Re: Upcoming Stream of a new game called, "Undead Assault"

2015-12-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Upcoming Stream of a new game called, "Undead Assault" Hi,I was wondering if I could possibly help test this game? It sounded awesome from the demo. URL: http://forum.audiogames.net/viewtopic.php?pid=240763#p240763 ___

Re: Am I Doing Something Wrong?

2015-12-05 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Am I Doing Something Wrong? Hi,When it starts to seem like something you have to do, like homework, stop. Just take a break and do whatever. IF that means stopping beta testing so you feel less rushed, do that. Deffinitly do that. URL:

Re: Some ideas for my BTB.

2016-02-27 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Some ideas for my BTB. I'm pretty sure STW came first, not UP, and then Sam let Mason have the base of it. Forgive me if I'm wrong. URL: http://forum.audiogames.net/viewtopic.php?pid=251844#p251844 ___ Audiogames-reflector mailing list

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Hi,The game is cool so far accept for some anoyances, so keep up the good work!The one thing is when I exited, it gave me an error, about the same one Ogomez got in an earlier post. I think this has something to do with authorizing

Re: solo recording of Undead Assault

2016-03-28 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: solo recording of Undead Assault Tehre used to be a way of soloing up to round 30 or higher, but it was removed in the most recent update. Basically you'd stand to the right of the second door and zombies would only spawn on the left side, so you'd just shoot then down as they came.

Anyone know where I can get Treasure Hunt?

2016-05-19 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Anyone know where I can get Treasure Hunt? Hi,I was wondering if anyone knows where to get Treasure Hunt. The links in the database are broken, they give me a this domain is for sail page. URL: http://forum.audiogames.net/viewtopic.php?pid=261036#p261036

Re: A accesible multiplayer games list!

2017-03-21 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: A accesible multiplayer games list! @11 Agreed. Muds are games as well. Come on now. URL: http://forum.audiogames.net/viewtopic.php?pid=303259#p303259 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: looking four q9 action game

2017-08-10 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: looking four q9 action game Use whatever screen reader you want, I just don't see the point in having games that are only available for the Leasey platform. I feel like this could also start a flame war though, so this will also be my last post here and indeed might be the last time I

Re: CoolForTheBlind: Blazing: The Customized edition

2017-07-26 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: CoolForTheBlind: Blazing: The Customized edition You fought against the Juvenile land shark bravely, but were ultimately killed in battle. You have gained 19 gold. Your taiming odds have increased to 17%. Your health is -96 of 30` URL:

Re: How to go about receiving recommendations?

2017-06-25 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: How to go about receiving recommendations? Hi,If you don't mind some adult language and concepts and like muds, I'd recommend Inferno MOO, a post-apocalyptic mud that's been in development for about 14 years. When people look at this, it probably strikes them as just a p0rn game, but

Re: redspot review

2017-09-13 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: redspot review Hi,I wanted to stay silent on this, but I must address one point. Sam has said before that he doesn't feel good about Ivan paying money to use the code, but that's what he agreed on just to settle the matter or some such. So it's more like stealing the phone from the

Re: RedPots: the worst piece of garbage I've ever played.

2017-11-06 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: RedPots: the worst piece of garbage I've ever played. LOL I'm pretty sure the topic  was intended as a joke. URL: http://forum.audiogames.net/viewtopic.php?pid=336983#p336983 ___ Audiogames-reflector mailing list

Re: Clicker/iddle games

2017-12-07 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Clicker/iddle games Hi,Something to look into could be informing the developers that blind people like these games too and asking if there's anything they can do to possibly improve the accessibility, such as unlabeled numbers, or if someone who knows how to code in _javascript_ could

Re: Star Conquest, anyone still playing?

2017-10-25 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Star Conquest, anyone still playing? I haven't played in a while, but it seems like they're good at what they do, which is run and code a game which is rp-enforced. I personally like more lax rules about RP, but it's not for everyone, and you can still potentially play without getting

Re: Redspot: The destruction of UKA and the rise of hypocrisy

2017-10-29 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Redspot: The destruction of UKA and the rise of hypocrisy Rory wrote:Sam, why do you actively play the game? I know its your game, but developers usually aren't actively playing like you do where your the best player in the game and look down on the other players. Maybe you just like

Re: Please, could someone buy A heros call for me?

2018-01-20 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Please, could someone buy A heros call for me? Only read about half this topic, but I agree with posts 8 and 9, this is exactly why people ask for cracks. This hipocracy is laughable. URL: http://forum.audiogames.net/viewtopic.php?pid=348513#p348513

Re: a hero's call and jaws screen reader.

