Re: Roboid Inc.: New accessible browser game with large story feature

2020-04-01 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature Hi everyone.  Sorry to say I no longer have the program. URL: https://forum.audiogames.net/post/514931/#p514931 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Twilio Quest now with accessibility features!

2020-03-22 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Twilio Quest now with accessibility features! does anyone know how to unlock the barrio where it wants you to signup for an account?  Every time I try to signup I get taken to an error page. URL: https://forum.audiogames.net/post/511173/#p511173 -- Audiogames-reflector mailing

Re: Back for the candy

2019-11-02 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Back for the candy here's the link for CC1.  https://www.sendspace.com/file/bzub96. Have fun. URL: https://forum.audiogames.net/post/472043/#p472043 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Back for the candy

2019-11-02 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Back for the candy Thanks everyone.  CC2 will be an rpg a different style from the first game.  For those who haven't played CC before, I will upload a copy of the game later today.  Be worned though the game is conciddered complete it has several bugs I can not now fix without

Back for the candy

2019-11-01 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Back for the candy Hay everyone Nina0116 here with a demo for my latest game.  Candy Crashers 2 is finally in development.  You can checkout the alpha version here: https://www.sendspace.com/file/ifhng6.  Let me know what you think. URL: https://forum.audiogames.net/post/471573/#p471573

Re: new iOS release, zombies, run!

2019-04-13 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: new iOS release, zombies, run! There really aren't bonuses or rpg stats to worry about, however as you run or walk as the case maybe you will pickup supplies you can then use to build your base.  I've been playing this "game" for a cupple of years, and even though I took a break when I

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-04-06 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I'm sure their still around.  I needed to unlock my copy of "A Hero's Call" last month, and I used the e-mail link through the websight to ask for help.  It took a few days, but I did get a reply so I'm sure their still

Re: Land of Livia: An IOS game which has been made accessible

2018-03-14 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible does anybody know if legendary items are chapter spisific?  I am looking for the legendary boots, witch I learned about in the prologue, but I can't find the location the clues seem to describe. URL:

Re: Braillemon status update!

2017-08-24 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Braillemon status update! can anyone tell me how we're subpost to get through the seafoam islands? I know I need to push bolders down holes, but I can't find a single bolder. URL: http://forum.audiogames.net/viewtopic.php?pid=325850#p325850

Re: The Girl Who Sold the World - new and highly immersive audio adveture

2017-08-18 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: The Girl Who Sold the World - new and highly immersive audio adveture I was able to find the game by searching in the app store, however with out voiceover or another way to hear the choices this game is not acessable for the blind. URL:

Re: Blindfold Clues for iOS by KidFriendly Software

2017-05-29 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Blindfold Clues for iOS by KidFriendly Software Hi Phil. Thanks for putting this here. I would just like to correct one thing from your first post, after the killer card, the weapon card, and the room card are sealed in the envelope there are 18 cards distrivuted among all the players,

Re: Accessible Android and iOS game: Crafting Kingdom

2017-03-24 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom I just wanted to say, this game is really fun. I can't wait to see what will be added in later updates. URL: http://forum.audiogames.net/viewtopic.php?pid=303898#p303898 ___

Re: Ruler of Kings, epic story-driven browser RPG for roleplayers

2017-02-04 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Ruler of Kings, epic story-driven browser RPG for roleplayers even 1 isz better than 0 lol. My character just died, and I don't have enough fp to reserect them. URL: http://forum.audiogames.net/viewtopic.php?pid=296157#p296157 ___

Re: Ruler of Kings, epic story-driven browser RPG for roleplayers

2017-02-03 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Ruler of Kings, epic story-driven browser RPG for roleplayers DracoSelene89, don't be jealous of my soul stat. I started at 8, and had to work for it to reach 11. URL: http://forum.audiogames.net/viewtopic.php?pid=296010#p296010 ___

Re: Ruler of Kings, epic story-driven browser RPG for roleplayers

2017-02-03 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Ruler of Kings, epic story-driven browser RPG for roleplayers I'm a blacksmith and have to work at the prison making leg irons. Unfortunitly you need to roll lower or equal to your soul value. My soul is 11, but I still fail sometimes. URL:

Re: Ruler of Kings, epic story-driven browser RPG for roleplayers

2017-02-02 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Ruler of Kings, epic story-driven browser RPG for roleplayers I'm finding this game really fun. I love the fact you have to write so much. The only problem I have is that you can't choose your profession before writeing your character's background. I wanted my character to start a

Re: a sweet return

2016-09-04 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone, sorry its been so long since I've last posted. However I need to let you all know the problem I've now got. I still have no Internet access via computer, but what's even worse, is that the computer I was using to write my games, has now crashed. The power

