Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : the terminator via Audiogames-reflector


  


Re: UltraPower

hiI personally dont like the idea of maikin the game payed, but we need to wait to all the forum.

URL: http://forum.audiogames.net/viewtopic.php?pid=219876#p219876




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Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

@pelantas, Keep tracking it with f1 or f3 and go in the direction its telling you to go. Eventually you will get it back with the kid.@flame_elchemist, Down from violet city.Ive completed the game, and it was an awesome experience having NVDA read all the text to me. I completed the game before, but never really knew what was going on because this was 2001 before this script came out.

URL: http://forum.audiogames.net/viewtopic.php?pid=219884#p219884




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Re: dm project alpha problen

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


Re: dm project alpha problen

hi@dany it doesnt work, have the same problen

URL: http://forum.audiogames.net/viewtopic.php?pid=219888#p219888




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Song at the first level in beatstar of blast from the past

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Song at the first level in beatstar of blast from the past

hi everyone,I want to ask, whats the title of the song that used on the first level in blast from the past packs?Because this song is awesome. so, could anyone tell me what the title of this song?Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=219887#p219887




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Re: Survive the Wild!

2015-06-13 Thread AudioGames . net Forum — New releases room : adiluralbaev via Audiogames-reflector


  


Re: Survive the Wild!

Hi, Sam! And what will happen to the game?

URL: http://forum.audiogames.net/viewtopic.php?pid=219901#p219901




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Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

make sure you are using f1 and f3 to track it, and keep pushing the bird. Took me about 5 minutes to get it. I will be doing a full recorded walkthrough tomorrow.

URL: http://forum.audiogames.net/viewtopic.php?pid=219900#p219900




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Re: You know you code too much when...

2015-06-13 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: You know you code too much when...

64. Whenever you say for, you always write for ( and start a for loop.65. Whenever you here a song redo its lyrics over and over again, you always think, Did they code that in a while loop that doesnt end?66. Whenever someone is rude to you, you start talking about computer memory.67. Whenever you here about DNA/RNA, you always start creating functions for each set of DNA and RNA sequences.68. In science class, you always translate the terminology for science into computer terminology and act as if your perfectly sane.69. When you print something, you say, How does this printer work, anyways? I mean, the code to print is obvious but how does the printer actually receive the infrared Bluetooth signals, and how does it interpret them?70. Whenever you get something to drink, you say a GCC command with command line arguments and everything.

URL: http://forum.audiogames.net/viewtopic.php?pid=219892#p219892




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Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

how will i know when the bird found that guy? its taken me ours to get it to that guy and no dice. i keep following it, but i dont think its working

URL: http://forum.audiogames.net/viewtopic.php?pid=219896#p219896




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Re: ? getting started in Pokemon

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector


  


Re: ? getting started in Pokemon

i didnt find any in the folder.

URL: http://forum.audiogames.net/viewtopic.php?pid=219897#p219897




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Re: You know you code too much when...

2015-06-13 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector


  


Re: You know you code too much when...

rofl, love it!71. When your teacher wants you to do work, you cant show it normally, and you feel it just offle4 to write math work with any spaces72. You feel it necessary to remember 50 digits of pi at minimum because when you simulate your mama turning in a circle which you cant help thinking goes from 0 to 359 degrees rather than 1 to 360, you dont want your simulation off by 0.0001 percent, because her burp might be a little too far off to the left than it should be73. When you turn around in circles, listening to things around you and fall into depression because you know it cant be 100.00 percent emulated74. When you hear someone off to the left you think what the bgt pan constant would be, and know if there 2 feet to the left and 2.3124657831247 feet behind you according to your trusty rooler that you need to simulate perfectly, the pan must be about -27.443622347454124 or t
 he right ears volume would be too high. 75. When you get math homework, you know you must do it in your head, just like you know that you have to code in your head, or the compiler will get mad, which certainly you dont want from your math teacher. 76. When you feel that you must code a script for every action, including launching notepad77. If you get a virus on your computer, you dont let antivirus work it out, you come in all code blazing ready to give it a proper beeting with bgts file_delete function

URL: http://forum.audiogames.net/viewtopic.php?pid=219899#p219899




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Re: Steampunk Neverland and Clock Tower Chronicles! Adventure Games

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Steampunk Neverland and Clock Tower Chronicles! Adventure Games

Well, as usual, the games from this company are announced a good time before they are ready to be released. People get excited, dont hear any news for very long time, almost forget everything about the game and then suddenly, its released.  So we just have to wait and see.

URL: http://forum.audiogames.net/viewtopic.php?pid=219898#p219898




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Re: Smugglers 5 invasion released

2015-06-13 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector


  


Re: Smugglers 5 invasion released

So Ive been playing around with these stories on invasion and have noticed a little quirk. It seems that the smugglers guild ones are easy enough to select, however the warrior within seem to have a small issue where its not always possible to select both so for instance Ive had to click on one of the older stories, hit no when it asks me to change race and only then can I choose the different story like the golden claw. Also it appears that the text youre given pertains to the wrong story so to click warrior within, you need to have it show the blurb of golden claw and vise versa. Sorry for how confusing this sounds, the process itself was rather weird to say the least. Ive got them both working however, so if anyone else has had this issue then thats how you solve it.

URL: http://forum.audiogames.net/viewtopic.php?pid=219874#p219874




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Re: Name change request

2015-06-13 Thread AudioGames . net Forum — Site and forum feedback : Socheat via Audiogames-reflector


  


Re: Name change request

Yeah, trentin is right spaces are find... 

URL: http://forum.audiogames.net/viewtopic.php?pid=219885#p219885




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Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : speeder via Audiogames-reflector


  


Re: extremely disturbing news

he only talked to me, but his actions had further reaching consequences as the ultrapower server seemed to be gone.

