Re: No Video Jam 2, an audio game jam, begins April 9

2021-02-26 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector


  


Re: No Video Jam 2, an audio game jam, begins April 9

wow that's good news! I could not participate in the first one do to technicle issues so I have a chance herethanks!

URL: https://forum.audiogames.net/post/618662/#p618662




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Re: Heat Engine, a game engine for BGT games

2021-02-26 Thread AudioGames . net Forum — Developers room : pool via Audiogames-reflector


  


Re: Heat Engine, a game engine for BGT games

@124, people already told you that it's in carters Github/ bgt includes? shouldn't be hard to find anyways there you go,https://github.com/cartertemm/bgt_includes

URL: https://forum.audiogames.net/post/618661/#p618661




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Re: Announcing the release of Calliope Version 3.4

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Shiro via Audiogames-reflector


  


Re: Announcing the release of Calliope Version 3.4

Hi Nate. I don't know if it is just happening on my end, but everytime I download anything with the youtube dl, it always gives me an error message, and the file that I tried to download is not an mp3 file. Any solution to this problem? All thanks goes for your hard work on developing this media player. 

URL: https://forum.audiogames.net/post/618660/#p618660




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Re: Request a name change version 2

2021-02-26 Thread AudioGames . net Forum — Site and forum feedback : amir tajik via Audiogames-reflector


  


Re: Request a name change version 2

hi, can i have my name changed from amir tajik to agent47thx

URL: https://forum.audiogames.net/post/618659/#p618659




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Re: Request a name change version 2

2021-02-26 Thread AudioGames . net Forum — Site and forum feedback : amir tajik via Audiogames-reflector


  


Re: Request a name change version 2

hi, can i have my name changed from amir tajik to agent47? thx

URL: https://forum.audiogames.net/post/618659/#p618659




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Re: Considering getting a new laptop, but I have a question

2021-02-26 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector


  


Re: Considering getting a new laptop, but I have a question

Mitch wrote:I don't want to make the same mistake that I did last time by purchasing a Dell. (Waves Maxx just irritates me to this day) What laptop companies leaveheadphone audio alone?Ugh I hate Max Audio too. Fortunately there are ways to disable it; I had to deal with precisely this when I got my new Dell machine last June.I reformatted the machine practically the moment I received it. Windows 10 makes this easy, iirc in settings you just go to reset your PC and you can reinstall Windows from there. I can't remember the exact steps, but I installed Windows from an iso image so it's a clean installation. If your machine is anything like mine, the product key will already be set up for you from the factory, and if you reinstall Windows from within Windows itself, your key should carry over. It's a nice quick way to get the bloatware off, then you can get rid of Max Audio if you like.On my Dell desktop, I was able to install older Realtek drivers from my previous Realtek sound card. I've been using it like that for months, and apart from some minor hiccups I had while trying to get it to work the way I wanted, it went smoothly to my utter amazement. I'm using it like that right now and I couldn't ask for anything better.If you can't find comparable drivers to replace Max audio with, there's always the option of just using the generic HD audio driver which comes with all machines. That does leave headphone audio alone, but will keep you from accessing any special features of your sound card like Stereo mix, microphone boost, audio enhancements, extended bit depth/sampling rates etc. so far as I know. If you don't need any of that, then you can use the generic audio driver, but I have heard on some laptops it makes the sound very quiet especially on speakers, as some sound cards apply processing on speakers to attempt to get the tinniness out and amplify the sound. I've seen laptops do it.Of course, fussing about with your sound drivers does require you to mess around with device manager and modify stuff that you shouldn't take lightly. Screw up and you'll have no sound. So if you're going to do that, make doubly sure you have a working USB sound card or headset that you can use until your main sound card is sorted out. That said, you shouldn't break things too badly. If worse comes to worst, you can uninstall sound drivers and have Windows Update repair them. This should happen automatically if needed, at least it did on my desktop. It gave me Max Audio back in that case, but at least I had sound and I could start over with trying to get it off.So, while I'd do my research if I were you, I wouldn't avoid Dells or anything else which come with Max Audio. Sadly I think it's sort of becoming more common. How common I don't really know, but if push comes to shove, it's going to be easier to get the physical specs you want and get Max Audio off of there than it will be to go the other way around I think.Admittedly I haven't looked much into laptops or alternate brand pcs or anything like that, though, so perhaps most people do find success just avoiding Max Audio entirely and getting something from a different brand? I honestly don't know, so yeah, do your research before you purchase, and let us know what you find.

URL: https://forum.audiogames.net/post/618658/#p618658




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Re: audio experiment - how do you perceive this?

2021-02-26 Thread AudioGames . net Forum — Off-topic room : khomus via Audiogames-reflector


  


Re: audio experiment - how do you perceive this?

I'm with 26. I voted for file one, because I could hear more of the lower octave. But the timpany is weird. For all that it's considered a pitched drum in Western orchestral music, I don't really consider it to be. I'd call it semi-pitched. Why? Compare the timpany to the Nepali madal, the drum in this song.https://www.youtube.com/watch?v=WPzbGpe8HN0The two heads, it's a barrel-shaped drum, have very distinct pitches. In contrast, the timpany still has some of the muddiness of drums, e.g. Western kit drums, where you can't usually determine a particular pitch. Or, compare the Burmese pat Waing, a circle of tuned drums:https://www.youtube.com/watch?v=I8CGsJqAYYcwith a timpany performance.https://www.youtube.com/watch?v=8_Tj-7rW0yoThe pitches just aren't as clear. That's partly because they're changing as he retunes on the fly, but also because the timpany just has a lot more noise components in its sound.

URL: https://forum.audiogames.net/post/618657/#p618657




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Re: audio experiment - how do you perceive this?

2021-02-26 Thread AudioGames . net Forum — Off-topic room : abdullah_mohammad via Audiogames-reflector


  


Re: audio experiment - how do you perceive this?

they both play the same notes. one of them plays the same note one octave higher

URL: https://forum.audiogames.net/post/618656/#p618656




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Re: Manamon 2: Impressions Thread

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Wait, master's heights? Haven't been there.

URL: https://forum.audiogames.net/post/618655/#p618655




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

I just use duck duck go for my questions and stack overflow is usually the answer lol. Nathan's tutorials are what I used as well. But Jack, I think he already has that knowledge. He just doesn't have the right mindset.

URL: https://forum.audiogames.net/post/618654/#p618654




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

I just use duck duck go for my questions and stack overflow is usually the answer lol. Nathon's tutorials are what I used as well. But Jack, I think he already has that knowledge. He just doesn't have the right mindset.

URL: https://forum.audiogames.net/post/618654/#p618654




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Re: World of Mist has been Released!

2021-02-26 Thread AudioGames . net Forum — New releases room : Leos via Audiogames-reflector


  


Re: World of Mist has been Released!

@323, that is just the algorithm that most MMO use, its not a thing you can turn on.

URL: https://forum.audiogames.net/post/618653/#p618653




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Re: People who live in the US, what schools for the blind are the best?

2021-02-26 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: People who live in the US, what schools for the blind are the best?

Ya know even though we got super off topic here, I do appreciate that people are being pretty chill at least, that's really cool.  I thought about jumping in a few times but honestly pretty much all the points here are pretty good, whether I agree with them or not, which is refreshing.

URL: https://forum.audiogames.net/post/618652/#p618652




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-26 Thread AudioGames . net Forum — New releases room : MatthewSmithYT via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Yup, the poor thing died about a month ago.RIP ROTU,September 2020 - January 2021You'll be forever missed.

