Re: Judgement day question

2014-08-31 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Judgement day question I dont know how much good that will do. Compressing it into a RAR or ZIP format works best when there is alot of repeting kind of data. Think book compared to an audio file. Someone make get it a little smaller for you, but I doubt that it will be all that much

Anything happoned to LWorks?

2014-09-01 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Anything happoned to LWorks? I sent my key request in for super liam and judgement day when I got my new system around last month some time. Anyone know what is going on? Is LWorks going out of business? URL: http://forum.audiogames.net/viewtopic.php?pid=187484#p187484

Re: Anything happoned to LWorks?

2014-09-02 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Anything happoned to LWorks? Its a shame that this problem has been going on. This is a new system, and I did get the game a good while back. I did enjoy playing it some on my old system and it would be ashame to have to go boot my old system just to play this game seeing that I have

AA recoarding

2014-10-05 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
AA recoarding I made a recoarding of me playing AA, and thought some people would like to listen to it. It can be found here. URL: http://forum.audiogames.net/viewtopic.php?pid=191294#p191294 ___ Audiogames-reflector mailing list

CE is asking for more funding

2014-10-17 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
CE is asking for more funding I logged in to CE today and saw the follow message from one of the admins.Private Message from Coops The title of the message is: Some Tough Choices - Please Read For those of you that dont know me (there are always new players in CE) My name is Coops. Im the

Re: Clok Mud

2014-10-30 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud Im thinking about trying this mud out. Is the sound pack werth getting. Is there anything I should look out for when useing the pack? When I come up with a char name, is there a type of name I should create? Just wondering. URL:

Re: Clok Mud

2014-10-30 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud Im thinking about trying this mud out. Is the sound pack werth getting. Is there anything I should look out for when useing the pack? When I come up with a char name, is there a type of name I should create? Just wondering. How exzackly is this pack set up? Do I have to just

Re: Clok Mud

2014-11-03 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud Quick question, How do you come up with an exceptible name for a char in this mud? URL: http://forum.audiogames.net/viewtopic.php?pid=193878#p193878 ___ Audiogames-reflector mailing list

Re: Clok Mud

2014-11-04 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud Ok. lets see how this does. Anyway, does anyone know where I can find a market? Im at a town called Mistral Lake. I have a few plant things to sell... URL: http://forum.audiogames.net/viewtopic.php?pid=193952#p193952 ___

Re: Clok Mud

2014-11-04 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud Thanks. I dont know how I missed it. LOL. Anyway, Im kalal. Im slow trying to devilip a back story, back I ahvent got a good on in my mind just yet. ok ok ok, I hinted at one on the esp thing. I most likely will not have one until I figure out the kinds of things I like doing.

Re: Clok Mud

2014-11-04 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud Thanks. I dont know how I missed it. LOL. Anyway, Im kalal. Im slow trying to devilip a back story, because I havent got a good one in my mind just yet. ok ok ok, I hinted at one on the esp thing. I most likely will not have one until I figure out the kinds of things I like

Re: Clok Mud

2014-11-05 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud I am wondering something. If I bought a handcart or something, where do I put it while Im in the inn having a quick bite and a drink? URL: http://forum.audiogames.net/viewtopic.php?pid=194030#p194030 ___ Audiogames-reflector

a core-exile problem.

2014-11-06 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
a core-exile problem. I dont know aboutanyone else, but I am have a bit of a problem wiht coure-exiles. First of all, it take a long time for me to do anything in core-exiles after I login using IE. Plus, I cant seem to get access t anything under the tabs like system, account, and etc. I

a core-exile problem.

