Re: Golden Crayon Asset Replacement Project

2021-03-10 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Golden Crayon Asset Replacement Project Hey,@tunmi, I'm afraid I have to challenge your logic here for a sec.What your saying is that because everyone else is lifting sounds, it's suddenly ok for you to follow in their footsteps?Allow me to explain just why this is warped logic. That'd

Re: Attention all SBYW players

2020-03-22 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Attention all SBYW players it seems to be mostly wine. URL: https://forum.audiogames.net/post/511051/#p511051 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Attention all SBYW players

2020-03-22 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Attention all SBYW players As of the writing of this post the server has been taken down. From this point, you have two weeks to contact me to retrieve any maps you may have made on my server.After that point the server instance will be scrubbed and deleted.It's been fun but as I say,

Re: Attention all SBYW players

2020-03-21 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Attention all SBYW players I already have a shellscript I have to restart the server manually, though the server does tend to crash sometimes and the meeter doesn't always catch it. URL: https://forum.audiogames.net/post/510980/#p510980 -- Audiogames-reflector mailing list

Re: Attention all SBYW players

2020-03-21 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Attention all SBYW players That's the thing, several talented coders have already done this. To keep it running I'd need a system level daemon that automatically kickstarts it when the system hard crashes. And system daemons in general are ugh to get working properly. If somebody could

Attention all SBYW players

2020-03-21 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Attention all SBYW players I woke up to a dead server for the 90th and final time. I will no longer restart or monitor this server anymore.The (someone's server) is running again, only for map retrieval. I advise you to attempt to log in sometime within the next 18 hours to fetch any

how do you like looking around your maps

2019-11-18 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
how do you like looking around your maps So lets say, your in a top down based game exploring an open map trying to find items for a quest and the map has lots of places to get lost or stuck.How would you look at your map. Use a camera, examining every single square?Use field of view,

Re: Any interest in a game like this?

2019-03-25 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Any interest in a game like this? if you've ever been in one of those time to escape rooms, it'd be kind of, although nowhere near as obscure and difficult to figure out, like that. It certainly won't be a text adventure game right out of the 90s, where you have to wait until the sun

Any interest in a game like this?

2019-03-25 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Any interest in a game like this? Hey all,So over the years I've written a bunch of includes and little projects that either haven't gone anywhere, or I've kept to myself. The folder itself is starting to get ridiculously big, almost too big to manage.I could create the groundwork for this

Re: Ideas, concepts, mechanics, go wild!

2019-02-18 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Ideas, concepts, mechanics, go wild! I'd kinda like to see a rollercoaster thing, where your given objectives and you have to build specific tracks to meet them. If you complete enough you could unlock a free-builder mode, where you could build a track entirely on your own.Or if you

Re: hyper slice blade in bk2

2019-01-19 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: hyper slice blade in bk2 I think, quote I think, end quote, you get it by beating stage 23 4 on the left hand edge.You don't have to stay there the entire time, though just as long as the stage ends with you on it's left side I think you will get it.Either that or it's somewhere in

Re: RedPots: the worst piece of garbage I've ever played.

2017-11-06 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: RedPots: the worst piece of garbage I've ever played. Rofl, thanks to you, I think I need hip corrective surgery. Rofl the people around me thought I was nuts when your message sent me into a serious fit of laughter haha. URL:

Re: RedPots: the worst piece of garbage I've ever played.

2017-11-06 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: RedPots: the worst piece of garbage I've ever played. Lol, I guess I should give myself a bit more time to think properly when I first wake up. How could I have guessed this was about green pots and giant magical blue pots and even larger pink pots with laser equipped horns?Has anyone

Re: RedPots: the worst piece of garbage I've ever played.

2017-11-06 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: RedPots: the worst piece of garbage I've ever played. He means redspot. Basically, post 3 so far is the only amusement in this topic, otherwise nothing to see here.So originally I was doing the best I could to stay away from these topics and this game as best as I could, but it's

Re: operation redspot. The final debriefing.