URL: https://forum.audiogames.net/post/618651/#p618651




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Re: Heat Engine, a game engine for BGT games

2021-02-26 Thread AudioGames . net Forum — Developers room : mechaSkyGuardian via Audiogames-reflector


  


Re: Heat Engine, a game engine for BGT games

@125if it were the first instance where she did this then I wouldn't have said anything but this is one of many few times where she did it

URL: https://forum.audiogames.net/post/618650/#p618650




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Re: No Video Jam 2, an audio game jam, begins April 9

2021-02-26 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector


  


Re: No Video Jam 2, an audio game jam, begins April 9

Exciting!  I've been thinking about this again lately, counting down the months.  I learned allot about project management and communication last time, plus I got to let my creative side out and play some interesting games too of course!Though I do wish that the header said something like this instead:"Welcome to No Video Jam 2, an audio game slow jam featuring accessible games where graphics aren't the focus!"Because the name is already misleading and you do clarify that they need to be accessible to the fully blind, but at this point changing it would be kinda confusing too.That said, a more plain English explanation of the expectations (the goal is to be able to play this fully with a blindfold on) and some simple tenants like (don't feel like you need to nerf the difficulty) and (all game instructions should to be accessible by screen reader too) might help, as the Game Accessibility Guidelines, while valuable, are also quite dense and general.I'd also like to see an expanded asset list this time, as well as a way to put your contact details and the work you are willing to do/schedule on their as a helper.I totally get that you have a job though Shift, so I understand if not all of that happens.  I'd be happy to do most of the heavy lifting on a better asset resource though, at least for sounds and music, and I could also collect listing submissions from helpers and help with expanding simple English guidelines.

URL: https://forum.audiogames.net/post/618648/#p618648




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Re: No Video Jam 2, an audio game jam, begins April 9

2021-02-26 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector


  


Re: No Video Jam 2, an audio game jam, begins April 9

Exciting!  I've been thinking about this again lately, counting down the months.  I learned allot about project management and communication last time, plus I got to let my creative side out and play some interesting games too of course!Though I do wish that the header said something like this instead:"Welcome to No Video Jam 2, an audio game slow jam featuring accessible games where graphics aren't the focus!"Because the name is already misleading and you do clarify that they need to be accessible to the fully blind, but at this point changing it would be kinda confusing too.That said, a more plain English explanation of the expectations (the goal is to be able to play this fully with a blindfold on) and some simple tenants like (don't feel like you need to nerf the difficulty) and (all game instructions should to be accessible by screen reader too) might help, as the Game Accessibility Guidelines, while valuable, are also quite dense and general.I'd also like to see an expanded asset list this time, as well as a way to put your contact details and the work you are willing to do/schedule on their as a helper.I totally get that you have a job though Shift, so I understand if not all of that happens.  I'd be happy to do most of the heavy lifting on a better asset resource though, at least for sounds and music, and I could also collect listing submissions from helpers and help with simple English guidelines.

URL: https://forum.audiogames.net/post/618648/#p618648




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Re: Heat Engine, a game engine for BGT games

2021-02-26 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector


  


Re: Heat Engine, a game engine for BGT games

The exchange was handled badly on both sides. Zarvox came into a topic and said something pointless and obvious. Haily snapped in an unwarranted way. I think neither of them broke rules, but just from kind of an etiquette standpoint they were both slightly in the wrong IMO

URL: https://forum.audiogames.net/post/618649/#p618649




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Re: No Video Jam 2, an audio game jam, begins April 9

2021-02-26 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector


  


Re: No Video Jam 2, an audio game jam, begins April 9

Exciting!  I've been thinking about this again lately, counting down the months.  I learned allot about project management and communication last time, plus I got to let my creative side out and play some interesting games too of course!Though I do wish that the header said something like this instead:"Welcome to No Video Jam 2, an audio game slow jam featuring accessible games where graphics are not the focus!"Because the name is already misleading, but at this point changing it would be kinda misleading.I'd also like to see an expanded asset list this time, as well as a way to put your contact details and the work you are willing to do/schedule on their as a helper.I totally get that you have a job though Shift, so I understand if not all of that happens.  I'd be happy to do most of the heavy lifting on a better asset resource though, at least for sounds and music, and I could also collect listing submissions from helpers.

URL: https://forum.audiogames.net/post/618648/#p618648




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Re: Heat Engine, a game engine for BGT games

2021-02-26 Thread AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector


  


Re: Heat Engine, a game engine for BGT games

didn't I just asked for a link? people just replaced it with a fight and drama even without checking last posts and their date

URL: https://forum.audiogames.net/post/618647/#p618647




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Re: Lets talk about cooking.

2021-02-26 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: Lets talk about cooking.

@8I dunno.  I got a lot of weird reactions from the O instructors and stuff at 16 when I decided the thing I was going to do was make an apple pie entirely from scratch, crust and all.  It was a crappy pie.  Pie crust from scratch is really hard even if you know what you're doing.  But if someone is interested the skills here can go really fast at the beginning.Maybe I should link specific recipes here instead.  A lot of what I'm mentioning can be done really easily, even though it sounds like it can't.  The impressive version always takes a lot of work but there's *always* a "I'm a mom with 5 kids and..." version of everything.  Seriously, everything.  I've even gotten into making single-serving 5-minute microwave cakes lately.I don't think anything I'm mentioning is beyond a talented 12 year old in other words, and "haha just keep doing the boxes of hamburger helper" isn't a way to keep interested in cooking because let's be honest, after the tenth time or so it's boring as fuck.  SO much of this isn't skill, it's just learning not to be afraid anymore, which can be done at any age.@11Timing a roast exactly is difficult.  You want a talking meat thermometer or a good, I'd say eye, but I guess we have to go with sense of it.  Typically it's never less than an hour at 350.  Roasts are all different shapes and weights so it's never exact, but as long as you go stick that thermometer in it every 20 minutes or so you're not going to overcook it because they cook quite slowly.I do mine in a stovetop pressure cooker nowadays.  That's much more forgiving and much easier.  Instapot is the same thing but automatic, but I wanted stovetop for the control of it.  In that case it's 15 minutes per pound as the minimum, and instead of burning and getting dry if you overcook it, it just gets more and more tender until you have pulled pork or whatever.  I always push mine toward pulled pork or whatever consistency, because you can break it apart, grab some shredded cheese and a tortilla, and have a nice meaty tortilla-sandwich-thing.

URL: https://forum.audiogames.net/post/618646/#p618646




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Re: Suggestions for Wayfar 1444 relaunch welcome

2021-02-26 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Suggestions for Wayfar 1444 relaunch welcome

@43, fair enough. I prefer Rust myself for code though I'll dive into C++ when I need to. I've used both for serious projects (though that depends on your definition of a "serious" project), though I haven't actually been able to employ it in an organization/professional development cycle yet, though I'm working on that.

URL: https://forum.audiogames.net/post/618645/#p618645




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Re: Does anyone have the special item pack for AHC?

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : Dungeon Diver via Audiogames-reflector


  


Re: Does anyone have the special item pack for AHC?

You have to talk to Captain lucious or one of the guards to start the Simeon quest. Maybe Nigal? I forget. But I did a playthrough a few weeks ago. I just have horrid memory when it comes to specifics.

URL: https://forum.audiogames.net/post/618644/#p618644




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Re: Accessible D 5E Character Creator

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Ghost via Audiogames-reflector


  


Re: Accessible D 5E Character Creator

So guys, NLS has alot of the rulebooks as an audiobook form on bard.

URL: https://forum.audiogames.net/post/618643/#p618643




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Re: Heat Engine, a game engine for BGT games

2021-02-26 Thread AudioGames . net Forum — Developers room : mechaSkyGuardian via Audiogames-reflector


  


Re: Heat Engine, a game engine for BGT games

am I the only one that has noticed that Haily constantly snaps at people without being provoked? seriously, what the hell is your problem?

URL: https://forum.audiogames.net/post/618642/#p618642




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Re: Lets talk about cooking.

2021-02-26 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: Lets talk about cooking.

Yeah I thought cooking was super hard and complicated until a few years ago as well, and I still don't cook very much yet, but honestly, allot of it is just being willing to try, willing to mess up some times and willing to put in the time.Plus, the great thing about the internet is that if a recipe seems too hard, you can just look for another one that isn't as complicated, and if that works, build up from their if you feel comfortable.  And the same goes for ingredients; you'd be amazed at all the replacements you can make if you don't have something, and it almost always tastes just fine.As you cook more, you will discover ways to make things faster and easier for you so that it isn't such a pain.  For instance, I try never to cook while hungry as it makes me impatient and prone to making mistakes.  I also pre measure my spices and put them in a small container before hand, as I often panic when measuring under time pressure.  I've also started prepping meats and vegetables the night before if possible, so that my prep work and cooking isn't on the same day.  That way I'm not already annoyed and tired when the harder parts happen.I also had to get over some fears, like touching things in a frying pan to check them for doneness, or being faster with a large knife, or causing a mess, or making small timing or measurement mistakes, or using unfamiliar ingredients, and I've still never seriously hurt my self or damaged anything, just little bangs and scrapes here and there.Now I'm thinking about investing in a food processor to help with prep, and I've started listening to podcasts while doing dishes, so that now it doesn't feel so boring.  Learning over time how to plan ahead and use better tools and methods to make things you struggle with less of a problem really helps with the efficiency.Like I said it all sounds complicated and difficult, and it can be, but if you do it enough and push your self a bit, it soon becomes almost second nature.

