Re: The zombie apocalypse has just started. Look to your left.

2015-03-20 Thread AudioGames . net Forum — Off-topic room : jakeonline via Audiogames-reflector


  


Re: The zombie apocalypse has just started. Look to your left.

Im dead of course

URL: http://forum.audiogames.net/viewtopic.php?pid=209201#p209201




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Re: Doomed

2015-03-20 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector


  


Re: Doomed

mason if you want i will make movies for you. you dont need to pay me. but i dont know how can I send them to you

URL: http://forum.audiogames.net/viewtopic.php?pid=209198#p209198




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Re: Doomed

2015-03-20 Thread AudioGames . net Forum — New releases room : animeshhh via Audiogames-reflector


  


Re: Doomed

hi the game is nice but i hate item catcher and one more think i think that there should a learn sound menu and if a ship spongs it should all so make a sound but the game it self will be betar then judgement day

URL: http://forum.audiogames.net/viewtopic.php?pid=209199#p209199




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Re: The zombie apocalypse has just started. Look to your left.

2015-03-20 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector


  


Re: The zombie apocalypse has just started. Look to your left.

[[wow]], good, what an awesome world, but unfortunately Im sad for my death, oh, am I that crazy, sad for myself hahaha, I was really kind person Oh wait, can I eat something here? ah thanks dark for guiding me 

URL: http://forum.audiogames.net/viewtopic.php?pid=209202#p209202




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Re: Mortal Kombat x officially announced!

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : jakeonline via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

https://www.youtube.com/watch?v=ch41q7IxWz0for those who missed the stream earlier, Mortal Kombat X’ Punishes Quitters with ‘Quitality’

URL: http://forum.audiogames.net/viewtopic.php?pid=209200#p209200




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Re: Mortal Kombat x officially announced!

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

@jakeonlineIm not sure if youre aware, but as far as I can tell your link just goes to a different upload of the stream and I didnt want to spoil the new ality, which you appear to have done anyway... Id consider that a potential spoiler so Id put a spoiler warning around it. Also, IMHO I dont see the point of having two links to exactly the same kast.The new ality is, to say the least, interesting... I still wonder if NRS are keeping something back, as thats nowhere near as cool/fun as the other ones (brutalities etc) are. However, its a good concept and I know its presentation may change, but I hope theyre heads explode with more of a sound.Takeda, Kung Jin and Mileena all look good, although at the current time its a little difficult to tell whos who when Mileena and Kitana are fighting. I think itll be easier once its in our hands of course, but just putting my o
 bservations out there.

URL: http://forum.audiogames.net/viewtopic.php?pid=209203#p209203




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Re: Mortal Kombat x officially announced!

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

@jakeonlineIm not sure if youre aware, but as far as I can tell your link just goes to a different upload of the stream and I didnt want to spoil the new ality, which you appear to have done, unintentionally or otherwise... Id consider that a potential spoiler so Id put a spoiler warning around it. Also, IMHO I dont see the point of having two links to exactly the same kast - to be fair though Im not sure if you even saw my previous post.The new ality is, to say the least, interesting... I still wonder if NRS are keeping something back, as thats nowhere near as cool/fun as the other ones (brutalities etc) are. However, its a good concept and I know its presentation may change, but I hope theyre heads explode with more of a sound.Takeda, Kung Jin and Mileena all look good, although at the current time its a little difficult to tell whos who when Mileena and Kitana are fight
 ing. I think itll be easier once its in our hands of course, but just putting my observations out there.

URL: http://forum.audiogames.net/viewtopic.php?pid=209203#p209203




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Re: Doomed

2015-03-20 Thread AudioGames . net Forum — New releases room : jaybird via Audiogames-reflector


  


Re: Doomed

I agree that there should be a Learn Sounds routine. Also, firing with either Ctrl key should be possible. Other than that, I really like it!

URL: http://forum.audiogames.net/viewtopic.php?pid=209205#p209205




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-20 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

Cool!

URL: http://forum.audiogames.net/viewtopic.php?pid=209206#p209206




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Re: Does this exist anywhere?

2015-03-20 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector


  


Re: Does this exist anywhere?

Eh, sorry about that. I wasnt aware I put it in the wrong room. Moderators please move it as you see fit.Awe, I was wishing something like that would be good... Well maybe I fancy over Harry Potter too much but its too late now (it came out like 10 years ago and I only started to get into it now? but then again I might not have understood anything about it or any other cartoon at the time, given Im about 5 year old)... Oh well, perhaps I should stick with MUDs, but Id really love something like remembering magic words rofl.Thanks for the reply anywaysHth,Kenzon

URL: http://forum.audiogames.net/viewtopic.php?pid=209207#p209207




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Re: Angry Grandpa

2015-03-20 Thread AudioGames . net Forum — Off-topic room : nuno69 via Audiogames-reflector


  


Re: Angry Grandpa

He is mad. That is all that I can say.On one movie he destroyed something, and he was in jail for some hours.

