my dmnb combat skills

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
my dmnb combat skills hi I will post my combating skills here, and You have better combat skills, please post here. There are 2 ofensive skills and 2 defensive skills first ofensive skill go to your enemies cordinates, but not straight. If your enemy located at 1, 1,

Re: Survive the Wild!

2015-06-16 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! The reson I hate it, for a realistic game, in the wild, how the heck do you get coordinates to play in. Its easy, even if the sun is down. In real life, you turn. You dont sidestep 23 tiles to the write then walk backwards 13 tiles, you turn. URL:

Re: my dmnb combat skills

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: my dmnb combat skills Moderation! I believe this is intended to be providing combat tips for dmnb, however Im afraid the standard of language and explanation as well as the tone is not really correct for the articles room, sinse thats intended to be like publishing your article in a

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Hi Jeremy. Hp status would be nice, as would weapons info, heck I didnt even know the revolver had! bullets. While I know the jobs are intended as more balancing character classes than difficulties, it doesnt seem the

Re: bokurano daiboukenn 3

2015-06-16 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: bokurano daiboukenn 3 On 5-4, The stage is beatable with the boss demon stuck in the air; just climb to that height in the tree and use a projectile. Most of your porjectiles ignore defense, so its pretty quick that way. URL:

Re: Game coming up soon, streets of chaos!

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Game coming up soon, streets of chaos! WTF? Drama again! URL: http://forum.audiogames.net/viewtopic.php?pid=220287#p220287 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-06-16 Thread AudioGames . net Forum — New releases room : BlackAngel182 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Is it me, or is there not a lot of people on swomp? Each time I get on... Thats weird... URL: http://forum.audiogames.net/viewtopic.php?pid=220280#p220280 ___ Audiogames-reflector mailing list

Re: Survive the Wild!

2015-06-16 Thread AudioGames . net Forum — New releases room : Atlan via Audiogames-reflector
Re: Survive the Wild! ok guys first in real life you have your ears and your brain. what will you do if gprs is offline? ... nothing you die because you cant listen and you cant memorize your last way. i think this sun thing is good. and when you dont play stw ok more place for us. smile

Re: Swamp, zombie FPS by Aprone

2015-06-16 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hi allwhy i m dont can download swampi m download 85 %and i have mesage C:\Users\Administrator\Downloads\Swamp.zip: Unexpected end of archive URL: http://forum.audiogames.net/viewtopic.php?pid=220279#p220279

Re: DeathMatch, a new beginning

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning im trying to connect, if i said im got wrong build its impossible. i think the latest build is 1.1 right? but still I cant connect since yesterday URL: http://forum.audiogames.net/viewtopic.php?pid=220282#p220282

Re: what do you think of a tts preschool album?

2015-06-16 Thread AudioGames . net Forum — Off-topic room : Anddie64 via Audiogames-reflector
Re: what do you think of a tts preschool album? Hey dear, I really liked your idea of preschool album!! I think you should start working on this. You know dear my cousin is a teacher at Phoenix kindergarten. I’ll suggest this creative idea to her too! URL:

Re: Survive the Wild!

2015-06-16 Thread AudioGames . net Forum — New releases room : momo7807 via Audiogames-reflector
Re: Survive the Wild! samtupy1 wrote:The reson I hate it, for a realistic game, in the wild, how the heck do you get coordinates to play in. It#039;s easy, even if the sun is down. In real life, you turn. You don#039;t sidestep 23 tiles to the write then walk backwards 13 tiles, you turn.

Re: my dmnb combat skills

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: my dmnb combat skills Moderation! I believe this is intended to be providing combat tips for dmnb, however Im afraid the standard of language and explanation as well as the tone is not really correct for the articles room, sinse thats intended to be like publishing your article in a

Re: Why I can't post a reply in articles room?

2015-06-16 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: Why I can't post a reply in articles room? Moderation! Firstly, questions about the site itself belong in the site and forum feeback room so I will move this topic. Second, Samtupy is correct. The idea with the articles room is to post formal articles about audio games, walkthroughs,

Why I can't post a reply in articles room?

