Re: TGHub, my first real game.

2019-09-23 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector


  


Re: TGHub, my first real game.

Thumbs up, at 54

URL: https://forum.audiogames.net/post/463489/#p463489




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Re: TGHub, my first real game.

2019-09-23 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: TGHub, my first real game.

The rather engrossing thing about how far I've read is the fact that people hated the simplicity. But then you look at post #1, and I quote from the text: "So after a couple weeks of coding, fixing bugs and asking for help, my first project, TGHub is here." His first project. First. Not sixteenth, or one quadrillionth, FIRST. And for this reason, some of you devs thinks it's an amazing idea, and an insanely great idea, to come to this post, read post #1 from Ty, and begin to bash and rash the party?Honestly, where's the respect people? We need to stop this. Some of you guys were all beginning coding once, there is absolutely no need to state you are more knowledgeable simply by saying Ty is writing a simplistic piece of junk. Quote Mason, if you don't like what the game sounds like, just don't even get it, rather than complaining. Ty even went to describing what was in his program and you weren't even thankful just for another simple but still a game hub, that you can sit down at and mess around with.That's my rant of the morning, yay.

URL: https://forum.audiogames.net/post/463463/#p463463




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Re: TGHub, my first real game.

2019-09-16 Thread AudioGames . net Forum — New releases room : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: TGHub, my first real game.

@Mata, I also have to admit that i infurred from your post. I reserected this flame war, and i'm sorry. I accept what i got because, i jared you. I'm sorry. I know i pissed you off, and probably Zarvox, and Mangoo. I'm sorry for all of this, and maybe we could look back at this and laugh. Have a good day. My apology isn't as good as mata's, but i really am sorry.

URL: https://forum.audiogames.net/post/462243/#p462243




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Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: TGHub, my first real game.

Alright, this is probably really going to be my last post in this topic before I leave Ty to continue with his developing. I just want to apologize to the nasty thing I did yesterday. For all it takes with everyone on this forum, what I wish for the most is to keep peace, but sometimes things like this happen, and it's of course not anyone's fault but mine. It was upsetting to say the least being accused of saying something I didn't say as I stated in that admittedly very harsh post. I made my point clear about it, and at least while mason didn't agree, he didn't go around accusing me of saying what I didn't say, like expecting big things from beginning code learners. When from Jaidon's post, he seemed to do. I really don't mind if someone disagrees with my point. It's just an opinion anyway, but you putting words in my mouth doesn't make it any good for either of us. I admit I did it to mason, but would you admit you did it to me?With that said, I openly admit I took Jaidon's post personally, way too personally even, and yesterday was really not a bad day for me at all since I got through extreme stress over every kind of extreme stuff in my life, and wasn't in my right mind for the argument. I'm not saying to excuse myself that oh I'm under stress just don't mind me, no. I'm saying this to remind myself and any of you witnessing this how bad it can be arguing when you clearly don't have a mind for it. For most people who at least know me to some extent, I'm not as bad as someone who can't be reasoned with at all, but the thing I did yesterday was totally wrong and unacceptable. I know damage was done. I know it may not even be enough to apologize to what I've said, and I really didn't want the flame war to start over the point I just tried to explain about wishing for code learners to actually learn how to make something small but at least unique out of their coding experience, and that was it. I didn't dislike what Ty did or tried to prevent him from releasing or updating his game. The attack and violent insults yesterday was totally personal, and for my mistakes, my action is a do. I would like to make it clear here that I admit my defeat and regret, and would like to apologize to particularly Jaidon for being unreasonably very snappy against you. If you don't forgive and want to say anything nasty back at me, I accept that. And I also apologize to a few people I pissed off by making all this mess happen. I'm sorry guys. And for the next posters, before you bring it bac up and make it flaming hot again, please read every posts carefully and reflect on what each poster say. I don't wish to see anymore of wrong assumptions all over the topic when it's supposed to be ty's so he can update and do whatever to his game as he wants.

URL: https://forum.audiogames.net/post/462199/#p462199




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Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net Forum — New releases room : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: TGHub, my first real game.

@mongoo_4044, the discussion was over since afternoon.

URL: https://forum.audiogames.net/post/462183/#p462183




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Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net Forum — New releases room : mongoo_4044 via Audiogames-reflector


  


Re: TGHub, my first real game.

hiI wonder if this topic gose to the main tg hub thing; or is it going to be a flame war that lasts us 1 year just like tk? can you guys just stop and get on with it?