URL: https://forum.audiogames.net/post/618640/#p618640




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Re: NBA 2k21, location of player name bar?

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector


  


Re: NBA 2k21, location of player name bar?

hold down R1/rb and press a face button, this will do a direct pass to a player position, this helps me know who has the ball. also if you play with the legend or classic teams, the commentary will follow the game more, instead of getting side track, like a real tv broadcast

URL: https://forum.audiogames.net/post/618641/#p618641




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Re: Lets talk about cooking.

2021-02-26 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: Lets talk about cooking.

Yeah I thought cooking was super hard and complicated until a few years ago as well, and I still don't cook very much yet, but honestly, allot of it is just being willing to try, willing to mess up some times and willing to put in the time.Plus, the great thing about the internet is that if a recipe seems too hard, you can just look for another one that isn't as complicated, and if that works, build up from their if you feel comfortable.As you cook more, you will discover ways to make things faster and easier for you so that it isn't such a pain.  For instance, I try never to cook while hungry as it makes me impatient and prone to making mistakes.  I also pre measure my spices and put them in a small container before hand, as I often panic when measuring under time pressure.  I've also started prepping meats and vegetables the night before if possible, so that my prep work and cooking isn't on the same day.  That way I'm not already annoyed and tired when the harder parts happen.I also had to get over some fears, like touching things in a frying pan to check them for doneness, or being faster with a large knife, or causing a mess, or making small timing or measurement mistakes, or using unfamiliar ingredients, and I've still never seriously hurt my self or damaged anything, just little bangs and scrapes here and there.Now I'm thinking about investing in a food processor to help with prep, and I've started listening to podcasts while doing dishes, so that now it doesn't feel so boring.  Learning over time how to plan ahead and use better tools and methods to make things you struggle with less of a problem really helps with the efficiency.Like I said it all sounds complicated and difficult, and it can be, but if you do it enough and push your self a bit, it soon becomes almost second nature.

URL: https://forum.audiogames.net/post/618640/#p618640




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Re: People who live in the US, what schools for the blind are the best?

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Ghost via Audiogames-reflector


  


Re: People who live in the US, what schools for the blind are the best?

Well one of my relatives quit, probably took alot out of him. Another one couldn't abd still smokes to this day. That relative who quit is the only person I ever knew or heard of quitting. And I know alot of smokers.So my understanding based on my research and world knowledge is its extremely adictive.

URL: https://forum.audiogames.net/post/618637/#p618637




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Re: Lets talk about cooking.

2021-02-26 Thread AudioGames . net Forum — Off-topic room : hurstseth405 via Audiogames-reflector


  


Re: Lets talk about cooking.

@7 how long do you do your roasts for in the oven? Also could you roast patatos as well or freeze them for storage? I want to try and make mash patatos but I don't use milk because of rotting but I've also heard that you can use dehydrated milk for recipes that call for milk.

URL: https://forum.audiogames.net/post/618639/#p618639




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Re: Any planet exploration games?

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Any planet exploration games?

Dark, you really know what I need, man!I can sure explore the planet like hell in that Wayfar mud, and something is always happening...just great, many, many thanks for the suggestion!

URL: https://forum.audiogames.net/post/618638/#p618638




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Re: People who live in the US, what schools for the blind are the best?

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Ghost via Audiogames-reflector


  


Re: People who live in the US, what schools for the blind are the best?

Well one of my relatives quit, probably took alot out of him. Another one couldn't abd still smokes to this day.

URL: https://forum.audiogames.net/post/618637/#p618637




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Re: Blind Quest - The Frost Demon Updated

2021-02-26 Thread AudioGames . net Forum — New releases room : crashmaster via Audiogames-reflector


  


Re: Blind Quest - The Frost Demon Updated

Hi.Yes, got the corrected update and the issue is gone.

URL: https://forum.audiogames.net/post/618636/#p618636




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Re: Lets talk about cooking.

2021-02-26 Thread AudioGames . net Forum — Off-topic room : hurstseth405 via Audiogames-reflector


  


Re: Lets talk about cooking.

The only thing with using fresh vegetables is I'm afraid of rotting. I mostly use frozen vegetables but I do get fresh meats and freeze them. I have done browning hamburger wich that opens up a lot of doors. Also learning how to cook rice will open you up to very tasty meals as well. Wich come to think of it the only time I really eat frozen meals like tv dinners or other frozen things like chicken fries and such is for lunch when I'm needing something quick. I have also done fryed fish by hand but I don't think my flakes stuck very well. Also I might recommend  a instapot. I've also replaced my old microwave with a smart oven so that does help me out a lot.

URL: https://forum.audiogames.net/post/618634/#p618634




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Re: Lets talk about cooking.

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Ghost via Audiogames-reflector


  


Re: Lets talk about cooking.

Camlorn, so the apartment furnishings do change based on country.In  Turkey, the typical run of the mill apartment is without furniture or apliences of any kind. The general understanding is you will bring your own. Furnished apartments with apliences have a really significant price premium, and are only available in areas with students and such.

URL: https://forum.audiogames.net/post/618635/#p618635




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

You really need to find an interactive curriculum, ideally with an accessible ide, and learn it from the ground up. Then apply the skills you learn to game dev. Even the Nathan Tech tutorial is more than enough to get you started, though not exactly interactive, it does teach you some crucial foundations. And for the love of all that's good get yourself a stackoverflow account.

URL: https://forum.audiogames.net/post/618633/#p618633




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Re: Considering getting a new laptop, but I have a question

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Ghost via Audiogames-reflector


  


Re: Considering getting a new laptop, but I have a question

Just wait unles you need a laptop right now now. The fifth gen ryzens are an improvement worth waiting for. Single threaded performance takes a big leap, and surpasses all intel offerings basicly.

URL: https://forum.audiogames.net/post/618632/#p618632




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

@34 that's because you shouldn't be trying to compile right now. You should be trying to learn and debug and dive into python. Instead, you are rushing for releases without knowing shit. I made the switch to python with the right mindset, and I have no regrets of leaving bgt behind. Clearly you are not in the right mindset, which is why you still can't leave it. Fix your mindset before you even touch python. You have to make lots of sacrifices; you aren't ready to give up those sacrifices. So don't even think about touching python until you are ready to.As for the question, what sacrifices? That's one you need to sit down and think of on your own. We shouldn't give you the answer. I mean, you can find the answers if you look on the forum, if you really want. But you won't be thinking about your own problems and barriers if you do that. And since you won't put in the effort to figure them out on your own, you most likely won't put in the effort to sacrifice them either.You will know when it is time to move to python. It is a never before felt feeling. You haven't had it yet, so don't touch python. Well you already have, so instead, just stop working with python. You are not ready to handle it. And no, I won't tell you what the feeling is like either. You have to figure this out on your own. Plus it might feel different anyway for you. Not sure.And I will say this. Even a dumbass can do things correctly. I'm a dumbass and I can compile scripts. It isn't a measure of intelligence as much as it is having the right mindset. I'm a dumbass who has done a lot and gotten a lot smarter, and that's because of the right mindset. You can be very smart, but hit hundreds of roadblocks without solutions, simply for taking the wrong approach.

URL: https://forum.audiogames.net/post/618629/#p618629




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Re: Considering getting a new laptop, but I have a question

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Karlitos via Audiogames-reflector


  


Re: Considering getting a new laptop, but I have a question

I'll be definitelly getting an lenovo legion 5 but the sad think is that 5th generation of rizens still not comming in croatia + the model with gforce 1650TI is currentli overpriced in croatia.

