A hero's Call download issue

2021-01-18 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


A hero's Call download issue

Hello,I purchased A Hero's Call for a friend for Christmas. He received the email and download link but it did not work. I wrote to Joseph and told him and he said the download should work. We tried it again and still it did not work. I've told him this but I have not heard anything back yet It has been a few weeks. .Have any of you had a download issue, and if so, how did you finally get the game?Thanks!A

URL: https://forum.audiogames.net/post/607740/#p607740




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Re: world of destruction, a new MUD by rbstudios (in beta)

2020-04-08 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


Re: world of destruction, a new MUD by rbstudios (in beta)

Hello,I am pretty good at coffeemud and would love to come and help. I tried to login but it didn't work.If you want some help, you can contact me at imaginingstuff at gmailI was creating my own coffemud game called Lovers, Liars and Thieves, but building a game is lonely alone.I have lots of experience running muds though.A

URL: https://forum.audiogames.net/post/517363/#p517363




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Path finder using Dabel

2019-07-20 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


Path finder using Dabel

Greetings,There is an IOS ap called Dabel where you can stream for two hours, have ten thousand people watch the stream and invite speakers . In other words, we could have a campaign with pathfinder! Or any other RPG system.There are all sorts of streams on the site. It has no video, just audio and would be excellent for those of you who stream games.I do enjoy it and it is free.Let us gather a few adventurers for a game. I do not know enough to DM right now, but any of you who do, that would be the best. We would need a dice roller and some character sheets, but I am sure we could do it.Maybe a once a week game?Become a Dabeler today and let us party on,A

URL: https://forum.audiogames.net/post/450077/#p450077




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Re: freeware entombed?

2018-12-27 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


Re: freeware entombed?

Does anyone have his email since I go to the site and it wants to use my windows email which I do not use. I'd love to have the full version of this game.A

URL: http://forum.audiogames.net/post/401140/#p401140




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Re: an interesting article about accessibility in virtual reality

2018-12-02 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


Re: an interesting article about accessibility in virtual reality

I'm curious about the currency and what if we want a farm or something like that? Can we muy livestock and sell eggs, that sort of thing? Do I have the concept right? Also why not have certain words display certain things, if you can put a sound in it you can put a word spoken in it, like Green door  or rosebush  or blue cheese, whatever it is.  Say  I'm zipping through a virtual store and as I examine the shelves it says bread or milk or  something of the sort. There can't be sounds for all of that, truly blue cheese is a rather quiet  sort.A

URL: http://forum.audiogames.net/post/396406/#p396406




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RP muds

2018-11-12 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


RP muds

I have been searching for a couple of muds, or evenb just one that has RP. I prefer the ones with adult content and doesn't rely on mob killing or questing. Strictly a place with lots of shared writing. I have checked out Shang, too many people and not enough writing. They are TS based. I want something that is adult but not TS driven. Any ideas? Thanks,A

URL: http://forum.audiogames.net/post/392794/#p392794




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Re: The first Castaways

2017-07-18 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


Re: The first Castaways

I was thinking about that too. I think I shall and have no idea if it ahs been up-dated. I think this is 4.26 or something.A

URL: http://forum.audiogames.net/viewtopic.php?pid=320041#p320041





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The first Castaways

2017-07-18 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


The first Castaways

How do you see the purpose of the level? Level one is building a ship Another level is building catapults, ETC.  I am on map five and not sure what exactly I am doing, but it is going well!Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=319995#p319995





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Re: Making a new game

2017-03-17 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


Re: Making a new game

It does. Lots of Tinymux folks love their RP best.A

URL: http://forum.audiogames.net/viewtopic.php?pid=302619#p302619





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Making a new game

2017-03-17 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


Making a new game

I have a Tinymux server running and a coffeemud server running. I'm looking for a few good people who want to make some games. You'd need to stick it out though. Really build and construct.  I'd be glad to help with code, ideas even some descing.  So if you're interested throw me an outline of what you have in mind and your skill lefels and I shall share!A

URL: http://forum.audiogames.net/viewtopic.php?pid=302505#p302505





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Re: adventurous mudders

2016-10-18 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


Re: adventurous mudders

It is not ready for players yet, just builders. So about the mudconnector I keep trying to ad a mud listing but for some reason I can't seem to find how to do it. It is like I go there and it tells me to log in and I do but it is the forum but when I try to make a user it tells me I all ready am. LOLSo after all that frustration I went to other mud promotional boards and they have the dreaded captia which I can't read.So, confustigate those dreaded sites.Eventually I will figure out the mudconnector thing but it posed very frustrating.Thank you for all you do for us crazy gamers,A

