Re: Aurora 4X, Back to More Accessible Stars

2020-12-11 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars I always liked Masters Of Orion type games, but found no accessible replacement for them since my vision loss.This game looks like it could do the trick, however, after I lost my sight, I had no need to adjust any graphical settings anymore, so

Re: Aurora 4X, Back to More Accessible Stars

2020-12-11 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars I always liked Masters Of Orion type games, but found no accessible replacement for them since my vision loss.This game looks like it could do the trick, however, after I lost my sight, I had no need to adjust any graphical settings anymore, so

Re: Aurora 4X, Back to More Accessible Stars

2020-12-09 Thread AudioGames . net Forum — New releases room : claudiogaranzini via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hi guys! Any mews about this great game? Also, I really don't know how to proceede in the game; i've done some researches but then? I've downloaded and listened the tutorials Zcline did but don't know what to do! Thx for help URL: https

Re: Aurora 4X, Back to More Accessible Stars

2020-10-16 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars bananas,That is the full patch. The patch is literally just an EXE file and database which you copy on top of your original game install. You need to override your antivirus on this one, it's safe. URL: https://forum.audiogames.net/post/580758

Re: Aurora 4X, Back to More Accessible Stars

2020-10-16 Thread AudioGames . net Forum — New releases room : bananas via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars hi. my antivirus don't let me download the latest patch. and it's says that size of the patch is 5mb. can someone provide me a link to patch or to full latest wersion? URL: https://forum.audiogames.net/post/580712/#p580712 -- Audiogames

Re: Aurora 4X, Back to More Accessible Stars

2020-10-14 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars I haven't been playing for some time, mostly just need to find the mental energy. Still, 1.12 is definitely interesting. The game is definitely not for people who lack patience however. URL: https://forum.audiogames.net/post/580208/#p580208

Re: Aurora 4X, Back to More Accessible Stars

2020-10-14 Thread AudioGames . net Forum — New releases room : claudiogaranzini via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hi LordLundin! I'ld be very interested in this, please! I'm completely a newbie in this game but I like it very much! I'ts a huge game and, to be onest, I don't know where to start, how to do things but... It's my preferred game together

Re: Aurora 4X, Back to More Accessible Stars

2020-10-14 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Is anyone still playing this?I might pick up a new campaigne, try some different strategies now that 1.12 is out, which is a pretty huge update with a lot of QOL features, like automated government assign for colonies, the ability to make fleets

Re: Aurora 4X, Back to More Accessible Stars

2020-10-06 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars You still need to install and patch up to the latest version, though it's a very simple process. If by "previous version," you meant install the older, VB6 version, definitely not. URL: https://forum.audiogames.net/post/57773

Re: Aurora 4X, Back to More Accessible Stars

2020-10-06 Thread AudioGames . net Forum — New releases room : ashleygrobler04 via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars How is the accessibility of this game? do i still need to install a previous version and update it? or can i just install the game after downloading it? URL: https://forum.audiogames.net/post/577635/#p577635 -- Audiogames-reflector mailing

Re: Aurora 4X, Back to More Accessible Stars

2020-10-05 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Yeah. You'll want to get used to the function keys. You can use them to open all the main windows so you don't have to tab around the entire UI. Some of them also open different things with control and/or shift. URL: https

Re: Aurora 4X, Back to More Accessible Stars

2020-10-05 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars @314 once you researched the techs you want, you need to go into the create research project field. I don't remember the hotkey but I'm pretty sure that's what the control is called on the home screen. In this place, there'll be an edit box

Re: Aurora 4X, Back to More Accessible Stars

2020-10-05 Thread AudioGames . net Forum — New releases room : claudiogaranzini via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Ok, thanks! Now it works! Ok, I've instantly researched what i need; but I can't create a project! Or, better to say, I don't know how to do it. Thanks again! URL: https://forum.audiogames.net/post/577491/#p577491 -- Audiogames-reflector

