Re: how to use virtual audio cable?

2018-12-09 Thread AudioGames . net Forum — Off-topic room : ashleygrobler04 via Audiogames-reflector


  


Re: how to use virtual audio cable?

I would also like to see how it is used. it sounds cool.

URL: http://forum.audiogames.net/post/397736/#p397736




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Re: BK III truly stumped

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : mongoo_4044 via Audiogames-reflector


  


Re: BK III truly stumped

to use weapon cairyar; you dont nead to deply all 10 of them; it will otamaticly kumms bak to you; keep going until it kumms bak to you

URL: http://forum.audiogames.net/post/397735/#p397735




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Re: please help me with skype!

2018-12-09 Thread AudioGames . net Forum — Off-topic room : ashleygrobler04 via Audiogames-reflector


  


Re: please help me with skype!

is it the guy named Alvin?then i am sorry. i will not add him again. i will not add any one i don't know.I lost the access to the blind programming group, and i don't know how i am ever going to get back in there.what a shit hole!I have created a new skype account, but thanks to the fact that i can't use my microsoft for skype any more, i now have a long skype name that consists almost only of numbers!

URL: http://forum.audiogames.net/post/397734/#p397734




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Re: please help me with skype!

2018-12-09 Thread AudioGames . net Forum — Off-topic room : ashleygrobler04 via Audiogames-reflector


  


Re: please help me with skype!

is it the guy named Alvin?then i am sorry. i will not add him again. i will not add any one i don't know.I lost the access to the blind programming group, and i don't know how i am ever going to get back in there.what a shit hole!

URL: http://forum.audiogames.net/post/397734/#p397734




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where can i get the audiogame sounds?

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : mongoo_4044 via Audiogames-reflector


  


where can i get the audiogame sounds?

helloi wood like to ask you where can i get the populer audiogame sounds such as manamon; bk3; and mor?you can all so ancer me with this topic

URL: http://forum.audiogames.net/post/397733/#p397733




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I truely am sorry.

2018-12-09 Thread AudioGames . net Forum — Off-topic room : rory-games via Audiogames-reflector


  


I truely am sorry.

Well, I think it's high time I apologized. For my blatant ignorance,  for my gegligencewhic. I shouldn't have done all this stuff.While all the people were not happy about undead strike, I just ignored them and just kept on going. I tried to make roryboxing as a sort of apology, and it's the same with poster3000. I didn't realy understand the consequences of my actions. I just sort of thought if I just ignored it and kept on developing then everyone would be happy. But I was wrong, very wrong. I'm sorry for the disgracel acts I have done in the past, and hope you may forgive me. But really I've been such a shithole if ya don't then I understand. again I apologize and I will try my very hardest not to displease you all again. It was my intention to make this community feel happy and I have failed. Perhaps I could have another go? Thanks for being so patient and mature after my actions, to yall. I deeply apologize. Well, bye for now. I'm going away to delete undeadstrike sourcecode.

URL: http://forum.audiogames.net/post/397732/#p397732




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Re: please help me with skype!

2018-12-09 Thread AudioGames . net Forum — Off-topic room : cuddley via Audiogames-reflector


  


Re: please help me with skype!

that forking was because you got effected by cookie hacking my skype and forking everyone in my contact list. he's not getting added to my new skype, so hopefully i'll be safe from the forked excuse of a forker

URL: http://forum.audiogames.net/post/397731/#p397731




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Re: please help me with skype!

2018-12-09 Thread AudioGames . net Forum — Off-topic room : ashleygrobler04 via Audiogames-reflector


  


Re: please help me with skype!

Ok, is there another way for me to create another skype account using the same microsoft account?

URL: http://forum.audiogames.net/post/397730/#p397730




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Re: Seeking Input on New Additions to the Staff Team

2018-12-09 Thread AudioGames . net Forum — Site and forum feedback : rory-games via Audiogames-reflector


  


Re: Seeking Input on New Additions to the Staff Team

Hi! I would just like to say thanks  for giving us a bit of a say; it's a huge advance in the forum's awesomeness I think. Lols! I could not think of a better word. rar now I have to stop riting because my broken finger is getting hurt trying to type. 

URL: http://forum.audiogames.net/post/397729/#p397729




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Re: please help me with skype!

2018-12-09 Thread AudioGames . net Forum — Off-topic room : MasterOfDeath via Audiogames-reflector


  


Re: please help me with skype!

The first step is to create another skype account. And the second step is to not add those stupid childish people whose greatest hobby is to harm others. They just don't have a normal life that they can live so they think the best solution is to destroy others as well.

URL: http://forum.audiogames.net/post/397728/#p397728




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Re: BK III truly stumped

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: BK III truly stumped

OK, got through that. Now how on earth do you use weapon carriers? I hit space bar at the start to send out all 10 of them, but not sure what to do next.

URL: http://forum.audiogames.net/post/397727/#p397727




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Re: Beep

2018-12-09 Thread AudioGames . net Forum — New releases room : Blind Sparrow Interactive via Audiogames-reflector


  


Re: Beep

@17 Thanks for the ad. Sorry for the delayed response. Very funny. I downloaded it to keep on file.Beep should be a Google Home game. You can imagine the new audio ad. Now with new and improved voice activated controls for hands-free action! No need to press the space bar, just say the words.