URL: http://forum.audiogames.net/viewtopic.php?pid=219886#p219886




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Re: Song at the first level in beatstar of blast from the past

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Song at the first level in beatstar of blast from the past

hi socheat, the first song in blast from the past pack is talk by coldplay.

URL: http://forum.audiogames.net/viewtopic.php?pid=219891#p219891




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Re: entombed, need help on killing the drake

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: entombed, need help on killing the drake

Agreed with Dark on this, scrolls like slow and shrink on the drake work wonders. Especially if you have a brawler and can grapple it when shrunk. For me, shrink is one of the most important and beneficial spells to have, especially near end game. This is because it increases damage done to larger creatures, which is essential if you dont have a character with large clubs or axes.

URL: http://forum.audiogames.net/viewtopic.php?pid=219873#p219873




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Re: Survive the Wild!

2015-06-13 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector


  


Re: Survive the Wild!

nss connection went boom earlier, hes offline on skype, UP and stw are offline, all of it. Got no clue why

URL: http://forum.audiogames.net/viewtopic.php?pid=219875#p219875




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? getting started in Pokemon

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector


  


? getting started in Pokemon

Hi. Id like to get started playing Pokemon fire red/leaf green. Ive downloaded some walkthroughs from the Blind Pokemon folder, but Im not sure where to start. Any help would be appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=219890#p219890




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Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : bigdog via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

goldenrod is after azalea and make sure to do all of the sprout tower so you can get flash, dont know if you really need it of course but its a nice side quest.

URL: http://forum.audiogames.net/viewtopic.php?pid=219894#p219894




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Re: Steampunk Neverland and Clock Tower Chronicles! Adventure Games

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector


  


Re: Steampunk Neverland and Clock Tower Chronicles! Adventure Games

Well, I had to dig quite a lot to find this topic again. I was just wondering what the process is? We havent heard anything for a few months now. I am really looking forward to both of these games! Hopefully we hear something soon!

URL: http://forum.audiogames.net/viewtopic.php?pid=219895#p219895




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Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: UltraPower

luiscarlosgm wrote:Hi, I accept with terminator here, so I dont want to waist my mothers money.If you think its a waist of money, then just dont buy it. It sounds like Ive missed something. Is the game not payed already?

URL: http://forum.audiogames.net/viewtopic.php?pid=219904#p219904




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Re: Survive the Wild!

2015-06-13 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Survive the Wild!

adiluralbaev wrote:Hi, Sam! And what will happen to the game?The game will be online again as soon as the server is online...

URL: http://forum.audiogames.net/viewtopic.php?pid=219902#p219902




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Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

@pelantas, Keep tracking it with f1 or f3 and go in the direction its telling you to go. Eventually you will get it back with the kid.@flame_elchemist, Down from violet city.Ive completed the game, and it was an awesome experience having NVDA read all the text to me. I completed the game before, but never really knew what was going on because this was 2001 before this script came out.I think Im ready to run through the game again. I want to see how fast I can do it now that I got all the hotkeys down. Hitting / after using f1 or f3 to track a building or area is awesome. I even got through mount silver.

URL: http://forum.audiogames.net/viewtopic.php?pid=219884#p219884




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Re: The Active SoundScape Engine

2015-06-13 Thread AudioGames . net Forum — Off-topic room : troopanum via Audiogames-reflector


  


Re: The Active SoundScape Engine

damn, and I wanted to activate it, and I cant rebuy it anymore

URL: http://forum.audiogames.net/viewtopic.php?pid=219893#p219893




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Re: Creating a save file in BGT

2015-06-13 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector


  


Re: Creating a save file in BGT

Ah, yes, I see your problem. Now this is whare we start running into issues. You need a load map function, as followedvoid load_map(string load){if(load==cortyard){cortyard();}}and on and on, just keep adding those statements. Soif(menu_result==2){load_data();load_map(location); // change location to what ever variable saves the map. }Hope this helps.

URL: http://forum.audiogames.net/viewtopic.php?pid=219877#p219877




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Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

which way goes to the second gym?

URL: http://forum.audiogames.net/viewtopic.php?pid=219878#p219878




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Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector


  


Re: UltraPower

hi,The field could work like this.If the damage ratio is ridiculous, meaning, if your trying to battle a level 5000 and your a level 49, here is what could happen.Should you no longer be safe and the level 5000 enemy fires, that damage combined with your own defense (or something like that), will instead hit the level 5000 enemy.Or, how about this one.No matter what level you are, if your level 1, 5, 35, 70, 6000, whatever. There is a chance you could do a quarter of the enemys hp in terms of damage. So, you could do a quarter of 2100 hp, since thats the hp cap atm.Just a couple suggestions I thought of to make the game a bit more fair.

URL: http://forum.audiogames.net/viewtopic.php?pid=219879#p219879




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Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector


  


Re: UltraPower

Hi, I accept with terminator here, so I dont want to waist my mothers money.

URL: http://forum.audiogames.net/viewtopic.php?pid=219880#p219880




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Re: dm project alpha problen

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : king gamer222 via Audiogames-reflector


  


Re: dm project alpha problen

Havent heard of the game. What is it, and where can I grab it?

URL: http://forum.audiogames.net/viewtopic.php?pid=219881#p219881




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Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : dhruv via Audiogames-reflector


  


Re: extremely disturbing news

Erm, arent we taking this a little far?I mean. As far as I know, soundworks only talked with Devin. There wasnt much published publicly...I mean, if he posted something here, then sure it wouldve been a prank in bad taste. But I dont know. I wouldnt want to not joke with close friends in the fear of me being called childish...

URL: http://forum.audiogames.net/viewtopic.php?pid=219882#p219882




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Re: Smugglers 5 invasion released

2015-06-13 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Smugglers 5 invasion released

@Dan, the race thing isnt a bug, the golden claw and warrior within are jalkath only, while the smugglers guild etc are humans. the issue with the wrong textual description for the wrong story though was something I noticed and reported myself so hopefully itll be fixed next update.

