Re: New from choice of games, the fielder's choice

2018-02-24 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: New from choice of games, the fielder's choice Speaking of Mecha Ace, I got a massive Mechwarrior/Battletech vibe from that, which was awesomely good, though I could do without the long wordy descriptions in Mech and let me blow more stuff up, yeaSlammed is another good one too by

Re: New from choice of games, the fielder's choice

2018-02-24 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: New from choice of games, the fielder's choice Tried the free trial, I like it so far but what the crap, a slider pitcher with a fastball?Also I had to laugh at the Bulls, given they are a real minor league team, though the Bulls being down 6-1 is accurate.Alright, Jade, feel like

Re: Warsim, text based randomly generated stratogy

2018-04-11 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hoping back into this to ask if there's any plans for a Linux version on Steam still, or if there is one and I missed it URL: http://forum.audiogames.net/viewtopic.php?pid=359408#p359408 -- Audiogames-reflector mailing list

Re: New from choice of games, the fielder's choice

2018-02-26 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: New from choice of games, the fielder's choice Well actually the Battletech/FASA games had full on RPGs back in the DOS days, not the action games currently, so if anything Mecha Ace felt more like an old old Battletech 80s DOS game to me, and it didn't stand up IMHO too  the Crescent

Re: New from choice of games, the fielder's choice

2018-02-27 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: New from choice of games, the fielder's choice I've spotted a few in Choice of the Cat, when I'm not laughing my way through the story, and a few here and there in Mecha Ace and Killing time but on the whole I'd say the writing is mostly good to very good across their own games, the

Re: New Horizons, space combat and trading game

2019-01-14 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: New Horizons, space combat and trading game One more...I will say the above trick neds the Sidewindr and pulse laser for maximum effectivenessbut...it *is* possible to do with the starrting gear if you get insanely good and things line up right. With that trick, a Sidewinder and a

Re: New Horizons, space combat and trading game

2019-01-14 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: New Horizons, space combat and trading game Also, I'll throw this out there. Don't be afraid to carry 'dummy' cargo.What do I mean?Wel, this is one trick I use for pirates. It doesn't work all the time, but.Get into a system with pirates and eject enough cargo to get their

Re: AT: At the Crosroads MUX

2018-11-20 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: AT: At the Crosroads MUX Just gonna do another update to say I've been spearheading the accessibility over there after discussing with several players.So far, there's ben a lot of work in general on the game, and it's got a quick turnaround time. The playerbase do not care if you're

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Here, have my source... what's left of it. ...I like how people just skip over the majority of the first post and go yeah, we can play it.Uh...reread post 1 folks. It's all on you. You fix this up. You make it work. And you fix it when it breaks and falls over. Cause, ya know, it's

Re: New Horizons, space combat and trading game

2019-01-13 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: New Horizons, space combat and trading game Am I the only one finding this game weirdly relaxing? Reminds me of the Escape Velocity games from years ago.Also, to the comment about autopilotyeah,  though I decided to point it at a star and was amused it didn't mu8rder me.@Darren:

Re: New Horizons, space combat and trading game

2019-01-13 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: New Horizons, space combat and trading game Remember which key is which. I just hit P instead of O, and managed to get lost in a whole other system.Also, my knack of stupid deaths carries on, hey, shrapnel and cargo. Oooh, collect the *dead*I sort of died somewhat to shrapnel and

Re: Here, have my source... what's left of it.

2019-01-12 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Here, have my source... what's left of it. @Defender:Sowait...let me get this straight.You're putting words in somebody's mouth, somebody who pulled their games downa fact that you, by the way, threwa a huge hissy fit over acting like a spoiled, entitled child who just got

Re: Core mud, futuristic crafting and mining game

2019-02-21 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Core mud, futuristic crafting and mining game I fin find for the quad core card game you don't actually need the board view, if you keep track of who put what card where, so if I put one at A1 then you put one at A2 for instane, that's a lot easier to list, than doing board and

Re: Core mud, futuristic crafting and mining game

2019-02-20 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Core mud, futuristic crafting and mining game ...I would, I've been playin on and off but wireless dropping out in Wals sorta stops that.but I do like it.My questions are this:1. I've been through the tutorial up to the get 50 units o ore quest, but.I need to go and dig too

