Re: Programs for indexing sound files

2020-11-10 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Programs for indexing sound files @3:I know the feeling; my list is a few miles long at this point as well. But if I make something, I'll gladly share it with you. I'll let you know in this thread.Kind regards,Philip Bennefall URL: https://forum.audiogames.net/post/588469/#p588469

Re: Programs for indexing sound files

2020-11-10 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Programs for indexing sound files @1:I own a few hundred gigabytes of sound effects that I have purchased over the last 15 years or so, and I have the same issue. The tool that Sound Ideas ships is called Metadigger, and it is intended to do exactly what you describe but I never had

Re: decryption of .dat files, help, please!

2020-08-13 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: decryption of .dat files, help, please! @1:When you install most software, you will agree to a license agreement that says that you are not allowed to disassemble or reverse engineer the product. if you did, decrypting the application's data files would be covered by that clause. If I

Re: Today is my birthday

2020-04-07 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Today is my birthday Happy birthday! Have a great day.Kind regards,Philip Bennefall URL: https://forum.audiogames.net/post/516938/#p516938 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Let's talk about windows seven end of life...

2019-12-19 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Let's talk about windows seven end of life... For my part as a developer, I plan to support Windows 7 in any products that I release in the next couple of years or so, unless I have a very good reason not to. For example, in Windows 10 you have access to a bunch of text to speech

Re: Let's talk about windows seven end of life...

2019-12-19 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Let's talk about windows seven end of life... For my part as a developer, I plan to support Windows 7 for at least a couple of years unless I have a very good reason not to. For example, in Windows 10 you have access to a bunch of text to speech features that aren't available in 7, but

Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: An idea that could make voice acting editing so much easyer. Oh I would never use an automated tool to do my fine tuning. I was talking exclusively about the task of finding where you made mistakes. That in itself is a solved problem, as it were.Kind regards,Philip Bennefall URL:

Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: An idea that could make voice acting editing so much easyer. Wouldn't it be easier to simply have a program that allows you to do another take by pressing a key? The takes could then be bounced down to separate files, or have markers inserted by way of Wave chunks, or something

Re: Pirated sound effects in this community.

2019-11-26 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Pirated sound effects in this community. I started investing in sound libraries when I was 18 or so, and can honestly say that I have paid for every single sound that has been used in my products. Back in the days of Pb-games I would look around for free sounds, but I never used one

Re: Speeding or slowing a track?

2019-08-18 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Speeding or slowing a track? There's always Elastique. It does time stretching and  pitch shifting and works quite well, especially version 3. It's part of Reaper as far as I know. There's also a time stretching feature in Audacity, but it is not nearly as good.Kind regards,Philip

Re: Can somebody please record a little something for me?

2019-06-22 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Can somebody please record a little something for me? I have never produced or distributed a podcast, but a Google search for "how to distribute podcast" gave me this as the first result:https://medium.com/podcast-101/distribution/homeKind regards,Philip Bennefall URL:

Re: Can somebody please record a little something for me?

2019-06-22 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Can somebody please record a little something for me? When it comes to the music, I had a quick look and I found an unfinished piece that I made quite a few years ago. I never completed it and I only have a short mixdown in MP3, but you're welcome to use it for free if you find it

Re: Can somebody please record a little something for me?

2019-06-22 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Can somebody please record a little something for me? If I were doing this myself, I would have a generic tag line that I would start with, then fade up the music for a few seconds - possibly with some sound effects, and then I would have a short blurb which describes very briefly what

Re: Can somebody please record a little something for me?

2019-06-22 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Can somebody please record a little something for me? What sort of intro music bed are you looking for? What genre, feel, etc? Does it need to loop, or have a specific duration and so on?Kind regards,Philip Bennefall URL: https://forum.audiogames.net/post/443377/#p443377 --

Re: Why is BGT no longer updated?

2019-05-12 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Why is BGT no longer updated? Hi all,For clarity, I shall paste part of a response that I just posted in another topic here.At this time I don't have any planned updates because I have neither enough time nor enough interest to dive back into it. As I stated in another topic a while

Re: Luna RSS, an rss reader, podcatcher and rSS creator all in one

2019-05-11 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Luna RSS, an rss reader, podcatcher and rSS creator all in one Hi Nathan,Very nice work on this program. I like the little built-in player, though I do have one request. Can you make it possible to download an entire podcast archive, and save it to a folder of your choice? I do have

Re: Does 24 bit audio have any real difference from 16 in turms of noise?