URL: http://forum.audiogames.net/viewtopic.php?pid=219883#p219883




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Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

will that script work with the other pokemon games, and whats the next town after azalea? also how do i use the badges?

URL: http://forum.audiogames.net/viewtopic.php?pid=219889#p219889




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Re: ? getting started in Pokemon

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: ? getting started in Pokemon

Hello.a question which is the Blind Pokemon folder?Ive only played Brayllemon and pokémon Cristal with scrip for NVDAgreetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=219903#p219903




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Re: L-works discontinuing sales of Judgment Day and Super Liam

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: L-works discontinuing sales of Judgment Day and Super Liam

Still keep my eyes on l-workss twitter account. if anything happen, I will let you all know here.

URL: http://forum.audiogames.net/viewtopic.php?pid=219828#p219828




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Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

hi@flameWhen you mean how you can view your opponents health, you can press F7 to check how many health bars it has left.I also have a question, how can i catch that stupid farfetch in the Woods near the second gym? I am running around in circles but dont have a clue where i am heading or where i should push it to.Hope to get some tips.greetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=219829#p219829




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Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Greetings!A new grabber upgrade is here! This one is called grabber mode upgrade, and it enables you to switch between manual and automatic shipwreck grabbing.Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=219834#p219834




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Re: brave of cloudia discussion topic

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : fatih via Audiogames-reflector


  


Re: brave of cloudia discussion topic

Hi,Anyone have the links for those games (brave of cloudia and cave of marvol)?

URL: http://forum.audiogames.net/viewtopic.php?pid=219830#p219830




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Re: Creating a save file in BGT

2015-06-13 Thread AudioGames . net Forum — Developers room : stefan_ilioaica via Audiogames-reflector


  


Re: Creating a save file in BGT

Hi, Sam. Thank you very much for the dictionary metod, it works really fine. I have one problem though.When I select the option load a saved game, my data wont load, and my script simply closes.In the menu code, I wrote something like:if(menu_result==2){load_data();}Does someone know which the problem could be?

URL: http://forum.audiogames.net/viewtopic.php?pid=219831#p219831




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Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector


  


Re: extremely disturbing news

Well afrim, as Devin said it wasnt a hacker. But that, though it was a clever joke, it took it... a bit... too far. I wasnt extremely scared myself... but it certainly earned a delete of Mason on my skype. Ill think about adding him back, but Im in no hurry to do so. That was quite childish, and it didnt help to receive news of a hacker out for the blind community as a hole, especially on a day I was already feeling bad for other reasons. Anyways thats all I have to say on the matter.

URL: http://forum.audiogames.net/viewtopic.php?pid=219833#p219833




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Re: Creating a save file in BGT

2015-06-13 Thread AudioGames . net Forum — Developers room : stefan_ilioaica via Audiogames-reflector


  


Re: Creating a save file in BGT

Hi, Sam. Thank you very much for the dictionary metod, it works really fine. I have one problem though.When I select the option load a saved game, my data wont load, and my script simply closes.In the menu code, I wrote something like:if(menu_result==2){load_data();}Does someone know which the problem could be? Should I do something in order to load my... last used function or something like that?If I write in the following wayif(menu_result==2){load_data();courtyard();}Now, the function will load, and Im on the coordinates where I saved the script last time.But I want when I load the script, if I save in library for example, I want to be in library, not in the courtyard, or out of the scriptOr its really necessary to write this if at every function, and then write load_data();, followed by another line with the function name where I saved the game?Sorry if it might sound a bit crazy, but I wanted to describe my problem and what I want to do as detailed as I could.

URL: http://forum.audiogames.net/viewtopic.php?pid=219831#p219831




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Re: The Active SoundScape Engine

2015-06-13 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: The Active SoundScape Engine

Sadly I never bought this thing, but its supposed to make your own soundscapes with an accessible environment.

URL: http://forum.audiogames.net/viewtopic.php?pid=219832#p219832




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Alter Aeon Summer Solstice 2015

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Dentin via Audiogames-reflector


  


Alter Aeon Summer Solstice 2015

This years Summer Solstice Celebration will begin on June 14th. Event areas and associated quests will be available for a whole week, with the celebration wrapping up on the summer solstice, which is June 21st. There will be three event areas of varying degrees of difficulty, with content appropriate for both newbie and high level players alike. This years theme is Trial By Fire, and the three events feature an obstacle course, a puzzle quest, and a survival quest.Youre welcome to stop by and check it out at any time!Alter Aeon MUDhttp://www.alteraeon.com

URL: http://forum.audiogames.net/viewtopic.php?pid=219835#p219835




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Re: Is there any facebook manager?

2015-06-13 Thread AudioGames . net Forum — Off-topic room : hacker via Audiogames-reflector


  


Re: Is there any facebook manager?

have you tried chromevox? Facebook seems to work flawlessly with chromevox and either chrome os or google chrome. Also, if you just want to chat, you can use any im client that supports xmpp (pidgin on linux, thunderbird, etc). Also if you want something lightwait, check out fbcmd. hth

URL: http://forum.audiogames.net/viewtopic.php?pid=219836#p219836




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Re: Walk Helper for Blind is now on Google Play

2015-06-13 Thread AudioGames . net Forum — Off-topic room : arbuz via Audiogames-reflector


  


Re: Walk Helper for Blind is now on Google Play

No, you need only your GPS turned on.

URL: http://forum.audiogames.net/viewtopic.php?pid=219818#p219818




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Re: Audio Rally Racing - New version available

2015-06-13 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: Audio Rally Racing - New version available

Hello.I not yet received the update and already sent the request.my mail is fabiangonzal...@gmail.comgreetings and thanks..

