Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-12 Thread AudioGames.net Forum — New releases room: Sebby
Re: First person shooter for the blind - working title "Nightfall" [[wow]], another FPS coming, cool! Here are my thoughts and opinions based on what Ive read in this thread so far. Im quite sure youll find others too. Experience with AudioQuake tells us that some people appreciate vertical

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-12 Thread AudioGames.net Forum — New releases room: Shermanator
Re: Swamp, zombie fps by Aprone Hi,Ive got my account up and running. Had 2 days to evaluate the situation. I decided to reset my Shermanator character back to level 1 normal mode.here is my opinions:1. The zombies seem to hit harder than before. When I first started out it didnt take much for

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-12 Thread AudioGames.net Forum — New releases room: assault_freak
Re: Time of conflict 2.0 major upgrade! Hi all. Trying to play this game, but am getting an error about it not being able to initialize direct sound. Also, it say my game version is out of date. What? lolURL: http://forum.audiogames.net/viewtopic.php?pid=171880#p171880

Re: [Audiogames-reflector] Just Some Random Tech Questions

2014-04-12 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Just Some Random Tech Questions @Guitarman: Any HDMI-to-HDMI cable (the shortest that will work for you, preferably) will do. Dont spend too much money on it though; too expensive and its overpriced, and there are lots of those about. I wouldnt spend more than £30 here.URL:

Re: [Audiogames-reflector] Can anyone help me with SMC Fan Control for my mac?

2014-04-12 Thread AudioGames.net Forum — Off-topic room: mario navarro
Re: Can anyone help me with SMC Fan Control for my mac? hi cris.Yes the fan control is in the preferences.in the settings of the fan control, you have a leveler of fans.I mean, walk with the slider, and up or down the speed.You may not feel the change but as soon as you close the fan control,

Re: [Audiogames-reflector] snow race beta released!

2014-04-12 Thread AudioGames.net Forum — New releases room: danny
Re: snow race beta released! It will be ready when its ready. No sooner, no layter. If you really want to know what happening, its my birthday so im taking a break from coding to relax now that I got the latest ssx for playstation 3. However I have started work on the riders profile system, so

Re: [Audiogames-reflector] snow race beta released!

2014-04-12 Thread AudioGames.net Forum — New releases room: danny
Re: snow race beta released! It will be ready when its ready. No sooner, no layter. If you really want to know what happening, its my birthday so im taking a break from coding to relax now that I got the latest ssx for playstation 3. However I have started work on the riders profile system, so

Re: [Audiogames-reflector] Addressing Some Concerns About USA Games

2014-04-12 Thread AudioGames.net Forum — General Game Discussion: KG4RDF
Re: Addressing Some Concerns About USA Games I certainly agree were I a large company that if something didnt benefit me, I wouldnt do it. As for Dropping support for some things, there again, if newer does indeed work better, then by all means go for it. Less bugs, less complaining, and we all

Re: [Audiogames-reflector] is it even possible?

2014-04-12 Thread AudioGames.net Forum — Off-topic room: KG4RDF
Re: is it even possible? It uses the touch screen, similar to using a Mac Trackpad if youve ever manage to get your hands on one of those.URL: http://forum.audiogames.net/viewtopic.php?pid=171885#p171885 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] SammySenter

2014-04-12 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: SammySenter I downloaded it but its still version 0.03, unless you didnt actually mean to release it? Your message was confusing.URL: http://forum.audiogames.net/viewtopic.php?pid=171886#p171886 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-12 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: shadow rine full voice version released Where can I find the other passwords? Ive explore it in demo version but I only got the password of the last Hope boyfriend AURL: http://forum.audiogames.net/viewtopic.php?pid=171887#p171887 ___

Re: [Audiogames-reflector] SammySenter

2014-04-12 Thread AudioGames.net Forum — New releases room: Niklas
Re: SammySenter It isnt released yet but it will come in the near futureURL: http://forum.audiogames.net/viewtopic.php?pid=171888#p171888 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] SammySenter

2014-04-12 Thread AudioGames.net Forum — New releases room: Giovani
Re: SammySenter Yes, Sam want to know, what game we want.So, please, add some descriptions about this game and we will make one decide. I dont know, how to agree with It.URL: http://forum.audiogames.net/viewtopic.php?pid=171889#p171889 ___

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-12 Thread AudioGames.net Forum — New releases room: bradp
Re: First person shooter for the blind - working title "Nightfall" I agree with the radar. All mainstream FPS games have a minimap. It shows team mates in green or yellow or what ever color and enemy in red. It helps them locate the enemy quicker. and when they aim there guns, some have a scope