2015-06-16 Thread AudioGames . net Forum — Site and forum feedback : momo7807 via Audiogames-reflector
Why I can't post a reply in articles room? hi allI have a question about audiogames.netWhy I cant post a reply in articles room?I wanted to post a reply in dannys article, But there is no post reply link, and I saw a message, You are not permission to post reply.This is may incorrect, but

Re: Why I can't post a reply in articles room?

2015-06-16 Thread AudioGames . net Forum — Site and forum feedback : samtupy1 via Audiogames-reflector
Re: Why I can't post a reply in articles room? Hi, first this should be in the reporting room, not general game descussion, but you cant post there because that is just a room for people to post articles about things, you, nore any one else can reply to them. URL:

Re: Why I can't post a reply in articles room?

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Why I can't post a reply in articles room? Moderation! Firstly, questions about the site itself belong in the site and forum feeback room so I will move this topic. Second, Samtupy is correct. The idea with the articles room is to post formal articles about audio games, walkthroughs,

Re: extremely disturbing news

2015-06-16 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector
Re: extremely disturbing news Aprone, do you remember all those times people kept hacking swamp? Do you remember jhow you tried and tried to stop it? Emagine what damahe that hack would have done if that had have happened to you instead of mason? just think. Securety is escential if you

Re: bokurano daiboukenn 3

2015-06-16 Thread AudioGames . net Forum — New releases room : speeder via Audiogames-reflector
Re: bokurano daiboukenn 3 I am still after the chaos versions of bk 2 and 3. can they really be this hard to find? went to wikawiki.jp or however its spelled, and no matter what I click on that seems to have any relationship to chaos versions acts like I want to edit the wiki post which

Re: Why I can't post a reply in articles room?

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : samtupy1 via Audiogames-reflector
Re: Why I can't post a reply in articles room? Hi, first this should be in the reporting room, not general game descussion, but you cant post there because that is just a room for people to post articles about things, you, nore any one else can reply to them. URL:

Re: Survive the Wild!

2015-06-16 Thread AudioGames . net Forum — New releases room : momo7807 via Audiogames-reflector
Re: Survive the Wild! hiI just remembered about trees corrdanes, ~ut there are only one tree, but If damaged, This tree will regenerate after a few seconds later.and corrdinates system has removed, So we should go to 0, 0, 0, and just memorize corrdinates.Sam, I say force, the sun system

Re: The Active SoundScape Engine

2015-06-16 Thread AudioGames . net Forum — Off-topic room : speeder via Audiogames-reflector
Re: The Active SoundScape Engine any news as to the scripting docs for ase? URL: http://forum.audiogames.net/viewtopic.php?pid=220270#p220270 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Clok Mud

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: Clok Mud most newcomers have hard time getting hold of clok, mainly because its not the common mud type. Thats why I really wanna finish my guide as soon as possible. URL: http://forum.audiogames.net/viewtopic.php?pid=220269#p220269 ___

Re: extremely disturbing news

2015-06-16 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector
Re: extremely disturbing news Techmaster, I completely agree with you. This was a horrible breach of security that may, or could have, affected a whole lot of people. If you bring this up as a reason for me to do something as a forum moderator, then Im not sure I understand where youre

Re: Who would win?

2015-06-16 Thread AudioGames . net Forum — Off-topic room : ghost rider via Audiogames-reflector
Re: Who would win? how about Hulk versus Superman? URL: http://forum.audiogames.net/viewtopic.php?pid=220272#p220272 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Serious help with shank really needed, mac version!

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Serious help with shank really needed, mac version! to climb, you have to press space, and then press up to climb up or down to climb down and press space and right arrow to go back to the ground.about saving, the game auto-save when you complete a level. URL:

Re: extremely disturbing news

2015-06-16 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector
Re: extremely disturbing news he sees my point! yes, aprone. youre right. We cant do anything to them, because it wasnt a hack on the forum directly. URL: http://forum.audiogames.net/viewtopic.php?pid=220274#p220274 ___ Audiogames-reflector

Re: DeathMatch, a new beginning

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning himike-tan, simply just wait a few minutes. It should work. Please wait until it restarted. If you had a message “The server going down for a restart” or “warning, server error. please stand by.”In other case, You should just wait and expect about whats

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-16 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA how do i get to the next gym after i beet jasmine? URL: http://forum.audiogames.net/viewtopic.php?pid=220276#p220276 ___ Audiogames-reflector mailing list

