need help making a bgt map

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
need help making a bgt map hi albi want to create a map that is 2dit must be like 10 by 10 and be able to add objects such as cliffsif you can give me an example of this or help me with thisplease help me thanks URL: http://forum.audiogames.net/viewtopic.php?pid=191646#p191646

Re: speech synths in movies?

2014-10-10 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector
Re: speech synths in movies? Hi again, well, strangely enough I was watching a version of Hansel and Gretel--the witch hunters, which I downloaded from the Blind Mice site. Into about eighty minutes and seventeen seconds into the movie, I can clearly hear an eloquence voice say, something a

Re: speech synths in movies?

2014-10-10 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector
Re: speech synths in movies? Hi again, well, strangely enough I was watching a version of Hansel and Gretel--the witch hunters, which I downloaded from the Blind Mice site. At about eighty minutes and seventeen seconds into the movie, I can clearly hear an eloquence voice say, something any

Re: need help making a bgt map

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: need help making a bgt map Depends on what all you want it to do.If you just want to set tile types, try something like this:enum types { type_none, type_cliff, type_water }; int[][] map; // in a function somewhere: map.resize(10); for(uint i=0; iThen to set a specific tile, do somet

Re: Help: I've broken my Sixth Sense game

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : welshweyr via Audiogames-reflector
Re: Help: I've broken my Sixth Sense game I've worked through the first tutorial on that Looktell app and it definitely looks like it will be useful. Thanks again for that.I've tried KODP and I quite enjoy it but I do find the complexity somewhat daunting. I absolutely love RPGs and I do a

Re: Announcing the first release of Park Boss, an amusement park simulator

2014-10-10 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector
Re: Announcing the first release of Park Boss, an amusement park simulator Some ideas for more activities in your parks could be a game where you shoot airrifles and a coconut shy like you get at fairgrounds. There could also be a ride which is a large zipwire. Additional facilities could b

Re: Help: I've broken my Sixth Sense game

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Help: I've broken my Sixth Sense game glad you like the tutorial. Yep, kodp is a very complex game both in terms of the information involved and in terms of the interface, although it's improved from when I first got my Iphone.If it helps, you can download my podcast intro to Kodp Here

Re: Space Agents - a new mud in development stages

2014-10-10 Thread AudioGames . net Forum — New releases room : guilevi via Audiogames-reflector
Re: Space Agents - a new mud in development stages I totally agree with @dark here. I only posted here to try to clear the tension and all it did was make it worse. This is, of course, my last post on this topic. I never intended to get into this sub-blind community which does nothing more

Re: Help: I've broken my Sixth Sense game

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Help: I've broken my Sixth Sense game Hi,Anyone know if  apple have fixed the voiceover focusing bug for the next buttons in choice games on iOS 8? I don't want to upgrade until I know they have been fixed. And yes, it's a problem with voiceover itself this time, not the apps. URL: htt

Re: cere proc voices

2014-10-10 Thread AudioGames . net Forum — Off-topic room : roro via Audiogames-reflector
Re: cere proc voices I don't remember if this cumpany is the maker of the TTS voices of Bush and Obama and more, I think it is. It's funny to hear a politician speak what you personally want him to speak. I remember of some TTS voices made may be by this cumpany in the last American elector

Re: Announcing the first release of Park Boss, an amusement park simulator

2014-10-10 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Announcing the first release of Park Boss, an amusement park simulator Brad, what windows are you using? May be I can help you because SAPI 5 was broken and I fixed it. URL: http://forum.audiogames.net/viewtopic.php?pid=191655#p191655 ___

Re: Iphone games

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : afsilva90 via Audiogames-reflector
Re: Iphone games Hi Dark,How can I create a topic for Stem Stumper?Are there any texto or áudio walkthroughs of this game? If these walkthroughs exist, could you make them available on this wonderful, entertaining and informative fórum, please?Thank you very much for helping me out with Ter