URL: http://forum.audiogames.net/post/397726/#p397726




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Re: Small website update and work opportunities

2018-12-09 Thread AudioGames . net Forum — Developers room : Blind Sparrow Interactive via Audiogames-reflector


  


Re: Small website update and work opportunities

@14 Thanks. You might be right. Or, I might get someone else to do it. Something to think about when I have a bit more time.

URL: http://forum.audiogames.net/post/397725/#p397725




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Re: Sound of Magic - A fantastical journey for young and old adventurers

2018-12-09 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Sound of Magic - A fantastical journey for young and old adventurers

Hi.Today it's the 10th of December and the game should be released in German. However, I don't find the game by searching for Sound of Magic in the app store. Maybe it's called something in German instead?

URL: http://forum.audiogames.net/post/397724/#p397724




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Re: Minecraft story mode - Fully Accessible - on Netflix

2018-12-09 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Minecraft story mode - Fully Accessible - on Netflix

@MasterChief: It have English audio description.@kool_turk: It's more like a gamebook, but it is really amazing in my opinion. I'll highly recommend you to give it a try.

URL: http://forum.audiogames.net/post/397723/#p397723




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Re: which let's players would you recommend?

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : simter via Audiogames-reflector


  


Re: which let's players would you recommend?

also on youtube there is a guy called blindgamer95 or criss right. That guy makes let's plays of audio games

URL: http://forum.audiogames.net/post/397722/#p397722




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Re: Bokurano Daibouken 3 : secondary topic

2018-12-09 Thread AudioGames . net Forum — New releases room : Farhad Ali Bhatti via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Karlitos wrote:Hi i have question in which room i can find the magical ball after blowing up the wall or before blowing up the wall i try to find it after  blowing up the wall spend many c4 bombs on platform 40,28 but nothing happens. Also how much defense i need to fight ityou are on must be level 1100, & for magical ball you have go:level 20-3, 41, 27. set c4, & you will be there!you can listen my audio about getting magical ball athttp://anyaudio.net/listen?audio=vYoOue4rS0

URL: http://forum.audiogames.net/post/397721/#p397721




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please help me with skype!

2018-12-09 Thread AudioGames . net Forum — Off-topic room : ashleygrobler04 via Audiogames-reflector


  


please help me with skype!

Hi all, i am forked on skype. is there not a way for me to delete all those groups at once? and is there a way to stop those forks from happening?i tried to unlink my skype account from my microsoft account, but it does not look as if there is a way for me to do that and i am getting quite frustrated with this [forked] shit...

URL: http://forum.audiogames.net/post/397720/#p397720




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Re: Braillemon status update!

2018-12-09 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector


  


Re: Braillemon status update!

Ok boy, thanks.

URL: http://forum.audiogames.net/post/397719/#p397719




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Re: BK III truly stumped

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : nyanchan via Audiogames-reflector


  


Re: BK III truly stumped

Are you using the dictionary or JGT? There's a clear description for each menu item (which menu item exactly does what).

URL: http://forum.audiogames.net/post/397718/#p397718




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Re: Rhythm Rage Level Creator

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: Rhythm Rage Level Creator

@number 14, I understand your issue of not being able to playback sounds in the level once it is created. I don't know if I will have to rewrite the whole program to fix that, or if I am just doing something wrong with saving data. I might have someone make that part for me, beause that is a huge thing to have. As for the seek feature, I have added it, but it was after the release you currently have. I have added comments as well, and the option to remove early and late from your lines. I will  also add a basic pause feature too. And, a new file propt. So this editor is getting a lot of upgrades that I haven't released yet. And the manual will be a very detailed new html file with examples to help you with aliases, macros, and more.

URL: http://forum.audiogames.net/post/397717/#p397717




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Re: Scrolling Battles, You're World, online platforming exploration game

2018-12-09 Thread AudioGames . net Forum — New releases room : Farhad Ali Bhatti via Audiogames-reflector


  


Re: Scrolling Battles, You're World, online platforming exploration game

server go down again, & a bug that I found in last 2 releases:we don't listen sign tone during jumping in air.example:I am on any map or main, camera tell:4 tile hazard 1feet. sign, 8 foot.I jump & quickly with holding control right arrow, when I was in air, I did not heir the coming sound of sign.when I am on earth, I listen the sign tone while moving.note:the above bug not in only some maps, I found this entire game.I know that there is no any hazard in map, I only try to understand you to my point.hope you understand my point, & solve it soon.this game is very nice, so please never close it.thank you,

URL: http://forum.audiogames.net/post/397716/#p397716




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Re: flexible survival.

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: flexible survival.