URL: https://forum.audiogames.net/post/618631/#p618631




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

@34 that's because you shouldn't be trying to compile right now. You should be trying to learn and debug and dive into python. Instead, you are rushing for releases without knowing shit. I made the switch to python with the right mindset, and I have no regrets of leaving bgt behind. Clearly you are not in the right mindset, which is why you still can't leave it. Fix your mindset before you even touch python. You have to make lots of sacrifices; you aren't ready to give up those sacrifices. So don't even think about touching python until you are ready to.As for the question, what sacrifices? That's one you need to sit down and think of on your own. We shouldn't give you the answer. I mean, you can find the answers if you look on the forum, if you really want. But you won't be thinking about your own problems and barriers if you do that. And since you won't put in the effort to figure them out on your own, you most likely won't put in the effort to sacrifice them either.You will know when it is time to move to python. It is a never before felt feeling. You haven't had it yet, so don't touch python. Well you already have, so instead, just stop working with python. You are not ready to handle it. And no, I won't tell you what the feeling is like either. You have to figure this out on your own. Plus it might feel different anyway for you. Not sure.And I will say this. Even a dumb ass can do things correcctly. I'm a dumbass and I can compile scripts. It isn't a measure of intelligence as much as it is the having the right mindset. I'm a dumbass who has done a lot and gotten a lot smarter, and that's because of the right mindset. Yo uan be very smart, but hit hundreds of roadblocks without solutions, simply for having for taking the wrong approach.

URL: https://forum.audiogames.net/post/618629/#p618629




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

@34 that's because you shouldn't be trying to compile right now. You should be trying to learn and debug and dive into python. Instead, you are rushing for releases without knowing shit. I made the switch to python with the right mindset, and I have no regrets of leaving bgt behind. Clearly you are not in the right mindset, which is why you still can't leave it. Fix your mindset before you even touch python. You have to make lots of sacrifices; you aren't ready to give up those sacrifices. So don't even think about touching python until you are ready to.As for the question, what sacrifices? That's one you need to sit down and think of on your own. We shouldn't give you the answer. I mean, you can find the answers if you look on the forum, if you really want. But you won't be thinking about your own problems and barriers if you do that. And since you won't put in the effort to figure them out on your own, you most likely won't put in the effort to sacrifice them either.You will know when it is time to move to python. It is a never before felt feeling. You haven't had it yet, so don't touch python. Well you already have, so instead, just stop working with python. You are not ready to handle it. And no, I won't tell you what the feeling is like either. You have to figure this out on your own. Plus it might feel different anyway for you. Not sure.

URL: https://forum.audiogames.net/post/618629/#p618629




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

@34 that's because you shouldn't be trying to compile right now. You should be trying to learn and debug and dive into python. Instead, you are rushing for releases without knowing shit. I made the switch to python with the right mindset, and I have no regrets of leaving bgt behind. Clearly you are not in the right mindset, which is why you still can't leave it. Fix your mindset before you even touch python. You have to make lots of sacrifices; you aren't ready to give up those sacrifices. So don't even think about touching python until you are ready to.As for the question, what sacrifices? That's one you need to sit down and think of on your own. We shouldn't give you the answer. I mean, you can find the answers if you look on the forum, if you really want. But you won't be thinking about your own problems and barriers if you do that. And since you won't put in the effort to figure them out on your own, you most likely won't put in the effort to sacrifice them either.You will know when it is time to move to python. It is a never before felt feeling. You haven't had it yet, so don't touch python. Well you already have, so instead, just stop working with python. You are not ready to handle it.

URL: https://forum.audiogames.net/post/618629/#p618629




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

@34 that's because you shouldn't be trying to compile right now. You should be trying to learn and debug and dive into python. Instead, you are rushing for releases without knowing shit. I made the switch to python with the right mindset, and I have no regrets of leaving bgt behind. Clearly you are not in the right mindset, which is why you still can't leave it. Fix your mindset before you even touch python. You have to make lots of sacrifices; you aren't ready to give up those sacrifices. So don't even think about touching python until you are ready to.As for the question, what sacrifices? That's one you need to sit down and think of on your own. We shouldn't give you the answer. I mean, you can find the answers if you look on the forum, if you really want. But you won't be thinking about your own problems and barriers if you do that. And since you won't put in the effort to figure them out on your own, you most likely won't put in the effort to sacrifice them either.You will know when it is time to move to python. It is a never before felt feeling. You haven't had it yet, so don't touch python yet.

URL: https://forum.audiogames.net/post/618629/#p618629




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

@34 that's because you shouldn't be trying to compile right now. You should be trying to learn and debug and dive into python. Instead, you are rushing for releases without knowing shit. I made the switch to python with the right mindset, and I have no regrets of leaving bgt behind. Clearly you are not in the right mindset, which is why you still can't leave it. Fix your mindset before you even touch python. You have to make lots of sacrifices; you aren't ready to give up those sacrifices. So don't even think about touching python until you are ready to.As for the question, what sacrifices? That's one you need to sit down and think of on your own. We shouldn't give you the answer. I mean, you can find the answers if you look on the forum, if you really want. But you won't be thinking about your own problems and barriers if you do that. And since you won't put in the effort to figure them out on your own, you most likely won't put in the effort to sacrifice them either.

URL: https://forum.audiogames.net/post/618629/#p618629




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Re: Lets talk about cooking.

2021-02-26 Thread AudioGames . net Forum — Off-topic room : nolan via Audiogames-reflector


  


Re: Lets talk about cooking.

Adding a few things here. I really like these kinds of threads as I think they're very positive ways in which this forum makes a difference in people's lives.Camlorn gives you a lot of good information. Like, a *lot*. If you can save what he wrote in a text file somehow, it'd be helpful for you to read and reread over the next few years, even if a lot is over your head. It's probably not what you need right now, as a 12-year-old.  No offense, Austin.Cooking is complicated. It can also be simple. Please don't let all these details make you feel like it's hard.Your toaster oven cooking absolutely is cooking. When I need an oven, unless I'm cooking something large like keeping a turkey warm after smoking or warming a brisket, I only use a very large toaster oven. It keeps my kitchen cooler, and uses way less energy. My toaster oven is big enough to cook a frozen pizza which, if you have the right shapes of pans, is also big enough to bake brownies, cookies, and other small pastries. You can get large toaster ovens that can prepare full meals for one, and the skills you already have are probably sufficient to operate those. It isn't hard to cook for yourself. You need to learn more than you know now, but not a whole lot.Happy to talk about more. What else do you want to know?

URL: https://forum.audiogames.net/post/618630/#p618630




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

@34 that's because you shouldn't be trying to compile right now. You should be trying to learn and debug and dive into python. Instead, you are rushing for releases without knowing shit. I made the switch to python with the right mindset, and I have no regrets of leaving bgt behind. Clearly you are not in the right mindset, which is why you still can't leave it. Fix your mindset before you even touch python. You have to make lots of sacrifices; you aren't ready to give up those sacrifices. So don't even think about touching python until you are ready to.As for the question, what sacrifices? That's one you need to sit down and think of on your own. We shouldn't give you the answer.

URL: https://forum.audiogames.net/post/618629/#p618629




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

@34 that's because you shouldn't be trying to compile right now. You should be trying to learn and debug and dive into python. Instead, you are rushing for releases without knowing shit. I made the switch to python with the right mindset, and I have no regrets of leaving bgt behind. Clearly you are not in the right mindset, which is why you still can't leave it. Fix your mindset before you even touch python. You have to make lots of sacrifices; you aren't ready to give up those sacrifices. So don't even think about touching python until you are ready to.

URL: https://forum.audiogames.net/post/618629/#p618629




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Re: Heat Engine, a game engine for BGT games

2021-02-26 Thread AudioGames . net Forum — Developers room : haily_merry via Audiogames-reflector


  


Re: Heat Engine, a game engine for BGT games

Oh yeah he's not wrong. I just think that if somebody posts in a specific topic asking for resources on a particular language, it's kind of dickish to rub your personal opinion of that particular language exactly where it's not wanted. Every language has downsides, some more extreme than others, and there's any number of things I could say about python, it's interpreted making it naturally slower than compiled languages, code obfuscation can be kind of a bitch sometimes, etc, but that doesn't mean I will just for the sake of making a point where it clearly doesn't need to be made.

