Re: Audioverse.io
Re: Audioverse.io the games don't seem to be playable with the normal navigation methods, but I was able to start and play a little bit using NVDA's object nav. Although i stopped getting choices at some point and wasn't able to figure out what to do, and didn't bother trying for long, as this sort of game doesn't interest me much.Also the narrator mode doesn't read out things to you or anything, but the games do have sound effects, or at least the one I tried had a storm ambience. URL: https://forum.audiogames.net/post/444594/#p444594 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
smart wotch questions
smart wotch questions helloI'm active in sports, and i want to buy smart wotchi want buy smart wotch buy xiaomi because this wotches very popular in my country, but i don't know how to work with it and don't know about accessability.what i must know befaur buying it?and can you advice something about smart wotches: how to work with it, what smart wotch good in accessability and etc? URL: https://forum.audiogames.net/post/444593/#p444593 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Audioverse.io
2019-06-27
Thread
AudioGames . net Forum — New releases room : arturminyazev via Audiogames-reflector
Re: Audioverse.io helloafter you press play button, wait 10 20 seconds and sounds will startbut i don't know what i must do because i can't do anything URL: https://forum.audiogames.net/post/444592/#p444592 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic
Re: Bokurano Daibouken 3 : secondary topic I keep saying, lol Github is a thing. URL: https://forum.audiogames.net/post/444591/#p444591 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Any gaming content creators on Twitch or Youtube you follow
Re: Any gaming content creators on Twitch or Youtube you follow I like ColonelFailure myself. I follow flight simmers and let's players. Channels include JonFly, Matt Davies, Jeff Fagignano and others I can't remember right now. URL: https://forum.audiogames.net/post/444590/#p444590 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I phone 7’s battery lasts shorter than iPhone se
Re: I phone 7’s battery lasts shorter than iPhone se I don't know, I also had an SE before and now I have a 7, but the 7's battery seems to be better for me... URL: https://forum.audiogames.net/post/444589/#p444589 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: For beginners. Why is C# better than Python for audio game development
Re: For beginners. Why is C# better than Python for audio game development I'll just say one thingOH Shit was written in Python.Oh shit is a great game.meowNo, seriously.Python might be slow and a bit hard to get started with, but it's an interesting choice.I used to bash Python a lot because all I had seen were slow and poorly coded games but it is true that in the end its a preference.I myself use _javascript_, very few others do because electron apps aren't very popular amongst audiogamers, but hopefully this will change.In the end its a matter of preference. URL: https://forum.audiogames.net/post/444588/#p444588 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: For beginners. Why is C# better than Python for audio game development
Re: For beginners. Why is C# better than Python for audio game development I'll just say one thingOH Shit was written in Python.Oh shit is a great game.meow URL: https://forum.audiogames.net/post/444588/#p444588 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Question on using Laptops
2019-06-27
Thread
AudioGames . net Forum — Off-topic room : vaibhavbhandari via Audiogames-reflector
Question on using Laptops Hi guys, Just wante to ask, how much hours a day is safe for us to use laptops? Lately I've been using it a lot so just wanted to enquire so that I could try to reduce my time wasting on some things if needed. Maybe I should concentrate on studies which is sometimes a bit difficult... URL: https://forum.audiogames.net/post/444587/#p444587 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games!
Re: Screaming Strike 2 -- One of the funniest audio arcade games! I just implemented a simple validator. Someone smart enough may be able to break it, but meh. URL: https://forum.audiogames.net/post/444584/#p444584 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SoundRTS, a real-time strategy audio game
Re: SoundRTS, a real-time strategy audio game niceness. Can't wait to see what he will come up with. URL: https://forum.audiogames.net/post/444586/#p444586 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games!
Re: Screaming Strike 2 -- One of the funniest audio arcade games! I just implemented a simple validator. Someone smart enough may be able to break it, but yeah. URL: https://forum.audiogames.net/post/444584/#p444584 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Good countries/cities for blind people?
2019-06-27
Thread
AudioGames . net Forum — Off-topic room : vaibhavbhandari via Audiogames-reflector
Re: Good countries/cities for blind people? I live in India but don't know much about the people cause I've not tried going alone yet. I should start trying to do that. URL: https://forum.audiogames.net/post/444585/#p444585 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games!