Re: a sweet return

2016-06-05 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Certainly, I'll be sure to do that once I'm able to upload the files again. URL: http://forum.audiogames.net/viewtopic.php?pid=263131#p263131 ___ Audiogames-reflector mailing list

Re: a sweet return

2016-06-03 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return The only problem, I have no way to move any files from my computer to my e-mail, or anywhere else. URL: http://forum.audiogames.net/viewtopic.php?pid=262874#p262874 ___ Audiogames-reflector mailing list

Re: a sweet return

2016-06-02 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return I still can't upload anything. I'll post a new topic when I get the file uploaded. URL: http://forum.audiogames.net/viewtopic.php?pid=262686#p262686 ___ Audiogames-reflector mailing list

Re: a sweet return

2016-05-30 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Yes. Nvda is what I test my games with. URL: http://forum.audiogames.net/viewtopic.php?pid=262406#p262406 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a sweet return

2016-05-29 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return I had to move in March, and though I have internet access it is only by smart phone. As for Candy Crashers, it is already finished. URL: http://forum.audiogames.net/viewtopic.php?pid=262291#p262291 ___

Re: a sweet return

2016-05-27 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone, i'm Nina0116. And I'm sorry I've been gone for so long, but I've had computer problems of late, since last May and they still haven't been resolved. I have however finished the elementals tournament game, and as soon as I can get computer Internet access, I

Re: Roboid Inc.: New accessible browser game with large story feature

2015-04-21 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature for anyone who having a hard time with the hacking system, this program might help. https://www.dropbox.com/s/5k4iroqjw0a7wrn/rh.exe?dl=0First you need to select the words that are your possible passwords from the

Re: a sweet return

2015-04-14 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return threeblacknoises, I just checked the side lasers, and the shop seams to be working properly. I have noticed however, that thay dont seam to be firing when thay are subpost to. I will look into this soon. URL: http://forum.audiogames.net/viewtopic.php?pid=212273#p212273

Re: Universal IF interpreter add-on for NVDA

2015-04-14 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA when I try and use frotz I open a game from the menu that comes up at start, but then nvda doesnt say anything , except windows frotz. I have fast scrolling checked. Am I forgetting to do something? URL:

Re: a sweet return

2015-04-12 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return the side lasers allow you to shoot in directions perpendicular to the one you are facing. For example, if you ar facing north, you will also shoot east, and west. The nuclear bomb will destroy all walls on the map. URL:

Re: a sweet return

2015-04-12 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return The side lasers will trigger every time you fire, as long az you have purched one of these upgrades. I just realized I forget to program in the key to trigger the nuclear bomb. Ill get on that soon, but I dont think this will be up for a few days. URL:

Re: a sweet return

2015-04-01 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hay everyone. I have just recorded an audio playthrough/tutorial for Candy Crashers. You can get it here.https://www.dropbox.com/s/6qah9wm2wipzt … l.mp3?dl=0If you havent played the game, this will give you an idea of what it is all about. URL:

Re: a sweet return

2015-03-31 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return hay everyone. This is just a quick note to tell you all that I found a bug in the default keys for candy Crashers, and I just uploaded a new default_keys.dat file to dropbox. The link is: https://www.dropbox.com/s/0xsbtfmaex500 … .dat?dl=0. Thanks everyone. URL:

Re: a sweet return

2015-03-26 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hay every one. Just a quick note to say that I finally have my own dropbox account. So I updated the link in the first post to reflect this. Also I zipped this up as a .rar file. I hope this helps with problem that crashmaster reported. Threeblacknoises, I tested the

Re: a sweet return

2015-03-26 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hay every one. Just a quick note to say that I finally have my own dropbox account. So I updated the link in the first post to reflect this. Also I zipped this update as a .rar file. I hope this helps with the problem that crashmaster reported. Threeblacknoises, I tested

Re: a sweet return

2015-03-24 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return The song that plays durning the ending of marrys story is a full fleged song. If it is to long for a player, they can press the escape key to skip the rest. Ill look into the problem with boss rush mode, and erease the wav files from the sounds directory. Thanks

Re: a sweet return

2015-03-20 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hay everyone. I have just uploaded an update for Candy Crashers. This update fixes the problem with redbeerd, and I hope the problem with the funland robot. I have also added some new options to the shop. Ill bee looking forward to hearing what you think. nina0116 URL:

Re: a sweet return

2015-03-10 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return hay everyone. That is intentional. Remember that this is the first boss Marry faces in the game, it is subpost to be hard. Threeblacknoises, I got your message, and I will be placing it in the music folder later. Sorry about taking so long with the next update, I have

Re: a sweet return

2015-03-10 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return hay everyone. I will look into the scope upgrades, I never had a problem with them before, but I will see what is up. As for the lives lost, that is intentional. Remember that this is the first boss Marry faces in the game, it is subpost to be hard. Even I loos a lot of

Re: a sweet return

2015-03-07 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return threeblacknoises: thanks for the suggestions. Believe it or not, but some of the upgrades already exist in the second story mode, not all of them of course. I will fix the problem with red beard, and the funland robot, and will add some of the suggestions to the game.