2018-02-08 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: a hero's call and jaws screen reader. Agreed with 6. It's a well-known fact that JAWS has more intrusive keyhooking than NVDA, so it doesn't work with most games except ones that enable the JAWS keyhook, but that's broken in newer versions of windows I think. That's a fact, not a poke

Re: a hero's call and jaws screen reader.

2018-02-09 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: a hero's call and jaws screen reader. Joseph Westhouse wrote:For those of you wanting to play AHC with JAWS, Loxias has been kind enough to provide a JAWS configuration file and instructions for how to set it up so that JAWS works with AHC on your machine. This is something that has to

Re: a hero's call and jaws screen reader.

2018-02-10 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: a hero's call and jaws screen reader. The reason I haven't used an up-to-date payed version of JAWS, is because with the cost of the upgrade, it's a waste. If someone wants to give me a key for jaws 2019 or whatever, then I'll do an unbiased review of it. I remember trying a demo of

Re: Opinions on The Gate

2018-03-12 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Opinions on The Gate Hi,To be completely honest, I think Psycho Strike and The Gate were conceived from the same base project and taken in their different directions to release two games between the two big rpgs instead of just 1 side scroller. I do think The Gate came first not Psycho

Re: A Hero's Call, a request?

2018-03-09 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: A Hero's Call, a request? Hi,@Ethin, I don't see why this shouldn't be available. That it's using v8 is very obvious, and I don't see how the fact that the js isn't compiled into bytecode and the saves are using binary formatter or whatever could really be used in a harmfull way.

Re: Reviving Battle Zone, With Your Help

2018-03-27 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Reviving Battle Zone, With Your Help Well, I can't really do sounds, I can do code though. Last I remember though, Keys code in BZ was... uh... a lot different than my own and I'm honestly not sure if I could really work with it. URL:

Re: The recent situation with tk

2019-01-12 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: The recent situation with tk I will never host anything with Jennios due to the fact that they have a reputation of cloning and threatening, and then using legal bullshit to try to justify the activity. I would bet anything that 15 minutes after you put any source code on any hosting

Re: The recent situation with tk

2019-01-12 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: The recent situation with tk I will never host anything with Jennios due to the fact that they have a reputation of cloning and threatening, and then using legal bullshit to try to justify the activity. I would bet anything that 15 minutes after you put any source code on any hosting

Re: The newest problem to plague sbyw

2019-02-26 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: The newest problem to plague sbyw I was going to write an explanation as to why you shouldn't do this as a game developer on your own game especially if you ban players for spamming, but it's not going to accomplish anything. You'll learn when you learn, I guess. URL:

Re: crazy party scoring system

2019-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: crazy party scoring system If we were to start at 0 for everything, worlds would have to be changed because then you could never fail you could just keep going and going and going. URL: https://forum.audiogames.net/post/415525/#p415525 -- Audiogames-reflector mailing list

Re: crazy party scoring system

2019-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: crazy party scoring system If it's impossible to lose, it's not a good game. URL: https://forum.audiogames.net/post/415580/#p415580 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: crazy party scoring system

2019-03-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: crazy party scoring system I have gotten up to 28 on Descent into the Mine, but usually I can only get 20 to 24. URL: https://forum.audiogames.net/post/415777/#p415777 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: crazy party scoring system

2019-03-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: crazy party scoring system I don't think either of those are needed. Those games are easy to get good scores on if you practice them enough. And if you can't get 20 on a game to unlock a bonus, oh well, play the world and try it again URL:

Re: crazy party scoring system

2019-03-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: crazy party scoring system Yes I do agree about that, starting with 30 coins couldn't really hurt, or allowing some amount of negative coins in worlds before you lose. URL: https://forum.audiogames.net/post/415719/#p415719 -- Audiogames-reflector mailing list

Re: crazy party scoring system

2019-03-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: crazy party scoring system I agree with the guarantee, and a mode where you're allowed to go past the 20 limit could be fun. Also yes, 20 is always possible in Fortune Ship to the best of my knowledge. URL: https://forum.audiogames.net/post/415827/#p415827 -- Audiogames-reflector

Re: Suggestions needed

2019-03-06 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Suggestions needed In that case, a clunky menu interface could be added, but true customization probably wouldn't be obtainable through that interface. URL: https://forum.audiogames.net/post/416727/#p416727 -- Audiogames-reflector mailing list