URL: https://forum.audiogames.net/post/618628/#p618628




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Re: Editing problem in reaper

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Diego via Audiogames-reflector


  


Re: Editing problem in reaper

Hello guys!As I said, I'm editing a podcast, a 3-person conversation.  Is there any more automatic way that I can in the same part where a person is talking, the noise of the other tracks is silenced?

URL: https://forum.audiogames.net/post/618627/#p618627




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Re: Heat Engine, a game engine for BGT games

2021-02-26 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector


  


Re: Heat Engine, a game engine for BGT games

So in fairness, 119 has a valid point. Nobody asked for it and it's kind of obvious, but still valid in some ways IMO. Also in fairness, the open-source audiogame libraries in Python suck.

URL: https://forum.audiogames.net/post/618626/#p618626




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-26 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

It's not only that, this has a lot to do with how the game is coded, especially for the battle mode. Before a battle starts, all the decks are shared across clients, as well as the random seeds, basically meaning that for every client the same random numbers will be generated so that it doesn't happen that for you you sleep 3 turns, but your opponent 5 causing a sinc issue. This means that if you get disconnected, all this info is lost and can't be recovered, so for this to be possible I assume a lot of recoding has to be done. I assume some of it applies to minigames too, especially competitions and sharing of maps across clients.I do wish it was more tolerant to slight Internet  drops though, but that's just how BGT's networking works and lots of other games are like that too unfortunately.

URL: https://forum.audiogames.net/post/618625/#p618625




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Re: Heat Engine, a game engine for BGT games

2021-02-26 Thread AudioGames . net Forum — Developers room : haily_merry via Audiogames-reflector


  


Re: Heat Engine, a game engine for BGT games

@119, no one asked for your opinion.

URL: https://forum.audiogames.net/post/618624/#p618624




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-26 Thread AudioGames . net Forum — New releases room : pool via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

omg lol,are you going to revive bts / bs /whatever topic now

URL: https://forum.audiogames.net/post/618623/#p618623




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Re: Lets talk about cooking.

2021-02-26 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: Lets talk about cooking.

Also, not to double post or anything, but bread is super easy as well.  Kind of.  The complicated breads are complicated but the easy breads are flour, water, yeast, and oil.  And you even get to touch it with your hands without getting funny looks since that's how kneading works.  You don't need to worry about weights and stuff for a basic bread, long as you make sure to put basic in front of your google searches.

URL: https://forum.audiogames.net/post/618622/#p618622




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Re: audio experiment - how do you perceive this?

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Trajectory via Audiogames-reflector


  


Re: audio experiment - how do you perceive this?

LOL I voted for file 1 as well. I mean, seeing as we can manipulate stereo signals such that when they come through headphones they trick the brain into perceiving them as coming from impossible directions, nothing surprises me.

URL: https://forum.audiogames.net/post/618621/#p618621




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Re: Lets talk about cooking.

2021-02-26 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: Lets talk about cooking.

No one is going to pack your stuff and put you on the porch and leave finding everything else up to you.  Moving out usually takes a couple months and you stay where you are until it's done.  I don't know what country you're in, but apartments usually come with a stove at least, usually also an oven.  Induction cooktops are nice but you'll probably have something else already.Handling boiling over is pretty easy.  Things don't boil over unless you overfill the pot.  You just get a bigger pot than you'd otherwise need and don't worry about it.  In practice, though, most recipes don't call for boiling like that.  In general boiling over means that the food was ruined anyway, so if things have gone as wrong as that you had an issue a long time before then.You really have to go out of your way to make something boil over.  Fill the pot over 3/4th of the way up then set the stove to high then entirely don't pay attention once it reaches a rolling boil and you can manage it.  But in general pots aren't just sitting there going "muhahaha time to boil over" on you.Seeing AI's barcode scanner can give you directions sometimes.  Instacart will have directions in it sometimes.  When the box says "add this much water, cook at that temperature for this long" then yes, that's the best way.Most people who talk about cooking don't mean box from the store, add milk.  That's probably where everyone starts these days, but when I cook (as opposed to just eating whatever) it's usually entirely fresh ingredients.  There is very little you can do differently when it's the sort of stuff with directions on the box, and to be honest the sort of stuff with directions on the box isn't usually that great anyway.  It saves  a lot of time, and I will confess that my freezer gets lots of premade dinners these days.  But fresh is always way better.Yes, you go on the internet for recipes.  You should be learning some basic skills like measuring, stirring, chopping, and cleanup.  Combining those in various ways is how you get most basic to intermediate recipes.  A fully home-made cake without using a cake mix is measuring something like 10 to 15 ingredients into a couple bowls, then mixing them together as described in the recipe to the consistency the recipe describes.  A potato salad is boiling some potatoes, cutting them into pieces, and adding a bunch of mayonnaise and some other stuff.  You can do an entire Christmas dinner with just the skills I've mentioned, some directions from the internet, an oven, and a bit of practice.If you want some easy recipes, anything pasta is usually really simple.  You want a pot with a colander insert.  It looks like a big tall pot with a strainer inside.  You boil the water, add noodles, wait for time on the box, lift the insert out, add sauce.  Making various pasta sauces is trivially easy but involves a lot of hot liquids, so until you're ready for that you can just buy it in jars.  Here's a simple Alfredo to give you some idea what's involved there.Something super easy yet impressive is doing a roast.  I like to brine mine, though I don't have a recipe for that handy because I do it by taste.  But making a marinade or brine is super super easy and 100% safe, then you just pop it in the oven for a while depending how big it is.

URL: https://forum.audiogames.net/post/618620/#p618620




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Re: Bullet Haven, a new shooting game!

2021-02-26 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector


  


Re: Bullet Haven, a new shooting game!

No it's not, sorry about that. and also, please don't bring up old topics, this one might not be, that old but this has caused well. never mind but. just yeah. have a good day.

URL: https://forum.audiogames.net/post/618619/#p618619




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Re: trtr servers

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : titan_of_war via Audiogames-reflector


  


Re: trtr servers

@5, um, if you could check your pm's i sent you a pm like, a long time ago, but still.

URL: https://forum.audiogames.net/post/618618/#p618618




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Re: Suggestions for Wayfar 1444 relaunch welcome

2021-02-26 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Suggestions for Wayfar 1444 relaunch welcome

@42I'm not saying you should use JS.But Moo borrows the weird prototypical inheritance, and definitely has more than one way to do things by virtue of having even less than is built into JS.  Nothing like bring your own standard library.  No typing.  Hard to get right concurrency.JS is more consistent than you give it credit for though, in the same way that C++ seems inconsistent to anyone who doesn't know the entire language surface area.  As someone who has done C++ in anger and does know the entire language surface area, I'd take JS over it any day.I value reliable, stable, long-lived software.  I don't think that's the primary value in this community though, and maybe not yours either.  The language being fun isn't what matters, at least not beyond a point.  JS > C++ for reliable.  JS > Moo for reliable.  TS > JS for reliable.  If limited only to those technologies the answer is clearly TS, though in practice I would reach for Rust or Python-with-typing first.  I'm even starting to come to the terms with Go's existence these days, not from the stance of agreeing with the vast majority as to where it should be used, but from the stance of them establishing conventions like contexts which properly solve the cancellation problem and such.  If they get generics I'd probably use it for some stuff.I used to think in a "do I like this language" mode, but "is this language reliable and productive enough to get the thing done" is what actually matters: Moo is neither reliable or productive in practice.  C++ is reliable in practice if and only if you know all of it and everyone else on your team also knows all of it.  But what you're missing about JS/TS is that they are reasonably reliable technologies that lots of people know or can learn easily, thus the popularity.  I don't really like them or intend to use them.  But there is, call it a reliability hierarchy.  You want to figure out what the project is, what languages are suitable, then climb the reliability hierarchy as high as you can.To be clear I include "this code is maintainable in 5 years" in reliable, not just testing etc (I exclude Java for this reason because OOP is the only thing you can do doesn't work out that way--nothing like 10 classes for what should be 2 functions to avoid bit rot. Fight me).Moo's popularity and good-idea-ness is primarily found among newer programmers who will always without fail land entirely on the fun side of the trade-off.  But seriously, moo is entirely on the fun side, not the reliable side.