Re: Aurora 4X, Back to More Accessible Stars

2020-10-05 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars No, space master just gives you access to the instant button, if it isn't on you won't see it. It's been a while since I've played, I admit, but I think this is how it worked. Try turning it on. URL: https://forum.audiogames.net/post/577484

Re: Aurora 4X, Back to More Accessible Stars

2020-10-05 Thread AudioGames . net Forum — New releases room : claudiogaranzini via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars No, I didn.t! Do I have to turn it? Is it better havin turned it on for a newbie like me? URL: https://forum.audiogames.net/post/577477/#p577477 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Aurora 4X, Back to More Accessible Stars

2020-10-05 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hey,Did you turn on SpaceMaster mode? I'm sorry the voice is too fast, that's definitely something I need to  remember when I do these kinds of things in future. URL: https://forum.audiogames.net/post/577461/#p577461 -- Audiogames

Re: Aurora 4X, Back to More Accessible Stars

2020-10-05 Thread AudioGames . net Forum — New releases room : claudiogaranzini via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hi guys! Sorry for my stupid question but I really don't understand how to instantly research, for example engin part or characteristics! When, for example I want to research the engin size and I play Instant, I can not research other things

Re: Aurora 4X, Back to More Accessible Stars

2020-09-08 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hey,Yeah, you need to manually assign ship classes to shipyards. You choose "retool," in the activity combo box, where it says "no Activity" by default. Does that much not read for you? If you're having trouble reading tha

Re: Aurora 4X, Back to More Accessible Stars

2020-09-07 Thread AudioGames . net Forum — New releases room : Cody_91 via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars So I'm on the shipyard management tab on the economics  screen where I should be able to build new ships, but there doesn't seem to be any text in most of the combo boxes. Even the shipyard activities combo box isn't being read though I can

Re: Aurora 4X, Back to More Accessible Stars

2020-08-02 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Just a heads up Quill18 on YT is doing a let's play for this game so that may help with a guide as well in terms of general ideas. URL: https://forum.audiogames.net/post/557602/#p557602 -- Audiogames-reflector mailing list Audiogames

Re: Aurora 4X, Back to More Accessible Stars

2020-07-29 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars As a heads up for anyone else who experiences this issue, I believe we were able to solve it by adjusting WINdows scaling settings. By default they are set to scale up the display which doesn't play very well with NVDA's mouse routing

Re: Aurora 4X, Back to More Accessible Stars

2020-07-26 Thread AudioGames . net Forum — New releases room : Tensoon the Kandra via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hello.I am experiencing some difficulty with ship building.  Not so much a game issue, more an NVDA issue.  When I use NVDA + / to snap cursor to ship component it always seems to be a bit off.  Even when I move the mouse to something like

Re: Aurora 4X, Back to More Accessible Stars

2020-07-09 Thread AudioGames . net Forum — New releases room : Jitel via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars You can find info on every installation and space it takes up on Aurora wiki. URL: https://forum.audiogames.net/post/550524/#p550524 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Aurora 4X, Back to More Accessible Stars

2020-07-08 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hi, I have a questio nwhen it comes to moving installations with a ship. How do I know how much space an instalation takes up? I have this problem where I tell a fleet to load 20 terraforming stations, but they only load 2 of them. I have

Re: Aurora 4X, Back to More Accessible Stars

2020-07-02 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Yeah, Steve has been otherwise occupied for a bit so the game in general is taking a back seat. URL: https://forum.audiogames.net/post/547947/#p547947 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Aurora 4X, Back to More Accessible Stars

2020-07-02 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Steve is currently busy with some rl stuff ... also the game is pretty much accessible at this point. All we need now is a distance measuring tool. Oh and STO selection for ground units needs to be fixed. URL: https://forum.audiogames.net/post

Re: Aurora 4X, Back to More Accessible Stars

2020-07-02 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hello there! Just curious how are the remaining accessibility efforts going? URL: https://forum.audiogames.net/post/547895/#p547895 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Aurora 4X, Back to More Accessible Stars

