Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

2020-09-11 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

This soundpack is absolutely amazing, and am totally loving it so far. Been hooked on this mud for more than a year now, never knew would get into them honestly  would always refuse when asked by others. So thanks a lot @mata, your hardwork made me realise how much fun just a "text based" game could be. Its like i'd play those old doss games where you'd hit numbers to do stuff, but an online game? with so many features? and that's just text only? Could have never imagined.Great job once again.Btw, is there any way others (such as me  could contribute to the pack, i mean its not exactly hard to add it to the pack since the sounds are literally there for easy axis but then that'd just be locally; what if i'd have some suggestions for sounds being added to the pack as a whole for the public to have. Are you willing to except suggestions in that from? Or perhaps even take a look at the changes i've made to mine and tell me what you think? If yes, then do tell we can arrange something of the sort. If not taking "my" pack directly, may be i could just suggest and if you like the ideas you could do it on your own, or perhaps i could just show the things i've done off. Like i said if you think its doable, get in touch. We'll work something out.

URL: https://forum.audiogames.net/post/569772/#p569772




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Re: Pitch Black: A Detective's Demise

2020-09-11 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Pitch Black: A Detective's Demise

Neet little demo. Am liking where they're going with this so far. Can't wait for the release!

URL: https://forum.audiogames.net/post/569599/#p569599




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Re: Build to Survive, version 5.0.5

2020-09-08 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

Oh wow so its back now. Just prooves my point about the unstability. Now that its down, let it stay dead. Ugh.

URL: https://forum.audiogames.net/post/568372/#p568372




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Re: Build to Survive, version 5.0.5

2020-09-08 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

This game is just another example of poor management  caused by a lot of unstability on the dev's part so i dont see what is new, fokes. This sort of stuff always leads to the games enicially being discontinued anyway. At least try to point out the good in it this time, it lasted for a bit longer i suppose and was actually growing with dedicated devs even if they were unstable. Tunmi's been growing day-by-day workin on bigger and bigger projects so who knows what jem he might release for us in the future? Ceriusly learn to look on the brightside for once... sighs.Also? Please stick, to your points. Most of the people on here hop and bop from one side of the coin to another in a flash. I think its mostly either have the "follow the crowd" mentality. A few weeks ago, everybody on here was bitching, at the ggame, devs, etc etc. Now the dev gave you what you wanted and took it and you're bitching at him. Ok, so may be a true dedicated developer should know that in a community you do get a lot of negative feedback and you have to still do what you are doing and keep truckin and he was doing it, although a bit unstable. Regardless, he was trying to make something good, yet people kept lashing out at the game and the devs again and again and again;sometimes it feels like this community purposefully wants to ggetcha honestly. Alright, so members, of this community let's not generalise cause even though that's not my point certain people i'm sure will pick on my words and come at me .

URL: https://forum.audiogames.net/post/568371/#p568371




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Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

2020-05-03 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

Hello.Lol i saw that vote myself when i updated my pack and was shocked.Honestly the work that mata has put into the pack is really commendable and i've been thurrowly enjoying it so far. Would like to hear what this voter didn't like myself.Also, did you happen to include the easyriln script @KingZombie made for the pack? It prooves to be pritty useful here.Edit: so the script isn't there, it still bugs out and the container set doesn't save once i restart my cliant. That's no problem, this pack is still ausumn.

URL: https://forum.audiogames.net/post/525534/#p525534




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Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

2020-05-03 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

Hello.Lol i saw that vote myself when i updated my pack and was shocked.Honestly the work that mata has put into the pack is really commendable and i've been thurrowly enjoying it so far. Would like to hear what this voter didn't like myself.Also, did you happen to include the easyriln script @KingZombie made for the pack? It prooves to be pritty useful here.

URL: https://forum.audiogames.net/post/525534/#p525534




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Re: Bloodbath released!

2020-02-22 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Bloodbath released!

You're quite new to this community and i dont have any intentions to ruen your excitement for audiogames or anything like that but considerring what dev we are talking about it i won't be surprised if a few days later its announced that the game is discontinued, tbh.

URL: https://forum.audiogames.net/post/503361/#p503361




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Re: Bloodbath released!

2020-02-22 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Bloodbath released!

considerring what dev we are talking about it i won't be surprised if a few days later its announced that the game is discontinued, tbh.

URL: https://forum.audiogames.net/post/503361/#p503361




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Re: Introducing RagePillow - Take out your rage in a game-friendly area

2020-02-03 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Introducing RagePillow - Take out your rage in a game-friendly area

@114 it was fun to see you completely reverse the conditions and making the ragetaker fly out of range on an extremely hard kick  

URL: https://forum.audiogames.net/post/498447/#p498447




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Re: Bloodbath released!