Re: Screaming Strike 2 -- One of the funniest audio arcade games! I just implemented a simple validator. It's not perfect, but yeah. URL: https://forum.audiogames.net/post/444584/#p444584 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic
Re: Bokurano Daibouken 3 : secondary topic @2832Thanks. I'll log the issue to where it should be. URL: https://forum.audiogames.net/post/444583/#p444583 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Audioverse.io
Audioverse.io Hi all,Just discovered this site. It has a narrator mode for us, however when I try and actually play a game, I don't hear anything.We also can't seem to create games with this. Keeps bringing me back to the play a story page when I attempt to get to the editor.http://audioverse.ioPosting this in new releases because it's a new find and something is playable, but not to me at the moment. URL: https://forum.audiogames.net/post/444582/#p444582 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: using multiple of the same class in bgt
Re: using multiple of the same class in bgt I'm having a very very difficult time with this. I can make 5 players, but bgt doesn't actually know that there are 5 players. For example, a for loop that makes players p1 through p5. Then if I press space it speaks p5's money. Only problem is, bgt wants to complain because it doesn't actually see p5.String amount="p"+index;//index is the for loop counterplayer amount;//that creates a playerWe have 5 players now, labeled from p1 to p5. But the code for KEY_SPACE, speak(p5.money) does not work even though p5 exists. Help pleaseUpdate: I noticed why it is not working. It is creating the players inside of the for loop and so they are not global. How can I turn them global after the for loop? URL: https://forum.audiogames.net/post/444581/#p444581 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: using multiple of the same class in bgt
Re: using multiple of the same class in bgt I'm having a very very difficult time with this. I can make 5 players, but bgt doesn't actually know that there are 5 players. For example, a for loop that makes players p1 through p5. Then if I press space it speaks p5's money. Only problem is, bgt wants to complain because it doesn't actually see p5.String amount="p"+index;//index is the for loop counterplayer amount;//that creates a playerWe have 5 players now, labeled from p1 to p5. But the code for KEY_SPACE, speak(p5.money) does not work even though p5 exists. Help please URL: https://forum.audiogames.net/post/444581/#p444581 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: free sapi5 eloquence
Re: free sapi5 eloquence Digital Rights Management. URL: https://forum.audiogames.net/post/444580/#p444580 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Re: Breed Memorial - New monster breeder simulation game by Morokuma I am as well, and just so you don't to change your monsters policy from being super love which makes that I think your not being strict enough message to pop up, you need to feed your monster fruit gummies.I got a Siara, and it's one mean monster, jade you are correct I believe, but it's a devil I bdevil you need not a pixie. I raised mine to 4 years old, and it's statts are amazing, I'm totally gonna have to do some searching to find these golden herbs now. Also, I tweaked my training method a bit, I don't give it any stat inhancers now til it's a bit over the age of maturity, when stat trains start netting you less, I usually will do it now around about 8 or 7 in the A rank stat. Don't use more then 2 though I would say unless you want a monster with a shortened life span, and even 2 might still me shortening my monsters life. URL: https://forum.audiogames.net/post/444579/#p444579 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic
Re: Bokurano Daibouken 3 : secondary topic Hey nyanchan. I have been meaning to post and say that some of the statuses of the enemies aren't translated. Like security jets and lord dragons in flight aren't translated. Also I think that the return needle from needle launcher 10 isn't either. And when you hit something with a magical piece it says the damage but not by magical piece it just says something like this. 800 damage to Soldier by . I know this stuff's being worked on, just posting to let you know about stuff that I've noticed. URL: https://forum.audiogames.net/post/444578/#p444578 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: notepad++ and nvda
Re: notepad++ and nvda Head on over to the Settings sub-menu, then Preferences, then go to the Misc list item, then click the checkbox that says "Show only filename in title bar". That should do the trick. URL: https://forum.audiogames.net/post/444577/#p444577 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Is it worth buying a gpd win2_
Re: Is it worth buying a gpd win2_ hello@arturminyazev, thank you for the reply, I am going to play games for the blind on it URL: https://forum.audiogames.net/post/444576/#p444576 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
I phone 7’s battery lasts shorter than iPhone se
I phone 7’s battery lasts shorter than iPhone se Hello,I bought an iPhone 7 about 1-2 weeks ago. However it seems to me that it’s battery lasts shorter than my previous phone, which was an iPhone se. Could it be because this is a new phone or 3-d touch or haptic feedback? I love 3-d touch and haptics so I don’t want to turn them off.Thanks in advance for your answers URL: https://forum.audiogames.net/post/444575/#p444575 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
I phone 7’s battery lasts shorter than iPhone se
I phone 7’s battery lasts shorter than iPhone se Hello,I bought an iPhone 7 about 1-2 weeks ago. However it seems to me that it’s battery lasts shorter than my previous phone, which was an iPhone se. Could it be vecause this is a new phone or 3-d touch or haptic feedback? I love 3-d touch and haptics so I don’t want to turn them off URL: https://forum.audiogames.net/post/444575/#p444575 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Word game, say the first word that comes to your mind
Re: Word game, say the first word that comes to your mind Acquisitive. URL: https://forum.audiogames.net/post/444574/#p444574 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games!