URL: http://forum.audiogames.net/viewtopic.php?pid=219816#p219816




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Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

Hello,To release a pokemon you should deposit it on your pc and via there you can release it.I admit i follow a walkthrough, but i stepped off the path it suggests. a spearow, geodude and a starter, together with a butterfree and a gastly. I have altered my team a little.hthgreetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=219814#p219814




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Re: SoundRTS and the CrazyMod (update 8.3)

2015-06-13 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector


  


Re: SoundRTS and the CrazyMod (update 8.3)

I dont seem to be able to access any websites under free.fr. DNS is resolving correctly but the traceroute shows that it is hanging on this particular hop:18 371 ms 376 ms 365 ms bzn-9k-sys-f.intf.routers.proxad.net [212.27.58.225]Upon doing more digging, it may be caused by my IP being blacklisted for some reason by the free.fr servers. Im not sure why this is happening.

URL: http://forum.audiogames.net/viewtopic.php?pid=219817#p219817




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Re: DeathMatch, a new beginning

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : kevin roberts via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Hey all,This is Kevin, the main head system admin, of the DMNB server, I need you alls help to track down a problem, please as you may or not know we have a deathmatch wiki running off of media wiki, well found out that the wiki isnt working anymore it happend after a hole server reboot, the error am getting you go to realitysoftware.noip.us/wiki is that the wiki cant contact the server. I am useing sqlite3, I checked to see if sqlite is running, it is, I checked the LocalSettings.php file to see if all looked good in their, it was ok. and me and danny cant figgure out what is wrong with it we checked the media wikis userguide, found nothing about the error anywhere in their, and what was weird is was it was working fine before the server reboot. So any ideas on what me and danny can try will be greatly helpful.ThanksKevin RobertsDMNB server main admin, and admin of the wiki

URL: http://forum.audiogames.net/viewtopic.php?pid=219815#p219815




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Re: brave of cloudia discussion topic

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : fatih via Audiogames-reflector


  


Re: brave of cloudia discussion topic

Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=219839#p219839




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Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

[[wow]], I cant wait to get back on

URL: http://forum.audiogames.net/viewtopic.php?pid=219844#p219844




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Re: Survive the Wild!

2015-06-13 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Survive the Wild!

Hello, everyone,Hmm, at least Im not ounly one experiansing this ... game says conecting but no log in.Surver is (obviasly) down. ... Sam, are you working on something or, did the surver just stop working? Eather way, I hope its fixed soon.Have a nice day, Mayana.

URL: http://forum.audiogames.net/viewtopic.php?pid=219842#p219842




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help with Audacity

2015-06-13 Thread AudioGames . net Forum — Off-topic room : austingrace via Audiogames-reflector


  


help with Audacity

Hello to all. I was wondering how you can insert a file at the end of another file in audacity? Like mixing if you will? That is the best way i can explain it.

URL: http://forum.audiogames.net/viewtopic.php?pid=219845#p219845




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Re: brave of cloudia discussion topic

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


Re: brave of cloudia discussion topic

hello.i dont know why i cant download fron the original website. I can only download fron dropbox.

URL: http://forum.audiogames.net/viewtopic.php?pid=219847#p219847




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Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector


  


Re: UltraPower

ok mason. its ok to let it as donation ware. dont force us to buy it to play. ask the person with the good finnancial situations to donate for you.

URL: http://forum.audiogames.net/viewtopic.php?pid=219848#p219848




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inquisitor help

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


inquisitor help

hello, in chapter 3 of the inquisitor audio game it says that I need to make the sign of the cross to change character. I really dont feel like going to the crossorads every time I want to examine something from jachintos viewpoint. can anyone tell me how Im supposed to do that?

URL: http://forum.audiogames.net/viewtopic.php?pid=219849#p219849




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Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Greetings!Remember when, if you were jailed, youd have to wait for an actual character to release you? No more is it so! We have built an automated jail sentence system that will free you at the end of your sentence, automatically!Also, a new donator-only area has been opened in sector 1! It contains almost all of the starship upgrades, packed in one place for easy finding!Enjoy, and thanks for the support!

URL: http://forum.audiogames.net/viewtopic.php?pid=219837#p219837




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Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : waders1987 via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

I copied the contents of the prometheus folder into a prometheus folder in the VIP Mud directory. Then I copied the Spaceworld folder into the sounds folder in the same directory. Nothing. I also I checked the sound Patth which is correct, and still nothing. What am I doing wrong?

URL: http://forum.audiogames.net/viewtopic.php?pid=219840#p219840




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Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-06-13 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

Hmmm.I suppose I really ought to give this game a try. I just want to see how the accessibility goes before I drop my two bucks or whatever on it, Silversword cough cough.

URL: http://forum.audiogames.net/viewtopic.php?pid=219846#p219846




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Re: brave of cloudia discussion topic

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: brave of cloudia discussion topic

Brave of cloudia:http://hirotaka2014.sakura.ne.jp/mh0406/game/boc038.exeupdate patch:http://hirotaka2014.sakura.ne.jp/mh0406 … c038up.exegreetings.

URL: http://forum.audiogames.net/viewtopic.php?pid=219838#p219838




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Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : waders1987 via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

I copied the contents of the prometheus folder into a prometheus folder in the VIP Mud directory. Then I copied the Mind Space folder into the sounds folder in the same directory. Nothing. I also I checked the sound Patth which is correct, and still nothing. What am I doing wrong?

URL: http://forum.audiogames.net/viewtopic.php?pid=219840#p219840




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Re: Survive the Wild!

2015-06-13 Thread AudioGames . net Forum — New releases room : adiluralbaev via Audiogames-reflector


  


Re: Survive the Wild!

Hello everyone! What happened to the server?

URL: http://forum.audiogames.net/viewtopic.php?pid=219841#p219841




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Re: Is there any facebook manager?