2014-11-06 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
a core-exile problem. I dont know about anyone else, but I am having a bit of a problem wihth core-exiles. First of all, it takes a long time for me to do anything in core-exiles after I login using IE. Plus, I cant seem to get access to anything under the tabs like system, account, and

Re: Clok Mud

2014-11-07 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud No kidding. For example, you could type coord with the earlyer pack and get the X and Y coords. For a while I thought that was part of the game until I looked at my logs. LOL. Anyway, I am wundering if the sound pack I got is slowing things down. URL:

Re: Clok Mud

2014-11-08 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud Fair enough. I have no idea where to go to make the speedwalks from mistral work. Then again, I much rather learn the routs so that I dont have to tell it rather or not Im on a hourse. Im not totally sure what to do with my logs once I cut the trees down. I did some karving,

Re: Clok Mud

2014-11-08 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud As always, thanks for the info. I chopped down a tree today only to have it fall on me. Of corce I died from it, and I think someone else may had died from it too. One other person was in the area as I was and someone had to heal them at the same time as me. LOL. To bad I

Re: Clok Mud

2014-11-09 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud I was loging around mistral, and the trees I went after was oak. Today I cfelled to trees and converted them to flitches. I got a little under 200 for them, but that might be because of my skills... Those hand carts are small. I also got lucky today. I had one fall on me, and

Re: Clok Mud

2014-11-09 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud The rilm I made was from making to trees in to flitches. I can get the flitches from two trees in the handcart if I make them in to flitches. LOL. Maybe I should forage more and buy a horse and cart. URL: http://forum.audiogames.net/viewtopic.php?pid=194410#p194410

Re: Clok Mud

2014-11-10 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud I am sure. I got 160 for 32 flitches. maybe the price is different in different towns? URL: http://forum.audiogames.net/viewtopic.php?pid=194456#p194456 ___ Audiogames-reflector mailing list

Re: Clok Mud

2014-11-10 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud Im in mistral. What is a more interesting place to go in this mud and how do I get there? Just wondering. URL: http://forum.audiogames.net/viewtopic.php?pid=194506#p194506 ___ Audiogames-reflector mailing list

Re: Clok Mud

2014-11-13 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud I could easly make over 700 rilm foraging if I am willing to take the time. Next time Im on, I need to take time to learn to use my ax a bit better during fighting. Then again, my first aid skill could use a little improving. Tis is a good mud, but Im a bit lost when I am

Re: a core-exile problem.

2014-11-13 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: a core-exile problem. I have the VI-mode on, and it seems to be working today, as crazy as that made sound. I know I did windows update yesterday plus a jaws patch update for fifteen and that didnt seem to fix the problem then, but today it works? It seems like it wasnt working for

Re: Clok Mud

2014-11-13 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud Do you have a map? If so, just type map. If you dont have one, I suggest getting one. HTH. URL: http://forum.audiogames.net/viewtopic.php?pid=194742#p194742 ___ Audiogames-reflector mailing list

Re: Clok Mud

2014-11-14 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud I forgot where exzackly where I got it, but you can get an iron logging ax for logging. You will need one if you wish to log. Add to that, it can be used as a weapons if you must use it as such. I sent heads a rolling with mind. Not only did mine cut trees, but it also cut

Re: Clok Mud

2014-11-15 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud Try chop tree. Of cource that is without the quotes. URL: http://forum.audiogames.net/viewtopic.php?pid=194924#p194924 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Clok Mud

2014-11-15 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud No problem. I do not know what to tell you about getting lost in the wilderness, but to get a map. I havent made it to haiben and I am not much help there just yet. A tip I can give you though is to look around for any kind of landmarks you can remember when you leave haiben

Re: Clok Mud

2014-11-17 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud One thing I would like to know is rather or not you can get boats and ships in this mud. After all, I think I would like to sail the high seas. I can think about all the battles and the like if this was and or is a part of the game world. Then again, it would be nice to be

Re: Clok Mud

2014-11-19 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Clok Mud Hmmm. Im wondering if the sound pack in question is slowing things down a bit. The first pack I got was the 2.5 pack for vipmud and found that I hated that it did alot of text replacement. I replaced with the one that was linked to last in this topic and found it better in

Is coffee mud still being used?

