Re: New horror and adventure sidescroller, The gate!

2015-10-16 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Hello all,I just had to try out this game, and give my thoughts on it. What I am about to say will sound harsh to some, but I am only expressing my opinions.I did not expect too much from this game from the outset, because I knew what a

Re: New horror and adventure sidescroller, The gate!

2015-10-16 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Hello all,I just had to try out this game, and give my thoughts on it. What I am about to say will sound harsh to some, but I will try to express my opinions fairly. If you start bashing me for what I say, please leave it for somewhere

Re: New horror and adventure sidescroller, The gate!

2015-10-16 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! I definitely see your points Sightless, especially on the game's arcade feel, price and content. I have no problem with the too many side scrollers thing, though the first two levels of this game had me wondering just how simple this

Re: a blind legend is out

2015-10-16 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: a blind legend is out Hi all,So a friend just asked me for help with the game on his Samsung phone. Apparently the pinch gesture for the shield isn't very stable, he says the shield goes up even when he is holding his fingers in the pinched position. I have never had this problem on my

Re: New horror and adventure sidescroller, The gate!

2015-10-16 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! I definitely see your points Sightless, especially on the game's arcade feel, price and content. I have no problem with the too many side scrollers thing, though the first two levels of this game had me wondering just how simple it could

Re: a blind legend is out

2015-10-13 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: a blind legend is out [[wow]], this is a really cool game! Just got it yesterday, and have almost completed it.Rio_unesa, which part of the forest are you stuck on? If I remember correctly you just have to follow the mist song and the twinkling light noises in a specific pattern or the

Re: a blind legend is out

2015-10-13 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: a blind legend is out [[wow]], this is a really cool game! Just got it yesterday, and have almost completed it.Rio_unesa, which part of the forest are you stuck on? If I remember correctly you just have to follow the mist song and the twinkling light noises in a specific pattern or the

Re: a blind legend is out

2015-10-13 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: a blind legend is out [[wow]], this is a really cool game! Just got it yesterday, and have almost completed it.Rio_unesa, which part of the forest are you stuck on? If I remember correctly you just have to follow the mist song and the twinkling light noises in a specific pattern or the

Re: a blind legend is out

2015-10-13 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: a blind legend is out [[wow]], this is a really cool game! Just got it yesterday, and have almost completed it.Rio_unesa, which part of the forest are you stuck on? If I remember correctly you just have to follow the mist song and the twinkling light noises in a specific pattern or the

Re: a blind legend is out

2015-10-13 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: a blind legend is out Lol my question exactly.I just beat the game a few minutes ago, and am quite proud of myself. Lol. The ending isn't quite up to taste, but for me at least the final battle was hard. Not overly hard, but hard enough. It took me a good 9 or 10 attempts to do it, and

Re: a blind legend is out

2015-10-13 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: a blind legend is out Lol my question exactly.I just beat the game a few minutes ago, and am quite proud of myself. Lol. The ending isn't quite up to taste, but for me at least the battle was hard. Not overly hard, but hard enough. It took me a good 9 or 10 attempts to do it, and that

Re: a blind legend is out

2015-10-13 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: a blind legend is out Hi all,Well I have some good news to report. After reading a bit on Apple Vis, I figured out how to do combos! Using my new method of combat, I just beat King Thork in a single attempt, and only got hit maybe 3 times because of careless mistakes, but the battle

Re: a blind legend is out

2015-10-13 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: a blind legend is out Hi all,Just a friendly reminder, please don't quadruple post, it's better to consolidate into one post where possible. I'm not a mod, just trying to help out.Anyway, I have some good news to report. After reading a bit on Apple Vis, I figured out how to do combos!

Re: a blind legend is out

2015-10-13 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: a blind legend is out Hi Ulisesmonge39,If you're talking about the part I think you are, I think all you have to do is walk slowly so that the guards are on your right and follow Louise. Keep as close to her as you can, and don't stray from the path she leads you on. When the guards

Re: a blind legend is out

2015-10-13 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: a blind legend is out Hi Ulisesmonge39,If you're talking about the part I think you are, I think all you have to do is walk so that the guards are on your right and follow Louise. Keep close to her and keep her as close to dead center as you can. When the guards start walking toward

Re: a blind legend is out

2015-10-13 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: a blind legend is out My problem with the boss is that I could never get down his taunts versus his attacks, since i find his attack so sudden that I almost have to anticipate it to hit him on time. And of course if you hit at the wrong time while he's taunting, he'll get in a cheap

Re: Danger on the wheel, new driving arcade by Oriol Gómez released!