URL: https://forum.audiogames.net/post/618617/#p618617




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Re: Big TalkBack changes

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Phoenix009 via Audiogames-reflector


  


Re: Big TalkBack changes

@38, so here is how it works.Say your stock firmware is running on partition a.You go over, after unlocking the bootloader, to TWRP. You do the traditional dalvic cache system data wipe. Then you install the rom, which for whatever reason gets installed on the other partition. Finally, while rebooting system, you switch partitions.And no, oneplus does not have a two partition scheme. Only phones with complete stock android use this scheme.

URL: https://forum.audiogames.net/post/618616/#p618616




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Re: questions for Mac

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Phoenix009 via Audiogames-reflector


  


Re: questions for Mac

Nah, 16, they fixed that in the latest vmware fusion.I usually prefer using a vm on my mac.

URL: https://forum.audiogames.net/post/618615/#p618615




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Re: Suggestions for Wayfar 1444 relaunch welcome

2021-02-26 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Suggestions for Wayfar 1444 relaunch welcome

@Camlorn, to specifically address one of your points to me about hating JS, I dislike _javascript_ because its got about fifty different ways to do pretty much everything. There are at least 4 ways of declaring variables, and to my knowledge there isn't a way to tell a JS interpreter "Only accept this standard and higher or wine about it" like there is with (say) C++. So you've got all this code out there, and the majority of it uses old and clunky syntax that no one uses anymore, but no one wants to actually get rid of incompatibility because we don't wanna break the web and force people to actually use modern syntax. MOO might not be the best language, but at least its consistent; the only thing your going to run into difficulty with are builtins, but MOO has that fixed with call_function(). I'm not saying _javascript_ is a monster or anything, and I understand its rationales for keeping the things the way they are, but its incredibly annoying when there's a ton of information that teaches you the "wrong" _javascript_ (and its even worse when schools do that too). I used to use it once, and though I'm able to read it, its not something I like to write in because it feels far too clunky, and the fact that Microsoft was forced to create TypeScript just to make the language better isn't a good thing -- talk about bad language design.You could argue that C/C++ has these same problems, but I feel like transitioning from one C++ standard is a lot smoother and easier. The language might be huge, sure, and though there might be four different ways of declaring a pointer or allocating memory, its at least consistent (if you want an example of inconsistencies, check out this article from 2017).Perhaps my arguments are weak, perhaps not, but JS is just not a language that I can comfortably use. Something similar is with Haskell for me too, though that's more along the lines of thinking differently than with weirdness in the language and finding a ton of "wrong" ways of doing things when trying to figure out how to do something or having to use a custom compiler just to make the language a bit better. Of course, Python's dynamic typing and its type hints comes to mind, but at least with that I don't need to use a custom translator, just a type checker. I can use the same interpreter (and perhaps Python will get type checking in it sometime).

URL: https://forum.audiogames.net/post/618614/#p618614




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Re: trtr servers

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector


  


Re: trtr servers

yo, i'm on if anyone wants to join.

URL: https://forum.audiogames.net/post/618613/#p618613




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Re: Lets talk about cooking.

2021-02-26 Thread AudioGames . net Forum — Off-topic room : titan_of_war via Audiogames-reflector


  


Re: Lets talk about cooking.

But i really like to talk about this stuff, i keep wondering once  get in uf minney, and it's time for me to move out, what am i going to do, like, picture this, i have all my stuff packed, standing on the porch. what do i do from there, at first i was like seven, well, ile just rent a hotell room until i can find like an apartment or something, but that's just stupid lol. so, i guess i need to have in uf munney to buy one. and the school wants me to get one by 16. I don't really need that much munney, sense it's probibly going to be a job that pays like 2 a year or something, wondering what job ile even get. to. and at # if you really want to, thee induction cooktop is on amazon, and some of them even come with pots, yes it requires a sertant type of pot.

URL: https://forum.audiogames.net/post/618612/#p618612




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Re: Lets talk about cooking.

2021-02-26 Thread AudioGames . net Forum — Off-topic room : titan_of_war via Audiogames-reflector


  


Re: Lets talk about cooking.

But i really like to talk about this stuff, i keep wondering once  get in uf minney, and it's time for me to move out, what am i going to do, like, picture this, i have all my stuff packed, standing on the porch. what do i do from there, at first i was like seven, well, ile just rent a hotell room until i can find like an apartment or something, but that's just stupid lol. so, i guess i need to have in uf munney to buy one. and the school wants me to get one by 16. I don't really need that much munney, sense it's probibly going to be a job that pays like 2 a year or something, wondering what job ile even get. to.

URL: https://forum.audiogames.net/post/618612/#p618612




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Re: Lets talk about cooking.

2021-02-26 Thread AudioGames . net Forum — Off-topic room : titan_of_war via Audiogames-reflector


  


Re: Lets talk about cooking.

Well, i guess sense i only really no how to make one thing, accept i no how to use the toaster oven, but i'm not sure if that's cooking, so i guess mack and cheese. But the thing is, there not going to teach me everything i want to cook so like, do you just half to find cooking recipes on the internet, and just do it that way and just implement the skills that i have?. then then another thing, how are you supposed to no wen it's like, about to boil over. sense we can't see it, my teacher said just useing seeing AI or what ever it's called might have forgot, and sometimes on the box or bag or what ever it has instructions and it will tell me that. and just cook it for how long it says and set a timer for that amount of minits. but i don't no if that's the best way, aa i guess ile learn.

URL: https://forum.audiogames.net/post/618611/#p618611




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Re: audio experiment - how do you perceive this?

2021-02-26 Thread AudioGames . net Forum — Off-topic room : drums61999 via Audiogames-reflector


  


Re: audio experiment - how do you perceive this?

Ahh, harmonic series. When taking brass techniques in college we had to know up to the sixteenth partial.  I've forgotten most of it. It's neat though.

URL: https://forum.audiogames.net/post/618610/#p618610




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : tunmi13 via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

Does it have massage mode?Just kidding. But I am trying to broaden my skills before going exclusive. Right now I'm having that issue where Pythons cripts run fine on my computer but when I compile them they bring up errors for other people, and Google isn't being much help right now, so I'll have to see.

URL: https://forum.audiogames.net/post/618609/#p618609




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Re: Accessible D 5E Character Creator

2021-02-26 Thread AudioGames . net Forum — Off-topic room : drums61999 via Audiogames-reflector


  


Re: Accessible D 5E Character Creator

Those are expensive. The best place I've found all that is D here.

URL: https://forum.audiogames.net/post/618608/#p618608




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Re: Bullet Haven, a new shooting game!

2021-02-26 Thread AudioGames . net Forum — New releases room : jlvp1998 via Audiogames-reflector


  


Re: Bullet Haven, a new shooting game!

please tell me this game is still available

URL: https://forum.audiogames.net/post/618607/#p618607




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Re: Does anyone have the special item pack for AHC?

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector


  


Re: Does anyone have the special item pack for AHC?

did anyone ever get that pack? I know they were gonna do art and stuff, until they vanished.

URL: https://forum.audiogames.net/post/618606/#p618606




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Re: Does anyone have the special item pack for AHC?

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : Naruto via Audiogames-reflector


  


Re: Does anyone have the special item pack for AHC?

alittel OT, but does anyone know if Simian's quest is doable in 1.3.4, or whatever version we're on now, or is the fact that I can talk to him, but can't start it a bug?

URL: https://forum.audiogames.net/post/618605/#p618605




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-26 Thread AudioGames . net Forum — New releases room : bryant via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I do agree that something certainly needs to be done about someone's internet dropping and them getting disconnected right away. However, there is 1 problem I can see with this. DO to the game mechanics of crazy party, this would pose an issue for those people in the party because they would have to wait for said player to reconnect again before they could continue playing, and a lot of people don't like waiting, especially if that person is gone for long enough.

URL: https://forum.audiogames.net/post/618604/#p618604




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Re: Heat Engine, a game engine for BGT games

2021-02-26 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


Re: Heat Engine, a game engine for BGT games

there are like 4 audio game libraries in python, so go learn one of those instead of trying to find working outdated abandoned libraries for outdated bgt. You will spend more time trying to find one and learn that than you will trying to learn one of the python libraries.

