Re: [Audiogames-reflector] accessible baseball game for pc

2014-04-19 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: accessible baseball game for pc Id love to find an accessible baseball game for Windows. I know back in the DOS days we had Jim Kitchens game and the PCS game, but those were severely limited by the sound playback methods in use for audiogames of that time period. Id love to see something

Re: [Audiogames-reflector] accessible baseball game for pc

2014-04-19 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: accessible baseball game for pc That link seems to be broken, I get a 404 not found. Any thoughts?URL: http://forum.audiogames.net/viewtopic.php?pid=172599#p172599 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Grizzly gulch walkthrough?

2014-03-06 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: Grizzly gulch walkthrough? Youre looking for Big Bad Bob. Here are some hints to get that puzzle solved.HIntsJust ask around, like he said! Its not that difficult.Go to all the different places in town. If anybody knows anything, theyll tell you.Once you find the right person, he or she

Re: [Audiogames-reflector] Grizzly gulch walkthrough?

2014-03-03 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: Grizzly gulch walkthrough? You dont need to do anything. If youre told to talk to a particular person, just go to the place where that person works. Theres one part of the game where youre not given specifics about who to talk to, and youll need to talk to several different people to solve

Re: [Audiogames-reflector] Grizzly gulch walkthrough?

2014-03-02 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: Grizzly gulch walkthrough? Someone found a cheat years ago that can make your life a bit easier at times. At least on the Cow Poke level, if you go into the bank and either it doesnt get robbed or after the gunfight, win or lose, youre sitting at the bank menu, hit the letter s. Youll hear

Re: [Audiogames-reflector] How I became a rat, an entombed bug tale.

2014-02-26 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: How I became a rat, an entombed bug tale. Here you go. This list is pretty long, as I explain step-by-step procedures for each cheat. This is a file I wrote back in 2011.These cheats require you to be good at manipulating files, and to know where Entombed keeps your game saves. On a Windows

Re: [Audiogames-reflector] How I became a rat, an entombed bug tale.

2014-02-25 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: How I became a rat, an entombed bug tale. And then, on the other side of the coin, are all the wonderful unintentional cheats involving exchanging world and player files in creative ways. I actually created a list of some cheats you could do that way.URL:

Re: [Audiogames-reflector] grizzly gulch and chillingham exe

2014-02-13 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: grizzly gulch and chillingham exe I think you need more than the .exe files, I dont think the game files are actually stored in the setup executable. Could be wrong though.URL: http://forum.audiogames.net/viewtopic.php?pid=165404#p165404 ___

Re: [Audiogames-reflector] help with adventure at c:

2014-02-13 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: help with adventure at c: Afaik there are no cheat codes in AAC. Just run/jump really, really fast.URL: http://forum.audiogames.net/viewtopic.php?pid=165405#p165405 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] i want to create audio games

2014-02-09 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: i want to create audio games I cant get the file to download, Im not a Sendspace member so cant use Wizard. I start the free download, it tells me to wait 0 seconds, but the download just never starts. Sounds interesting though.Ive always maintained that what the BGT community needs is a

Re: [Audiogames-reflector] i want to create audio games

2014-02-09 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: i want to create audio games Good description of programming there! One thing I might add is that computers, along with having absolutely no idea what you want to do and how the world works or even that there is a world, are also literal machines. You can be the most talented programmer in

Re: [Audiogames-reflector] Coming Soon NER BBS Returns

2014-01-19 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: Coming Soon NER BBS Returns Its not you who has to run DOS programs, its the BBS. All you do is connect to the BBS. So yes, it will work just fine.URL: http://forum.audiogames.net/viewtopic.php?pid=162342#p162342 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Coming Soon NER BBS Returns

2014-01-15 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: Coming Soon NER BBS Returns I have to agree, web games just arent the same.A brief history lesson. Back before the Internet was available in homes, people ran so-called bulletin board systems. A bulletin board system, or BBS, was a piece of software running on a computer connected to one or

Re: [Audiogames-reflector] Coming Soon NER BBS Returns

2014-01-14 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: Coming Soon NER BBS Returns A mud client definitely wont work in situations involving hotkeys, where you are supposed to press just one key to get something to happen. Out of curiosity, what BBS software are you using?@SLJ, let me try to explain what is meant when we talk about inter-BBS

