Re: GSpeak speech synthesizer concept

2014-08-12 Thread AudioGames . net Forum — Development room : Kenzon Yeoh via Audiogames-reflector
Re: GSpeak speech synthesizer concept Well, I am pretty certain I made the batch file with exactly the same text as the samples in the readme, since I copy-and-pasted them... Just in case, here are the batch files i made using the samples in the readme: (I can only copy-and-paste here

Re: GSpeak speech synthesizer concept

2014-08-12 Thread AudioGames . net Forum — Development room : roro via Audiogames-reflector
Re: GSpeak speech synthesizer concept Havent tried it yet, but a synth programmed entirely with BGT is hard to do, and of course is great and fun. URL: http://forum.audiogames.net/viewtopic.php?pid=184383#p184383 ___ Audiogames-reflector

Re: GSpeak speech synthesizer concept

2014-08-11 Thread AudioGames . net Forum — Development room : Kenzon Yeoh via Audiogames-reflector
Re: GSpeak speech synthesizer concept Hello,Why does the synth sound wierd? In the readme, i used the echo sample, but instead of sounding like I can also sound like an echo speech synthesizer, it sounds like Ee caan also sund jlike an ekong speech synthesizer? If you need a batch file

Re: GSpeak speech synthesizer concept

2014-08-11 Thread AudioGames . net Forum — Development room : guilevi via Audiogames-reflector
Re: GSpeak speech synthesizer concept You must have messed up some of the phonemes in the file. I admit, the synth does sound weird as hell, but not that weird. URL: http://forum.audiogames.net/viewtopic.php?pid=184310#p184310

Re: GSpeak speech synthesizer concept

2014-08-10 Thread AudioGames . net Forum — Development room : burak via Audiogames-reflector
Re: GSpeak speech synthesizer concept Hi, I just couldnt figüre this out. Can you please write a batch file so we can at least hear how it sounds? URL: http://forum.audiogames.net/viewtopic.php?pid=184158#p184158 ___ Audiogames-reflector

Re: GSpeak speech synthesizer concept

2014-08-07 Thread AudioGames . net Forum — Development room : guilevi via Audiogames-reflector
Re: GSpeak speech synthesizer concept Hello,Thanks for your comments again, all of you!For all I know, PureBasic cannot really mess with SAPI5, at least not in the way id need it to. We most probably wont have a SAPI5 version unless someone volunteers to write a wrapper for GSpeak in C

Re: GSpeak speech synthesizer concept

2014-08-07 Thread AudioGames . net Forum — Development room : Kenzon Yeoh via Audiogames-reflector
Re: GSpeak speech synthesizer concept Hello guys,Is it possible to write a batch file for the synthesizer to speak something? I know we can use the command line, but can we instead write a .bat file for it? Its easier like this, imo, because you can copy-and-paste the phonemes and save

Re: GSpeak speech synthesizer concept

2014-08-07 Thread AudioGames . net Forum — Development room : ammericandad2005 via Audiogames-reflector
Re: GSpeak speech synthesizer concept making this only Spanish will probably prevent a lot of the forum goers from using it. most audio games are only in English, save for the ones marked as Japanese games. I dont even know about syntalk.You could just use the same research that john

Re: GSpeak speech synthesizer concept

2014-08-07 Thread AudioGames . net Forum — Development room : king gamer222 via Audiogames-reflector
Re: GSpeak speech synthesizer concept Greetings. It would, in the interest of time, be somewhat easier to make a script that the executable can refer to that will launch the file. Or, one could whip up a batch file with the commands necessary to run the synth. URL: http

Re: GSpeak speech synthesizer concept

2014-08-07 Thread AudioGames . net Forum — Development room : guilevi via Audiogames-reflector
Re: GSpeak speech synthesizer concept Hello,@americandad2005 I am aware of the language issue. I will try not to make this only Spanish. The reason why Im making spanish first is because, as I said, I have to write the parser myself. English is way more complex and I dont have a parser

Re: GSpeak speech synthesizer concept

2014-08-07 Thread AudioGames . net Forum — Development room : ammericandad2005 via Audiogames-reflector
Re: GSpeak speech synthesizer concept Id like to help, but most of the time, Im with other people, who dont want me saying just random stuff. URL: http://forum.audiogames.net/viewtopic.php?pid=184092#p184092 ___ Audiogames-reflector mailing

Re: GSpeak speech synthesizer concept

2014-08-06 Thread AudioGames . net Forum — Development room : Victorious via Audiogames-reflector
Re: GSpeak speech synthesizer concept How does this sound, in comparison to eloquence or espeak? URL: http://forum.audiogames.net/viewtopic.php?pid=183817#p183817 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: GSpeak speech synthesizer concept

2014-08-06 Thread AudioGames . net Forum — Development room : Kenzon Yeoh via Audiogames-reflector
Re: GSpeak speech synthesizer concept Ah, no wonder. I pressed enter between gspeak.exe and the phonemes... Thank you for clearifying. URL: http://forum.audiogames.net/viewtopic.php?pid=183834#p183834 ___ Audiogames-reflector mailing list

Re: GSpeak speech synthesizer concept

2014-08-06 Thread AudioGames . net Forum — Development room : Kenzon Yeoh via Audiogames-reflector
Re: GSpeak speech synthesizer concept Ah, no wonder. I pressed enter between gspeak.exe and the phonemes... Thank you for clearifying. Now for my questions and suggestions: will you possibly add more voices to this synthesizer? Also will you try to make it more natural-sounding, like

