Re: for all star conquest players: any interest in an improved soundpack?

2016-07-03 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector
Re: for all star conquest players: any interest in an improved soundpack? Can somebody do an example of making room sounds into a trigger? I could make my own room sounds. And yeah, they need a new rewrite. Getting errors and stuff in vip2 URL: http://forum.audiogames.net/viewtopic.php

Re: for all star conquest players: any interest in an improved soundpack?

2016-07-03 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: for all star conquest players: any interest in an improved soundpack? I don't use VIP 2, lolwhy does the room sound system need a rewrite though? URL: http://forum.audiogames.net/viewtopic.php?pid=266685#p266685 ___ Audiogames-reflector

Re: for all star conquest players: any interest in an improved soundpack?

2016-07-03 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: for all star conquest players: any interest in an improved soundpack? The room sounds need a complete rewrite.  I'm still working on mine, but as I have other things going on, it's taken a bit of a backseat.  That's not to say I've abandoned it, I haven't, it's just that the things

Re: for all star conquest players: any interest in an improved soundpack?

2016-07-02 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: for all star conquest players: any interest in an improved soundpack? as I said, I'm no true scripter and this is based off the original nerdball pack... I don't know how to script with mush URL: http://forum.audiogames.net/viewtopic.php?pid=266637#p266637

Re: for all star conquest players: any interest in an improved soundpack?

2016-07-02 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector
Re: for all star conquest players: any interest in an improved soundpack? Hey hey!Absolutely i am interested in a soundpack! Only thing is, i dont use vipmud. So if you could convert it to a Mush-Version i will try it at once! URL: http://forum.audiogames.net/viewtopic.php?pid=266597

Re: for all star conquest players: any interest in an improved soundpack?

2016-07-01 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: for all star conquest players: any interest in an improved soundpack? Ahoy there,shrug, I'm not at all advanced or even good at the basics, all I've done is dabbled a bit here and there. Plus a few concept lessions is all I got under my belt :d. so when  I said trigger the room names

Re: for all star conquest players: any interest in an improved soundpack?

2016-07-01 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: for all star conquest players: any interest in an improved soundpack? but that's not how the current system works, I'd rather figure out how it works and add to it rather than creating something entirely new that may possibly have glitches, on the other hand I already know that what's

Re: for all star conquest players: any interest in an improved soundpack?

2016-07-01 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: for all star conquest players: any interest in an improved soundpack? Ahoy thereI haven't done much Vip mud scripting,and its manual isn't particularly useful either,but perhaps something that'd work as a crude way would be to use the room titles as triggers and have those triggers

Re: for all star conquest players: any interest in an improved soundpack?

2016-07-01 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: for all star conquest players: any interest in an improved soundpack? well like I stated in the post before, if there's enough interest I'll be uploading it as soon as I can figure out how these damn room sounds work and how I can add a few things to them URL: http

Re: for all star conquest players: any interest in an improved soundpack?

2016-07-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: for all star conquest players: any interest in an improved soundpack? Given my issues with star conquest when I tried recently, with the spammy combat etc, perhaps something to help would be good. I've heard of the other pack that blindndangerous was distributing, but a different pack

Re: for all star conquest players: any interest in an improved soundpack?

2016-06-30 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: for all star conquest players: any interest in an improved soundpack? here's what I put in the log, though bare in mind I probably forgot to enter a couple things as I did themif there's something in here you want to see but don't, feel free to suggest itI intend on actually posting

Re: for all star conquest players: any interest in an improved soundpack?

2016-06-30 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: for all star conquest players: any interest in an improved soundpack? Ahoy thereI for one wouldn't mind a improved version of the pack. Last I played SC it did need a bit of a refresh at least for a few things to work smoothly. I did make a few changes of my own,but what with all