2015-06-13 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Is there any facebook manager?

Suppose thats facebook for the command line. Thats ok, command lines easy to deal with.

URL: http://forum.audiogames.net/viewtopic.php?pid=219843#p219843




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Re: Keyboard Controls for action/adventure games

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Keyboard Controls for action/adventure games

I agree with assault freak, button specific is the way forward, eg, for a six button combo style game having a s d z x c, as your six and using arrows, but for something of the jump attack special line using space, control and shift, (btw, if you want to see an example of an awsome pc beatemup actually designed for the keyboard just with two buttons look up one must fall 2097).I personally am not really a fan of using the numberpad in games too much, though I admit this is partly from spending years on laptops (which is also a concern with the numberpad), and partly because most of Supernovas pc commands run off it. Likewise, I am much more of a fan of arrows to walk than a s d w, sinse while I do like keyboard controls I can reach, generally Ill be doing with a keyboard just as I do with a joystick, one hand for movement the other for attacks and buttons (which hand it doesnt matter), and really, is two players at the same keyboard ever something that any
 body does?All of this is a pretty variable feast though.

URL: http://forum.audiogames.net/viewtopic.php?pid=219820#p219820




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Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: extremely disturbing news

Hi,Not too much to say because I believe that it has already been said. For your computers safety if you have ever heard of Hot spot shield, go and check it out, it might be worth, at least as long as this hacker is around. Hot spot shield can automatically disconnect your computer from the local network as soon as somebody else joins it, with the intention of saving your computer from hacking. It can also prevent other computers from gaining access to your data. This method, in some ways, is illegal because it could change your IP address and a lot of other things along with it, but in these cases, I dont really see any sign of illegality, because Im just saving my data from being hacked or used.I hope you guys solve this problem soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=219827#p219827




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Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


Re: extremely disturbing news

Um, [[wow]]. I thought thatr was a prank. Mason, if you read this, hackers are the ones who should be social engineering people, not coders.

URL: http://forum.audiogames.net/viewtopic.php?pid=219826#p219826




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Re: would you soundRTS players be interested in this

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : arrahat via Audiogames-reflector


  


Re: would you soundRTS players be interested in this

Hello everyone! Yes, the idea of space at the expense of a good strategy. I would also like a full-scale space strategy!

URL: http://forum.audiogames.net/viewtopic.php?pid=219819#p219819




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Re: Materia Magica

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Materia Magica

Hi. materiamagica is a text based mud. You can read all about it Here on the database @Iyara as you will notice there are some mm players here already (and we have the above page about the game), however this is a forum for people who play games accessible to blind and visually ipared people, thus if that link is to the materiamagica moongate client it wont be usable, indeed Im a little unsure why your offering downloads at all.@App con, Im a little confused as to what the above link is, but if you want to play mm, just connect with any standard client, mushclient, vipmud or whatever. I cant recall the connection info off the top of my head but its on the db page for materiamagica along with other info about the game.Hth.

URL: http://forum.audiogames.net/viewtopic.php?pid=219821#p219821




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Re: Monthly chat June 2015

2015-06-13 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat June 2015

Well time to get this one going methinks. First Cae, thanks for the explanation, again insert rant on American cultural imperialism. One thing I will say about american Indian culture, is that Id love to see more of it. Maybe its an offense thing, but then again I find it odd that writers are quite happy stomping into the Bible, Pagan and Irish Folklaw and a hole bunch of other traditions but seem to basically treat American Indians with kit gloves all the time,  the only exception I can think of is Graham Masterton in his horror novels like the Manitu series and Charnel house. Indeed I find it interesting that after writing books with monsters and themes and characters based on American Indian folk law he then turns to Catholic traditions for stories like The devils of D day. As someone who knows little to nothing about the various American Indian beliefs Id love to see more of it. This also bares on one thing I discussed with a friend o
 f mine a while ago, why the heck are American Indian characters always really boring! Honestly, if I was an Indian Id probably be claiming sterriotypes sinse Im pretty sure not all American Indians are dour people who just sit around looking grim and complaining about spirits and sacred land all the time, look at chakotay in voyager who was so under used the actor threatened to quit the series, a standing joke with my brother is Captain Im detecting an Indian cultural reference of the starboard bow Chakotay you deal with it, everyone else go and take a coffee break . Anyway to get back to monthly chatting, I went to a concert with the Piano guys last week which was fantastic. These are a chellist and pianist who do lots of whacky stuff, including multi track nonsense. Its actually one of the instancies where someone be
 came famous through Youtube for their random videos, but is probably justified on ability. my only gripe is the amount of really vanilla flash in the pan pop songs they did, and I thought they were far better players and arrangers than composers given their original stuff was a bit flat, but I definitely enjoyed a lot of fun stuff like Vivaldis double violin concerto meats the Born identity, and Koungfu pander with chopin. This week Im learning the tenor part of duel of the fates, which will be fun sinse this random choire are getting together to do it. Im not usually a choire person but this will be awsome, especially if I can order some Jedi robes and a light saber.I finished Perdido street station which was all sorts of fantastic, and extremely grim, indeed I look forward to reading more of Mievils stuff, sinse surrealist semi steampunk with a hinge of poetry in a world with cactus people, bird people and a city where criminals are remade int
 o ironic forms with bio technology is just so unique! I only wish it had ended better sinse the characters were so distinctive and the ending, while not inappropriate was really! ouch worthy. I then yesterday listened to the Big finish companion chronicles box set which was generally really good, albeit it had one slightly duff story. Sinse Ive got a blogger profile one thing I can now do is comment on blogs made with it. Jo Ford has a great blog for reviewing doctor who, startrek, buffy and lots of other stuff (though particularly doctor who), and you can find that here Sinse I now can comment I was able to leave my thoughts for each episode in the new box set in the comments section for Jo fords reviews which is good.At the moment Im contemplating which choiceofgames title to play next or whether to go and buy Yellowbonnet which I did rather like the look of. I also will be meeting a 
 friend this evening for drinking of meed! which will be good, particularly sinse I can play the soundtrack to game of thrones in the background, hopefully nobody will get murdered along the way .