2017-02-19 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: operation redspot. The final debriefing. Different maps for different groups of people?The starters get a bigger map with quite a few items and can only travel ahead to the next map once they have obtained at least 3000 health and or 50 shielded shots, and at least 100 ammo in all

Re: Is there any way to randomize string texts in BGT?

2017-02-10 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Is there any way to randomize string texts in BGT? The reason you need a random number, is because string variables by themselves cannot exactly generate numbers at all.So hopefully the forum doesn't eat this example. If it does, bleh.string[] things;put this block inside a function

Re: Is there any way to randomize string texts in BGT?

2017-02-10 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Is there any way to randomize string texts in BGT? have a randomiser randomize between 0 and array size -1,. You can display the array index in one of many ways.You can just output it directly into an alert box, alert("title", "body"+array[random_number]);Or you can have a string equal

Re: Manamon Trading thread

2016-10-02 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Manamon Trading thread Hi,@More 2 it, I can trade you a very low level flamric, I forget exactly what level it is, I believe it's level 28 or something like that.Let me know if your interested, probably not, but the offer is available to anyone interested. URL:

Re: Mistakes in Rhythm Rage default levels

2016-08-26 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Mistakes in Rhythm Rage default levels crazy factory is crazy fun. I've actually perfected it. URL: http://forum.audiogames.net/viewtopic.php?pid=276195#p276195 ___ Audiogames-reflector mailing list

Re: top speed problem solved, anyone want to play?

2016-06-16 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: top speed problem solved, anyone want to play? yeah, sure. Just write me or others when your ready. URL: http://forum.audiogames.net/viewtopic.php?pid=264763#p264763 ___ Audiogames-reflector mailing list

Re: top speed problem solved, anyone want to play?

2016-06-15 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: top speed problem solved, anyone want to play? yeah, sure, tomorrow works better for me though. What time? What server? URL: http://forum.audiogames.net/viewtopic.php?pid=264547#p264547 ___ Audiogames-reflector mailing list

Re: Psycho Strike sounds

2016-04-30 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Psycho Strike sounds freesounds address is www.freesound.orgBe careful of what you download, pay attention to the license the sound you download is governed under. URL: http://forum.audiogames.net/viewtopic.php?pid=258861#p258861 ___

Re: Psycho Strike sounds

2016-04-29 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Psycho Strike sounds They are encrypted for a reason, no? URL: http://forum.audiogames.net/viewtopic.php?pid=258651#p258651 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Is there anyone can teach me BGT?

2016-02-24 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Is there anyone can teach me BGT? Not really spam, just badly broken English which I do not mind.That being said, you may wish to do what I did, post what you are having issues with.You are going to get answers quicker that way, where as if you just post, can you teach me all of bgt?

Re: an Iphone game called city island

2016-02-21 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: an Iphone game called city island This game does not seem to be available in the US, or the app store is having some issues...Either way though, looking forward to playing it when either is fixed. URL: http://forum.audiogames.net/viewtopic.php?pid=251054#p251054

Re: ultrapower code was stolen

2015-12-20 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: ultrapower code was stolen Ugh. Again? Can't you seriously just take this to that other topic which is already full to bursting with exactly this? Or discuss this on skype?Seriously, original poster, this was completely, and 101 percent unnecessary to bring up.Quite frankly, I'm quite

Re: Something I'm noticing with games and storyline

2015-11-25 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Something I'm noticing with games and storyline I honestly like where this is going. Really. I really do.And I know this might contradict the entire reason of the topic. But is there any real reason why audio games lack the similar story content text based games seem to pull off rather

Something I'm noticing with games and storyline

2015-11-24 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Something I'm noticing with games and storyline What I am about to say could possibly get a bit of a flame war started, though these are just my observations and are not to be taken to heart.Notice. I am not speaking of or including mainstream games, or arcade games that include a

Re: DeathMatch, a new beginning

2015-10-02 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Danny standly wrote:hi all dmnb players fuck you all fuck you in ass[[wow]], do you have anything better to do than insult what the real Danny has created? And btw, you failed at spelling his full name anyway. URL:

Re: Sol 1.2 is out with experimental audio mode support

2015-09-13 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Sol 1.2 is out with experimental audio mode support I have yet to purchase the game, but a suggestion that could help...In our community, most games like these have an object viewer.In activating it, you can get a list of the objects that are important. This may include doors, enemies,

Re: A breached skies game mechanics crossroad, your input needed!