2020-01-29 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Bloodbath released!

tbh, i check it when i have nothing better to do too, that is to say, the drama/flamewar topics, others i usually look at, such as valueable quality content in new releases, some nice topics in OT, general games, dev room, etc. should start posting more frequently though, get lazy i guess. but with the ones where a lot of drama and personal attacks are involved i just, pass. like, its not really wirth it telling anything to this people at this point imo. like i said, i do read them once in a blue moon but posting according to me, isn't wirth it. no point telling those people anything, when clearly they have shown that things as harsh as ban(currently the strictest punishment offerred on this forom) will not stop them. hehUh, wait is strictest a word even? i dont think so...

URL: https://forum.audiogames.net/post/497101/#p497101




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Re: Bloodbath released!

2020-01-29 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Bloodbath released!

tbh, i check it when i have nothing better to do too, that is to say, the drama/flamewar topics, others i usually check, such as valueable quality content such as new releases, some nice topics in OT, general games, dev room, etc. should start posting more frequently though, just get lazy iguess. but with the ones where a lot of drama and personal attacks are involved i just, pass. like, its not really wirth it telling anything to this people at this point imo. like i said, i do read them once in a blue moon but posting according to me doens't really have a point. no point telling those people anything, when clearly they have shown that things as harsh as ban(currently the one and only punishment offerred on this forom) will not stop them. heh

URL: https://forum.audiogames.net/post/497101/#p497101




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Re: Bloodbath released!

2020-01-29 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Bloodbath released!

right, this gunna be a long post, so hold on tight fokes. hope you have at least 5-10 minutes to spare to listen to the thoughts of this totally insignificant dude living in a seviourly populated part of the world posting on this humble place known as the audiogames forom where we like(or aim and try) to discuss, well? audiogames.See, the thing is. coding isn't all that matters. and i'm not talking from a technological perspective. i mean, well let me rephraize. development isn't everything. it is just a faize;all be it a very big one. After the project is done and ready for release as per the developer, there is much to be done. There is the testing phaize; the bug fixing phaize. And no, i certainly am not referring to the fixing after-release. pre-release, you need a group of trusted poeple, who you know can have an openn mind, and give an unbiost feedback on the product you are offering and have the skills, patienc, tallent and hopefully experience to do so. In your case, that wasn't a small group of friends, which like i said isn't really easy to arrange especially with 1 or two people working alone, but the community at large, itself. which is one way to do it and that is totally fine. However, like i said when it is one individual or just a few individuals, the pressure increases. especially if you are asking for feedback from a community at large. The world's full of good as well as bad people as i'm sure as you're aware, but its not split into as such and cannot be generalised. there are good people who might put their points across in a way that might offend/hurt the producer;others might just spew unconstructive bullshit just for kicks whilst some may not care about anything but the game itself. Its quite diverce, you see. It all depends on the mindset of hte dev himself, the key, in my case it to keep a level-head, stay calm, and try to take things in a good way. Yes, i understand that this cannot be the easiest job many times, but like i said it is necessary. Sure you have expectations from the community, such as they understanding your lack of resources (be it human or otherwise) and they having the decency to respect and understand that. But Like i said, the world isn't a bed of flowers; but certainly not one of thorns either. If you are entrusting them to get something done for you they should have the curtesy to try to at least put their points across in a half decent manner and respect the work that has gone into it. However, some might not. or some might, and it may not seem so. Like i said, its all about how you make yourself accept what you see. This, like i said is why a group of people turns out to be really handy in these cases. Its how big companies function. When its just you, and perhaps a cupple of your friends the similar mindsets/openians may be a hindrance. Sometimes you need a diverce group of people to be working alongside you, not just for the sake of ideas and the project itself; but also in these cases. To pull you up when everything seems lost. When you might be feeling hopeless, and and the other person might not, hope you get my point. But it is  understandable that you may not be fortunate enough to enjoy that kind of luxxery(me being there so i understand, still am sometimes), and like i said above you are right to have certain expectations from the community. but this is a community. There will be people who will not what you expect from them; or  be decent individuals at least. The key, like i said is to hae control on your mind and body. control your immotions. Sure you have to let the community influence you, but only in the ways that matter in the longrun. They give feedback, you have to accept that, no matter how harsh that is and try to take it in a possitive way and move on. Lotus grows in muddy water, doesn't it? Mushroom, (something that i love by the way) is a fungi. So dont worry, have faith on yourself try to be rational and practical and try to keep a level head. meditatoin helps a lot, at least in my experience. @ivanwhile your reasions of doing what you did are quite understandable and rational, i would love if you give this a thought (this plus my above post) As i previously stated, producing something a project does not just mean developing it. As a co-dev you have responsibilities. And not the just the working hard part(which i've hurd you've been doing pritty well in yorur time as part of this project so hats off) but before you sign up. You have to think about the duties that you will be handed. responsibilities. The work and time to be devoted. It is basically a commitment that you are making. And whilst like i said its perfectly vallid to back out when you know youv'e had enough i just think you should give more thought to those kindof things next time you decide to help somebody with their project. Its not just you when you are in, you see. you are a group. And when you leave, a big amount of workload may be 

Re: Bloodbath released!