Re: [Audiogames-reflector] about the Super MarioBros audio edition download

2014-01-07 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: about the Super MarioBros audio edition download Bringing up this old topic to say Ive extracted all the sounds from a NSF file of Super Mario Brothers. I dont like how NSFplayer handles loops, but here you go, 41 wav files. Im sure any Mario geek can tell you where every one of them is

Re: [Audiogames-reflector] lose weight

2014-01-07 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: lose weight Um, dont bother saying that, this is almost certainly a spam account and will be deleted no matter what. Notice it only has one post? Yup.URL: http://forum.audiogames.net/viewtopic.php?pid=160989#p160989 ___ Audiogames-reflector

Re: [Audiogames-reflector] Trying to learn BGT again

2014-01-03 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: Trying to learn BGT again The sound positioning object is included in BGT as an include file. There are several of these libraries which are included in BGT, but need to be included in your source code.URL: http://forum.audiogames.net/viewtopic.php?pid=160431#p160431

Re: [Audiogames-reflector] Trying to learn BGT again

2014-01-02 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: Trying to learn BGT again Heres a more elaborate example, it actually has a bit of game to it. Comments are sprinkled liberally throughout. Its more elaborate than you need, but hopefully it will help you. Keep in mind, though, that computers are very literal machines. Forget one semicolon,

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-21 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: super liam 2 being developed! I dont think Q9 has an impact sound when you fall in a pit.URL: http://forum.audiogames.net/viewtopic.php?pid=159164#p159164 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-20 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: super liam 2 being developed! In Shades of Doom, I think you just hear the player yelling, then nothing. In Super Liam I, it depends on the type of pit. On levels 2 and 6, you hear a yell and then a splash in water sound. In level 7, you hear a yell, then nothing.URL:

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-19 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: super liam 2 being developed! I agree about pits being important to add to the challenge. The only game Ive played on the list youre wondering about is Adventure at C:. In that game, there are so-called corrupt sectors, which amount to pits. Theres a different walking sound when youre on

Re: [Audiogames-reflector] about the Super MarioBros audio edition download

2013-12-18 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: about the Super MarioBros audio edition download I just found a .nsf file containing the Super Mario songs and most if not all sound effects used in the audio edition. I dont know if you have a good way to convert .nsf files to .wav, but if so, Ill give a link here. Ive been using Winamp,

Re: [Audiogames-reflector] Experiences with blind Adrenalines card playing rooms

2013-12-18 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: Experiences with blind Adrenalines card playing rooms Correction for anyone reading this thread. You do *not* need to download separate programs to play each game using RSGames. Its all done in one application, the RSGames Client. It downloads sounds for each game only when theyre needed,

Re: [Audiogames-reflector] about the Super MarioBros audio edition download

2013-12-17 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: about the Super MarioBros audio edition download Anyone got links to high-quality wavs of the Super Mario sounds? I noticed that some of the sounds in this zip are of lesser quality than others. Not that Ive ever played the game, I just like the music and sounds.URL:

Re: [Audiogames-reflector] Experiences with blind Adrenalines card playing rooms

2013-12-17 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: Experiences with blind Adrenalines card playing rooms I tried these games years ago, and at that time, each game required a separate program, just like All in Play. Not sure if thats still true, but that is one advantage of RSGames, all the games can be played using just one piece of

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-15 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: super liam 2 being developed! Id love to see a modern port of the original Super Liam to use an automated registration system and be set up to work on computers for years to come. Same with Judgment Day.URL: http://forum.audiogames.net/viewtopic.php?pid=158539#p158539

Re: [Audiogames-reflector] Abandonware Games Archive

2013-12-09 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: Abandonware Games Archive I just downloaded it, thanks! Ill back it up to my external drive. I keep pretty good backups, including one in an off-site location. As soon as that gets updated, my house could burn down and I wouldnt lose this. The more people who have this, the less likely it

Re: [Audiogames-reflector] A cheater in our midst

2013-12-03 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: A cheater in our midst I think a better solution is for games themselves to monitor all values which would be advantageous to cheat, and if something doesnt seem quite right, take appropriate action. I wont name any names here, but theres one game that does this. However, there is one

Re: [Audiogames-reflector] abandonware central

2013-12-02 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: abandonware central If its the same CD Im thinking about, the PCS games on that disk were demos, not full registered versions.URL: http://forum.audiogames.net/viewtopic.php?pid=157102#p157102 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Christmas Games

2013-11-26 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: Christmas Games This isnt a Christmas game, but it is holiday-related. This year, Hanukkah starts Wednesday night. I coded up a Dreidel game on RSGames. Dreidel is the game traditionally played during Hanukkah. You can find it on the RSGames service. If you need more info about RSGames,

Re: [Audiogames-reflector] The Curb game

2013-11-21 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: The Curb game Probably means the domain expired at some point and the owner didnt renew it. Theres no solution to this particular problem. Hopefully someone has a copy, if not, it may be impossible to track down.URL: http://forum.audiogames.net/viewtopic.php?pid=156066#p156066

Re: [Audiogames-reflector] is there any interest in tradewars?