Re: Suggestions needed

2019-03-06 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Suggestions needed I really do think that many of these things could be coded with a _javascript_ implementation if you do it right. Furthermore, I think js code for objects, events, etc should be available to other people to implement in their maps. A vehicle could be coded with JS

Re: Suggestions needed

2019-03-06 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Suggestions needed Either way it doesn't really matter. Even if we do only have menu-based stuff, it'll still be what we've had all along with those kinds of games, but I think that the true customization comes with coding. That's why I probably won't use Sable, but for the people that

Re: My Decision for player safety, encourage other developers to do the sa

2019-03-07 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: My Decision for player safety, encourage other developers to do the sa The reason why your games were low-quality doesn't really have anything to do with the fact that they were in BGT. Crazy Party = BGT. STW, Redspot = BGT. Manamon, Psycho Strike, The Gate, Paladan, AAC = BGT. Crazy

Re: heroes rise text guides?

2019-03-08 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: heroes rise text guides? I would say that, at least for the first game, it is literally all black and white and that's a problem. This changed in the second and third games and for the spinoffs, but in the first game there are often only 2 or 3 choices and sometimes they are directly

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: why bgt dont continus @ethin, you are clearly just making excuses now. You're not even giving me any arguments anymore. URL: https://forum.audiogames.net/post/409863/#p409863 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: how to cheat in beatstar with cheat engine or cheat o matic, beatcoins

2019-02-09 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: how to cheat in beatstar with cheat engine or cheat o matic, beatcoins If you are talking about the JS version, it is opensource. Figure out how to mod your save or something. The BGT version is opensource as well now actually, so either way. URL:

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: why bgt dont continus Then explain why a constant value is different? URL: https://forum.audiogames.net/post/409779/#p409779 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: why bgt dont continus @ethinThe PE size of VGStorm games is 1.04mb for Psycho Strike and 999kb for Manamon. The PE size of any other BGT game you will ever find that is using the latest version of BGT is 887kb. The updated version of BGT has Elias support and likely an updated version

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: why bgt dont continus The PE size does not include the bytecode or packed data. It is the BGT stub. The BGT stub is a different size in VGStorm games than it is in any other BGT game. Get an application that calculates this (CFF Explorer perhaps) and test this yourself. The PE size is

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: why bgt dont continus How not? I have tested this on many BGT games, all returning the same result. VGStorm games do not return the same result, and it is a common thing with VGStorm games and no others. URL: https://forum.audiogames.net/post/409800/#p409800 --

Re: Scramble request

2019-02-19 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Scramble request Ironcross, calm down. Nowhere in the first post was it said what kind of game Scramble was. URL: https://forum.audiogames.net/post/412984/#p412984 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Why it isn't always feasible for developers to port their games to Mac

2019-01-31 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Why it isn't always feasible for developers to port their games to Mac It was in the articles room, someone moved it. URL: https://forum.audiogames.net/post/408556/#p408556 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Why it isn't always feasible for developers to port their games to Mac

2019-01-31 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Why it isn't always feasible for developers to port their games to Mac It was in the articles room like Katie's, someone moved it. URL: https://forum.audiogames.net/post/408556/#p408556 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: end of the kloned games and dromma about blind kids

2019-05-27 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: end of the kloned games and dromma about blind kids mongoo_4044 wrote:are you messing with jimmy; then me? I have no commentwell I actualy play it for funGood job throwing your credibility out the window. URL: https://forum.audiogames.net/post/436715/#p436715 --

Re: RS games for iOS is garbage!

2019-05-25 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: RS games for iOS is garbage! The funny thing is that the protocol they use is completely open and, with enough figuring, an app could be created for whatever platform you wish. You can go, right now, and play an Rs Game with a mud client provided you know the address and port which

Re: end of the kloned games and dromma about blind kids

2019-05-26 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: end of the kloned games and dromma about blind kids Congrats, you reiterated everything we've been trying to say for the last 3 years. I agree, but I don't think you'll get anywhere. URL: https://forum.audiogames.net/post/436595/#p436595 -- Audiogames-reflector mailing list

Re: If survive the wild can see my location, how can I turn it off?

2019-06-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: If survive the wild can see my location, how can I turn it off? Admins actually aren't really kids to my knowledge, at least not in Redspot and STW. In the Redspot case they may have had the maturity level of undeveloped fetuses (some of them), but physically they were mostly above 18.