2020-01-24 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Bloodbath released!

*rant*dev atitude? its totally up to any dev whether they want to provide a release date or not. may be its too early and they dont want to provide a date cause then people like you might start complaining if they're like a day late. jees. plus keep in mind its not just ivan developing. also yeah i might agree on being a little upset if a release date was given then no update but like i said people like you take it to a whole new level. why dont you let them do their work and be patient and quit trying to cause a flamewar every chance you get.actually, i dont think telling you that is wirth anything at this point... regards

URL: https://forum.audiogames.net/post/495364/#p495364




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Re: Bloodbath released!

2020-01-24 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Bloodbath released!

*rant*dev atitude? its totally up to any dev whether they want to provide a release date or not. may be its too early and they dont want to provide a date cause then people like you might start complaining if they're like a day late. jees. plus keep in mind its not just ivan developing. also yeah i might agree on being a little upset if a release date was given then no update but like i said people you take it to a whole new level. why dont you let them do their work and be patient and quit trying to cause a flamewar every chance you get.

URL: https://forum.audiogames.net/post/495364/#p495364




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Re: Braillemon status update!

2020-01-18 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Braillemon status update!

well? in this case he has a vallid question. not junk. so its fine. as for the question itself, not sure what's up. the game was rather buggy with me too when i  use to play it so yeah.

URL: https://forum.audiogames.net/post/493757/#p493757




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Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

2019-09-24 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

@kingzombiethank you!that's useful.

URL: https://forum.audiogames.net/post/463923/#p463923




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Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

2019-09-19 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

yeah man, this mud is ausumn. and thanks to the amazing soundpack everything becomes all the better... good job!

URL: https://forum.audiogames.net/post/462760/#p462760




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Re: The killer: A new cool game

2019-09-13 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer: A new cool game

isn't this a clone...

URL: https://forum.audiogames.net/post/461751/#p461751




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Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!

2019-06-30 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!

@41+1 man. couldn't have said it better myself.@51:what...sorry but i didn't understand thing 1 of what you said.general:ok guys why the fuck does every single topic turn into this. i'm really frustrated and its getting annoying and old. I mean,  i get how some people dont like when people rip the ideas of games and use them to make their own, but you know  what that's called? opinian. and you are free to have your own. no body is stopping you. but please, for  hevun's sake, dont try to force them on people and act like they've done something really wrong when let me asure you, they haven't. technically they haven't even violated any ag forom rules, if that makes you satesfied. so stop acting like kids --er, nevermind. that's never gunna change. ok. let's try this again. stop bashing mason. he has done nothing wrong. if you think he has, then yeah, either express it in a civilised way or dont. we dont want anymore pointless bickerring its not like we are short on that. dam, first off topic, then to sited and forom feedback, and now here. i'm afraid if we keep going off track and keep forgetting what this place actually is, well let's just say i fear for the future of ag.good day peepsedit:ok @51, i do understand what you said(all most) but here's a tip. i'm not saying my english is perfect, far from it. but please try not to use so many semicollons. that makes understanding your writing even harder. i mean, there are camas, aren't there? and trust me even accessive use of those will getcha in trouble.  mmm good old days when i used to get scoldings from my english teacher for doing the same... trust me like every sentence i wrote used to have at least 5 camas lool.

URL: https://forum.audiogames.net/post/445116/#p445116




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Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!

2019-06-30 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!

@41+1 man. couldn't have said it better myself.@51:what...sorry but i didn't understand thing 1 of what you said.general:ok guys why the fuck does every single topic turn into this. i'm really frustrated and its getting annoying and old. I mean,  i get how some people dont like when people rip the ideas of games and use them to make their own, but you know  what that's called? opinian. and you are free to have your own. no body is stopping you. but please, for  hevun's sake, dont try to force them on people and act like they've done something really wrong when let me asure you, they haven't. technically they haven't even violated any ag forom rules, if that makes you satesfied. so stop acting like kids --er, nevermind. that's never gunna change. ok. let's try this again. stop bashing mason. he has done nothing wrong. if you think he has, then yeah, either express it in a civilised way or dont. we dont want anymore pointless bickerring its not like we are short on that. dam, first off topic, then to sited and forom feedback, and now here. i'm afraid if we keep going off track and keep forgetting what this place actually is, well let's just say i fear for the future of ag.good day peeps

URL: https://forum.audiogames.net/post/445116/#p445116




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-11 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Ghaith wrote:So, one I'm really curios about. in the minigames list, there are just two minigames, they change from time to time, why caq it be like, unlock minigames. then, play them all.that's something even i find wierd. i think morocooma plans to fix that, what i think currently happens isthey randomise the games that are to appear. but the problem with that is if you have not tried either of the 2 minigames presented to us in the menu, you try it, then go back to your work, then come back say after 1 week, the list changes and it might show you minigames that you've already played and might never show you  that other one that you missed.