URL: http://forum.audiogames.net/viewtopic.php?pid=219825#p219825




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Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : Haramir via Audiogames-reflector


  


Re: extremely disturbing news

I got not much to say, except that it is a childish behaviour.Best regards, Haramir.

URL: http://forum.audiogames.net/viewtopic.php?pid=219823#p219823




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Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

is their a way to know how much help the pokemon your battling has?

URL: http://forum.audiogames.net/viewtopic.php?pid=219824#p219824




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Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: extremely disturbing news

Im afraid I agree with Alex, staging pranks of that level of seriousness really doesnt show a mature attitude, its like someone setting off fire alarms for fun, particularly because of passed hacker troubles.

URL: http://forum.audiogames.net/viewtopic.php?pid=219822#p219822




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Re: Monthly chat June 2015

2015-06-13 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat June 2015

Well time to get this one going methinks. First Cae, thanks for the explanation, again insert rant on American cultural imperialism. One thing I will say about american Indian culture, is that Id love to see more of it. Maybe its an offense thing, but then again I find it odd that writers are quite happy stomping into the Bible, Pagan and Irish Folklaw and a hole bunch of other traditions but seem to basically treat American Indians with kit gloves all the time,  the only exception I can think of is Graham Masterton in his horror novels like the Manitu series and Charnel house. Indeed I find it interesting that after writing books with monsters and themes and characters based on American Indian folk law he then turns to Catholic traditions for stories like The devils of D day. As someone who knows little to nothing about the various American Indian beliefs Id love to see more of it. This also bares on one thing I discussed with a friend o
 f mine a while ago, why the heck are American Indian characters always really boring! Honestly, if I was an Indian Id probably be claiming sterriotypes sinse Im pretty sure not all American Indians are dour people who just sit around looking grim and complaining about spirits and sacred land all the time, look at chakotay in voyager who was so under used the actor threatened to quit the series, a standing joke with my brother is Captain Im detecting an Indian cultural reference of the starboard bow Chakotay you deal with it, everyone else go and take a coffee break . Anyway to get back to monthly chatting, I went to a concert with the Piano guys last week which was fantastic. These are a chellist and pianist who do lots of whacky stuff, including multi track nonsense. Its actually one of the instancies where someone be
 came famous through Youtube for their random videos, but is probably justified on ability. my only gripe is the amount of really vanilla flash in the pan pop songs they did, and I thought they were far better players and arrangers than composers given their original stuff was a bit flat, but I definitely enjoyed a lot of fun stuff like Vivaldis double violin concerto meats the Born identity, and Koungfu pander with chopin. This week Im learning the tenor part of duel of the fates, which will be fun sinse this random choire are getting together to do it. Im not usually a choire person but this will be awsome, especially if I can order some Jedi robes and a light saber.I finished Perdido street station which was all sorts of fantastic, and extremely grim, indeed I look forward to reading more of Mievils stuff, sinse surrealist semi steampunk with a hinge of poetry in a world with cactus people, bird people and a grimy, crumbling city where crimina
 ls are remade into ironic forms with bio technology is just so unique! Hell, the bad guys are semi psychic extra dimentional moths that hypnotise people with their wings, can suck out their minds with their tongues and excrete a psychic residue that causes nightmares (it sounds insane but it works!), I only wish it had ended better sinse the characters were so distinctive and the ending, while not inappropriate was really! ouch worthy. I then yesterday listened to the Big finish companion chronicles box set which was generally really good, albeit it had one slightly duff story. There was one very atmospherc piece with Susan, there was one really amazingly nice satyr about the Doctor and co in a city where everyone was slaved to an ever crumbling system, (the satyr was great here). there was a rather naf historical one with Ben franklin (not naf due to Franklin he was probably the best thing in it, just a plot that was pretty inconsequential and also 18th century L
 ondon is not a particularly interesting setting given how often its been used before, especially when the framing story was the Doctors companion Steven on a world in the future addressing a copy of the Doctors mind shoved into a jar that was standing for presidential election. Really I kept wanting more of the scifi framing story and less of the messing about with ol benny. The climax was nice though being pretty much all about! said scifi story regarding the Doctors mind and an older Steven Tayler, I particularly liked the fact it took twists I didnt expect, although to say that this was supposed to be bfs relaunch of the companion chronicles for people who hadnt heard the previous stories it did depend upon what went before in several places although the call backs to the audio only companion Oliver were interesting. Actually Oliver was a good idea all around sinse there was no way in the 1960s Doctor who could
 9;ve had a gay companion who was fleeing earth before he was literally arrested for being gay, but it was an awsome premise to explore especially sinse Oliver was far more than just a mincing sterriotype and had a good bit more about him than just his attraction to gents.Sinse Ive got a blogger profile 

Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: extremely disturbing news

Hello,This is definitely childish behaviour, and that prank has gone too far.