Hmmm, this is very strange. I tried running the game in winglulks and with the graphics, and its still showing up on the map. The top line should say "primary rooms zephyr" and then after you talk to Larissa it should add "trevor labs" on there.I've tried monkeying with graphics settings and hyperlinks settings and no change either way, I wonder if this is something to do with your general screen resolution or your winglulks text settings? Could you try installing the preconfigured wingit version from the website and see if that works?The only problem you'll run into if you don't have the map active, is that sometimes you'll meet an npc and be told to go somewhere, but not given a precise name to type into the nav command and need to look on the map to get what you need to type. You can check the wiki for quests etc of course, but its more fun discovering things on your own. As for the mud, the mud and single player game are very different beasts. I've enjoyed both in my time, but other than an overview of the setting, the single player game isn't %100 necessary to play the mud, indeed the mud is set a little later on in time than the single player game I think, its also less rampantly, in your face adult a lot of the time too.

URL: http://forum.audiogames.net/post/397715/#p397715




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Re: TombHunter Released!

2018-12-09 Thread AudioGames . net Forum — New releases room : Farhad Ali Bhatti via Audiogames-reflector


  


Re: TombHunter Released!

no, you have to buy your own.

URL: http://forum.audiogames.net/post/397714/#p397714




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Re: TombHunter Released!

2018-12-09 Thread AudioGames . net Forum — New releases room : Farhad Ali Bhatti via Audiogames-reflector


  


Re: TombHunter Released!

server go down again, & a bug that I found in last 2 releases:we don't listen sign tone during jumping in air.example:I am on any map or main, camera tell:4 tile hazard 1feet. sign, 8 foot.I jump & quickly with holding control right arrow, when I was in air, I did not heir the coming sound of sign.when I am on earth, I listen the sign tone while moving.note:the above bug not in only some maps, I found this entire game.hope you understand my point, & solve it soon.this game is very nice, so please never close it.thank you,

URL: http://forum.audiogames.net/post/397713/#p397713




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Re: is anything happening with the blood rain?

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector


  


Re: is anything happening with the blood rain?

Hello, TheTrueSwampGamer.I'm here to inform you of such things:The blood rain, well i don't think it'll ever be updated, cause the dev said he doesn't want to work on it cause of bgt, he's swicthing to python right now. About humans versis robots? i don't know what's going on there. Actually the days of anarchy would be the 30 and 31 of december. I'm not sure why the game is down though.

URL: http://forum.audiogames.net/post/397712/#p397712




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Re: Starmourn open beta December 15

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Starmourn open beta December 15

snow wrote:i just don't know how to start, because you have to type full command and object name, also confusing map, walking around be hardMake client aliases. I think there might be away for server side aliases, i'm not sure. I've always typed the full name of objeccts. Output window FTW.

URL: http://forum.audiogames.net/post/397711/#p397711




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Any word from the developers of HeathCoat?

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Any word from the developers of HeathCoat?

Hi everyone. This is a question for all users of iOS 12. Did anyone just recently hear about HeathCoat  that wanted to try it out? Did you notice that the app just crashes on iOS 12? Has anybody heard from the developers as to whether or not this game will be getting an update to support the new versions of iOS? I have played the game before but the game does have some replay value because each ending is a little bit different than the last

URL: http://forum.audiogames.net/post/397709/#p397709




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Re: Achaea

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Achaea

snow wrote:i do play that, but unfriendly commands and i heard something that you need a lot of money to get skills as many review told me, so hmm, iron muds all about that, don't know about the star one.Unfriendly commands? I have no idea what you're talking about there. As for money, I'll keep saying this again, you don't *have* to spend money. I think most hardcore players do, but that's just it. If you're not hardcore and only play once in a while, don't worry about it.

URL: http://forum.audiogames.net/post/397710/#p397710




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Re: how to use virtual audio cable?

2018-12-09 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: how to use virtual audio cable?

If anyone could record a podcast on how to use this, that would be great.

URL: http://forum.audiogames.net/post/397708/#p397708




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Re: Why isn't she noire available on the app store?

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: Why isn't she noire available on the app store?

Unfortunately the developers never updated She noire  to support the newer versions of iOS.  It was very unfortunate because I was never able to figure out how to do anything in that game. In terms of flare *, I don’t know what’s happening with that. For all I know the project was abandoned

URL: http://forum.audiogames.net/post/397707/#p397707




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Re: BK III truly stumped

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: BK III truly stumped

OK, so I have to go right up to the wall I want to blow up, and then drop the bomb? Normally, I drop the bomb, and nothing happens.

URL: http://forum.audiogames.net/post/397706/#p397706




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Re: java and audiogames?

2018-12-09 Thread AudioGames . net Forum — Developers room : Jaseoffire via Audiogames-reflector


  


Re: java and audiogames?

Indeed. Java does shine best with android. At least as far as common devices used for games go, anyways. As for languages that don't have indenting, you could try anything in the c family. That being C, C++, or C#. Actually, if you want something that's java-like, but not java, then I would recommend C#. It's more gaming oriented, anyways, though, admittedly, that might be only because of unity. You could also try c or c++. The only issue is that those languages require either more math, or more trying to figure out what the language's doing respectively. C is meant to model computer memory, and C++ is just complex. At least, it's my personal opinion that C++ is more complicated then C, but that's a bit too off topic. In conclusion, I'd recommend C# if you want to go this route. Or you could try java, though, you might be spending more time trying to make sure everything runs correctly, and set up with Java is just annoying in its own right.

