Re: Need a few things
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Need a few things Guitarman, at the risk of Jinksing it: Ive been trying to remake Extreme Clashers since June. I cant make any promises (look what happened last time I tried setting a schedule for that?), but Im about to try something drastic to get this thing off the ground. And
Re: Need a few things
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Need a few things Guitarman, at the risk of Jinksing it: Ive been trying to remake Extreme Clashers since June. I cant make any promises (look what happened last time I tried setting a schedule for that?), but Im about to try something drastic to get this thing off the ground. And
Re: Space Agents - a new mud in development stages
Re: Space Agents - a new mud in development stages Alright, everybody. Im done. Im shutting spaceagents down soon and delete the database of all my resources and the server probably, and after a day or 2, this topic will go boom.Ive had enough of this drama. I just wanted to make a cool
Re: mud: the eternal wars
2014-10-11
Thread
AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Greetings!@nocturnus: Yes, the banking error with withdrawing cash indeed was a bug. We appologize, we have fixed it and a couple of other bank-related ones.@pelantas: Youre welcome! URL: http://forum.audiogames.net/viewtopic.php?pid=191733#p191733
Re: Space Agents - a new mud in development stages
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: Space Agents - a new mud in development stages Alright, everybody. Im done. Im shutting spaceagents down soon and delete the database of all my resources and the server probably, and after a day or 2, this topic will go boom.Ive had enough of this drama. I just wanted to make a cool
Re: Space Agents - a new mud in development stages
Re: Space Agents - a new mud in development stages Moderation! I have moved this topic out of new releases if actually there isnt a new released game to play anyway. URL: http://forum.audiogames.net/viewtopic.php?pid=191734#p191734 ___
Re: Tactical battle: Questions on making your own map pack
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : Victorious via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack You want to upgrade your map pack to using parser version 10. I forgot how to do that though, need to wait for someone who might remember like KeyWasFull.Also, set a range for the skill. URL:
Re: Paladin of the sky, soundtrack titles
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector
Re: Paladin of the sky, soundtrack titles Attention! Important! Please read this! Whatever!I was going through my BT Sync tonight, and found that this folder had reduced in size. This means somebody deleted some songs. Luckily, BT Sync stores deleted files for a time in a hidden folder, so
Re: best audio player?
Re: best audio player? On Mac, I stick to VLC, mostly because it can play other formats apart from MP3 and AAC, but also because every single file you open in iTunes immediately gets dumped into your library. And because I play a lot of things like podcasts, audio dramas and other voice
Re: mud: the eternal wars
Re: mud: the eternal wars hiis the non-pvp mode already implemented? and if yes what command should i type in to activate this mode?i have salvaged this morning and the game is pretty impressive as is the soundpack.congrats on making such a game Prometheus.greetz mike URL:
Re: a sweet return
Re: a sweet return Yikes!I just erased my folder where I stored the candy crasher game, so that I could download the new version. and after I extracted the game and ran it, I dont hear the monster names any more. Was this meant as a patch to be installed over the existing version, or can I
Re: mud: the eternal wars
Re: mud: the eternal wars hiis the non-pvp mode already implemented? and if yes what command should i type in to activate this mode? and is there a way to discover wich sectors are capable for salvaging? i really have no idea wich sectors are around utf. is there a way to see what sectors
Re: learning italian?