URL: http://forum.audiogames.net/viewtopic.php?pid=209208#p209208




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-20 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

You asked, so we delivered. Intraducing for next update, deep space exploration, by that I mean actually using your sensors to probe for and discover new planets! Im running this system through the initial testing roots, but hopefully youll at least be able to find new colonies soon!

URL: http://forum.audiogames.net/viewtopic.php?pid=209204#p209204




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Re: bokurano daiboukenn 3

2015-03-20 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I think 21-3 is a bit of a hit and miss thing, I recall the same sort of thing happening. Im not sure if the bug still exists (Ill test that when I get to it,) but there was one where you could jump down at 190 something? and the game would crash. Ive still never actually beaten the game. Its funny this topic gets brought back now because Ive been playing through it again with the intent of finishing it. Anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=209259#p209259




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Re: Clok Mud

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector


  


Re: Clok Mud

Also, if you are having trouble in an area, feel free to ask for help on esp. Ive had good luck any time I find myself in a jam.

URL: http://forum.audiogames.net/viewtopic.php?pid=209263#p209263




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fix for bit torrent sync's accessibility issues

2015-03-20 Thread AudioGames . net Forum — Off-topic room : ns-studios via Audiogames-reflector


  


fix for bit torrent sync's accessibility issues

Hi all.For those that have tried bt sync 2.0, they know that it has quite a bit of accessibility issues.I have made an app, that trys to patch some of those.1. bt sync is full in web layout, but screen readers do not enter the web layout mode , so you need to click anywhere on the bt sync window in order to let the screen reader enter the web mode.2. even if you do enter the web mode, chances youre not gonna be able to access half of stuff because of the way theyve written the page.Heres the fix:a pre-release of my app, bt sync clicker, clicks the bt sync window on demand, and patches the web interface so after it clicks the window for you and lets your screen reader enter the web mode, you can actually use it without major issues.get it here, and it will tell you what you need to do once you launch it.This is the exclusive pre-release, since this is one of the members of the smart assistants that are scheduled to be released soon.https://dl.dropboxusercontent.com/u/215 … -11-25.exe

URL: http://forum.audiogames.net/viewtopic.php?pid=209265#p209265




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Re: Does this exist anywhere?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector


  


Re: Does this exist anywhere?

Perhaps so. Ill look into that when I got some free time.

URL: http://forum.audiogames.net/viewtopic.php?pid=209268#p209268




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Re: Clok Mud

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Clok Mud

Hmm, drum is right in this point. Dipite that, youre not guaranteed to be swarmed in Tarueka. I have a task there rightnow and still too lazy to complete it,because of my sucky archerry skill.Im still quite disappointed that I never ave anychance to touch the metals or gens in the box, since the locksmith always take them all with half amount of riln, which...well, sucks.

URL: http://forum.audiogames.net/viewtopic.php?pid=209258#p209258




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mario

2015-03-20 Thread AudioGames . net Forum — Site and forum feedback : prajwal via Audiogames-reflector


  


mario

hello admin the super mario downloade link is not working

URL: http://forum.audiogames.net/viewtopic.php?pid=209261#p209261




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fix for bit torrent sync's accessibility issues

2015-03-20 Thread AudioGames . net Forum — Off-topic room : ns-studios via Audiogames-reflector


  


fix for bit torrent sync's accessibility issues

Hi all.For those that have tried bt sync 2.0, they know that it has quite a bit of accessibility issues.I have made an app, that trys to patch some of those.1. bt sync is full in web layout, but screen readers do not enter the web layout mode , so you need to click anywhere on the bt sync window in order to let the screen reader enter the web mode.2. even if you do enter the web mode, chances youre not gonna be able to access half of stuff because of the way theyve written the page.Heres the fix:a pre-release of my app, bt sync clicker, clicks the bt sync window on demand, and patches the web interface so after it clicks the window for you and lets your screen reader enter the web mode, you can actually use it without major issues.get it here, and it will tell you what you need to do once you launch it.This is the exclusive pre-release, since this is one of the members of the smart assistants that are scheduled to be released soon.https://dl.dropboxusercontent.com/u/215 … -11-25.exe

URL: http://forum.audiogames.net/viewtopic.php?pid=209264#p209264




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mota verssions

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


mota verssions

hello, can someone give me beta 8 of mota because i didnt have the chance to try it.

URL: http://forum.audiogames.net/viewtopic.php?pid=209266#p209266




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Re: Clok Mud

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector


  


Re: Clok Mud

I joined Udemi and they had me go kill things pretty quickly. I have to say, the tangleroot spell helps conserve arrows, *cough dark and Mata *cough.

URL: http://forum.audiogames.net/viewtopic.php?pid=209262#p209262




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Re: Clok Mud

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector


  


Re: Clok Mud

How do you know when youre ready to take on the infested? Should certain skills be at certain levels?