URL: http://forum.audiogames.net/post/397705/#p397705




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Re: Facebook messenger on Mac?

2018-12-09 Thread AudioGames . net Forum — Off-topic room : ElizaBaez via Audiogames-reflector


  


Re: Facebook messenger on Mac?

I don't use voice and video calls on messenger. I want something that correctly labels the controls. I don't know why the text field is labeled as a menu popup combo box

URL: http://forum.audiogames.net/post/397704/#p397704




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Re: Minecraft story mode - Fully Accessible - on Netflix

2018-12-09 Thread AudioGames . net Forum — New releases room : kool_turk via Audiogames-reflector


  


Re: Minecraft story mode - Fully Accessible - on Netflix

This isn't the first choose your own path netflix has done.Puss in Book: Trapped in an Epic Tale is another one, not that I've tried any of them.Would these even be counted as games? They sound more like those gamebooks they had in the 80s and 90s.I played one recently on iOS called the game: nothing is as it seems, and that one was just an audiobook that had you make a choice once you reached certain points.They sound like something choice of games would make.

URL: http://forum.audiogames.net/post/397703/#p397703




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Re: java and audiogames?

2018-12-09 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector


  


Re: java and audiogames?

i didn't say it is bad since it is for android, i've said if you want to use java, use it for development on android.

URL: http://forum.audiogames.net/post/397702/#p397702




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Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-09 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

I'm willing to help translate al of your Chinese projects... I just don't know about them. lol

URL: http://forum.audiogames.net/post/397701/#p397701




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Re: Dragon Village is here

2018-12-09 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Dragon Village is here

Hi,I have read all the previous post. kind of stuck here and need a hint.how does one find the ring and the goat. last 2 deeds I wish to do before i pay this darn silver dragon off to make him go away. Think I am on like day 138 or so and tried various things to get those last 2 done but alas nada.Other than those 2 making my head bleed really like this game. thanks.Shermanator

URL: http://forum.audiogames.net/post/397700/#p397700




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Re: BK III truly stumped

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: BK III truly stumped

I had this problem too, or part of it.So, you hit the t key. That'll bring up a menu in 20.1 which gives you the ability to set, detonate and drop bombs. Dropping them will cause an air drop near your position. Good if and when you run out. I have absolutely no idea how the hell you lost your hook. For future reference, however, you can actually craft a magic hook using 1 crystal (the sort found in stage 7.1 and 7.2) if that ever happens again. I don't really see the point, but yeah.

URL: http://forum.audiogames.net/post/397699/#p397699




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BK III truly stumped

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


BK III truly stumped

OK, I am totally confused about  stage 20-1. I somehow can't set the boms much less detonate them. the one time I was able to, I somehow lost the magic hook, so I had to replay stage 8-4 to gedt one back. What exactly am I doing wrong here? Thanks all.

URL: http://forum.audiogames.net/post/397698/#p397698




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Re: Rhythm Rage Level Creator

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: Rhythm Rage Level Creator

Alright. So after messing around with the level creator, here are my thoughts/questions.1: What's the point of having an alias if I'm not able to use it in the program? I get it why would I want it when I'm creating a level by hand, but why would I want it in the program?2: The program seems slightly sluggish, though that's expected.3: A possible suggestion, and I don't know how hard would it be to do but... Would it be possible to go action to action and hear it with the music? You see, it's a little difficult counting them, especially when you got multiple ones back to back. Again, I know it may be difficult, but it'd be incredible if something like that could be implemented, and it will insure a pack with greater accuracy over all.4: If you can't implement suggestion number 3, how bout being able to choose where to go within the song? This will not be as good as implementing the action to action method, but it'd still make it easier for debug purposes.Over all, I really like where this is going. I've created a level in about 2 hours, a basic one, but still. Most of it was me screwing up and restarting and then playing it and adjusting some values. This is not perfect, but it'll be useful for sure, especially if you continue to work on this.

URL: http://forum.audiogames.net/post/397697/#p397697




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Re: Achaea

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: Achaea

i used to it's really spammy.

URL: http://forum.audiogames.net/post/397696/#p397696




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Re: Why isn't she noire available on the app store?

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : christian . garcia96 via Audiogames-reflector


  


Re: Why isn't she noire available on the app store?

I was also looking for it.  I was also looking for flierstar but couldn’t find it either

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is anything happening with the blood rain?

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector


  


is anything happening with the blood rain?

hello everyone. the blood rain, is this thing going down? nothing has happened with the game as far as i know, but, no updates. i mena i can't really play it but no changes have been found for me, other thank a language pack update, that isn't even there on the website!sense we are talking about CH-Games, can i ask about humans virsus robots? the game said that it would be going on 12-31-2018 with 12-20 and 12-31 being days of hiarchy, wich means no rules and all banned players unbanned? but, for the past 2 or 1/2 months, at least, the game has been gone!

