Re: Bokurano Daibouken 3 : secondary topic

2021-03-06 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

This post contains only spoilers!Use the super ufo to avoid the wave of fire.Use the magical edge's reflection mode to reflect the lightning and the ice attacks.Avoid the dark projectiles by jumping or using a shield.Then the ball will cast light healing itself..Then the circle begins again.At any point when the ball is near you and does nothing, you need to cut it using the magical edge.

URL: https://forum.audiogames.net/post/620396/#p620396




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Re: In case you didn't know, 6 new BG games are out

2021-03-05 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: In case you didn't know, 6 new BG games are out

@28: Glad to hear you're still ok.Thanks for your hard work.

URL: https://forum.audiogames.net/post/620162/#p620162




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Re: In case you didn't know, 6 new BG games are out

2021-03-04 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: In case you didn't know, 6 new BG games are out

If you looked at the information provided on the about us page, you would see that Ian Hunfreys is a retired computer programmer.He might have passed away already since you no longer have to order his games and no new titles were released in a long while.If this is indeed true, then rest in peace.

URL: https://forum.audiogames.net/post/619915/#p619915




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-26 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

They're for future use.And in practice, the strategy with symbols no longer works.It's now better to sacrifice cards at the beginning of the battle and/or have the flash of genius, optionally some ethereal cards and natural indemnity.But if you want to level types such as electric, air, dragon and those that have cards following the type level, you should consider having both flash of genius and souvenir in such decks.Hth.

URL: https://forum.audiogames.net/post/618395/#p618395




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-18 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

And if a card is both support and offensive, then it can be played both on enemies and allies by just using the enter key.To play an offensive card that isn't support on an ally, hold shift, press enter and release shift when the game asks you to choose a target.You'll then be able to select your ally and play the card on them.

URL: https://forum.audiogames.net/post/616613/#p616613




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Re: Eurofly Version 2.0 now available

2021-02-13 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Eurofly Version 2.0 now available

Remember the get to know Africa pack?It actually has a critical problem.When I got to task 49, the access violation error shows up.However, I think I know what's causing it.Look at this filename49 C Εte d'Ivoire.etfI don't think this should be displayed like that and this is why the error persists.So I think the system locale should be set to the correct language in order to be able to pass the task.I did some research and found out that task was supposed to take me to Ivory coast.However, the official french name of the country is a bit different than the one you saw above (refer for example to an article about Ivory Coast on vikipedia to see it).So, does anybody know what language should I set?Any help or tips will be appreciated and I'll be experimenting with this.

URL: https://forum.audiogames.net/post/615145/#p615145




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-05 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I never use this, it's so luck based.You may draw a snow flower from the deck but then it may be immediately discarded due to freezing and thus not used.And if you managed to have snow flower used, you may discard the flowers during the freezing periot.This is not worth it, I prefer to collect the flowers the normal way, that is, by drawing them from the deck.

URL: https://forum.audiogames.net/post/612993/#p612993




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-03 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Did you notice that natural indemnity can now be used to a great effect?

URL: https://forum.audiogames.net/post/612352/#p612352




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-02 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Spoiler post!Before pressing enter to start the game, press 1.You just heard the good mushroom sound.Try remembering that pitch.Now, take only mushrooms whose pitch is the same as you remembered, leave the rest alone and wait for time to run out.

URL: https://forum.audiogames.net/post/612075/#p612075




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-12 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

You have no choice but to create a folder with all BGT games, I called it bgt.Then add the folder to the exclusions.Now put the zip file in the newly created folder, extract it, and problem solved!And if you don't have administration privileges required to access the virus threat protection, bad luck for you, you'll need to vait for the next version and see if the antivirus changes its mind about the game.

URL: https://forum.audiogames.net/post/606263/#p606263




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Re: Pokémon access

2020-12-31 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Pokémon access

Spoiler post!Locations of Snorlax in generation 1:Road 12 near the entrance to road 11, prevents access to Lavender without passing the rock thunnel.Road 16- blocks the cycling road entrance.

URL: https://forum.audiogames.net/post/603271/#p603271




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-12-24 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

I know that but I can do nothing about it.