2015-09-07 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: A breached skies game mechanics crossroad, your input needed! Thanks guys for your replies!I will probably end up doing the alarms plus the wind sounds sneak mentioned, will record an audio demo at some point when this system is fully finished. URL:

A breached skies game mechanics crossroad, your input needed!

2015-09-06 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
A breached skies game mechanics crossroad, your input needed! For those of you who don't know what breached skies is, I will attempt to explain very briefly.Breached skies is an rc quadcopter flight type game. You can fly around, crash into trees and the ground, walls, etc.You will be able

Re: DeathMatch, a new beginning

2015-08-29 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning no, I dont think you should have to redo the ship, as Ive messed up doing that same thing, and its been fine.Just be very careful not to block off rooms lol. URL: http://forum.audiogames.net/viewtopic.php?pid=229720#p229720

Re: Pole, would you install a program in d?

2015-08-21 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Pole, would you install a program in d? most install wizards allow one to choose where the installation files will go.If I had a d:\ drive, I most likely would install stuff to it as I am at this moment with my current setup, however remember some folks dont have a d:\ drive.In short?

Re: DeathMatch, a new beginning

2015-07-01 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning jason, are you sure if your banned? I dont see your name in our admin log.It sometimes takes some time to load if you left your ship fully loaded with cargo. URL: http://forum.audiogames.net/viewtopic.php?pid=26#p26

Re: DeathMatch, a new beginning

2015-07-01 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning To clear things up, Jason was not banned. I saw him on earlier. So, no worries there.If you have problems connecting to the server, keep trying. For some reason I dont think your told if your banned, though, if your banned, it will just sit there when you

Re: DeathMatch, a new beginning

2015-06-17 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Mike Tan, before you logged off, did you have a ship loaded with cargo? URL: http://forum.audiogames.net/viewtopic.php?pid=220328#p220328 ___ Audiogames-reflector mailing list

Re: DeathMatch, a new beginning

2015-05-30 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hi,Currently, Sappi support is busted. The game best works with NVDA, and I hear system access I believe.Hope this helps URL: http://forum.audiogames.net/viewtopic.php?pid=218277#p218277 ___

Re: DeathMatch, a new beginning

2015-05-27 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hello everyone,Our main dev/admin, Danny, is in need of a rest away from the game.I have been put in charge until he returns. I do not know when this will be, but until then, if you have any questions, I will do my best to answer them. Thank you for your

Re: DeathMatch, a new beginning

2015-05-27 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hello everyone!Many of you players have seen a ship called phantom hulk flying through the skies, and in various other activities.Well, you now have a chance to win this very ship!Its a custom built flagship, built by my previous character unstoppable, who

Re: DeathMatch, a new beginning

2015-05-27 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hello everyone!Many of you players have seen a ship called phantom hulk flying through the skies, and in various other activities.Well, you now have a chance to win this very ship!Its a custom built flagship, built by my previous character unstoppable, who

Re: DeathMatch, a new beginning

2015-05-25 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hello everyone!Weve been talking over some suggestions and weve been thinking.Weve been thinking about implementing a thirst system. Here is how it could work.On some space stations and on gigantic ships meant for deep space exploration, there would be

Re: DeathMatch, a new beginning

2015-05-16 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hi everyone,With the new grand opening, Id like to announce, I am now once again an admin!So if you need something done, let me, pilot72, know! URL: http://forum.audiogames.net/viewtopic.php?pid=216536#p216536

Re: DeathMatch, a new beginning

2015-05-15 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hi guys.Due to recent changes in the server you may have noticed the server crashing a lot more often than normal.We at reality software would like to apologize for all the credits, and frustration it has caused you as players.Due to this, our testing team

Re: Would you be interested in an rc flight simulator?