Re: [Audiogames-reflector] SammySenter

2014-04-12 Thread AudioGames.net Forum — New releases room: burak
Re: SammySenter I want a racing game! A realistic oneURL: http://forum.audiogames.net/viewtopic.php?pid=171891#p171891 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Enabling Narrator in Windows Longhorn setup

2014-04-12 Thread AudioGames.net Forum — Off-topic room: burak
Re: Enabling Narrator in Windows Longhorn setup Hi, Windows longhorn? I never heard about that. What is that about?URL: http://forum.audiogames.net/viewtopic.php?pid=171892#p171892 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] SammySenter

2014-04-12 Thread AudioGames.net Forum — New releases room: aaron
Re: SammySenter Hi,@burak: I dont think well get that sort of thing in this software, as its just a minigame collection. Im curious to know what the rocket attack thingw ould be though. Probably imilar to sapce invaders, but is that really such a bad thing? We havent really seen it in this

Re: [Audiogames-reflector] I'm making a new game, but have a question

2014-04-12 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: I'm making a new game, but have a question Hi,Why on earth arent your parents letting you release your own creations? That sounds really overprotective if you ask me. Thats hampering your dreams and that really, really is not fair.URL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-12 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released SpoilerHi, to find other password, explore accurately the forest at the west from the temple. Explore in the forest various exits and you will find, after a long battle with monsters, the other password.Have you finish the maze?URL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-12 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released SpoilerHi, to find other password, explore accurately the forest at the west from the temple. Explore in the forest various exits and you will find, after a long battle with monsters, the other password.Have you finished the maze?URL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-04-12 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 i can not take the gravity killer.URL: http://forum.audiogames.net/viewtopic.php?pid=171896#p171896 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-12 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Ive heard a lot of people being shocked at how hard even a level 10 mission is. It seems to me that yes, new players will be overwhelmed and discouraged. Also, yes, zombies hit a lot harder than they used to. Im still not sure if thats good or not, but I tend to

Re: [Audiogames-reflector] nvda's minimum office support

2014-04-12 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: nvda's minimum office support Keep in mind, as NVDA is Free Software, the best support with office, is Open Office, especially now with 4.1, as of this writing, in beta.And finally! Java access bridge is not required in order to use it!URL:

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-12 Thread AudioGames.net Forum — New releases room: dirk
Re: Time of conflict 2.0 major upgrade! Hy all!I has been waiting for this version since 2010, but now, when I try to execute the game i have a big problem, DAM!It gives to me this:Time of ConflictRun-time error 429:ActiveX component cant create objectAnd then the game crash.I tryd reinstaling

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-12 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: shadow rine full voice version released Im on the third floor and I defeated the demon. I go to the next dore and at the save point. I go through the next dore. Im in the room with the portals. I go through the sekint opening go rite. walk south and I find the three dores and the room that

[Audiogames-reflector] gene therapy?

2014-04-12 Thread AudioGames.net Forum — Off-topic room: enes
gene therapy? hi,Ive been reading articles on gene therapy. Apparently gene therapy can restore vission for those who were blinded by a genetic condition.So my question is when this becomes available, will having gene therapy reverse all symptoms of a genetic disease or stop it from

[Audiogames-reflector] gene therapy?

2014-04-12 Thread AudioGames.net Forum — Off-topic room: enes
gene therapy? hi,Ive been reading articles on gene therapy. Apparently gene therapy can restore vission for those who were blinded by a genetic condition.So my question is when this becomes available, will having gene therapy reverse all symptoms of a genetic disease or stop it from

Re: [Audiogames-reflector] a funny video

2014-04-12 Thread AudioGames.net Forum — Off-topic room: enes
Re: a funny video hi,heres another funny prank call about hearing aidsbtw, the end of this is absolutely hilarious http://www.youtube.com/watch?v=QJ9K9m8OCpEURL: http://forum.audiogames.net/viewtopic.php?pid=171902#p171902 ___ Audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-12 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone I havent written much for the past few days, but I wanted to quickly jump in and say that Im in agreement. Recent changes have made things quite a bit harder on new players, which was not intentional. I plan to rescale some of the numbers to correct this, but I

Re: [Audiogames-reflector] I'm making a new game, but have a question

2014-04-12 Thread AudioGames.net Forum — General Game Discussion: severestormsteve1
Re: I'm making a new game, but have a question Well I was thinking the same thing, that is until I found out why. He is going to help me get a patent for my software, this way I can release it and itll stay mine, and no one can try to steel it from me. Hopefully well look at patents this

[Audiogames-reflector] Where is the dragon realm in god wars 2?