2014-12-12 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Is coffee mud still being used? I just check today and it looks like coffeemud has been updated some time this month. One of the things that I saw that they added was something to do with ships. It seems like to me, the fact that it runs on java is a down side still. URL:

AlterAeon and Mush-z descussion and questions

2014-07-07 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
AlterAeon and Mush-z descussion and questions Ive been playing a char with Mush-z in AlterAeon fo the pass good while, or so it seems. LOL. Anyway, how do I get Mush-Z to log everything it sends and recieves. I would like some kind of record on what the client sends and recieves. The one

Re: AlterAeon and Mush-z descussion and questions

2014-07-07 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: AlterAeon and Mush-z descussion and questions I guess the fact that it autoupdates makes me a little nurvice. Add to that, it modifies MUSH alot. The other day, I got a message that a surten person loged on that wasnt in my friends list. Kind of made me wonder. I havent seen a sound

Re: AlterAeon and Mush-z descussion and questions

2014-07-08 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: AlterAeon and Mush-z descussion and questions I dont mind if they are in mine, but I do care if they are sent to someone else. LOL. I just want to be sure that all the command I sent are sent to AlterAeon and no one else. It would be helpful to know what exzackly mush allows. LOL. I

Re: AlterAeon and Mush-z descussion and questions

2014-07-09 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: AlterAeon and Mush-z descussion and questions LOL. that explains the friend thing. LOL. I will for look at the scripts later, but dont take it personal. trust me. Playing with computers have taught me, to some degree, to question things. I also like to see how things work behind the

Re: favorite cheat codes in games?

2014-07-29 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: favorite cheat codes in games? Hmmm. mine will most likely have to be the endless ammo one. LOL. Ive been known to actavate the endless ammo with the one to keep my help at a hundred percent and the endless batterys in SOD. LOL. Talking about having god like powers in that game.

What games should Install?

2014-07-29 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
What games should Install? Im slowly working my way through my games and other software when it comes to installing them on my new system. What games should I avoid installing? What ones are werth my time? I was thinking about about installing troopaman 2 and judgement day along with all

Re: What games should Install?

2014-07-29 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: What games should Install? No kidding. If I knew I wouldnt get in to trouble, I would ask how to hack the bsc games. LOL. Im trying to remember, whitch one of the bg games that needed the patch to work on vista and above? Was it bg chess? Anyway, Im thinking about buying the SOD

Re: What games should Install?

2014-07-30 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: What games should Install? So far, thanks for all the info. Should I worry about installing the sarah game from PCS or should I weight until the update come out for it. This is assuming that one does come, and we all know what assuming does. LOL. URL:

Re: swamp pricing discussion

2014-08-04 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: swamp pricing discussion Hmmm. here we go again. If hackers do atack the surver, then I wouldnt blaim aprone if he shut it completely down. This of course will mean no swamp. If such hackers hack in to the surver to play the game for free and they succeed, then clearly there is more

Re: miriani, any good now days?

2014-08-05 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: miriani, any good now days? As for Star conquest, I found that as long as you stay in char while around other players the host really dont complain, or at least not that much. Of course this means that you have to watch what you say on the comms and what you are doing while not allone,

Re: Muds

2014-08-05 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Muds That is a long time to work on a sound pack. LOL. Im oakwood and black halk on AA. I havent played the oakwood char in a long time. I created the blackhalk char just to try the mush-z pack. This reminds me, I I still got a good way to go when it comes to digging threw the scrips.

Re: miriani, any good now days?

2014-08-05 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: miriani, any good now days? I must had lucked out then. I did have a ship renamed because of a misspelling. I also had a few films pulled from the space market, but I can why they were pulled. The question guess what game do we go to or how do we prove to them that such person was not

Re: miriani, any good now days?

2014-08-05 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: miriani, any good now days? LOL. I guess the lesson here is to go find another mud. LOL. On the other hand, I wonder if miriani is any better. Oh yeh, there is the people who will take your ship for no reason what so ever. LOL along with the staff there... Anyway, is there any good

Re: Altar aeon

2014-08-12 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Altar aeon Its ok. It doesnt have some of the auto stuff that mush-z has. For example, it doent has auto recast as far as I know. The sound pack, it self, will be ok. You wont be disappointed. I got the pack a while back, has it been upgraded sense last year or so? URL:

Re: spaceworlds

2014-08-12 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: spaceworlds It would not supprize me if it is down. Trust me, you are not missing much at all. It was like a buggy stripped down miriani per say... URL: http://forum.audiogames.net/viewtopic.php?pid=184421#p184421 ___

Re: want to play star conquest but have no idea where to start.