URL: http://forum.audiogames.net/viewtopic.php?pid=283201#p283201





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adventurous mudders

2016-10-18 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


adventurous mudders

Not sure if this is the right place to post this but here goes...Come create a world with me. I'm using coffee mud and it is fun and easy to learn. We start with No Mags Land. Mags are magical beings, and as you can tell by the name are not allowed in the city.This is where it starts:The city is a place of nirvana and torment. Some thrive in the exclusivity, the properness of it, but beneath the belly of this well establish society there are those who hunger for freedom, for anything anti-monotony. Maybe they like it rough, or soft or not at all. They are the city beneath the City. They live in the margins, the edges of the establishment and some are buried in the very heart of the place. Mostly, its surface face wear's its party dress. The buildings are well kept, there's a rule about that. The streets are clean, that's another rule. One that people take care not to brake.  Not a bit of trash anywhere. It disguises itself as pride in their home, and maybe for some it is, but for others it is a low grade anxiety always there. A worry that eats away at individuality and encourages compliance. To be compliant, according to the great doctrinism to be the Best Citizen.  And somehow the Best Citizens seem to end up with a few more food credits. Or, rarely, something even more valuable. Most people fear Running out of food since begging is against the law. Generosity has never been a strong point of the City folk. But as the doctrine says, “Be good to the City and it is good to you.”Until it isn't.That scrubbed life was spoon fed to the people in the City for generations. And it might have been the same forever, supplies on 1sday, orgasms on 6sday, but on a mild afternoon, very much like every other afternoon, everything changed forever. Magic came.It started as a funny breeze smelling of spices and undiscovered things and then the ground shifted. A chasm opened, a vastness deeper then ropes could reach.  One big coughing pit.Everyone felt it, the ground giving a mighty heave. Buildings cracked open, walls tumbled down and dust rained from the skies.Eltha, a young girl only 10 High terms old was playing at the end of Avenue C when a gust of hot wind blew her to the ground. It lashed her hair and clothes, one small shoe blowing away down the road. She lay there waiting to see if it would blast her again. When it didn’t she climbed to her feet and stared around at the trash littering the street. There was an old tattered hat, a broken mug with “Go Big Red” on it. A tinderbox and lots of ash. A chunk of rotting meat lay by her foot and she kicked it away, plugging her nose. A small brown furry creature scurried after it and ripped off a hunk, staring at her with beady eyes as it gnawed on the glistening meat.She didn’t bother to pick up her lost shoe or even scream, just ran home as fast as she could. When she couldn’t stop babbling hysterically they had to sedate her with a nice dose of skullcap. By the time the City council arrived at the end of Avenue C there was so much strange stuff blowing in it had formed piles, blocking the road.Everyone had trash duty, hauling the detritus to T Dome for destruction. But, the crap just kept coming, so they built the walls around the spewing chasm, installing huge furnaces nearby so they could dispose of the unwanted garbage more efficiently.Just when they thought they had everything under control again the Mags, (magical people), started showing up. Frightened, the City council decided to dispose of them the same way they did the rest of the trash spewing forth. They snuffed them in the furnaces.Thinking the citizens might not like this particular type of disposal, they tried to keep it a secret, but hiding piles of bodies proved quite difficult and it was quickly discovered by a few curious citizens. They told their families about stacks of dead bodies, small children, women, even elders waiting for the fires and they could not tolerate the disregard of life. After all the doctrine says that life is for the City and if the City is killing it what is left?The people became restless, suspicious and rumors spread that not all of the snuffed were Mags. They started distrusting their council, ignoring the doctrine and the first thing that went was 9sday, trash and trade. For the first time in many High terms, not including those first days after the spew first blew, there were things Struan about. A scrap of cloth here, a broken box, rotting food containers and anything they no longer wanted.  In the darkest part of the night the council met and determined that they had to stop the mass snuffing and find a different way to handle the Mags before even more citizens turned against them. Of course there would always be those who believed it best for the City for the Mags to be snuffed, and they believe that to this day, but the majority found it cruel and against the doctrine. After debating for many hours they created the Welcomers. These brave 

