Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Desafio mortal is operational. Hi.I think it's legal to post the link now, since Mason have given people permission to use the code and do what they want. URL: http://forum.audiogames.net/viewtopic.php?pid=307380#p307380 ___

Re: accessible PSP Games?

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: accessible PSP Games? guys, another game to share with you here.I don't know if anyone ever playd it or not, so here goes:the game that I am talking about right now, is an adaptation from a film with the same name. in this game, you play as king lionidis, who uses the power of the 300

Re: pyglet question

2017-04-17 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: pyglet question Actually, digging abit into Pyglets documentation I think i've come up with a better example thats alot closer to the pygame version. Instead of having to use event tags or window subclassing you can also push keyboard handling into the windows event stack and handle it

Re: Warsim, text based randomly generated stratogy

2017-04-17 Thread AudioGames . net Forum — New releases room : truecraig via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Niklas: Considering each turn is a year/season, I don't know if day to day tasks would factor in. What sort of things are you thinking? How mundane are we going here? URL: http://forum.audiogames.net/viewtopic.php?pid=307394#p307394

Re: What ever happened to wayfar1444

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : Draq via Audiogames-reflector
Re: What ever happened to wayfar1444 HellCore already comes with anything from HellMOO stripped out as far as I know. You get the action system, heartbeat system, combat system, and whatever else they decided to include. It'd definitely take a lot of time to make a game with. URL:

Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Desafio mortal is operational. ***notice for the drama mongerers***. If you can, please avoid starting another flame war about ultrapower clones. If you remember shortly after the original desafio mortal skandal, mason and the mods allowed the use of ultrapower code in games. If you want

Re: Quests, quests, quests...

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector
Re: Quests, quests, quests... I haven't noticed any radio-related feature in the game, (at least yet), all important communications, especially chatting, require a communicator now instead. (except the help-chat for newbies, which simply uses the command "new")The only annoying part is,

Re: help with recording and virtual cable

2017-04-17 Thread AudioGames . net Forum — Off-topic room : lav andric via Audiogames-reflector
Re: help with recording and virtual cable thanks a lot URL: http://forum.audiogames.net/viewtopic.php?pid=307395#p307395 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Quests, quests, quests...

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Quests, quests, quests... Yes that was it, it seemed a bit of an arbitrary requirement given  at the time I played it wasn't mentioned in help. I found similar problems with doing other things in the game as I remember, that and the fact that other things were a bit opaque, eg, once

Re: pyglet question

2017-04-17 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: pyglet question It is possible to use a while loop for updating in Pyglet, its not much different than previous examples. You would still need to either subclass the window or use "@window.event" tags for drawing and input functions, and also manually dispatch events or it will lock

Re: pyglet question

2017-04-17 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: pyglet question Actually, digging abit into Pyglets documentation I think i've come up with a better example thats alot closer to the pygame version. Instead of having to use event tags or window subclassing you can also push keyboard handling into the windows event stack and handle it

Re: pyglet question

2017-04-17 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: pyglet question Can I use pygame and pyglet at the same time? URL: http://forum.audiogames.net/viewtopic.php?pid=307392#p307392 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Python examples

2017-04-17 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Python examples Hello.If anyone has any examples of games in Python, they are interested in everything, please share!It is advisable to use pygame.Thanks in advance! URL: http://forum.audiogames.net/viewtopic.php?pid=307393#p307393 ___

Re: Linux noobie questions (help a Draco out y)

2017-04-17 Thread AudioGames . net Forum — Off-topic room : DracoSelene89 via Audiogames-reflector
Re: Linux noobie questions (help a Draco out y) So, I've been looking into two methods, both of which I'm running into issues with1. Use unetbootin to install Ubuntu alongiside Windows. I've been told, since I don't have a flash drive/USB handy, it shouldn't be done and unetbootin is

Re: what about pet games?psypets or terrepets

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: what about pet games?psypets or terrepets Well Snow, in puppet nightmares you need to actually click on the text itself probably by going up and down with the arrows with most screen readers rather than using the tab key. So to click on an egg to hatch it, you find the text that says

Re: What ever happened to wayfar1444

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : david_solomon1 via Audiogames-reflector
Re: What ever happened to wayfar1444 I'll have to see if I can track down that reddit post some time, as I think it was earlier this year when he was talking about hosting the game on a local machine and thinking about recoding it.However, I don't think the actual wayfar code is available.

