Re: CrimeHunter version 1.3

2020-11-09 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi Aaron,There will be an entirely new topic for the new update. You'll understand why when it's released. So I'll go ahead and change the topic name for this one. URL: https://forum.audiogames.net/post/588158/#p588158 -- Audiogames-reflector mailing list

Re: CrimeHunter version 1.3

2020-11-09 Thread AudioGames . net Forum — New releases room : queenslight via Audiogames-reflector
Re: CrimeHunter version 1.3 Hmmm... I was wondering about that myself. URL: https://forum.audiogames.net/post/588141/#p588141 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: CrimeHunter version 1.3

2020-11-09 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: CrimeHunter version 1.3 Am wondering whether to change the topic title now or whether to wait for the major update to increase the version number. URL: https://forum.audiogames.net/post/588075/#p588075 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: CrimeHunter version 1.3

2020-11-08 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi,Version 1.4.0 has just been released. This is a minor version that fixes a few bugs.New in 1.4Documents shift enter (Thanks James Dean)Fixes a bug where story text shows on other level parts (Thanks James Dean).Fixes level 3's story text telling you that you

Re: CrimeHunter version 1.3

2020-11-08 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 Actually, it's funny that you bring that up, as I ran into that exact issue myself a few weeks ago and fixed it in my local copy. I can drop a version really quickly that fixes it among a few other small things. This won't be the big update I've been talking

Re: CrimeHunter version 1.3

2020-11-08 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector
Re: CrimeHunter version 1.3 Hey,Not exactly a bug, but definitely a game breaking issue. I assume you packed the NVDAControllerClient inside the executable? This presents a slight challenge to us wine users as we, uh, kinda need that file gone in order to get speech.Fix? URL: https

Re: CrimeHunter version 1.3

2020-11-08 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi Moaddye,I don't like to set release dates, however: 1. it will probably be released before the end of the month.2. it will definitely be released by Christmas. URL: https://forum.audiogames.net/post/587928/#p587928 -- Audiogames-reflector mailing list

Re: CrimeHunter version 1.3

2020-11-08 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: CrimeHunter version 1.3 you have a release date for it? it sounds exciting from your post(even though its a bit vague thats alright) URL: https://forum.audiogames.net/post/587919/#p587919 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: CrimeHunter version 1.3

2020-11-08 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi all,Sorry about the lack of CH updates. Something big is coming soon and I'm really excited. That being said I don't want to release a half assed buggy update, especially considering how large the update in question is going to be. That being said, keep being

Re: CrimeHunter version 1.3

2020-11-08 Thread AudioGames . net Forum — New releases room : KG4RDF via Audiogames-reflector
Re: CrimeHunter version 1.3 Hold down G and use your right arrow key to see how wide the hole is and how much space is left between it and the next one. This is a camera much like in BK3, Tomb Hunter Etc. Remember also that you can control how many tiles you move in the air by counting

Re: CrimeHunter version 1.3

2020-11-08 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector
Re: CrimeHunter version 1.3 hi how I can find holes on the ground on level 6? URL: https://forum.audiogames.net/post/587685/#p587685 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: CrimeHunter version 1.3

2020-11-06 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 Oh man, did I break the inventory that hard? URL: https://forum.audiogames.net/post/587326/#p587326 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: CrimeHunter version 1.3

2020-11-06 Thread AudioGames . net Forum — New releases room : queenslight via Audiogames-reflector
Re: CrimeHunter version 1.3 Boy... It seems every time I buy the invisibility against grenades option from the store in Endles Mode, I always get this error:Call stack size: 12Function: string getitem()Function: void game(int)Function: void mainmenu()Function: void game(int)Function: void

Re: CrimeHunter version 1.3

2020-11-05 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: CrimeHunter version 1.3 marinata,try jumping, and say the hole was a 5 foot one, pressing 6 right arrow. so up arrow, right right right right right right fast and you'll get there.be careful URL: https://forum.audiogames.net/post/587000/#p587000 -- Audiogames-reflector mailing

Re: CrimeHunter version 1.3

2020-11-05 Thread AudioGames . net Forum — New releases room : Maranatà via Audiogames-reflector
Re: CrimeHunter version 1.3 I too am stuck at level 6, often even if I jump the holes are too close and I die. URL: https://forum.audiogames.net/post/586854/#p586854 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: CrimeHunter version 1.3

2020-11-05 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: CrimeHunter version 1.3 where do you get grenades from? URL: https://forum.audiogames.net/post/586847/#p586847 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: CrimeHunter version 1.3