Re: Iphone games

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : afsilva90 via Audiogames-reflector
Re: Iphone games Hi Dark,How can I create a topic for Stem Stumper?Are there any text or audio walkthroughs of this game? If these walkthroughs exist, could you make them available on this wonderful, entertaining and informative fórum, please?Thank you very much for helping me out with Terr

Re: Tactical battle: Questions on making your own map pack

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : Victorious via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack Post your error log. that gives you ideas of where to start looking for errors and it is usually specific about what is wrong. URL: http://forum.audiogames.net/viewtopic.php?pid=191657#p191657 __

Re: Tactical battle: Questions on making your own map pack

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : ShadowMamba via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack --An error has occurred.  Please notify the game creator of this error.  You can copy the entire error to your clipboard by pressing control + C.  Then you can paste it into an ema

Re: Space Agents - a new mud in development stages

2014-10-10 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Space Agents - a new mud in development stages Moderation! guilevii, your appology is appreciated. The warning here was intended to be generally directed to all of the people who usually seem to get in a huge flame war when one of these muds gets discussed, if anyone were in danger of b

question about external sound cards

2014-10-10 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector
question about external sound cards Hello, i search an external USB-Sound Card for games, Music, audiobooks and such. Is there anyone here who uses such an external Sound Card and wich do you can recommend. I heard some Cards offer Sound profiles like virtual soround Sound for headphones an

Re: speech synths in movies?

2014-10-10 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: speech synths in movies? If anyone remembers the 80's film war games, one of the winfvision synths was used there for the voice of the computer Joshua. That was quite cool actually, sinse Joshua was this sentient computer program who  was designed to win at any game, and who the film's

Re: Does anyone have winamp for Android?

2014-10-10 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Does anyone have winamp for Android? thanks for the information. URL: http://forum.audiogames.net/viewtopic.php?pid=191662#p191662 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucu

Re: Tin Man Games on iOS

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector
Re: Tin Man Games on iOS The problem is that in order to be portable, many game devs are using Unity, so they can essentially just bundle an interpreter and the finished game, ironically not unlike Infocom and the Z-machine. The problem is, in order to be general, Unity essentially reimplem

Re: Ergent- need a sf2 files

2014-10-10 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector
Re: Ergent- need a sf2 files Thanks, mason. What sound font is that? URL: http://forum.audiogames.net/viewtopic.php?pid=191664#p191664 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucu

Re: Ergent- need a sf2 files

2014-10-10 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: Ergent- need a sf2 files The key word here is general midi.  QWS already has general midi instrument lists, so if you have a general midi soundfont you're good.  It's sometimes labelled GM.  I forget if QWS includes lists for GM2, but I think that it does.There's a million of them out t

Re: Iphone games

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Iphone games Hi. To create a new topic go to the "general game discussion room" where you will see a list of all the topics and click the "new topic" link. Fill in the subject of your topic, for instance question about Stem stumper in the first edit area under subject, then fill in the

Re: Help: I've broken my Sixth Sense game

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Help: I've broken my Sixth Sense game Youch!  I've been waiting to upgrade to Ios 8 myself sinse I know the first few versions will be buggerous, all the more reason to wait a bit longer. URL: http://forum.audiogames.net/viewtopic.php?pid=191667#p191667

Re: mud: the eternal wars

2014-10-10 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: mud: the eternal wars hi[[wow]], this sounds awsome. finally a moo what is completely different from the standars miriani and sc. of course these also do have differences between them, but i will give this moo another try. this sounds very fantastic.could you please add me to the dropbo

Re: mud: the eternal wars

2014-10-10 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: mud: the eternal wars hi Prometheus,i lost my account information and can't connect. and i can't recreate a new account cause my ip adres is already known in your database. i guess my username was pelantas.can you please open up the account creation for me again, cause i am so eager to

Re: Tin Man Games on iOS

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Tin Man Games on iOS And there was me thinking it was just stupid canvasing that was the problem as is usually the way with html and text. The Ironic thing on unity is I have seen unity on a web platform output to sapi on windows at least (xtant was built in unity), so there would proba