Re: Screaming Strike 2 -- One of the funniest audio arcade games! you don't need to post the stats. Just run a function that evaluates whether the person could have achieved the score he did with the stats, and if it couldn't have been, then it can't be posted. The score posting would remain exactly the same. But you can only post if the game determines that you couldn't have cheated. Of course, there are ways around this, by locking the game's timer so that you can modify multiple values at the same time, but it's really not worth it much. You could make it so that each score remains on the board for a certain period then disappears, similar to how the Oh Shit scores work. In that game, a score stays up for 7 days after which it is removed, allowing people's names to show up but then they have to show consistency to stay there. You wouldn't have to reset the scoreboards after 3 months this way.There's probably also a way to generate a unique computer ID, which you could transfer along with the score, and that way you could block computers of cheaters so that their score postings would be rejected if they managed to figure out how to modify the numbers in such a way that they could illude the cheating checker. But you probably don't have to go that far. URL: https://forum.audiogames.net/post/444573/#p444573 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Is it worth buying a gpd win2_
Re: Is it worth buying a gpd win2_ hellodepends what games you will play on itif you want play games only for blind, this is not bad idea to buy thisbut if you want to play games for the sighted, which require very powerful components, it is not the best ideafor this money you can buy more powerful laptop, or to build a cool computerI recommend it to purchase if you need a compact device, which you can always carry for everyday tasks, watching videos or surfing the browser and etc URL: https://forum.audiogames.net/post/444572/#p444572 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Is it worth buying a gpd win2_
Is it worth buying a gpd win2_ hello all.I've been considering buying a gpd win2, but I don't know if I should.is it worth buying it when it comes to gaming_ URL: https://forum.audiogames.net/post/444571/#p444571 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: broken external hard drive: anyone able to help?
Re: broken external hard drive: anyone able to help? I've seen this on a couple computers, never found a way to fix it though. URL: https://forum.audiogames.net/post/444570/#p444570 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How can I incrypt sounds?
Re: How can I incrypt sounds? Yeah. if not, they're in masons open source projects. URL: https://forum.audiogames.net/post/444569/#p444569 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Survive the Wild!
Re: Survive the Wild! The speed hacking system is pretty broken. URL: https://forum.audiogames.net/post/444568/#p444568 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Re: Breed Memorial - New monster breeder simulation game by Morokuma And, I think I just made a breakthrough.fairlybigspoilersAny of you found golden herbs yet? They sell for a whopping 5k apiece, which is awesome, right? Well, don't sell 'em! They reverse aging by one whole life period (so if your monster is old, it will be mature, or if it's mature, it will go back to peak period). If these are stackable, I suspect it would be possible to use two or three of these and essentially max out a monster, which is precisely what I'm about to go do. Will spam some more and let you know how it turns out. lol Sorry for all the posts in here.Update: You can only use one of these per monster. I get it, but I don't like it. They're fairly hard to come by, and it would be difficult to stockpile them, so I wish this restriction was limited. At the same time, being able to go through peak training period like 3-4 times would get you max stats, guaranteed, especially given that you'd be competing in A and S and F-rank stuff, getting goodies and crushing the competition eventually.Now, I'm still curious what Shining Herb does... URL: https://forum.audiogames.net/post/444563/#p444563 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: For beginners. Why is C# better than Python for audio game development
Re: For beginners. Why is C# better than Python for audio game development @45, very true. I've repeatedly told people to stop asking that, yet they keep doing it. Sigh... URL: https://forum.audiogames.net/post/444567/#p444567 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: free sapi5 eloquence
Re: free sapi5 eloquence one question. what is a drm? URL: https://forum.audiogames.net/post/444566/#p444566 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I really need help.
Re: I really need help. Although I didn't find the tgt file or anything like that in the first post, But here you can do this:if(key_down(KEY_LEFT) and wtimer.elapsed>=wspeed){if(x>0){x-=1;spool.play_stationary("sounds/step"+random(1,3)+".ogg", false, false);spool.update_listener_1d(x);wtimer.restart();}}also hereif(key_down(KEY_DOWN) and wtimer.elapsed>=wspeed){if(z > 0){spool.play_stationary("sounds/step"+random(1,3)+".ogg", false, false);z--;spool.update_listener_1d(z);wtimer.restart();}}Now make sure you remove other key handlings for key_left and key_down other than the first handling of them because they're not needed if you implementr my code there.It was what I could find out about what's wrong in your code. Please tell me the exact error you're getting from the dlg calling partA simple way of calling the dlg function is this. Assume this is in the void main function:string text="Hi there pepe";dlg(text);Also make sure you include the dlg to your scriptAnd for the zones. Zones are usually handled like tiles, Except that if the player steps in them, the screen reader says something if the previous zone they were in, isn't the same as the new one. It's up to you how You want to handle it. In bgt I'd go with an array of string holding my zones, that each element in the array is filled like this. 0|10|0|10|0|0|zone_text. These numbers are min x, max x, min y, max y, min z and max z of the zone respectively. Then in a function that I check whenever player moves, I define a parsing code for the elements of the zone array that spilits each element in which | is the spilit point. Now I check if the player's location is completely inside the min x, max x, min y, max y, min z and max z of the element and if so, Check if the player's last zone isn't the same as this one he just entered, their screen reader speak it URL: https://forum.audiogames.net/post/444565/#p444565 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I really need help.