Re: Sudden attack is not a clone

2019-06-07 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Sudden attack is not a clone @34, disgusting. Absolutely fucking disgusting. URL: https://forum.audiogames.net/post/439308/#p439308 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sudden attack is not a clone

2019-06-07 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Sudden attack is not a clone Great. Now that everyone is criticizing you, eventually you join the other side without a discernible reason why. It happened with Multi Extra (although that one did take a while I suppose) and it's happening again here. Way to go with the pack, I guess.

Re: Your Choice of a Game

2019-05-24 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Your Choice of a Game Zombie Exodus Safe Haven style except nuclear war themed, even bigger, and branchier plz. URL: https://forum.audiogames.net/post/436123/#p436123 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Cloning games, how much?

2019-05-20 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Cloning games, how much? Super Egg Hunt can be completely played by us, Pokemon cannot, at least not easily. I also think that Huntation is a much more direct ripoff of Super Egg Hunt. For example, I very much doubt the maps are the same in Pokemon as they are in Manamon. Same goes

Re: Crazy party.

2019-04-27 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Crazy party. I play Crazy Party regularly and have done for years. There are many guides on how to port forward given your router, without knowing that information, help is difficult to provide. URL: https://forum.audiogames.net/post/429748/#p429748 -- Audiogames-reflector

Re: Harsher action for copy paste

2019-04-28 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Harsher action for copy paste I don't agree at all if the game is not based off of stolen source code and the proper credit has been given. URL: https://forum.audiogames.net/post/429970/#p429970 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A perilous hearts walkthrough

2019-05-04 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: A perilous hearts walkthrough It will not be continued. The developer has moved on to something different because audiogames do not make enough money to make a sustainable living. URL: https://forum.audiogames.net/post/431402/#p431402 -- Audiogames-reflector mailing list

Re: redspot

2019-09-23 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: redspot Trust me, Sam gets plenty of customers that actually pay him from STW. Also I'm not actually sure if Ivan is in the beta group, I doubt it but I'm not going to say with certainty. URL: https://forum.audiogames.net/post/463503/#p463503 -- Audiogames-reflector mailing list

Re: Vg storm releasing ever new games?

2019-11-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Vg storm releasing ever new games? Well... URL: https://forum.audiogames.net/post/471587/#p471587 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Vg storm releasing ever new games?

2019-11-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Vg storm releasing ever new games? @17 What I find funny about this is that you list every single one of his games that are sidescrollers. Pretty much means that that's your type of game and not rpgs which is fine, but you don't have to bash all the rpg games LOL. URL:

Re: I am done with clones

2019-11-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: I am done with clones Haha guys, Bunny's post just consisted of "Great" and the rest was his signature. URL: https://forum.audiogames.net/post/472062/#p472062 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I am done with clones

2019-10-30 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: I am done with clones Good start, hopefully will be followed by actions that actually prove it. Otherwise, it's just hot air. URL: https://forum.audiogames.net/post/471235/#p471235 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I am done with clones

2019-10-31 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: I am done with clones @13 Nope people like you is why the problem won't go away. URL: https://forum.audiogames.net/post/471414/#p471414 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Is it possible to cheat on psycho strike with cheat O matic

2019-11-17 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Is it possible to cheat on psycho strike with cheat O matic I think the saves of Psycho Strike are unencrypted serialized dictionaries (haven't actually tested). Do with that what you will. URL: https://forum.audiogames.net/post/477417/#p477417 -- Audiogames-reflector mailing

Re: please do this

2019-11-21 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: please do this Please don't. URL: https://forum.audiogames.net/post/478871/#p478871 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: we need redspot back, and no cloans!

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: we need redspot back, and no cloans! This will probably never happen. If Redspot in its current form ever gets brought back I'll be extremely surprised. URL: https://forum.audiogames.net/post/483400/#p483400 -- Audiogames-reflector mailing list

Re: Bookrage's choiceofgames reviews

2019-12-13 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Bookrage's choiceofgames reviews The fact that Choice of Games did not want to mainline Zombie Exodus because they already have a zombie-based title is honestly ridiculous. If anything, they should shunt the Choice of Zombies title to HG and mainline Zombie Exodus and Zombie Exodus:

Re: Bookrage's choiceofgames reviews

2019-12-15 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Bookrage's choiceofgames reviews I think that if you imoprt a game into the omnibus, you should then be able to play it on hte web since they use hte same account system. Could be wrong because mostly I buy stuff on the web anyways. URL:

Re: Bookrage's choiceofgames reviews

2019-12-15 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Bookrage's choiceofgames reviews I think that if you import a game into the omnibus, you should then be able to play it on the web since they use the same account system. Could be wrong because mostly I buy stuff on the web anyways. URL:

Re: What in your opinion should paid games have To make it worth buying

2019-10-28 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: What in your opinion should paid games have To make it worth buying Obviously an important factor is if I like the game. Otherwise, quality is important, and I don't just mean sound quality. There should be at least one area where your game excels in quality if you can't have a

Re: Crazy party dying?