URL: http://forum.audiogames.net/viewtopic.php?pid=209260#p209260




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-20 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

Hi all, some fantastic news for the next update! Ethin finily helpt by getting us a brand new server, a cloud baste one! This means. No more ship limit, drastic reduction in cpu usage, and a lot more things for you to do now that we are no longer bound by ship limitations. @aaron Im not actually sure, I was thinking sirten planets youd discover would have minerals on them for you to crack, or I can do a planet colony system is you guys want.

URL: http://forum.audiogames.net/viewtopic.php?pid=209267#p209267




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-20 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

danny wrote:Hi all, some fantastic news for the next update! Ethin finily helpt by getting us a brand new server, a cloud baste one! This means. No more ship limit, drastic reduction in cpu usage, and a lot more things for you to do now that we are no longer bound by ship limitations. @aaron Im not actually sure, I was thinking sirten planets youd discover would have minerals on them for you to crack, or I can do a planet colony system is you guys want.Yes, either idea sounds great. If you were to implement the planet colony system, what would that look like? Would we be allowed to explore them in more depth? Would that involve role play missions which would be similar to ones in Project Alpha? I think that thats the direction I would take the game in. As much fun as space exploration is, more action-adventure on the ground could be the next big step that could attract even more players to t
 his already great game.

URL: http://forum.audiogames.net/viewtopic.php?pid=209269#p209269




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Re: Does this exist anywhere?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector


  


Re: Does this exist anywhere?

Eh, sorry about that. I wasnt aware I put it in the wrong room. Moderators please move it as you see fit.Awe, I was wishing something like that would be good... Well maybe I fancy over Harry Potter too much but its too late now (it came out like 10 years ago and I only started to get into it now? but then again I might not have understood anything about it or any other cartoon at the time, given Im about 5 year old)... Oh well, perhaps I should stick with MUDs, but Id really love something like remembering magic words rofl.Thanks for the reply anywaysHth,Kenzon

URL: http://forum.audiogames.net/viewtopic.php?pid=209207#p209207




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Does this exist anywhere?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector


  


Does this exist anywhere?

Hello guysI was wondering whether games where you walk your character east west north south etc etc with your arrow keys instead of typing, and where you cast spells using the menu system or simply by rpessing a sequence of keys exist? I also wonder whether Harry Potter (or any other games with magic as their main theme) exist for blind? I know, alter aeon is there, and its quite fun, but I was just wondering since for other sighted people, they use arrow keys to move and use the mouse to fire spells/weapons...Also I was wondering whether games that, instead of saying that the spell is lightning bolt or lightning ball etc, says the magical words you need to cast it? I mean, say you want to cast lightning bolt, instead of typing cast lightning bolt or choosing the option in the menu, youll need to know the magic word to cast it? That adds an extra layer of challenge in my mind imo.(if you didnt understand, take examples from Harry Potter, where instead
  of saying killing curse to kill someone you would say avada cadavra)Sorry if all this sounds confusing, I just dont know how to word it right.Hth,Kenzon

URL: http://forum.audiogames.net/viewtopic.php?pid=209194#p209194




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Re: Does this exist anywhere?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


Re: Does this exist anywhere?

Hi Kenzon.This goes in general game discussion not new releases since this isnt a new release.To answer your question no not really only entombed and sara and the castle of wizardry and paladin of the sky. Other than that your out of luck accept for muds. If you have iOs try king of dragon pass and solara.

URL: http://forum.audiogames.net/viewtopic.php?pid=209196#p209196




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Re: Does this exist anywhere?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Does this exist anywhere?

Moderation! Guitarman is correct, this is not about a new release. What I believe your looking for Kenzon is audio rpg or adventure games, you can go and search the database,however as an immediate thing perhaps look at paladin of the sky, entombed, and Sarah and the castle of witchcraft and wizardry (a first person adventure game set in the harry potter world). Hth.

URL: http://forum.audiogames.net/viewtopic.php?pid=209216#p209216




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Re: soundRTS campaign by NathanTech!

2015-03-20 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


Re: soundRTS campaign by NathanTech!

hey mateyou still having trouble?if so, shoot me an email and Ill email you a solution to that mapemail: nathan-t...@hotmail.comthanks again

URL: http://forum.audiogames.net/viewtopic.php?pid=209218#p209218




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Re: Want to learn BGT in Spanish?

2015-03-20 Thread AudioGames . net Forum — Developers room : tward via Audiogames-reflector


  


Re: Want to learn BGT in Spanish?

Terminator, Oriol is translating the tutorial into Spanish. There is no way to translate the BGT scripting language into Spanish without completely rewriting BGT from scratch.