Re: Coffeemud seeking builder over 18

2016-07-06 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


Re: Coffeemud seeking builder over 18

It is a mud yes, however there is nothing there right now. It is not open for testing yet, but I will post when it is. I am just getting together the dream team.Thanks for the interest!A

URL: http://forum.audiogames.net/viewtopic.php?pid=267067#p267067





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Coffeemud seeking builder over 18

2016-07-06 Thread AudioGames . net ForumGeneral Game Discussion : imaginingstuff via Audiogames-reflector


  


Coffeemud seeking builder over 18

I am building an RPG  game in coffeemud and would like to bring on a builder. If you don't know how to build in CM I will teach you. There is lotsof documentation. I would like someone with some building experience, has a firm grasp of the English language and can set a sceen with a few sentences.Feel free to contact me at imaginingst...@gmail.com or log into the game at loversliarsandthieves.com port  and look for me. The best way is the email though since I might not be logged in.Premis:The city is a place of nirvana and torment. Some thrive in the exclusivity, the properness of it, but beneath the belly of this well establish society there are those who hunger for freedom, for anything anti-monotony. Maybe they like it rough, or soft or not at all. They are the city beneath the City. They live in the margins, the edges of the establishment and some are buried in the very heart of the place. Mostly, its surface face wear's its party dress. The buildings are well kept, there's a rule about that. The streets are clean, that's another rule. One that people take care not to brake.  Not a bit of trash anywhere. It disguises itself as pride in their home, and maybe for some it is, but for others it is a low grade anxiety always there. A worry that eats away at individuality and encourages compliance. To be compliant, according to the great doctrinism to be the Best Citizen.  And somehow the Best Citizens seem to end up with a few more food credits. Or, rarely, something even more valuable. Most people fear Running out of food since begging is against the law. Generosity has never been a strong point of the City folk. But as the doctrine says, “Be good to the City and it is good to you.”Until it isn't.That scrubbed life was spoon fed to the people in the City for generations. And it might have been the same forever, supplies on 1sday, orgasms on 6sday, but on a mild afternoon, very much like every other afternoon, everything changed forever. Magic came.It started as a funny breeze smelling of spices and undiscovered things and then the ground shifted. A chasm opened, a vastness deeper then ropes could reach.  One big coughing pit.Everyone felt it, the ground giving a mighty heave. Buildings cracked open, walls tumbled down and dust rained from the skies.Eltha, a young girl only 10 High terms old was playing at the end of Avenue C when a gust of hot wind blew her to the ground. It lashed her hair and clothes, one small shoe blowing away down the road. She lay there waiting to see if it would blast her again. When it didn’t she climbed to her feet and stared around at the trash littering the street. There was an old tattered hat, a broken mug with “Go Big Red” on it. A tinderbox and lots of ash. A chunk of rotting meat lay by her foot and she kicked it away, plugging her nose. A small brown furry creature scurried after it and ripped off a hunk, staring at her with beady eyes as it gnawed on the glistening meat.She didn’t bother to pick up her lost shoe or even scream, just ran home as fast as she could. When she couldn’t stop babbling hysterically they had to sedate her with a nice dose of skullcap. By the time the City council arrived at the end of Avenue C there was so much strange stuff blowing in it had formed piles, blocking the road.Everyone had trash duty, hauling the detritus to T Dome for destruction. But, the crap just kept coming, so they built the walls around the spewing chasm, installing huge furnaces nearby so they could dispose of the unwanted garbage more efficiently.Just when they thought they had everything under control again the Mags, (magical people), started showing up. Frightened, the City council decided to dispose of them the same way they did the rest of the trash spewing forth. They snuffed them in the furnaces.Thinking the citizens might not like this particular type of disposal, they tried to keep it a secret, but hiding piles of bodies proved quite difficult and it was quickly discovered by a few curious citizens. They told their families about stacks of dead bodies, small children, women, even elders waiting for the fires and they could not tolerate the disregard of life. After all the doctrine says that life is for the City and if the City is killing it what is left?The people became restless, suspicious and rumors spread that not all of the snuffed were Mags. They started distrusting their council, ignoring the doctrine and the first thing that went was 9sday, trash and trade. For the first time in many High terms, not including those first days after the spew first blew, there were things Struan about. A scrap of cloth here, a broken box, rotting food containers and anything they no longer wanted.  In the darkest part of the night the council met and determined that they had to stop the mass snuffing and find a different way to handle the Mags before even more citizens turned against them. Of course there would always be those who