Re: learning italian? Id also be interested if anyone has any ideas, sinse Ive been learning spoken Italian myself for the last year. What I really need is a working audio dictionary program, sinse I am at the stage now where I understand the grammatical rules of the language, but am
Re: Tactical battle: Questions on making your own map pack
Re: Tactical battle: Questions on making your own map pack Hi.To update your map pack, do the following:1: Choose play campaign in the menu.2: Select your map pack and dont launch it, but press ctrl u and the game will try to update all the files.I hope that helps. URL:
Re: mud: the eternal wars
Re: mud: the eternal wars PVP is disabled by default. IN addition to this, you are protected by a newby status for a fair amount of time, giving you the ability to make money and points without anyone interfering. If someone does, let someone know and chances are youll have the rest of the
Re: Some thoughts on she noire
Re: Some thoughts on she noire Hi.If I remember correctly, the skill mode is an endless mode, where the game just creates random rooms where you have to find more and more items. Not something which Ive spent much time on playing. URL:
Re: your suggestion? about a new walkthroug aa
Re: your suggestion? about a new walkthroug aa Hi.I like the idea a lot. URL: http://forum.audiogames.net/viewtopic.php?pid=191744#p191744 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Windows 10 Technical preview released by microsoft.
Re: Windows 10 "Technical preview" released by microsoft. I meant using it in a vm.Ethin wrote:@Fatih, you dont want to try. Its a very terrible and useless idea; Apple lies when they say they dont use drivers. You need more drivers than youve ever downloaded before: display drivers, video
Re: A really good Dr. who related Youtube series
Re: A really good Dr. who related Youtube series Well he who Moans has finally had a crack at kill the moon which you can Go here to find I wont even say what stewart thought of this episode sinse the way he expresses his opinions is absolutely hilariouus! easily one of the funniest
Re: Tactical battle: Questions on making your own map pack
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack YOu have to be using the dev version of tb to upgrade you map pack though. Using th dev version is strongly advised beause theres a considerable amount different from the version you have. The latest stable version will be coming
Re: Paladin of the Sky, new full length audio game RPG
Re: Paladin of the Sky, new full length audio game RPG Hi all.I havent followed this topic because I wont get anything spoiled before I have played through the game, or before Im hopelessly stuck.I have tried the game twice now, but keeps running into a very odd issue, which I hope the
Re: Aliens attack beta 2 (side scroller, my first game)!
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: Aliens attack beta 2 (side scroller, my first game)! I cant download it, it says 404 not found. Can you put a dropbox link or something? Id like to check this out. URL: http://forum.audiogames.net/viewtopic.php?pid=191750#p191750 ___
Re: Paladin of the Sky, new full length audio game RPG
Re: Paladin of the Sky, new full length audio game RPG If youre using VMWare Fusion on a Mac, have you tried the procedure on this page?http://blog.bryansmart.com/2012/02/16/l … or-vmware/If youve already done that or it didnt help, I dont know what else to suggest. URL:
problem with instant translate for NVDA
2014-10-11
Thread
AudioGames . net Forum — Off-topic room : stefan_ilioaica via Audiogames-reflector
problem with instant translate for NVDA Hi everyone.Today I wanted to pplay again bokurano 3.Ive installed the instant translate ad-on for NVDA, but Ive had a really big surprise.When I press insert shift y, or insert shift t, the screen reader says just T, or Y, like I am just
Re: Paladin of the Sky, new full length audio game RPG
Re: Paladin of the Sky, new full length audio game RPG Hi.Yeah I have tried this, but it keeps braking my machine. It works in previous versions of Fusion, but in version 6.3, it keeps messing it all up. Ive just contacted Brian regarding to this issue because my machine just broke again.
Re: grave of redemption: concept demo
2014-10-11
Thread
AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: grave of redemption: concept demo hi keyIsFullmaybe you have news about your game?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=191754#p191754 ___ Audiogames-reflector mailing list
Re: best audio player?
Re: best audio player? Good morning, I personally use a small player Vu player because I do not enjoy having both just to play the most popular formats and is accessible with any screen reader ... And to play any media file think Ill stick with Media Player Clasic ... URL:
Re: learning italian?
Re: learning italian? hi dark,are there audio lessons that teach italian grammar?I need them to master italian grammar URL: http://forum.audiogames.net/viewtopic.php?pid=191756#p191756 ___ Audiogames-reflector mailing list
Re: Aliens attack beta 2 (side scroller, my first game)!