URL: https://forum.audiogames.net/post/618603/#p618603




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-26 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

looks like someone didn't read the topic

URL: https://forum.audiogames.net/post/618602/#p618602




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

I wouldn't describe python as a harder chair, just a more comfortable chair with better modes to make you more comfortable, just a further walk away

URL: https://forum.audiogames.net/post/618601/#p618601




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No Video Jam 2, an audio game jam, begins April 9

2021-02-26 Thread AudioGames . net Forum — Developers room : shiftBacktick via Audiogames-reflector


  


No Video Jam 2, an audio game jam, begins April 9

Hi folks,I'm happy to announce that, together with TalonTheDragon and pitermach, we will be hosting No Video Jam 2. Please join us again for another audio game slow jam beginning on April 9 and lasting for two weeks. Here are links to join and learn more:Join No Video Jam 2 on itch.ioChat with us on the AudioGameDev Discord

URL: https://forum.audiogames.net/post/618600/#p618600




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Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

Lem, I will absolutely avail myself of beta-testing opportunity for Crimson Eclipse at the first available opportunity. RPGs (writing, game design, testing) are right in my sweet spot, so I will have a ton of fun doing this, and I feel like I can be an asset to that sort of game development.There are a bunch of things I would love my own RPG to be able to do, but one of the biggest is customizable AI. I'll give you an example of what I'm talking about. Could Sable handle this level of complexity?Name: Stoneheart and GemheartDescription: Two small orbs, one made from rock and the other from onyx or diamondNotes: Before battle actually begins, each of these entities essentially summons a construct to encapsulate them; Stoneheart summons Rock Titan, Gemheart summons Crystal Behemoth. When players do enough damage to either of these entities, Stoneheart or Gemheart will be visible again and can be damaged. The fight ends when both Stoneheart and Gemheart are dead.Stats (Rock Titan): significant HP, high attack, extremely high physical defense, modest magic attack, fairly low magic defense, low initiativeStats (Crystal Behemoth): significant HP, modest attack, fairly low defense, high magic attack, extremely high magic defense, low initiativeAttacks (Rock Titan): Stone Fist, Quake, Rock Barrage, Stone Prison, Rampart, Primal Bellow, Deathly CrushAttacks (Crystal Behemoth): Crystal Slash, Inner Glow, Shardstorm, Crystal Prison, Crystal Shield, Prism Flare, ShatterStone Fist: physical attackQuake: Magic spell that does modest earth damage to all targetsRock Barrage: a magic spell which hits random targets a total of 3-8 times for small earth damage on each hitStone Prison: Encapsulates a target in a block of stone; the target cannot move or act in any way until the character is hit by magic; when this happens, the block breaks and the character thus afflicted takes small earth damage from the shards of rockRampart: erects a rocky barricade in front of Crystal Behemoth; this barricade will completely block all physical attacks, but will crumble as soon as it is hit by magicPrimal Bellow: an attack which does no damage, but attempts to cast Silence on one random targetDeathly Crush: If there is a character affected by Stone Prison, this attack will succeed, and will instantly kill them; if not, the attack failsCrystal Slash: normal physical attack; high critical hit chance (+9% from normal)Inner Glow: A buff which lasts till the end of the next turn; boosts magic attack by 12 pointsShardstorm: Magic spell which does 4-10 hits of nonelemental magic damage to random targetsCrystal Prison: Similar to Stone Prison, except that only a physical attack from the outside will break it.Crystal Shield: Erects a barrier in front of Rock Titan which will reflect all magic damage back at the caster. It will shatter upon a single physical hit, howeverPrism Flare: A spell which does no damage but attempts to inflict blindness on one characterShatter: This spell checks for any instances of Crystal Prison on the field; if it finds one, the target is killed instantly, and if it doesn't, the attack failsAttack Pattern: These bosses each use their attacks in sequence, one after the other, and thus act in very tight synergy. They will both cast single-target attacks on the same round, as well as their random-damage attacks, their prison traps, their blind/silence debuffs, and their instant-kill moves if available.Note on Stoneheart and Gemheart: When a player removes all of Rock Titan or Crystal Behemoth's HP, the appropriate entity will be generated.Stoneheart: decent HP, extremely high defense, decent magic attack, low magic defenseGemheart: decent HP, low defense, decent magic attack, extremely high magic defenseEach of these entities has only one attack each.Tremble: Does very low earth damage to all targets; every time this attack is used in sequence, it gets stronger by 10%Rising Shine: Does very low nonelemental magic damage to all targets; every time this attack is used in sequence, it gets stronger by 10%Stoneheart and Gemheart each possess an innate trait, where on the tenth round they're active, they will summon another Rock Titan/Crystal Behemoth at full HP, and thereafter be unable to be targeted. The game will keep track of them, however, and will remember their HP for the next time they are visible.Note: Tremble and Rising Shine's damage is reset to its default level if Stoneheart or Gemheart are removed from play by re-summoning their protective constructs.Now, I know that's complicated, but that's the sort of boss fights I'd love to be able to create. Can Sable do reactive AI and/or patterns based on conditions? Would love to hear your feedback on this.

URL: https://forum.audiogames.net/post/618599/#p618599




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Re: Any planet exploration games?

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Any planet exploration games?

Yes, now I checked and noticed, it is back on, will try it right away, many thanks!

URL: https://forum.audiogames.net/post/618598/#p618598




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Re: Sonar Islands

2021-02-26 Thread AudioGames . net Forum — New releases room : ulisesmonge40 via Audiogames-reflector


  


Re: Sonar Islands

@24Hi, I saw in the support page that you'll be able to change that setting  in the game, so don't worry

URL: https://forum.audiogames.net/post/618597/#p618597




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Re: VGStorm Presents Manamon, a new fully featured RPG!

2021-02-26 Thread AudioGames . net Forum — New releases room : hearme via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Ah, found the narrow passage - it's all the way north.  Still don't know how to avoid the reducers but now it's just a matter of persistence and luck.

URL: https://forum.audiogames.net/post/618596/#p618596




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Re: Hadies, what is it and is it playable?

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector


  


Re: Hadies, what is it and is it playable?

Hades is definitely playable! I spend like 70plus hours in that and I completed the main storyline. Now aiming for completing the epilogue.

URL: https://forum.audiogames.net/post/618595/#p618595




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Re: some questions about cooking

2021-02-26 Thread AudioGames . net Forum — Off-topic room : nolan via Audiogames-reflector


  


Re: some questions about cooking

To be completely honest, I pretty much disregard all the instructions on color. I generally know about how long it takes meats to cook, both by time and by smell, when they won't kill or make me sick to eat. If a thing has meat in it, I wait at least that long. Beyond that, I usually wait until it smells good, give it a bit longer than that, and then assume it's done. I then do a texture check, with something like a spatula that lets me poke at the outside and get a general sense of its consistency. If it feels good, I take it off the heat.I can't say the results have always been perfect. But they haven't killed me, and have generally been meals I've been happy to eat because they've both smelled and tasted great.  Always exercise caution of course, and if something is cold then maybe toss it in an oven for 5-10 minutes and finish it off. But call that a learning experience, and know that they'll be fewer and further between over time.

URL: https://forum.audiogames.net/post/618594/#p618594




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Re: Hadies, what is it and is it playable?

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : stewie via Audiogames-reflector


  


Re: Hadies, what is it and is it playable?

In Hades you can use ranged weapons, the game has an autoaim settting that defaults to on. Also the lava isn't a big deal once you figure out the room layouts.

URL: https://forum.audiogames.net/post/618593/#p618593




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Re: VGStorm Presents Manamon, a new fully featured RPG!

2021-02-26 Thread AudioGames . net Forum — New releases room : hearme via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Ah, Now I've hit the speed run I need help with.  It's Shadow Kingdom F3 with the speed boosters and reducers.  After I go north and west to catch the first two speed boosters, I back out 1 east and head south and west.  Here I usually catch a reducer and a booster as I search for the way north.  I fumble northish and east and can't find the narrow west-east path.  I run into walls and backtrack south as I run out of time.  Help!  As many specifics as possible would be appreciated!