Re: Core mud, futuristic crafting and mining game

2019-02-20 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Core mud, futuristic crafting and mining game @Dark:That helps, see, feel free to shoot me a comm message. I'm chilling in the transit tubes ater the mines. So who are ya on there/ I like Core, it's the sorta game you can relax inree URL:

Re: Core mud, futuristic crafting and mining game

2019-02-20 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Core mud, futuristic crafting and mining game Okay a few gripes.I'd like it if I could use any part of a name, reallyfor instance, let's say I get black cofffee to heal, I'd like to be able to type drink black but no, I have to type drink black coffee, or wield colony sidearm in

Re: Core mud, futuristic crafting and mining game

2019-02-22 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Core mud, futuristic crafting and mining game Also, anyone know of any other space themed MUs like Core but more space themed? URL: https://forum.audiogames.net/post/413725/#p413725 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Core mud, futuristic crafting and mining game

2019-02-22 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Core mud, futuristic crafting and mining game So uh...yeah, apparently my apartment's next door to Dark's? Good way to find it either being next to it or near it.I'm also not sure what to do for quests, in thesense that the ones I got are way too high level for me, but I don't seem to

Re: Core mud, futuristic crafting and mining game

2019-02-21 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Core mud, futuristic crafting and mining game @Dark again):Any tips to find my apartment?It says North Dome, Floor #3, SW Quadrant, Unit #19 but I've been all around there and it doesn't seem to exist. I found yours fine though URL: https://forum.audiogames.net/post/413565/#p413565

Re: Core mud, futuristic crafting and mining game

2019-02-21 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Core mud, futuristic crafting and mining game Apparently, an attack of 5 is super lucky and able to wipe out stuff consider thinks I shouldn't kil? Yep, go figureAlso, @Dark: I'm wandering around trying to figure out where one quest NPC is, if you've mentioned Styx in the

Re: Future of GoldGun: Production discontinued

2019-02-14 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Future of GoldGun: Production discontinued Okay. So. My $0.02Do we know for sure that X orgianization put restrictions on the script, or is that just wild assumptions and speculation? I also want to raise a point I've been mulling over.Dark said in the other topic that the character is

Re: Future of GoldGun: Production discontinued

2019-02-14 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Future of GoldGun: Production discontinued @Rashad: but the holier than thou goes every which way though is what I was saying. Is it holier than thou to defend devs to the nth degree? Yes. Could it be holier than thou to have X viewpoint...depending on your perspective?

Re: Future of GoldGun: Production discontinued

2019-02-15 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Future of GoldGun: Production discontinued siria wrote:Hi!I'm sorry to say this, but, in my opinion, taking a step back is the best thing the developers can do. I played the game and, onestly, it didn't seem a game at all, because there was no challenge. I know it was meant to be just

Re: Future of GoldGun: Production discontinued

2019-02-15 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Future of GoldGun: Production discontinued siria wrote:Hi!I'm sorry to say this, but, in my opinion, taking a step back is the best thing the developers can do. I played the game and, onestly, it didn't seem a game at all, because there was no challenge. I know it was meant to be just

Re: Future of GoldGun: Production discontinued

2019-02-15 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Future of GoldGun: Production discontinued That makes a lot of sense, David. I didn't think there were any restrictions put on you guys.About the episodes and the story evolving, I assumed that was going to happen either way honestly. URL:

Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-01 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: X3: Terran Conflict, like Smugglers on Steroids @223: It was an ld save from ages ago I forgot I had laying around. I'd amassed a lotta factories over a sector and managed to get a nice little food one going@Darren: More memorizing how things work. I usually just do a bit of

Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-01 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: X3: Terran Conflict, like Smugglers on Steroids Been playing this on and off since it was released. I'm annoyed though. I have a lot of the carriers/cap ships with 32Gj (yes that's a thing in X3TC) shields, figured my sector full of military ships would handle anything. I jumped in to

Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-01 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: X3: Terran Conflict, like Smugglers on Steroids I got a bit, and I got a good knowledge of the menus from playing X3TC from release as well, so that helps out a lot really knowing how the game works and menus.I would offer my saves, but a combo of the mods, ship packs, graphics mods,

Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-01 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: X3: Terran Conflict, like Smugglers on Steroids I'll think on it, or there should be saves floating around that are just as good for scripting. Problem with my saves is I use a lot more mods in my save like ship packs and game balance modsso it's not a stock vanilla save file.

Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-01 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: X3: Terran Conflict, like Smugglers on Steroids Also, looking at my list of mods, yeah, you'd probably need abouta rough count, 350 more mods to get the save to be compatible. I'd say just grab a save that's floating around, and go from that. Alsoo, hello bringing 200 carriers to

Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-02 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: X3: Terran Conflict, like Smugglers on Steroids So, here's a story for you lot as of this morning.I'd got my 32GJ cap ship escorting a fleet of Mercurys I own and got set for tradingso, heard one of them blow up. I went to kill their attacker. I missed. Shot a station. Andall

Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-02 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: X3: Terran Conflict, like Smugglers on Steroids @Klein:That's my preferred start. Just..don't shoot up any ships in your starting system unless you know what you're doing. Or, rather, don't fight the entire Argon Federation right away. Also, combat is definitely great once you get

Re: A new modern paranormal mud, Islands.

2019-02-05 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: A new modern paranormal mud, Islands. So, tried it.Made my guy, got to the tutorialand got to the town hallthen..not sure what to do after that since there was like 5 people on, and no way to OOC ask for advice I could find.I like the ideas and concept, but.I'm a bit

Re: A new modern paranormal mud, Islands.

2019-02-05 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: A new modern paranormal mud, Islands. @23:Either I copied it wrong. Or. The MUD is down. I was gonna hop on and see about fishing, but.Also, I've a feeling I spent my points wrong, I made a tall as hell guy who is good with weapons and some music, a tiny, tiny bit of diplomacy, and

Re: A new modern paranormal mud, Islands.

2019-02-05 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: A new modern paranormal mud, Islands. Okay scratch the above. I was misspelling itbut now, forgot my character login. I'm not sure on the alt rules, see, I wanna hop on but I forgot my character's name and logging in with the one I thought I had didn't work. URL:

Re: A new modern paranormal mud, Islands.

2019-02-05 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: A new modern paranormal mud, Islands. I sorta forgot my character's name and logging in with the one I thought I had didn't work.I made him. I remember that much. But apparently, Isorta...forgot the name and yeahany help on that'd be appreciated @23 since I like the idea of the

Re: A new modern paranormal mud, Islands.

2019-02-05 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: A new modern paranormal mud, Islands. EDIT: Okay got my character.Now if yer on.Ishall go fishing URL: https://forum.audiogames.net/post/409653/#p409653 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Cyber assault mud

2019-04-16 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Cyber assault mud I heard a great one last night @Simba.There was talk of putting fire engines on barges and float them down the Seine. Now I've no idea if that was a badly translated thing, por just wild speculation, orsince they did have fire boats out in the Seine and were

Re: Code 7 - Episodes 2 & 3 Out Now

2019-08-18 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Gonna necro this since I bought Code  the other day.Nowhow do I adjust the voice speech rate in the game? I did send an emial to the devs, I think it was the right address buthow do I adjust it? I've set the speech rate in control panel to 85 but

Re: Code 7 - Episodes 2 & 3 Out Now

2019-08-19 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Also @Crystal-D:It is well, WELL worth the price. I was skeptical for paying $25 for it but I am enjoying every moment of it so far, just got onto EP 2. It isabsolutely an incredibly well put together game, and it is absolutely amazing in terms of

Re: Code 7 - Episodes 2 & 3 Out Now

2019-08-19 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now So...having just beat Ep 1.Holy. Shit. That was an awesome episode, it took the devs fixing my save file to beat it, but all in all, holy, fucking, shit. Major, MAJOR props to the devs for putting together an awesome story, I loved it from start to

Re: Code 7 - Episodes 2 & 3 Out Now

2019-08-18 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Okay, anyone got contact info for the devs since I was looking to check something and I think i ran into a (for me) game breaking bug/me being an idiot.So, I'm putting together the card, and I can't get the signature. I've tried everything I can think

Re: Code 7 - Episodes 2 & 3 Out Now

2019-08-20 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now So...um...yeah.I'm a bit lost on the Muffin puzzles. Beginner Movement II has me stumped. I can get Muffin to the pit, okay, but...how do I make him go down the pit.My script is simply goforward a bunch of times till he gets to the pit then nada. Am I