Re: I really need help. Although I didn't find the tgt file or anything like that in the first post, But here you can do this:if(key_down(KEY_LEFT) and wtimer.elapsed>=wspeed){if(x>0){x-=1;spool.play_stationary("sounds/step"+random(1,3)+".ogg", false, false);spool.update_listener_1d(x);wtimer.restart();}}also hereif(key_down(KEY_DOWN) and wtimer.elapsed>=wspeed){if(z > 0){spool.play_stationary("sounds/step"+random(1,3)+".ogg", false, false);z--;spool.update_listener_1d(z);wtimer.restart();}}It was what I could find out about what's wrong in your code. Please tell me the exact error you're getting from the dlg calling partA simple way of calling the dlg function is this. Assume this is in the void main function:string text="Hi there pepe";dlg(text);Also make sure you include the dlg to your scriptAnd for the zones. Zones are usually handled like tiles, Except that if the player steps in them, the screen reader says something if the previous zone they were in, isn't the same as the new one. It's up to you how You want to handle it. In bgt I'd go with an array of string holding my zones, that each element in the array is filled like this. 0|10|0|10|0|0|zone_text. These numbers are min x, max x, min y, max y, min z and max z of the zone respectively. Then in a function that I check whenever player moves, I define a parsing code for the elements of the zone array that spilits each element in which | is the spilit point. Now I check if the player's location is completely inside the min x, max x, min y, max y, min z and max z of the element and if so, Check if the player's last zone isn't the same as this one he just entered, their screen reader speaks it URL: https://forum.audiogames.net/post/444565/#p444565 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: asking for pc games recommendation
Re: asking for pc games recommendation I have a long list of stuff to download it seems. Awesome then. proceeding to collect.:) URL: https://forum.audiogames.net/post/444564/#p444564 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Re: Breed Memorial - New monster breeder simulation game by Morokuma And, I think I just made a breakthrough.fairlybigspoilersAny of you found golden herbs yet? They sell for a whopping 5k apiece, which is awesome, right? Well, don't sell 'em! They reverse aging by one whole life period (so if your monster is old, it will be mature, or if it's mature, it will go back to peak period). If these are stackable, I suspect it would be possible to use two or three of these and essentially max out a monster, which is precisely what I'm about to go do. Will spam some more and let you know how it turns out. lol Sorry for all the posts in here. URL: https://forum.audiogames.net/post/444563/#p444563 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Any non-japanese vidogames with good story?
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Any non-japanese vidogames with good story? Col tip. Thanks Sima. Unfortunately, I don't think I'll be playing this mode much since it's virtually pointless without being ble to read the dialog. lol URL: https://forum.audiogames.net/post/444562/#p444562 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: New Samurai Shodown!
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: New Samurai Shodown! Still trying to figure out how to beat her. URL: https://forum.audiogames.net/post/444561/#p444561 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games!
Re: Screaming Strike 2 -- One of the funniest audio arcade games! @197I thought of posting game stats as well to prevent cheating, but I used the common scoreboard system, and it didn't support long external data. I chose not to modify that script at that time because I wanted to prioritize the game release. Hmm. URL: https://forum.audiogames.net/post/444560/#p444560 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games!
Re: Screaming Strike 2 -- One of the funniest audio arcade games! @197I thought of posting game stats as well to prevent cheating, but I used the common scoreboard system, and it didn't support long external data. I chose not tomodify that script at the moment because I wanted to prioritize the game release. Hmm. URL: https://forum.audiogames.net/post/444560/#p444560 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic
2019-06-27
Thread
AudioGames . net Forum — New releases room : TheBlindSaiyan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Or, how about the possibility of a free play mode, where you have a random generating map full of enemies and items that get harder leveled as you kill.Or if you wanted to fight a hoard of specific enemies, the map could be separated with doors, or even drops like in the stone 300 mini-game.So for example, if I wanted to fight some lamps for whatever reason, I may go/drop to level 3 depending on if the enomies are in order of encounters. URL: https://forum.audiogames.net/post/444559/#p444559 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Re: Breed Memorial - New monster breeder simulation game by Morokuma So, I figured out Ciara.fairlybigspoilersI think one of your monsters has to either be a pixie or a devil (maybe just pixie). It so far looks a lot like a combo of pixie and devil so I'm not sure what's so special about it. It blows my 18x18 matrix to hell. But I did diecover that if you fuse it with something different, and it's first, you'll get another pure Ciara, suggesting it won't breed with other things. Which means it might be possible to get some pretty mean stat stuff here if played well. URL: https://forum.audiogames.net/post/444558/#p444558 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
2019-06-27
Thread
AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma I was able to fix my problem with cocktail gummies. I was on the right track after I saw that mentioned in an earlier post but I got the wrong kind. URL: https://forum.audiogames.net/post/444557/#p444557 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How can I incrypt sounds?