URL: https://forum.audiogames.net/post/601459/#p601459




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Re: Crazy Party: mini-games and card battle! (beta75)

2020-12-22 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Because it's possible to look at your cards even if it's not your turn, here's a feature suggestion to make it more beneficial.If you have more than one card that can react to a given card or block it, the card furthest to the left is used.For purposes of the example, let's say my hand contains, from left to right:Revenge of the exiled, bleeding, toxic symbol, toxic spore.If I was hit with a physical contact card, bleeding would react since it's before toxic spore.My suggestion is:If I was hit with the same card while I was focussed on toxic spore in my hand, the toxic spore would react instead of the bleeding.What do you think about this?

URL: https://forum.audiogames.net/post/600935/#p600935




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Re: Crazy Party: mini-games and card battle! (beta73)

2020-12-21 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta73)

Well, now, in order for twist barrage to work, your deck needs to be reshuffled atleast once during a battle, otherwise it wont work.After that, the attack gets more powerful the more times the deck was reshuffled during a battle.

URL: https://forum.audiogames.net/post/600649/#p600649




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Re: Pokémon access

2020-12-19 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Pokémon access

I'll be waiting for gen IV support then.Unown dex there is replaced with a key item unown report, so it should be more accessible than a pokedex feature.

URL: https://forum.audiogames.net/post/600070/#p600070




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Re: Pokémon access

2020-12-18 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Pokémon access

If hidden power is the only move unown can learn, this should mean that when a different form uses it, effect should not be the same.I think this is why unown's said to have a variety of abilities.

URL: https://forum.audiogames.net/post/599724/#p599724




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Re: Pokémon access

2020-12-17 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Pokémon access

About the island, spoiler warning!Well, if you just want to proceed with the story, then it's not worth all the trouble.Use the escape rope to escape from these island caves, fly back to Pallet and head south to road 21 to eventually end up in Cinnabar.Spoiler end.Well, thanks for making unown puzzles solvable without sighted help.I'm still sad though because unown dex is not accessible and I can't know which form appeared and which ones I caught already.

URL: https://forum.audiogames.net/post/599545/#p599545




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-12-13 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

It doesn't, but since the game just chooses two random personalities, everything is possible, at least from the game's point of view.

URL: https://forum.audiogames.net/post/598113/#p598113




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Re: Francis Cannons, by Aprone

2020-12-12 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Francis Cannons, by Aprone

Assuming I understood the rules correctly, I found a minor bug.When a card is wearing an armour and a new card is given to it, the armour is replaced.In my opinion, it should be strengthened.However, if this is intentional, then you can add an insane difficulty where:The armour is strengthened instead of replaced.If a card's armour reaches 21 or more, the game is instantly lost.

URL: https://forum.audiogames.net/post/597830/#p597830




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Re: The Blank Game 3 is now here!

2020-11-09 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 3 is now here!

Well, try pressing shift+enter.If you hear a beep after this, everything's fine.

URL: https://forum.audiogames.net/post/588149/#p588149




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Re: Crazy Party: mini-games and card battle! (beta73)

2020-10-24 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta73)

There's no way to pause a minigame in progress. This is done to avoid situations where some people play online and the game can't continue because someone just paused the minigame he/she was playing.So if you need to leave for a while, you have to finish the minigame you're playing first and, if playing online, tell the others that you would be back soon or something like that.

URL: https://forum.audiogames.net/post/582799/#p582799




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Re: Crazy Party: mini-games and card battle! (beta73)

2020-10-23 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta73)

Speed chack is able to slow down the timer. If you stopped the timer completely, the game wouldn't react to keyboard input at all and eventually crash.Bgt is so timer-based that slowing down the time in minigames at the same time will slow down your character and all other events related to timers, even checking score when the minigame ends.Therefore, I only recommend doing it only in games like creating the dice, because this will allow you to write down what numbers are used on which die.This is how I passed that game.

URL: https://forum.audiogames.net/post/582522/#p582522




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-10-21 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

These sounds are divided into four groups.The first three songs are used in spring, next three ones in summer, etc.So in short, any new song you add won't be used, so don't bother adding the sound b-farm 13 and more.