2020-06-18 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Conner142,I'm not sure what the issue with standing ordersis, they delete fine for me. One slightly confusing aspect is that it can look like they're empty or set to "no order," when they aren't. As for length of surveys, the exa

Re: Aurora 4X, Back to More Accessible Stars

2020-06-18 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Some questions from me again. First, when I give a standing order to a fleet ,like surveying the nearest unsurveyed body, it doesn't tell me how long it will take. Is there a way to find this out, and if not, does someone know approximately how

Re: Aurora 4X, Back to More Accessible Stars

2020-06-15 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Conner142,Anything built with military/naval components automatically becomes military. These include military engines obviously, but also large sensors, geosurvey or gravsurvey modules, and almost all weapons. I think CIWS defensive systems

Re: Aurora 4X, Back to More Accessible Stars

2020-06-15 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Thanks @295. Now, how do you make a ship classify as commercial? Everything I've made so far has been naval. Does that classification even matter too much besides deciding which shipyards can build the things? URL: https://forum.audiogames.net

Re: Aurora 4X, Back to More Accessible Stars

2020-06-15 Thread AudioGames . net Forum — New releases room : Jitel via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars You can use the radio buttons that are in the window. Change the race components radio button to class components, and you can see all the components used in the design. Just double-click any component with the left mouse button

Re: Aurora 4X, Back to More Accessible Stars

2020-06-15 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Could someone remind me what is the accessible way to remove ship components from a class? Right now, I have to delete a class and start over on the design whenever I make a mistake. URL: https://forum.audiogames.net/post/541623/#p541623

Re: Aurora 4X, Back to More Accessible Stars

2020-06-14 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars masackru,You're using the old and unsupported version of Aurora. I highly recommend you get the new versions linked in this thread, they work much better on modern Windows and with NVDA in general. URL: https://forum.audiogames.net/post/541154

Re: Aurora 4X, Back to More Accessible Stars

2020-06-14 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Ok, because the last time I tried to build a ship, it said it couldn't because it lacked the components when I tried to select it. Then  again, I was playing with autoassigned tech points and predesigned classes so that might have been an issue

Re: Aurora 4X, Back to More Accessible Stars

2020-06-14 Thread AudioGames . net Forum — New releases room : hadi . gsf via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars connor142 wrote:Hi, so far the only way to produce ship components I've found is to make them individually using a shipyard's construction feature. Is this the only way to get them, or are there other ways?I use my industry/construction

Re: Aurora 4X, Back to More Accessible Stars

2020-06-14 Thread AudioGames . net Forum — New releases room : hadi . gsf via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars masackru wrote:Sorry if this problem is already solved, but, honestly, I didn't have the patience to read all 200+ messages.So, I have a problem. I can't seem to be able to launch the game, I get the following message:AuroraComponent

Re: Aurora 4X, Back to More Accessible Stars

2020-06-14 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hi, so far the only way to produce ship components I've found is to make them individually using a shipyard's construction feature. Is this the only way to get them, or are there other ways? URL: https://forum.audiogames.net/post/541092

Re: Aurora 4X, Back to More Accessible Stars

2020-06-14 Thread AudioGames . net Forum — New releases room : masackru via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Sorry if this problem is already solved, but, honestly, I didn't have the patience to read all 200+ messages.So, I have a problem. I can't seem to be able to launch the game, I get the following message:AuroraComponent 'SYSINFO.OCX' or one

Re: Aurora 4X, Back to More Accessible Stars

2020-06-14 Thread AudioGames . net Forum — New releases room : masackru via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Sorry if this problem is already solved, but, honestly, I didn't have the patience to read all 200+ messages.So, I have a problem. I can't seem to be able to launch the game, I get the following message:AuroraComponent 'SYSINFO.OCX' or one