Re: Aliens attack beta 2 (side scroller, my first game)! Hi,If you check the date of this topic, youll notice that the last post was in 2012, which is why its probably not available anymore. Anyway, you wont be missing too much. URL:
Re: New smash bros game, anyone playing?
Re: New smash bros game, anyone playing? Hi,This smash bros menu is really confusing. If I cang et sighted help Ill write a menu guide, but from what Ive found out with limited sighted help yesterday as we ran out of time, the menu is sort of all over the place. URL:
Re: console to steam release: final fantasy xiii!
Re: console to steam release: final fantasy xiii! Hmm, quite possibly empracticle but, has anyone tried doing OCR on the screen? Wonder if that would get anyone anywhere. URL: http://forum.audiogames.net/viewtopic.php?pid=191759#p191759 ___
Re: Space Agents - a new mud in development stages
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : audiogames . net fan via Audiogames-reflector
Re: Space Agents - a new mud in development stages This is my first, and will be my last, post on this topic.Personally, I think it is for the better that this MOO is taken down. Jesse, if you want to make a MOO, code it from the ground up from lambdacore or encore or v-core or this
Re: Space Agents - a new mud in development stages
Re: Space Agents - a new mud in development stages Hi, I am going to ask a question here. @guilevi: Why did you try to take his moo down? I think you should have let him be. Anyway, I am just wondering, no offence to anyone. URL:
Re: Need a few things
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Need a few things Ok, heres cane power. Youll need BGT to run it:https://dl.dropboxusercontent.com/u/165 … 0power.zip URL: http://forum.audiogames.net/viewtopic.php?pid=191762#p191762 ___ Audiogames-reflector mailing list
Re: best audio player?
Re: best audio player? Media player classic is very good. Its what I use on Windows for video due to the previously mentioned not as accessible interface of VLC. I also keep KMplayer around, only because it has the ability to read subtitles with TTS as they come up which comes in useful
Re: Need a few things
Re: Need a few things @caejones: thank you a lot. if anyone wants, I can compile the game and create a setup for it. URL: http://forum.audiogames.net/viewtopic.php?pid=191764#p191764 ___ Audiogames-reflector mailing list
Some of my new song
Some of my new song Hi!I have uploaded one song last week to Jamendo, as an album. This is a little gate to this, whats coming.I am sorry for my bad imitationn of this English or improvisation, what Youll listen here.Also, about this song:Maybe somebody knows, that exists various types of
Re: Some thoughts on she noire
Re: Some thoughts on she noire Spoilage ahoy! read no more lest yee be spoiled by the spoilers of spoiling! Well thats done, the game is finished and Sophia is at leave vaguely victorious. Over all I did enjoy the experience for the atmosphere, acting and the music, there were also aspects
Re: Some thoughts on she noire
Re: Some thoughts on she noire Spoilage ahoy! read no more lest yee be spoiled by the spoilers of spoiling! Well thats done, the game is finished and Sophia is at leave vaguely victorious. Over all I did enjoy the experience for the atmosphere, acting and the music, there were also aspects
Re: I have a very emportant question for the forum
Re: I have a very emportant question for the forum techmaster20 wrote:I only give sounds for free gamesThats what he wrote, at least. So I guess hed have the permition to redistribute them URL: http://forum.audiogames.net/viewtopic.php?pid=191767#p191767
Re: best audio player?
Re: best audio player? There is a dedicated player for OS X called Decibel.Myself, I dont understand the hatred of iTunes or iPod. But weve been here before. URL: http://forum.audiogames.net/viewtopic.php?pid=191768#p191768 ___
Re: console to steam release: final fantasy xiii!
Re: console to steam release: final fantasy xiii! Hmm, quite possibly empracticle but, has anyone tried doing OCR on the screen? Wonder if that would get anyone anywhere. URL: http://forum.audiogames.net/viewtopic.php?pid=191759#p191759 ___
Re: console to steam release: final fantasy xiii!