URL: https://forum.audiogames.net/post/440393/#p440393




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-11 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Well, i'm really really really impressed of what this game has to offer. honestly i haven't seen something so creative and productive in terms of audiogames in a long time. really enjoying to the fullest! good work and keep going morocooma!well, i  reserected at least 10 monsters, refused to raise them, then finally went with a gobblin, then reserected another one that i do not recall, and combined them to form a "boxxer gobblin" anyways i must say i'm really impressed with my monster. it had decent stats generally speaking, and after training it became quite a loayl pet. i manage to reach the b rank in the fighting arena.However, here's the problem.after it became 4 years old, i got a cutsceneIt wasn't properly translated but i think what it meant was that my monster ran away for a cupple weeks and my char called the police and after 6 or 7 weeks it was found. and then, i got this message saying that boxxer gobblin has now enterred a period to consider retirement.I was told that monsters usually live about 5 years, so i thought putting this one in hybernation is best for now, since i've hurd that if you combine two really old and strong monsters, you get a baby monster with good stats.But, here's the thing. So i think i did not raise this monster well. Not in game wise, but i think i should have explored more of the "choices" the game has to offer instead of training batteling and batteling and batteling. So, i plan to raise this other monster (a flying club by the way) slowly. explore the ruens, try out marathons, contests, flag races. The part which confuses me is, as far as i'm aware, the stats such as popularity are linked to my monster and not me right? and if that's the case, when i use this monster to go after the arena, i'll have to start over from e rank would i not? (although i do not have any desire to persue that right now) but still if i'd want to take my club out into the wilderness and if my popularity is less than 20 then  there's gunna be problems.good day to all.

URL: https://forum.audiogames.net/post/440392/#p440392




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Re: glass breaker

2019-05-19 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: glass breaker

ediot...

URL: https://forum.audiogames.net/post/434710/#p434710




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Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server

2019-02-15 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server

cl! gunna try now!

URL: https://forum.audiogames.net/post/411861/#p411861




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Re: I now hawe a cm server!

2019-02-01 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: I now hawe a cm server!

geezus. Can't stop can you. stupid clone shit. ugh.

URL: https://forum.audiogames.net/post/408932/#p408932




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Re: The Killer

2019-01-12 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The Killer

loool. there we go again. thanks for today's dose of the daily drama. i mean, thanks, a tun!

URL: http://forum.audiogames.net/post/404822/#p404822




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Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Here, have my source... what's left of it.

@20We get that dude, everyone has problems in their lives. I do, too, some very very very intense ones, which i do not intend to share on this forom at all, and neither do i expect you to do so. But, taglining the whole community as a bunch of assholes, er, a bit harsh no? I mean, its been quite a while since dnmb's developement was stopped, and after that many new people joined our little community here.(me being one of them) not trying to say that everone of them is decent, nor begging to be friends with you, all i'm trying to say is, do you know everyone in this community?  if yes, go and describe one thing that you dont like about more than 700 people loool. heck, even one word will do. there, as i expected. Like i said, i agree the community hasn't been like it used to be, but still man. The fact of the matter is what part of the community you knew(and are claiming) to be assholes was probably only what, 1 third of the total members? So there. i'm not saying that you gave up too soon, or that you were an asshole to leave, everyone has their own reasons. And i'm good with that. Totally. but at least please dont do what you did in post 15. its like you're blaiming this community for everything that happened in your life. But if you still think that what you did is perfectly fine, then, well, what can i say...Good luck. is what. . but really though. i mean it, good luck with what you do, and with your life as a whole. @19:I agree that @18 was a little harsh as well but there are always better ways to express yourself. by better i mean, a little more, er, kind? possitive? i mean, why do we need to start a brawl on every single thing. One of the main reasons of so much drama in the community.Usually i just suck in the drama going on here and use it as a means for a hearty  laugh when i can't find good jokes anywhere else on the internet, but just thought that  this topic was, indeed, wirth posting because i didn't exactly appriciate danny's atitude. Again, not trying to bash down any specefic topics, all i mean to say is that i didn't know what much to say so just thought i'd have a read, get what useful info i could, and move on. anyways, peace

URL: http://forum.audiogames.net/post/404783/#p404783




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Re: Audio Wizards, production has started

2018-12-15 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Audio Wizards, production has started

isn't this in the wrong room though?