Re: a sweet return

2014-10-10 Thread AudioGames . net Forum — New releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone.  I have just uploaded candy crashers version 2.5.  The link is in the first post as alwayse.  In this version, I have changed the keys for moving diaganaly, as well as the explore keys.  Now you use the arrow keys to move north, east, south, or west.  To move

Re: Need a few things

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Need a few things Hi Techmaster.Well there's also extreme clashers which I can upload for you. Can somebody tell me how to post links on the forum? URL: http://forum.audiogames.net/viewtopic.php?pid=191672#p191672 ___ Audiogames-reflector

Re: Need a few things

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: Need a few things Paste the db or sindspace link in your message URL: http://forum.audiogames.net/viewtopic.php?pid=191673#p191673 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucu

Re: Tin Man Games on iOS

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector
Re: Tin Man Games on iOS Absolutely agreed; I'd happily spend £39 to pay for their megabundle if it meant losing myself in these.I don't have contact details except for the App Store, but here is a contact form on their website. URL: http://forum.audiogames.net/viewtopic.php?pid=191674#p19

Re: Tin Man Games on iOS

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector
Re: Tin Man Games on iOS Absolutely agreed; I'd happily spend £39 to pay for their megabundle if it meant losing myself in these.I don't have contact details except for the App Store, but here is a contact form on their website. Big scary warning: contains CAPTCHA. URL: http://forum.audiog

Re: a sweet return

2014-10-10 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: a sweet return HelloWhat is that beautiful song used for level 23?you can hear it by going to the music folder and playing the file level23.ogg.It's beautiful. URL: http://forum.audiogames.net/viewtopic.php?pid=191675#p191675 ___ Audiogam

learning italian?

2014-10-10 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
learning italian? hi,I am taking italian lessons this yearI need audio materials to complement my lessonsdoes anyone know of any free sites that have audio italian lessons URL: http://forum.audiogames.net/viewtopic.php?pid=191676#p191676 ___

Re: Ergent- need a sf2 files

2014-10-10 Thread AudioGames . net Forum — Off-topic room : soundworx via Audiogames-reflector
Re: Ergent- need a sf2 files Camlorn, yes, qws does have gm, gm2, and gs instrument list. URL: http://forum.audiogames.net/viewtopic.php?pid=191677#p191677 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: cere proc voices

2014-10-10 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: cere proc voices Yeah, I know this lot. I didn't know about the Mac voices though; should check that out. There were also Rhetorical Systems for specific domains, but they were subsumed by the one true TTS provider, Nuance, so you'll probably never hear them again. URL: http://forum.a

Re: anyone play lostsouls?

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : aaron77 via Audiogames-reflector
Re: anyone play lostsouls? I wouldn't kill rats honestly. It can be really dangerous and they swarm.  You should read the wiki and ask for help from other people. Most are perfectly willing to help with money and stuff. URL: http://forum.audiogames.net/viewtopic.php?pid=191679#p191679

console to steam release: final fantasy xiii!

2014-10-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
console to steam release: final fantasy xiii! Hi all,I know this might get some newcomers thinking what are you doing? Why are you talking about this? It's a final fantasy rpg game, something I don't know if I can play! Before I explain some things to consider, like playability and such, I'

Re: Need a few things

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: Need a few things Hmm? What's going on? URL: http://forum.audiogames.net/viewtopic.php?pid=191681#p191681 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Papa Sangre spoiler-free review

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Papa Sangre spoiler-free review Oh she's definitely creepy. Let them eat chicken licken, not you! URL: http://forum.audiogames.net/viewtopic.php?pid=191682#p191682 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

Re: a sweet return

2014-10-10 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: a sweet return The keys hvaen't been updated. The u, i, o, j etc keys still move your character, also the home insert end and delete keys do nothing. I see ccmm.exe in the folder, so this must be the latest version. URL: http://forum.audiogames.net/viewtopic.php?pid=191683#p191683