2019-10-19 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Crazy party dying? No. I'd bet that the dev of CP doesn't really care that BGT is discontinued. Besides, I don't really understand what the big deal over the discontinuation is anyways. BGT has been unofficially discontinued for 5 full years anyways. URL:

Re: cheat in a hero's call

2019-11-20 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: cheat in a hero's call Yes, for you. Maybe not for others. Like post 3 was saying, it's an offline game, IIRC with not a single online component. Live and let live. If there were any online components, even a scoreboard, we'd be having a different conversation. URL:

Re: I am done with clones

2019-10-31 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: I am done with clones @9 then honestly you are part of the problem. A big part. Without players, an online game will die eventually. URL: https://forum.audiogames.net/post/471341/#p471341 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I am done with clones

2019-11-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: I am done with clones Nothing else to argue here. I don't think I can get through. That being said, you're young Simter. Hopefully you'll learn soon and then you'll be in the same position as Cuddley. URL: https://forum.audiogames.net/post/471520/#p471520 -- Audiogames-reflector

Re: redspot

2019-09-23 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: redspot Hair bawllet is an inside joke. And why does it matter if Sam has a private version of Redspot? Guess what? It's his game. He can do what he wants with it, and if he doesn't want to allow people who say things like this to play it, that seems like your problem not his. And for

Re: The Tacticle Battle server is down.

2019-10-09 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: The Tacticle Battle server is down. I think that the game uses similar systems to AHC, which is commercial software. Obviously I have no knowledge of the internal systems themselves, but I remember Ian saying a while back somewhere that he has a huge codebase that he maintains with

Re: Game Licensing - Request for Feedback

2020-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Game Licensing - Request for Feedback I like the system. It strikes a nice balance between freedom and security. I'd say it's fine for the end-user, because it improves at least two major issues people have with, say, the Code Factory licensing.@4, that's a part of being on the modern

Re: Game Licensing - Request for Feedback

2020-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Game Licensing - Request for Feedback I like the system. It strikes a nice balance between freedom and security. I'd say it's fine for the end-user, because it improves at least two major issues people have with, say, the Code Factory licensing. URL:

Re: Game Licensing - Request for Feedback

2020-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Game Licensing - Request for Feedback I like the system. It strikes a nice balance between freedom and security. I'd say it's fine for the end-user, because it improves at least two major issues people have with, say, the Code Factory licensing.@4, that's a part of being on the modern

Re: Game Licensing - Request for Feedback

2020-03-02 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Game Licensing - Request for Feedback @26, I don't really understand why this is a concern unless you're using the same password for everything. That's insecure, and it's also primarily your problem. URL: https://forum.audiogames.net/post/505534/#p505534 -- Audiogames-reflector

Re: Why are People Still Posting Links to Unauthorized Forks

2020-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Why are People Still Posting Links to Unauthorized Forks If peopel are making new accounts to do this, they know they are breaking rules. Stating that it's posted in sticky topics really doesn't matter, because everybody knows it's breaking rules and they don't care. As to why they do

Re: Why are People Still Posting Links to Unauthorized Forks

2020-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Why are People Still Posting Links to Unauthorized Forks If people are making new accounts to do this, they know they are breaking rules. Stating that it's posted in sticky topics really doesn't matter, because everybody knows it's breaking rules and they don't care. As to why they do

Re: Do you read the purchase topic?

2020-02-18 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Do you read the purchase topic? No. URL: https://forum.audiogames.net/post/502586/#p502586 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: do you think my games are mediocre?

2020-02-19 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: do you think my games are mediocre? The food simulator sounds most original. We already have versions of the other two games. URL: https://forum.audiogames.net/post/502694/#p502694 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: do you think my games are mediocre?

2020-02-19 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: do you think my games are mediocre? The food simulator sounds most original. We already have versions of the other two games, but I can't think of any good food games. URL: https://forum.audiogames.net/post/502694/#p502694 -- Audiogames-reflector mailing list

Re: undead-assault will be back soon!