Re: a sweet return

2015-02-17 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return threeblacknoises, the first 2 items are not bugs, the game is designed not to save after a boss battle, and I didnt give any boss music an intro file, so I didnt program the game to look for one. About the cards though, I need a little more information. What option are

Re: a sweet return

2015-02-08 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return hi everyone. Im here with a small update. Now when you change any of your speech settings it should effect the menus as soon as you save. Btw ignore the message about your settings not being saved. I have also updated the readme file to reflect the games default key

Re: a sweet return

2015-02-07 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. Ill take a look at the menus problem. In order to map a key to one of the modifier keys, (like left or right shift), press left or right while selecting a key, but before pressing enter. Im sorry about this, but it is only possible to map one modifier key

Re: a sweet return

2015-02-07 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. Ill take a look at the menus problem. In order to map a key to one of the modifier keys, (like left or right shift), arrow left or right until you hear the desired modifier key. Im sorry about this, but it is only possible to map one modifier key for each

Re: a sweet return

2015-02-05 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hay everyone! Im finally back with a new update for candy Crashers. The nw link is in the first post, however if you looking here and dont want scroll all the way back up to post 1 here is the link again.https://www.sendspace.com/file/or24ouThis version changes a few

Re: a sweet return

2015-02-05 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hay everyone! Im finally back with a new update for candy Crashers. The new link is in the first post, however if you are looking here and dont want to scroll all the way back up to post 1 here is the link again.https://www.sendspace.com/file/or24ouThis version changes a

Re: a sweet return

2015-02-05 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return oops! sorry about that I forgot to include a file when archiving the game. the new link is:https://www.sendspace.com/file/d1c306Thanks audiogames.net fan. Have fun! URL: http://forum.audiogames.net/viewtopic.php?pid=203745#p203745

Re: a sweet return

2015-02-05 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hay everyone! Im finally back with a new update for candy Crashers. The new link is in the first post, however if you are looking here and dont want to scroll all the way back up to post 1 see post 99. This version changes a few things. First there is a second story mode

Re: a sweet return

2015-02-05 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return oops! sorry about that I forget to include a file when archiving the game. the new link is:https://www.sendspace.com/file/d1c306Have fn! URL: http://forum.audiogames.net/viewtopic.php?pid=203745#p203745 ___

Re: Revelation - Exploration and discovery puzzle, by Aprone

2015-01-15 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Revelation - Exploration and discovery puzzle, by Aprone Ya, Im pretty much dead in the water when it comes to finding new items. Some of the items slipped in here I havent even found yet. URL: http://forum.audiogames.net/viewtopic.php?pid=201198#p201198

Re: Revelation - Exploration and discovery puzzle, by Aprone

2015-01-13 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Revelation - Exploration and discovery puzzle, by Aprone Ive found only one thing with mountains.hinttry mountain plus something that contains water. URL: http://forum.audiogames.net/viewtopic.php?pid=200954#p200954 ___

Re: a sweet return

2015-01-13 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. Just a little news about Candy Crashers. I have finally finished the second story mode and am now play testing to make sure every thing works properly. Hopefully this wont take to long, and I will be able to post a new update soon. URL:

Re: Braillemon status update!

2015-01-06 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Braillemon status update! Hi daigonite. Im not sure if you saw my last post, but I think I have found a bug with the pokedex. I discovered that when you incounter a pokemon in a trainer battle, if you have already caut that pokemon the pokedex switches that pokemon to seen instead of

Re: Braillemon status update!

2014-12-09 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Braillemon status update! Hi daigonite. Im not sure if you already know abot these but I think I found some bugs. First, when a pokemon evolves from one stage to another it doesnt always keep the first pokemon marked as caut in the pokedex. I started with a squirttle, and when it

Re: a sweet return

2014-12-09 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. Sorry that this taking as long as it is. Most of the new content is finished. So I think I can reveal it, the newest content I have added, and still adding, is a second story mode. In this story you play as a different character, through a hole different set

Re: a sweet return

2014-12-09 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. Sorry that this is taking as long as it is. Most of the new content is finished. So I think I can reveal it, the newest content I have added, and still adding, is a second story mode. In this story you play as a different character, through a hole different

Re: Braillemon status update!