Re: a sweet return

2014-10-10 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: a sweet return The keys haven't been updated. The u, i, o, j etc keys still move your character, also the home insert end and delete keys do nothing. I see ccmm.exe in the folder, so this must be the latest version. It would be cool if the u i o j k l n m , keys still moved your charact

Re: cere proc voices

2014-10-10 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: cere proc voices At £25 a voice, it doesn't look likely. Oh well, worth a look. URL: http://forum.audiogames.net/viewtopic.php?pid=191684#p191684 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://

Re: Rail Racer 2 cometh

2014-10-10 Thread AudioGames . net Forum — New releases room : bitti via Audiogames-reflector
Re: Rail Racer 2 cometh Hi guis. I think it is deat. My problem is the following. I hat to buy a new laptop, and know my setup inclusive key is away. I wrote several times to him, but he just ditn't respont. That's pitty, but i can't change. URL: http://forum.audiogames.net/viewtopic.php?p

Re: Tactical battle: Questions on making your own map pack

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : ShadowMamba via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack I fixed a bunch, but there are a few I can't seem to figure out.From what I can remember I'm having these issues:move is not recognizedmax is not recognizedmove_max is not recognizedhp_inflict is not recognizedrange is not recognize

Re: mud: the eternal wars

2014-10-10 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Greetings!I do believe you already have an account and a character on our database, Pelantas. We shall send you an email regarding the credentials. URL: http://forum.audiogames.net/viewtopic.php?pid=191687#p191687 __

Re: mud: the eternal wars

2014-10-10 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: mud: the eternal wars Has the bt sync key been posted in this thread? If so I can't find it, if anyone could send it to me with a private message or something it would be appreciated. URL: http://forum.audiogames.net/viewtopic.php?pid=191689#p191689

Re: console to steam release: final fantasy xiii!

2014-10-10 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector
Re: console to steam release: final fantasy xiii! Hi Aaron,it really were cool to hear from you or someone else if this is playable for us. Sounds interesting that you can hear chests and save points. I think I would try this. URL: http://forum.audiogames.net/viewtopic.php?pid=191688#p1916

Re: I found new browser game, its legenda!

2014-10-10 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: I found new browser game, its legenda! Legend is back! I and Dawid22 are the adminswww.nuno.elten-net.eu/legentGo and fight! URL: http://forum.audiogames.net/viewtopic.php?pid=191690#p191690 ___ Audiogames-reflector mailing list Audiogame

Question about Stem Stumper

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : afsilva90 via Audiogames-reflector
Question about Stem Stumper Hi,My name is André Filipe Silva and I was born in the USA. However, I come from a Portuguese background.I would like to ask you a question. How can you beat the Seed Slinger garden, Level 7, and obtain three curious carrots?I'm having some trouble beating this l

Re: console to steam release: final fantasy xiii!

2014-10-10 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: console to steam release: final fantasy xiii! Hi to all!I think it isnt playable for us. Not cause of the gameplay but many of the dialogues are only written text on screens. URL: http://forum.audiogames.net/viewtopic.php?pid=191692#p191692 _

Re: LLVM discussion

2014-10-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: LLVM discussion Visualstudio, are you not understanding us, or something? Because right now your making this discussion a very difficult one. Do we have to speak in your native to understand? r do we need to close this topic. I'm going to give you an answer that you most certainly under

Re: mud: the eternal wars

2014-10-10 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Oh, the BtSync soundpack key is:BKIGY254S7BXLPLBSFI2CJXDTJ65HHWIU URL: http://forum.audiogames.net/viewtopic.php?pid=191693#p191693 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: mud: the eternal wars

2014-10-10 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: mud: the eternal wars Hi, the last time I have joined the folder, t had 17 or so files and didn't seem to sync no more. I left it because of that. URL: http://forum.audiogames.net/viewtopic.php?pid=191695#p191695 ___ Audiogames-reflector

Re: console to steam release: final fantasy xiii!