Re: bokurano daiboukenn 3

2015-06-16 Thread AudioGames . net Forum — New releases room : Kara_Louise via Audiogames-reflector
Re: bokurano daiboukenn 3 My god stage 7-2 is a pain. If you miss a crystal or jump off the wrong platform, youre screwed. I was down to the last one at 0.0 but I didnt watch what I was doing and fell to my death. At least I made it to the bottom though. LolIm not asking for hints for this

Re: bokurano daiboukenn 3

2015-06-16 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 lol! happened to you too, huh? I dont feel so bad anymore, I wasnt very careful either my first time through the gamenah youre fine, the platformings done, for a couple stages anyways URL: http://forum.audiogames.net/viewtopic.php?pid=220256#p220256

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-16 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here: Dark,Ive completed the game on tin horn using melee weapons and encountering the burglar and Big Joe Keene as jobs. That said, it takes a lot of health watching and carefully timed strategic retreats. Ive

Re: Audio Interfaces and Systems

2015-06-16 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Audio Interfaces and Systems Ive noticed that problem in some of my builds too, seems to be the signal to noise ratio CAE_Jones mentioned. It gets too hard to distinguish between competing sounds in close proximity, which could prove problematic when using different waveforms/layers in

Re: Audio Interfaces and Systems

2015-06-16 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Audio Interfaces and Systems Ive noticed that problem in some of my builds too, seems to be the signal to noise ratio CAE_Jones mentioned. It gets too hard to distinguish between competing sounds in close proximity, which could prove problematic when using different waveforms/layers in

Re: E3 2015 is well underway

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: E3 2015 is well underway With fighting games at least, SF 5 is the only big announcement right now, to my knowledge. Im looking forward to that one as it seems to be quite different from SF 4, more similar to SF 3 is the sources are right. URL:

Re: interactive and accessible c++ course, sponsored by visualstudio

2015-06-16 Thread AudioGames . net Forum — Developers room : Victorious via Audiogames-reflector
Re: interactive and accessible c++ course, sponsored by visualstudio What do you mean accessible c++ course? Theres nothing inaccessible about the language itself, do you mean the use of accessible IDEs? URL: http://forum.audiogames.net/viewtopic.php?pid=220155#p220155

Re: remove widget

2015-06-16 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: remove widget Hi DiegoIn order to remove the personal message from the lock screen, you should do the following:Go to appssettingsmy devicelock screen. Choose personal message, and as usual, in such cases, there will be an option in the top right cornor of the screen allowing you to

Re: Smugglers 5 invasion released

2015-06-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Smugglers 5 invasion released Well I know the six Jalkath systems are correct, but I couldve got the number of human systems wrong. Let me know if you find one missing. I tried to not only include all the correct information, but order the systems in a logical way that itd be as easy

Re: interactive and accessible c++ course, sponsored by visualstudio

2015-06-16 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: interactive and accessible c++ course, sponsored by visualstudio Victorious wrote:What do you mean accessible c++ course? Theres nothing inaccessible about the language itself, do you mean the use of accessible IDEs?yep, my mean is using an accessible idecode::blocks in my idea is the

Re: E3 2015 is well underway

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: E3 2015 is well underway Hi.I have just read about Doom 4, which will be released for ps4, Xbox one and pc.Mainly the fact that the game will be released for consoles is very interesting. Some parts of the game might be playable, because in Doom 3, there are so many powerful cheats so

Re: SoundRTS and the CrazyMod (update 8.3)

2015-06-16 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.3) Ask a question, traditional race vs race technology, both to the development of the peak, sticking, the other party should be how to break? URL: http://forum.audiogames.net/viewtopic.php?pid=220159#p220159

Re: E3 2015 is well underway

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: E3 2015 is well underway this morning Ive watched the e3 confrence, and Ive heard about a game called the last guardian, exclusive only to PS4 users.when I watched the trailer, I think this one might be playable for some parts, its a phantasy action adventure game.in the first

Re: Swamp Wineskin Upload?