URL: http://forum.audiogames.net/viewtopic.php?pid=209233#p209233




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Microsoft Xbox One: An expandable guide

2015-03-20 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector


  


Microsoft Xbox One: An expandable guide

***This guide is currently blank, but may be expanded in the future. It has been placed here so that it can be filled out with information at a later date. This article may be removed without notice***

URL: http://forum.audiogames.net/viewtopic.php?pid=209222#p209222




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Re: Game cravings...

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Game cravings...

@Bogdan, somethinelse games just get better, and especially as far as achievements and such go. Pappasangre 2 has a lot of thing to do and different awards etc, and even though its a very good arcade survival game and not a horror game, audio defense zombie arena has a huge! amount of unlockables with different weapons to earn, different challenges to complete etc.As with lots of things in audio, I think this is one case where things are continually improving as better and better games get made.

URL: http://forum.audiogames.net/viewtopic.php?pid=209215#p209215




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Re: Game cravings...

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Game cravings...

@Bogdan, somethinelse games just get better, and especially as far as achievements and such go. Pappasangre 2 has a lot of thing to do and different awards etc, and even though its a very good arcade survival game and not a horror game, audio defense zombie arena has a huge! amount of unlockables with different weapons to earn, different challenges to complete etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=209215#p209215




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Re: Mainstream games playthroughs

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Mainstream games playthroughs

Hi.[[wow]] seal. Awesome! I look very much forward to see more of this.

URL: http://forum.audiogames.net/viewtopic.php?pid=209224#p209224




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Re: three-d velocity 2, latest public build

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: three-d velocity 2, latest public build

Hi.Oh, [[wow]]. Thanks for letting us know. I have some issues on landing when needed. The aircraft just explodes, and Im doing what the readme says. Ive posted about this on the TDV forum, but never got any answers.

URL: http://forum.audiogames.net/viewtopic.php?pid=209223#p209223




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Re: Clok Mud

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector


  


Re: Clok Mud

So far, Ive managed a turkey and a fox, and Im improving on my fights with canim scavengers. So . . progress.

URL: http://forum.audiogames.net/viewtopic.php?pid=209225#p209225




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-20 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

woe thats awesome!

URL: http://forum.audiogames.net/viewtopic.php?pid=209228#p209228




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Re: Does this exist anywhere?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector


  


Re: Does this exist anywhere?

Ah maybe so, I will look into those, though probably not those commercial titles... not that theyre bad but eh, my money isnt with me (theyre took care by my parents since Im still a teen...)Thanks for the suggestion and moderation messages. Will keep those in mind. Though it always made me wonder why Sarah? Cant I be a boy in that game anyway? (rofl)

URL: http://forum.audiogames.net/viewtopic.php?pid=209220#p209220




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Re: Doomed

2015-03-20 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Doomed

I like the game so far. Keep up the great work, with unlockables it will be even more fun. Maybe you can add a few mini games as well? Just a Suggestion.

URL: http://forum.audiogames.net/viewtopic.php?pid=209219#p209219




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Re: Does this exist anywhere?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Does this exist anywhere?

Both paladin of the sky and entombed have very long demo modes, indeed Entombeds demo mode will keep you busy for quite some time, so you can certainly see what is on offer and either save your money or ask your parents at the appropriate point.

URL: http://forum.audiogames.net/viewtopic.php?pid=209221#p209221




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Re: Does this exist anywhere?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Does this exist anywhere?

Both paladin of the sky and entombed have very long demo modes, indeed Entombeds demo mode will keep you busy for quite some time, so you can certainly see what is on offer and either save your money or ask your parents at some point.

URL: http://forum.audiogames.net/viewtopic.php?pid=209221#p209221




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Re: Anyone interested in another racing game?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Anyone interested in another racing game?

actually, vlad, heres the rundown.I am planning on making this game shareware by the time its ready for completion, which I estimate will be around my 17th birthday, around a year from now. This means that you will have to test with me for a long time, and since it is shareware, I will have some very, strict, beta testing rules.I will set up perhaps a little beta testing bt sinc folder or something for the game. Applying for it will be a bit hard; not super personal, such as the dmnbac form that we heard about recently, but nonetheless it will be hard. This, however, is not a priority of mine at this time. If I end up setting this up, it will not be for at least 2 weeks, because Im very unsure--how do I know my beta testers wont hand out the executables? How do I know they wont pass around their stat files to newbie players? how do I know, how do I know...? Yes, the trust issues. So yeah. Currently I have a relyable
 , willing beta tester. And I have it set up so that if he were to pass out my code, I could just as well take the updates out of the folder. So maybe.