URL: http://forum.audiogames.net/post/398817/#p398817




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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2018-02-21 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

so it doesn't work with 32 bit windows? well np, i'll get my laptop tomorrow and then start playing 

URL: http://forum.audiogames.net/viewtopic.php?pid=353338#p353338





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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2018-02-19 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

uh,  i will soon move on to my origenal laptop which is windows 10 but as my exams are goin on so currently my main laptop isn't with me i am usin some one else's pc so that i couldn't play games but still, ya can't just study all day long so i thaught to get my hands on rtr as well, but my windows is x32 and not x64 and i think it doesn't support rtr.

URL: http://forum.audiogames.net/viewtopic.php?pid=353046#p353046





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Re: The Girl Who Sold the World - new and highly immersive audio adveture

2018-02-13 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The Girl Who Sold the World - new and highly immersive audio adveture

[[wow]]! [[wow]]! [[wow]]! [[wow]]! just, [[wow]]! what ausumn kind of games comin out these days, these are the games we as audiogamers, need! some thing which doesn't make us unequal from the other gamers, i think in the near future there shall be no type of game which a blind guy can't play and you guys have sure helped in the cause i will definately do anything to help, i know i am a bit late in here but, i will still help ya all. just email me through forom email or use this: nonubhat2...@gmail.com (even though they both are same)  anyways, i wanna thank you again people like you guys are the one who will lift this community to another extent. regards.

URL: http://forum.audiogames.net/viewtopic.php?pid=351977#p351977





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Re: The killer(New first person shooter)

2018-01-31 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

krishna wrote:ultra something or anotheruh, was that meant for me krishna? if it was, i didn't get you sorry

URL: http://forum.audiogames.net/viewtopic.php?pid=350196#p350196





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Re: The killer(New first person shooter)

2018-01-30 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

hay ivan, this is aarush, so i  believve i still got an account on your server, so recently i formatted my windows and switched it, so i was silly enough to not back up all the   username and pass files and lost my tk files. can you like pm me that info or email me at nonubhat2004@ gmail.com thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=350042#p350042





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2018-01-20 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

thanks Rachel for the help, realy appreciate it lol now time to brag again to my stupid friends! 

URL: http://forum.audiogames.net/viewtopic.php?pid=348493#p348493





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Re: Brain Station Public Alpha is Here

2017-12-09 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Brain Station Public Alpha is Here

oo [[wow]], hi liam, this is hardy boy dude here, i really love the stuff you do, including your games and other stuff. but problem with me is i love so many games which are paid, not that i am blaiming anyone, just saying and i can't buy them. I want hero's call also so desperately but, i can't buy it. hahaha i will give this demo a try, of course! watched your demos on youtube and your codding session on twich.regards, Aarush (Hardy boys dood) :d

URL: http://forum.audiogames.net/viewtopic.php?pid=341544#p341544





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-12-01 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

Anyways, if you know to this solution of brailemon, plz tell me. read my other posts

URL: http://forum.audiogames.net/viewtopic.php?pid=340757#p340757





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-29 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

[ a-t ] briyanFirst of all, you can't progress cause the game isn't built farther  than that, its not complete, and secondn of all, ya, the third mical is difficult to find kind of a pain in the but. i sugest you from the last map, where you are blocked to go farther, try to manage to go forward somehow and you would soon end up in his house suddenly, though, even i dont know how.

URL: http://forum.audiogames.net/viewtopic.php?pid=340358#p340358





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-29 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

As you said in one post, navigation is kind of difficult at the moment.

URL: http://forum.audiogames.net/viewtopic.php?pid=340359#p340359





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-28 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

Yep, it has, you know, kind of accessablity issues at the moment but it will get better, the thing is that dagonite was working on mainstreem part of the game, and now this blind thing will get better soon. She is workin on our part of the story now.