URL: http://forum.audiogames.net/viewtopic.php?pid=219850#p219850




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Re: entombed, need help on killing the drake

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector


  


Re: entombed, need help on killing the drake

hiIt depends what is your level, your teams level, What scrolls do you have, and your partnas jobs.If you have a fight, just general attack. magics are protected by armmors, but general attacks are not protected.If you cant kill this, simply avoid this monster, and go down.Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=219851#p219851




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Re: entombed, need help on killing the drake

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector


  


Re: entombed, need help on killing the drake

hi It depends what is your level, your teams level, What scrolls do you have, and your partna#039;s jobs. If you have a fighter, just general attack. magic#039;s are protected by armmors, but general attacks are not protected. If you can#039;t kill this, simply avoid this monster, and go down. Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=219851#p219851




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Re: Paladin of the Sky, new full length audio game RPG

2015-06-13 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

Hello and good evening.Warning! Spoiler alert!I have a little question regarding the situation after I killed that entertainer or what ever guy.The situation is that I killed this dooshbag and now I have to hide from paladin sicurity.I already tryed the hidden flor of the ship, but the storie didnt continue.Can someone help me with that situation please?And how far am I in the game? Just curious.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=219854#p219854




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Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : adiluralbaev via Audiogames-reflector


  


Re: UltraPower

Hello everyone. I think the problem is NSStudios, because the server in the game Survive the Wilde does not work too.

URL: http://forum.audiogames.net/viewtopic.php?pid=219858#p219858




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Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector


  


Re: UltraPower

Hi Mason,Making the game paid isnt a bad idea, but what model would you use? Would it be a one-time purchase, or would it be a subscription?Also, When newbies start out, as mentioned before, they are completely defenseless. Even in RTR, one starts out with a basic pistol, a knife, and fists. I think that would be a good configuration for players to start out with because they cant possibly defend themselves and it is hard to pick up items while being shot and trying to jump out of the way. Other than that, I think the game has much improved over the last few weeks.As far as implementing missions, that sounds interesting. You could set it up so players can be on teams and attack enemy bases and rescue other players, but Im not sure how far you would go with that idea. However, it doesnt sound bad at all. You could have a few game modes like RTR and things would be even more exciting. Again, this game is definitely getting better with each u
 pdate.

URL: http://forum.audiogames.net/viewtopic.php?pid=219859#p219859




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Re: The Active SoundScape Engine

2015-06-13 Thread AudioGames . net Forum — Off-topic room : gamedude via Audiogames-reflector


  


Re: The Active SoundScape Engine

This program allows you to create your own sound scape environments. I believe it offers a simple scripting language, but since the website is no longer and cannot be reviewed even by means of the Wayback machine, I guess we will not know for some time. The program offers fifteen (I think) example environments for you to try including a haunted house, a firework display, an arcade, a bowling alley, and quite a few others. Since my main intent with the program was to create my own sound scapes, I have given up for the time being and have started creating my own sound scape engine against my better judgement. Its actually turning out to work better than I thought it would.  As for registering the program, one would need to have purchased registration information from the ASE website. Seeing as though this can no longer be done, there isnt a lot that can ... well ... be done.
 

URL: http://forum.audiogames.net/viewtopic.php?pid=219860#p219860




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Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector


  


Re: UltraPower

If I did make it payed, it would be a one-time payment. If you were on UP yesterday, I made an example of what could happen if I eft the game free. It was quite hectic. But if you guys dont like the idea, then I wont do it.About the ultraDollars, I kinda dont want to do that because then that just makes the game all that more unfair. You get like a whole bunch of that, buy whatever you want, and then its just how it was before.

URL: http://forum.audiogames.net/viewtopic.php?pid=219862#p219862




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Re: help with Audacity

2015-06-13 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: help with Audacity

Hi there,As far as I know, Audacity is not especially designed to mix, rather than adding some effects, deleting some others, cutting, treaming copying etc. I mean you wont get good result with audacity, you know?I myself am still sticking with cool edit pro which is better at this point. There is the option mix paste (Ctrl+shift+V), which allows you to select another file from your computer and paste it wherever you want in the track, like in the beginning, in the end or in the middle of it.

URL: http://forum.audiogames.net/viewtopic.php?pid=219864#p219864




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Re: entombed, need help on killing the drake

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Stevie-3 via Audiogames-reflector


  


Re: entombed, need help on killing the drake

Aim for the neck by pressing numpad 8. Thats the easiest way I know of, and its easy with ice blast if you are playing as a necromancer.

URL: http://forum.audiogames.net/viewtopic.php?pid=219853#p219853




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Name change request

2015-06-13 Thread AudioGames . net Forum — Site and forum feedback : TheOnlyPKMNmaster via Audiogames-reflector


  


Name change request

Hello.I would like my username to be changed from TheOnlyPKMNMaster to Aaron Baker or if spaces are not permitted, AaronBaker (note the capitalization).Thanks!Best regards,Aaron

URL: http://forum.audiogames.net/viewtopic.php?pid=219852#p219852




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Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : the terminator via Audiogames-reflector


  


Re: UltraPower

hey all...maikin it payed is a good idea, but bad at the same time. My thoughts.we ecuadorians do not all have A paypal account but we do have credit cards. Maybe paypal hasnt made a page for our region because when I try to get an account it needs to be the page from where I leave.I have another suggestion:what about addin A shop? addin some map story like some terrorists were invaidin a toun. Someone started a blame against all of them, and now they were all against all. Your mission is to survive this chaotic war.that shop for example shall be just in the sz, and you can add ultradollars. Sure! you could make items spawn randomly too. Got another idea too.what about addin a carma book in all the players inventory? a book that tells them theyr story, theyr live. If you want too, I could be your writer and your translater into spannish.anyways, I do not think to make it payed, at least for now, when its addin ideas to it
  or some little concepts of ideas like mine.but... dont give up man! this game is now the number1of my list of played games. Just dont give up, and its a nice game so far.

URL: http://forum.audiogames.net/viewtopic.php?pid=219855#p219855




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Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : RTR_Assassin via Audiogames-reflector


  


Re: extremely disturbing news

aaron wrote:Hello,This is definitely childish behaviour, and that prank has gone too far.While I think Mason intended it to be nothing more than a joke, it definitely makes people think twice about playing online games. There have been many hacking attempts lately on Sams server and we all know about Swamp being repeatedly hacked. So, this kind of prank doesnt help those who wish to play online multi-player games feel anymore comfortable. If I was new to any of these games, I probably wouldnt want to be playing them out of fear of being hacked. Since I know this was only a joke, I will continue playing UltraPower as usual.