2015-09-21 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Danger on the wheel, new driving arcade by Oriol Gómez released! Hi,I love this game! It just feels very arcade-like, and if I didn't know it were an audio game, I'd suspect it to be just another video game I couldn't play. Great work!However I have some suggestions.1. On time trial

Re: Danger on the wheel, new driving arcade by Oriol Gómez released!

2015-09-21 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Danger on the wheel, new driving arcade by Oriol Gómez released! Hi,I love this game! It just feels very arcade-like, and if I didn't know it were an audio game, I'd suspect it to be just another video game I couldn't play. Great work!However I have some suggestions.1. On time trial

Re: Danger on the wheel, new driving arcade by Oriol Gómez released!

2015-09-21 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Danger on the wheel, new driving arcade by Oriol Gómez released! Hi,I love this game! It just feels very arcade-like, and if I didn't know it were an audio game, I'd suspect it to be just another video game I couldn't play. Great work!However I have some suggestions.1. On time trial

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2015-05-21 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 My impression of the games status as far as upcoming arenas is as follows: I bet they had the four existing arenas already planned out and at least had scripted the Dr. Bastard quotes as well as gameplay concepts before

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2015-05-21 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 My impression of the games status as far as upcoming arenas is as follows: I bet they had the four existing arenas already planned out and at least had scripted the Dr. Bastard quotes as well as gameplay concepts before

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2015-05-19 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Hi all,Im surprised someone hasnt come here and posted about this already, so here I go. This morning an update to version 1.1 of Audiodefence was released to the US App store, and Id bet most others as well. Heres a

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2015-05-19 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Hi all,This morning an update to version 1.1 of Audiodefence was released to the US App store, and Id bet most others as well. Heres a brief summary of whats new.The game is more responsive with Voice Over in the endless

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2015-05-19 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Hi all,Im surprised someone hasnt come here and posted about this already, so here I go. This morning an update to version 1.1 of Audiodefence was released to the US App store, and Id bet most others as well. Heres a

Re: Psycho Strike - New Strategy/Action game

2015-05-11 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Just to make a point on the Japanese vs. US thing. From what little i know about Japanese culture, they have very high educational and creativity standards. I often hear someone around here saying admiringly, no matter how good you are at

Re: Psycho Strike - New Strategy/Action game

2015-05-11 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Just to make a point on the Japanese vs. US thing. From what little i know about Japanese culture, they have very high educational and creativity standards. I often hear someone around here saying admiringly, no matter how good you are at

Re: Psycho Strike - New Strategy/Action game

2015-05-11 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Just to make a point on the Japanese vs. US thing. From what little i know about Japanese culture, they have very high educational and creativity standards. I often hear someone around here saying admiringly, no matter how good you are at

Re: Psycho Strike - New Strategy/Action game

2015-05-11 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Just to make a point on the Japanese vs. US thing. From what little i know about Japanese culture, they have very high educational and creativity standards. I often hear someone around here saying admiringly, no matter how good you are at

Re: Psycho Strike - New Strategy/Action game

2015-05-11 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Just to make a point on the Japanese vs. US thing. From what little i know about Japanese culture, they have very high educational and creativity standards. I often hear someone around here saying admiringly, no matter how good you are at

Re: Psycho Strike - New Strategy/Action game

2015-05-02 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi all,First Ill say I bought the game 2 days ago and have been playing it nonstop since. My character is at level 100, and the game didnt seem to be stopping me sso Im assuming the limit of how high a level you can reach is still higher than

Re: Psycho Strike - New Strategy/Action game

2015-05-02 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi all,First Ill say I bought the game 2 days ago and have been playing it nonstop since. My character is at level 100. Ive been going solo for now.Bryan, I dont think thats a bug, thats a news report the game puts together that I dont think is

Re: Psycho Strike - New Strategy/Action game

2015-04-28 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Thank you Lucas. Youve just made me feel better. I was trying to express that point in a positive way and you summed both the positive and negative aspects in a way that I feel voices my opinion as well. And I feel youre more qualified to

