming client Right now, no. However, the client might be ported to Linux in the future, in which case it will definitely be announced. Right now things are being stabilized for the Android port. URL:

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-08-17 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game Goodbye, see you later. In fact, I don't know if the storyline in game or your story here is more ridiculous. Of course the audio lag is user error, of course the stupid aiming system is my fault, just like the fact the

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-08-17 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game So, just to post some more after I completed everything that was possible for now. Basically, the AK47 makes aiming way easier since it's a rapidt fire weapon and you can essentially move until you hear the beep, start

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-08-16 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game Yeah, I cannot say all the blindfold games are crap, because they are not. Breakout, pong and a few others are quite good, you will probably like something else depending on your stile of play. However, if we can mention 5

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-08-16 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game @Liam not listed in the credits, I don't think he coded it since as much as I don't like his games either, at least they never had lag. URL: https://forum.audiogames.net/post/455898/#p455898 -- Audiogames-reflector

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-08-16 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game Dude, stop thinking in that way please. I get so tired of hearing we wont have more audiogames if we are so critical. How come we are not critical for some developers and are for others? It must be that we throw a die and

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-08-16 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game Yeah same, still I was kind of hoping you can't get it so wrong with this tipe of game. URL: https://forum.audiogames.net/post/455885/#p455885 -- Audiogames-reflector mailing list

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-08-16 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game Yeah thanks but no thanks. The gameplay is just as laggy as everything, and the game is not hard because it is challenging, but because it is laggy. Not to mention that tilting really sucks and as has been mentioned one

Re: Circus masters revenge, new iOS audio defence type shooter game

2019-08-16 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Circus masters revenge, new iOS audio defence type shooter game How dare you offend, I mean be so negative, well, anyways, can't even speak like the people on there. Seriously though, yet to give the game a full try which I will do later today, however when I started it and noticed how

Re: Tiflo space, a social network and a gaming client

2019-08-14 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Tiflo space, a social network and a gaming client You will be able to play other games when they are transfered from the old client. Of course there is already chat, it's the second tab when you create a game. If you mean something like a table for only chatting, that's also a thing in

Re: Tiflo space, a social network and a gaming client

2019-08-14 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Tiflo space, a social network and a gaming client The same link, both Windows and Android URL: https://forum.audiogames.net/post/455471/#p455471 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Tiflo space, a social network and a gaming client

2019-08-14 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Tiflo space, a social network and a gaming client This post is about the important changes to our Android client’s game interface!We abandoned the use of standard controls in the game interface. Your cards will no longer appear in the form of buttons, and information fields in the form

Re: gun turrets beta is out

2019-08-11 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: gun turrets beta is out How can a developer say I think maybe k for kills? Who's supposed to know if not you? URL: https://forum.audiogames.net/post/454688/#p454688 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta68)

2019-08-10 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta68) Yep, agree. I'm translating the game to Serbian. It's much more convenient to be in the Skype group, since as soon as new strings are ready they will be sent there. URL: https://forum.audiogames.net/post/454522/#p454522 --

Re: Crazy Party: mini-games and card battle! (beta68)

2019-08-10 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta68) Do you use Skype? Our main translation group is on Skype. If not, I suppose you can discuss about an alternative way with Pragma. URL: https://forum.audiogames.net/post/454490/#p454490 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta68)

2019-08-10 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta68) Hi. Somebody has to contribute and translate the game. If you have anybody who's good in English, ask them to translate the game and it can definitely be done. URL: https://forum.audiogames.net/post/454471/#p454471 --

Re: Crazy Party: mini-games and card battle! (beta68)

2019-08-08 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta68) Yes. In fact, status and stat cards are extremely common, and you are definitely not wasting time parying. Maybe slightly less but still very common is manipulation, and three out of four I have mentioned here are parryed with a level 0

Re: Crazy Party: mini-games and card battle! (beta66)

2019-08-06 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66) Oh and also just to add, the reason you are having so many is because you get each card 4 times, just like it says when you optain it. URL: https://forum.audiogames.net/post/453600/#p453600 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta66)

2019-08-06 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66) Press the ctrl key, it works like magic. URL: https://forum.audiogames.net/post/453599/#p453599 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta66)

2019-08-02 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66) It makes very little difference if you just don't move at all or junk a card. In fact, I would say that if you were not able to junk a card paralysis at about 4 is just about the same as sleep or feer. Also, there is no risk involved

