Re: Braillemon status update!

2014-08-23 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Braillemon status update! Hi,its really great that you make it possible to translate the game! I will be happy to do a German translation for you! A lot of people I know will be happy to be able to play the game in German!So, let me know when its ready and Ill start working on it.

Re: Paladin of the Sky, new full length audio game RPG

2014-09-13 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi,the coffee mug is not there yet, you have to play the next events for that. Its only there after a certain thing happened on the ship. URL: http://forum.audiogames.net/viewtopic.php?pid=189123#p189123

Re: a sweet return

2014-09-28 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: a sweet return Hi,I really like this game, its fun to play. Even though this first boss took me ages and cost me quite a few lives. Yesterday I had a level where I couldnt find the last monster. I got to a section of the map where the monster sound played, but the thing was nowhere

Re: a sweet return

2014-10-01 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: a sweet return Hi,thanks for the update and for the info about finding monsters! This should be a big help with clearing the levels.Unfortunately, the switches in the second boss fight dont work for me either. I can shot two of them alright, but the other two dont work.Best

Re: a sweet return

2014-10-03 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: a sweet return Hi,I didnt get to level 30, that was someone else. I got to this second boss and am stuck now because of the switches.Nick, you could blast the walls away with bombs. The small ones used with shift plus b blast away one wall in the direction you are facing, the big ones

Re: a sweet return

2014-10-04 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: a sweet return Hi Niklas,depending on your attack rate, some monsters can only be damaged if you stand behind them. When you attack a monster from behind, it takes more damage. So try attacking the demon shark from behind. Alternatively, you could find to find some powerups in the

Re: Paladin of the Sky, new full length audio game RPG

2014-10-05 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi,when you use Kelly with this last boss, the problem is that the boss takes away more than 100 health at once, since Kellys defense is so low. So, in order to be able to chose another character, start defending instead of attacking

Re: a sweet return

2014-10-07 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: a sweet return Hi,cool, thanks for the update! I was eager to continue playing. This card thing sounds cool. Im looking forward to see what content you planned next.Best regardsTikki URL: http://forum.audiogames.net/viewtopic.php?pid=191485#p191485

Re: a sweet return

2014-10-07 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: a sweet return Hi,the exploration keys with the shift key dont work for me either, though its no big issue for me since I do have a numpad. But for others this is a problem of course.I do have another bigger problem though. The keys in the numrow for facing another direction dont work

Re: a sweet return

2014-10-07 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: a sweet return Hi,the exploration keys with the shift key dont work for me either, though its no big issue for me since I do have a numpad. But for others this is a problem of course.I do have another bigger problem though. The keys in the numrow for facing another direction dont work

Re: a sweet return

2014-10-13 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: a sweet return Hi,I have the same problem as Stewie with the new keys, they just dont work. The new version is just like the one before regarding the keys.Best regardsTikki URL: http://forum.audiogames.net/viewtopic.php?pid=191959#p191959

Re: Kitten Hero - a horror audio browser game

2014-10-19 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Kitten Hero - a horror audio browser game Hi,I just tried the game and will answer your questions below.1. Are you a blind, partially blind or a sighted player?Im a blind player.2. Please describe the difficulty of locating objects in the game world!It was not difficult for me to

Re: a sweet return

2014-10-21 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: a sweet return Hi,thanks for the update!Now the keys work for me as they should.The only real problem with the game now is that the speech settings still are not saved and sapi still speaks the menues, no matter what my settings are. But that doesnt keep me from playing, it would just

Re: a sweet return

2014-10-24 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: a sweet return Hi,thanks for looking into the settings thing.Now I was finally able to beat the second boss, yay! I had a strange thing in this boss level however. For some reason I didnt hear footsteps through the whole stage. Everything else worked great, just that it made no sound

Re: a sweet return

2014-10-28 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: a sweet return Hi,yeah, but right now these key combinations are used for turning in a given direction, which is really important to have.But Nina said there would be a possibility to configure own keys in the next version anyway, so this should be no problem for anyone then.Best