2014-08-13 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: want to play star conquest but have no idea where to start. I think you need to leave the sounds folder out of this. I think it is C:\Program Files (x86)\VipMud. As for how to set it up, I have my username set for the char and for the char ref in vipmud. I have Star Conquest set as the

Re: shades of doom update

2014-06-09 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: shades of doom update As for swamp, shift plus v is my friend. Of cource, the beacons help too. As for shades of doom, it is and was good for what it is. There is more sounds in SOD to keep you mostly from getting loss, but there is mostly one type of surfice That surfice appears to be

Re: shades of doom update

2014-06-10 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: shades of doom update Good points. The first audio game I played was Shades of doom. Sod is a good game for what it is. That storry in SOD has two endings. They are either you survive and make it out, or you died and dont. LOL. Papa sancra is close to SOD when it comes to playing threw a

An audio recoarding of SOD level 9

2015-06-11 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
An audio recoarding of SOD level 9 I made a recording of me playing level nine of sod. I had the game set to 5.1 surround sound, but... Anyway, I only got only the left and right channels. The recording does not have the center nor the back left and the back right. So, this doesnt give you

An audio recoarding of SOD level 9

2015-06-11 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
An audio recoarding of SOD level 9 I made a recording of me playing level nine of sod. I had the game set to 5.1 surround sound, but... Anyway, I only got only the left and right channels. The recording does not have the center nor the back left and the back right. So, this doesnt give you

Re: miriani mud

2015-07-16 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: miriani mud alteraeon has to be my favorite. As for space based muds, I know that there is star conquest and miriani. Star conquest has the profile thing where you have to have a RP story line aproved before you can get beyond a point, but up side is that there is usually vary little

Re: miriani mud

2015-07-15 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: miriani mud I do not know of all the different muds with soundpacks. Have you tried using the soundpacks command in miriani? How about checking the message boards? Oh yes, clients, vipmud is a good beginners client. Some like using mush, and there is or was the monkey turm client that

Re: miriani mud

2015-07-16 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: miriani mud That is pretty clear by reading the topic on it. I have lots of questions. For example, doesnt have alot of unfixed bugs? When will it be when the writing is worked on? What is the history? Over all, agree about the space based muds. I am more into exploration. PVP may not

Re: Problem with Papa Sangre

2015-11-04 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Problem with Papa Sangre I the IPod touch has a few major difference from the IPhone. First is clearly no built in phone nor no built in connection to the cell networks. Another is no built in gps. Yes it has the maps, and yes it can guess where you at by looking at the near by wifi

Re: Swamp For Beginners

2015-10-21 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Swamp For Beginners I know this sounds crazy, but take your time. It can take a little while to figure out how everything works. It also takes time for you to figure out what your fighting stial is. Also, if you think you are getting surrounded, move and move fast. It is always better

Flight sticks for Three-D Velocity

2015-07-07 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Flight sticks for Three-D Velocity I am sure this topic has come up before, but maybe there is some new info out there... Anyway, someone has bought me a copy of Three-D Velocity, and I am wondering what sticks are best for this game and at what price. I basically want it to come as close

Re: Gaming Computer for Audio Games

2015-09-08 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Gaming Computer for Audio Games I pretty much agree with what is said here. One small correction though. The only game that I know with 5.1 surround sound is shades of doom v2.0. If all games that uses the GMA game engine uses the latest should be ok in that department. From the best I

Re: Flight sticks for Three-D Velocity

2015-12-24 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Flight sticks for Three-D Velocity First of all, we had 64 bit processers even back in windows XP days. 32 bit version of windwos will run on 64 bit processers. The change that happen was when we went from 32 bit windows to 64 bit windows for the general computer user. Aot of people

Re: Anybody have the notetaker battle game?