Re: console to steam release: final fantasy xiii! Moderation! I appreciate the efforts people are using with ocr etc on steam, but as the guidelines say new releases is for accessible only, ie, playable with the same effort as a sighted person. So long as its necessary to copy the hole
Re: question about external sound cards
Re: question about external sound cards Thank you for your great answers and tipps, Ill see what I can afford and what is doable with it. URL: http://forum.audiogames.net/viewtopic.php?pid=191770#p191770 ___ Audiogames-reflector mailing list
Re: LLVM discussion
Re: LLVM discussion I personally wouldnt say that. If you have a sincere need to use llvm and you have to knowledge to do so, then go ahead use it. Were not forcing you to use a particular piece of software here, were just giving recommendations despite any appearances given. Llvm has its
Re: console to steam release: final fantasy xiii!
Re: console to steam release: final fantasy xiii! Moderation! I appreciate the efforts people are using with ocr etc on steam, but as the guidelines say new releases is for accessible only, ie, playable with the same effort as a sighted person. So long as its necessary to copy the hole
Re: console to steam release: final fantasy xiii!
Re: console to steam release: final fantasy xiii! Moderation! I appreciate the efforts people are using with ocr etc on steam, but as the guidelines say new releases is for accessible only, ie, playable with the same effort as a sighted person. So long as its necessary to copy the hole
Re: learning italian?
Re: learning italian? Not that I know of. I go and see my teacher, and she generally explains things to meand gets me to practice in conversation with her as she goes over the grama with me, that is why I would like a speaking dictionary to pick up more vocab. URL:
canceling windows disk error check?
canceling windows disk error check? hi,I have a drive with corrupted files and I ran a diskcheck however the process seems to be taking a very long time and I need to be turning off my pc in a few hrsI hit the cancel button but the process wont aboartI dont want to kill the process due to
Re: need help making a bgt map
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
Re: need help making a bgt map so how would i write it so that you could hear your co-ordinates when you press c also i need it to play a sound if you try go somewhere with a cliff URL: http://forum.audiogames.net/viewtopic.php?pid=191774#p191774
Compiling an angelscript sample- errors and how to resolve them?
Compiling an angelscript sample- errors and how to resolve them? Hi all,Today, I checked out the SVN repository of Angelscript, and I successfully compiled it. However, when I try and compile one of the test programs (tutorial), I get the following error:main.cpp:13:25: fatal error:
Re: canceling windows disk error check?
Re: canceling windows disk error check? Unfortunately, no. If you told the disk check to run at boot, then just press enter when it reads:Checking disks. Press enter to cancel.Or something like that. However, if you never pressed enter, the disk check will begin by checking for corrupted
Re: a sweet return
Re: a sweet return Hi everyone. For once I can post on Saterday. I have no update for you, but I can respond to your posts.whocrazy: level 23 plays the song singing mountain from the game chrono trigger.stewie: try deleting the game program and unzipping it again. I just tested this, and
Re: Windows 10 Technical preview released by microsoft.
Re: Windows 10 "Technical preview" released by microsoft. Still, fatih. Dont try it. If you dont have a mac, its not worth using the tools to bypass the check process. In fact, I tried it once and the mac still didnt boot. Dont try it. URL:
Re: Adventure At C:
Re: Adventure At C: So I know the game has lots of eight bit music and what not. So can you imagine eight bit chip tune death metal? Well imagine no longer! You can listen to some right here from the following links to youtube
Re: canceling windows disk error check?