URL: http://forum.audiogames.net/viewtopic.php?pid=340231#p340231





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-27 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

BryanP wrote:Well I hope you get feeling better Rachael. I suppose I ought to give this one a try since I love turn-based RPG's and think we need more of them in our market. What's the current download link? I know it's been posted here but this topic is eleven pages long LOL.Well, the link is in Dagonite's signature, which means on her every post  you fiind it. There are both colors and brailemon download links giiven. RGDS,AarushAn ediit:Well just for you here's the URL for games though they are not linked, so just put these liinks on your web brouzer or type on run and you'll get the games:Demo of colors here (PC) (Gamejolt link): https://gamejolt.com/games/ColorsChromatics/248621Braillemon last release(stable): https://www.dropbox.com/s/v4n08tale65w8 … 0.zip?dl=1

URL: http://forum.audiogames.net/viewtopic.php?pid=340036#p340036





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-27 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

BryanP wrote:Well I hope you get feeling better Rachael. I suppose I ought to give this one a try since I love turn-based RPG's and think we need more of them in our market. What's the current download link? I know it's been posted here but this topic is eleven pages long LOL.Well, the link is in Dagonite's signature, which means on her every post  you fiind it. There are both colors and brailemon download links giiven. RGDS,Aarush

URL: http://forum.audiogames.net/viewtopic.php?pid=340036#p340036





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-26 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

And also, are you done workin on brailemon? i thaught that there was gonna be online stuff and all. it would bbecome more interesting that way, and beet the origenal pokemon  games! then we blind would have no limitations. no pressure or anything, if its there, then may be i just haven't checked it  out yet.

URL: http://forum.audiogames.net/viewtopic.php?pid=339895#p339895





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-26 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

Hay dagonite, i know this is not, uh, the best place to ask this but cause  the brailemon post hasn't been updated since like 2015 so i just wanted to ask this that when i try to run brailemon on windows 7 it says failed to create direct 3d 9X device. i used to run it on win 8.1 but worked fine. and ya, just wanted to say if you could make like a topic  for us blind guys on asking about where to find stuff and how to proseed like, getting HM 5 cut  cause  we obviously  can't understand the mainstreem tutorials. no offense intended, just  a sugestion and so plz try to figure out  this problem of mine, really want to play this fantastic game again!  dude i was so excited  when i found out about this game, i used to get so geleous of my friends playing pokemon i myself being a great fan, i just  felt like (dont tell them) knocking them along with their pc on their but and then beeting them up lol. RGDS,Aarush (also  known very frequently as godfather Aarush) lollol

URL: http://forum.audiogames.net/viewtopic.php?pid=339892#p339892





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-26 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

And sorry for not editing my previous  post, too lasy lol but i asume that the brailemon has gone untill it should, i mean the indigo ligue including Alete 4 and the jyoto ligue has been completed?

URL: http://forum.audiogames.net/viewtopic.php?pid=339893#p339893





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Re: The killer(New first person shooter)

2017-11-07 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

Dude, what's wrong now? have been checkin since last night, and server's down for everyone   i checked with some other layers as well but not workin.

URL: http://forum.audiogames.net/viewtopic.php?pid=337203#p337203





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Re: The killer(New first person shooter)

2017-11-05 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

Agree with the few posts. if a game is discontinued, it means  that you'v yourself given up the right to do anythin with the game.  So, either develop it, or don't ! i see him coming  online on the game server so many times and fixing bugs, i mean really, what kind of discontonuing is this? Either work  on the game or don't dam it! IF you dont' work on the game anymore then if it  goes to shit, what's it to you? Anyway, nuthin is gonna come with this arguement anyway, still having that problem of not able to log in and create ann account  anyone have a solution to that? and can anyone post a latest version of the game along with cliant here on the forrom? i could try on that  if you guys don't hvave  better plans.

URL: http://forum.audiogames.net/viewtopic.php?pid=336954#p336954





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Re: The killer(New first person shooter)

2017-11-05 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

This ivan dude also seems to have an maintaining problem. i redownloaded the game from  his website, which has server version like 0.95 and it doesn't update because it says its not authorised and i deleated my origenal game because i was having problem logging in to the main server it was saying my account's passward was   not the one thatwas on the server and when i tried to create a new account it either said this account already existed or if a tried another passward it said that server was ofline.

URL: http://forum.audiogames.net/viewtopic.php?pid=336797#p336797





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Re: The killer(New first person shooter)

2017-11-01 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

[ a-t ] ernie:No problem dude, i am always with this server. no matter what people might say i don't know about ivan, but i  am still gonna stay connected to this game, as i get to meet new friends and chat with them. and those of you who have  experienced, i am really sorry for my behaiviour on ernie's server, i didn't have a  good month.  what i did was not right. i am again really sorry and promice that that  would never happen again.

URL: http://forum.audiogames.net/viewtopic.php?pid=336144#p336144





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Re: The killer(New first person shooter)

2017-10-26 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

Hay guys, is anyone online right now? whenever i check it shows that there is noone online. i think it is opening ernie's server in my localhost hahahaha lol. or its just a coinciddence.

URL: http://forum.audiogames.net/viewtopic.php?pid=335252#p335252





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Re: The killer(New first person shooter)

2017-10-25 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

I tried redownloading tk but same results.