URL: https://forum.audiogames.net/post/581826/#p581826




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Re: Pokémon Crystal Access

2020-10-17 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Pokémon Crystal Access

I recently did something tricky.First, I randomized the normal pokemon crystal game using uniwersal pokemon randomizer so that the trade evolutions are removed, all pokemon are catchable and all trainers names, classes and pokemon were randomized too. Tms, ofcourse have random moves as well.Then, I applied the anniversary crystal ips patch to the rom I got.I tried to play this thing.It turned out that the only thing that remains after the randomization, are the random trainer class names.Thus, I battled leader Brock and leader Misty since they were added, but after landing in Johto, I was fighting with sailor Falkner!This means that when I go back to Kanto to rematch Brock and Misty, they'll suddenly be sailors!

URL: https://forum.audiogames.net/post/580926/#p580926




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Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2020-10-10 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

I tried doing a mod called "Punch the airplanes!I cut the normal screams somewhere else so that I could use them in the future.When I tested that mod, it turned out that the game generates more and more noise on higher levels since you crash more and more planes simultaneously.

URL: https://forum.audiogames.net/post/579037/#p579037




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Re: The Blank Game 2 version 1.0 is finally here!

2020-10-06 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

The link in the first post should be updated to the latest one.Many people, when seeing a game for the first time, try downloading it from the first post and don't bother reading the topic in order not to have something spoiled, for example.

URL: https://forum.audiogames.net/post/577642/#p577642




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Re: The Blank Game 2 version 1.0 is finally here!

2020-10-05 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

This will be much better than trying to pass the ice path then.

URL: https://forum.audiogames.net/post/577367/#p577367




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Re: The Blank Game 2 version 1.0 is finally here!

2020-10-04 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

In pokemon, there are no monsters whose stats can't be dropped or who are immune to statuses, except that steel and poison are immune to poison status, electric to paralysis, fire to burn etc.Something that could be compared to hyper forms exists only in Alola, where there are no gyms, but instead four grant trials.The boss of each grant trial is a totem pokemon who can summon normal pokemon at will.That is, assuming I understood everything correctly after reading bulbapedia articles.I can only play pokemon crystal thanks to a set of lua scripts that makes everything on the screen to be sent to the screenreader and read.The scripts also add the path finding functionality, but it works best with the normal version and chacks where the map layout wasn't changed too much.However, there are still somethings that, probably, can't be made acvcessible for technical reasons and thus require help from a sighted person.These are:The boulder puzzles.Ruins of Alph puzzles. I assume you are on a grid with pieces of pokemon scattered around it. Your job is to move them so that they form a pokemon, at which point a hole to the underground chamber is open and unown can be found.The pokemon games from later generations are completely inaccessible for now.The only thing you can do is use the OCR to read text from the screen or use retro arch if you can propelly set everything up.

URL: https://forum.audiogames.net/post/577241/#p577241




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Re: Bokurano Daibouken 3 : secondary topic

2020-10-03 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

As it stands now, noone will be aware of the existence of the camera unless someone tells them about it or they play Mason Armstrong's games.In my opinion, the camera, unlike summoning cats before getting the companion card, is not a cheat.Thus, I think that at the first level of stage 19, the player should be asked whether they would like to know how to use the camera.If the answer yes is selected, the game should tell the player how to use the camera and the meaning of all the sounds it uses.If the answer no is selected, the level starts immediately.

URL: https://forum.audiogames.net/post/576706/#p576706




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Re: Bokurano Daibouken 3 : secondary topic

2020-10-02 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Only spoilers are in this post!You can actually use the camera like in other games of this nature.There is a minor bug though. It's initially one square above you.The low pithed long beep means floor, two short high pitched beeps means nothing.When you find the nothing spot, keep moving the camera down to see how many squares you will fall down.If this number exceeds 25, this is not where you're supposed to go.Hth.

URL: https://forum.audiogames.net/post/576336/#p576336




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Re: The Blank Game 2 version 1.0 is finally here!