Re: what about pet games?psypets or terrepets

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : snow via Audiogames-reflector
Re: what about pet games?psypets or terrepets ok,i will try,but,battle infomation ,i can not read good.like 71,11,12. URL: http://forum.audiogames.net/viewtopic.php?pid=307403#p307403 ___ Audiogames-reflector mailing list

Re: trying to make this multiplayer

2017-04-17 Thread AudioGames . net Forum — Developers room : Blademan via Audiogames-reflector
Re: trying to make this multiplayer I'm not really a fan of posts that just toss a link and a vague question out there, but I'll do my best.Without even reading the code, can you give a bit more info? What language is this coded in? What kind of game is this?Some general principals you

What is the best Pokemon crystal with all obtainable mons?

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
What is the best Pokemon crystal with all obtainable mons? HelloI'm not sure if this is consider asking for something illegal, as what I'm asking is the complete hack of Pokemon crystal with all mons available to obtain in game without having to link trade. I'm looking for that kind of

Re: I feel like college is changing my friend

2017-04-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: I feel like college is changing my friend Moderation! Since Nocturnus made his distinctly handsome above  apology publically I will where I stand on this  as forum administrator. Given how diverse this community is, An accusation of mistreatement of any segment of society is a pretty

Re: Return Of The King multilanguage version released

2017-04-17 Thread AudioGames . net Forum — New releases room : toto via Audiogames-reflector
Re: Return Of The King multilanguage version released hiok i m go toLan Shan Citybut i m dont find prophet URL: http://forum.audiogames.net/viewtopic.php?pid=307383#p307383 ___ Audiogames-reflector mailing list

Re: Return Of The King multilanguage version released

2017-04-17 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: Return Of The King multilanguage version released toto wrote:hiok i m go toLan Shan Citybut i m dont find prophetlanshan city 380-370 URL: http://forum.audiogames.net/viewtopic.php?pid=307384#p307384 ___ Audiogames-reflector mailing

Re: pyglet question

2017-04-17 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: pyglet question It is possible to use a while loop for updating in Pyglet, its not much different than previous examples. You would still need to either subclass the window or use "@window.event" tags for drawing and input functions, and also manually dispatch events or it will lock

Re: Rhythm rage important update and new pack has been released!

2017-04-17 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Rhythm rage important update and new pack has been released! yesi forgot to upload packmy badhah hah!i will later today URL: http://forum.audiogames.net/viewtopic.php?pid=307388#p307388 ___ Audiogames-reflector mailing list

Re: what about pet games?psypets or terrepets

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : snow via Audiogames-reflector
Re: what about pet games?psypets or terrepets i'm not sure hamster story about,i'm start yesterday,testing.about puppet night mares,i can not understand website,i don't know how to find infomation or things.hamster story website like this,many select not a link,need to press. URL:

Re: pyglet question

2017-04-17 Thread AudioGames . net Forum — Developers room : Blademan via Audiogames-reflector
Re: pyglet question That example should work... But (unless I missed something), you need to tick the clock.Also what real advantage is there to be gained by manually doing this over using app.run() (asking the original poster). Decorators aren't difficult to use, and there are plenty of

Re: I feel like college is changing my friend

2017-04-17 Thread AudioGames . net Forum — Off-topic room : DracoSelene89 via Audiogames-reflector
Re: I feel like college is changing my friend The Dwarfer wrote:@195 That type of behavior is not only practiced in religion, though it does come back to Southern United States Christians a lot, I think that is to due with the fact that those were quite dominant in previous sentries. It's

Re: pyglet question

2017-04-17 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: pyglet question I just do not understand how to make a game with pyglet.I do not understand the dicorations, I'm used to the simple game tsy while while true. URL: http://forum.audiogames.net/viewtopic.php?pid=307401#p307401 ___

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Desafio mortal is operational. I sent both of you the links. For some reason the main download link on the megadimensao website is broken. URL: http://forum.audiogames.net/viewtopic.php?pid=307440#p307440 ___ Audiogames-reflector

Re: Rhythm rage important update and new pack has been released!