2014-04-12 Thread AudioGames.net Forum — General Game Discussion: fatih
Where is the dragon realm in god wars 2? Hi,Where is the dragon realm in god wars 2? Im about to class and I want to choose my class as a dragon. However when I type find realm or find dragon or find dragon realm it didnt work.thanks.URL:

Re: [Audiogames-reflector] Enabling Narrator in Windows Longhorn setup

2014-04-12 Thread AudioGames.net Forum — Off-topic room: Chris
Re: Enabling Narrator in Windows Longhorn setup Hi.Longhorn is the beta of Vista. It was built on the XP interface from what I understand but they scrapped it in favor of that pile of garbage known as Windows Vista.Can anyone help me with this sound issue? Do I just need to install sound

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-12 Thread AudioGames.net Forum — New releases room: Cinnamon
Re: Swamp, zombie fps by Aprone Im going to have to agree with the difficulty. Im playing my secondary level 46 char, and while 46 may not seem like much to someone like Chow, its 46! Still, I find it disproportionately difficult to solo a 15 crate mission. Id spend just about as much stocking

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-12 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Heres the problem I see with usage-based weapon skills. Assuming they degrade when you dont use a weapon, then you are still trapped. you have to use a weapon long enough to get good with it, and then all the others are much less useful, leaving you with the same

[Audiogames-reflector] Shameless self promotion aka Dark's singing demos

2014-04-12 Thread AudioGames.net Forum — Off-topic room: Dark
Shameless self promotion aka Dark's singing demos As most people will probably know by now, likely my main passion in life (even more than computer games or even Doctor who), is singing! Last christmas my parents booked me an appointment to go to a professional recording studio and get some

[Audiogames-reflector] movement code in BGT

2014-04-12 Thread AudioGames.net Forum — General Game Discussion: the doctor
movement code in BGT I have picked up BGT again and have got on well thus far. However, when I tried to make my character walk, I can only seem to get the steps to play one at a time without interrupting each other, making for very slow movement in terms of the sounds that play, whilst the

[Audiogames-reflector] a question about movement code in bgt

2014-04-12 Thread AudioGames.net Forum — General Game Discussion: the doctor
a question about movement code in bgt I have picked up BGT and have got on well thus far. However, when I tried to make my character walk, I can only seem to get the steps to play one at a time without interrupting each other, making for very slow movement in terms of the sounds that play,

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-12 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Swamp, zombie fps by Aprone Would it be possible to allow normal and HC players to cooperate on missions? You would gain the reward in rep or food as also the cost as appropriate. I cant think of a good reason not to do this unless it would be difficult to code.Aprone, could you give us

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-12 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Time of conflict 2.0 major upgrade! I participated in the early beta testing for this upgrade. I can say without hesitation that for the gamer interested in strategic simulation, this game is a must. The capabilities of the map and unit creation tools allow for scenarios as different as a

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-12 Thread AudioGames.net Forum — New releases room: fatih
Re: First person shooter for the blind - working title "Nightfall" hi,Id certainly play this game. Itd be cool.URL: http://forum.audiogames.net/viewtopic.php?pid=171913#p171913 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] I'm making a new game, but have a question

2014-04-12 Thread AudioGames.net Forum — General Game Discussion: Aprone
Re: I'm making a new game, but have a question Severestorm, a software patent is really only going to help you if your game is inventing some new way of doing things. When it comes to games, that is usually not the case. A copyright protects your game/software so that others cannot claim they

[Audiogames-reflector] BK3 errors

2014-04-12 Thread AudioGames.net Forum — General Game Discussion: James
BK3 errors Hi all,Sorry if this has been covered in another topic, but I seem to get an error in BK3 stage 10.2. I destroy both pods, and it looks like Im going to complete the stage, but then an error message pops up. According to the game, Im running the latest version.Any help with this

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-12 Thread AudioGames.net Forum — New releases room: AstralAudio
Re: Grail to the Thief: An Interactive Audio Adventure $2,569 pledged of $8,000 goal 21days to goURL: http://forum.audiogames.net/viewtopic.php?pid=171916#p171916 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Basketball

2014-04-12 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: Basketball yeah, the score system does need some work.URL: http://forum.audiogames.net/viewtopic.php?pid=171917#p171917 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] rithm thing released by DARK studios!