2020-10-02 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

I'd also like lazeret.I'll translate its description and moveset from Polish to English soon.Confused? Then read on.In the Maraso region, pokemon and manamon are threated equally. This means that, if I manage to release the project before manamon 3 or a new pokemon generation is out, Tangerian monsters will become generation 9, Kiarrian ones- generation 10, and those from Maraso itself- 11.Since there are already so many different monsters, there will be a small amount of local pokemon.Type changes:laser, glass and plastic types will be added.Manamon types will be added, except insect, plant, stone and shadow. Thus, Murkit line will be dark type.Both versions of elementar punches will exist. They will have the same typing as in original games. Since there would be two ice punch attacks, the manamon version's name will be changed to icy punch.Air and flying will be two separate types.This means that the flying attacks will usually be performed by a bird's body part, where as the air types will be based on wind- like razor wind or ominous wind and so on.Cubone and marowak's types will be changed to ground ghost.It will be possible to use the elements introduced in manamon on some pokemon to transform them into something new.If you would like to find out more about this project, just let me know.

URL: https://forum.audiogames.net/post/576332/#p576332




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Re: VGStorm Presents Manamon, a new fully featured RPG!

2020-10-02 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Just like me, hehehehe.However, my case is worse because I forgot to retrieve the mail containing my unlock information from spam and it got deleted.Surely it's not worth paying 40 bucks only for such a reason.I've already pait for the game twice to be able to self-trade.There will, never be a third time! It's not like me at all!

URL: https://forum.audiogames.net/post/576322/#p576322




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Re: The Blank Game 2 version 1.0 is finally here!

2020-10-01 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

I think meowth, growlithe, smeargle, ditto and sudowoodo.I wanted to be the first one who introduces the mechanic where you can defend yourself using weapons and have pokemon as parthners, but since sable is not out yet, I need to leave this to you.I could also learn the language text game maker uses, but I don't feel like it right now.

URL: https://forum.audiogames.net/post/575874/#p575874




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Re: Bokurano Daibouken 3 : secondary topic

2020-09-26 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I don't remember right now.Feel free to experiment.

URL: https://forum.audiogames.net/post/574360/#p574360




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Re: The Blank Game 2 version 1.0 is finally here!

2020-09-26 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

One of my friends can't run the game.When he tries to run it, a window appears that says he may not have the required privileges to run the program.He suspects it's the fault of the corrupted system config file, but I doubt this is true since his pc can run games like shadow rine and games that don't require installation of any kind.This game is portable too and this is why I doubt his statement.Any ideas?Ps.: My friend has the display language set to Polish and this is why I didn't copy the message directly.

URL: https://forum.audiogames.net/post/574359/#p574359




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Re: The Blank Game 2 version 1.0 is finally here!

2020-09-25 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

I'm gonna restart and start post-game without beating leefox.I know It's a very risky endeavour, but I don't care.I'll also do my best to destroy Garganchan too.Wish me luck!

URL: https://forum.audiogames.net/post/574042/#p574042




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Re: Bokurano Daibouken 3 : secondary topic

2020-09-25 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Spoilers!Blow up walls and use your ufo.

URL: https://forum.audiogames.net/post/574037/#p574037




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Re: The Blank Game 2 version 1.0 is finally here!

2020-09-24 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

Well, you actually need to change the Author's type to boss.When I fought against him, he was poisoned, paralyzed, confused and charmed at the same time.It just feld like a fight with a normal enemy who only has a lot of hp.Currently, you don't need to be overleveled to beat the author.Just spam your strongest attacks and statuses and be done!

URL: https://forum.audiogames.net/post/573749/#p573749




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Re: Bokurano Daibouken 3 : secondary topic

2020-09-24 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Another spoilers-only post!You are free to press h to go to the next post at any time.I think I know what you mean by fish.These are evil fish scales.One collection item can be crafted using them.Although some collection items have special effects when they are in your bag, the purpose of crafting most of them is to craft them and enjoy their short and long descriptions.Some craftable items can also be used to craft other ones, so be aware of that.

URL: https://forum.audiogames.net/post/573741/#p573741




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Re: The Blank Game 2 version 1.0 is finally here!

2020-09-23 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

I made it and was mildly surprised.Below are story spoilers!I managed to kill a, cloned wersion of you boy.Someone revived you and then you were fighting Brock.Then, I defeated Pierre and found out that I no longer have to fight bamboustica and greniverb.Was that supposed to happen or did I trigger a secret ending?