URL: http://forum.audiogames.net/viewtopic.php?pid=209227#p209227




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Re: three-d velocity 2, latest public build

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : JCion via Audiogames-reflector


  


Re: three-d velocity 2, latest public build

cool, I cant wait until the multiplayer is added thats going to be fun

URL: http://forum.audiogames.net/viewtopic.php?pid=209230#p209230




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Re: Doomed

2015-03-20 Thread AudioGames . net Forum — New releases room : animeshhh via Audiogames-reflector


  


Re: Doomed

at first i use to hate it but now its ok for me

URL: http://forum.audiogames.net/viewtopic.php?pid=209217#p209217




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Re: Ubuntu

2015-03-20 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector


  


Re: Ubuntu

Diego, to change the default language you have to logout to the login screen, and activate Orca. Then select the default language and desktop you want the login to use.As for the subject of knowing which you are using, Unity or Gnome, I guess one way to know is by checking the default desktop on the login screen. If you are using LightDM as your login manager you can tab over to the session button and see which desktop is selected for the session. Usually if you are using the stock U Ubuntu it will be Unity. If you are using Ubuntu-Gnome the default is Gnome, the default for Ubuntu-Mate is Mate, the default for Kubuntu is KDE, etc. My point being depending on which version or flavor of Ubuntu you downloaded and installed youll get a different desktop. Youd know which desktop you have by the version you downloaded.

URL: http://forum.audiogames.net/viewtopic.php?pid=209237#p209237




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Re: developing a cricket game:sound asistance?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : ianmcnamara92 via Audiogames-reflector


  


Re: developing a cricket game:sound asistance?

I would play this kind of game. Sounds really good.

URL: http://forum.audiogames.net/viewtopic.php?pid=209239#p209239




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Re: Game cravings...

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Game cravings...

Unfortunately locutus this comes down to the old question again though, namely money and time, just like nobody has created an audio final fantasy, audio resident evil might still be a ways off. however, I disagree on campaign scripting in swamp not being able to handle the basics of survival horror, indeed when playing the tutorial campaign mode Aprone created I was reminded rather of resident evil 2 being in an average town with many different houses surrounded by zombies trying to escape. If you break at least the earlier resident evil games into their component elements the mechanics are not as complex as they might seem. You have a class of items that serve as locked door puzzles, of a use x on y type which Swamp campaign scripting can already handle, most of what you learn of the story is by collecting diaries and other papers around the house and examining items (again something quite doable in swamp). The really major difference however is more to do w
 ith movement and enemy prominance, sinse in survival horror games like resident evil, the player character moves more slowly, the enemies do huge amounts of damage and even a single zombie is dangerous rather than being canon fodder, so youd need to slow a lot of events down such as player movement and reload speed and up the damage of enemies making one single zombie a creditlb ethreat. The final thing of course youd need would be lots of creepy and atmospheric sfx to give the right ambience, and someone who is good at writing to write that story arc which you slowly discover throughout the game. So, I dont see it as impossible in terms of the tools we already have, either with something like the somethinelse engine or even with swamp campaign script if someone took the time and trouble to put things together in the right way.

URL: http://forum.audiogames.net/viewtopic.php?pid=209235#p209235




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Re: Is Learning 2 Programming languages at once possible?

2015-03-20 Thread AudioGames . net Forum — Developers room : tward via Audiogames-reflector


  


Re: Is Learning 2 Programming languages at once possible?

Dranelement, that is precisely one of the main reasons I wouldnt recommend Purebasic to a newbie or even to a seasoned developer. While the over all cost of Purebasic isnt that much in the scheme of things there are much cheaper alternatives that can do the same thing for free. I just cant see paying money for tools etc when there are free alternatives that are just as good if not better than the ones people are paying for. It isnt that Im a cheapskate, but it just doesnt seem sensible to pay for something a person can essentially have for free by choosing a different language and tools.

URL: http://forum.audiogames.net/viewtopic.php?pid=209234#p209234




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Re: Does this exist anywhere?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector


  


Re: Does this exist anywhere?

Most likely that. Still, the fact that they have no credit cards and I didnt live in the eastern countries makes things harder... Oh well, depends I suppose.

URL: http://forum.audiogames.net/viewtopic.php?pid=209240#p209240




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Re: Anyone interested in another racing game?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: Anyone interested in another racing game?

Well if you ask me the http thing wouldnt nice at all, what hapens if I want to play and there is no internet? Sighs, another game being shareware.

URL: http://forum.audiogames.net/viewtopic.php?pid=209236#p209236




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Re: Prometheus: The Eternal Wars

2015-03-20 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Greetings!It appears that your VIPMud is looking for the scripts from its main folder.Try loading the program as an administrator, in other words:1. Go to C:\Program Files (x86)\VipMud\.2. Navigate to Vipmud.exe, and press alt+enter to open the properties window.3. Control+tab to the compatibility tab, and check the check box that says, Run this program as an administrator.4. Tab until you get to the Apply button, press it and then press OK.