2015-12-19 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Anybody have the notetaker battle game? I think the game is call hack, or maybe it was called hacker. I don't remeber the exzacked name. I do knot htat it was a basic program. No, it's not an audio game. It was written for the "braille lite" and the "Braille And speak" (BNS). Trust me,

Re: Accessible TADS Interpreter

2016-06-07 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Accessible TADS Interpreter Speaking of TADS, is there one for the IOS devices that we can make use of? Just wondering. URL: http://forum.audiogames.net/viewtopic.php?pid=263444#p263444 ___ Audiogames-reflector mailing list

Re: Lone Wolf

2016-05-25 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Lone Wolf staindaddict, I got you a recording up over here. Sorry that I am not to good at explaining everything that is going on. On the other hand, if you find the deckgun easy enough, then you may find the torps just as easy per say. Anyway, the targeting sound is ruffly the same,

Re: Lone Wolf

2016-05-25 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Lone Wolf I hope it was worth while. Is there any questions? URL: http://forum.audiogames.net/viewtopic.php?pid=261729#p261729 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Star conquest is getting on my whick

2016-05-27 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Star conquest is getting on my whick The train command does not work in SC. Instead, you have to find a sim. I don't remember, but there might be one somewhere around the pilot's lounge. Once you enter the pilot's lounge, try exploring the place. As for the ground mission, genually

Re: Star conquest is getting on my whick

2016-05-27 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Star conquest is getting on my whick First of all, get a soundpack, and don't tell the hosts about it. As long as you are not doing anything thing that calls into play any scripts or micros, they really do not need to know about it. The bad there is that you will have to ask on this

Re: Lone Wolf

2016-05-26 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Lone Wolf First, I would read the game manual. Next, I would use missions one and two to learn how the different weapons of your boat work. Take the time to learn how to set up a Torpedo shot. play with the sonar and radar to learn the strengths and weaknesses of each. learn how to

Legend Of Aljerer is going bye bye. so, enjoy while it is still here.

2016-06-25 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Legend Of Aljerer is going bye bye. so, enjoy while it is still here. I saw this on Legend Of Aljerer in the last few days and thought that others might want to have a looks, but I am betting that not to many will give this a second look, but I can be proven wrong. From: ~El Supreme Master

Re: Legend Of Aljerer is going bye bye. so, enjoy while it is still here.

2016-06-27 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Legend Of Aljerer is going bye bye. so, enjoy while it is still here. Sorry for the double post, but this is a follow up for those who might be wondering. From: ~El Supreme Master The Time Lord ~Subject: Aljerer is savedSent: 2016-06-25 22:56:53Aljerer is saved. HunterD will be taking

Re: Legend Of Aljerer is going bye bye. so, enjoy while it is still here.

2016-06-27 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Legend Of Aljerer is going bye bye. so, enjoy while it is still here. The underlining game is basically the same as others out there. The main difference is the theme, but that doesn't really take away or add to the structure itself. It will look like all those others you talked about.

Re: Is anyone picking up the TDV project where Munawar left off with?

2016-06-25 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Is anyone picking up the TDV project where Munawar left off with? I wish someone would take this game back up and work on it. It has so much work put into it that it is a shame. Anyway, now I am wondering how I can authorized my bought copy on other computers along with what to back up

Re: game wish or looking for a type of game or something.

2016-02-06 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: game wish or looking for a type of game or something. And that is what sort of makes me jealous of my sighted peers. Whoever can come out with a first person mine craft for the blind will most assuredly have my hart felt thanks for life, or something like that. LOL. As for the pocket

Re: game wish or looking for a type of game or something.

2016-02-06 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: game wish or looking for a type of game or something. defender. By SCW, I am asuming that you mean Sarah and the Castle of Witchcraft and Wizardry. I thought that windows seven and that version of the GMA game engine didn't work right with sound, but my windows seven machine does have

Re: game wish or looking for a type of game or something.

2016-02-06 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: game wish or looking for a type of game or something. LOL. I have heard that they are working on a new one, but still. your overall point is correct. At least the missals go where I want them to go. I get having to choose your target to go after, but why not have some kind of basic

Re: game wish or looking for a type of game or something.