2013-11-20 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: is there any interest in tradewars? A few more things. In the olden days, assuming you werent running MajorBBS, TradeWars was a single-player affair, at least as far as players playing at the same time. Remember, back in those days, most BBSs only had one phone line, so there was only one

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-11-15 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Yes, just like all other platforms, there are programs and games for the Apple II which are accessible, and those which arent. There are many reasons for inaccessibility, both technical and less technical, E.G. the game is just too visual to

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-10-29 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Ive seen that happen on one of my computers, but not my main one. I have no idea whats causing it. Anyone else?URL: http://forum.audiogames.net/viewtopic.php?pid=153524#p153524 ___

Re: [Audiogames-reflector] Upcoming technology for game music rendering

2013-10-04 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: Upcoming technology for game music rendering This sounds cool! Will it be integrated into BGT or will we BGT users need to use the DLL?Also, will it provide for transitions from one music composition to a totally different one? For example, youre walking across the bridge, minding your own

Re: [Audiogames-reflector] I'm affraid of the drakes breathing in entombed.

2013-10-02 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: I'm affraid of the drakes breathing in entombed. Actually I think Entombeds sounds are in some weird file I dont know how to open. No idea if theyre encrypted. Would love to play around with the sounds.URL: http://forum.audiogames.net/viewtopic.php?pid=150412#p150412

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-14 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! This is about the Dropbox folder. there are some folks on the Blindapple mailing list who would like to join, but dont know how. Id also like to talk about the folder in the Readme. I dont assume Dropbox allows for people asking for an

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-13 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! No, you dont need to own an Echo, its emulated in software. Not that theres an Echo synthesizer that would work on probably any version of Windows that the emulator would work on.URL:

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-13 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! I prepared a talking EAMON main hall disk for DOS 3.3 years ago. I just put it in the Dropbox folder, in a brand new folder called Eamon within the disks folder. Enjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=148473#p148473

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-12 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Yes you can. The emulator emulates the Echo II, the old speech synthesizer hardware used back in the day. It doesnt matter in the least what if any access technology you use on the modern machine doing the emulation.URL:

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-11 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! In order to image them, youll need to send them to someone who has working Apple equipment. Id be willing to do imaging work, if people in the US have old disks. However, Id need to know if any of these programs are copy protected.URL:

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-11 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Yeah, does anyone have contact info for Doug at GWMicro? Itd be interesting to know if he still has any of his Apple stuff like disks, etc.URL: http://forum.audiogames.net/viewtopic.php?pid=148159#p148159

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-11 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! At Chuckles. Howd you get SEC DEMO to run? It seems to have a malformed BASIC line or something.URL: http://forum.audiogames.net/viewtopic.php?pid=148204#p148204 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] future of Bavisoft games

2013-09-09 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: future of Bavisoft games One thing I didnt like about Chillingham, aside from the cliffhanger ending with no sequel anywhere in sight, was the silly and stupid Simon game you have to play with the hermits allergic reactions.URL: http://forum.audiogames.net/viewtopic.php?pid=147920#p147920

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-09 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Okay, it seems we need a new launcher. Ive had several people complain about the long command line, or just plain not be able to understand it without a lot of help. Heres what I invision this launcher being like.It should use standard

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-07 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! The problem I see is that the Apple II series had virtually nothing to do with the Mac series. They werent Macs. On the final model the IIgs, they made some of the devices compatible with those for the Mac, but thats about it.URL:

Re: [Audiogames-reflector] emmulators

2013-09-07 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: emmulators Okay, let me try to explain this in an easy way.Your computer has a component youve no doubt heard a lot about. Its the CPU, or Central Processing Unit, also called the Processor. The CPU is absolutely necessary for the computer to do anything at all. The CPU is programmed at a

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-04 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Unfortunately, that probably means Mess is throwing some kind of error, but youre unable to read it before the command line window goes away. Without that error message, I cant help you.URL:

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-04 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! As pseudo-maintainer of this thing, Id love to be added to the Dropbox folder. jayb...@bluegrasspals.comA new version of the emulator package, and also a package compiled for Mac, will be available at the same URL once it gets redirected.