Re: 3 Kingdoms Mud

2014-11-01 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: 3 Kingdoms Mud Hi,I played on there a hile ago.Yes, the guilds and quests are really great. But what really puts me off is the equipment which is not saved. Honestly, when I log in to play, I dont want to spend half an hour every single time to get my equipment back first! Besides,

Re: 3 Kingdoms Mud

2014-11-02 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: 3 Kingdoms Mud Hi,well, it may be that there are classes which dont need the equipment so much, but this limits me in what I can do.Besides, I find it just annoying to have spent ages to find some cool piece of armour, only to lose it again when I have to quit for the day. And if I get

Re: 3 Kingdoms Mud

2014-11-02 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: 3 Kingdoms Mud Hi,well, at least the quest rewards seem to go with this system, this is good to hear.I guess dropping link would be an option then, but it would depend on how often reboots actually happen.I really dont know. It sounds great at all, but this eq stuff puts me off a bit.

Re: Braillemon status update!

2014-11-06 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Braillemon status update! Hi,Jeffb, regarding the Pokêdex, the actual names are shown in there when you caught the corresponding Pokêmon. But it doesnt get filled in the right order necessarily, since every Pokêmon has a set number. So, the first Pokêmon you get maybe is not number 1,

Re: Joining our Beta Testing Team

2014-12-15 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Joining our Beta Testing Team Hi,Ill take a look at your website and will subscribe there for sure, since I have an iPhone and will be able to help with testing, which I have done before with other games.Like someone else on here already said, to make it a really inclusive game it

Re: Angelgift: the adventure begins!

2014-12-29 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Angelgift: the adventure begins! Hi,I downloaded the latest version you posted, and the game runs fine for me. And its so lovely! The music is just great, the voice acting too and the mission of the game is just adorable. Thanks for that! The only thing I have to do now is to

Re: your_adventure alpha version 2 by visionproductions released

2014-07-16 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: your_adventure alpha version 2 by visionproductions released Hi,this sounds really cool, Im really looking forward to what will it become later.$5 is more than reasonable, if the game is large enough and there is much to do I would probably pay more for this.Keep up the good work and

Re: 3 new games I created.

2014-07-29 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: 3 new games I created. Hi,since the qa game is only in arabic at this time, could you please let us know when an English version is available?I downloaded the other two games and will try them soon.Best regards URL: http://forum.audiogames.net/viewtopic.php?pid=182605#p182605

Re: Braillemon status update!

2014-07-31 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Braillemon status update! What did flash do in the orignal game? Just lighting the way or maybe also showing hidden objects? If it also revealed hidden objects, it could just do that for us too. Otherwise, I think cutting the encounter rate is fine and logical. URL:

Re: Braillemon status update!

2014-07-31 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Braillemon status update! Ok, I didnt know that, thats why I asked. But in this case, the idea with less encounters seems really cool, should reduce the stress in these caves a lot. URL: http://forum.audiogames.net/viewtopic.php?pid=182982#p182982

Re: Paladin of the Sky, new full length audio game RPG

2014-08-01 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi,this game is really great! I already got the full version. I wished for such a game in English for quite a while, thanks for making it!Now, a few things about the game.The timing on dragon scrolls is kind of hard, but I think its

Re: Paladin of the Sky, new full length audio game RPG

2014-08-01 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @Roro:spoilerIf you remember, they said they want to go to dinner. So go to the place where dinner is served on the ship, which is one of the restaurants on recreation floor 2. URL:

Re: Paladin of the Sky, new full length audio game RPG

2014-08-01 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi,I really dont get what some people have against the magic system. I did struggle a bit with it at first, but now Im able to cast perfectly most of the times. Honestly, just because something is more difficult than normal, it doesnt

Re: Paladin of the Sky, new full length audio game RPG

2014-08-03 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi,just one problem I found. Options you change in the game like speech settings, prefered key for dragon strikes etc. are not saved. I have to change them again every time I start the game. Could you please fix that? I select save