2017-04-17 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: Rhythm rage important update and new pack has been released! I think what we need to do now is just wait for him to upload the new pack URL: http://forum.audiogames.net/viewtopic.php?pid=307439#p307439 ___ Audiogames-reflector mailing

debian's driving me up the wall!

2017-04-17 Thread AudioGames . net Forum — Off-topic room : daniel via Audiogames-reflector
debian's driving me up the wall! Hi all,Just reaching out here to see if anyone can shed some light on what's going on.I'm attempting to install debian with speech, and the installation process works flawlessly.Trouble is that I can't for the life of me get speech to work after the

Re: Entombed. Decided to play it. Your recomendations?

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Entombed. Decided to play it. Your recomendations? I still can't get the game to run. It crashes as soon as I open it. It's strange, since TDV runs just fine. It uses framework 3.5, which I was told to have for the game to work. URL:

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: Desafio mortal is operational. connor142 wrote:that doesn't completely criminalize dm however, because it is still allowed to use it.No it is not. because mason took his permission back, and as much as we'd like for that to be allowed its up to the developers from whom the code was

Re: Manamon question

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Manamon question Ignore only happeneds if the Manamon your traded is high level. At that point you need to win the next stadium or 2. This is to prevent people from cheating. URL: http://forum.audiogames.net/viewtopic.php?pid=307448#p307448

Re: Some Python Questions

2017-04-17 Thread AudioGames . net Forum — Developers room : Blademan via Audiogames-reflector
Re: Some Python Questions I agree with Hektor.If you intend to write code and don't feel like rewriting, trying to recover deleted files and otherwise dealing with code that you didn't back up, then you need a version control system. I recommend git. As mentioned above you probably have a

Re: A problem with Sappi 5 and NVDA

2017-04-17 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: A problem with Sappi 5 and NVDA What is specifically your problem? I couldn't get it. URL: http://forum.audiogames.net/viewtopic.php?pid=307450#p307450 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-04-17 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Thanks (I have been desperate for some feedback on this game, seriously). The footsteps aren't coordinated yet. In fact they haven't been changed since they were implemented. This is because I'm not really content with

Re: debian's driving me up the wall!

2017-04-17 Thread AudioGames . net Forum — Off-topic room : DracoSelene89 via Audiogames-reflector
Re: debian's driving me up the wall! Extremely stupid question but have you started Orca or the Debian equivalent?Super+alt+s for my live environment of Debian IIRChopefully that's the case. URL: http://forum.audiogames.net/viewtopic.php?pid=307452#p307452

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Desafio mortal is operational. Hi.I am plazing this game for two weeks or so and I really like the concept. Some things are not translated yet, some stores for example and I sometimes can transition to another arria due to some reason I don't know, but in general, this thing is

Re: Blind mice movie volt issues again

2017-04-17 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: Blind mice movie volt issues again Hi.Well, as I looked at it, it seamed pritty messed up, not catigorized or sorted in alphabetical order, or did I miss something here?Or wait, BT sync folder with all movies, if that would be legal that would be quite cool.Greetings Moritz. URL:

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : Dragos via Audiogames-reflector
Re: Desafio mortal is operational. Hello all.For me the server is down and the site is ok. URL: http://forum.audiogames.net/viewtopic.php?pid=307437#p307437 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: accessible PSP Games?

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: accessible PSP Games? for completable game, first one is of course disidia FF, it's the one and only playable dissidia game on that console.next, if you are up to things like case-solving with funny dialogues and some dicision making, I would recommend you to get harvey birdman:

Re: Rhythm rage important update and new pack has been released!

2017-04-17 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Rhythm rage important update and new pack has been released! agreed with hanif... just give the guy some time to sort everything out URL: http://forum.audiogames.net/viewtopic.php?pid=307441#p307441 ___ Audiogames-reflector mailing list

Re: Paladin of the Sky, new full length audio game RPG

2017-04-17 Thread AudioGames . net Forum — New releases room : microsoftsam203 via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi all and welcome to my last playthrough of Paladin of the sky.In this video, we're going through the hell on earth to do a fighting challange and to take out the final boss of the postgame stage.Don't forget to like, to subscribe, to

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Desafio mortal is operational. here's one thing however I just don't understand. Dm, or ultrapower clones for that matter weren't the only things to do this and mostly get away with it. Look at prometheus, and no it doesn't make a difference that prometheus is a mud. What did jack do?