Re: Aurora 4X, Back to More Accessible Stars

2020-06-06 Thread AudioGames . net Forum — New releases room : hadi . gsf via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars rashad wrote:I've gotten it to work on occasion, but no matter what I do I can't get it to work consistently. Would the developer consider moving it in a later update, do you think? I even have a touch screen, so I've attempted to learn it's

Re: Aurora 4X, Back to More Accessible Stars

2020-06-06 Thread AudioGames . net Forum — New releases room : hadi . gsf via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars rashad wrote:I've gotten it to work on occasion, but no matter what I do I can't get it to work consistently. Would the developer consider moving it in a later update, do you think? I even have a touch screen, so I've attempted to learn it's

Re: Aurora 4X, Back to More Accessible Stars

2020-06-05 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars I think part of the remaining accessibility work is ensuring that the order of text fields is sensible. It's a thing I see in my day job all the time, and he's done it for other windows, there are just a lot of them. Be glad this isn't the days

Re: Aurora 4X, Back to More Accessible Stars

2020-06-05 Thread AudioGames . net Forum — New releases room : rashad via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Thanks both of you. This has been really helpful. Unfortunately I have no idea how a hotspot/bookmark would work, but I've eventually after trial and error learned how to find it on the screen.The minerals thing is also working now, although

Re: Aurora 4X, Back to More Accessible Stars

2020-06-05 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Also, there is a tab on the tactical map which includes a list of all the minerals you've found in text form.The fleet location info is near the top of the window, from what I understand. Is it possible to set a bookmark/hotspot there? I imagine

Re: Aurora 4X, Back to More Accessible Stars

2020-06-05 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars @rashid please tell me again what you are trying to do with the mouse?Also for minerals, just hit clear search and then do a blank search and all the bodies that have some sort of mineral will show up. Couple this with the system view

Re: Aurora 4X, Back to More Accessible Stars

2020-06-05 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars @rash URL: https://forum.audiogames.net/post/537714/#p537714 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Aurora 4X, Back to More Accessible Stars

2020-06-05 Thread AudioGames . net Forum — New releases room : rashad via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars I've gotten it to work on occasion, but no matter what I do I can't get it to work consistently. Would the developer consider moving it in a later update, do you think? I even have a touch screen, so I've attempted to learn it's placement

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars This is also something you can do with the Jaws cursor, obviously. With NVDA I also just use object review. URL: https://forum.audiogames.net/post/537362/#p537362 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hi Rashid.First make sure your naval window is maximized. This is a good practice for all windows.Then, select the fleet you want to view the status of and use 7 and 9 on your numpad in screen review mode til you find something like:Sol System

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hi Rashid.First make sure your naval window is maximized. THis is a good practice for all windows.Then, select the fleet you want to view the status of and use 7 and 9 on your numpad in screen review mode til you find something like:Sol System

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : rashad via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Sorry, I might have missed this in the audio tutorial. How exactly did you get a description of where a ship was and what it's orders were in the fleet window? URL: https://forum.audiogames.net/post/537359/#p537359 -- Audiogames-reflector

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Oh, glad you got it figured out. URL: https://forum.audiogames.net/post/537356/#p537356 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : rashad via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Oh, I was using ctrl tab. The arrow keys solved it. URL: https://forum.audiogames.net/post/537354/#p537354 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Rashad,I don't think I understand the issue. The tabs move with left and right arrow keys, like all other tabs in the game. Where exactly are you having trouble? URL: https://forum.audiogames.net/post/537337/#p537337 -- Audiogames

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : rashad via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Thanks for all the help so far, next possibly dumb question. The fleet window has 2 tabs. no matter what I do I can't get the first tab to move, the one I'd need to use to get standing orders and so on. Tried with both NVDA and Jaws. Suggestions

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Majno,The solution to that problem is to put multiple survey sensors on a single ship. I usually do between 2 and 4. Of course, it's up to individual taste. Just updated the OP with the new audio tutorials. URL: https://forum.audiogames.net