2014-04-12 Thread AudioGames.net Forum — New releases room: the terminator
Re: rithm thing released by DARK studios! at andinet.yeah yeah i know what you ment and why you have kalled us crap.but, Andrés, those scenes where make a bit off fun to the others. By the way, yes, id decided to make, as you said, a thingy that actually works because, and just because, i was

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-12 Thread AudioGames.net Forum — New releases room: dd
Re: First person shooter for the blind - working title "Nightfall" the thing with the radar though is that if it was a local option that would mean everyone with it on would have an advantage over everyone who had it off, simply because of the distinct beeping sound it makesthats why I suggest

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-12 Thread AudioGames.net Forum — New releases room: arqmeister
Re: Time of conflict 2.0 major upgrade! Agreed completely. I cant wait to see some of the custom maps some people come up with.URL: http://forum.audiogames.net/viewtopic.php?pid=171920#p171920 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-12 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone At LVJ:In SCS, to make zombies with higher health, set the player level higher. For example, level 1.URL: http://forum.audiogames.net/viewtopic.php?pid=171921#p171921 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] I'm making a new game, but have a question

2014-04-12 Thread AudioGames.net Forum — General Game Discussion: severestormsteve1
Re: I'm making a new game, but have a question Yeah... lol. Kinda got them mixed up, and I think my dad is too. Exactly how much would copyright cost? And would I need to buy a copyright for every piece of software I created? Just wondering.URL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-12 Thread AudioGames.net Forum — New releases room: Jonnyboy1991
Re: shadow rine full voice version released Hello all. Im trying to launch the game, I believe I have app locale installed and was trying to setup everything with in the game, but I cant seem to launch the game. I get error. thats it.URL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-12 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Hello Jonnyboy, have you downloaded the latest full version, 2.02? When you launch the installer, be sure to wait for the setup extract all the files. If you download the latest version and do as I say will not appear any error.Let me know.AmbroURL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-12 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Hello Jonnyboy, have you downloaded the latest full version, 2.02? When you launch the installer, be sure to wait for the setup extract all the files. If you download the latest version and do as I say will not appear any error.The only case in which

Re: [Audiogames-reflector] Enabling Narrator in Windows Longhorn setup

2014-04-12 Thread AudioGames.net Forum — Off-topic room: jack
Re: Enabling Narrator in Windows Longhorn setup im not sure cuz i use vmware player. when I installed windblows 8 the sound was working straight off after installation, so that sound issues weird. Either windows 8 came with sound drivers, or vmware emulates newly created vms with your existing

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-12 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: shadow rine full voice version released Ive finish the maze already.URL: http://forum.audiogames.net/viewtopic.php?pid=171926#p171926 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] strange issue with my vmware player keyboard driver thing

2014-04-12 Thread AudioGames.net Forum — Off-topic room: jack
strange issue with my vmware player keyboard driver thing Hi. So, when Im in a vm, it works for a bit after I press ctrl+g, but after a few seconds of use it just throws me right out of the vm and back into my normal o s. I even tried a re install and it still does that thing. Whats wrong?URL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-12 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Ok good. Now will begin final part! An hint, before you go to Rudorufia save your progress in a different slot, because if in Rudorufia you will see that for example you are too weak you cant go back, so you can use the other slot you have saved.Also

Re: [Audiogames-reflector] strange issue with my vmware player keyboard driver thing

2014-04-12 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: strange issue with my vmware player keyboard driver thing With the screen reader unloaded, try pressing tab.I eventually went out and bought Workstation. Expensive, but worth having.URL: http://forum.audiogames.net/viewtopic.php?pid=171929#p171929

Re: [Audiogames-reflector] Can anyone help me with SMC Fan Control for my mac?

2014-04-12 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Can anyone help me with SMC Fan Control for my mac? You shouldnt need to mess with the fans. Seriously, if the fans are needed, theyll come on, and if they arent, they wont. Ive done Bitcoin mining on this iMac and its a wonder the thing didnt melt with the fans running that high. URL:

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-12 Thread AudioGames.net Forum — New releases room: Victorious
Re: Time of conflict 2.0 major upgrade! Hm, how does the map creation capabilities compare to tactical battle?URL: http://forum.audiogames.net/viewtopic.php?pid=171931#p171931 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-12 Thread AudioGames.net Forum — New releases room: musicman
Re: Swamp, zombie fps by Aprone I find nothing wrong with weapon exp, and heres why. Someone mentioned that this can lead to scaling not having much effect, as all our weapons will be upgraded overtime. Point Im trying to make here is, does that really matter much in the longrun? I think all