Re: A problem with Sappi 5 and NVDA

2017-04-17 Thread AudioGames . net Forum — Off-topic room : Dragos via Audiogames-reflector
Re: A problem with Sappi 5 and NVDA Hello all.I am really curious.Is blind extra or get extra working?I have these but I can not get to work. URL: http://forum.audiogames.net/viewtopic.php?pid=307446#p307446 ___ Audiogames-reflector mailing

Re: Warsim, text based randomly generated stratogy

2017-04-17 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy hmm, okay. I don't know how to implement this, in this case it could be difficult or impossible. Was just a suggestion to make the charakters even more life like. URL: http://forum.audiogames.net/viewtopic.php?pid=307407#p307407

Re: does someone know an accessible program to create youtube videos

2017-04-17 Thread AudioGames . net Forum — Off-topic room : pelantas via Audiogames-reflector
Re: does someone know an accessible program to create youtube videos Hi,I tried to first open killer instinct, followed by opening obs, starting a recording and switching back to KI, but no Visuals at all ... I need sighted assistance to discover if the visual elements are there ...could

Re: Accessible tools for creating sound fonts?

2017-04-17 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Accessible tools for creating sound fonts? Looping samples is fun but hard work sometimes. I've gotten pretty good at it, but I know I could be better. For me, it's a combination of math and very careful listening, sometimes to multiple tones at once to make sure everything is tuned

Re: lets share some btSinc folder secrets for use of all.

2017-04-17 Thread AudioGames . net Forum — Off-topic room : prajwal via Audiogames-reflector
Re: lets share some btSinc folder secrets for use of all. hello plese  tell me nu  key i cannot  get  sinking prograce URL: http://forum.audiogames.net/viewtopic.php?pid=307415#p307415 ___ Audiogames-reflector mailing list

Re: What ever happened to wayfar1444

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : david_solomon1 via Audiogames-reflector
Re: What ever happened to wayfar1444 That was actually my point though. He stripped all of that out so you weren't using the combat system from Hell Moo, you weren't using the movement system from Hell MOO, etc. One of the first things I remember seeing that reminded me strongly of Hell

Re: Braillemon status update!

2017-04-17 Thread AudioGames . net Forum — New releases room : FeatheryPeachKitsune via Audiogames-reflector
Re: Braillemon status update! this is a very good concept. and the one well few things I noticed, is there's people sounds where there shouldn't be,  the daycare man is in the house, but past the room so you can't talk to him,you go to deposit a pokemon and it says you only have one even

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector
Re: Desafio mortal is operational. connor, i sent you a pm URL: http://forum.audiogames.net/viewtopic.php?pid=307431#p307431 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: accessible PSP Games?

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: accessible PSP Games? So I'm just about to reinstall this emulator, but I noticed something interesting about a month back .  I didn't realise how much I relied on vibration in certain games .  In SmackDown for example, MultiMan matches are a nightmare without it . Also I like how

Audio narration, good, bad, ugly, or something else?

2017-04-17 Thread AudioGames . net Forum — Off-topic room : DracoSelene89 via Audiogames-reflector
Audio narration, good, bad, ugly, or something else? I was going to put this in the Blind Mice topic but figured it deserves its own, and I'm curious as to what everyone else things.Audio narration. Good, or bad?This came up while binge watching Modern Marvels, as in, the well done History

Re: accessible consouls

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: accessible consouls Hi.If you want a console for accessibility reasons, you should get the XBox. If you wanna get a console and have as many playable games as possible, you should get a Playstation. There are more playable games for the Playstation than the Xbox, but Narrator on the

Re: calling all killer instinct players

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: calling all killer instinct players Well, the budget obviously went into Shadow Lords, which I suppose is a story mode in a lot of ways. It's just a mostly inaccessible one at the moment. URL: http://forum.audiogames.net/viewtopic.php?pid=307478#p307478

how can I attach multiple Clips In iMovie?