2015-05-04 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Would you be interested in an rc flight simulator? Yeah. Thats exactly what Im attempting to prevent, so everyone has to play fair. Im using bgt to write this. URL: http://forum.audiogames.net/viewtopic.php?pid=214884#p214884 ___

Re: Would you be interested in an rc flight simulator?

2015-05-03 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Would you be interested in an rc flight simulator? this game is not going to be online. I dont have anywhere near the knowledge to do something that powerful URL: http://forum.audiogames.net/viewtopic.php?pid=214744#p214744 ___

Re: Would you be interested in an rc flight simulator?

2015-05-02 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Would you be interested in an rc flight simulator? Hey everyone,As promised, I have an audio recording, more to show what the project sounds like, than to show functionality, as its a bit limited at the moment.Please let me know if you think this sounds good or it sounds horrible. I

Re: DeathMatch, a new beginning

2015-05-02 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning they want our land! No! N! The pirates have invaded! Lol. URL: http://forum.audiogames.net/viewtopic.php?pid=214642#p214642 ___ Audiogames-reflector mailing list

Would you be interested in an rc flight simulator?

2015-04-29 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Would you be interested in an rc flight simulator? Im just kinda curious, if there really has been any demand ever, for an rc flight sim, with not so much a simulator, but more um. I cant really explain it.Think more snow race ish. With upgrades, aerobatics, the ability to crash, you get

Re: Would you be interested in an rc flight simulator?

2015-04-29 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Would you be interested in an rc flight simulator? Indeed, it does, but my knowledge of bgt limits me from adding in that, and screen reader support.So Ive got a working project with the following.You can give forward, backward, left and right pitch.You can release each key and your

Re: Would you be interested in an rc flight simulator?

2015-04-29 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Would you be interested in an rc flight simulator? yeah, I actually had that envisioned, and I was going to post a question about spektrum DX 6I compatibility with bgt.Its a full rc style, hobby grade controller used to control most rc aircraft. URL:

Re: Would you be interested in an rc flight simulator?

2015-04-29 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Would you be interested in an rc flight simulator? Hey guys,For those of you bgt devs. Im wanting to at least deter cheaters from my game. If you have an idea, please contact me via email, or nudge me in the right direction. Your help is much needed on this matter.I want players to

Re: DeathMatch, a new beginning

2015-04-10 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hi,When you destroy that ship, try rebooting the db a few minutes after.But I warn you, only do that when absolutely needed. It causes epic lag when you do that. URL: http://forum.audiogames.net/viewtopic.php?pid=211835#p211835

Re: link for MTG pong please?

2015-01-13 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: link for MTG pong please? uh, mtg, pong, pong? Ya know, pong.Kinda like dragonpong but offline. In any case, remember anything mtg studios has been replaced by soundworx, not to say that it is a bad thing, but please look there. I believe it may be under legacy, or it may be under one

Re: Deathmatch new beginning

2015-01-13 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Deathmatch new beginning Greetings,Rory. I noticed you have failed to improve, judging by the attitude from your other topics. For the purposes and demonstrations of others, I will list a rough timeline of events.Yesterday around 3:45 eastern, I see he logs in.Almost right away, he

Re: That if that the right way who and thinking

2015-01-13 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: That if that the right way who and thinking You mods should seriously create the history of the most mangled spam thing in the articles room or even the site feedback area, lol! URL: http://forum.audiogames.net/viewtopic.php?pid=200971#p200971

A Question about map apartment, road to rage

2014-09-06 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
A Question about map apartment, road to rage For those of you who dont know this, apartment has some variants of doors; sliding, regular, glass, and so on.I looked at the map this morning and know two things.Ive learned that the syntax for one of these doors is unknown number, followed by

Re: You are stuck in the dungeon of despair!