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : majno via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars hadi.gsf wrote:Rashid just one thing to note,Don't put two ships in one survey fleet, I think it's not efficient at all to do that.You'll basically burn fuel, deployment time and maintenance life for two ships to survey one body at a time.Create

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Rashad,Glad you figured it out. You will need to drag and drop in combat, but that works more or less the same.I'm hoping that we can maybe get another tutorial up this weekend. I'd love to know if these are helpful for people or if they'd

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : rashad via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Really appreciate the detailed guide. While messing around with other things, I also found out that you can order a fleet to join another through the movement orders tab, in case that's easier for anyone. the drag and drop thing is significantly

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Part 2 of the Aurora tutorials with me and Zak are here.In this, we create an engine and build 2 geosurvey vessles and set them to geosurvey sol.We were both a bit tired so it did not come out as well as it should, and yes ... you get to see

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars How wonderful that someone actually posed the question - I was going to create a quick tutorial on this regardless.Aurora Tutorials part 2.5 is here, in which I explain how and why you should set up naval commands, as well as showing you how

Re: Aurora 4X, Back to More Accessible Stars

2020-06-04 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Part 2 of the Aurora tutorials with me and Zak are here.In this, we create an engine and build 2 geosurvey vessles and set them to scout.We were both a bit tired so it did not come out as well as it should, and yes ... you get to see different

Re: Aurora 4X, Back to More Accessible Stars

2020-06-03 Thread AudioGames . net Forum — New releases room : hadi . gsf via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Rashid just one thing to note,Don't put two ships in one survey fleet, I think it's not efficient at all to do that.You'll basically burn fuel, deployment time and maintenance life for two ships to survey one body at a time.Create two survey

Re: Aurora 4X, Back to More Accessible Stars

2020-06-03 Thread AudioGames . net Forum — New releases room : hadi . gsf via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Rashid just one thing to note,Don't put two ships in one survey fleet, I think it's not efficient at all to do that.Create two survey fleets, like, Earth space survey alpha and earth space survey bravo.then, give both of them the standing order

Re: Aurora 4X, Back to More Accessible Stars

2020-06-03 Thread AudioGames . net Forum — New releases room : hadi . gsf via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Rashid just one thing to note,Don't put two ships in one survey fleet, I think it's not efficient at all to do that.Create two survey fleets, like, Earth space survey alpha and earth space survey bravo.then, give both of them the standing order

Re: Aurora 4X, Back to More Accessible Stars

2020-06-03 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Rashad,We will have to do a bit of dragging and dropping, but it's not as bad as it looks. Here's how you do it.Starting from the admin commands tab in Naval Organization, you need to select your "General," command in the tree view

Re: Aurora 4X, Back to More Accessible Stars

2020-06-03 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Rashad,We will have to do a bit of dragging and dropping, but it's not as bad as it looks. Here's how you do it.Starting from the admin commands tab in Naval Organization, you need to select your "General," command in the tree view

Re: Aurora 4X, Back to More Accessible Stars

2020-06-03 Thread AudioGames . net Forum — New releases room : rashad via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Yeah, sorry, I'm still very confused on exactly how to do this.So I currently have 2 survey ships. they've both automatically ended up in the game's survey fleet. After reading the Wiki article you linked to, I'd like to create a survey admin

Re: Aurora 4X, Back to More Accessible Stars

2020-06-03 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars rashad,The game's default "survey fleet," is nothing special. It's basically just a placeholder the game provides at the start.The thing to understand about fleets in this game is that, generally, location is tracked on a f

Re: Aurora 4X, Back to More Accessible Stars

2020-06-03 Thread AudioGames . net Forum — New releases room : rashad via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Using Jaws 2019, Windows 10, Made sure everything was maximized and that other combo boxes don't do this. My Screen resolution is way above what's needed, too, so it won't be that either.As to the survey thing, I see the game has something