2019-04-10 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Does 24 bit audio have any real difference from 16 in turms of noise? For a recording device, the more important question is whether the noise floor of the preamps is significantly higher than the noise floor imposed by the bit depth. If so, it won't make much of a difference. For 16

Re: Making a Vintage Sounding TTS Voice

2019-02-02 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Oh I haven't worked on it for the last couple of weeks what with releasing the vocoder as well as doing my normal day job, but I'll get back into it soon for sure. Flite does generate pitch information, and I recently introduced pitch changes in my

Re: Making a Vintage Sounding TTS Voice

2019-01-29 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Ah, that's weird. I haven't managed to make it crash. Can you send me the Wave files you are using and the input parameters you are specifying?By the way, there's now a dedicated topic for the vocoder in the developer's room. I suggest that we move

Re: Making a Vintage Sounding TTS Voice

2019-01-27 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice yeah, MDA TalkBox is excellent. It does indeed use LPC.I actually just released my vocoder as open source. Check out the topic in the Developers room if you're interested. There's a command line application which allows offline rendering of Wave

Re: Making a Vintage Sounding TTS Voice

2019-01-23 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Oh my vocoder is nothing special by any means, it's about as standard as they come. I just wanted to see if I could write one from scratch over a weekend. Still, I'm pretty happy with the output myself.Kind regards,Philip Bennefall URL:

Re: Making a Vintage Sounding TTS Voice

2019-01-22 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice The audio examples I posted above are not of PB Vocoder, but of a new implementation that I wrote a few weeks ago. I'd be curious to hear what you all think of the sound. I haven't yet decided whether to release it or not, but I might clean it up and

Re: Making a Vintage Sounding TTS Voice

2019-01-22 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice @musicalman Here are a few examples of the vocoder I made.Original speech:https://www.dropbox.com/s/wdskvp98zpnuu … h.wav?dl=1Vocoded with a sawtooth chord:https://www.dropbox.com/s/1pxxlhq14kaq6 … l.wav?dl=1Same output but slowed

Re: Making a Vintage Sounding TTS Voice

2019-01-21 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice @musicalman Thanks for the thorough response! I have definitely been playing around with the idea of singing. In fact, singing is much easier to do than natural speech as it is much more confined. I added pitch the other day so you can supply a list

Re: Making a Vintage Sounding TTS Voice

2019-01-18 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I wanted to throw out a question for anyone who might have some ideas. I'm trying to figure out how best to transition between phones in an utterance. A phone is a single sound, not necessarily the same as a letter, that you can say in a given

Re: Making a Vintage Sounding TTS Voice

2019-01-14 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Oh I have used SoLoud in the past, used it for my little board game called Jungle. I don't rate its speech synthesizer very highly though, nor does the author as far as I am aware.As for text processing, I am using the default lang/usenglish and

Re: Making a Vintage Sounding TTS Voice

2019-01-14 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I just read up on the grapheme based language models in Festvox and they seem awesome when you are doing a language for which you don't have a lot of linguistic data. But in the case of Swedish, if I ever get far enough where I begin looking at

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I just read up on the grapheme based language models in Festvox and they seem awesome when you are doing a language for which you don't have a lot of linguistic data. But in the case of Swedish, if I ever get far enough where I begin looking at

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Oh I have used SoLoud in the past, used it for my little board game called Jungle. I don't rate its speech synthesizer very highly though, nor does the author as far as I am aware.As for text processing, I am using the default lang/usenglish and

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Probably all of them, if I reach a high enough level of quality. If the output is reasonable, I can package the system in all sorts of ways.Kind regards,Philip Bennefall URL: http://forum.audiogames.net/post/405200/#p405200 --

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice The text processing part of the system was trained by way of machine learning by the folks who made Festival/Festvox/Flite, so technically I am using machine learning - just not in the synthesis backend code.ESpeak is similar to what I want to do for

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I just had another hacking session and managed to get semi-voiced sounds working, as well as a short fade at the beginning and at the end to get rid of clicks. There is a new diary entry with audio examples (see post 1 for the link).Kind

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I'm keeping the source closed for now, just so that I can decide what to do with the final product if it ever reaches acceptable quality. If I release it as open source now, I limit my options later. It is not out of the question that I will release

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Oh far from dead, just not doing much of anything relating to audio games so haven't had a lot of relevant things to post on here. Strictly speaking this is not really relevant to games either which is why I put it in the off topic room, but I

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Sounds good. I'm definitely open to tips and suggestions from those who are interested. I'm having a lot of fun with this and I welcome feedback from anyone who takes the time to read through the text and listen to the output.Kind regards,Philip

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Sounds good. I'm definitely interested in discussions, tips and suggestions from those who are interested.Kind regards,Philip Bennefall URL: http://forum.audiogames.net/post/404948/#p404948 -- Audiogames-reflector mailing list

Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Making a Vintage Sounding TTS Voice Hi all,I just wanted to share a little pet project of mine with you all. It is an attempt to create a formant based speech synthesizer from scratch. If you don't know what a formant based speech synthesizer is, think Eloquence or DECTalk. Formant

Re: best free reverb plugin or vst

2018-11-15 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: best free reverb plugin or vst What about Freeverb? It's public domain and exists as a VST. It's been a fallback of mine for many years when I can't use convolution. You can control the room size, width and damping among other things. Naturally you have wet/dry so you can use it either

Re: Tts experiments at Blastbay

2017-11-15 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Tts experiments at Blastbay I did this on a Linode with Ubuntu 14.04 LTS, but 1 GB ram is not nearly enough. It bombed when trying to generate even a fairly small Clustergen voice when I had 2 GB of RAM so you will definitely need to increase it.Philip URL:

Re: Tts experiments at Blastbay

2017-11-15 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Tts experiments at Blastbay Writing a tutorial on how to perform every step would be a lengthy undertaking, but the basic procedure is as follows:* Get a Linux machine (personally I use  a Linode VPS with 8 GB RAM).* Install the development tools like gcc, GNU make etc.* Build and

Re: Tts experiments at Blastbay

2017-11-14 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Tts experiments at Blastbay The main thing I'm wanting to fix is the inflection, and the endless sentences. I have solutions for both, as well as a few other tweaks I want to do. I'll post another sample when I have it.The old links don't work, but that version sounded awful. For

Re: Tts experiments at Blastbay

2017-11-14 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Tts experiments at Blastbay @shotgunshell I definitely agree that Lyrebird sounds better. My goal is really just to experiment with the Festvox system to see what results I can achieve. I will only release it if I get a voice that I personally consider usable, in which case I could

Re: Tts experiments at Blastbay

2017-11-14 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Tts experiments at Blastbay Hi guys,After a few years of silence, I picked up this thread again. There have been some improvements in the voice creation tools, and I regenerated the voice with them using the existing dataset. Here's a new recording for those who may be

Re: Another Irish Folk Song Cover

2017-03-04 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: Another Irish Folk Song Cover Thanks a lot, guys. I'm really glad you like the song! I have a few more ideas which I'll try to bring to fruition when inspiration strikes.Kind regards,Philip Bennefall URL: http://forum.audiogames.net/viewtopic.php?pid=300378#p300378

Another Irish Folk Song Cover

2017-03-02 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Another Irish Folk Song Cover Hi all,Here's another song I recorded recently. It's from the mid 1800's if I'm not mistaken.Thanks for taking the time to listen!https://www.dropbox.com/s/y3275g8d4xx4u … w.mp3?dl=1Kind regards,Philip Bennefall URL:

Re: My Cover Recording of an Irish Folk Song

2017-01-17 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: My Cover Recording of an Irish Folk Song Thank you! I'm actually learning to play the penny whistle... To the dismay of my neighbors. So stay tuned!Kind regards,Philip Bennefall URL: https://forum.audiogames.net/viewtopic.php?pid=293941#p293941

Re: My Cover Recording of an Irish Folk Song

2017-01-17 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: My Cover Recording of an Irish Folk Song Thank you! I'm really glad you liked it.Kind regards,Philip Bennefall URL: https://forum.audiogames.net/viewtopic.php?pid=293874#p293874 ___ Audiogames-reflector mailing list

My Cover Recording of an Irish Folk Song

2017-01-15 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
My Cover Recording of an Irish Folk Song Hi all,I made a recording the other day that I figured I would post here just for fun. It's my cover of a traditional Irish folk song from the mid 1800's by Lady Dufferin, called Terence's Farewell to Kathleen. I had lots of fun recording this one;

Re: [New service] Free phone system for friendship/dating

2014-11-02 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: [New service] Free phone system for friendship/dating Hi all,After some downtime caused by my phone number provider, this service is now finally back up and running again. Sorry to all those who tried to call in! Should this ever happen again, I will be switching providers. Please pass

Re: [New service] Free phone system for friendship/dating

2014-09-08 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: [New service] Free phone system for friendship/dating @shuteye: While there are definitely a few people in the system, we are nowhere near the numbers I am aiming to see eventually. Lets hope word of mouth is effective!Kind regards,Philip Bennefall URL:

Re: [New service] Free phone system for friendship/dating

2014-08-25 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: [New service] Free phone system for friendship/dating @shuteye: Thank you so much for those kind words! This was a very fun project to work on, and if it turns out to be useful to some people then all the better. Currently we have just under 40 users, though not all of them have

Re: [New service] Free phone system for friendship/dating

2014-08-17 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: [New service] Free phone system for friendship/dating Hi guys,Ive been following this thread with interest, and would like to make a few brief comments. First, thanks a ton to those who are trying it out! Im really enjoying watching the database grow.Now, regarding some of the other

Re: [New service] Free phone system for friendship/dating

2014-08-17 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
Re: [New service] Free phone system for friendship/dating @Nocturnus: Well said. I definitely agree with the above. And to clarify a little, the title that I chose actually has nothing to do with blindness as such. The title is meant to be read The (blind date) line. If blind people use it

[New service] Free phone system for friendship/dating

2014-08-16 Thread AudioGames . net ForumOff-topic room : philip_bennefall via Audiogames-reflector
[New service] Free phone system for friendship/dating Hi all!For the last couple of weeks, Ive been working on a really fun pet project. I have built a little phone system that I call the Blind Date Line. You choose some criteria for the types of people youd like to talk to, and optionally