URL: https://forum.audiogames.net/post/618592/#p618592




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Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector


  


Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

Hi,@ Tayo.Bethel, I’m not a Mac user myself, but I have heard that the selection of audio games available to Mac users is really small. I think you are right, that the main reason for this is just that there are a lot more windows users than Mac users. with the audio games market already being so small I think most developers have to choose the platform which has the most potential users, and I think for the moment that’s probably still windows users. Although I know there are tools for developing cross platform software, I’m still fairly new to programming  (Sable will be my first completed project, obviously not including  really small test things  I wrote), so sadly I think that writing a  cross platform version of Sable is probably beyond my current skill set. Secondly, not having a Mac myself would make it impossible for me to test my code all worked correctly through a Mac, so that would definitely be another barrier to me producing a cross platform version of Sable. I do hope that apple do release a cheaper Mac though and make it more affordable to more people and hopefully that encourages other developers to write more games for Mac (plus i'm a huge apple fan and would love to try a mac)@ Toto, thanks for your continued support, it is so incredibly kind of you to ask if there are ways you can donate to support the work we are doing. We’ve actually been approached by a few people offering to  donate, its incredibly generous and humbling to see people having so much faith in our project that they would back us even before we have launched our first game or Sable. Once again, I thank you Toto and anyone else who has offered to donate, we’ have however chosen to not accept any donations  in advance, yeah I know free money and we’re saying no, maybe all the nonstop hours coding away at Sable really has broken my remaining sanity hahaha. I think sometimes when money changes hand (even if it’s a donation freely given), it can add pressure to the development cycle, since you start to feel more obligated to produce something  and get a product out sooner once money has begun to be involved.  So for that reason, I thank you for your offer, but honestly just your continued support and belief in the project  is more than enough, it really is hugely motivating to see so many people excited about Sable and Crimson Eclipse. Although not 100% confirmed, we may also decide to sell separately the Crimson Eclipse sound track. so at that point if you still feel like donating you are always welcome  to show your appreciation by purchasing any extras like that which we decide to sell alongside Crimson Eclipse.@ Brian, pleased to hear you are also excited about future game titles too. Our lead game designer has played all the games  you mentioned. I haven’t played dragon warrior, and only started getting interested in RPGs after playing final fantasy 7, so personally I haven’t played any of the older ones but I’ve heard that some of the older ones are good too. Paul Lemm

URL: https://forum.audiogames.net/post/618591/#p618591




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Re: some questions about cooking

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Vulcan via Audiogames-reflector


  


Re: some questions about cooking

For golden brown I go by smell and texture. You can feel a lot with a spatula.  And as for lumps, either stir by hand untill the mixture feels like their is no resistance, or toss it in a mixer and use that, it will tike way less time to unlump all your stuff.

URL: https://forum.audiogames.net/post/618590/#p618590




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

Not to mention that BGT wasn't even meant for software programming anyway, so you're going to have to move over eventually for that anyway if nothing else.Personally, if you want to get serious about radio, this is when you need real station control software such as Station Playlist Studio plus the encoer. Ross will put you on a 9 month payment plan if you contact their sales department, you just don't see that listed directly on the site. You also don't need the pro bundle if you don't want time and temperature announcements or the requests script. If you can't afford to hold the fort on your own, then apply for a show on one of the established stations like TBRN or Dodgeradio. The STation Playlist Remote playlist control tool is free and is typically given to you by station managers.

URL: https://forum.audiogames.net/post/618588/#p618588




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

Not to mention that BGT wasn't even meant for software programming anyway, so you're going to have to move over eventually for that anyway if nothing else.Personally, if you want to get serious about radio, this is when you need real station control software such as Station Playlist Studio plus the encoer. Ross will put you on a 9 month payment plan if you contact their sales department, you just don't see that listed directly on the site. You also don't need the pro bundle if you don't want time and temperature announcements or the requests script. If you can't afford to hold the fort on your own, then apply for a show on one of the established stations like TBRN or Dodgeradio. The STation Playplist Remote DJ tool is free and is typically given to you by station managers.

URL: https://forum.audiogames.net/post/618588/#p618588




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Re: Radiology Tools: New tool for managing your radio station by Tunmi13

2021-02-26 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Radiology Tools: New tool for managing your radio station by Tunmi13

Not to mention that BGT wasn't even meant for software programming anyway, so you're going to have to move over eventually for that anyway if nothing else.Personally, if you want to get serious about radio, this is when you need real station control software such as Station Playlist Studio plus the encoer. Ross will put you on a 9 month payment plan if you contact their sales department, you just don't see that listed directly on the site. You also don't need the pro bundle if you don't want time and temperature announcements or the request script.

URL: https://forum.audiogames.net/post/618588/#p618588




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Re: questions for Mac

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Vulcan via Audiogames-reflector


  


Re: questions for Mac

Yeah, and thats how I also feel.  I may be going back to my 2 system set up as I miss the mac side of things.

URL: https://forum.audiogames.net/post/618589/#p618589




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Re: Announcing the release of Calliope Version 3.4

2021-02-26 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector


  


Re: Announcing the release of Calliope Version 3.4

Version 3.4.1 is now available!Important! You will need to download this update from the website. An uninstall and then reinstall of Calliope is recommended for this update, as the new update is a little smaller but the installer will not remove old files. Changes: Bug fixes to the updater, for real this time. Bug fixes to time display, the f1 key and the streamer screen. Feature addition: More stream support and more search stream capabilities, a control l keystroke to jump to the last bookmark and the youtube DL screen now supports an all subtitles option, as well as improvements to how it names playlist files to order them better. thank you to everyone who reported and suggested for this update. It's a pleasure to make a player for you.https://nathantech.net/products/software/calliope.php

URL: https://forum.audiogames.net/post/618587/#p618587




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Re: Sonar Islands

2021-02-26 Thread AudioGames . net Forum — New releases room : Maranatà via Audiogames-reflector


  


Re: Sonar Islands

Hi!  I hope you will be able to choose whether to turn with the gyro or do it with your fingers.  This is because I am often in the office in front of the switchboard or traveling on trains and getting up and turning around, or turning the phone would be impossible.

URL: https://forum.audiogames.net/post/618586/#p618586




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Re: People who live in the US, what schools for the blind are the best?

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Sovs via Audiogames-reflector


  


Re: People who live in the US, what schools for the blind are the best?

I'm not denying the negative affects. But if I wanna have a smoke by myself once in a while I can't see the problem. If people wanna bitch and moan about it then let them. I don't much care. I have been feeling a lot better mentally speaking since I started. And of course you are a dick if you smoke directly up someones face. Anyway I believe there was a threat about this very subject a while back.

URL: https://forum.audiogames.net/post/618585/#p618585




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Re: Does anyone have the special item pack for AHC?

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Does anyone have the special item pack for AHC?

When you get to be high enough level, there is armor and weapons that you get from random encounters and looting things that will make you pretty much unkillable.

URL: https://forum.audiogames.net/post/618584/#p618584




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Re: People who live in the US, what schools for the blind are the best?

2021-02-26 Thread AudioGames . net Forum — Off-topic room : haily_merry via Audiogames-reflector


  


Re: People who live in the US, what schools for the blind are the best?

Agreed with 65. It's definitely a good idea to understand the seriousness of withdrawal symptoms, though.

URL: https://forum.audiogames.net/post/618583/#p618583




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Re: Manamon 2: Impressions Thread

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Pretty sure Artisoul can also be found in aimort plateau. Not sure of that area's spelling and too lazy to go look. But the encounter rate is kind of low.

URL: https://forum.audiogames.net/post/618582/#p618582




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Re: Good alternatives to DropBox/Recilio Sync

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Good alternatives to DropBox/Recilio Sync

What's the advantage of Nextcloud? I can host a web server on my VPS and very easily create download links.

URL: https://forum.audiogames.net/post/618581/#p618581




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Re: pranking phone scammers

2021-02-26 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: pranking phone scammers

Use it if you need it but don't go looking for scammers and or robo calls.

URL: https://forum.audiogames.net/post/618580/#p618580




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Re: Hadies, what is it and is it playable?

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector


  


Re: Hadies, what is it and is it playable?

Haven't played neither so can't really say.Be careful with buying stuff though, you can't get a refund from psn from what I remember.

URL: https://forum.audiogames.net/post/618579/#p618579




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