URL: http://forum.audiogames.net/viewtopic.php?pid=209238#p209238




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Re: Clok Mud

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector


  


Re: Clok Mud

I actually think when youre ready for infested, go to tarueka environs. You have only carriers and raccoons, and the path is a bit more restricted so you can tell if youre going to get swarmed ahead of time. Sometimes in the Carivan they have more ways to approach. Just stay out of the city and the farm and you should be okay.

URL: http://forum.audiogames.net/viewtopic.php?pid=209241#p209241




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Re: your_adventure alpha version 3 released

2015-03-20 Thread AudioGames . net Forum — New releases room : animeshhh via Audiogames-reflector


  


Re: your_adventure alpha version 3 released

hi the game is nice but the sounds are to large if u need i can help u make them smaller without los of quality

URL: http://forum.audiogames.net/viewtopic.php?pid=209276#p209276




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Re: fix for bit torrent sync's accessibility issues

2015-03-20 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

hi ns studios.You know I use your weather wiget program on a regular basis.I cant see your site in English does it have it, more importantly are you continuing the helpers stuff the last version I have is 2011.andrelouis has written an alternit html layout for bt sync 2xmaybe bt sync should use ithttp://forum.audiogames.net/viewtopic.php?id=15622

URL: http://forum.audiogames.net/viewtopic.php?pid=209272#p209272




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Re: Is Learning 2 Programming languages at once possible?

2015-03-20 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector


  


Re: Is Learning 2 Programming languages at once possible?

Yeah I suppose I didnt really think of the pricing aspect. It is a bit weird yes, that pb costs anything... but yeah. visualstudio is like $1300, so thats why I wouldnt go with that. if I didnt use pure basic Python might be an alternative, also bgt. but yeah.

URL: http://forum.audiogames.net/viewtopic.php?pid=209273#p209273




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Re: Anyone interested in another racing game?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Anyone interested in another racing game?

@burak:ok maybe http isnt the best thing for this, in fact that was a second option; Id rather just encrypt game files if you ask me.@the shareware comment yes. another game becoming shareware. but yes. another developer who is doing hard work as a hobby. so deal with it.

URL: http://forum.audiogames.net/viewtopic.php?pid=209275#p209275




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Re: Is Learning 2 Programming languages at once possible?

2015-03-20 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Is Learning 2 Programming languages at once possible?

Hi,Visual Studio has a free version. And if thats not enough, I have a key for it that you can use for the ultimate version. Im not going to give it out publicly, though.

URL: http://forum.audiogames.net/viewtopic.php?pid=209274#p209274




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system requirements for station playlist

2015-03-20 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector


  


system requirements for station playlist

What are the system requirements for station playlist creator and studio? I cant seem to find the system requirements.

URL: http://forum.audiogames.net/viewtopic.php?pid=209270#p209270




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-20 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

Im actually implementing the ability for minerals to generate. Weather you decide to make the exploration mission an rp mission or not is your choice and it depends on your crew, but you will be able to land and do some exploration.

URL: http://forum.audiogames.net/viewtopic.php?pid=209271#p209271




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

ok for anyone who are fans of MGS, I have some news, however if this thing is right or not, its about the MGS 5 franchise.recently I read the controls list, and I found something called binoculars, which is done by pressing R2 if you are playing the PS3 and PS4 version and RT on X360 and Xbox one. Im not sure how this thing works, because I havent tried the game yet. may be this thing is similar to watchmens camera helper or object locater in the dead space games, ninja gaiden 3 and resident evil 6, but Im not sure if its like that.hope that MGSV: the phantom pain will have that too, and hope with this feature will make game play easier for us.anyway, my question: how do you guys play MGS1, MGS2 and MGS3? for me I think all the MGS series are not playable for us, including the newer ones(MGS4, piece walker, portable ops and MGS 5).oh I forgot, in MGS 5 there is an Idroid feature, but Im not sure how it works because
  this thing is a menu.

URL: http://forum.audiogames.net/viewtopic.php?pid=209209#p209209




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-20 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

Hello,That is cool, although Im wondering what would happen once they are discovered.

URL: http://forum.audiogames.net/viewtopic.php?pid=209210#p209210




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Re: Doomed

2015-03-20 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Doomed

Hello,I think a learn game sounds but only for the most obvious things, not every single thing in the game. Oh, and why dont you like item catcher? I think it is clever and different to what has happened before As for the first gun being useless, its not useless, its about timing your shots and strategising and paying attention. This is more like a mainstream game that employs weapon ranges, and it says about limited range in the games manual.

URL: http://forum.audiogames.net/viewtopic.php?pid=209211#p209211




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

Hello,OK, that is great. So well get two games for the price of one because we reserved early? Well, Ive already reserved and that is very epic indeed.

URL: http://forum.audiogames.net/viewtopic.php?pid=209212#p209212




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Re: Clok Mud

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Clok Mud

One thing I really like about the game is the fact that mobs are realistically difficult. There was a reason that the su indians test of manhood used to be to kill a bison . The toughest thing Ive killed thus far has been a dirt covered skeleton and I got quite beaten up in the process, but hay all my skills are still under 20, so Ill improve later.fishing is good, though Ive not tried spear fishing yet, just rod fishing, and thus far Ive got lots of meat from the animals Ive shot with my archery practice.