2014-06-27 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: You are stuck in the dungeon of despair! In something like BK original, (no i kinda dont feel like spelling it) I usually just scrape the walls until I discover an opening.BK III does include a camera, activated by pressing and holding g, then you use all arrows to look around with it.URL:

Re: trouble with playing quest games online

2014-06-26 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: trouble with playing quest games online Wait. I just thought of something.Dark? I cant remember at the moment, but I believe you have to press a button on the web client when your done with your command.Pressing enter never worked for me.URL:

Re: trouble with playing quest games online

2014-06-25 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: trouble with playing quest games online Im going to give you a tip that wont make things any better.Were at quest 5.4.something now. This means that not even the editor is any bit accessible.There are still some games made by quest 4, those are mostly accessible, except that you have to

Re: trouble with playing quest games online

2014-06-25 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: trouble with playing quest games online Quest 4 is fairly good, in terms of access.Fairly limited, in terms of features...Quest 5 is, at best, poor, in terms of access.Plenty of features for the sighted...OH well. Guess it was good while it lasted. Lol.URL:

Re: trouble with playing quest games online

2014-06-25 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: trouble with playing quest games online Quest 4 is fairly good, in terms of access.Fairly limited, in terms of features...Quest 5 is, at best, poor, in terms of access.Plenty of features for the sighted...OH well. Guess it was good while it lasted. Lol. :dURL:

Re: trouble with playing quest games online

2014-06-25 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: trouble with playing quest games online Quest 4 is fairly good, in terms of access.Fairly limited, in terms of features...Quest 5 is, at best, poor, in terms of access.Plenty of features for the sighted...OH well. Guess it was good while it lasted. Lol. URL:

Re: I have a deep desire to build higher quality games for blind people.

2014-06-25 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Hello.1.It really varies for what game is the best on the market.Some are free and are really great, others are paid and ok.That said, In my! Opinion, the best titles out there are bk III, (a 2d action packed rpg), The

Re: Hosting rtr deathmatch tomorrow, Monday, June 23, 2014

2014-06-23 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Hosting rtr deathmatch tomorrow, Monday, June 23, 2014 heya folks!The server is live! Please contact for further details. Server will shut down at 6 PM eastern time.hope to see you there!URL: http://forum.audiogames.net/viewtopic.php?pid=178005#p178005

Re: Hosting rtr deathmatch tomorrow, Monday, June 23, 2014

2014-06-23 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: Hosting rtr deathmatch tomorrow, Monday, June 23, 2014 Greetings.The server has just shut down, though the emails were sent.There will be another session tomorrow, same time same maps.Hope to see you all there!URL: http://forum.audiogames.net/viewtopic.php?pid=178027#p178027

Re: A problem with the original Bokurano Daiboukenn

2014-06-22 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: A problem with the original Bokurano Daiboukenn Uh lol. I forgot you had to talk with the police officer back in town. Rofl!Also, in flame town, was I supposed to kill the gakishonen first, before entering the shop? Because thats what I did. And now I cant seem to find the shop. Im doing as

Hosting rtr deathmatch tomorrow, Monday, June 23, 2014

2014-06-22 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Hosting rtr deathmatch tomorrow, Monday, June 23, 2014 Start time is planned 2:00 pm Eastern time 1 PM central time.If interested, please email me on the forum here and Ill send you information to connect. Dont want to put anyone at risk of being hacked, lol.For anyone that has it installed, we

A problem with the original Bokurano Daiboukenn

2014-06-20 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
A problem with the original Bokurano Daiboukenn spoilers.Ive just gotten to the race against yamizinn. I will admit the game was acting a little strangely before then.The problem? Soon as the race starts yamizin just blasts off into space it seems. I hammer the right arrow key but I cant even

Re: A problem with the original Bokurano Daiboukenn

2014-06-20 Thread AudioGames . net ForumGeneral Game Discussion : Omar Alvarado via Audiogames-reflector
Re: A problem with the original Bokurano Daiboukenn This game is just so strange.Last time I remember playing it I didnt have these problems.Now when I arrive home I dont get chat as I did last time. Im talking shortly after I get the long sword. Oh and the game doesnt think I have anymore