Re: canceling windows disk error check? hi ethin,this is not a bootdiskits a external 160 gb hddbut wouldnt it take days or weeks to complete the processits at 1% for 3 hours URL: http://forum.audiogames.net/viewtopic.php?pid=191780#p191780
Re: Making Memory Train in Pure Basic
Re: Making Memory Train in Pure Basic Im not saying it cant be done. Merely that, for a new programmer, its probably not worth it. The complexities of getting this working outweigh the benefits while trying to make a simple program like this one.Not to mention that Purebasic probably puts
Re: Paladin of the Sky, new full length audio game RPG
Re: Paladin of the Sky, new full length audio game RPG Hi.All right, major spoilers follow.So, I went into the area with the person who wanted the 13 stones and fought the old bosses.I then managed to kill the Renzena demon.A couple of questions.Is the heaven scene with Stellasupposed to
Re: Compiling an angelscript sample- errors and how to resolve them?
Re: Compiling an angelscript sample- errors and how to resolve them? You need to get the path to the folder containing the Angelscript headers on your include path and the path to the Angellscript libraries on your linker path. The second hasnt hit you yet but will just as soon as you
Re: I have a very emportant question for the forum
Re: I have a very emportant question for the forum No. It doesnt mean that. It just means that he doesnt want to get into legal battles.I have never ever once heard of any sound effects library that says buy me and then you can give me to all your friends so long as they dont make money.
Re: canceling windows disk error check?
Re: canceling windows disk error check? Well, 3*100 is 300, so Id say about 9.008 hours to complete. Just let it go. URL: http://forum.audiogames.net/viewtopic.php?pid=191785#p191785 ___ Audiogames-reflector mailing list
Re: Compiling an angelscript sample- errors and how to resolve them?
Re: Compiling an angelscript sample- errors and how to resolve them? No, its not. What about GCC? Im using GCC, not MSVC. Would the compiler options be something like gcc -o main.exe main.cpp -L/usr/lib -I/usr/include -wl,-L/usr/lib URL:
Re: canceling windows disk error check?
Re: canceling windows disk error check? hi,having this operation go for 900 hours is unacceptablethe check drive for errors in the tools tab of the drive only corrects file system errors in win8I believe it is different from the chkdsk /r command URL:
Re: Adventure At C:
Re: Adventure At C: I have all the music used in the game. URL: http://forum.audiogames.net/viewtopic.php?pid=191788#p191788 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Aliens attack beta 2 (side scroller, my first game)!
Re: Aliens attack beta 2 (side scroller, my first game)! If you want, here is the correct link. This game hasnt been updated since 2012. Its a small beta, not much to play, but interesting if continued:http://www.nsstudiosweb.com/downloads/a … 0beta2.exe URL:
Re: a sweet return
Re: a sweet return what is the music from level 6 taken from. I think it was one of the mario cart games. URL: http://forum.audiogames.net/viewtopic.php?pid=191790#p191790 ___ Audiogames-reflector mailing list
Re: best audio player?
Re: best audio player? it comes down to personal preference, and how could a person not have problems with a bit of software that hinders such a thing? When youre a windows user, you start getting used to various things, IE, being able to accomplish almost every task in a number of ways.
Re: best audio player?
Re: best audio player? it comes down to personal preference, and how could a person not have problems with a bit of software that hinders such a thing? When youre a windows user, you start getting used to various things, IE, being able to accomplish almost every task in a number of ways.
Re: I have a very emportant question for the forum
Re: I have a very emportant question for the forum Hey Camlorn,Just curious to know where the legal line is drawn with purchasing and using sounds.For instance, the OP cant just give sounds to anyone because hed be breaking the license.But he could use them in his own game creations
Re: A really good Dr. who related Youtube series
Re: A really good Dr. who related Youtube series I have to agree with him on two points. Now he mentions it I think I could have enjoyed Kill the Moon if it had time to actually build suspense and develop the story at a steady pace. Secondly this is the episode which makes me so tempted
Re: a sweet return
Re: a sweet return I just redownloaded the file from sendspace and extracted it to an entirely new folder. The u i o j l n m , keys still move my character, home, end, insert and delete dont either. Shift or control plus the keys does nothing. URL:
Re: Compiling an angelscript sample- errors and how to resolve them?