URL: https://forum.audiogames.net/post/462182/#p462182




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Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: TGHub, my first real game.

Yep, about sums up my reaction to this topic.

URL: https://forum.audiogames.net/post/462173/#p462173




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Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net Forum — New releases room : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: TGHub, my first real game.

Meh.

URL: https://forum.audiogames.net/post/462171/#p462171




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Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: TGHub, my first real game.

No wonder Nobody posts anything here? You must be on a different forum then. There are definitely new releases on this one.

URL: https://forum.audiogames.net/post/462159/#p462159




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Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net Forum — New releases room : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: TGHub, my first real game.

OK, Zarvox. Its fucking over now. Happy, now, capitulating swines?

URL: https://forum.audiogames.net/post/462143/#p462143




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Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net Forum — New releases room : Zarvox via Audiogames-reflector


  


Re: TGHub, my first real game.

Fuck everyone here who thought round 2 was necessary and starting it. Y’all don’t understand what finished is, probably because 99% of your coding projects don’t even get half way finished.

URL: https://forum.audiogames.net/post/462140/#p462140




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Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net Forum — New releases room : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: TGHub, my first real game.

UMM, did i personally attack you? Why must you be so hustile? Of course i read the fricking shit, and i do get your stupid retarded point, but i am just fucking saying that the way you shitting brought it across was harsh, and even though Mason came to agree with you, i have simular sentiments as his arguement. Its stupid bastards like you that make this forum become a shit, pis jiss hole. You really need to look at your tone.I never called you a piece of brain dead shit, or nothing like that, and you just start with the rubbishtrain starting to insult me? None of that. None of that.

URL: https://forum.audiogames.net/post/462136/#p462136




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Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: TGHub, my first real game.

See, you clearly read probably just my first post and went all the way to assume shit about me saying all that, putting words in my mouth when I said neither of it. Mason was actually one of smarter folks here who, eespite of arguing against me and may not have to agree with me, actually got my point. Did you even see that part when the argument ended? I'm just going to assume like how you assume me and that is you probably didn't, or else you wouldn't be so much of a braindead piece of crap and say what you freaking said. I don't een know why I have to keep telling you this. I can't prove my point anyway since the part that I already proved my point, you freaking didn't read. You know what? Good luck swimming in your own foolish assumption. Fucking bye. If you wanna start a god dam flame war, go the hell ahead. I'm not gonna thrash in your own pool of stupidity and argue against someone who never read, never thought and never reflected.

URL: https://forum.audiogames.net/post/462127/#p462127




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Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net Forum — New releases room : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: TGHub, my first real game.

And for the 1ST time ever, I have to agree with Mason here.

URL: https://forum.audiogames.net/post/462083/#p462083




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Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net Forum — New releases room : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: TGHub, my first real game.

Mata, that's basically what you said. You said your fed up of people releasing small games that we have multiple of. Have you even played the game? The games that are arcade style are older games. The guy worked hard to do this, and you bash him? You take a hammer, then find  the biggest bolder you could find, and bash him right on the head. That's not nice. You haven't even coded anything yourself, so i think you should take a backseat here. People try to do things to impress people like you, and devs just get put down. No wonder why people don't post anything here. Its just annoying. And, as my mom says, What could you do to help? What can you do? Can you help with a block of code? No. To all you negative nancys, i say, don't tare down a perfectly actively developed game.

URL: https://forum.audiogames.net/post/462082/#p462082




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Re: TGHub, my first real game.

2019-09-14 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: TGHub, my first real game.

Sigh, guess no one gets my point after all about releasing new games. When did I say he had to release something big? You guys didn't even read carefully, probably didn't even read the entire discussion and jump to conclusion right away. Whatever, I'm not gonna try to explain it again to anyone who can and want to do as much as assume.

URL: https://forum.audiogames.net/post/462000/#p462000




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Re: TGHub, my first real game.

2019-09-14 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector


  


Re: TGHub, my first real game.

yeah, some people around here are just so whiny. Think positively! One day, Ty might make the next big thing in audiogaming! But if you just bash him, then he's bound to give up. But let's end with a positive note and say thank you everyone for not bashing me and being very supportive of my first project, roryboxing. Best of luck to you Ty, in whatever games you end up coding!

URL: https://forum.audiogames.net/post/461973/#p461973




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Re: TGHub, my first real game.