2020-11-04 Thread AudioGames . net Forum — New releases room : queenslight via Audiogames-reflector
Re: CrimeHunter version 1.3 Hmmm...It seems that if you  hit the inter key too quickly, ya will have that error message I describe in post 131.Especially if you have used a grinade or med-kit too uickly.or if a bom comes down at you and ya hit enter too quickly. URL: https

Re: CrimeHunter version 1.3

2020-11-04 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 @134 definitely an interesting idea. Will think about something like that for the next version.@138 you have to jump over the holes in the ground.@139 known issue. It happens with the inventory sometimes, I think. URL: https://forum.audiogames.net/post/586672

Re: CrimeHunter version 1.3

2020-11-04 Thread AudioGames . net Forum — New releases room : toto via Audiogames-reflector
Re: CrimeHunter version 1.3 hiI m play level 2 and I m got errorCall stack size: 13Function: string getitem()Function: void game(int)Function: void levelmenu()Function: void mainmenu()Function: void go(string)Function: void door::check()Function: void checkdoors()Function: void game(int

Re: CrimeHunter version 1.3

2020-11-03 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector
Re: CrimeHunter version 1.3 hi I downloaded this game and i'm enjoying it. please help me with level 6 of this game I don't know how to play it thanks URL: https://forum.audiogames.net/post/586342/#p586342 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: CrimeHunter version 1.3

2020-11-03 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector
Re: CrimeHunter version 1.3 @Moaddye. Enemy don't give pitty now do they? URL: https://forum.audiogames.net/post/586300/#p586300 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: CrimeHunter version 1.3

2020-11-03 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: CrimeHunter version 1.3 well then, if they dont have antibiotics they will switch back to fists and feet, if they have more than 2 antibiotics, they will return to their weaponry URL: https://forum.audiogames.net/post/586230/#p586230 -- Audiogames-reflector mailing list

Re: CrimeHunter version 1.3

2020-11-03 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: CrimeHunter version 1.3 @moaddye while I am not the dev, I can see one huge issue:the problem is if someone runs out of antibiotics they risk putting the game into an unwinnable state especially if that happens in story mode. URL: https://forum.audiogames.net/post/586148/#p586148

Re: CrimeHunter version 1.3

2020-11-03 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: CrimeHunter version 1.3 masonasons,could you consider adding or remaking this feature into the game?So, at level 3 to 4, enemies will start having pocket pistols which deal little damage but can cause a small amount of bleeding. this means, every 3 to 5 seconds, 2 points of health

Re: CrimeHunter version 1.3

2020-11-03 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 @130 I'll be definitely trying a few different things to see which works best.@131 nope. How did you get this to happen? URL: https://forum.audiogames.net/post/586030/#p586030 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: CrimeHunter version 1.3

2020-11-02 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: CrimeHunter version 1.3 Maranatà,don't jump, just try going right arrow and see if you fall or not, mason's designed a certain level dont remember which to have you land on the dirt tile every time you go right URL: https://forum.audiogames.net/post/585630/#p585630 -- Audiogames

Re: CrimeHunter version 1.3

2020-11-01 Thread AudioGames . net Forum — New releases room : queenslight via Audiogames-reflector
Re: CrimeHunter version 1.3 Anyone gotten this error beforre?Call stack size: 8Function: string getitem()Function: void game(int)Function: void mainmenu()Function: void game(int)Function: void mainmenu()Function: void game(int)Function: void mainmenu()Function: void main() URL: https

Re: CrimeHunter version 1.3

2020-11-01 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: CrimeHunter version 1.3 I still don't really know which "bank withdrawal" method would work best for the game. We want something that's fun but not too complex or easy, but this is why I put several different suggestions in for how the idea could work. Who knows, m

Re: CrimeHunter version 1.3

2020-11-01 Thread AudioGames . net Forum — New releases room : mmaslo via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi, any  time  try to download this game using either Internet explorer or edge, it gets blocked. Anyone know how to get around this problem? URL: https://forum.audiogames.net/post/585422/#p585422 -- Audiogames-reflector mailing list Audiogames-reflector

Re: CrimeHunter version 1.3

2020-11-01 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi Patryk,SPOILERSIs this level 4? If so, you must jump over the fence and then climb down the other side. URL: https://forum.audiogames.net/post/585411/#p585411 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: CrimeHunter version 1.3

2020-11-01 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi. I have a problem when I climb the fences, IDK what to do now. URL: https://forum.audiogames.net/post/585317/#p585317 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: CrimeHunter version 1.3