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi,thanks Dark, I said more or less the same regarding hidden items. But it seems not likely that there will be changed anything, judging by the answer I got. But honestly, I get tired of pressing the key when walking around all the

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi Dark,yes, I just threw a few ideas out there, bumping into items was one of them. I didnt say anything about picking them up automatically though. And I also suggested some hints where hidden items are, which would be along the same

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi,yes, I also already thought about a practice option for dragon scrolls, that would certainly help get the hang of it.A key which tells you where you have been would be a good idea too, as well as a coordinate system. And coordinates

Re: Paladin of the Sky, new full length audio game RPG

2014-08-11 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Berts palace spoilersYou can keep hin from stunning you by defending, then attacking, then defending again etc. This should help. I beat him without defending with Kelly though, since she has so much hp and I didnt know about this

Re: Paladin of the Sky, new full length audio game RPG

2014-08-11 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi,treasure spoilersRegarding treasures you only can get once in the game. I got the hockey puck from winning the air hockey game against the director. I assume thats the only way to get that, too. Or is there another way to get it

Re: Paladin of the Sky, new full length audio game RPG

2014-08-11 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @Trajectory,thanks, thats all I wanted to know, no need for spoilers. But since there is only one opportunity to get it, Ill be extra careful now so I dont miss it. URL: http://forum.audiogames.net/viewtopic.php?pid=184328#p184328

Re: A blind legend - An 3d hack en slash in production needs your funding

2014-06-06 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: A blind legend - An 3d hack en slash in production needs your funding Yeah, just great and everything. Just bad for everyone who doesnt have a credit card, like me. I just registered there and had to realise that I cant even pay. I wonder when all these people who want to collect anything

Re: Chrime Hunter Concept Demo

2014-06-16 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Chrime Hunter Concept Demo Hi,this is really a cool game!I just noticed, that nvda doesnt read what Im picking up, but otherwise it works great. When you complete the game, a menu for learning sounds would be a good idea I think.Keep it up, this is really fun to play!URL:

Re: Chrime Hunter Concept Demo

2014-06-16 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Chrime Hunter Concept Demo Well, in an ideal case, nvda should read it every time, not just sometimes. URL: http://forum.audiogames.net/viewtopic.php?pid=177107#p177107 ___ Audiogames-reflector mailing list

Re: Chrime Hunter Concept Demo

2014-06-16 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Chrime Hunter Concept Demo Ok, thanks for the info. I also can play with sapi then, at least I have a few nice voices for it.URL: http://forum.audiogames.net/viewtopic.php?pid=177113#p177113 ___ Audiogames-reflector mailing list

Re: Chrime Hunter Concept Demo

2014-06-18 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Chrime Hunter Concept Demo Hi,when you pick up a health pack, you get healed automatically, but each one just heals one point. So no worries, I get beaten up in level 4 too. URL: http://forum.audiogames.net/viewtopic.php?pid=177405#p177405 ___

Re: a sweet return

2015-02-05 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: a sweet return Hi,if you set your speech mode to your screen reader, save the settings and close the game and open it again, the menues will be spoken by your chosen screen reader. At least its that way for me using NVDA.I have a few other problems though.First, when I attack a

Re: Super Airik the Cleric Now Available

2015-01-22 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Super Airik the Cleric Now Available Hi,two things.First, the game runs fine for me. But I found a quite interesting game breaking mechanism, so to say. When starting the game for the first time, its actually possible to press control for loading a saved game, even though there isnt

Re: Roadsplat is back!

2015-03-08 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Roadsplat is back! Hi,the game is really fun, but I have to aggree it becomes way too easy if you spent some coins on upgrades.In my last game I played to level 140 and basically broke the game, too. The game told me I got 1 points, but I got number 17 or something on the scoreboard.