2014-10-10 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: console to steam release: final fantasy xiii! It is playable. I got up to chapter 10-12 mostly without sighted assistance. I say mostly because, at times, when someone walked in the room and I needed help, I asked for it. All other times I was solo. Which was pretty much the whole time.

Re: a sweet return

2014-10-10 Thread AudioGames . net Forum — New releases room : bigdog via Audiogames-reflector
Re: a sweet return ok i noticed that when starting a game on novice i attacked an enemy on the first level and did 0 damage to him.  I think he had 5 defense.  Also when loading a save file after dying or if i even start a new game the values of enemies defense and attack seem to stay the s

Re: a sweet return

2014-10-10 Thread AudioGames . net Forum — New releases room : bigdog via Audiogames-reflector
Re: a sweet return ok i noticed that when starting a game on novice i attacked an enemy on the first level and did 0 damage to him.  I think i need to try the new version and see if it has changed.he had 5 defense.  Also when loading a save file after dying or if i even start a new game the

Re: Making Memory Train in Pure Basic

2014-10-10 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Re: Making Memory Train in Pure Basic Hmm. PureTTS is good for those just wanting to make it on Windows, but I have the BGT game for that. I wonder if there is a library that is universal so that I can compile one on Windows and it'll use Sapi, compile it on the Mac and use the System Voice

Re: Need a few things

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: Need a few things Can someone upload Cane Power? URL: http://forum.audiogames.net/viewtopic.php?pid=191699#p191699 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bi

Re: console to steam release: final fantasy xiii!

2014-10-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: console to steam release: final fantasy xiii! Hi,the cutscene dialogs are all voiced, the tutorials are text but you could always ask here if you are struggling. URL: http://forum.audiogames.net/viewtopic.php?pid=191700#p191700 ___ Audiog

Re: question about external sound cards

2014-10-10 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: question about external sound cards it all depends on how much money you're willing to spend.  There are analog headsets that come with their own external standalone soundcards, or you can search for soundblaster devices which are reasonable at roughly $40 US or so.  You want my honest

Re: Rail Racer 2 cometh

2014-10-10 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Rail Racer 2 cometh Oh well... Let's hope that the game is not abandoned. URL: http://forum.audiogames.net/viewtopic.php?pid=191702#p191702 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabaha

Re: mud: the eternal wars

2014-10-10 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Greetings!@burak: Well, it does sync now. URL: http://forum.audiogames.net/viewtopic.php?pid=191703#p191703 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuk

Re: console to steam release: final fantasy xiii!

2014-10-10 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector
Re: console to steam release: final fantasy xiii! Hi,then I had to ask a lot because I absolutely don't know what to do, I've never played a final fantasy game. URL: http://forum.audiogames.net/viewtopic.php?pid=191704#p191704 ___ Audiogames-

Re: question about external sound cards

2014-10-10 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: question about external sound cards Can someone recommend a USB soundcard that works with OS X and lets me do line in? I am really irritated that Apple only allows you to plug headphones into the headphone jack on the Mac.I want an external USB soundcard with a line in port so I can rec

Re: best audio player?

2014-10-10 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: best audio player? Hi.Hmmm, Foobar sounds really cool. I'll have to check it out. Is it available for Mac OS X?I don't use Winblows as my primary operating system anymore so would prefer it on OS X. However, if it's only for Winblows, I still wouldn't mind installing it on my XP virtual

KM player and TTS

2014-10-10 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
KM player and TTS Hey gang. so I don't know who else uses this, but I'm having a blast with it... it's doing wonders for my anime and Japanese interest to have this program which can now even read hard-coded subtitles from MKV files. My question is... has anyone else noticed that one thing

Re: question about external sound cards

2014-10-10 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: question about external sound cards Wht?  Now this, is news to me and makes no sense whatsoever.  Could it be the model you have, or are all macs like this? URL: http://forum.audiogames.net/viewtopic.php?pid=191708#p191708 ___ Audioga