2020-03-13 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: undead-assault will be back soon! No the Blind games version is exclusively for Russian speakers, where you will be banned if you connect to the server and are not Russian, whereas the worldwide version is for everyone. URL: https://forum.audiogames.net/post/508502/#p508502 --

Re: Constant Motion

2020-04-28 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Constant Motion @3:It is a currently unreleased collection of endless runner games developed by Sam Tupy. There are demos of it in a couple places, I think the Steven D podcast has one or two. URL: https://forum.audiogames.net/post/523830/#p523830 -- Audiogames-reflector mailing

Re: Redspot, any new info

2020-05-03 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Redspot, any new info @13Have fun networking in Python? Networking in Python is fine if you put in the work to do it properly, I don't know what you're talking about. But anyways on the actual subject of the topic, there is no news as to whether the game will come back either in BGT

Re: Bitlife and life simulator questions

2020-05-03 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Bitlife and life simulator questions The Bitlife devs replied to a tweet I posted once asking about minigames, whether they would be replaced with traditional stat checks. They said they would do that. That being said though, so much of the game is accessible now that was not before

Re: Bitlife and life simulator questions

2020-05-05 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Bitlife and life simulator questions I believe the game isn't accessible on Android because it uses Unity. Might be something to follow up with them on, they might not even know about it. I mentioned them on Twitter and didn't get a response for a week, but I did get one eventually.

Re: Bookrage's choiceofgames reviews

2020-05-15 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Bookrage's choiceofgames reviews The new Hosted Games release is Wayhaven Chronicles 2. If I remember correctly, the first Wayhaven Chronicles game was one of the favorite hosted games, acording to poles done on the 10-year anniversary of Choice of Games. I thought the first game is

Re: Let's talk about audio FPS's

2020-05-08 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Let's talk about audio FPS's @7Yes, this kind of thing has been happening with space MOOs. And I fucking hate it. And from what I remember coming in on the tail end of that craze in 2014 and reading back through topics trying to find a Cosmos DB when I thought that was all the shit,

Re: Narrated emotes

2020-05-20 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Narrated emotes In terms of MUDs, the emotes are usually accessible to everyone because they are based on description and that's all they are. In terms of audiogames, Survive the Wild has a menu of emotes that your character can do that play sounds but don't output any text. I'm not

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA @18, as the first post says, it uses the NVDAControllerClient. The DLL doesn't have any of those abilities, you call the speech function in the DLL and it sends that speech to the screenreader, and that's it. It would break terribly in games

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA This should work with any version of NVDA. It's using the 2010 builds of the NVDAControlerClient, which means that it'll be a non-optimal experience because there is no support in that build to check if NVDA is speaking. Nobody as of yet has

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA @18, as the first post says, it uses the NVDAControllerClient. The DLL doesn't have any of those abilities, you call the speech function in teh DLL and it sends that speech to the screenreader, and that's it. It would break terribly in games

Re: How do I make a headeing in forum posts?

2020-09-09 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: How do I make a headeing in forum posts? Above the field to write a message, there are links to various guides of features of the forum. You want to click on the link for the guide for BBCode. I'll link it here for your convenience as well. URL:

Re: 10 years of playroom!

2020-09-09 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: 10 years of playroom! No matter what some people think of the playroom (especially its admins), it is hard to argue with your point about it being a city. It is possibly one of the largest, most culturally diverse metropolises in the audiogaming community, and it's cool that it

Re: How do I make a headeing in forum posts?

2020-09-09 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: How do I make a headeing in forum posts? Above the field to write a message, there are links to various guides of features of the forum. You want to click on the link for the guide for BBCode. I'll link it here for your convenience as well.Edit: This is also probably in the wrong room.

Re: Aidungeon dragon

2020-09-16 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: Aidungeon dragon I think that a lot of the summer was spent running those data collection things where users would go through and label quests and characters and whatnot. Also I seem to remember reading in the discord that their UI designer was off for a couple weeks. But now that

Re: how to cheat moves in manamon2

2020-10-04 Thread AudioGames . net ForumGeneral Game Discussion : Lucas1853 via Audiogames-reflector
Re: how to cheat moves in manamon2 You might be able to if you know exactly how the game works and you can edit the memory directly... Alternatively if you can get the decryption key for the save files maybe. URL: https://forum.audiogames.net/post/577087/#p577087 --

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