Re: Crazy Party: mini-games and card battle! (beta66)

2019-08-01 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66) You kind of do. How can you know how quick such a setup is? Additionally, when playing online you can always learn something new. In practice, the ice avalanche deck seemed really strong to me, but in reality even in 300 HP it takes a

Re: Crazy Party: mini-games and card battle! (beta66)

2019-07-31 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66) It means to essentially put it on the top or bottom of your deck. On the top, it means that it will be the next card drawn while bottom is usually used against somebody. Regarding gems, yes, I do understand that they can be hard to

Re: Crazy Party: mini-games and card battle! (beta66)

2019-07-31 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66) Hi Jayde. First, you can do offline battles with high HP by paying a few gems for a battle with a training bot, which allows you to select a deck for a bot to use as well. Regarding battles, I don't know what you are doing, but a 180 HP

Re: Crazy Party: mini-games and card battle! (beta66)

2019-07-31 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66) Zarvox wrote:daggers. They are exactly like swords, but wait, no. They are multi hit, critical hit, and sometimes add temporary damage on both daggers and type received. If daggers already do 100 damage a piece, why would you add plus 2

Re: Crazy Party: mini-games and card battle! (beta66)

2019-07-27 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66) If you mean something like not playing fast enough, as far as I know there is no such thing. You only have a small success minus , about 5 percent if you play a card of a different type. URL:

Re: Fighting arena has been released

2019-07-25 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Fighting arena has been released Oh no, we will cry now, that really sucks. That's called a kid trying to develop with no social experience. Sorry dude, but that's not how development works. URL: https://forum.audiogames.net/post/451129/#p451129 -- Audiogames-reflector mailing

Re: Crazy Party: mini-games and card battle! (beta66)

2019-07-25 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66) Hi SLJ. As far as I know, the l parameter is completely optional and is only for the console output on your server. For example, if any errors happen. If you do not specify it, the game will take it from your save file. Of course, if

Re: Crazy Party: mini-games and card battle! (beta65)

2019-07-24 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) keep in mind that this is not a tipe of server you should host when wanting to play a single game with a friend. These servers should only be hosted if you can keep them up as long as possible, and if you have a relatively fast, but

Re: Crazy Party: mini-games and card battle! (beta65)

2019-07-24 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) If you don't mention them though, nothing will get fixed. I recommend contacting Pragma. I play battles and the majority of the game is balanced pretty well, however with the amount of decks you can create it's always possible people

Re: Crazy Party: mini-games and card battle! (beta65)

2019-07-24 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) You have to use the command line. What you do is browse to the directory where your game is, and write server.exe name port and optionally if you want -l english for english output, however if your game save is set to English there is

Re: Fighting arena has been released

2019-07-24 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Fighting arena has been released You cannot expect somebody's first game to be a new concept though. URL: https://forum.audiogames.net/post/450755/#p450755 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta65)

2019-07-21 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) When it is announced. URL: https://forum.audiogames.net/post/450237/#p450237 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta65)

2019-07-20 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) It used to be 100 unless it was changed. Also, you may or may not need at least one victory in each world for it to show up. URL: https://forum.audiogames.net/post/450176/#p450176 -- Audiogames-reflector mailing list

Re: April Fool's Day Programme.

2019-07-13 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: April Fool's Day Programme. Chill. If you are sure it's not a virus, there's no need to act so aggressively. In fact, doing it will make people think you indeed are hiding something. You should not be so mad just because 5 people say it's a virus. URL:

Re: April Fool's Day Programme.

2019-07-13 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: April Fool's Day Programme. Seriously guys, some arguments when trying to proove something would not be bad. You can't say it's a virus without anything else. Why do you think so? You similarly can't say it's not a virus just because you used it and it seemd harmless. Every modern

Re: Tiflo space, a social network and a gaming client

2019-07-09 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Tiflo space, a social network and a gaming client Hi. I have posted a link in the first post to register on the new site, which should link to the English page. Additionally, the bug where it takes you to a Russian page will be fixed. URL:

Re: Crazy Party: mini-games and card battle! (beta65)

2019-07-05 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) Yep. Rewards room unfortunately lists only the things you can currently get. URL: https://forum.audiogames.net/post/446647/#p446647 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta65)

2019-07-05 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) As I said, you need gems which can be optained either by playing online, or by getting 100 coins in a word/arena/board for one gem. For bots, you must play the battle quest. URL: https://forum.audiogames.net/post/446627/#p446627 --