Re: How can I incrypt sounds? You need to get the pack tools created by Mason, or x0. YOu'll probably be able to find them here.http://github.com/cartertemm URL: https://forum.audiogames.net/post/444556/#p444556 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! Yes, I have gotten the basic core of the game to run under Mac OS. URL: https://forum.audiogames.net/post/444555/#p444555 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling battles pro
Re: Scrolling battles pro downloaded from the website not the updater. The updater will not work URL: https://forum.audiogames.net/post/444553/#p444553 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: For beginners. Why is C# better than Python for audio game development
Re: For beginners. Why is C# better than Python for audio game development Man, this is such a ridiculous thread. I'll tell you all what the best language for writing games is.The best language is whatever you write a fun, playable, maintainable game in. Bonus points if you sell it, because then you have a customer base for whom you're presumably obligated to do a good job of maintaining whatever you've sold, though passionate freeware is equivalently as valuable.And that's it. You can architecture astronaut this subject to death, but if you aren't out there writing games then your preference doesn't matter much, and if you *are* then you're too busy for this mess.Wish there was a more intermediate/advanced audio/accessible game development community out there. I guess there needs to be an intro-level community, but this one is so full of silly "which language is best!" threads and similar.And to be clear, I think there are *better* languages for starting out. Lua, Python, C#, etc. are probably better for beginners than are C++ and Rust. But I don't think there's a "best," and the best way to spot an inexperienced developer is to look toward the one suggesting that anything, whether it's C# or _javascript_ or Kubernetes or Rust, is the best technology for any given problem hands-down. URL: https://forum.audiogames.net/post/444554/#p444554 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MLB 08, road to the show, did anyone tried it?
Re: MLB 08, road to the show, did anyone tried it? I also got tagged out sometimes but it’s a bit random for me URL: https://forum.audiogames.net/post/444552/#p444552 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Any non-japanese vidogames with good story?
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Any non-japanese vidogames with good story? O ok, interesting. URL: https://forum.audiogames.net/post/444551/#p444551 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Re: Breed Memorial - New monster breeder simulation game by Morokuma Get yourself a bell of rose, or whatever it's called. It'll increase your bond with your monster and make that process easier. You may well have to sacrifice some competition time.So, I have a moon stone now (got it from the volcano), but it doesn't create Ciara. I used it on two normal creatures and got an expected normal creature. Not sure if there's random chance to it or what, but yeah. Disappointing so far. The fragment of mutation is fun though. Also finding ryan/pixie kind of meh. Combination attack is slow, bark and intimidate are meh, moonlight is pretty awesome and tackle's not bad, but that's about it really. Have definitely felt better with plant/pixie/ghost/zombie stuff thus far. URL: https://forum.audiogames.net/post/444550/#p444550 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Madden NFL 20 Beta, terms and FAQ
Re: Madden NFL 20 Beta, terms and FAQ Hi Karen,ANy chance You will do this for PC too? As far as I know even NFL 19 is not accessible on this platform for some reason. URL: https://forum.audiogames.net/post/444549/#p444549 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
2019-06-27
Thread
AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma Still trying to work out how to get my monster's policy down from super sparta to something else, preferably without sacrificing competition time. I've tried everything to not be strict but it isn't working. URL: https://forum.audiogames.net/post/444548/#p444548 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: New Samurai Shodown!
Re: New Samurai Shodown! I love the new boss, she's very epic. and also @Assault thank you for writing down the name! I still didn't know the new name until now. URL: https://forum.audiogames.net/post/444547/#p444547 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
notepad++ and nvda
notepad++ and nvda Hello guys!When reading the title of the notepad ++ window with NVDA, it ends up talking all the way through the file, and I'd like it to speak only the name that is being displayed at the moment.Does anyone know a way to do this? URL: https://forum.audiogames.net/post/444546/#p444546 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: New Samurai Shodown!
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: New Samurai Shodown! Holy Shizuka! She's boss... litterally. Bosses like that are far too rare in fighting games.. I haven't seen a boss with this much variation in them since Kazuya from Tekken 7. That first round is deceptively easy. URL: https://forum.audiogames.net/post/444545/#p444545 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: What has happened to the Sarah game from pcs.