URL: https://forum.audiogames.net/post/573364/#p573364




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Re: Leepedia, a manamon manapedia, all in your browser!

2020-09-11 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Leepedia, a manamon manapedia, all in your browser!

This was announced way, way, way too early.First, we need to complete the list of manamon, then create a page for each manamon, each ability, each move and finally each type.While we are at it, we need to catch a lot of manamon of the same species to find out if it gets alternative abilities.Only after completing the above steps, we will proceed to create a page for the both regions and finally a page for each place within each region while providing the walkthrough.In other words, there will eventually be a walkthrough one day.After that, the only thing left to do will be to create a page for each npc and tamer to provide their quotes and stuff like that.

URL: https://forum.audiogames.net/post/569564/#p569564




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-09-01 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Actually, the dictionary has everything, even log strings. Your job is to find them.

URL: https://forum.audiogames.net/post/566117/#p566117




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-31 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Unfortunately there's no way to test a translation.If the game decets an untranslated text, it'll throw an error, I think.

URL: https://forum.audiogames.net/post/565807/#p565807




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Re: Leepedia, a manamon manapedia, all in your browser!

2020-08-29 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Leepedia, a manamon manapedia, all in your browser!

For anyone interested, the list of manamon and their abilities is currently being worked on.The page is thus only open to registered users right now.

URL: https://forum.audiogames.net/post/565402/#p565402




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Re: N A Soft is pleased to announce a new version of Tube Sim, v1.1

2020-08-27 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: N A Soft is pleased to announce a new version of Tube Sim, v1.1

The directory where you need to put the sounds you wish to replace is named soundpack. It's inside the main game folder.

URL: https://forum.audiogames.net/post/564924/#p564924




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-22 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Seems like the gender ratio is only effective when resurrecting the monster from jewels.When a monster is created by means of fusion, the gender is randomly chosen between the two genders the parents had.

URL: https://forum.audiogames.net/post/563549/#p563549




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Re: The Blank Game 2 version 1.0 is finally here!

2020-08-05 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

If I used that and it noticed such mistakes, I would click ignore all to make the checker proceed further.

URL: https://forum.audiogames.net/post/558571/#p558571




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Re: Leepedia, a manamon manapedia, all in your browser!

2020-07-31 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Leepedia, a manamon manapedia, all in your browser!

For now, I think the developers room is a better place for the topic right now.When you finish the project, feel free to post it in the articles room since it's not a game at all.

URL: https://forum.audiogames.net/post/557120/#p557120




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Re: shadow rine full voice version released

2020-07-30 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: shadow rine full voice version released

This post contains only spoilers and my signature.After destroying fencer, you need to go back and defeat his soul.Be careful, it is not easy at all.

URL: https://forum.audiogames.net/post/556783/#p556783




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2020-07-24 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

Me too.It looks like noone figured this out.

URL: https://forum.audiogames.net/post/555228/#p555228




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

The personality determines what abilities the monster will have in competitions.The trick is to learn what abilities belong to what personality.

URL: https://forum.audiogames.net/post/555225/#p555225




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Re: The Blank Game 2 version 1.0 is finally here!

2020-07-22 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

Good luck boy, but remember one think.Paladine is a manamon species name.The game is spelledPaladin of the sky.Being able to notice such mistakes without reading a word character by character is actually a cool benefit of the fact I was born in Poland.I have a synthesizer that reads 99,9% of the things as they're written.This is because almost everything in Polish language is written and pronounced the same way.

URL: https://forum.audiogames.net/post/554595/#p554595




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Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-21 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta73)

Agree with that.Suppose I draw 1000 magic flowers from the exile and get 1000 new ones after using new flowering.

URL: https://forum.audiogames.net/post/554365/#p554365




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-19 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

And is stretching better than resting?In my opinion, it actually is.

URL: https://forum.audiogames.net/post/553816/#p553816




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-15 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

But now it's also possible to download the installer as well.If you, like me, are using the installer, to mod the sounds, the sound folder must be placed in the gamedata directory.

URL: https://forum.audiogames.net/post/552590/#p552590




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-15 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Well, the mod looks better now.The sounds for giving food vere proposed by pates. I wanted to question them when I saw them in action, but I decided to leave them.Now I will still leave the third sound because it fits for things like collecting bread.