2017-04-17 Thread AudioGames . net Forum — Off-topic room : Test Mode Insiders via Audiogames-reflector
how can I attach multiple Clips In iMovie? I recently got a mac, and I like it. Apart from the Voice over crashing on safari and having to shut down the computer every time. Like right now. Anyway, I make videos with actual visuals and I would like to attach 3 files together for my video.

Re: Game hosting on a server for developers.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Game hosting on a server for developers. What is "lol" regarding visual basic? I don't get your point. Some programs which are coded in Visual Basic requires those components, otherwise it won't run.What is exactly the difference, in your opinion, between a server, and an account on a

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Desafio mortal is operational. it is legal to post games with ultrapower code, however the mods have speciffically forbidden the posting of links to download desafio mortal, if you look at the last few posts in the original desafio mortal topic you'll see. URL:

Re: Prayer Requests

2017-04-17 Thread AudioGames . net Forum — Off-topic room : Haramir via Audiogames-reflector
Re: Prayer Requests Hello folks! Guitarman, I really hope you can make through across the storm. May God what over you. May you have the sensibility to feel the power of everyone's prayers around you. And may you be strong and wise to use this power. Believe that tools will be provided to

Re: pyglet question

2017-04-17 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: pyglet question It is possible to use a while loop for updating in Pyglet, its not much different than previous examples. You would still need to either subclass the window or use "@window.event" tags for drawing and input functions, and also manually dispatch events or it will lock

Re: pyglet question

2017-04-17 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: pyglet question It is possible to use a while loop for updating in Pyglet, its not much different than previous examples. You would still need to either subclass the window or use "@window.event" tags for drawing and input functions, and also manually dispatch events or it will lock

Re: Quests, quests, quests...

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector
Re: Quests, quests, quests... Well, in Prometheus-help, there is a list of available activities now, sorted by required status, so one can always check, which ones he/she is able to do at his/her current level.As for myself, right now I need a small favor, regarding both my VIP-client, and

Re: accessible PSP Games?

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: accessible PSP Games? for 300, now I got to chapter 2, at the part where leonidas says that we have to explore the farmhouse.my problem is, I can't find a stone to push it. is it at that buzzing thing?and anyways, what chapter are you stuck on? if it is on the faylanx mode in the first

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Desafio mortal is operational. that doesn't completely criminalize dm however, because it is still allowed to use it. URL: http://forum.audiogames.net/viewtopic.php?pid=307419#p307419 ___ Audiogames-reflector mailing list

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: Desafio mortal is operational. Actually...This all is still up in the air, because mason first gave permission to only DM to use UP's source code and he doesn't have a problem,which was misconstrued by sebby (wasn't his fault you'll see why in a sec) as mason allowing creation of stuff

Re: ^new audiobook bt sync folder

2017-04-17 Thread AudioGames . net Forum — Off-topic room : DracoSelene89 via Audiogames-reflector
Re: ^new audiobook bt sync folder Well I'm merely after two or three actuallyso that's less time, would I simply be able to cherry pick those authors works? (Admittedly those authors aren't on the usual sites) URL: http://forum.audiogames.net/viewtopic.php?pid=307422#p307422

Re: Humans vs robots, public beta released!

2017-04-17 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector
Re: Humans vs robots, public beta released! I can't update the game. It Downloads the zip but then can't extract it, don't know why. If I try to download from the Homepage, it stops after a few minutes. URL: http://forum.audiogames.net/viewtopic.php?pid=307421#p307421

Re: Blindfold Invaders for iOS by Kid Friendly Software, Inc

2017-04-17 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Blindfold Invaders for iOS by Kid Friendly Software, Inc Yes, but this time it is based on the real Space Invaders. Believe it or not, we've not had a game that replicates space invaders properly. It's either been multiple ships on screen or one ship, but all represented as just that

Re: Prometheus: The Eternal Wars

2017-04-17 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: Prometheus: The Eternal Wars Is the server down? I got no connection what so ever from it. URL: http://forum.audiogames.net/viewtopic.php?pid=307426#p307426 ___ Audiogames-reflector mailing list

Re: Blind mice movie volt issues again

2017-04-17 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Blind mice movie volt issues again Hi,[[wow]] I'm liking this format. IT'd be awesome if someone could collaborate and add more stuff from the vault, although that'd probably take a loong time though. URL: http://forum.audiogames.net/viewtopic.php?pid=307427#p307427

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : Karlitos via Audiogames-reflector
Re: Desafio mortal is operational. @conor I sent you a pm to. URL: http://forum.audiogames.net/viewtopic.php?pid=307436#p307436 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Humans vs robots, public beta released!