URL: http://forum.audiogames.net/post/397693/#p397693




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Re: Minecraft story mode - Fully Accessible - on Netflix

2018-12-09 Thread AudioGames . net Forum — New releases room : michaelhoffman1976 via Audiogames-reflector


  


Re: Minecraft story mode - Fully Accessible - on Netflix

um netflix is a streaming service? so.. i doubt it has minecraft on it?

URL: http://forum.audiogames.net/post/397694/#p397694




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Re: Firefight needs your opinians!

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector


  


Re: Firefight needs your opinians!

i agree with most of those. Heres the thing, for a while there was soldiers but yeah. it got laggy, lets just say. They haven't found a good ballance other than the newbie map, wich i don't like at all. Some players, along with myself, don't like the hole level 2 thing. i think when theyget, erm, maybe 5 player kills, or kill 20 Ai's, and 10 of those without grenades, they move on. because it takes way to long to get to level 2 especially when you need about 24 exp at the least. The levels also don't get as  the issue wita every reason why i get 8 on level 1, your supposed to get to 16 exp next but no, its says that i need like 162319 to reach level 1? thats a example. i am level 22. Theres some other issues that i can think of, but, i can't do everything at the moment. sorry if this seems like a rant, or like i only have positive things to say, i meed negative things, but i love the game, if not, i wouldn't spend so much time. just needs more people to play the game! i feel the lag definately took a lot of people off the game, and i think it sshould be recoded in python, or c, or maybe it should be a offline game?

URL: http://forum.audiogames.net/post/397692/#p397692




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Re: MK11 Announced!

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MK11 Announced!

Indestructable was a horrible song for the SF IV theme.. I'm glad they took it out in subsequent versions. lol It sounded like a song that would be played before a high school basketball game. Didn't fit at all. lol.

URL: http://forum.audiogames.net/post/397691/#p397691




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Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-09 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

Why does it have to be rooted in order to use some features? Security is the thing to concern, isn't it?

URL: http://forum.audiogames.net/post/397690/#p397690




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Re: MK11 Announced!

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: MK11 Announced!

I agree on the music but its in the lyrics not the music. Anyone remember sf4's indestructible? Lol50 may be right, I already heard 2 people say that it looks like the sands of time in the hourglass is rising not falling.

URL: http://forum.audiogames.net/post/397689/#p397689




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Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-09 Thread AudioGames . net Forum — Off-topic room : austingrace via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

Hello. I don't know how possible this is but if I did switch back to android, I would gladly pay someone to include awesome braille support in a screen reader. That is the whole reason I sold my S8 in the first place. I'm a heavy braille user and android was not cutting it for me. I use a smart beetle. Could not get BRLTTY to work that well either.

URL: http://forum.audiogames.net/post/397688/#p397688




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : Stevie-3 via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

I would do the same, but Christmas has me strapped for cash. Bad timing for me I guess.

URL: http://forum.audiogames.net/post/397687/#p397687




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

As far as I know, they do not. I think I'm going to grit my teeth and pay them $9. It will be the only payment that company ever receives from me, and should be worth it considering the amount of stuff I'm going to try to grab.

URL: http://forum.audiogames.net/post/397686/#p397686




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Re: MK11 Announced!

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


  


Re: MK11 Announced!

I think this time the story will be centered around dark raiden and someone trying to undo the changes he made in this new timeline. and maybe, the return of onaga?. but i sincerely doubt the story will focuss around cassie and her team again.  of course, this is pure speculation.about the music, i completely agree.

URL: http://forum.audiogames.net/post/397685/#p397685




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : Stevie-3 via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

Does Sendspace offer a free trial?

URL: http://forum.audiogames.net/post/397684/#p397684




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Re: Fully accessible audio editing software for YouTube videos?

2018-12-09 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Fully accessible audio editing software for YouTube videos?

Goldwave's on a 25% discount by the way, so if you want to throw something extra into your Christmas shopping now's the perfect time to.

URL: http://forum.audiogames.net/post/397683/#p397683




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

I've been thinking about paying for a month of Sendspace Pro for the exact same purpose. The problem is I'm really not sure if I want to give my money to that horrible file sharing company.

URL: http://forum.audiogames.net/post/397682/#p397682




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Re: java and audiogames?

2018-12-09 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: java and audiogames?

You have to live with it. And java isn't bad; just because its majorly used by Android in no way means its a bad language for developing games. Just wanted to clear that misconception up.

URL: http://forum.audiogames.net/post/397681/#p397681




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Re: MK11 Announced!

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector


  


Re: MK11 Announced!

Dear god the music in this trailer is hot garbage and just shat all over the presentation for me. Combine this with knowing that the new generation of kiddies that take selfies and shit like that are probably going to be the focus in this game and I'm left cold.   f

URL: http://forum.audiogames.net/post/397680/#p397680




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need help choosing a GDP win device

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : darren via Audiogames-reflector


  


need help choosing a GDP win device

hi all,i'm trying to work out which GDP device firstly has a keyboard and secondly is good enough to play the likes of swamp comfortably. there are various versions on Amazon but i'm a bit lost as to which one to choose. could someone who is much more in the know than i am please take a look on amazon for me and give me some pointers? i need a device that is purchasable in the UK and of course works in the UK.