2020-10-31 Thread AudioGames . net Forum — New releases room : Maranatà via Audiogames-reflector
Re: CrimeHunter version 1.3 I can't jump the gap, I'm always at the top of the map. URL: https://forum.audiogames.net/post/585063/#p585063 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: CrimeHunter version 1.3

2020-10-31 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector
Re: CrimeHunter version 1.3 I'll quote this one.Maranatà wrote:I can't even jump ...What do you mean by you can't even jump. Do you mean you can't jump the gap successfully, or you can't jump at all. URL: https://forum.audiogames.net/post/585015/#p585015 -- Audiogames-reflector

Re: CrimeHunter version 1.3

2020-10-31 Thread AudioGames . net Forum — New releases room : Maranatà via Audiogames-reflector
Re: CrimeHunter version 1.3 Sorry, I didn't understand what to do in level 6, whatever I do I always find myself killed by the current and taken back to the beginning of the path, I can't even jump ... URL: https://forum.audiogames.net/post/584985/#p584985 -- Audiogames-reflector

Re: CrimeHunter version 1.3

2020-10-30 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi all,@118 that's honestly a really, really cool idea. I like that a lot. +1 from me.@119 This happens because It was written in BGT, which most things detect as a virus now sadly.@120 only have one other thing to add to what 121 said. You must hold the arrow

Re: CrimeHunter version 1.3

2020-10-30 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector
Re: CrimeHunter version 1.3 Can an option be added to clear your high score? URL: https://forum.audiogames.net/post/584665/#p584665 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: CrimeHunter version 1.3

2020-10-30 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: CrimeHunter version 1.3 running ump is a cool thing, you first run and jumpalso you have to hold the arrow while jumping, not like adventure at c URL: https://forum.audiogames.net/post/584623/#p584623 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: CrimeHunter version 1.3

2020-10-30 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi.I find jumping quite difficult to master in this game. I jump, press the right arrow while in the air, but it only works for me 2 out of 10 times or so. Any ideas on what I'm doing wrong? URL: https://forum.audiogames.net/post/584606/#p584606

Re: CrimeHunter version 1.3

2020-10-29 Thread AudioGames . net Forum — New releases room : angellic24 via Audiogames-reflector
Re: CrimeHunter version 1.3 I tried to download the game, and both Chrome and Edge both say that they can't download the game because a virus is detected. Any reason why this would be happening? URL: https://forum.audiogames.net/post/584535/#p584535 -- Audiogames-reflector mailing

Re: CrimeHunter version 1.3

2020-10-29 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: CrimeHunter version 1.3 I've just had another idea that might allow for people to do that long killing spree if they wish, but, they'll have to earn it. Watch this!Not quite sure how old saves would work with this, but... what about a points bank? This might sound a bit complicated

Re: CrimeHunter version 1.3

2020-10-29 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: CrimeHunter version 1.3 I've just had another idea.Not quite sure how old saves would work with this, but... what about a points bank? This might sound a bit complicated, so:Example: you have one point. You can buy an upgrade, press escape to keep on hand like it works now, or pick

Re: CrimeHunter version 1.3

2020-10-29 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: CrimeHunter version 1.3 That's the thing, it depends really. I'm aware the more we ask mason to tweak things, the less challenging it can become, endless mode is supposed to be an arcade type mode, not a mode where you reach level 100 after hours of one session. This is why I'm so glad

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 @111 Heheh, thought I'd change it up a little bit. @114 I can add more machine gun cartridges, but I feel like them being hard to find kind of adds to the challenge. Let me know what you think. URL: https://forum.audiogames.net/post/584277/#p584277

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi Aaron,I can definitely modify this a bit. I just have it this way because before, bombs could hardly ever destroy or even hit choppers, so I wanted to make it more of a likely thing to happen. If you think it happens too often, I can definitely modify

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: CrimeHunter version 1.3 rofl there should be a bit more machinegun cartridges. I beat the game(it was fun by the way) but had to spend a bit trying to find some machinegun goods URL: https://forum.audiogames.net/post/584264/#p584264 -- Audiogames-reflector mailing list Audiogames

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi,I'm loving the new update. I am wondering about choppers though. I figured out what happens when they land, and it's utterly hilarious chaos. Trouble is, more often than not, a bomb will just destroy it. I'm either wondering if spawn time, or location, could

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi,I'm loving the new update. I am wondering about choppers though. I figured out what happens when they land, and it's utterly hilarious chaos. Trouble is, more often than not, a bomb will just destroy it. I'm either wondering if spawn time, or location, could