Re: Compiling an angelscript sample- errors and how to resolve them? yeah. That should do it or be pretty close to what you need. URL: http://forum.audiogames.net/viewtopic.php?pid=191795#p191795 ___ Audiogames-reflector mailing list
Re: I have a very emportant question for the forum
Re: I have a very emportant question for the forum You have to consult the license is where the line is drawn. Im confident in what Im saying because youd have to be supremely idiotic to offer these terms to your customers. It is possible theyre offered, but I dont know any blind person
Re: Aliens attack beta 2 (side scroller, my first game)!
Re: Aliens attack beta 2 (side scroller, my first game)! Hi,Nice to see that its still around. Unfortunately, I didnt grab this version back in the day. I shall correct that now, even if its for the sake of preservation, at least I hope. I will keep it around unless my hd crashes. URL:
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Yeah, would be nice to know how its going. URL: http://forum.audiogames.net/viewtopic.php?pid=191798#p191798 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: console to steam release: final fantasy xiii!
Re: console to steam release: final fantasy xiii! Hi,@dark: Aah. I did wonder about that, I wasnt entirely sure, I kept jumping between general discussion and new releases before settling on new releases. However, this makes sense. URL:
Tactical Battle Is Broken Please Help!
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Tactical Battle Is Broken Please Help! Hello Everyone.I downloaded tactical battle yesterday and when I tried to run it it says theres an error and to contact the developer. I tried installing that visual c++ program but it said that it couldnt be installed because there is a newer version
Making a new track from selection in Audacity?
Making a new track from selection in Audacity? Hi all,So, Ive got a bunch of sound effects now, but Im trying to make footstep sounds for games where its just a single step. I havent really touched sound editing in a while, the last time was with Goldwave and was the basics, and Ive
Re: Pokemon X/Y, anyone playing?
Re: Pokemon X/Y, anyone playing? Hello, I have a few questions.Firstly, Ive been a fan of Pokemon for the longest time, but didnt think that playing it was a possibility. However this doesnt appear to be the case much longer with this and braillimon on the horizon. Id love an invite to the
Re: Compiling an angelscript sample- errors and how to resolve them?
Re: Compiling an angelscript sample- errors and how to resolve them? Okay.OK URL: http://forum.audiogames.net/viewtopic.php?pid=191803#p191803 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: A really good Dr. who related Youtube series
Re: A really good Dr. who related Youtube series I agree on both points, although lack of tention is almost a given in new who these days, and for me the main irritation as I said was Clara telling The Doctor off in such a really irritating way just because the man happens to have been
Making a new track from selection in Audacity?
Making a new track from selection in Audacity? Hi all,So, Ive got a bunch of sound effects now, but Im trying to make footstep sounds for games where its just a single step. I havent really touched sound editing in a while, the last time was with Goldwave and was the basics, and Ive
Re: console to steam release: final fantasy xiii!
Re: console to steam release: final fantasy xiii! hi, i bought the game. can you make a short walkthrough from the tutorial and so? URL: http://forum.audiogames.net/viewtopic.php?pid=191805#p191805 ___ Audiogames-reflector mailing list
Re: A really good Dr. who related Youtube series
Re: A really good Dr. who related Youtube series Hi,Not sure if you guys are watching these described. If you are, youd realize that Moffet isnt writing all of the episodes.Now, a non-spoiler look at this weeks episode, Mummy on the Orient Express. Well, Ill take a crack at it anyway.It
Re: console to steam release: final fantasy xiii!
Re: console to steam release: final fantasy xiii! Hello,Its actually been quite a while since Ive played. I dont quite want to buy the game yet, as Im wondering if sometime after christmas it might go down in price just a little. While yes, I could afford it now, I would like something to
Re: best audio player?
Re: best audio player? Of course, choice is a wonderful thing, and Im not disputing that, for whatever reason, people make different choices. I just find some peoples stated reasons for hating iTunes to be a bit irrational. Having been on both sides of the fence at one time or another,
Re: Making a new track from selection in Audacity?