Re: Beatstar discussion

2015-03-12 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Beatstar discussion Hi,really cool update!I noticed something in random games. When playing a pack random, the action sound for not pressing any key is not played. Instead there sometimes just gabs in the level while playing, probably because the sound for doing nothing would normally

Re: Beatstar discussion

2015-03-12 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Beatstar discussion Hi,really cool update!I noticed something in random games. When playing a pack random, the action sound for not pressing any key is not played. Instead there are sometimes just gabs in the level while playing, probably because the sound for doing nothing would

Re: Beatstar discussion

2015-03-13 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Beatstar discussion Hi,I have a question. If someone updates a soundpack I already downloaded, will the pack then appear in my downloads again or do I have to delete the old one to see the new version in the downloads? Im just asking so I dont miss any updates to soundpacks.And I just

Re: beatstar soundpacks!

2015-03-14 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: beatstar soundpacks! Hi,I like the Disney pack and the idea behind it. But I also dont really like the action sounds, especially because some of the songs are quite loud and I cant even hear the sounds properly and they are kind of drowned by the music. URL:

Re: your_adventure alpha version 3 released

2015-03-02 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: your_adventure alpha version 3 released Hi,the link still doesnt work, and its quite a while now, Either your internet is really slow or the file quite large, or the link is broken for some reason. URL: http://forum.audiogames.net/viewtopic.php?pid=207162#p207162

Re: your_adventure alpha version 3 released

2015-03-04 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: your_adventure alpha version 3 released Hi,I think woodcutting is not in the game yet, its just an example in the readme file. Maybe cooking should be mentioned in there instead, since thhis is in the game now.And I really like it too! Im looking forward to see what this will become in

Re: your_adventure alpha version 3 released

2015-03-05 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: your_adventure alpha version 3 released Hi,it would be great if the sounds would be included before the patch. I like sounds for stuff, and Im not that impatient that I couldnt wait for them. URL: http://forum.audiogames.net/viewtopic.php?pid=207495#p207495

Re: beatstar soundpacks!

2015-02-25 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: beatstar soundpacks! Hi,yes, I also think its better if you review the uploaded packs first. Even if this may take some time, at least there will end up no junk in the folder. URL: http://forum.audiogames.net/viewtopic.php?pid=206239#p206239

Re: beatstar soundpacks!

2015-02-25 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: beatstar soundpacks! Hi,yes, I also think its better if you review the uploaded packs first. Even if this may take some time, at least there will end up no junk in the folder. URL: http://forum.audiogames.net/viewtopic.php?pid=206239#p206239

Re: beatstar soundpacks!

2015-02-25 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: beatstar soundpacks! Hi,yes, I also think its better if you review the uploaded packs first. Even if this may take some time, at least there will end up no junk in the folder. URL: http://forum.audiogames.net/viewtopic.php?pid=206239#p206239

Re: Psycho Strike - New Strategy/Action game

2015-04-27 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi,Stirlock, purchasing cardridges for the revolver works perfectly fine for me. After purchasing, they are in your bases inventory and you have to equip them first, its not like with things you find in stages which automatically are on your

Re: Psycho Strike - New Strategy/Action game

2015-04-27 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi,Stirlock, purchasing cardridges for the revolver works perfectly fine for me. After purchasing, they are in your bases inventory and you have to equip them first, its not like with things you find in stages which automatically are on your

Re: Psycho Strike - New Strategy/Action game

2015-04-27 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi,Bryan, yes you have to kill all the cops to rescue the one who got captured. But the mean thing is, that the captured one will have lost all their weapons after you rescue him, so you have to give him new ones which can be a pain especially

Re: Psycho Strike - New Strategy/Action game

2015-04-29 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi,its great to hear that the game will get more content in the future! Thats really good to know and Im very much looking forward to whatever updates there will be.And I can only aggree, a story mode with speciffic missions to do would be

Re: Psycho Strike - New Strategy/Action game

2015-04-28 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi,yeah, some cool suggestions here, I also hope well get some feedback from the developers on them.The most important things for me at the moment would be to quickly check the inventory of every character without going into the unequipping menu

Re: beatstar soundpacks!