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: CrimeHunter version 1.3 masonasons wrote:Hello,Oopsy, I'll probably have to adjust level 4's story text then, because you don't actually get a gun until you beat the game. Sorry about that. then I understand why I got confused... Hahaha. URL: https://forum.audiogames.net/post/584256

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: CrimeHunter version 1.3 Does it seem weird to anyone but me that you get the full story for free, then you have to pay money for the  randomly generated stuff? It's usually the other way around. I know the story is just 10 short paragraphs and 10 maps, but usually it's the other way

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 @107 the second voice was evaluated and it was ultimately decided that it should be removed. URL: https://forum.audiogames.net/post/584216/#p584216 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi,Yes, I've read all the posts. @100 yes. This is all intentional. @101 yes, also intentional. URL: https://forum.audiogames.net/post/584215/#p584215 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: CrimeHunter version 1.3 mason,hope you read post 100 and 101 two, just reminding you in case you didnt see them URL: https://forum.audiogames.net/post/584169/#p584169 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector
Re: CrimeHunter version 1.3 It was on level 3.story wrote:You reach the end of the street, and it runs off into a huge forest. A forest full of mobsters. You settle your knife in your hand, your gun in the other, and begin the charge.Also mason, I hope you read post number 102.Edit

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector
Re: CrimeHunter version 1.3 It was on level 3.story wrote:You reach the end of the street, and it runs off into a huge forest. A forest full of mobsters. You settle your knife in your hand, your gun in the other, and begin the charge.Also mason, I hope you read post number 102.Edit

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector
Re: CrimeHunter version 1.3 It was on level 3.story wrote:You reach the end of the street, and it runs off into a huge forest. A forest full of mobsters. You settle your knife in your hand, your gun in the other, and begin the charge.Also mason, I hope you read post number 102.Edit

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector
Re: CrimeHunter version 1.3 It was on level 3.story wrote:You reach the end of the street, and it runs off into a huge forest. A forest full of mobsters. You settle your knife in your hand, your gun in the other, and begin the charge.Also mason, I hope you read post number 102. URL: https

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 Hello,Oopsy, I'll probably have to adjust level 4's story text then, because you don't actually get a gun until you beat the game. Sorry about that. URL: https://forum.audiogames.net/post/584113/#p584113 -- Audiogames-reflector mailing list Audiogames

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector
Re: CrimeHunter version 1.3 Hey mason, forcefields didn't reactivate themselves in the endless mode. Also, if you try to use a hazard cuvver on an activ forcefield, The game will give you a runtime error.Edit. If you complete  part of a  level in the story mode, the game always retells

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : ashleygrobler04 via Audiogames-reflector
Re: CrimeHunter version 1.3 I don't know of a gun... but yeah. unless you've got the machine gun from endless mode... URL: https://forum.audiogames.net/post/584056/#p584056 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi.What I ment in post 69 was: Where should I get a gun?The story for level 3, or level 4, I don't remember, says: You grab your gun. But I don't have a gun yet, so I thought I had to pick it up somewhere. URL: https://forum.audiogames.net/post/584051/#p584051

Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net Forum — New releases room : ashleygrobler04 via Audiogames-reflector
Re: CrimeHunter version 1.3 Hi Mason, my key works URL: https://forum.audiogames.net/post/584039/#p584039 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: CrimeHunter version 1.3

2020-10-27 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector
Re: CrimeHunter version 1.3 Hey mason, forcefields didn't reactivate themselves in the endless mode. Also, if you try to use a hazard cuvver on an activ forcefield, The game will give you a runtime error.Edit. If you complete  part of a  level in the story mode, the game always retells

Re: CrimeHunter version 1.3

2020-10-27 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector
Re: CrimeHunter version 1.3 Hey mason, forcefields didn't reactivate themselves in the endless mode. Also, if you try to use a hazard cuvver on an activ forcefield, The game will give you a runtime error. URL: https://forum.audiogames.net/post/584027/#p584027 -- Audiogames-reflector

Re: CrimeHunter version 1.3

2020-10-27 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: CrimeHunter version 1.3 oh laso update, in level 9, and level 8, boulders sometimes spawn from a coordinate less than 0 URL: https://forum.audiogames.net/post/584022/#p584022 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: CrimeHunter version 1.3

2020-10-27 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: CrimeHunter version 1.3 hello,first, good job, but the alarm volume is still just a tiny bit too loud. just a bit, so I'm still voting for being able to lower its volume, like menu music, with page down.second, is it intentional that we can't jump over boulders in level 8?third

Re: CrimeHunter version 1.3

2020-10-27 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: CrimeHunter version 1.3 hello,first, good job, but the alarm volume is still juts a tiny ibt too loud. just a bit, so I'm still voting for being able to lower its volume, like menu music, with page down.second, is it intentional that we can't jump over boulders in level 8?third

Re: CrimeHunter version 1.3

2020-10-27 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 Also, I've just renamed the topic to CrimeHunter version 1.3, so I didn't have to update it every time I updated CrimeHunter. URL: https://forum.audiogames.net/post/584015/#p584015 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: CrimeHunter version 1.3 is out!