2016-02-10 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: game wish or looking for a type of game or something. If I am remembering right from the business classes I took before I finished up at the university I went to, Size really does matter. To small you risk over working everyone on the team. you may also miss out on some really good

game wish or looking for a type of game or something.

2016-02-06 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
game wish or looking for a type of game or something. I don’t know what to put in the subject line of this topic. So, mods feel free to change it if needed. Anyway, I find myself wishing I could play games like: world of war craft, mine craft, mists, elder scrolls, monkey island, and ETC.

Re: game wish or looking for a type of game or something.

2016-02-07 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: game wish or looking for a type of game or something. You know, that is another one I don't recall trying. As for my machine, the one I was talking about is a custem build one. Although, I do have a macbook pro with a SSD and 16 gb of ram that I do not, as of yet, have bootcamp set up

Re: I would so totally love to see an audio-based city builder

2016-04-22 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: I would so totally love to see an audio-based city builder H. A city sim would be interesting in deed. I wonder how much of it can be BGT. I suspict that one would want to use C++ or something else that will allow the creater of such a game to maximize use of computer resources.

Re: getting password from mush-z

2016-05-19 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: getting password from mush-z Thanks a bunch. That helped. To think, the file in question says within the texts that it use base 64. LOL. URL: http://forum.audiogames.net/viewtopic.php?pid=261039#p261039 ___ Audiogames-reflector mailing

Re: Lone Wolf

2016-05-23 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Lone Wolf I will do a recording of it when I get the chance. Do you want me to tell you what I am doing while I am doing it, or do you just want the game audio? URL: http://forum.audiogames.net/viewtopic.php?pid=261402#p261402 ___

Re: Lone Wolf

2016-05-22 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Lone Wolf It work almost like your deck gun with a major difference. The difference is that you turn your boat instead of the gun. YOu also do not need to worry about setting the range. The down side is that you have to have your sub aimed right to hit the different ships. To do that,

Re: Lone Wolf

2016-05-24 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Lone Wolf I will work on it in the next day or so. What diffecult level do you want me to do it at? URL: http://forum.audiogames.net/viewtopic.php?pid=261520#p261520 ___ Audiogames-reflector mailing list

Re: getting password from mush-z

2016-05-20 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: getting password from mush-z It wasn't that I loss access to the account, but instead, it was that I forgottent the password seeing that I have mush-z log in for me when ever I launch it. So, I knew the password was on my computer. So that ment that it was a question of finding it on

Re: getting password from mush-z

2016-05-19 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: getting password from mush-z I have Mush-z set to log me in without me having to punch in my password everytime. Of cource, I can't seem to figure out how to make mush-Z log my username and password. Of cource, I figured out how to log just about if not everything else I do within game

getting password from mush-z

2016-05-18 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
getting password from mush-z I have mush-z install on my desktop. Anyway, I am trying to recall what password I used for the char I have set up in mush-z for alter aeon. I would be happy just to see the password I put in a long time ago. To me, it doesn't make sense that the password is

Re: looking for a mud to get into

2016-07-12 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: looking for a mud to get into I know about the sound pack and all when it comes to AA, but it is all just texts at the base. Not only that, It uses a command line type inerface that we don't mind, but most sited people would want ot point in click. The website may have a more sight

Core Exiles - Ten Years On

2016-09-16 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Core Exiles - Ten Years On I recieved this email today and thought I would pass it on. Take or leave it for what it is.Core-Exiles - What did you miss? Time to find out!      Core Exiles - Ten Years OnHi there Fellow Exile.It's Paul Cooper here from core-Exiles. I've been your resident

Re: truck simulation games

2017-04-08 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: truck simulation games There is the truckingsim.com website, but that might not do you any good if you looking for an audio game type thing. Anyway, it is basicly nothing but taking cargo from one area to another. It has no sounds of any kind and it is just a point and click type thing

Materia Magica covered by blind bargains at nfb 2017

2017-08-01 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Materia Magica covered by blind bargains at nfb 2017 I figure that someone has to bring this topic up. Here is the page where the audio can be found. Notice that I did not give a direct link to the audio. the description given is just classic. Anyway, what is the real player basic like? Is

Re: VIP MUD v2.0: A missing file?