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-03 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Hi,Wo, wo, wo! Slow down a moment there! I didnt do any of the work to get the Echo II emulated. But heres a very brief overview of how it works.The Echo cards use a particular speech chip from Texas Instruments, the TMS5220, to actually

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-02 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Echocric.dsk is not freezing. It just takes a long time to load the program to give you the lessons. Just give it some more time.URL: http://forum.audiogames.net/viewtopic.php?pid=146993#p146993

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-02 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! I think the possible words are bang, blam, pow, and wham.JaysonURL: http://forum.audiogames.net/viewtopic.php?pid=147033#p147033 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] wanting to buy judgementday from l-works, any things to keep in mind?

2013-09-01 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: wanting to buy judgementday from l-works, any things to keep in mind? A few clarifications.At least when I ordered Judgment Day, you enter the product ID for your computer, but Liam has to generate and Email you the key to go along with it.Also, a product ID is specific to exactly one

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-01 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! The MESS application is not a DOS program, its a Windows binary that works on 64-bit systems, Im using it on my own 64-bit system so I know.As for the really weird error, could you tell me what the error message actually is? That would help

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-01 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! A bit of history: Back in 1977 came the Apple I, the first computer ever built by Apple. Only about 200 of them were ever built, although there are several replica Apple I projects out there now. It was a very simple computer, with 4K of

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-01 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! As for some disks just leaving you at a prompt, thats because some of them dont have a menu.Now, a person or company who really didnt have a good support system would say, If you do not know what to do in this situation, please refer to your

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-01 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! A bit of history: Back in 1977 came the Apple I, the first computer ever built by Apple. Only about 200 of them were ever built, although there are several replica Apple I projects out there now. It was a very simple computer, with 4K of

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-01 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Correction. Brun is not used to run Integer programs. You have to brun integer to load the Integer Basic interpreter into the computers memory. Then you can run Integer programs just like youd run Applesoft programs. This lasts until you

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-01 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Okay, since someone mentioned Type Talk, I have to ask... Does anyone here still have a working Type Talk diskette? I have a Type Talk disk, and by the way, that program is very much copy protected. Unfortunately, my only copy has a bad

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-01 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! I just uploaded a new Messapple package. It has a few performance tweaks, and a much more detailed Readme. Enjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=146927#p146927 ___

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-01 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Okay, so maybe a few of you are going, Whats this all about? Whats all this Apple stuff? For those of you, let me just say that, as far as my childhood goes, the games playable with this emulator, and games like them, were the first audio

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-08-31 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Weird. Maybe youre not entering the name of the disk properly? I know this sounds stupid, but open up the readme in Notepad and look over that command line example character by character just to make sure youre doing it right.URL:

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-08-31 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! That program errors out for me, I run it, and get an Autoit error, line 1174, subscript used with non-array variable.URL: http://forum.audiogames.net/viewtopic.php?pid=146775#p146775 ___

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-08-31 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Completely disregard the following, stupid me ran it from the wrong directory! Go on to the next message.That program errors out for me, I run it, and get an Autoit error, line 1174, subscript used with non-array variable.URL:

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-08-31 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Try just sitting there once it beeps, dont switch windows, dont do anything at all. The emulator doesnt like it if you switch away from it. All disks should start talking within fifteen seconds or so after the beep.URL:

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-08-31 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: MessApple, Or, The Return Of Apple2E For the VIP! Yes, system tray applications can still run. You just dont want to alt+tab away from the emulator window, hit the Windows key to open the start menu, or do something else to switch away from the emulator window. The only instance where this

Re: [Audiogames-reflector] wanting to buy judgementday from l-works, any things to keep in mind?

2013-08-28 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: wanting to buy judgementday from l-works, any things to keep in mind? Judgment Day does use a manual key generation process. You have to install the game, run it, get your Computer ID, and send that along with your payment. This is because Judgment Day is copy protected, in that the key you

Re: [Audiogames-reflector] gamecheater registration key

2013-08-24 Thread AudioGames.net ForumGeneral Game Discussion: jaybird
Re: gamecheater registration key I purchased GameCheater legit back in early 2007. It took several days to receive my registration key, and I even warned people on this forum not to buy the program until I resolved the situation one way or another. However, it does seem the program is very