URL: http://forum.audiogames.net/viewtopic.php?pid=335107#p335107





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Re: The killer(New first person shooter)

2017-10-25 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

Hay guys, i instawlled the new update,  just  because it seemed lie it had a kind of major change with the beakens,  and weapons and all. I installed the server update also but no server  including ernie's works. it shows server is ofline continuously.

URL: http://forum.audiogames.net/viewtopic.php?pid=335097#p335097





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Re: The killer(New first person shooter)

2017-10-23 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

What the hell's ivan's problem? first of all, he started messing around with other's servers because he wanted to promote his own and second, he removed ernie's server when his other two so called servers are down and show some kind of excuse of not workin.I can't   really figure this guy out, and like everyone says to him, i would like to say too..."Man, get, a, dam, life!"Hay! why's it showing that ernie's server is down "server is ofline"

URL: http://forum.audiogames.net/viewtopic.php?pid=334795#p334795





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Re: The killer(New first person shooter)

2017-10-23 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

What the hell's ivan's problem? first of all, he started messing around with other's servers because he wanted to promote his own and second, he removed ernie's server when his other two so called servers are down and show some kind of excuse of not workin.I can't   really figure this guy out, and like everyone says to him, i would like to say too..."Man, get, a, dam, life!"

URL: http://forum.audiogames.net/viewtopic.php?pid=334795#p334795





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Re: The killer(New first person shooter)

2017-10-21 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

Hay! what the hell? i read that there's a new update when it checks it doesn't shows any. I try checking manually and it shows that i am running a version newer than the one on the server. what the fuck's ivan doing? anyway, i think that i will be running the game in the last version which was supporting  custom servers. ok, so i figured out how to get the update.

URL: http://forum.audiogames.net/viewtopic.php?pid=334449#p334449





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Re: The killer(New first person shooter)

2017-10-21 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

Hay! what the hell? i read that there's a new update when it checks it doesn't shows any. I try checking manually and it shows that i am running a version newer than the one on the server. what the fuck's ivan doing? anyway, i think that i will be running the game in the last version which was supporting  custom servers.

URL: http://forum.audiogames.net/viewtopic.php?pid=334449#p334449





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Re: The killer(New first person shooter)

2017-10-19 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

Hay ernie, i don't know how to report this, but if you read this, adude is an admin in tk and he  just messed up the map main one and i think that he was the one who did that previous time. when i told him that it is prohibitted in the message of the day, he changed the message of the day without askin anybody. if you read it, plz remove adude from the admin's post. I think that you should probably bann him.  he also moved me multiple times from here to there and i am not an admin. scratch that, he just got the jail as well! hay! he jut  updted the message of the day to  ernie sucks a dick! i will edit the post to update you guys. O my god! this guy's messin with the game just because he can. If you don't like a game, don't fuckin play it! At least don't make other people loose their fun! o man! i am trapped in the jail, plz if any admin reads this post, come online and move me! that guy moved me here and trapped me.

URL: http://forum.audiogames.net/viewtopic.php?pid=334145#p334145





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Re: The killer(New first person shooter)

2017-10-15 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

I use earnie's version of TK, and server list not workin. and lot of feature like checking of update also not workin.

URL: http://forum.audiogames.net/viewtopic.php?pid=333478#p333478





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Re: The killer(New first person shooter)

2017-10-15 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

So, is  the new update workin now? or should i use the old one only?

URL: http://forum.audiogames.net/viewtopic.php?pid=333473#p333473





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Re: The killer(New first person shooter)

2017-10-15 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

Server could not  be validated? Your version of TK is not authorised? What the heck is that? when i open the server.exe files,  it says this.

URL: http://forum.audiogames.net/viewtopic.php?pid=333465#p333465





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Re: The killer(New first person shooter)

2017-10-15 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

what's  up with the speedhack messages? even in the older versions this is happenin. sorry, red your message, i will try restarting.

URL: http://forum.audiogames.net/viewtopic.php?pid=333458#p333458





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Re: The killer(New first person shooter)

2017-10-15 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

Dam this. so now, the main update just started to work and log in, but the ffuckin thing don't  stop giving me speedhack messages when I am just about to log in    into main server! Is this because i have another TK version in the same location and use that as well?

URL: http://forum.audiogames.net/viewtopic.php?pid=333455#p333455





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Re: Humans vs robots, public beta released!