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: What has happened to the Sarah game from pcs. Has it reseaved any updates since 2014? I onestly haven't played it for a long time. URL: https://forum.audiogames.net/post/444544/#p444544 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Eery and Spooky
Eery and Spooky Hey everyone. So here is another post from the BGT Tone Synth. This one uses lots of MinorMajor7 Chords. And to me, MinorMajor7 Chords give off an Eery and Spooky feel. And Needless to say, I was a bit freaked out on this one. https://lm.facebook.com/l.php?u=https%3 … UaxLfYJlrQ URL: https://forum.audiogames.net/post/444543/#p444543 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Soft and Jazzy Piece with the BGT Tone Synth
Soft and Jazzy Piece with the BGT Tone Synth Hey everyone. So I know it has been a while since I made or posted anything with the BGT Tone Synth. So here we go. This piece is called Soft and Jazzy because it has lots of Minor7 Chords in it. And to me, Minor7 Chords give off a Nice calm beautiful relaxing Romantic Feel. So enjoy. https://lm.facebook.com/l.php?u=https%3 … wDbKINmc8A URL: https://forum.audiogames.net/post/444542/#p444542 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling battles pro
Re: Scrolling battles pro what the. so. i cant login as a dev any mor? no no. just joking i eevin dont no BGT. what i want ti say is. i dounlode it this update. but wen i run the game the same will hapin. i meen it will ask for the same update URL: https://forum.audiogames.net/post/444541/#p444541 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: New Samurai Shodown!
Re: New Samurai Shodown! Just a heads up that the older games are not in stereo, although still playable once you know the systems. I've always felt like if a game has stereo it's more like a bonus, as there are ways to enjoy non-stereo games as well (just look at all the older mk fighting games from back in the day). URL: https://forum.audiogames.net/post/444540/#p444540 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Survive the Wild!
Re: Survive the Wild! about it. for woking. you can press the arrows as fast as you like. for the sbeed hak thing. this is a bug for some players. if not for all of them. i wish sam will do something about it. its very annoing URL: https://forum.audiogames.net/post/444539/#p444539 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Hey cheers for reporting that bookrage, all fixed for the next update and you'll be credited for finding it! URL: https://forum.audiogames.net/post/444538/#p444538 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Restricted/new users: introduce yourself!
2019-06-27
Thread
AudioGames . net Forum — Introduce Yourself to Gain Access : aaron via Audiogames-reflector
Re: Restricted/new users: introduce yourself! @Livdera you are now unrestricted. By the way I also enjoy rpg games as well. URL: https://forum.audiogames.net/post/444537/#p444537 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: What has happened to the Sarah game from pcs.
Re: What has happened to the Sarah game from pcs. I honestly do not have any idea what's happening with the Sarah game either. URL: https://forum.audiogames.net/post/444536/#p444536 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Madden NFL 20 Beta, terms and FAQ
Re: Madden NFL 20 Beta, terms and FAQ My gamertag is jukesy1992 and I am hoping to pick up a Madden game at some point, however I'd like to have a go at Samurai Shodown a bit more first. I hope to see you on the field at some point though. I might check the price of Madden 19 and go from there. URL: https://forum.audiogames.net/post/444535/#p444535 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Warsim: The Realm of Aslona' on 50% OFF on itch.io for Summer sale!
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : Wastelander via Audiogames-reflector
Re: Warsim: The Realm of Aslona' on 50% OFF on itch.io for Summer sale! I see your point, perhaps I'll look at it in the future, the problem is I'm not sure if I've stored any older builds and the game anytime in the last year is going to be basically a full game minus a heap of features URL: https://forum.audiogames.net/post/444534/#p444534 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Implementation question
Implementation question Hello! So I have a code, which check periodically for the new stuff using the JSON api provided by the service I try to consume. How I should go for implementing a notification, when something changes in the back response? Is the good old approach with the "temp" variable good? I am using C#, as always. URL: https://forum.audiogames.net/post/444533/#p444533 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MLB 08, road to the show, did anyone tried it?
Re: MLB 08, road to the show, did anyone tried it? Hi.Well, it doesn't seam that you are moving automatically. for example when I am on base and the batter after me hits the ball for a base hit, I always get tagged out. I think you have to do something manually, problem is that I don't know the controls.Greetings Moritz. URL: https://forum.audiogames.net/post/444532/#p444532 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Any non-japanese vidogames with good story?
Re: Any non-japanese vidogames with good story? Yep, it actually is, you need to fiddle around with it a bit but it works.The trick is to just move around the map in short quick taps, you will hear a short sliding sound. if you are near an arria where you can go, the sliding sound will be longer because the cursor zooms in on the object. you can hit confirm to see if you have hit the arria and select if you want to go there.Greetings Moritz. URL: https://forum.audiogames.net/post/444531/#p444531 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
How can I incrypt sounds?
How can I incrypt sounds? hello. I have a game with a sounds folder that i want to incrypt. set_storage thing doesn't work, and I've never seen an incryption post before. btw, i don't have any incryption key codes now, because i don't know how to even do them. help would be appreciated. thanks. URL: https://forum.audiogames.net/post/444529/#p444529 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Help a future gamer girl
Re: Help a future gamer girl Ah, I'm not sure why I didn't think to do that before. The [aypal is paypal.me/barbieI22Thank you for the tip on something that probably should have been obvious. Elly is starting to go further without the assitance of a walker but is still having problems with her left eye not wanting to cooperate. Now to figure out how to edit my original post. URL: https://forum.audiogames.net/post/444530/#p444530 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
How can I incrypt sounds?