Re: Aurora 4X, Back to More Accessible Stars

2020-06-03 Thread AudioGames . net Forum — New releases room : rashad via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Using Jaws 2019, Windows 10, Made sure everything was maximized and that other combo boxes don't do this. My Screen resolution is way above what's needed, too, so it won't be that either. URL: https://forum.audiogames.net/post/536798/#p536798

Re: Aurora 4X, Back to More Accessible Stars

2020-06-03 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Majno,This is one instance where Golden Cursor or something like it would be useful. You basically need to click on the event you want to hide, move the mouse to the hide button, and click on that again. If you set a Golden Cursor bookmark

Re: Aurora 4X, Back to More Accessible Stars

2020-06-03 Thread AudioGames . net Forum — New releases room : majno via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars How the hide events button works?I'm trying to hidde an aanoying event. it shows always new naval characters new skills. for example:Federation; Commander Experience; N/A; The Political Reliability bonus of CMD Lucia Malephar has increased to 10

Re: Aurora 4X, Back to More Accessible Stars

2020-06-03 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Rashad,I've been exploring all the combo boxes you mention with Jaws and the only potentially weird behavior I notice is around tech which you don't have the ability to construct yet, such as jump engines without jump point theory. It's not been

Re: Aurora 4X, Back to More Accessible Stars

2020-06-03 Thread AudioGames . net Forum — New releases room : rashad via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars The Jaws thing is pretty consistent, I get the unpredictable announcement of what's selected in combo boxes in most places, such as the dropdowns in the create tech screen that lets you select the stats of your tech. If I listed all

Re: Aurora 4X, Back to More Accessible Stars

2020-06-02 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars We encountered some issues, including a tired me with speech problems and someone with a silly nickname calling me saying the nickname for the whole wide world.Thank god for editing ... I just have to figure out *how to edit*.It should be up

Re: Aurora 4X, Back to More Accessible Stars

2020-06-02 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars LordLundin and I just ran through another tutorial session, involving ship design and surveying. It will hopefully be posted soon. URL: https://forum.audiogames.net/post/536242/#p536242 -- Audiogames-reflector mailing list Audiogames

Re: Aurora 4X, Back to More Accessible Stars

2020-06-02 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars The other two fields are actually just weird accessibility issues, as they aren't actually visible to sighted players. I meant to report them as a bug but always got distracted. They can be ignored.rashad, I've not seen weird combo box behavior

Re: Aurora 4X, Back to More Accessible Stars

2020-06-02 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hi Majno.The no name update will make it so even if you change the attributes of the project it won't dynamically update the name. THis is good if you have a custom name already.The prototype button allows you to create a prototype to use

Re: Aurora 4X, Back to More Accessible Stars

2020-06-02 Thread AudioGames . net Forum — New releases room : majno via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars In create windows: there is a no name update check box. What is it?next to this check box are two edit field named entry 1 and entry 2 both with "3" by default written. What about?And what about prototype button?Thanks!

Re: Aurora 4X, Back to More Accessible Stars

2020-06-02 Thread AudioGames . net Forum — New releases room : rashad via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Jaws user here, wondering if anyone knows of a way to get Jaws to behave better with the game's combo boxes? in some, Jaws fails to consistently read the currently selected item, instead reading the previously selected item every time I hit

Re: Aurora 4X, Back to More Accessible Stars

2020-05-31 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Part 1 of the aurora tutorials is here.In this we go through the basics of setting up a new game, briefly discuss commanders, have a look at the economics window, and discuss turns and events.I originally was going to make it video but I

Re: Aurora 4X, Back to More Accessible Stars

2020-05-31 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Yes, you can. Just download the game and extract it into the same place. I have not checked this morning to see if the forum is back up, but if you download my version I linked earlier, you’ll need to probably put that somewhere else that’s

Re: Aurora 4X, Back to More Accessible Stars

2020-05-31 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars if you have 1.95, can you upgrade straight to 1.11? URL: https://forum.audiogames.net/post/535202/#p535202 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Aurora 4X, Back to More Accessible Stars