URL: http://forum.audiogames.net/post/397679/#p397679




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Re: java and audiogames?

2018-12-09 Thread AudioGames . net Forum — Developers room : Diego via Audiogames-reflector


  


Re: java and audiogames?

Hello guys!I was thinking about these issues also, and maybe I really don't develope audiogames for the pc using java. The problem of python, for me, the indentation. I hate indentation!

URL: http://forum.audiogames.net/post/397678/#p397678




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Re: Minecraft story mode - Fully Accessible - on Netflix

2018-12-09 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector


  


Re: Minecraft story mode - Fully Accessible - on Netflix

There's only english audio described track but still it's amazing even, if it's really simplified version of the original game.

URL: http://forum.audiogames.net/post/397677/#p397677




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Re: Oh Shit!

2018-12-09 Thread AudioGames . net Forum — New releases room : rand via Audiogames-reflector


  


Re: Oh Shit!

I would also like to see another way for cannons to get destroyed. it can get quite crazy, and invinsibillity is great, but we should also get another way to destroy cannons, to make it, just a bit easier. or, for every 15 seconds you last, it could possibly increase your invinsibillity power up when you get one? I don't know. just some ideas...

URL: http://forum.audiogames.net/post/397676/#p397676




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : Stevie-3 via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

This is too bad, there are so many shows I want to get and there's no way I can get them all before Saturday. I wish there was a way to resolve this.

URL: http://forum.audiogames.net/post/397675/#p397675




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Re: Firefight needs your opinians!

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : Gorila via Audiogames-reflector


  


Re: Firefight needs your opinians!

The new topic to this game has not been started, So I'm not sure where I should post anything about this game, so after looking at several topics about FireFight, I chose this one.  I feel that their needs to be some computer soldiers in the big map.  When their is no one on, it is kind of hard to level up when it is just yourself.  I also believe that their should be a menu that allows you to track buildings structures, and or important locations on the map.  I guess I am trying to say that the beacon system should be used more.  A private chat feature should also be implemented so you could have conversations with those you want with; it gets kind of crazy when their are a ton of players shooting chats back and forth.  I don't know about how other FireFight players feel about loosing experience points, but I get frustrated when my hard earned points are lost because I died.  I understand loosing your weapons and some money, but experience is experience.  Makes it kind of pointless to level up, wouldn't you say so?  If I didn't say before, these are ideas and not stabs at the developer and this awesome game, just ways to improve the gaming experience

URL: http://forum.audiogames.net/post/397674/#p397674




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Re: Restricted/new users: introduce yourself!

2018-12-09 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : arqmeister via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

Hi Christian, , welcome to the forum. You are now unrestricted, happy gaming!

URL: http://forum.audiogames.net/post/397673/#p397673




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : arqmeister via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

I recently bought a month of sendspace pro just to get as much content as i wanted off that site about a month back. Looks like that was a good move.

URL: http://forum.audiogames.net/post/397672/#p397672




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Re: MK11 Announced!

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


  


Re: MK11 Announced!

hi everyone...wait a second, jade does'nt appear in the trailer, the woman in the last image of it is not jade, some people especulate she could be the woman appearing in jade's mk9 ending, but jade herself doesn't appear in any way during the trailer. the only confirmed characters for now are dark raiden and scorpion.i already preordered the premium edition of mk11. but my goal for this game is... aboid spoilers... i'm gonna watch the presentation on jan 17, 2019 but after that, i'll try to not read anything until i can actually play the game.

URL: http://forum.audiogames.net/post/397671/#p397671




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Re: crafting in BK III

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : rand via Audiogames-reflector


  


Re: crafting in BK III

I think the game is fun without the craftable list thing. all the materials can be found in game, and I have managed to craft all the items themselves. the triple yo yo for example, requires a dile turn in one of the stages, if I remember right.

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Re: the life in world: my first game!

2018-12-09 Thread AudioGames . net Forum — New releases room : rand via Audiogames-reflector


  


Re: the life in world: my first game!

this topic was a way for mahdi to get clout in the audiogames com, and it worked. wow, how crazy is that. this topic should have been taken down many ages ago. there is no download link, the dev of the game itself, got banned, and, the game hasn't nor will it ever be released. please, take this topic down, because its irritating to be looking through the new releases room, a forem for new games, and then to only see this topic wich has no game attached to the actual topic itself.

URL: http://forum.audiogames.net/post/397669/#p397669




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Re: the life in world: my first game!

2018-12-09 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector


  


Re: the life in world: my first game!

make the topc type /suicide for ever

URL: http://forum.audiogames.net/post/397668/#p397668




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Re: Minecraft story mode - Fully Accessible - on Netflix

2018-12-09 Thread AudioGames . net Forum — New releases room : MasterChief via Audiogames-reflector


  


Re: Minecraft story mode - Fully Accessible - on Netflix

@slj:yeah, I saw the multiple language support when I played it for the first time, Arabic to be specific in my case.However, it's not audio described, I think it's good enough though to at least have the language support.