URL: http://forum.audiogames.net/viewtopic.php?pid=209213#p209213




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

This souns great, however I would like some clarrification. Ive already preordered steampunk neverland, at the price of 25 usd with the soundtrack and other goodies mentioned in the first post. WillI now get clock tower chronicles as well? or do I need to order that separately.

URL: http://forum.audiogames.net/viewtopic.php?pid=209214#p209214




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Re: Prometheus: The Eternal Wars

2015-03-20 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Hi: I found the exact text of the error so wanted to post it here so people could see it more clearly. Error finding file C:\Program Files (x86)\VipMud\Ambiences.set in command: #load Ambiences.setI run windows 8 64 bit, and The soundpack was working fine the other day not sure I did followed the instructions. Still missing something cant figure out what it is though.

URL: http://forum.audiogames.net/viewtopic.php?pid=209232#p209232




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Re: Is Learning 2 Programming languages at once possible?

2015-03-20 Thread AudioGames . net Forum — Developers room : Dranelement via Audiogames-reflector


  


Re: Is Learning 2 Programming languages at once possible?

Well, since this cant get much worse, why not throw my opinion in here, as well. I think that while pb might be an okay language to start with for programmers, the fact that it costs 80 euros makes it a silly choice when there are much better free alternatives. If people are already using it thats fine, but I would never recommend anyone pay that kind of money otherwise, especially for a language that theres a good chance youll end up switching away from anyways.

URL: http://forum.audiogames.net/viewtopic.php?pid=209231#p209231




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Re: Two questions about bgt

2015-03-20 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Two questions about bgt

Hi,Can you please stop using Google translate? It cannot interpret your language properly and does not put your sentences together properly, causing them to not make very much sense. Can you attempt, to your greatest extent, to put all of your words in english as best you can, without using a translator? You cant learn english without practicing it. Practice makes perfect, as they say.

URL: http://forum.audiogames.net/viewtopic.php?pid=209251#p209251




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Re: Huge bug in windows 10 and alt-tabbing

2015-03-20 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Huge bug in windows 10 and alt-tabbing

Ah. Youve got to have more thatn 1 window open to prevent that. And its never happened to me.

URL: http://forum.audiogames.net/viewtopic.php?pid=209252#p209252




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Re: Swamp Account GiveAway

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Swamp Account GiveAway

Aw damn. I thought I might win this one...

URL: http://forum.audiogames.net/viewtopic.php?pid=209253#p209253




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Re: Online game in bgt!

2015-03-20 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: Online game in bgt!

have a goal to make the game as a swamp.;chose bgt, because only there, there is still a blitz3d have surround sound without calculations.;and now what do do?

URL: http://forum.audiogames.net/viewtopic.php?pid=209247#p209247




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Re: bokurano daiboukenn 3

2015-03-20 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I am liking the game so far, but I am running into issues.I have just spent half an hour getting to the end of stage 21-3 and then the game promptly errored and exitted.Ive noticed a few other bugs I feel I should point out.If you use a menu such as the tab menu timers for the speed potions dont seem to pause.The game can crash when security carts are next to doors.In stage 17-4, if you run to the far right of the stage before firing the rocket launcher, the game can error and crash abruptly.If you jump while literally at the highest point on the stage, the game will crash.During the skyracer levels, I find that lost ammunition and missiles save even if you lose the level. This is kind of painful and Im not really sure if its a bug or not.If your using the shield selection menu in stage 2-1 and you dont have the technology level required to use the shield it gives you, you end up stuck in the menu.A friend of mine discovered a bug where Carlas footsteps would somehow change into those of enemies.I dont really want to attempt stage 21-3 again in case it errors, since that stage takes forever.

URL: http://forum.audiogames.net/viewtopic.php?pid=209242#p209242




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Re: Swamp Account GiveAway

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Swamp Account GiveAway

hey sneak!I was excited to see my name in the winners! Its awesome! I was almost not expecting it!Will we get the mail to the address that we sent to you in the entry?I cant wait to play swamp, courtesy of sneak!