URL: https://forum.audiogames.net/post/552547/#p552547




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-11 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

I mean, do I need to use the same link as I provided to download the edited mod?If so, then how did you manage to do that? I thought there was no way to replace files in a cloud such as google drive.

URL: https://forum.audiogames.net/post/551040/#p551040




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Re: Braillemon status update!

2020-07-10 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Braillemon status update!

But it's very difficult to grind to such a level.The wild mons are weak. Only tamers actually give some exp but after they are all defeated, that's all.

URL: https://forum.audiogames.net/post/550759/#p550759




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Where can I download my edited mod?Btw, it's really a shame the files have to have such names as c-bubble1.ogg through c-bubble7.ogg.I can't know what files are going to be used for a given attack unless I test the mod.

URL: https://forum.audiogames.net/post/550756/#p550756




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Re: Braillemon status update!

2020-07-05 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Braillemon status update!

If you didn't use the crobar yet, then, yeah.

URL: https://forum.audiogames.net/post/548967/#p548967




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Re: Braillemon status update!

2020-07-04 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Braillemon status update!

There's a hole in Silph Co HQ that leads nowhere, so don't fall into it.In Viridian stadium, I believe you need to approach Giovanni from a certain direction. If you choose the wrong one, code error.After getting to the place where you need to show the keys to progress, the game will say "road 8".When you get there, never save the game!The game will say that it was saved, but after reloading it, you will be in a building either with no exit or an inaccessible one.The only think you can do to save your progress from that point on, is to somehow go through the ascendance path without saving at all, then fly back somewhere and save the game there.If a marowak appears, either run away or kill it as fast as possible. If it uses torment, you're screwed. A code error will pop up and you have to start over.And worse, if you saved the game despite my caution, you will need to start the game from the beginning unles you backed up the save files.During a sandstorm, when you kill a monster, never opt to switch your monster! Otherwise, a code error will ruin your day.The house where, in sighted games, you're supposed to get a tm for a pokedoll, whoever you approach, gives nothing more than a code error.Other crashes can happen randomly, so in truth, it's not a stable build at all.

URL: https://forum.audiogames.net/post/548727/#p548727




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-03 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

If I understand correctly, it may make the resulting monster live longer.

URL: https://forum.audiogames.net/post/548247/#p548247




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Re: shadow rine full voice version released

2020-06-29 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: shadow rine full voice version released

To skip spoilers, press h.There is a collapsing bridge next to the hole, you can just dash to get past it.But after opening the chest, I advise you to perform a dash in the air, otherwise you will take damage.

URL: https://forum.audiogames.net/post/546958/#p546958




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-29 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Thank you for fixing the translation dictionary. I don't feel like translating the beginning scenes right now. I think the most important things are already done.About my mod: the music tracks vere intended to be longer, because the monster must actually rest and birthday, as in real life, happens once a year.

URL: https://forum.audiogames.net/post/546954/#p546954




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Re: shadow rine full voice version released

2020-06-27 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: shadow rine full voice version released

About the save file, it should be named either sr.save or GameDatax.dat (replace x with the number of the save slot).Let me know if either one of these works, if tyey both don't work, I have no other idea.I didn't have to mess up with the sr saves myself, but I know they're in systemdata directory.

URL: https://forum.audiogames.net/post/546168/#p546168




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-27 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Alright.Click here to download the mod for breed memorial.The mod is ready to be used. Just put the sound folder into the correct directory and it will work.Have fur!

URL: https://forum.audiogames.net/post/546142/#p546142




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-26 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Right, but since it's night in my timezone, I'll upload it after I wake up.

URL: https://forum.audiogames.net/post/546013/#p546013




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-26 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Wanna have a test mod to see how the sound modding works?For now, the music, coliseum, flag race and contest are changed, as well as some basic sounds.But I suddenly ran out of ideas, so if I shared the mod as it is now, you would give me some suggestions.What do you think about it?