2015-05-06 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: beatstar soundpacks! Hi,yeah, Rhythm Heaven is just great. I never played the DS version though, mainly due to the lack of a DS to play on. And it seems kind of pointless to me to buy one just for this one game, though Id really love to play it! I played the Wii one and the one for GBA

Re: Talking dosbox release 2

2015-05-10 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Talking dosbox release 2 Hi,this is so cool! I didnt have any problems getting speech to work, but the instructions from the readme to launch gwbasic games does not work. When I type for example gwbasic 4inarow.bas, it just tells me this is an illegal command. Besides, some of these

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi,Lukas, great idea writing up a list! I also hope well get some feedback from the developers at all, Id also like to know if the game is worked on at the moment, if it will be worked on later or not at all.Regarding your list, I think a

Re: beatstar soundpacks!

2015-05-10 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: beatstar soundpacks! Hi,cool thing about the rhythm heaven packs, thanks! The songs in these games are just great. And I cant wait for the new game in the series as well. URL: http://forum.audiogames.net/viewtopic.php?pid=215669#p215669

Re: Talking dosbox release 2

2015-05-11 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Talking dosbox release 2 Hi,no, gwbasic.exe doesnt work either for launchen gwbasic games. Id really like to know how it works, since there are tons of gwbasic games in this package and they just wont start.By the way, every time I close the emulator window for dosbox, NVDA crashes on

Re: Talking dosbox release 2

2015-05-13 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Talking dosbox release 2 Hi,thanks for the person in post 55 who helped with the gwbasic games, they work now! So, of to have some fun with these. URL: http://forum.audiogames.net/viewtopic.php?pid=216142#p216142 ___

Re: beatstar soundpacks!

2015-05-19 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: beatstar soundpacks! Hi,Im not sure I got your question right, but you first need to download new packs, then buy them where you got the others you got for 5000 beatcoins. So if you downloaded packs, they should be there if you select buy soundpacks from the menu.Hope that helps. URL:

Re: Audio Game Console Sonus Interactive

2015-04-07 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Audio Game Console Sonus Interactive Hi,[[wow]], this sounds really awesome!Good voiceacting for me is if the narrator catches the mood of the given game, so that the athmosphere is not destroyed. So, you could say that a good narrator is different for each type of game.Regarding

Re: Audio Game Console Sonus Interactive

2015-04-08 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Audio Game Console Sonus Interactive Hi,regarding inventories, I never really had a problem with many items in inventories. Ways to make it less cluttered would be to group same items into one, so that it says for example 20 arrows instead of arrow over and over. Another way could be

Re: Talking dosbox release 2

2015-05-20 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Talking dosbox release 2 Hi,oh [[wow]], I cant believe how some people just cant have some patience. Honestly, let the guy live his life and wait, youll get your new version soon enough!Sorry, but that had to be said. URL: http://forum.audiogames.net/viewtopic.php?pid=217044#p217044

Re: Beatstar pro is finally here!

2015-05-20 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Beatstar pro is finally here! Hi,cool, a new disney pack will be great, thanks for that! I played the english rhythm heaven fever pack by the way for quite a while today and its just amazing! Really well done. And I still didnt manage to finish it. By the way, I got the pay attemtion

Re: Swamp, zombie FPS by Aprone

2015-06-03 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi,I just started playing Swamp two days ago for the first time really. Its really fun!I found a bug though, and since I didnt read the whole topic it might have been reported before, so please bare with me. I had multiple occasions now, where I picked up

Re: Swamp, zombie FPS by Aprone

2015-06-08 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi,okay, that explains the name loot points, thanks for that. Is there a way in game to see how many loot points I have? I tried to find out myself, but got nowhere with it. URL: http://forum.audiogames.net/viewtopic.php?pid=219392#p219392

Re: Swamp, zombie FPS by Aprone

2015-06-08 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi,one question. What exactly are loot points and how do you get them? I understand they are a way to get titles without going hardcore, but I couldnt find any more information anywhere, not in the changelog of the latest version of Swamp or in the readme.