URL: http://forum.audiogames.net/viewtopic.php?pid=209243#p209243




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Re: a sweet return

2015-03-20 Thread AudioGames . net Forum — New releases room : nina0116 via Audiogames-reflector


  


Re: a sweet return

Hay everyone. I have just uploaded an update for Candy Crashers. This update fixes the problem with redbeerd, and I hope the problem with the funland robot. I have also added some new options to the shop. Ill bee looking forward to hearing what you think. nina0116

URL: http://forum.audiogames.net/viewtopic.php?pid=209245#p209245




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Re: bokurano daiboukenn 3

2015-03-20 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I am liking the game so far, but I am running into issues.I have just spent half an hour getting to the end of stage 21-3 and then the game promptly errored and exitted.Ive noticed a few other bugs I feel I should point out.If you use a menu such as the tab menu timers for the speed potions dont seem to pause.The game can crash when security carts are next to doors.In stage 17-4, if you run to the far right of the stage before firing the rocket launcher, the game can error and crash abruptly.If you jump while literally at the highest point on the stage, the game will crash.During the skyracer levels, I find that lost ammunition and missiles save even if you lose the level. This is kind of painful and Im not really sure if its a bug or not.If your using the shield selection menu in stage 2-1 and you dont have the technology level required to use the shield it gives you, you end up stuck in the menu.A friend of mine discovered a bug where Carlas footsteps would somehow change into those of enemies.The game can sometimes crash when you die or your skyracer does, Im not really sure what causes it exactly though.I dont really want to attempt stage 21-3 again in case it errors, since that stage takes forever.

URL: http://forum.audiogames.net/viewtopic.php?pid=209242#p209242




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Re: Huge bug in windows 10 and alt-tabbing

2015-03-20 Thread AudioGames . net Forum — Off-topic room : hadi . gsf via Audiogames-reflector


  


Re: Huge bug in windows 10 and alt-tabbing

@afrimI hope they fix it.@Ethin for example, NVDAs welcome message. just alt tab away from it, you will not be able to alt tab to it again.

URL: http://forum.audiogames.net/viewtopic.php?pid=209244#p209244




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Re: Does this exist anywhere?

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector


  


Re: Does this exist anywhere?

Kenzon,My Sarah game sounds like the game youre looking for.It uses arrow keys to move you around Hogwarts castle and to cast spells you hit s and arrow through a list of spells to cast.The Draconis link is down but my link works:http://www.pcsgames.net/downloads.htmYou get the ground floor and basement of the castle for free.I am still working on the update that will give you screen reader and SAPI support in the whole game.

URL: http://forum.audiogames.net/viewtopic.php?pid=209246#p209246




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Two questions about bgt

2015-03-20 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Two questions about bgt

Hello!;Interested in questions such as:1. how to make 3d games on bgt? ;that is, I have a 3d map on which objects are placed. ;how do I play them in 3d? ;lets say I do shooter, Ill voice enemies? ;heard that you need ispolzvoanie vector, but about it and how it works, I do not understand. ;please help!2. Please tell me how to read information on the cards?;lets say in the file I have written:;x = 500.0;y = 500.0;as these values are then assigned konstantamx and y?

URL: http://forum.audiogames.net/viewtopic.php?pid=209250#p209250




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Re: UltraPower

2015-03-20 Thread AudioGames . net Forum — New releases room : musical professor via Audiogames-reflector


  


Re: UltraPower

that makes sense.

URL: http://forum.audiogames.net/viewtopic.php?pid=209248#p209248




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Re: three-d velocity 2, latest public build

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: three-d velocity 2, latest public build

Hello,I dont know when that will be happening yet. I think its in private testing from what the website says.

URL: http://forum.audiogames.net/viewtopic.php?pid=209249#p209249




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Re: Two questions about bgt

2015-03-20 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: Two questions about bgt

There are lots of ways to make 3D maps. Ive tried at least 4, that I can remember quickly.As for reading from files, a basic example:file datafile;
datafile.open(data.dat, r);
string data=""
datafile.close();

// Assuming the data is divided into lines:
string[] lines=string_split(data, \n, true);

for(uint i=0; ilines.length(); i++) {

// Assuming that each line is in the format var=value:
string[] parts=string_split(lines[i], =, true); // There are other ways, but this is quickest.
if(parts[0]=x) x=string_to_number(parts[1]);
else if(parts[0]==y) y=string_to_number(parts[1]);
// And so on, for every variable.

}// End of lines loop.

URL: http://forum.audiogames.net/viewtopic.php?pid=209255#p209255




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-20 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

@aaron, youre correct, two games for the price of one. just one purchase link. @Dark If youve already pre-ordered, then you are good to go. Youll be receiving Clock Tower Chronicles definitely. If anyone hasnt already reserved, its a heck of a deal as aaron pointed out. Cool. go to the new site at http://breakerboxstudios.com/ for info on these games! Theres a Steampunk Neverland game page now.

URL: http://forum.audiogames.net/viewtopic.php?pid=209254#p209254




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Re: UltraPower

2015-03-20 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector


  


Re: UltraPower

soundworx wrote:Yes, I do agree there should be only 1 builder. And there isnt any information on the new game yet, Steve. Maybe someone leaked something somewhere, but Im keeping it quiet until its ready. ok. but please remove the stair cases if you wont fix th map.

URL: http://forum.audiogames.net/viewtopic.php?pid=209256#p209256




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