How can I incrypt sounds? hello. I have a game with a sounds folder that i want to incrypt. set_storage thing doesn't work, and I've never seen an incryption post before. thanks. URL: https://forum.audiogames.net/post/444529/#p444529 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Madden NFL 20 Beta, terms and FAQ
Re: Madden NFL 20 Beta, terms and FAQ Xbox, from what I've seen. I know I come on for a bit at least once a day. Northernwind01 is my xbox gamertag URL: https://forum.audiogames.net/post/444528/#p444528 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Streets of rage remake, worth it or not.
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Streets of rage remake, worth it or not. This and the open bor project are separate entities, meaning that their development and existence are not related to one another. URL: https://forum.audiogames.net/post/444527/#p444527 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Any non-japanese vidogames with good story?
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Any non-japanese vidogames with good story? Is that roming part actually managable URL: https://forum.audiogames.net/post/444526/#p444526 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Any non-japanese vidogames with good story?
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Any non-japanese vidogames with good story? Probably the best story mode in any fighting game of this generation, imo. Libra of Souls that is, even though I haven't personally played it. The regular story mode is also quite good at about 2 hours if you don't lose any fights. URL: https://forum.audiogames.net/post/444524/#p444524 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: What has happened to the Sarah game from pcs.
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : simter via Audiogames-reflector
Re: What has happened to the Sarah game from pcs. @11 yeah yeah, and if we do that you will propably complain we have to many toppics about the same thing. These posts are geting anoying, since it don't changes a thing any way. Also it seams like gma games died 2016, so i don't think their engine, when ever that thing was made and what it was, is also death. URL: https://forum.audiogames.net/post/444525/#p444525 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: What has happened to the Sarah game from pcs.
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : simter via Audiogames-reflector
Re: What has happened to the Sarah game from pcs. @11 yeah yeah, and if we do that you will propably complain we have to many toppics about the same thing. These posts are geting anoying, since it don't changes a thing any way. URL: https://forum.audiogames.net/post/444525/#p444525 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Any non-japanese vidogames with good story?
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Any non-japanese vidogames with good story? Probably the best story mode in any fighting game of this generation, imo. Libra of Souls that is, even though I haven't personally played it. URL: https://forum.audiogames.net/post/444524/#p444524 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling battles pro
Re: Scrolling battles pro nice!! URL: https://forum.audiogames.net/post/444523/#p444523 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! hi, Well it would be neet for a little update to fix some buggs.But after that I see no problem with re writing it in a diffrent language.Are you currently useing bgt?because if you want it to work on all platforms you should give python a go.Hope to see this game get better and better!! URL: https://forum.audiogames.net/post/444522/#p444522 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Restricted/new users: introduce yourself!
2019-06-27
Thread
AudioGames . net Forum — Introduce Yourself to Gain Access : Livdera via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hey,Took me a bit to figure out this is how I get unrestricted. Heh. I registered a bit ago and was like "why am I not unrestricted yet?" Then forgot and came back to it.Anyhow - I'm completely blind, love games of all kind (I used tob e sighted and played games of all kind before). I most like simulation games and RPGs.Cheers!Livdera URL: https://forum.audiogames.net/post/444521/#p444521 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Android development
Re: Android development @11, rust doesn't have object-oriented programming, per see. If you read the rust book (rust-lang.org), you'll understand how it works. But the crate says its a "glu between Android and Rust," implying that your able to fully write android apps in Rust using whichever Style you like (though, as I said, rust does't really have OOP in the conventional sense). URL: https://forum.audiogames.net/post/444520/#p444520 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: New Samurai Shodown!
Re: New Samurai Shodown! Hi.Heh yeah, I guess special was the word I am looking for, hard to keep in mind if every games throes a special, xtreme extreme or another superlative verb at you.Greetings Moritz. URL: https://forum.audiogames.net/post/444518/#p444518 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Re: Breed Memorial - New monster breeder simulation game by Morokuma Can you give the stats/abilities/moves for montrail and Ciara, if possible? Super super curious now. URL: https://forum.audiogames.net/post/444519/#p444519 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Any non-japanese vidogames with good story?
Re: Any non-japanese vidogames with good story? Hi.There are three storie modes actually. One includes the main storie and short stories for all other characters, the main storie is about 2 hours while the character ones are between 5 and 15 minutes.The third one, libra of souls is the most extensive one because in here you create a custome character, travel the world, do missions, side quests, follow the main storie and the like. The fact that you can freely rome around a certain location makes this really entertaining.Greetings Moritz. URL: https://forum.audiogames.net/post/444517/#p444517 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games!