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-08 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA Hi,this is really cool!The only problems I see right now are finding things like water to fish in or trees and other stuff on the map which is not an item or NPC.And how on earth can we do these ruins after gym 1 with the unorm

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-09 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA Hi,I know that completing the ruins is not neccessary to complete the game, but it would be nice to get a unorm pokemon. I was just wondering if there is a way to do these puzzles at all right now. URL:

Re: Swamp, zombie FPS by Aprone

2015-06-09 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi,thanks! I could have thought of that, but I still have to get used to using chat commands, especially I keep forgetting at least half of them all the time. This a shame really, since quite a few of them could be usefull in the game if I just could

Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-06-21 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: iOS game discovered: "Adventure to fate", a turn based jrpg Hi,these fixes sound nice! I downloaded battle arena two days ago and played a bit. It works quite well as it is though a bit of searching around the screen is needed, but with the fixes it will be really great!Yes, hp

Re: Pokémon Crystal Access

2015-06-21 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Pokémon Crystal Access Hi,just a quick tip for leveling weaker pokemon. Just put the weak one first in your lineup, so that it starts the battle, Then you can swap in the first round of battle and both the weak one and the one who actually did the fighting will get equal XP. At least

Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-06-21 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: iOS game discovered: "Adventure to fate", a turn based jrpg Hi,well, thats more what I meant about the inventory and crafting screens. Not the zeros themselves are so much of a problem, but the fact that you dont know for which slot they are. Yes, some label for the needed squares on

Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-06-25 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: iOS game discovered: "Adventure to fate", a turn based jrpg Hi,I only can repeat myself here, really cool stuff coming there! Thanks for all these fixes, the game will be so great with those. And yes, I know Im repeating myself but its just so cool. I hope Apple doesnt take ages to

Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-06-24 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: iOS game discovered: "Adventure to fate", a turn based jrpg Hi,[[wow]], this update sounds really great! Thank you for all this work you put into it!Yes, this notifications thing sounds like a really good solution. I think most people have the speed set to something faster than 40%

Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-06-23 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: iOS game discovered: "Adventure to fate", a turn based jrpg Hi,yes, like Dark said, you can add hints vor Voiceover for things like the game squares or the inventory. These hints wouldnt be visible on screen at all, but they are spoken with Voiceover when it is enabled while running

Re: Beatstar pro is finally here!

2015-05-31 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Beatstar pro is finally here! Hi,well, you could make it so that you can escape to get out, but you lose if you do it. After all, if you now just wait around to die in beat boxing for example the result is just the same, but when you are able to press escape you dont have to wait until

Re: AudioRTS Demo

2015-07-04 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: AudioRTS Demo Hi,nice demo! I like the sounds of things on the map and the ambience, this sounds like quite high quality. I think the mouse control needs some getting used too, but I think its a nice idea. I hope well see more of this. URL:

Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-07-05 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: iOS game discovered: "Adventure to fate", a turn based jrpg Hi,I also got the update and started a new game to create a better character, now that I can see better what Im doing. Really amazing update, thanks for all this hard work! This game is really cool and its great to finally

Re: Your-adventure beta 1 released nonvisiongames

2015-05-22 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Your-adventure beta 1 released nonvisiongames Hi,thats sounds really cool and is exactly the thing Id like. Yes, it would be realistic if eating something would give back some energy as well, of course more or less depending on what youre eating. URL:

Re: *NEW* Internet Investigation Game

2015-05-22 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: *NEW* Internet Investigation Game Hi,I registered for the game, it sounds interesting! But I didnt get the email with the confirmation link yet, it isnt in my junk folder either. I hope it will just come later. URL: http://forum.audiogames.net/viewtopic.php?pid=217377#p217377

Re: Your-adventure beta 1 released nonvisiongames

2015-05-23 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Your-adventure beta 1 released nonvisiongames Hi,yes, what Dark said is absolutely right. I also like activities in a game to be as interactive as possible. URL: http://forum.audiogames.net/viewtopic.php?pid=217482#p217482 ___

Re: *NEW* Internet Investigation Game

2015-05-23 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: *NEW* Internet Investigation Game Hi,everything is fine, I got the email and confirmed. So, all set up now! URL: http://forum.audiogames.net/viewtopic.php?pid=217485#p217485 ___ Audiogames-reflector mailing list

Re: Beatstar pro is finally here!