2017-04-17 Thread AudioGames . net Forum — New releases room : oussamabengatrane via Audiogames-reflector
Re: Humans vs robots, public beta released! aplease develepers help meunknow area.unknow area.unknow area.unknow area.unknow area.unknow area.unknow area.i ken go out11 7 0please move me to safe zonemy name is oussamaben URL:

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Desafio mortal is operational. Okay. I see... URL: http://forum.audiogames.net/viewtopic.php?pid=307409#p307409 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2017-04-17 Thread AudioGames . net Forum — New releases room : Nikos via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hey all A question.  I have an it box controller which works quite well with swamp for the most part.  My question is, is there a program I can use to change the button assignments or not? URL: http://forum.audiogames.net/viewtopic.php?pid=307408#p307408

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: Desafio mortal is operational. Actually...This all is still up in the air, because mason first gave permission toonly DM to use UP's source code and he doesn't have a problem,which was misconstrued by sebby (wasn't his fault you'll see why in a sec) as mason allowing creation of stuff

Re: ^new audiobook bt sync folder

2017-04-17 Thread AudioGames . net Forum — Off-topic room : Warcat via Audiogames-reflector
Re: ^new audiobook bt sync folder hithe older is currently down. if you want i can "reactivate" it.as usual, please send me a pm if you want to be added.I cant give a list of all the authors now because that would take a lot of time. URL:

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-04-17 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! Nice from what I have seen. I have been watching from the side. I have also been handing out tacticle areys. Anyway, I have a suggestion or two when it comes to tacticle areys after I have been playing with it a little

Re: I feel like college is changing my friend

2017-04-17 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: I feel like college is changing my friend @DracoSelene89,I've no idea why either, as that certainly isn't my goal or my intention whatsoever.  If I had reason to believe this was my responsibility in life, I'd probably quit, given that I would have found the one thing God himself was

Re: Linux noobie questions (help a Draco out y)

2017-04-17 Thread AudioGames . net Forum — Off-topic room : DracoSelene89 via Audiogames-reflector
Re: Linux noobie questions (help a Draco out y) Okay so more questionsI'm still a Linux noobie here1. I found a USB drive and my plan is still to wipe the C: drive, and keep the D: drive since I am sick and tired of WIndows being a POS. THat being saidit's a UEFI system. Do I

Re: Rhythm rage important update and new pack has been released!

2017-04-17 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Rhythm rage important update and new pack has been released! no i updated both but you wont see many changes without the new pack URL: http://forum.audiogames.net/viewtopic.php?pid=307434#p307434 ___ Audiogames-reflector mailing list

Re: Rhythm rage important update and new pack has been released!

2017-04-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Rhythm rage important update and new pack has been released! I'm afraid I'm having the same problem here, I downloaded the plane zip but it seems to be the old version using the pack downloader doesn't show me any new packs. URL:

Re: ^new audiobook bt sync folder

2017-04-17 Thread AudioGames . net Forum — Off-topic room : DracoSelene89 via Audiogames-reflector
Re: ^new audiobook bt sync folder Sobefore I go grab thislist o fauthors included please? URL: http://forum.audiogames.net/viewtopic.php?pid=307406#p307406 ___ Audiogames-reflector mailing list

Re: Rhythm rage important update and new pack has been released!

2017-04-17 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Rhythm rage important update and new pack has been released! did you only update the installer? I downloaded the zip and it was the old version. URL: http://forum.audiogames.net/viewtopic.php?pid=307412#p307412 ___ Audiogames-reflector

Re: Scrolling Battles, You're World, online platforming exploration game

2017-04-17 Thread AudioGames . net Forum — New releases room : kingzombie via Audiogames-reflector
Re: Scrolling Battles, You're World, online platforming exploration game Hi mason, can you please add teleporters? it'd be nice if i could teleport people places in my maps, or instead of dying, they can hit a teleporter and start over the map URL:

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Desafio mortal is operational. They must have known what they were getting themselves in for when making the game using UP code. Maybe not that it would cause them trouble here on this forum, but that something not good would have come from it eventually.  I don't personally see why

Re: calling all killer instinct players

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: calling all killer instinct players I'd love a cinematic story mode for KI or at least one a bit like Skullgirls with voiced dialogues. I just don't know about the budget and such though for the game, but it'd be awesome if something could happen story mode wise. URL:

Re: What ever happened to wayfar1444

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: What ever happened to wayfar1444 Hmmm, I briefly checked the reddit but I didn't see anything about the game coming back. Actually I'm a little confused as to why he took it down given the major update earlier in 2016 and the plans to expand with more procedurally generated planets and

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Desafio mortal is operational. @simba I think the reason that you can't move from area to area now is there's a small wait time of around 20 seconds or so. If you put the message through google translation, it says"wait your turn to pass" so it's not a bug. URL:

Re: Manamon question

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : david_solomon1 via Audiogames-reflector
Re: Manamon question I think there's more to the ignoring issue than just getting the last stadium key. I did this as well during my last playthrough of the game, and mortrex did not ignore me at all. I don't remember where I was in the game though, I think it was around the fourth or

Re: Desafio mortal is operational.

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : david_solomon1 via Audiogames-reflector
Re: Desafio mortal is operational. Many people have complained about many clones. People have complained about Miriani being a ripoff of Star Conquest. They've complained about any number of Cosmos clones, though it's true I don't ever specifically remember seeing any about prometheus.

Re: Accessible Android and iOS game: Crafting Kingdom

2017-04-17 Thread AudioGames . net Forum — New releases room : mikrima via Audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom In regards to the sounds: We're currently collecting sound effects for the different production slots, as it can get very tiresome to hear the same generic machine noise 20 times in a row. It will take us a while to gather 32 different,

Re: Ideas for things for me too develope?

2017-04-17 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Ideas for things for me too develope? @guitarman, regarding the media player I suggested, songs that start slow and gradually speed up tend to be quite popular with children. furthermore, having a song gradually speed up on each repetition helps them develop an instant recall of

Re: debian's driving me up the wall!

2017-04-17 Thread AudioGames . net Forum — Off-topic room : daniel via Audiogames-reflector
Re: debian's driving me up the wall! Hi,I've tried that already unfortunately, no joy though...Thanks for the suggestion!Daniel URL: http://forum.audiogames.net/viewtopic.php?pid=307466#p307466 ___ Audiogames-reflector mailing list

Re: pyglet question

2017-04-17 Thread AudioGames . net Forum — Developers room : Blademan via Audiogames-reflector
Re: pyglet question @magurp: True, though I get the feeling he'll try this way, and either (a) conclude that it's too hard and will switch to something easier (bgt comes to mind as the go-to easy language), or (b) he'll stick with this way, because it works and the correct way is "weird".I

Let's Talk About Common Lisp!

2017-04-17 Thread AudioGames . net Forum — Developers room : king gamer222 via Audiogames-reflector
Let's Talk About Common Lisp! Hi,I heard about this awesome language from a friend in college. And it has been a joy to use, albeit a bit weird to get the syntax. Basically, instead of making a function call like foo(bar, baz, qux), you put the parenthesis out front and the function name

Re: Return Of The King multilanguage version released

2017-04-17 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector
Re: Return Of The King multilanguage version released https://dl.dropboxusercontent.com/u/535 … 1.zip?dl=1 URL: http://forum.audiogames.net/viewtopic.php?pid=307569#p307569 ___ Audiogames-reflector mailing list

Re: I feel like college is changing my friend

2017-04-17 Thread AudioGames . net Forum — Off-topic room : quanin via Audiogames-reflector
Re: I feel like college is changing my friend So you're an advocate of conversion therapy. Good to know. You're also wrong. If you want to help LGBTQ people, quit trying to find ways to change LGBTQ people. Seriously, and folks wonder why there's a movement to label religion in general and

Re: calling all killer instinct players

2017-04-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: calling all killer instinct players We had to download a pack for ultimates? That explains why it's not working! hahaha. URL: http://forum.audiogames.net/viewtopic.php?pid=307566#p307566 ___ Audiogames-reflector mailing list

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