2014-12-04 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Braillemon status update! Hi daigonite. I downloaded the latest version, but I still get the following error: ___ERROR inaction number 1of Create

Re: a sweet return

2014-11-20 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi afsilva90. I cant tell you how to defeat any specific monster in Candy Crashers, mostly because I dont know whitch mode yur playing, or what level you are on. However I can give you some tips. First use the exploration keys mentioned in the readme file to find the

Re: a sweet return

2014-11-11 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi every one. Sorry I havent been around for the last week or so, I have been having a lot of trouble getting the user defined keys to work. I think I have it now, but it will still be a while before I will be able to release an update for Candy

Re: a sweet return

2014-10-28 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. Ok I have fixed the sound bug in the second boss fight, I wish I and given my code a little more though at that point. I think I have fixed the non saving of the speech settings, but well all have to wait until the next update. For I will not be able to post

Re: a sweet return

2014-10-24 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi Tikki. Ill look in to this. The speech settings are subpost to be saved in the settings.dat file, and loaded from there. Ill see what is interfearing with this.nina0116 URL: http://forum.audiogames.net/viewtopic.php?pid=192899#p192899

Re: a sweet return

2014-10-21 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. The next update is here. I took the time to remove all the old files just to see if that was interfearing with the download. I have not been able to complete my key assignments like I wanted, but this version should work with the keys. At least I hope it

Re: a sweet return

2014-10-17 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. Sorry Ive been out of touch for so long. I am now working on a way for each player to assign there own keys to each action in the game, but this will take some time. So I wont be able to upload an update for a few days. For those having problems with the

Re: a sweet return

2014-10-11 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. For once I can post on Saterday. I have no update for you, but I can respond to your posts.whocrazy: level 23 plays the song singing mountain from the game chrono trigger.stewie: try deleting the game program and unzipping it again. I just tested this, and

Re: a sweet return

2014-10-10 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. I have just uploaded candy crashers version 2.5. The link is in the first post as alwayse. In this version, I have changed the keys for moving diaganaly, as well as the explore keys. Now you use the arrow keys to move north, east, south, or west. To move

Re: a sweet return

2014-10-07 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. Well its here, candy crashers version 2.0. First off, Im so sorry about the second boss fight. It seems I forget to place the switches in there squares, although I placed the sounds there. Also I have added the ability to change the background music volume

Re: a sweet return

2014-10-07 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. Well its here, candy crashers version 2.0. First off, Im so sorry about the second boss fight. It seems I forgot to place the switches in there squares, although I placed the sounds there. Also I have added the ability to change the background music volume

Re: a sweet return

2014-10-07 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. Stewie, Ill look in to that. Its not subpost to move your character. URL: http://forum.audiogames.net/viewtopic.php?pid=191493#p191493 ___ Audiogames-reflector mailing list

Re: a sweet return

2014-10-03 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. Threeblacknoises: yes I did and I placed every file you sent in the game. Sorry about the problem with second boss, Ill take a look at that and see what I did wrong. Sorry there is no update this time, but I am working on some new content for the game that

Re: a sweet return

2014-09-30 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone. Ok I have updated the link for the next version. The only changes in this version are: I set the intro music to play at the same volume as the background music, and I have put a description of how to fight each boss in the readme file. Just search for boss

Re: 2d platformer 2.6

2014-08-05 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: 2d platformer 2.6 can anyone give me a hint as to where the key is in room 8, All I can find is a lift that carries me up to a hight of 150 at x 80. I cant find any thing else, not the key, not the door, not anything. So frustraiting. URL:

Re: 2d platformer 2.6

2014-08-01 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: 2d platformer 2.6 Hay Mason, I dont know if you know this, but this version doesnt seem to save the players location with in a room. Also if the player finds a key, and then saves then loads their game the key sound still plays even though the key has been collected. URL:

Re: Braillemon status update!

2014-06-04 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Braillemon status update! Hi daigonite. I was wondering if the latest version is subpost to be xp compatable, because I download it on Monday and I am still getting the same error.URL: http://forum.audiogames.net/viewtopic.php?pid=176031#p176031

Re: Braillemon status update!

2014-06-04 Thread AudioGames . net ForumNew releases room : nina0116 via Audiogames-reflector
Re: Braillemon status update! Nop, still no luck. Im still getting the no access point error.URL: http://forum.audiogames.net/viewtopic.php?pid=176048#p176048 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com