URL: http://forum.audiogames.net/viewtopic.php?pid=219861#p219861




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Re: Paladin of the Sky, new full length audio game RPG

2015-06-13 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

Hello and good evening.Warning! Spoiler alert!I have a little question regarding the situation after I killed that entertainer or what ever guy.The situation is that I killed this guy and now I have to hide from paladin sicurity.I already tryed the hidden flor of the ship, but the storie didnt continue.Can someone help me with that situation please?And how far am I in the game? Just curious.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=219854#p219854




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Re: Name change request

2015-06-13 Thread AudioGames . net Forum — Site and forum feedback : Trenton Goldshark via Audiogames-reflector


  


Re: Name change request

Spaces are fine.Look at my screen name for example...

URL: http://forum.audiogames.net/viewtopic.php?pid=219856#p219856




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Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : soundworx via Audiogames-reflector


  


Re: extremely disturbing news

I agree with you all, it was pretty childish. Im not even sure what made me want to do it anyway. It was just spur of the moment thing. True, I probably shouldnt have done it, but whats done is done, Im afraid. I wont do it again without warning next time, which there probably wont be one.

URL: http://forum.audiogames.net/viewtopic.php?pid=219863#p219863




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Re: brave of cloudia discussion topic

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


Re: brave of cloudia discussion topic

hello[ a-t ] fati please upload the game on dropbox, the archive is protected so i cant install the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=219867#p219867




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Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector


  


Re: UltraPower

Oh god I love it! I want more info on this though. Would you get hit with your own damage if you shoot at a newby? Or would they get hit with less? Dude this is a break through!

URL: http://forum.audiogames.net/viewtopic.php?pid=219868#p219868




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Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector


  


Re: UltraPower

The aforementioned ideas sound interesting. Again, newbies should at least be equipped with some basic weapons to be able to defend themselves from attacks. Absorbing damage inflicted on newbies may not be enough to protect them.

URL: http://forum.audiogames.net/viewtopic.php?pid=219869#p219869




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Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: extremely disturbing news

@Mason, I am glad you recognize this as childish. To be honest though not knowing why you do something I find a little worrying, especially if you are in charge of a game server sinse its a responsable business and if I were playing a game or on a forum myself Id not feel especially safe if the person in charge was prone to such capricious and random decisions, indeed I have left forums in the past for such reasons.

URL: http://forum.audiogames.net/viewtopic.php?pid=219870#p219870




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Re: brave of cloudia discussion topic

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : fatih via Audiogames-reflector


  


Re: brave of cloudia discussion topic

hi/How do I save my game now?

URL: http://forum.audiogames.net/viewtopic.php?pid=219865#p219865




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Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector


  


Re: UltraPower

To give the newbies a chance, I came up with a little thing yesterday while attempting to help a newbie.So, lets say a level 1 decides to battle me. I will use the gas canister, because, seriously, thats probably one of the most kick ass weapons in the game.So let us then say, I fire at the newbie. What could happen is the first time I fire, an absorption field takes the damage done, then throws it back at me, and ignores all my defenseTo be clear, the absorption field will only activate when the level to damage ratio is ridiculous, and if your level is no greater than 500.

URL: http://forum.audiogames.net/viewtopic.php?pid=219866#p219866




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Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector


  


Re: UltraPower

To give the newbies a chance, I came up with a little thing yesterday while attempting to help a newbie.So, lets say a level 1 decides to battle me. I will use the gas canister, because, seriously, thats probably one of the most kick ass weapons in the game.So let us then say, I fire at the newbie. What could happen is the first time I fire, an absorption field takes the damage done, then throws it back at me, and ignores all my defenseTo be clear, the absorption field will only activate when the level to damage ratio is ridiculous, and if your level is no greater than 500.Or, along those same lines, the absorption field can set ones damage to about a quarter of the enemys damage while they are still in range. Once you leave the enemys range, your damage goes back to normal.

URL: http://forum.audiogames.net/viewtopic.php?pid=219866#p219866




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Re: entombed, need help on killing the drake

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: entombed, need help on killing the drake

Devide your party, have one person, (probably your necro), iceblast the drakes head wit 8, antoher person handing out healing potions and using any scrolls you have that might impeed the drake such as shrink, slow or curse, and someone else alternating between more attacks and keeping your party going. Ultimately, try to keep your own people alive rather than do uba damage to the drake and youll ware it down eventually provided you have good enough stratogy and dont just try attack, attack, attack.

URL: http://forum.audiogames.net/viewtopic.php?pid=219871#p219871




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Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-06-13 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

@Touchmint, the top accessibility fix Id like to see is a label for the attack button in combat and a way to see your enemys stats or at least some indication of what progress bar is what. Dungeon square labels would be very handy as well, Id also appreciate some of the buttons and labels on the main strean fixing so you dont need to mess around with this item 207 business, just have properly labeled buttons that vo can read (it shouldnt affect your icons you should be able to just send the text directly to vo). As I said, try turning on voiceover with the triple press on the home button then turn on the screen curtain with a triple tap with three fingers which will blank the screen and thus let you know what its like to play the game without the visuals and youll get a far better idea of what needs fixing yourself, (just flick left and right with one finger to go between objects, move around to have vo speak what 
 your on, and double tap with one finger to activate something). @Bryan, access here is way better than silver sword, no need for silly flicking and you can actually play and progress through the game, albeit that currently that progress involves pressing on some wonkily labelled buttons where as silver sword was left near impossible without knowing where you were. the game is pure battles, but the battles are much more tactically interesting than the usual grinder so Id recommend giving this one a try.

URL: http://forum.audiogames.net/viewtopic.php?pid=219872#p219872




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