URL: https://forum.audiogames.net/post/545824/#p545824




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-26 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Bear hint:Have a monster that has an s4 rank in all competitions. Now, a new competition will appear. You need to win it.About sound modding:Search the readme for the text "replacement of sound".Find an url. You need to copy it into your address bar. This will download a zip file.Extract the zip file.Now, if you are running a portable version of the game, create a folder named sound in the game's main directory. Otherwise, the folder with the same name has to be placed in the gamedata directory.Now, place the sounds you want to modify and name them correctly. Ignore the midi directory, just place .ogg sounds. Ready!Hope I helped.

URL: https://forum.audiogames.net/post/545784/#p545784




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Re: shadow rine full voice version released

2020-06-26 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: shadow rine full voice version released

The save file should be in the system data directory.If you replaced the folder even once, there's no way to recover the save file.

URL: https://forum.audiogames.net/post/545777/#p545777




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-22 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

The sound type.Shining herb that is difficult to optain.Juke box.

URL: https://forum.audiogames.net/post/544330/#p544330




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Re: shadow rine full voice version released

2020-06-21 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: shadow rine full voice version released

Same with me.I applied tripple exp bonus, played on desperate difficulty and even at lv 40, it was taking a lot of time gaining a single level.

URL: https://forum.audiogames.net/post/543724/#p543724




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-21 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Your mod will stay intact.More jukebox spoilers ahead!Win a competition like oficial b1 grantpriks, oficial M1 contest, oficial flag masters or oficial new year marathon.

URL: https://forum.audiogames.net/post/543720/#p543720




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Re: shadow rine full voice version released

2020-06-20 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: shadow rine full voice version released

Well, the last hope has no maximum lv limit. And if it's high enough, it can pierce the orb and Rudolf's armours.The last hope's level can be easily cheated.

URL: https://forum.audiogames.net/post/543441/#p543441




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-20 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

No, just update and play through to eventually get it.

URL: https://forum.audiogames.net/post/543438/#p543438




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Re: Bokurano Daibouken 3 : secondary topic

2020-06-11 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

This post consists only of a spoiler and the signature.Item master picks up everythink except items you dropped, switches and keys.There's no other effect.

URL: https://forum.audiogames.net/post/540094/#p540094




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-08 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Read spoilers or press h to skip them.Both golden herbs and water can be found in the jungle, but they are rare.I've also found a single golden herb so far in the mountain.Spoiler end.For anyone who is interested, I started working on a mod to this game. Pates joined me soon after I gave him the first test wersion. Because I have been studying and writing exams recently, pates is the only one who is working on it now, but I will rejoin him on wendesday after writing all the exams.When we are ready to release the project, one of us will surely create a new topic about it.

URL: https://forum.audiogames.net/post/538901/#p538901




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-07 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Spoilers, skippable with the h key.When a monster is close to death, rejuvenate it with a golder herb.You can use golder water as well, but it's not so effective.I didn't test it, but using a golden seed when combining monsters may also make them live longer.I assume so because the description says that the golden seed is the source of golden herbs.

URL: https://forum.audiogames.net/post/538425/#p538425




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Re: Bokurano Daibouken 3 : secondary topic

2020-06-07 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

There's a track missing in the juke box.It's the one where you escape with carla.I wish bk2 had a juke box unlockable in extra as well.

URL: https://forum.audiogames.net/post/538422/#p538422




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-04 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Spoilers, the h key will skip them.Ok, my curse golem won the official flag masters, his rang went up to S3...What? I've never had that scene.Oh man! It talks about the jukebox!Spoiler end.My curse golem (rock ghost type) died.Now, I have a monster that is dragon sound in type and I think it's a mighty beast.

URL: https://forum.audiogames.net/post/537264/#p537264




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Re: Bokurano Daibouken 3 : secondary topic

2020-06-04 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Spoilers regarding hyper yoyo, as always, press h to skip.Ok, I have the normal, super and tripple yoyos.Maybe I should go back where the switch that made the yoyo sound is.Hyper yoyo is indeed there, surrounded by glass plates at all sides.I'd better use a weapon that doesn't penetrate or try jumping on them.Yeach, I grabbed it!Now I only need to press the switch again to exit the lewel.

URL: https://forum.audiogames.net/post/537261/#p537261




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-03 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

For now, don't go there then.I actually don't see any purpose of the gym. You can use the gym's equipment to train even in the farm, so just for now, don't go to the gym, not only because of a bug, but because it's useless.