2015-05-23 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Beatstar pro is finally here! Hi,yeah, I noticed that getting beatcoins is rather easy right now, especially if you get lucky when playing the minigames. There is hardly any need to play soundpacks for coins at all as soon as you got the minigames. So, maybe the prize for new

Re: Your-adventure beta 1 released nonvisiongames

2015-05-21 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Your-adventure beta 1 released nonvisiongames Hi,nice! This game is exactly the thing I like to play.Yes, I think grinding the grane should give experience and levels too, it could be its own skill. Or you build in a crafting skill or something. I like the idea to be able to make other

Re: Beatstar pro is finally here!

2015-05-21 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Beatstar pro is finally here! Hi,first, I think the costs for the minigames are perfectly fine. I maybe played oneand a half hour yesterday and already purchased two of them, along with a new soundpack. And the game should be about the packs and playing, not to set a record for being

Re: Swamp, zombie FPS by Aprone

2015-10-23 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi,I also very clearly understood 3.6C. I even heard the difference, since it said I need 3.6B right afterwards, so no misunderstandings there. Someone gets ready for halloween on your system it seems. URL:

Re: Swamp, zombie FPS by Aprone

2015-10-22 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi,something is very odd here. When I try to connect to the game, the client tells me I'm running version 3.6C, even it should be 3.6B. It tells me I'm not running the same version as the server and that I should update, the patch is already installed

Re: Swamp, zombie FPS by Aprone

2015-10-22 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi,thanks, now I can connect. But the game is all weird. Every time I equip my axe, half the game keys stop working. I can't change or reload weapons, I can't walk or shoot. I can go into the savezone menu, which tells me I have reputation without any number

Re: Swamp, zombie FPS by Aprone

2015-10-22 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi,just a quick note that I banned the weirdness I described from the game by using the checkup.exe. I still have an empty inventory slot though, and one of the weapons shows up with an absolutely rediculous number in the donation menu, something like 3

Re: Crazy Party: mini-games and card battle!

2016-06-01 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! Hi,I just got an error when I was playing a board game online. The game just froze, the other connected player left the game, I pressed enter to get out of the game after being the only one left and got an error. I was the one hosting the

Re: New Online Strategy Board Game From Blastbay Studios

2016-06-23 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: New Online Strategy Board Game From Blastbay Studios Hi,this game seems really nice, I'll certainly try to get into it even though I'm not that good with strategy games in general.I have a question though. In the games folder there is a whole folder with quite a lot of sounds, but I

Re: Beatstar pro is finally here!

2016-01-29 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Beatstar pro is finally here! Hi,I have an update problem. When I start the game it tells me that there is a new update, and when I press enter to download it immediately tells me the download was successful, but there is no update in my game folder. And this happens every time now

Re: Gekiransen: all star batnet version 1.0 released

2016-01-30 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Gekiransen: all star batnet version 1.0 released Hi,in adventure mode, just walk right when there is no more text. There are quite a few points like this in this mode, I also thought a few times the game got stuck but I could just walk right through the screen to continue. URL:

Re: Beatstar pro is finally here!

2016-01-30 Thread AudioGames . net ForumNew releases room : Tikki via Audiogames-reflector
Re: Beatstar pro is finally here! Hi,thanks Threeblacknoises, I'll do just that. URL: http://forum.audiogames.net/viewtopic.php?pid=248560#p248560 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

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