Re: GSpeak speech synthesizer concept

2014-08-06 Thread AudioGames . net Forum — Development room : ammericandad2005 via Audiogames-reflector
Re: GSpeak speech synthesizer concept Hello, this sounds cool.are there any plans to release a sapi compatible version?because that would be useful for not just games but also anything else supporting sapi, screen readers in particular.a shame though the command line app is both buggy

Re: GSpeak speech synthesizer concept

2014-08-06 Thread AudioGames . net Forum — Development room : kyle12 via Audiogames-reflector
Re: GSpeak speech synthesizer concept Hi,First and formost, well done! Even I wouldnt have the patients to do this, and I think you are a true dev for trying this.Its actually extremely well put together for a concept. When you consider espeak could litterally say two words, hello

Re: GSpeak speech synthesizer concept

2014-08-05 Thread AudioGames . net Forum — Development room : tward via Audiogames-reflector
Re: GSpeak speech synthesizer concept Guilevi, Id be curious to know what are your plans, if any, to port this new synth to Mac, Linux, and other non-Windows platforms. Have you thought about that yet? URL: http://forum.audiogames.net/viewtopic.php?pid=183636#p183636

Re: GSpeak speech synthesizer concept

2014-08-05 Thread AudioGames . net Forum — Development room : aaron via Audiogames-reflector
Re: GSpeak speech synthesizer concept Hi,@tward: I doubt it as its currently programmed in bgt, which is windows only. Although, if pure basic comes into play at some point here, then cross platform will rock. Same with Python. URL: http://forum.audiogames.net/viewtopic.php?pid=183658

Re: GSpeak speech synthesizer concept

2014-08-05 Thread AudioGames . net Forum — Development room : tward via Audiogames-reflector
Re: GSpeak speech synthesizer concept Aaron, I am aware the present version was written with BGT, and that is a Windows only technology. However, he did mention making a Pure Basic version, and that is why I asked if he had any cross-platform plans in the works since I know Pure Basic can

Re: GSpeak speech synthesizer concept

2014-08-05 Thread AudioGames . net Forum — Development room : keyIsFull via Audiogames-reflector
Re: GSpeak speech synthesizer concept uh stewie, thats because you have to run it from the command line. URL: http://forum.audiogames.net/viewtopic.php?pid=183699#p183699 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: GSpeak speech synthesizer concept

2014-08-05 Thread AudioGames . net Forum — Development room : Kenzon Yeoh via Audiogames-reflector
Re: GSpeak speech synthesizer concept Hello Key,How to run it from the command line? I actually dont have an idea how to do that. I also didnt understand the readme... Can someone explain? URL: http://forum.audiogames.net/viewtopic.php?pid=183704#p183704

Re: GSpeak speech synthesizer concept

2014-08-05 Thread AudioGames . net Forum — Development room : keyIsFull via Audiogames-reflector
Re: GSpeak speech synthesizer concept If youa re using a version later than windows xp, find the place where you extracted your gspeak.exe file, go up one level so that you are foxcussed on the foldr, and hit shift-applications to open an extended context menu. Then you can choose open

Re: GSpeak speech synthesizer concept

2014-08-05 Thread AudioGames . net Forum — Development room : Kenzon Yeoh via Audiogames-reflector
Re: GSpeak speech synthesizer concept Nope, it didnt work. It said:BGT runtime error: in function: void main() Description: index out of bounds. Would you like to copy the stack trace text to your clipboard?Yes.No.This is the so called stack trace text:Call stack size: 1Function: void main

Re: GSpeak speech synthesizer concept

2014-08-05 Thread AudioGames . net Forum — Development room : Kenzon Yeoh via Audiogames-reflector
Re: GSpeak speech synthesizer concept Nope, it didnt work. It said:BGT runtime error: a runtime error occured. In function: void main() Description: index out of bounds. Would you like to copy the stack trace text to your clipboard?Yes.No.This is the so called stack trace text:Call stack

Re: GSpeak speech synthesizer concept

2014-08-05 Thread AudioGames . net Forum — Development room : guilevi via Audiogames-reflector
Re: GSpeak speech synthesizer concept Hello,Thanks a lot for your comments guys! I can barely remember who said what in this thread and I dont really feel like reading it all over again so Ill just go over the most important points:@tward: The reason why I used bgt is because Im not sure

GSpeak speech synthesizer concept

2014-08-04 Thread AudioGames . net Forum — Development room : guilevi via Audiogames-reflector
GSpeak speech synthesizer concept Hello all,ive been messing with this for a few days and thought Id release it to the public. As I say in the release notes, Im planning to make this a dll for quick integration into games. Please do give me any suggestions/bug reports/any other feedback

Re: GSpeak speech synthesizer concept

2014-08-04 Thread AudioGames . net Forum — Development room : crashmaster via Audiogames-reflector
Re: GSpeak speech synthesizer concept Hi.This g speak synth could you make it an addon for nvda to?We are always looking for more synths URL: http://forum.audiogames.net/viewtopic.php?pid=183616#p183616 ___ Audiogames-reflector mailing list

Re: GSpeak speech synthesizer concept

2014-08-04 Thread AudioGames . net Forum — Development room : stewie via Audiogames-reflector
Re: GSpeak speech synthesizer concept I try to run the bgt, but result in the following rather impressive runtime:A runtime error occurred.In function: void main()Description: Index out of bounds URL: http://forum.audiogames.net/viewtopic.php?pid=183618#p183618