URL: https://forum.audiogames.net/post/536854/#p536854




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-01 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

I wonder what the shining herb does. It's really difficult to optain, because you can win it in a silver competition.It's not a spoiler because if you look at the shedule, you can find this info.

URL: https://forum.audiogames.net/post/535740/#p535740




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Re: Mause game, new killing game!

2020-06-01 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Mause game, new killing game!

What about your antivirusses?You should know that if you don't disable them, bgt scripts are going to either disappear or not open.

URL: https://forum.audiogames.net/post/535732/#p535732




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-06-01 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

To skip spoilers, press h.Golden herb can be found in the jungle (accessible only in september, october and the first week of november, but it's really rare.

URL: https://forum.audiogames.net/post/535710/#p535710




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-05-31 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

I got it in 1.32 after slime0 died.But someone said that if I do a fusion of a very old monster and a freshly born baby, the resulting monster would live longer.Not only wasn't that true, but I turned my reem and montrail into a ghost by accidentally using the ghost cane.The old monster I had at that time was a montrail.By the way, did you have a monster that lived for 5 years or more?My ghost was so, so close. I rejuvenated it using a golden herb when it was about to die. Then I kept giving golden water, but I ran out of it just a week before the birthday and it again was about to die.Now, after updating, I have got a curse golem (rock ghost type. I used a moonstone in the fusion, but it didn't have an effect.

URL: https://forum.audiogames.net/post/535510/#p535510




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Re: The Blank Game 2 version 1.0 is finally here!

2020-05-31 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

That attack should atleast be avoidable like in the cutscenes.

URL: https://forum.audiogames.net/post/535297/#p535297




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Re: Paladin of the Sky, new full length audio game RPG

2020-05-30 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

If the limitation about the map size is still present in the full version, I would reproduce only a part of a floor, area or whatever.And there's something more serious. I would have to pay in order to be legally allowed to use the oryginal music.Royalty Free Music is paid.But here's the main key word: custom classes. Without those, the game wouldn't be close to the oryginal version.

URL: https://forum.audiogames.net/post/534896/#p534896




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Re: Paladin of the Sky, new full length audio game RPG

2020-05-29 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

Actually, there are two conditions that have to be met before I ask for any permission and start working.There has to be a possibility of adding custom classes. For now, I would only create Ross, Kelly, Cecil, Gabriel and nothing else.There also has to be a possibility of making a project sharevare.For now, the only think I can do is wait and hope.

URL: https://forum.audiogames.net/post/534553/#p534553




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Re: The Blank Game 2 version 1.0 is finally here!

2020-05-29 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

Following songs are quiet, but have some too loud points for me:The bio place and the ending scene (I mean after beating leefox).

URL: https://forum.audiogames.net/post/534536/#p534536




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Re: The Blank Game 2 version 1.0 is finally here!

2020-05-28 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

I'm confused now.I downloaded the game using the link provided in the first post and the latest patch.I ofcourse copied the patch as instructed.Any ideas why can't I start post game?The game didn't freeze during dreams, so I don't think I have to restart.

URL: https://forum.audiogames.net/post/534294/#p534294




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Re: Paladin of the Sky, new full length audio game RPG

2020-05-28 Thread AudioGames . net ForumNew releases room : mara via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

Press h to skip spoilers.Really? Do I really have to go through the hideout again?Ok, I will go to f 2 again and look at all those passages.What? What's that door? It's not where that huge teleporter is, so it looks suspicious.Ok, I shal enter it.Och man! This music is abit different. There's also a door with a save point.Spoiler end.I'm going to recreate this game using sable engine once its full wersion is released.Enemies would no longer just attack you. Dragon strike scrolls would have their sounds rather that the hero's voices.Abit unrealistic, but the blocked staircases and doors would require some sort of key.Tower of truth would have to be redesigned. Dreams would have to be changed as well, because, atleast for now, all party characters in sable are permanent.The beginning scene with Crualclaw would be without the battle, because otherwise you would use Crualclaw for ever.In this project, there would be foot steps, because this is mandatory in sable.Let me know if this is allowed and if I should ask for Aaron or someone else's permission first.Regards.

URL: https://forum.audiogames.net/post/534287/#p534287




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