URL: http://forum.audiogames.net/post/397667/#p397667




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

I completely agree. Hopefully something can change. I know http://jeff.tdrealms.com has some audio described content, but it's only movies. I haven't received a responsefrom the admin contact form on Blind Mice yet.

URL: http://forum.audiogames.net/post/397666/#p397666




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Re: I’m starting a new YouTube channel. Any ideas?

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: I’m starting a new YouTube channel. Any ideas?

Just use the youtube audio library, it pulls from tons of free resources anyway.Or, you can go straight to a site like tecknoaxe.com, opsound.com, soundclick.com, or CCMixter.org for a large multi artist selection as well.

URL: http://forum.audiogames.net/post/397665/#p397665




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Re: Restricted/new users: introduce yourself!

2018-12-09 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : cmerry via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

Uh, hello? Earth calling audiogames.net? Someone has just been waiting a couple days to be unrestricted.

URL: http://forum.audiogames.net/post/397664/#p397664




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Re: which let's players would you recommend?

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: which let's players would you recommend?

Audio described gaming on Youtube is cool too.

URL: http://forum.audiogames.net/post/397663/#p397663




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : rand via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

they should just use google drive, or dropbox to host there movie vault. the download speed would be much faster, and I don't think they would have to pay for bandwith, just for the space itself.

URL: http://forum.audiogames.net/post/397662/#p397662




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Re: does anyone know how to unlock the gold coin collecting help in bk2?

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : rand via Audiogames-reflector


  


Re: does anyone know how to unlock the gold coin collecting help in bk2?

as far as the gold collecting question for bk3, the best thing to do to unlock all the coin collecting things, is to just beat the game on any difficulty. that should unlock them all. if you have any other questions, post them here, and I will answer them. I have beaten the game on every difficulty, and I think I might have a save file for bk 3 that you might be interested in.

URL: http://forum.audiogames.net/post/397661/#p397661




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Re: does anyone know how to unlock the gold coin collecting help in bk2?

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : rand via Audiogames-reflector


  


Re: does anyone know how to unlock the gold coin collecting help in bk2?

the saves don't come with the dictionaries in them. I have copies of both though.

URL: http://forum.audiogames.net/post/397660/#p397660




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Re: Mainstream Side Scrollers Recomendation

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector


  


Re: Mainstream Side Scrollers Recomendation

This is what I did actually and it worked. Somewhere behind you you can pick extra grenades and remember to use them too. Just remember to stand close enough to hit it with your bullets.

URL: http://forum.audiogames.net/post/397659/#p397659




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : denverqueen via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

I don't get why anyone would use SendSpace for anything. I've always hated it, and they slip ads files that could damage a Windows PC into the movie files downloads, which sucks. They should try Google Drive, for business, as someone said. I barely download movies from there anymore as I've got too many in my Chromebook and the SD card in it.Beth

URL: http://forum.audiogames.net/post/397658/#p397658




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Re: crafting in BK III

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crafting in BK III

LOL this proves my point as well. We need a comprehensive list of what is craftable and where.

URL: http://forum.audiogames.net/post/397657/#p397657




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Re: Mainstream Side Scrollers Recomendation

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Mainstream Side Scrollers Recomendation

Hey Lirin, just wondering. Would you happen to have any tips for the fight with the APV? I keep dying... lol people say just stand at the edge of the train and spam dual pistol shots, doesn't seem to work though.

URL: http://forum.audiogames.net/post/397656/#p397656




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : rand via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

well, this is another issue, we have to deal with in the blind com. how lame. isn't there anything we can do? time to download a lot of shows in the next few days. dam.

URL: http://forum.audiogames.net/post/397655/#p397655




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Re: We Need More Audio Pinball and Bowling Games.

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : rand via Audiogames-reflector


  


Re: We Need More Audio Pinball and Bowling Games.

I agree, more pinball games would be great. does anyone know if it is possible to code a pinball game in bgt? I only ask, since bgt is already ready to go, and it seems like making a pinball game shouldn't be that hard. let me know your thoughts? and as far as the e,s,,p pinball games go, how the hell can we get the full versions. I have herd that the people who own those games never reply.

URL: http://forum.audiogames.net/post/397654/#p397654




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Re: TombHunter Released!

2018-12-09 Thread AudioGames . net Forum — New releases room : rand via Audiogames-reflector


  


Re: TombHunter Released!

is anyone giving this game away, or is there a contest to win a coppy

URL: http://forum.audiogames.net/post/397653/#p397653




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Re: Getting started with coding audiogames in Python?

2018-12-09 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Getting started with coding audiogames in Python?

Not really, no... SFML is better in every way to SDL2. Considering that SDL2 has two different keyboard types (scancodes and keycodes), and not all of the functions have samples on how exactly to use them, and the examples are quite sparce yeah, the fact that I'd have to go digging around for examples on how to use it, whereas with SFML, I have experience with (and would rate it highly above SDL2)

URL: http://forum.audiogames.net/post/397652/#p397652




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Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-09 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

I see.

URL: http://forum.audiogames.net/post/397651/#p397651




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Re: Braillemon status update!

2018-12-09 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector


  


Re: Braillemon status update!