2020-10-24 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 is out! Hi Haily,I intended to actually add the scoreboard system back into the game for version 1.3, but to be 100% completely honest with you, I forgot the game even had scoreboards in the first place, so when Ivan started talking about it my first reaction

Re: CrimeHunter version 1.3 is out!

2020-10-24 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector
Re: CrimeHunter version 1.3 is out! Not to add to the firestorm, but I do laso have the same question as regards scoreboards. Even if you're own code is messy, unless you actually need to update it for whatever reason, you can be reasonably certain that the consumer won't care 1 way

Re: CrimeHunter version 1.3 is out!

2020-10-24 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 is out! That's honestly very understandable and I'd be hesitant to believe something like that myself.And believe me, now that I look back on it, it was all a complete shit show and I'm glad I don't have that kind of mindset/quickness to be frustrated

Re: CrimeHunter version 1.3 is out!

2020-10-24 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector
Re: CrimeHunter version 1.3 is out! Well Mason I'm glad you're making progress with your mental state.I'd be more inclined to believe this if this were, the first or second time you've told us this very same thing.If my memory serves  me right, you also told us this same thing when endless

Re: CrimeHunter version 1.3 is out!

2020-10-24 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 is out! Hello,To answer your question, scoreboards got removed from the game because the code for them was pretty ugly and didn't really work properly. The selling point now for it would be the new revamped endless mode.And to answer your question of how do you

Re: CrimeHunter version 1.3 is out!

2020-10-24 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector
Re: CrimeHunter version 1.3 is out! So can I ask why the hell scoreboards got removed from the game? As far as I know this was one of the big things players got when paying for the full version.Now that we're on the topic of that, can I ask again...for probably the 15th time, here you

Re: CrimeHunter version 1.3 is out!

2020-10-24 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 is out! Ooh, thanks for that, Chris. I can definitely add ambiences to Endless mode.Re the lives system, you do not actually have lives in endless mode, however lives are still announced. This is an oversight on my part. I'll get it fixed for the next version

Re: CrimeHunter version 1.3 is out!

2020-10-24 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: CrimeHunter version 1.3 is out! It would make things a little more interesting if each level in endless mode had some ambient noise. There also appears to be a bug with lives. I'm told I have 5 lives, but if I die once, the game is over. Is this supposed to be how it works

Re: CrimeHunter version 1.3 is out!

2020-10-24 Thread AudioGames . net Forum — New releases room : queenslight via Audiogames-reflector
Re: CrimeHunter version 1.3 is out! Oo, now this is gonna be fun!Definitely giving this one a spin! URL: https://forum.audiogames.net/post/582937/#p582937 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: CrimeHunter version 1.3 is out!

2020-10-24 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: CrimeHunter version 1.3 is out! Hi Garr,As you level, the time you spend in the air decreases. That's really the best way to explain it.@aaron thanks so much! I hope you enjoy the new version! URL: https://forum.audiogames.net/post/582936/#p582936 -- Audiogames-reflector mailing

Re: CrimeHunter version 1.3 is out!

2020-10-24 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: CrimeHunter version 1.3 is out! I'd just like to leave a quick post here to say It's good to see you back, @masonasons. I shall be checking out this new version soon enough, and am looking forward to it. URL: https://forum.audiogames.net/post/582930/#p582930 -- Audiogames

Re: CrimeHunter version 1.3 is out!

2020-10-24 Thread AudioGames . net Forum — New releases room : Garr via Audiogames-reflector
Re: CrimeHunter version 1.3 is out! masonasons wrote:Your speed starts at a low level and increases as your level increases to add more of a challenge. Your time in the air when jumping also decreases as you level as well.So, in stead of jumping higher you fall faster as you level? URL

CrimeHunter version 1.3 is out!

2020-10-24 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
CrimeHunter version 1.3 is out! Hi guys,After a very extended hiatus from me (Well needed, I think), I'm finally here to bring you something I'd been working on during part of that time. It's CrimeHunter version 1.3. First, I'll start out with what is CrimeHunter, and then I'll explain