Re: Crazy Party: mini-games and card battle! (beta65)

2019-07-04 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) Normally, you must by custom settings from rewards room. Custom battle settings are 250 gems, while minigames are 500. When you do, you should definitely  be able to change settings. URL:

Re: Crazy Party: mini-games and card battle! (beta65)

2019-07-04 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) Hello. In most cases, IP address means your local IP address. I don't know what the exact field is, but  there is a difference between public and local IP. Local IP is the address your computer uses on a given network, while public is

Re: Crazy Party: mini-games and card battle! (beta65)

2019-07-04 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) No. Too much and unnecessary. Can you get an 80 cards deck working fast and successfully? Those work only in very rare cases. With 100 cards, you will never draw what you need. URL: https://forum.audiogames.net/post/446151/#p446151

Re: Crazy Party: mini-games and card battle! (beta65)

2019-07-04 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) Psychic is the most annoying tipe. Not because it is super strong, but  it makes battles terribly boring. When I play with friends we usually agree not to over abuse those cards, because it makes you want to sleep for real. URL:

Re: Tiflo space, a social network and a gaming client

2019-07-02 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Tiflo space, a social network and a gaming client Hi. Since the last time, there's been quite a few updates in the new client beta. Here is the unofficial changelog. As always, the download links in the first post still apply. If you already have the client, it will automatically

Re: world of zombies concept demo

2019-07-01 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: world of zombies concept demo Yea, we expect too much, we are so negative because we are tired of stupid and simple sidescrollers and because new devs never heard of internal private testing? This is the kind of stuff you call  alpha, not finished, not ready for public and so on. It's

Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!

2019-06-30 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D! B is true, however for A, that is both good and bad. There's also no need for that people would be that intelligent. Nobody is stupid, but it feels like this community often  has such a narrow perspective of mainstream forums. Cloning is

Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!

2019-06-30 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D! Because their forums are totally all shiny and positive, and kids don't participate on them. URL: https://forum.audiogames.net/post/445138/#p445138 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!

2019-06-29 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D! I don't actually care who made something, but overusing a concept is just so boring. URL: https://forum.audiogames.net/post/444932/#p444932 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-19 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) No, it wont work on any hotspot or mobile Internet. You need to forward ports from your router, it wont just work out of the box. URL: https://forum.audiogames.net/post/442683/#p442683 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-18 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) Port is 2500, using the UDP protocol. That being said, the port can always be changed from game options. URL: https://forum.audiogames.net/post/442557/#p442557 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-07 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) Not at all actually, since you just need to select a card and play, which is just a standard list, along with basic information keys. URL: https://forum.audiogames.net/post/439448/#p439448 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-07 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) Of course, it's a total rewrite. That's why I am primarily going for battles, simple to just write alone. Every minigame is technically doable as well, but it would take a while. I'd be happy with just an online battle client, even if

Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-07 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) Absolutely. I'd love battles on a phone as well, however the way current system is I doubt we will see that. It's indeed sad since the game is perfectly playable on a phone, and battling anywhere you go would be a huge amount of fun.

Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-06 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) Oh I'm sure there will be content modifications for the rewards room in a future update. We started the rewards room by only being able to buy boards and play solo mini game parties, now you can do that, buy custom battle settings, play

Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-06 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) I guess I wouldn't mind it either way. Once you buy everything from the room, then the only way to spend gems for you will be those parties, so for me personally it's not a problem, but I do play online and it's still not very easy to

Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-04 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) I do believe  you need 250 gems for it, but it was a while since I bought it. Anyways once you get 250, you should see custom settings for battles which is what you want. URL: https://forum.audiogames.net/post/438620/#p438620 --

Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync

2019-05-12 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync However, you cannot play the story in that one can you? Last I remember you also had to fly over a map. URL: https://forum.audiogames.net/post/433056/#p433056 -- Audiogames-reflector mailing list

Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync

2019-05-11 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync I got through most of it on PCSX2, it's not really that bad. The only reason why I didn't complete it is because I didn't have time, otherwise on a decent PC most fights should work just fine. Maybe a bit slower in

Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync

2019-05-11 Thread AudioGames . net ForumNew releases room : nidza07 via Audiogames-reflector
Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync It isn't. As for tenkaichi, the only thing that is not accessible is wishes when you summon a dragon, as well as some things in the shop itself. The rest is really well done. URL:

<    1   2   3   4   5   >