Re: Code 7 - Episodes 2 & 3 Out Now

2019-08-28 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Right Maiana, but.I don't find a way to go up and down the authenticator document despite the voice saying use the up and down arrows. That'd help a hell of a lot going through it.Okay, so, for the authenticator puzzle, I need t ofind, for example,

Re: Cosmic Rage, a futuristic MUD unlike any other

2019-09-19 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Cosmic Rage, a futuristic MUD unlike any other @Dardar:Any reason I'd get connection refused when I was connected fine last night. I didn't get any warnings I was aware of (however I could well have missed them in a small screen and odd client choices), I tried to connect earlier and

Re: Cosmic Rage, a futuristic MUD unlike any other

2019-09-28 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Cosmic Rage, a futuristic MUD unlike any other I was offering to fly over and help you out repeatedly, I don't know if you didn't get my messsages, but I did offer several times to go over and take a look to help you out. That offer still stands. Yes, I agree on the documentation part

Re: Cosmic Rage, a futuristic MUD unlike any other

2019-09-30 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Cosmic Rage, a futuristic MUD unlike any other You want fail?1. Went to wormhole.2. Didn't check wormhole3. Wormhole imploded with me in it4. Got put in pod5. Got insanely high UC6. Tried to shoot myself with my gun. Got told I'm wielding a water gun7. Eventually died by punching my

Re: Cosmic Rage, a futuristic MUD unlike any other

2019-10-01 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Cosmic Rage, a futuristic MUD unlike any other I'm getting very good at finding bugs and breaking stuff. I /was/ gonna rank to 871 but then bugs happened so yeahthat's a thing.And of course,it'd be my ship with the biggest cargo space stuck in an infinite transfer. I got to quit

Re: Cosmic Rage, a futuristic MUD unlike any other

2019-09-27 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Cosmic Rage, a futuristic MUD unlike any other I got a lot of suggestions, but they won't fit on a support ticket. So, @Dardar: Where do I put my suggestions? yes, I thought of the spring.As an aside, you'd get a spring after every so many finds, like you do 3-4 finds. You get a spring

Re: Cosmic Rage, a futuristic MUD unlike any other

2019-09-27 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Cosmic Rage, a futuristic MUD unlike any other I got a lot of suggestions, but they won't fit on a support ticket. So, @Dardar: Where do I put my suggestions? yes, I thought of the spring.As an aside, you'd get a spring after every so many finds, like you do 3-4 finds. You get a spring

Re: Cosmic Rage, a futuristic MUD unlike any other

2019-09-27 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Cosmic Rage, a futuristic MUD unlike any other You were helping out earlier, so thanks. I've talked with you IC and OOC, Furrath, (I'm Kira Calahan there)but I disagree.I don't feel like rank 1000+ should get rewarded for gas/plasma harvesting when there's activities meant for

Re: Cosmic Rage, a futuristic MUD unlike any other

2019-09-27 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Cosmic Rage, a futuristic MUD unlike any other You were helping out earlier, so thanks. I've talked with you IC and OOC, Furrath, (I'm Kira Calahan there)but I disagree.I don't feel like rank 1000+ should get rewarded for gas/plasma harvesting when there's activities meant for

Re: Cosmic Rage, a futuristic MUD unlike any other

2019-10-02 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Cosmic Rage, a futuristic MUD unlike any other I gotta stop flying into stars. It's like. There's a star here. I'll warp. I'll go through it *boom*Somehow, I forget stars are a thingderp URL: https://forum.audiogames.net/post/465646/#p465646 -- Audiogames-reflector mailing

Re: Cosmic Rage, a futuristic MUD unlike any other

2019-10-02 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Cosmic Rage, a futuristic MUD unlike any other I mentioned this on newbie channel when you were on about itbut actual combat is more a crew type thing. If you ask nicely enough IC I may well see about helping you out in a mission, but fighters are a pain in the ass no matter what.I

Re: Cosmic Rage, a futuristic MUD unlike any other

2019-09-30 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Cosmic Rage, a futuristic MUD unlike any other Meantime, I'm blazing a fail trail. From forgetting to put heat shields up for star study, to removing the only acccess to storage in my factory, well.yeah. I'll keep a hold of the fail jar. URL:

Re: Warsim, text based randomly generated stratogy

2019-11-01 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Trap door's way, way too much fun. Tell me a bad joke? Open the trap door. Wheesplat. I seem to never gain or lose public opinion really, which is awesome. I tend to play according to my morals having bought the game earlier on,