Re: mud: the eternal wars

2014-10-10 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector
Re: mud: the eternal wars Confirmed.  The above key is working for anyone who uses BTSync.  Because I had the time and nothing better to do I tested it on myself. URL: http://forum.audiogames.net/viewtopic.php?pid=191709#p191709 ___ Audiogame

Re: I have a very emportant question for the forum

2014-10-10 Thread AudioGames . net Forum — Developers room : techmaster20 via Audiogames-reflector
Re: I have a very emportant question for the forum I baught them. I only give sounds for free games URL: http://forum.audiogames.net/viewtopic.php?pid=191710#p191710 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: Making Memory Train in Pure Basic

2014-10-10 Thread AudioGames . net Forum — Developers room : Guitarman via Audiogames-reflector
Re: Making Memory Train in Pure Basic Hmmm. Well I've never tried it on mac but I do know you need applescript to give voiceover commands so you might need a way to integrate applescript into your project to use voiceover.On linux there is probably a library to work with it's screen-reader

Re: console to steam release: final fantasy xiii!

2014-10-10 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: console to steam release: final fantasy xiii! firstly, how playable is ff13? Is this one have an auto aim feature?Secondly, it's cool that the game is released on the pc, but you said that the size is really big, I think I need a lot of ram to play it.And also, is this game has an abili

Re: I have a very emportant question for the forum

2014-10-10 Thread AudioGames . net Forum — Developers room : Kenzon Yeoh via Audiogames-reflector
Re: I have a very emportant question for the forum Oh, I didn't know that you bought them. You're so kind though as to give sounds for free games. URL: http://forum.audiogames.net/viewtopic.php?pid=191713#p191713 ___ Audiogames-reflector mail

Re: a sweet return

2014-10-10 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: a sweet return I found a bug which crashes the game when all monsters are cleared. after you have killed the last monster, press shift-s and you'll hear the name of the first monster that you have killed when you started the leveland the game will crash. I don't mean it brings up an err

Re: Tactical battle: Questions on making your own map pack

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : ShadowMamba via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack I fixed a bunch, but there are a few I can't seem to figure out.From what I can remember I'm having these issues:move is not recognizedmax is not recognizedmove_max is not recognizedhp_inflict is not recognizedattack_hp_inflict is n

Re: Announcing the first release of Park Boss, an amusement park simulator

2014-10-10 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector
Re: Announcing the first release of Park Boss, an amusement park simulator [[wow]], I never thought about campgrounds, but that's a great idea! URL: http://forum.audiogames.net/viewtopic.php?pid=191715#p191715 ___ Audiogames-reflector mailing

Re: question about external sound cards

2014-10-10 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: question about external sound cards Hi.As far as I know, all current macs have a single jack, just like the iOS devices do. This won't accept any inputs, unless you use one of apple's stupid special headphone earpod thingies that have a microphone. I think it's a special plug or somethi

Re: I have a very emportant question for the forum

2014-10-10 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: I have a very emportant question for the forum He can't.  Not legally.  Not unless he also got permission along with the sounds to redistribute for free purposes.  In that case, he probably paid way more than any of us could afford and would require signatures or somesuch, so I highly d

Re: Making Memory Train in Pure Basic

2014-10-10 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Making Memory Train in Pure Basic I do not believe that Universal Speech works on Linux but could be wrong.  Accessible_output2 is the only thing I' aware of that works everywhere, and I have a feeling Linux isn't well tested if at all.  This package will not help a Purebasic programmer

Re: question about external sound cards

2014-10-10 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: question about external sound cards Contact Apple.  I believe that there is an adapter.Sound cards, as a rule, don't matter a lot anymore.  At least, not for output.  We've reached a point where your built-in CPU is so amazingly powerful that sound card vendors have become less relevant

Re: New smash bros game, anyone playing?