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Swamp Wineskin Upload? Why not just run it through VmWare? works just fine here. URL: http://forum.audiogames.net/viewtopic.php?pid=220162#p220162 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Very disappointed by some people

2015-06-16 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Very disappointed by some people @hhurstseth405 sorry to hear it, though again I cant say Im surprised. URL: http://forum.audiogames.net/viewtopic.php?pid=220161#p220161 ___ Audiogames-reflector mailing list

Re: DeathMatch, a new beginning

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: DeathMatch, a new beginning Awesome UltraLeetJ. I think thats needed. Ill take a look at it.Thanks for your reply Mike. URL: http://forum.audiogames.net/viewtopic.php?pid=220160#p220160 ___ Audiogames-reflector mailing list

Skype For Web, Now Available World-Wide!

2015-06-16 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Skype For Web, Now Available World-Wide! http://blogs.skype.com/2015/06/15/skype … us-and-uk/(See the heading at the page and the update message at the top, before the meat of that blog entry begins.)Normally I wouldnt share news like this on here, but since the interface works extremely

Re: Swamp, zombie FPS by Aprone

2015-06-16 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Kyleman123 wrote:ah yeah forgot you mac people use vms that could be a whole other issue beyond strictly running it on pure windows.If VmWare was the issue, wouldnt i also have the same issue as well? URL:

Re: Swamp, zombie FPS by Aprone

2015-06-16 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone SLJ, not sure you can use that argument though. One could say that if the issue was just with Swamp, wouldnt hundreds of other players have it as well? LOL Im personally thinking its somehow VM related for that very reason. We have a few VM users who have

Re: Very disappointed by some people

2015-06-16 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector
Re: Very disappointed by some people I am very sorry to hear about the situation with that girl, but as others have said Im not at all surprised. In a society where blindness is looked upon as something to be disdained sometimes pitied it is not at all surprising that immature juveniles

Re: Accessible android games

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : dankovitch vitaliy via Audiogames-reflector
Re: Accessible android games i kno that is games in english and russian. i give english games: audioarchery, audiopingpong, mem and blind runer. URL: http://forum.audiogames.net/viewtopic.php?pid=220170#p220170 ___ Audiogames-reflector

Tacticle and engineering tips for dmnb

2015-06-16 Thread AudioGames . net Forum — Articles Room : danny via Audiogames-reflector
Tacticle and engineering tips for dmnb Greetings all. The following is a guide to shooting down pirates on dmnb, mayby even a few players. In this guide, I will list a few maneuvers which will serve you well.Weapons are extremely simpple. All one has to do is walk to the weapon of choice,

Re: UltraPower

2015-06-16 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: UltraPower Its interesting how people suddenly get hacked. Mason are you sure you dont have installed anything you have got from someone, which have been faked? A fake installer of something. Hacking a computer is not that easy, unless you are being faked to install something which you

Re: Very disappointed by some people

2015-06-16 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Very disappointed by some people Hi Dark,Please, if its possible, could you provide me with the link of that documentary, if it exists on youtube. Im very interested and I would highly appreciate it.Thank you URL: http://forum.audiogames.net/viewtopic.php?pid=220166#p220166

Re: Very disappointed by some people

2015-06-16 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Very disappointed by some people Fortunately here schools in a normal city, not a capital or those who are close to the level of capital cities are good. I have to agree with you that schools in large cities are problematic. The reasons are almost clear, the population is not of the

Re: UltraPower

2015-06-16 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: UltraPower No I think someone ... some how got my password out of somewhere. Apparently, I am not a very secure person or some bull crap or rather. I really dont know. URL: http://forum.audiogames.net/viewtopic.php?pid=220171#p220171 ___

Re: Serious help with shank really needed, mac version!

2015-06-16 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Serious help with shank really needed, mac version! basicly shank is a side-scrolling beat-em-up, so basicly you walk to the right and beat some people.but in some parts of the game, youll have to climb. URL: http://forum.audiogames.net/viewtopic.php?pid=220172#p220172

Re: UltraPower

2015-06-16 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: UltraPower Hi Soundworx, now the server for me is down. Its a server problem? Yesterday the game updated to the latest 8.35 version. URL: http://forum.audiogames.net/viewtopic.php?pid=220175#p220175 ___ Audiogames-reflector mailing list

Re: extremely disturbing news

2015-06-16 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: extremely disturbing news Gosh! 446 passwords that is ridiculous URL: http://forum.audiogames.net/viewtopic.php?pid=220176#p220176 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

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