Re: [Audiogames-reflector] I'm making a new game, but have a question

2014-04-12 Thread AudioGames.net Forum — General Game Discussion: Aprone
Re: I'm making a new game, but have a question Well luckily software is covered in the same way a story or book is covered. An automatic copywrite exists for anything you have authored as long as you can show that you wrote it before someone else. For example, if I write some new game I toss a

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-12 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: shadow rine full voice version released No I dont have yet the special attack of rurai, but wait! I went back to the forest at the demo version but I dont find the password. I went to the boss place but I only got the 50 karen and not the password.URL:

Re: [Audiogames-reflector] Enabling Narrator in Windows Longhorn setup

2014-04-12 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Enabling Narrator in Windows Longhorn setup I think Windows 8 now has proper support for HD Audio, yeah.URL: http://forum.audiogames.net/viewtopic.php?pid=171935#p171935 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-12 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Hi, the password is not in the ruins, but in the forest, I dont remember exactly but explore accurately various exits in the forest using field viewer. In any case, I wrote the password yet in this topic, and Assault Freak wrote the other.URL:

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2014-04-12 Thread AudioGames.net Forum — General Game Discussion: hanif
Re: my fighting/mainstream games recordings hi, how to enter the shop in odin sphere?and is lords of the ring: return of the king accessible?URL: http://forum.audiogames.net/viewtopic.php?pid=171937#p171937 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-12 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Hi, the password is not in the ruins, but in the forest, I dont remember exactly but explore accurately various exits in the forest using field viewer. In any case, I wrote the password yet in this topic, and Assault Freak wrote the other.For Rurai

Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2014-04-12 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Goodbye Windows XP, i still get nistalgic over you. Yeah, its possible, and Ill have that reference on freezing the date and time and configuring the BIOS machine description strings in various products if you have them, thanks.The question is why. TechNet used to offer (my sub just

Re: [Audiogames-reflector] how does growl work?

2014-04-12 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: how does growl work? Does the Windows Skype client support it? I wouldnt think it did. There was a time when various Mac programs bundled Growl, but now that Apple have stooped to the level of implementing system-wide notifications this doesnt happen anymore.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-12 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Well said, Musicman, and thats exactly what Ive been saying. All zombie scaling and skill points do is restrict the player to, at best, one weapon per day. You cant even do two weapons now, since you need crazy amounts of points in armor to do any good and not

Re: [Audiogames-reflector] strange issue with my vmware player keyboard driver thing

2014-04-12 Thread AudioGames.net Forum — Off-topic room: jack
Re: strange issue with my vmware player keyboard driver thing i never had this problem before. i will try with the sr unloaded.URL: http://forum.audiogames.net/viewtopic.php?pid=171941#p171941 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] SammySenter

2014-04-12 Thread AudioGames.net Forum — New releases room: samtupy1
Re: SammySenter Hi all. To clear up some confusion. Yes, the release will come in the near future, expect it, oh, im so bad with time, maybe a week? Maybe not? Lol. anyway, heres a short description or rocket blaster. Remember the windows attack game? That was a pretty fun game. Well, Im making

Re: [Audiogames-reflector] SammySenter

2014-04-12 Thread AudioGames.net Forum — New releases room: samtupy1
Re: SammySenter Hi all. To clear up some confusion. Yes, the release will come in the near future, expect it, oh, Im so bad with time, maybe a week? Maybe not? Lol. anyway, heres a short description of rocket blaster. Remember the windows attack game? That was a pretty fun game. Well, Im making

Re: [Audiogames-reflector] Basketball

2014-04-12 Thread AudioGames.net Forum — New releases room: Chandu
Re: Basketball [[wow]]! gonna try the demo! yes, from the recording, I agree with post 14 and 19. on an oftopic note, Mason, would you, (after this one of course), consider making more sports genre games?URL: http://forum.audiogames.net/viewtopic.php?pid=171943#p171943

Re: [Audiogames-reflector] gene therapy?

2014-04-12 Thread AudioGames.net Forum — Off-topic room: Chandu
Re: gene therapy? gene therapy certainly can do this, but when is a questian unanswerable. as far as I know, while this could be done, it is not medecaly implemented.URL: http://forum.audiogames.net/viewtopic.php?pid=171944#p171944 ___

[Audiogames-reflector] IOS 7 and accessibility

2014-04-12 Thread AudioGames.net Forum — Off-topic room: leibylucwgamer
IOS 7 and accessibility Hi folks,Ive been having an issue with a braille display issue in IOS 7. The setting Automatic Braille Translation is off, yet my display input is automatically translated.VO just gave me hell for some unknown reason. Only VOs speech was muffled compared to the rest of