2017-10-14 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

djrockmasterrob wrote:Hey all,Here's the latest version.https://www.dropbox.com/s/xjuqsbkvl426y68/hvr.zip?dl=1If I'm asked to take this down, I'll take it down.Please note that I'm unsure if this contains all of the latest cliant, soundpack and map updates. This might just be the game. If so, click check for updates and say yes to anything that needs updating. It shouldn't take that long.Also, for windows10 users, unfortunately, despite adding acceptions in windows firewal and defender, defender still found a false possitive, then shredded the game from any existance on my so called top notch laptop. It always states that it found something like, h furury.exe. same with other games as well.To this day I still haven't been able to place the game back onto my harddrive, as with eatch time I run it, it fi
 nds the same thing, then shreds it.I have no clue what to do there.Well, if it does work for you with no windows10 falseness, enjoy the game!Best regards,RobWorks fine for me am using windows 10. i have windows defender  turned off and it doesn't do anything like that. I turn it off whenever i play the game, and works great.

URL: http://forum.audiogames.net/viewtopic.php?pid=58#p58





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Re: The killer(New first person shooter)

2017-10-14 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

Hay, what's goin on? first these million updates to the server then the  removal of  custom servers and now another update ? now still it is showing that the server is ofline. Which server file I have to open exactly?  (after updading) update.exe or server.exe?

URL: http://forum.audiogames.net/viewtopic.php?pid=55#p55





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Re: The killer(New first person shooter)

2017-10-13 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

I mean, when the stolen code stuff blablabla.

URL: http://forum.audiogames.net/viewtopic.php?pid=333220#p333220





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Re: The killer(New first person shooter)

2017-10-13 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

[ a-t ] Charlimarry(forgive for spellings):My name was Aarush

URL: http://forum.audiogames.net/viewtopic.php?pid=333214#p333214





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Re: Humans vs robots, public beta released!

2017-10-11 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

So, the link in the signature working? still am not able to download the game. Am using mozila firefox. It says" the page took too long to respond". Or somethin like that.

URL: http://forum.audiogames.net/viewtopic.php?pid=332962#p332962





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Re: Humans vs robots, public beta released!

2017-10-11 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

So, the link in the signature working? still am not able to download the game. Am using mozila firefox.

URL: http://forum.audiogames.net/viewtopic.php?pid=332962#p332962





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Re: The killer(New first person shooter)

2017-10-11 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

@SLJ:I wouldn't mind being an admin, too. I was one before the main server was done for anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=332961#p332961





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Re: Humans vs robots, public beta released!

2017-10-07 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

Yah, Somebody please put up a link for this, am unable to download the dang game!

URL: http://forum.audiogames.net/viewtopic.php?pid=332500#p332500





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Re: The killer

2017-10-07 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer

Then, when is the  other server online? Time?(In IST please)

URL: http://forum.audiogames.net/viewtopic.php?pid=332403#p332403





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Re: The killer

2017-10-07 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer

What the hell? I did What I was told, reunzipped the release folder and  entered my account  info and It says "Error: This account does not exist!" I tried entering the server info that was given here in the thread but it says "server is offline".

URL: http://forum.audiogames.net/viewtopic.php?pid=332392#p332392





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-10-06 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

Hay, when do you predict that the full release would come out and would it be free for windows just like  brailemon?Kind regards,Aarush

URL: http://forum.audiogames.net/viewtopic.php?pid=332260#p332260





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Re: The killer

2017-10-06 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer

Hi. I have a problem.When I start up the  server.exe file, it works fine. However, when I open the  game it shows that same kind of  BGT runtime error :Call stack size: 3File: C:\Users\ivan\projects\the killer\server\includes\char_data.bgtLine: 94 (1)Function: void load_char_data(int)File: C:\Users\ivan\projects\the killer\server\server.bgtLine: 2974 (1)Function: void netloop()File: C:\Users\ivan\projects\the killer\server\server.bgtLine: 157 (1)Function: void main()

URL: http://forum.audiogames.net/viewtopic.php?pid=332254#p332254





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Re: The killer

2017-10-05 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer

Sorry, if you think that I am putting up multiple posts, but I found this problem now, you know. When I check the server's list, it shows that   error again Call stack size: 3File: C:\Users\ivan\projects\the killer\server\includes\antibiotic.bgtLine: 48 (1)Function: void antibioticloop()File: C:\Users\ivan\projects\the killer\server\server.bgtLine: 242 (1)Function: void netloop()File: C:\Users\ivan\projects\the killer\server\server.bgtLine: 157 (1)Function: void main()Is this just with me or any of you as well?

URL: http://forum.audiogames.net/viewtopic.php?pid=332120#p332120





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Re: The killer

2017-10-05 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer

Thanks, big gun,  that works.

URL: http://forum.audiogames.net/viewtopic.php?pid=332106#p332106





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Re: The killer

2017-10-05 Thread AudioGames . net ForumNew releases room : Aarush via Audiogames-reflector


  


Re: The killer

Also, what's  the builder map, and, what's the "grave button"?

URL: http://forum.audiogames.net/viewtopic.php?pid=332073#p332073





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