Re: Psycho Strike - New Strategy/Action game

2015-04-28 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi all,I want to address a few points here. I feel that some of the things we are saying here are getting pretty heavy-handed.First I must introduce a background. I was born totally blind, and thus didnt play many video games as a kid. I never

Re: Psycho Strike - New Strategy/Action game

2015-04-28 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi Threeblanknoises,Most doors and vaults actually do give you two stages, if not three, at least with the weaker weapons Ive tried. I smashed the vault with the knife, and at first I just heard wood thumping sounds, then soon after I heard

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-16 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Im in the same position as you Dark, I think Im only missing 3 or so stars in alll the arenas, there are certain challenges where I find it impossible to obtain a missing star or two. But I did get a very large majority

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 [[wow]], its an awesome update! Id save up my diamonds if I were you, as now its 100 diamonds for the sonic cannon as opposed to 10 coins. Unless you can still get it for free, which I somehow doubt.Its not bugless

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 [[wow]], its an awesome update! Id save up my diamonds if I were you, as now its 100 diamonds for the sonic cannon as opposed to 10 coins. Unless you can still get it for free, which I somehow doubt.Its not bugless

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-14 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Well, Id expect it any time now. Its been three days, either youll see it this weekend or early next week. So not much longer! URL: http://forum.audiogames.net/viewtopic.php?pid=194784#p194784

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-12 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 No, its not out yet, or at least it wasnt when I checked about a half hour ago. Dont expect it for a few days, thats normally how long the Apple approval process takes. URL:

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-11 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Well, as for bringing a phone to its knees, Ive had instances where I would play the game, and it would crash so hard that for 10 seconds I couldnt get Voice Over, or my phone for that matter to do anything, and would

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-11 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Well, as for bringing a phone to its knees, Ive had instances where I would play the game, and it would crash so hard that for 10 seconds I couldnt get Voice Over, or my phone for that matter to do anything, and would

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-11 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Well, as for bringing a phone to its knees, Ive had instances where I would play the game, and it would crash so hard that for 10 seconds I couldnt get Voice Over, or my phone for that matter to do anything, and would

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-11 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Well, as for bringing a phone to its knees, Ive had instances where I would play the game, and it would crash so hard that for 10 seconds I couldnt get Voice Over, or my phone for that matter to do anything, and would

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-11 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Yep they just posted something exactly an hour ago saying that the update was officially submitted for review at Apple. Here are their words:Hello patient players. The AD update is in, its waiting for review now. Deals

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-10 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Yep Sebby, Im stuck in the same boat right now. I cant play a game of endless without a crash. I used to be able to, not quite sure why its suddenly decided to be so unstable. It seems to be a specific turn-shoot pattern

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-09 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Yep, that is a vague statement indeed. I havent seen anything on twitter from them in the past day and a half. This isnt too unusual, but for a while they were posting at least a few tweets a day, usually every few hours

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-09 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 I normally dont like seeing replies which only consist of I cant wait! or, So excited! but Im about to give such a reply, yes I am a hypocrite. LolSeriously though, Ill be sure to get the update when it come sout, if it

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-07 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 On Twitter, Audiodefence posted the following;I cant say dates exactly as Apple have to approve. Just wait for an update notice on your device. thanksNot sure if this means the update is already out, or if it is going to

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-07 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 On Twitter, Audiodefence posted the following;I cant say dates exactly as Apple have to approve. Just wait for an update notice on your device. thanksNot sure if this means the update is already out, or if it is going to

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-07 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 On Twitter, Audiodefence posted the following;I cant say dates exactly as Apple have to approve. Just wait for an update notice on your device. thanksNot sure if this means the update is already out, or if it is going to

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-03 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 How does one change the tera cards in the endless mode? And I know Im not spelling that right...I found out how to get to the armory by reading here, its a useful tpi as now I have the sonic cannon as one of my weapons

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-10-31 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 I myself am experiencing the following bugs:In the shop, I cannot select the weapons I want to use in endless mode. When I try to go to that screen, it simply pops up an alert saying that Dr. Bastard will select my

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-10-25 Thread AudioGames . net ForumNew releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Although I understand that a turn and shoot style of game could be simple, boring and tedious, I do have high hopes for this title. After all, Sixth Sense is similar, and it does get hard relatively quickly though I do

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