This is a package containing both versions because you'll need them both to beat the game. Instructions:1: play on the stable version until you reach the cinabar gym. 2: save the game when you're outside the gym and close it. 3: copy your save file in to the directory of the old version. 4: open that version, beat the gym and save outside of the gym ware you were before.5: copy the save back in to the stable version and beat the game. To the people running the Audiogames archive, you might want to put this up. https://www.dropbox.com/s/h52d9bhcflls7 … 0.zip?dl=0

URL: http://forum.audiogames.net/post/397650/#p397650




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Re: Minecraft story mode - Fully Accessible - on Netflix

2018-12-09 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Minecraft story mode - Fully Accessible - on Netflix

Hi all.I'm just taking a small break from the game to share the following totally amazing discovery. Trust me, this is close to unbelievable:1. Netflix have made all those episodes in multiple languages. Check for yourself which languages there are for your country!2. All the text is readable by screenreaders!3. Netflix have made this amazing game audio described!So, do you know what that means? That means Netflix have made one of the Telltale games fully accessible! I still find it difficult to believe this while typing this post.Wow this is an amazing early Christmas gift...

URL: http://forum.audiogames.net/post/397649/#p397649




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : Josh via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

If what SirBadger said in post 15 is true, most of the Sendspace links should still be active even after they are taken down from the movie vault. Therefore, we should be able to copy the links to a text file and download them at our leisure. That's probably what I'll have to do since there's a lot of content I want to get off there and thanks to the blazingly fast 80 KBps download speed, it's going to take forever.

URL: http://forum.audiogames.net/post/397648/#p397648




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : Warcat via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

jack,i also sent you a pm regarding this topic.

URL: http://forum.audiogames.net/post/397647/#p397647




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Re: Restricted/new users: introduce yourself!

2018-12-09 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : christian . garcia96 via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

Hi, my name is Christian, and I love  playing audio games. I would like to join the audio games community because I would like to discover them and play them as they come oute

URL: http://forum.audiogames.net/post/397646/#p397646




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Re: flexible survival.

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : Arkandias via Audiogames-reflector


  


Re: flexible survival.

I'm using NVDA, with the general interpreter add on, winglulx, and my graphic option is set to on, and its value is 5. I didn't want to turn it off, to avoid bugs, but I wanted it to take as less room as possible to avoid problemes with virtual screen view with NVDA. Should I disable it, or give it a larger value on screen, like 25?About the game's enjoyment, don't worry, even if it's sometimes not very clear, I've seen enough background and gameplay elements to be sure I want to explore the concept. I just want to take as much as I can from the single player game before I dive into the mud itself  .Best regard,Simon

URL: http://forum.audiogames.net/post/397645/#p397645




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Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-09 Thread AudioGames . net Forum — Off-topic room : nuno69 via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

I am only a translator lol. And my translation won't be great, I don't understand chinese that well

URL: http://forum.audiogames.net/post/397644/#p397644




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Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-09 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

Are you the primary developer of this screenreader, or are you a translator?

URL: http://forum.audiogames.net/post/397643/#p397643




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Re: We Need More Audio Pinball and Bowling Games.

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: We Need More Audio Pinball and Bowling Games.

Dark, the dog care game is already released for some time, but it's not really worth it. It's fun for the first few days or so, but if you look at all the upgrades which you have to purchase for real money, equaling over 15 dollars if you would get everything, which I am not willing to pay for a mobile game.Also, the only dogs you have are small, medium and large, wow, totally what I would expect from a dog sim.Greetings Moritz.

URL: http://forum.audiogames.net/post/397642/#p397642




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Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-09 Thread AudioGames . net Forum — Off-topic room : nuno69 via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

No, not yet but am working on that

URL: http://forum.audiogames.net/post/397641/#p397641




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : hadi . gsf via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

Same as well. I'm also posting because the forums doesn't have  unread notification features

URL: http://forum.audiogames.net/post/397640/#p397640




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Re: Sad news regarding the blind mice movie vault

2018-12-09 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Sad news regarding the blind mice movie vault

Jack, I just sent you a PM.

URL: http://forum.audiogames.net/post/397639/#p397639




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Re: flexible survival.

2018-12-09 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: flexible survival.

Hmmm, this is weird. What did you set your graphic options too? maybe the text is being covered up. Also  what interpreter/screen reader combo are you using?  I just today downloaded the direct msi installer. This installs the game with a preconfigured copy of windows git  works fine with the Nvda interactive fiction addon. Indeed, if your using the basic game file and winglullks with the Winglulks NvdA addon you might want to switch since the general interactive fiction one is rather superior to the specific winglulks addon. If you don't have the general interactive fiction addon for NvdA you can Download that here I would not recommend trying to play online since the web interface can be rather clunky, indeed that might be part of the problem. If your using Jaws or system access I'm afraid I'm not sure what to recommend exactly at this stage, though I've heard Filfre is a good Jfw interpreter and that will play glulks games.Sorry your running into trouble. I'm not sure what is happening exactly, but hopefully we can get it fixed so you can try the game out.

URL: http://forum.audiogames.net/post/397637/#p397637




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