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : James via Audiogames-reflector
Re: New smash bros game, anyone playing? Hi all,Has anyone figured out how to play online, and does anyone have a layout of the main menu? URL: http://forum.audiogames.net/viewtopic.php?pid=191720#p191720 ___ Audiogames-reflector mailing list

Re: KM player and TTS

2014-10-10 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: KM player and TTS Hi.Why not write to the KM player people and ask them if NVDA.dll or something can be put in there folder or program and make it  use NVDA as one of the possible output speech methods? URL: http://forum.audiogames.net/viewtopic.php?pid=191721#p191721 _

Re: Tactical battle: Questions on making your own map pack

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : ShadowMamba via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack Kay, I got most of the problems fixed.I can't seem to get my phoenix to flame around, though. It keeps saying "there is a bug in the intelligence, you can only perform flame 0 spaces away."My code for that isskill2The phoenix telepo

Re: Making Memory Train in Pure Basic

2014-10-10 Thread AudioGames . net Forum — Developers room : tward via Audiogames-reflector
Re: Making Memory Train in Pure Basic Guitarman, you don't have to work with Orca directly on Linux. In fact, if a game developer wants to gain TTS output on Linux the library people want is called Speech-dispature which is a global TTS interface for all things speech enabled.Universal Spee

Re: LLVM discussion

2014-10-10 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: LLVM discussion ok!, i dont use it!, i'll make an interproter for that!, understanded URL: http://forum.audiogames.net/viewtopic.php?pid=191724#p191724 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: LLVM discussion

2014-10-10 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: LLVM discussion ok!, i dont use it!, i'll make an interpreter for that!, understanded URL: http://forum.audiogames.net/viewtopic.php?pid=191725#p191725 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: question about external sound cards

2014-10-10 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: question about external sound cards ON the other hand, if you have the money, investing in an audio interface like the focusrite models such as the scarlet 2i2, or the lexicon alpha desktop studio which is a bit cheaper both make recording easier.  Like I said, it's all a matter of pers

Re: question about external sound cards

2014-10-10 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: question about external sound cards ON the other hand, if you have the money, investing in an audio interface like the focusrite models such as the scarlet 2i2, or the lexicon alpha desktop studio which is a bit cheaper both make recording easier.  Like I said, it's all a matter of pers

Re: mud: the eternal wars

2014-10-10 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector
Re: mud: the eternal wars For what it's worth to anyone just getting started out, I would advise not throwing a ton of cash into your bank account.  I just lost millions of credits while trying to withdraw, probably owing to a bug of some sort, or maybe I did something horrible in someone's

Re: Announcing the first release of Park Boss, an amusement park simulator

2014-10-10 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Announcing the first release of Park Boss, an amusement park simulator And what would You like to say, that in this game will include a rangers, like attraction.And also, these sounds, when I move some far away It isn't played.Please, could You fix that?Thanks, Marco. URL: http://forum

Re: mud: the eternal wars

2014-10-10 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: mud: the eternal wars hi,i received the email and succeeded to login. i think i will try out this game this day, and the day after this one and after that one ...thanks in advance.btw, also thanks for adding me to the dropbox folder.greetz mike URL: http://forum.audiogames.net/viewtopi

Re: death match project alpha

2014-10-10 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha Hi all, their is now an information section on the site under the games link and the dm link. If you go to view information on the universe of dm and spaceships, you'll find an article on the red warp colony ship that I have just ritten. I suggest you read it,

Re: Need a few things

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Need a few things Guitarman, at the risk of Jinksing it: I've been trying to remake Extreme Clashers since June. I can't make any promises (look what happened last time I tried setting a schedule for that?), but I'm about to try something drastic to get this thing off the ground. And ye

Re: Need a few things

2014-10-10 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Need a few things Guitarman, at the risk of Jinksing it: I've been trying to remake Extreme Clashers since June. I can't make any promises (look what happened last time I tried setting a schedule for that?), but I'm about to try something drastic to get this thing off the ground. And ye