Re: Presenting Master of Orion, a space strategy game

2019-11-02 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Presenting Master of Orion, a space strategy game So, I got three planets. I don't recall how to switch between them. URL: https://forum.audiogames.net/post/471924/#p471924 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-11-02 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Been playing one handed thanks to spraining my wrist but loving every minute of Warsim.So. Questions, maybe a bit spoiler-y but..For the black market. Is it always set in stone the assassins are destroyed?Also to expand on the NVDA

Re: Warsim, text based randomly generated stratogy

2019-11-02 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Okay so, I sorta opened the plague box.I'm struggling to think where to get the artifacts. I've got the ones you can buy, but there's still empty spaces. Without spoiling anything, am I right in thinking the plaques and blades and such in

Re: Warsim, text based randomly generated stratogy

2019-11-02 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Okay so, I sorta opened the plague box.I'm struggling to think where to get the artifacts. I've got the ones you can buy, but there's still empty spaces. Without spoiling anything, am I right in thinking the plaques and blades and such in

Re: Warsim, text based randomly generated stratogy

2019-11-02 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Okay so, I sorta opened the plague box.I'm struggling to think where to get the artifacts. I've got the ones you can buy, but there's still empty spaces. Without spoiling anything, am I right in thinking the plaques and blades and such in

Re: Awakened worlds mud.

2019-11-08 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Awakened worlds mud. Adepts are good, but I'll stick with my full shaman with Cat totem thanks. Gives me a reason to be a dick who cares about #1...yeah.Also, be careful with priorities, I sorta dicked myself over by not having enough for a car. Oops. I put points into driving mind,

Re: Asteria: a new fantasy MUD

2019-11-05 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD Also, @Vazbol: Only bow I found was level 10 in the trials place. Any hints where I should look to get a starter bow?  I bought the longbow, and was rollong with unarmed/lightning. I assume I couldn't (as an example) have lightning on the go, cast it, fire my

Re: Asteria: a new fantasy MUD

2019-11-11 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD I am, just slowly getting through my guild's quests. Kind of worried bout exploring round Rhojidan really. I'd rather not die horribly URL: https://forum.audiogames.net/post/475451/#p475451 -- Audiogames-reflector mailing list

Re: Asteria: a new fantasy MUD

2019-11-08 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD My main issue right now is not dying so much. I went from heavy to light armorand now need to figure out what I'm doing for quests. Qot up to level 18 now and need to figure out a good gold strat to get enough to pay for maxing out marksmanship, then

Re: Asteria: a new fantasy MUD

2019-11-10 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD I'm still on that 2k an armor gold train right now. Not sure if I should turn XP off and just go nuts farming gold, but I like the tropical island for farming myself URL: https://forum.audiogames.net/post/475016/#p475016 -- Audiogames-reflector mailing

Re: Bloodletting.org | Your Destiny Awaits (browser based RPG)

2019-11-10 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Bloodletting.org | Your Destiny Awaits (browser based RPG) Good luck, and rememberSave your drama for a llama, and if you ever get the hang of dungeon breaks, tell me the secret, played there for 8-9 years and never ever got the hang of it... URL:

Re: Asteria: a new fantasy MUD

2019-11-06 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD So been playing it a bit more. I'm impressed by it.Dark, if that was you I was grouping with (and I'm assuming you were Wren in the ruins) that was a lot of fun. I like the ranger build I'm running. I can hold down a room and sort of tank. MagicI'll skip

Re: Asteria: a new fantasy MUD

2019-11-06 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD So been playing it a bit more. I'm impressed by it.Dark, if that was you I was grouping with (and I'm assuming you were Wren in the ruins) that was a lot of fun. I like the ranger build I'm running. I can hold down a room and sort of tank. MagicI'll skip

Re: Asteria: a new fantasy MUD

2019-11-06 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD So been playing it a bit more. I'm impressed by it.Dark, if that was you I was grouping with (and I'm assuming you were Wren in the ruins) that was a lot of fun. I like the ranger build I'm running. I can hold down a room and sort of tank. MagicI'll skip

Re: Awakened worlds mud.