Re: Making a new track from selection in Audacity? The technique for this is to select, copy, make the new track, and paste.Alternatively, file-export selection will let you save it directly.The following key sequence should destructively keep only what you have selected at the time of
Re: I have a very emportant question for the forum
Re: I have a very emportant question for the forum Having purchased multiple sound effects libraries myself, I can definitely concur with Camlorn on the expense point. Most libraries are sold with a royalty-free license. This means you are not required to pay any attributions or royalties
Re: a sweet return
Re: a sweet return Yes. theres candy.txt, creatures.txt and a file called key.dat.When I start the game in story mode, and something attacks you. it says ... attacks you instead of saying monster name attacks you and when using the explore keys, when you point on a monster, it says 100
Re: A really good Dr. who related Youtube series
Re: A really good Dr. who related Youtube series Well, Im about to start looking up the big finish stuff, my question is as there is so much of it, what would you recommend? Do I just start from the monthlys, go through all of them and possibly branch off after? I realise that buying all
Re: Making a new track from selection in Audacity?
Re: Making a new track from selection in Audacity? Hi Orin.Well in goldwave you can open a file put brackets around the one footstep you want and press control c to copy the spacific step than open the file menu select new file than press control v to paste the step you want. Play it back
a strange problem with monkey business
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector
a strange problem with monkey business Hi Everyone, i Need help. I am using a Computer running Windows 7 and NVDA. So I wanted to try out monkey Business. When i start the game i dont hear a voice but the Checkbox for self voicing in the Registration Dialog is checked. When the game starts
Re: A really good Dr. who related Youtube series
Re: A really good Dr. who related Youtube series @Aaron, yep, Im watching them with description, however I put much of the blaime for the series on Moffat sinse A, as show runner he has ultimate control over what he wants in episodes, for example the cole hill school bits and wangling with
Re: best audio player?
Re: best audio player? @Sebby,For what its worth, I agree with you entirely. I dont hate iTunes; indeed there is a couple of features I truly enjoy that Ive never seen in any other media player, the most important being the Automatically Add to iTunes folder, a time saver as far as Im
Re: Tactical Battle Is Broken Please Help!
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: Tactical Battle Is Broken Please Help! Have you tried the dev version located here:http://blindaudiogames.com/downloads/Ta … %20Dev.zipIf so and its still not working go into the \lib\Noesis folder and copy the 2 files that start with msvc into the same folder as TacticalBattle.exe.Let
Re: simulators and games archive
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : speeder via Audiogames-reflector
Re: simulators and games archive please reupload URL: http://forum.audiogames.net/viewtopic.php?pid=191818#p191818 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Tactical battle: Questions on making your own map pack
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : ShadowMamba via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack At Victorious. Derp, I knew I was missing something obvious. Thank you!Had a few successful play throughs today. The amount of units I was fighting against caused me to take about two hours though, haha. A hundred and fifty is a
Re: Compiling an angelscript sample- errors and how to resolve them?
Re: Compiling an angelscript sample- errors and how to resolve them? hi,you need to copy libangelscript.a to your compiler lib directory and angelscript.h, addons/*/*.h to your include directory or usegcc -c main.cpp -o main.o -i your_include_dir gcc main.o -o main.exe -Lyour_lib_directory
Re: Space Agents - a new mud in development stages
2014-10-11
Thread
AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: Space Agents - a new mud in development stages Actually, the permanent shutdown of space agents has been cancelled and this topic will not die. I was just angry because a lot of people said me that it sucks because im using the cosmos core. Its staying alive for now. URL:
Re: LLVM discussion
Re: LLVM discussion thanks, i want recommendation!but the question is, how to create an interpretor?ive asked somewhere, they said to you need to compile your functions and classes with a C++ compiler to binary, and then link it with script bytecode!, but how to do that!, what about main