2020-05-30 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Firefly,Unfortunately there aren't any translations I'm aware of. The best thing I can suggest is to ask if you're ever confused by something. A lot of the game uses abbreviations and sci-fi jargon which doesn't translate well in any case. Also

Re: Aurora 4X, Back to More Accessible Stars

2020-05-30 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars seen it zac and responded. URL: https://forum.audiogames.net/post/534850/#p534850 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Aurora 4X, Back to More Accessible Stars

2020-05-30 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars A little question of curiosity:Are there translations for other languages?The details in some cases can be a little tricky sometimes. URL: https://forum.audiogames.net/post/534844/#p534844 -- Audiogames-reflector mailing list Audiogames

Re: Aurora 4X, Back to More Accessible Stars

2020-05-29 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Also of note, please feel free to see my post in general discussions, regarding what people might want to see in the way of Aurora 4X-related content. URL: https://forum.audiogames.net/post/534621/#p534621 -- Audiogames-reflector mailing

Re: Aurora 4X, Back to More Accessible Stars

2020-05-29 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Of course, the moment i think that we're done with database patches for a while along comes another one This is version 1.11.0, and has a couple small accessibility/usability fixes on top f major save game fixes. As with all database patches

Re: Aurora 4X, Back to More Accessible Stars

2020-05-27 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars I hope you enjoy it whenever you get the chance to try. It's really hard to explain but a lot of fun for a certain kind of person.Lordlundin and myself are thinking we need to try some sort of let's play now that version 1.10 is out. I might

Re: Aurora 4X, Back to More Accessible Stars

2020-05-27 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Thank you so much.  really look forward to trying this.  Currently Stone soup is taking up much of my gaming time.  URL: https://forum.audiogames.net/post/534089/#p534089 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Aurora 4X, Back to More Accessible Stars

2020-05-27 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Just updated the original post. For interested parties, you can find a list of screen reader suggestions, along with Steve's fixes, in this thread. URL: https://forum.audiogames.net/post/534087/#p534087 -- Audiogames-reflector mailing list

Re: Aurora 4X, Back to More Accessible Stars

2020-05-27 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Yes, and it has a few accessibility fixes despite not mentioning that in the change log. There are now labels for the missile and turret design windows, and combat will be considerably easier since it now displays distance information

Re: Aurora 4X, Back to More Accessible Stars

2020-05-27 Thread AudioGames . net Forum — New releases room : majno via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars New version available!http://aurora2.pentarch.org/index.php?topic=11538.0 URL: https://forum.audiogames.net/post/533949/#p533949 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Aurora 4X, Back to More Accessible Stars

2020-05-26 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Latest version is still 1.95, yes. 1.10 will be out sometime soon, and will include some accessibility fixes for some areas which were a little confusing with NVDA. URL: https://forum.audiogames.net/post/533801/#p533801 -- Audiogames

Re: Aurora 4X, Back to More Accessible Stars

2020-05-26 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars is that still 1.95? or has there been an update? i am on the discord but it's rather heavy so i don't always look at it. sometimes i get swamped with notifications lol. URL: https://forum.audiogames.net/post/533797/#p533797 -- Audiogames

Re: Aurora 4X, Back to More Accessible Stars

2020-05-26 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars A good rule of thumb is that if you don't know what an error message is about, search the forum or ask on the Discord. Most of the errors you get will not mess up your game, though they may be a symptom of a bug somewhere. There is a forum

Re: Aurora 4X, Back to More Accessible Stars

2020-05-26 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars right ok. i just didn't know what it meant that's all. URL: https://forum.audiogames.net/post/533650/#p533650 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Aurora 4X, Back to More Accessible Stars

2020-05-26 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Darren,That error is largely harmless, from what I understand. I have sometimes seen it myself but it doesn't seem to matter much. You should still be able to play the game more or less fine. URL: https://forum.audiogames.net/post/533633

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