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Awakened worlds mud. I'm on right now if anyone's wanting help. Just getting my gear and such. Too poor for a car mindor maybe not...hmm URL: https://forum.audiogames.net/post/473768/#p473768 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Awakened worlds mud.

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Awakened worlds mud. Aw come on, I miss the buffy MUD reallythat was a good one. Also for this, I'm trying to get motivated to do more runs on AWEDIT: On that note, I'd like to drag peeps to Buffy MUD mostly since there's nobody on it. Literally, nobody. Gah URL:

Re: Asteria: a new fantasy MUD

2019-11-05 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD So I played a little till I got kicked off for no reason (yay TF), but I liked the little I got to play of it. I'm hoping to go archer/bit of magic if that's a viable idea. Or pure archer...So...umany way to recover accounts? I can't seem to log in with

Re: Asteria: a new fantasy MUD

2019-11-06 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD I need to get my attack power up from a pitiful 50 all the way up to something respectable...and oh yeah my dodge and such, too.Sobest way to do that? Also, where the ef is that fence on Kalmyr from the city center? URL:

Re: Awakened worlds mud.

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Awakened worlds mud. It should be do priorities and hit p to carry on. At least that's how it is in the open source version on Github based off the Awakened Worlds code, IIRC.EDIT: Yep it's a-e then pick priorities and p to carry on.Slowly making a full cat shaman elf mage right now.

Re: Awakened worlds mud.

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Awakened worlds mud. It should be do priorities and hit p to carry on. At least that's how it is in the open source version on Github based off the Awakened Worlds code, IIRC.EDIT: Yep it's a-e then pick priorities and p to carry on.Slowly making a full cat shaman elf mage right now.

Re: Awakened worlds mud.

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Awakened worlds mud. It should be do priorities and hit p to carry on. At least that's how it is in the open source version on Github based off the Awakened Worlds code, IIRC.EDIT: Yep it's a-e then pick priorities and p to carry on.Slowly making a full cat shaman elf mage right now.

Re: Asteria: a new fantasy MUD

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD @Vaz: I'm poking around Retch so where should I generally head for the fence? URL: https://forum.audiogames.net/post/473798/#p473798 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Asteria: a new fantasy MUD

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD @Vaz: I'm poking around Retch and that was easier than I thought. I got a nose for troubles. URL: https://forum.audiogames.net/post/473798/#p473798 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Awakened worlds mud.

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Awakened worlds mud. It should be do priorities and hit p to carry on. At least that's how it is in the open source version on Github based off the Awakened Worlds code, IIRC.EDIT: Yep it's a-e then pick priorities and p to carry on.Slowly making a full cat shaman elf mage right now.

Re: Awakened worlds mud.

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Awakened worlds mud. It should be do priorities and hit p to carry on. At least that's how it is in the open source version on Github based off the Awakened Worlds code, IIRC. URL: https://forum.audiogames.net/post/473758/#p473758 -- Audiogames-reflector mailing list

Re: Awakened worlds mud.

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Awakened worlds mud. It should be do priorities and hit p to carry on. At least that's how it is in the open source version on Github based off the Awakened Worlds code, IIRC.EDIT: Yep it's a-e then pick priorities and p to carry on.Slowly making a full cat shaman elf mage right now.

Re: Awakened worlds mud.

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Awakened worlds mud. I'm on right now if anyone's wanting help. Just getting my gear and such. Too poor for a car mindor maybe not...hmmEDIT: Was on. Not sure I'll come back if there's just me on...but I admire the work they put in. Ran through chargen. Ran through it fine, knew

Re: Asteria: a new fantasy MUD

2019-11-05 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD That sounds like an evilly awesome setup. I'll give that a go..but first...I need to recover my character name. I registered, put my email in...and.now can't log in. I'm not sure if I'm allowed to make another character or not, and not heard back from the

Re: Asteria: a new fantasy MUD

2019-11-05 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD Okay sotrying to find the gem of trials. Not sure if it's vanished or if I'm just getting hella unlucky with drops. But I did make a new char and wrote down my name this time...so I feel lucky. now if I could get outta the starting area...EDIT: Da fawk.

Re: Asteria: a new fantasy MUD

2019-11-05 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD Okay sotrying to find the gem of trials. Not sure if it's vanished or if I'm just getting hella unlucky with drops. But I did make a new char and wrote down my name this time...so I feel lucky. now if I could get outta the starting area... URL:

Re: Awakened worlds mud.