Re: Screaming Strike 2 -- One of the funniest audio arcade games! Well you can add us english in settings.I have us english in settings.I have nz english in settings.Remember that not all languages have all the features.English nz has english uk as a base.So I have english nz and english uk installed.Most international stuff is us, I'd go and add a language not a display one but a regular language and install us.Its easy to do. URL: https://forum.audiogames.net/post/444516/#p444516 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! Hi,so a few things have been going on, mainly my job being in the way to provide another update. I can actually post a bug-fix update for the version and leave it at that, unlesss you guys want more content? After this update I plan to recode the game in a different programming language, allowing us to have native Mac OS support. What do you guys think? URL: https://forum.audiogames.net/post/444515/#p444515 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: income from a blogg website?
Re: income from a blogg website? Well personally, I'd like a way to fund a blog.But remember all those so called add programs, well I am actively blockiing these.And while a few adds and trackers are good like your local department store, supermarket or other business as long as you are interested they are good.But adds equal spam, malware and attack mostly.I don't know if I would fund that.And its per click anyway.Depending on what you are and what you do, put a paypal donation on the site may help for donations.Over that, if you view products and link via amazon or google or whatever especially with the amount of smart home gear on the market from google and amazone to bose someone is watching you, tracking you and potentially snooping.Of course if you are selling they may be buying.However good luck on getting stuff you think is right for you I am unsure what control you have over this or that.And whilst I'd accept adds from companies and places I physically shop at and do business with, any google or other add I get I will block.I have avoided a lot of bannered software using opencandy actively sometimes by buying software only to end up with a 200 dollar useless thing or getting free software or opensource software at any rate.And at one point, I cracked all my software to avoid opencandy.Now with all the security breaches and other attacks, and while opensource and userware/freeware and low cost stuff has pulled me off pirating, I am still firmly against adds in general from anywhere.So that would mean not supporting anyone with that sort of idea in general.As for patrion, I don't know.I am against subscriptions mainly because while living at home is fine living on my own with the pittifull sum from the government I couldn't even stay online let alone subscribe to anything which wasn't free or had a low cost subscription on it.I can't see myself promoting such adds for funding.I've been hacked before and I have had people hacked before.Backups are fine, but the only way to fix a problem like this is a reformat of all computers and in some cases a user lost most of his backups as well.Before you fund, why do you, I agree with a croud funding approach.You really want your users to pay you you don't get much for clicks.If you really want an idea, ask liam erven who has been on patrion for ages and funding through youtube for a few years now.I know he has had issues doing things from time to time.Its not as streight forward as youu think.While still hard, its almost easier to previde a product or service offline then fund it online.Once you have a trusted brand then that will be fine. URL: https://forum.audiogames.net/post/444514/#p444514 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Android development
2019-06-27
Thread
AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Android development @Ethin: term simple is relative in this case, that would be however beyond topic of this discussion. I haven't a time to look on Rust android crates yet. What do they offer?It's a full object oriented wrapper for Java libraries, like Xamarin, or just a Rust implementation of the native api like ndk?Best regardsRastislav URL: https://forum.audiogames.net/post/444513/#p444513 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Android development
2019-06-27
Thread
AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Android development @Ethin: term simple is relative in this case, that would be however beyond topic of this discussion. I haven't a time to look on Rust android crates yet. What do they offer?It's a full object oriented wrapper for Java libraries, like Xamarin, or just a Rust implementation of the native api like ndk?Best regardsRastislavEthin: URL: https://forum.audiogames.net/post/444513/#p444513 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Any non-japanese vidogames with good story?
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: Any non-japanese vidogames with good story? How long is the story mode? Is it like the standard fighting game., where the story is 15 minutes long? URL: https://forum.audiogames.net/post/444511/#p444511 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: For beginners. Why is C# better than Python for audio game development
Re: For beginners. Why is C# better than Python for audio game development @43, ROFL man that was awesome! URL: https://forum.audiogames.net/post/444512/#p444512 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Streets of rage remake, worth it or not.
Re: Streets of rage remake, worth it or not. Well, which remake? There was a lot of open BOR remakes so... URL: https://forum.audiogames.net/post/444510/#p444510 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: New Samurai Shodown!
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: New Samurai Shodown! There's no SS game called extreme... lol. I think you mean SS5 Special? Yes, it's a fairly decent starting point, just remember that the new one has less mechanics than SS5 special.@Gilly B, cool. Thanks for pointing that out! Good for people who are debating whether to buy the game. I thought it was only for purchasers because that's what it initially sounded like when they first made the anouncement a few months back. URL: https://forum.audiogames.net/post/444509/#p444509 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Streets of rage remake, worth it or not.
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : juan reina via Audiogames-reflector
Re: Streets of rage remake, worth it or not. I will too, every time! Like I said, I will get A friend to look at it. I really, really, really, really, want this to be A thing in the audiogaming comunity! Those who love beat em ups have the rite to see this game being played! Cool game! URL: https://forum.audiogames.net/post/444508/#p444508 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Any non-japanese vidogames with good story?
2019-06-27
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Any non-japanese vidogames with good story? Soul Calibur is a Japanese game... lol. And yes, you can play it with a keyboard only. It's a fighting game. URL: https://forum.audiogames.net/post/444507/#p444507 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector