Re: bokurano daiboukenn 3
Still stuck on 25-3. What do I do for the second lift? There are just way too many of them... and I tried pressing one switch, which didnt unlock the door, then pressed the other switch which only spawned a bunch of missiles. I did manage to nab the healing items once.
Re: Narcissu 1st & 2nd - An visual novel accessible for the blind!
Definitely interesting... and sounds like one I might want to look at. But I still dont get how it just happens to be accessible... does the patch just output text coincidentally? or was this by design? Wondering if any other
Re: Narcissu 1st & 2nd - An visual novel accessible for the blind!
I think visual novels will come way before comic books and manga, though Id love to see that. Jojos Bizarre adventure has become one of my favorite universes, but the animes only on part 3 of an eight part story. lol The only
Re: bokurano daiboukenn 3
Anyone help with stage 25-3 please? Just killed the load dragons in the first room... and am now stuck in the second room. There are two lifts and a few switches... and a heck of a lot of recovery items which Im trying to get! Any tips would be appreciated. Thanks!URL:
Re: bokurano daiboukenn 3
Thanks. Thats what I thought... now to figure out which lifts are safe to take. Yukio, your level design is amazing... your games are probably the hardest ones Ive played in terms of difficulty and obstacles. but I love them. Keep up the great work... cant wait to see
Re: bokurano daiboukenn 3
Well, the guns you get from the shops really arent that great no matter how much your attack goes up. The super buster blade which has a base attack of 3000 has trouble even with monsters in stage 23 if you use it by itself without conjunction with other weapons. Id
Re: bokurano daiboukenn 3
Remember that you have explosives that you need to use in that stage. Check the dialog for directions if you cant get past a certain point. If not, then yes youll have to climb all the way up at the start.URL:
Re: Narcissu 1st & 2nd - An visual novel accessible for the blind!
Interesting! How did the text get output to screenreaders... or is it just in dialog boxes?URL: http://forum.audiogames.net/viewtopic.php?pid=174501#p174501
___
Audiogames-reflector
Re: My new game idea
Requesting this to be in the general discussion forum...URL: http://forum.audiogames.net/viewtopic.php?pid=174506#p174506
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: bokurano daiboukenn 3
Right. I forgot you dont get those until you get sent back to search the caves again.Question to everybody... Im at level 96 right now at stage 25 with just over 1300 hp. Should I do a stage reset before trying to continue? I think I missed some hp upgrades along the
Re: The blind swordsman - a flash audio only game
Definitely rpgs, and like I said the occasional classic beat em up would be nice as well. We have a few of them but a lot of them have a little too much spice to them... Bokurano Daibouken is probably the most complex but has so many weapons its
Re: The blind swordsman - a flash audio only game
What kind of rpg battle were you thinking? Just curious. And as for lining up with enemies, that would be a little harder to try and convey purely via audio... my best idea right now would probably be to either just not have that and only have
Re: The blind swordsman - a flash audio only game
Gimme a mech battle game and Id take it any day! Definitely agree with bladestorm about the customizability... thatd be awesome to see as well. Gundam extreme vs is one of my favorite ps3 games... even though I havent quite figured out all the
Re: The blind swordsman - a flash audio only game
Also, Rob has some interesting audio design points... and ones that I like as well. But I think bokurano Daibouken has it right with the combination of an object locator menu where you can get a grasp on your surroundings as well as volume
Re: bokurano daiboukenn 3
Just decided to pick up this game and give Shadow Line a break for a while... and Ive missed out on quite a fair bit. Stuck on 25-1 and did a search for some instructions here. From what I understand, I have to take the lift up to 300, hit the switch, then open the
Re: The blind swordsman - a flash audio only game
Hi there. Just wanted to say welcome to the forum and that Ive been one of the ones trying to get the game up and running with little success. As a bit of a different color... I just want to say that not all blind people would have the desire to
Re: shadow rine full voice version released
I thought I mentioned that you could only go to specific points. Ah well. Ill add that to the next part.URL: http://forum.audiogames.net/viewtopic.php?pid=173973#p173973
___
Audiogames-reflector mailing
Re: The blind swordsman - a flash audio only game
Same questions as bladestorm. Im still trying to figure out how to get the mouse pointer to go where I want it to to click that button.URL: http://forum.audiogames.net/viewtopic.php?pid=173631#p173631
Re: shadow rine full voice version released
The game is always being updated and patched. The latest version is 2.06.URL: http://forum.audiogames.net/viewtopic.php?pid=173642#p173642
___
Audiogames-reflector mailing list
Re: The blind swordsman - a flash audio only game
I cant even find the way to get it started. the best I can get is a button that says click to play and then an unlabelled button and version 1.3 displayed at the bottom. If anyone could explain it a little more... thatd be good.URL:
Re: The blind swordsman - a flash audio only game
Doesnt look playable to me. I cant activate the click here to play button no matter how hard I try. Not to mention I have no clue how to get the mouse pointer there to even try and left click it. lolURL:
Re: shadow rine full voice version released
Going to have to disagree with you on that one. Most rpgs dont have to have complex fighting systems, what youre describing is an action rpg which is more like what this is. This is built along the lines of a zelda game, and while its not nearly as
Re: shadow rine full voice version released
Another interesting idea. Though judging from the Shadow Line galaxy lab in the game, theyve got a lot of ideas already, some of which are probably being worked on. But it wouldnt hurt to send this idea... I just dont have the time to. lol There are
Re: shadow rine full voice version released
The dpad works by default...URL: http://forum.audiogames.net/viewtopic.php?pid=173063#p173063
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: shadow rine full voice version released
If you use motion and joy and set it up properly, then it should be fine. Does it work with any other games? And I dont think the clipboard 2 sapi application is on yukios website... I think its on morokumas site.URL:
Re: shadow rine full voice version released
You have to have used the dash ability if you played through the game all the way... theres one point where Elena tells you to stop in the dragon shrine and you cant cross the bridge over the lava pool without using it. I dont quite understand what
Re: shadow rine full voice version released
Ambro, replay the game and look at the ability you get after leaving the ryukenzoku village before going to the dragon shrine. It has nothing to do with the hyphen key. lolURL: http://forum.audiogames.net/viewtopic.php?pid=172952#p172952
Re: shadow rine full voice version released
Thanks for clarifying bladestorm. I was going to write it, but got caught up recording my lp. Part 5 is now up in the topic in the general forum.URL: http://forum.audiogames.net/viewtopic.php?pid=172994#p172994
Re: shadow rine full voice version released
Well, impossible is unlocked when you beat the game on normal too. lolURL: http://forum.audiogames.net/viewtopic.php?pid=172815#p172815
___
Audiogames-reflector mailing list
Re: shadow rine full voice version released
While that would be nice, I dont see that being likely with this kind of jrpg. Those are usually meant to be played on your own... games like Zelda and Onimusha didnt incorporate multiplayer. I do think that the mission mode in the extra dungeon could
Re: shadow rine full voice version released
Theyre on the forum... but its not finished by any stretch. lolURL: http://forum.audiogames.net/viewtopic.php?pid=172839#p172839
___
Audiogames-reflector mailing list
Re: shadow rine full voice version released
I only have the one. lolURL: http://forum.audiogames.net/viewtopic.php?pid=172857#p172857
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: shadow rine full voice version released
Well, the door wouldnt open for me... seems to be locked and Im not sure if there are any conditions I need to satisfy for it to open. and I guess I mistranslated about the double bonuses. My bad!URL:
Re: shadow rine full voice version released
The door in what cave? Flame please be a little more detailed in your posts...URL: http://forum.audiogames.net/viewtopic.php?pid=172568#p172568
___
Audiogames-reflector mailing list
Re: shadow rine full voice version released
Level 9 isnt a requirement. I did that quest when I was still on level 7. lol I did find that already though. Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=172613#p172613
___
Re: shadow rine full voice version released
Playing on hard difficulty now. Maybe its the items I have and the level, but it still doesnt actually seem that difficult! lolURL: http://forum.audiogames.net/viewtopic.php?pid=172614#p172614
___
Re: shadow rine full voice version released
The demo isnt that big. Just explore the west end of the forest as everyone has been saying. The forest is not a big area...URL: http://forum.audiogames.net/viewtopic.php?pid=172386#p172386
___
Re: shadow rine full voice version released
Sorry for the double post, people! For anyone who hasnt figured out the bonus shop yet, this is a full translation and description of what each item in that menu does. A little clarification on what bonus points are. Bonus points are the points you
Re: shadow rine full voice version released
Sorry for the double post, people! For anyone who hasnt figured out the bonus shop yet, this is a full translation and description of what each item in that menu does. A little clarification on what bonus points are. Bonus points are the points you
Re: shadow rine full voice version released
Sorry for the double post, people! For anyone who hasnt figured out the bonus shop yet, this is a full translation and description of what each item in that menu does. A little clarification on what bonus points are. Bonus points are the points you
Re: shadow rine full voice version released
Seal, it may be a bug that may need reporting. Ill start a new game with that clear data soon and see if I get the same bug.URL: http://forum.audiogames.net/viewtopic.php?pid=172436#p172436
___
Re: shadow rine full voice version released
Can anyone helpwith finding the key to the galaxy laboratory? The sign talks about a hill and weird people living in this house, but said hill seems impossible to find anywhere in the southern part of the world. Help please? Thanks. URL:
Re: Time of conflict 2.0 major upgrade!
Hi all. Trying to play this game, but am getting an error about it not being able to initialize direct sound. Also, it say my game version is out of date. What? lolURL: http://forum.audiogames.net/viewtopic.php?pid=171880#p171880
Re: shadow rine full voice version released
My region is already set to Japanese, so I shouldnt have to run it through app locale... I guess its just something to do with the characters themselves, if inputting them doesnt work.URL: http://forum.audiogames.net/viewtopic.php?pid=171754#p171754
Re: shadow rine full voice version released
Thanks for the offer. But I want to figure out what the problem is. My system locale is already set to Japanese... so it should be fine.URL: http://forum.audiogames.net/viewtopic.php?pid=171748#p171748
___
Re: shadow rine full voice version released
Weird.. because even after changing the system locale to Japanese I still cant enter it without getting an error. I guess I have to try and copy it...URL: http://forum.audiogames.net/viewtopic.php?pid=171699#p171699
Re: shadow rine full voice version released
The password isラストホープカレシアBut I dont think this particular password works if you havent finished the game yet... and did you get an error after getting the password wrong?URL: http://forum.audiogames.net/viewtopic.php?pid=171555#p171555
Re: shadow rine full voice version released
Im not quite sure what you mean by the password of last hope.URL: http://forum.audiogames.net/viewtopic.php?pid=171564#p171564
___
Audiogames-reflector mailing list
Re: shadow rine full voice version released
Ambro... the split fencer is the name of the boss you fight on the tenth floor of the cave in the southern end of the world. I beat him out of luck, though. Wish I could remember how I did it. hahaURL:
Re: shadow rine full voice version released
flame_elchemist... just google how to get an xbox controller set up. It wont recognize it on its own... the ps3 controller required work to set up as well.URL: http://forum.audiogames.net/viewtopic.php?pid=171479#p171479
Re: shadow rine full voice version released
There are four endings in the game. One for each character and a true ending. URL: http://forum.audiogames.net/viewtopic.php?pid=171372#p171372
___
Audiogames-reflector mailing list
Re: shadow rine full voice version released
You litterally just have to get your computer to recognize the controller.URL: http://forum.audiogames.net/viewtopic.php?pid=171395#p171395
___
Audiogames-reflector mailing list
Re: shadow rine full voice version released
Asking one more time just for clarification. Anyone have any tips for the split fencer in the other quest?URL: http://forum.audiogames.net/viewtopic.php?pid=171418#p171418
___
Audiogames-reflector mailing
Re: shadow rine full voice version released
Question about the two side quests in the houses from two different women in the capital city.SPOILERSHow many caves are there in the southern plane of Kareshia? Both women have asked me to go to a cave in the south part of the world, one to find a
Re: shadow rine full voice version released
If you click start game from the bonus shop, then you can choose the difficulty you want to play in. I would describe the shop for you... but I dont remember it offhand. Try using your translation addons to figure it out.URL:
Re: shadow rine full voice version released
Thanks. Got it!URL: http://forum.audiogames.net/viewtopic.php?pid=171305#p171305
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: shadow rine full voice version released
Spoiler.Does anyone have a good strategy to defeat the split fencer with? Seems I can never hit him, even with Rurai. lolURL: http://forum.audiogames.net/viewtopic.php?pid=171311#p171311
___
Re: shadow rine full voice version released
Trying to level up now... wondering if theres any better places to go about doing this? Which monsters give the most experience?Second question. Has anyone beat the pots hits game and the 50-50 guess? The pots hits minigame awards you if you get 1000
Re: shadow rine full voice version released
Seal, what level are you at? If youre above level 4 he shouldnt be too bad. My first time beating him, my sword was at level 6.Aaron, I do intend to continue... but I am in my last week or so of classes and will be busy for a while. But I do plan to
Re: shadow rine full voice version released
SpoilersRudolph is only vulnerable when he charges up his dashing slash. He also shoots energy bolts, and while hes doing that you cant hit him, he will guard your attacks. There are health items in three corners of the field which you need to use...
Re: shadow rine full voice version released
Oh? Which improvements are you talking about? I havent managed to get time with it yet. As to changing the default language, you could try it... but unless you know how to speak Japanese I would say its very risky. I have my default system locale set
Re: shadow rine full voice version released
Ah right. I did see those. Most are pretty minor changes but those are definitely good. Ill give the game a spin soon. Im still trying to figure out how to level up faster.URL: http://forum.audiogames.net/viewtopic.php?pid=171274#p171274
Re: shadow rine full voice version released
Question about the two side quests in the houses from two different women in the capital city.SPOILERSHow many caves are there in the southern plane of Kareshia? Both women have asked me to go to a cave in the south part of the world, one to find a
Re: shadow rine full voice version released
Question about the two side quests in the houses from two different women in the capital city.SPOILERSHow many caves are there in the southern plane of Kareshia? Both women have asked me to go to a cave in the south part of the world, one to find a
Re: shadow rine full voice version released
Thanks Ambro. Though the only thing I dont know about is talking to the woman in the house. I dont know which house youre talking about. Everything else Ive already seen though... and I mentioned the three minigames in a post before this. URL:
Re: shadow rine full voice version released
Just keep looking. The game actually makes you go in a certain order for those keys.. at least to a point. Im in that area too... but I havent gotten to the light key yet. lolURL: http://forum.audiogames.net/viewtopic.php?pid=171164#p171164
Re: shadow rine full voice version released
Are you talking about the area in the city with two doors next to each other? How much experience do you need?URL: http://forum.audiogames.net/viewtopic.php?pid=171167#p171167
___
Audiogames-reflector
Re: shadow rine full voice version released
Sorry Ambro. I think youre exaggerating a little bit... the game takes 11, maybe 15 hours to beat. But nowhere near 40-50. Unless you just wandered around getting experience by killing over and over. Even doing all the quests and minigames, thers
Re: shadow rine full voice version released
The full voice demo is there... you just need to find it on the download page. You have to explore the demo to find the passwords.URL: http://forum.audiogames.net/viewtopic.php?pid=170940#p170940
___
Re: shadow rine full voice version released
Interesting tidbit! The dragon shrine theme is now a different track... and for people who play Japanese games a lot, theres another game this track comes from! Im not a big fan of the track change... the theme just doesnt fit that area. lolURL:
Re: shadow rine full voice version released
spoilersThis game is better and better! Remember the place where there was that one card guessing minigame? Now there are three of them!URL: http://forum.audiogames.net/viewtopic.php?pid=171032#p171032
___
Re: shadow rine full voice version released
Bladestorm, I reported that on the actual forums already... and for whatever reason, it seems like the save files that come from version 1.02 dont like it when you enter the passwords. This is going to sound bad... but you may need to start a fresh
Re: shadow rine full voice version released
Well, that depends on what kind of learning method you would prefer. The kanji themselves actually look similar sometimes, and even sighted people who learn Japanese need to know the character meanings. When you type on a keyboard, the character list
Re: shadow rine full voice version released
That is odd indeed... because I managed to get mine to work after reinstalling the game. Ill continue to ask on the forums... but I dont think youre going to get any results. Try copying and pasting the codes in if you have them copied down from the
Re: shadow rine full voice version released
I got the items with the new save that I started out with. Ill try what you said a couple times when I have some time... but like I said, Im going to ask around on the GL forums again. Ill record the error and do my best to explain whats happening and
Re: shadow rine full voice version released
Not quite sure what you mean. Thereve been tweeks to events in the game... and a lot of fixes to skills and things like that. But yes, the big update is the extra mode and the ability to start a new game with cleared data and the same stats.URL:
Re: shadow rine full voice version released
The version is up on the site... but you need to take the survey in order to download the entire game, files and necesary things included.URL: http://forum.audiogames.net/viewtopic.php?pid=170656#p170656
Re: shadow rine full voice version released
Already given it a short test run. Ill tell you, Im loving this version! The extra mode has been completely revamped. No spoilers though... and restarted games can now be done... however, theres a catch! Now you have to choose which things to cary
Re: shadow rine full voice version released
You cant install 2.0 or 2.01 in the same folder that you installed 1.02. Let it install to the default directory. The reason you may be getting the error is because you didnt copy the data from 1.02 correctly. there are only a few files you can copy
Re: shadow rine full voice version released
Great! Downloading it right now.kyo-san ⑥え⑹⼮⑩ⅳⅵ⑧〇ⅶ⼌URL: http://forum.audiogames.net/viewtopic.php?pid=170440#p170440
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Swamp, zombie fps by Aprone
Beyond excited to get back into this game... hopefully I actually stick with it this time. hahahaURL: http://forum.audiogames.net/viewtopic.php?pid=170159#p170159
___
Audiogames-reflector mailing list
Re: Swamp, zombie fps by Aprone
Love the change log... but I can see that Ill be very ,very behind. I havent played swamp in at least five months... sigh. Hoping I wont get too intimidated when I have to start completely fresh. lolURL:
Re: Swamp, zombie fps by Aprone
mehgcap, could you explain this account system that sems to have crept under my radar? Just so I know what Im getting into?URL: http://forum.audiogames.net/viewtopic.php?pid=169878#p169878
___
Audiogames-reflector
Re: Swamp, zombie fps by Aprone
That is possibly the best description of an account policy I have ever read... 24 a year definitely seems fair to me. Cant wait for the bloody update so I can actually start going at it again and this time hopefully stay more committed than I have been in past
Re: bokurano daiboukenn 3
Okay... finally decided to pick this game back up after leaving for a long time. Question... on 24-3 now, and have no idea how to get to the spark boxes. The only place I can go is right and down, and I hear what Im guessing is the elevator people keep talking about...
Re: bokurano daiboukenn 3
So I start from the lowest box and then move my way up? Gotcha... probably never wouldve thought to try that. lol What is that machine that I keep hearing as I fall?URL: http://forum.audiogames.net/viewtopic.php?pid=169466#p169466
Re: shadow rine full voice version released
Bladestorm, he basically says your life ends here... and Ill try it again since I have a save file right before that particular battle. But Im really curious about the orb... sounds about right. Ill have to try it again... pity my Japanese isnt good
Re: shadow rine full voice version released
Update. theres no way to avoid that attack... I think it just one you have to sit out since you cant get far away from him enough to avoid it either. Well, at least now I know why there are so many health items... lol. but youd think what he says
Re: shadow rine full voice version released
Okay... finally got through everything else and am now fighting Rudolph in his last form. I dont want to mention that last surprise... but thats on par with any mainstream game Ive played! Question is... is there a way to avoid it? Or is it just
Re: shadow rine full voice version released
Well, looks like there isnt a way to avoid it if he decides to use that attack. finally beat the game... now waiting for the next version so I can unlock all the extras and start a new game with my stats!URL:
Re: shadow rine full voice version released
Alright. Finally at the boss for the basement dungeon... and have no idea how to get there. I have a feeling its going to take two or three parts in the LP when I finally get there! Now for this boss... I know what the strategy is. I just spent too
Re: shadow rine full voice version released
Okay. Now in Rudolphia and really stuck... I defeated the orb in the dungeon in the southeastern corner and unlocked the darkness seal. I went into the one in the southwestern corner, which Im guessing is the equivalent to the ruins in the forest... I
Re: shadow rine full voice version released
It has to give you a reason... and if you speak Japanese as youve said a couple times before, it shouldnt be too difficult. Otherwise just instant translate it. Maybe it just wont take the same email twice... which, while a little odd, makes sense...
Re: shadow rine full voice version released
I wouldnt give up just because of errors... when are you getting it? Im not quite understanding so many of the errors that are coming up... the games are portable programs. It isnt like they have tons of complicated registry or deep stuff that they
Re: shadow rine full voice version released
Need help with the last dungeon... could someone give a description of where the key items are and how to get there? Dont need a verbose step by step walkthrough on how to get there, just general location and tips. Managed to get to the third floor,
Re: shadow rine full voice version released
Yeah, okay... I figured it wasnt the last dungeon. But I cant figure out a way to get to those boxes... they all seem to be surrounded by teleporters with no exits leading behind said teleporters.URL:
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]
Id be happy to play online... but audio lag is killing me. Litterally... half the time I dont know whether my buttons are actually registering or if those were hits I threw out three key presses after the fact. lolURL:
Re: shadow rine full voice version released
Dont mean to be a downer, but if you did it once... then why not just do it again? lolURL: http://forum.audiogames.net/viewtopic.php?pid=167013#p167013
___
Audiogames-reflector mailing list
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]
Im guessing youve never played Street Fighter or any other traditional MK game that is not Mortal Kombat. QC means quarter circle, and assuming you were using a traditional arcade stick, it would mean rotating the stick from down
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]
Well, time zones have to work too. How many people can we get together? And hopefully we can all be heard talking... recording these sessions would be fun. URL: http://forum.audiogames.net/viewtopic.php?pid=166564#p166564
1 - 100 of 391 matches
Mail list logo