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Awakened worlds mud. No, keep your shaman and have adventures and fun. I sort of got dicked over by the Johnson.Sure, go to Council Island, they said. But...we won't give you a car because you're too poor. Yeah, good luck... URL: https://forum.audiogames.net/post/473969/#p473969

Re: Awakened worlds mud.

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Awakened worlds mud. Full mage is a ton of fun, really. I can avoid getting busted for carrying anything illegal, no cyberware, nothing, I'm the ultimate blending in expert. I can get good clothes and blend in without a gun but still be ready to go. Just got my guy a Colt American for

Bloodletting.org | Your Destiny Awaits (browser based RPG)

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Bloodletting.org | Your Destiny Awaits (browser based RPG) So, I figured I'd throw this out there thanks to Pelantis and his topic, which reminded me of this game I used to play forever ago.It's browser based, and a bit finnicky with screenreaders, but..it is (mostly) workable. I was

Re: Awakened worlds mud.

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Awakened worlds mud. Also how badly did you make the mouse shaman? I've never tried that combo. I assume mouse is your totem, so wtf is Mouse all about? I never even thought of that...but I'd argue keep your shaman and get used to magic. I'm amused I made a pretty good build off the

Re: HavenRealm, nonvisiongames it's second online project

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: HavenRealm, nonvisiongames it's second online project So, poked around.The English could be cleaned up a little bit.For instance, Create Immortal threw me since I'm so used to immortals being staff on games. I'd suggest that changed to create charactterDitch the pop up windows when you

Re: Presenting Master of Orion, a space strategy game

2019-10-31 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Presenting Master of Orion, a space strategy game It's good to know my 1990s era stratts for this game still work. I put way too many hours into the original. This is gonna suck up my free time. Gah. I wanted to be useful. Sat down for a game. Five hours later I'm engrossed in

Re: Asteria: a new fantasy MUD

2019-11-14 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD Sostuck on a quest chain. I started on fixing the lift for Brunmar. Got the first item, now there's not a lot of direction, just e the quest giver's going to Brunmar, find this item but it doesn't say where I should narrow my search.So. Ideas? URL:

Re: Asteria: a new fantasy MUD

2019-11-06 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD So I found the one in Rhojidan. Got the best bow there, and now doing 700-800 crit damage. Woot. That being saidis there anywhre in particular I should be looking for grinding levels and/or gold. I want to get 20 marksmanship then 20 naturalism and branch

Re: Asteria: a new fantasy MUD

2019-11-06 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD So I found the one in Rhojidan. Got the best bow there, and now doing 700-800 crit damage. Woot. That being saidis there anywhre in particular I should be looking for grinding levels and/or gold. I want to get 20 marksmanship then 20 naturalism and branch

Re: Warsim, text based randomly generated stratogy

2019-11-05 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I'd like more 'giant' things to spend my funds on, it seems once you get to a point where you've bought everything, you're swimming in gold and there's nothing to spend it on.For the plot of land idea I referenced previously. I did a bit

Re: Warsim, text based randomly generated stratogy

2019-11-05 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I'd like more 'giant' things to spend my funds on, it seems once you get to a point where you've bought everything, you're swimming in gold and there's nothing to spend it on.For the plot of land idea I referenced previously. I did a bit

Re: HavenRealm, nonvisiongames it's second online project

2019-11-07 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: HavenRealm, nonvisiongames it's second online project So, poked around.The English could be cleaned up a little bit.For instance, Create Immortal threw me since I'm so used to immortals being staff on games. I'd suggest that changed to create charactterDitch the pop up windows when you

Re: Asteria: a new fantasy MUD

2019-11-10 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD I'm more feeling Kalmyr since it's simpler to get to while training acrobatics. Soany hints to find the Kalmyr fence then? I found the Rho one, but...Kalmyr is quicker to get to Hesa and back to the Enclave? URL:

Re: Asteria: a new fantasy MUD

2019-12-03 Thread AudioGames . net ForumNew releases room : JaceK via Audiogames-reflector
Re: Asteria: a new fantasy MUD Still playing and thoroughly enjoying it here, and yes updates are being worked on, and everyone's super chill and relaxed too. URL: https://forum.audiogames.net/post/482316/#p482316 -- Audiogames-reflector mailing list

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