2017-05-17 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: VIP MUD v2.0: A missing file? Ok. I think it is time to look at the pack to see exzackly what it is doing. I would think that installing it in the usual way would work, but looking at the scripts themselves should give us some clue about what is going on here. Who knows, it might be

Re: getting jaws to work properly with bgt games

2017-05-26 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: getting jaws to work properly with bgt games BGT games can see jaws, but it's the the game writers that has to tell bgt to checkfor jaws and it is the game writers that has to tell BGT what to do about jaws. Here is one BGT game that should work with jaws. Also, here is the source to

Re: getting jaws to work properly with bgt games

2017-05-26 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: getting jaws to work properly with bgt games I basicly assigned a key stroke to call a function in to play. Yes, the bigger the game the longer it may take to do that for every action, but it is mostly a copy and paste job after the code is written. you are going to have away to

Re: getting jaws to work properly with bgt games

2017-05-26 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: getting jaws to work properly with bgt games BGT is, per say, jaws aware. The catch is that anything that is written in BGT has to check for jaws and take the correct action when a kee is pressed. That is a little extra work and I do not know if everyone who code with bgt is willing to

Re: VIP MUD v2.0: A missing file?

2017-05-16 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: VIP MUD v2.0: A missing file? I do not recall install a this sound pack for vipmud, but awhile back I installed a vipmud soundpack for discword, but I do not recall using it and or playing discworld after installation. I personally think you should follow the installation instructions

Re: federation II inaccessibillity

2017-08-21 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: federation II inaccessibillity I also suggest that you read the descriptions in space. This is one mud that I would even suggest using vipmud too. The main thing you do not get access to is having the map draw on your screen. the client that they offer draw the map as you move about so

Re: a hero's call purchasing help

2018-04-12 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: a hero's call purchasing help That account is created for you when you buy the game. A link to set the account up with a password is sent to you in the vary same email that gives you a link to get the game itself. HTH. URL: http://forum.audiogames.net/viewtopic.php?pid=359509#p359509

Re: a hero's call purchasing help

2018-04-14 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: a hero's call purchasing help That is correct. That is the only bit of info they need to buy the game for you. When the game is bought, you will receive the email with all of the info you will need to download and run the game. URL:

Re: a hero's call purchasing help

2018-04-13 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: a hero's call purchasing help Whoever buys this game for you can supply your email address instead of theirs. Basically, one of the questions during the buying process is the email address of the person that the game is being bought for. This can be different then the email address

Re: calling all mud players

2019-03-31 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: calling all mud players When you reach 1800, about the only way I found to bring in a good amount of credits is star rescuing and that is pretty grinddy. get the mission, launch, begin, punch what you are told, land, and repete. Of course, at that rank, there are moons, and they can

Re: A neat surprise on the l-works site

2019-03-27 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: A neat surprise on the l-works site Love to see SL2 when it comes out. really hope that it does not prove to be some kind of april fools joke. LOL. speaking in which, I need to sit down and prepair mine for the forms. Then maybe not. LOL. Back to SL2, been weighting on this for awhile.

Re: Wireless Headphones for Gaming: Recommendations

2019-04-11 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Wireless Headphones for Gaming: Recommendations Looks interesting. Is the Bluetooth just away to get your phone's audio in to the transmitter? Just asking seeing that if you have to connect these to your PC via Bluetooth there will be lag some kind. Now the fact that these are on

Re: Wireless Headphones for Gaming: Recommendations

2019-04-12 Thread AudioGames . net ForumGeneral Game Discussion : cw via Audiogames-reflector
Re: Wireless Headphones for Gaming: Recommendations @slj, the bose qc35II would not make a good wireless gaming headset. The Bluetooth lag is the main reason. Yes, you can turn off the noise cancelation on the bose qc35II. Other then that, I am not to sure about that mode you are talking

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