2019-09-14 Thread AudioGames . net Forum — New releases room : giorgi elbaqidze via Audiogames-reflector


  


Re: TGHub, my first real game.

thums up to post 37, he's 100% true. What you must expect from beginner? game like redspot? or gta 5?

URL: https://forum.audiogames.net/post/461946/#p461946




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Re: TGHub, my first real game.

2019-09-14 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector


  


Re: TGHub, my first real game.

Mata. It's hard to even imagin the code of your first games. You really should not expect more than this from an audio game developer. Even enemies as variables are hard enough to code, To be researched for weaks about the algorhythm of such a very very simple game.Plus, He posted this in the very right room. So you can't even call it a complete and official release of an official game. I hope I explaned my point clearly enough, I need to go for the dinner

URL: https://forum.audiogames.net/post/461940/#p461940




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Re: TGHub, my first real game.

2019-09-14 Thread AudioGames . net Forum — New releases room : Zarvox via Audiogames-reflector


  


Re: TGHub, my first real game.

Can we please not start round 2

URL: https://forum.audiogames.net/post/461933/#p461933




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Re: TGHub, my first real game.

2019-09-14 Thread AudioGames . net Forum — New releases room : alden via Audiogames-reflector


  


Re: TGHub, my first real game.

Here is what I want to know. Why are you bashing him for shit he didn't do. I can see why people can't post to this forum anymore. Because, people post their new programs, and they just get bashed. I wish that all things blind was back, as it wasn't polluted as bad as this thing.

URL: https://forum.audiogames.net/post/461876/#p461876




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Re: TGHub, my first real game.

2019-09-14 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: TGHub, my first real game.

Almost sounds like drums challenge on psp.

URL: https://forum.audiogames.net/post/461864/#p461864




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Re: TGHub, my first real game.

2019-09-14 Thread AudioGames . net Forum — New releases room : mongoo_4044 via Audiogames-reflector


  


Re: TGHub, my first real game.

that will be a nice thing

URL: https://forum.audiogames.net/post/461854/#p461854




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Re: TGHub, my first real game.

2019-09-14 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector


  


Re: TGHub, my first real game.

try to use what you've learned so far to make something not in the bgt manual? I know, maybe you could make the drum instrument into a drum playing game! where it gives you a song without drums, and you play along in a pattern, and the closer you are to perfect, the higher your score!

URL: https://forum.audiogames.net/post/461850/#p461850




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Re: TGHub, my first real game.

2019-09-13 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector


  


Re: TGHub, my first real game.

Yet another update, not as long and as rambeling as the last one.I broke things, badly.I will be reuploading the old version to my new host, thanks @masonian for giving me space to host this, the dropbox links should still work, for now.Once i can fix what i broke, i may make a simon stile game, like in the bgt manual, but with the difaculty levels as well.

URL: https://forum.audiogames.net/post/461745/#p461745




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Re: TGHub, my first real game.

2019-09-12 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: TGHub, my first real game.

There, I did it. Go comment as you wish guys:https://forum.audiogames.net/post/461588/#p461588

URL: https://forum.audiogames.net/post/461589/#p461589




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Re: TGHub, my first real game.

2019-09-12 Thread AudioGames . net Forum — New releases room : Zarvox via Audiogames-reflector


  


Re: TGHub, my first real game.

Sounds like a site and forum feedback topic is in order for a suggestion of how to rewrite the guidelines. I wish not to be the one to create it. Someone else please?

URL: https://forum.audiogames.net/post/461467/#p461467




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Re: TGHub, my first real game.

2019-09-12 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: TGHub, my first real game.

Actually yar @28, these people don't care if they games aren't added to the db. They just want to post whatever they created, that's all. For testing and studying, I understand, but I really, really wish they posted they first simple test projects in the developers room instead of here as it'd clutter the forum and other worth playing games will be drowned under them. And for that to make sense, the guideline may have to be rewritten.

URL: https://forum.audiogames.net/post/461415/#p461415




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Re: TGHub, my first real game.

2019-09-12 Thread AudioGames . net Forum — New releases room : NicklasMCHD via Audiogames-reflector


  


Re: TGHub, my first real game.

@26 and@27.That's because the submission guidelines are only for the db, not the release room:If you would like your game to recieve an entry page in the audiogames.net database, please considder the following guideline points. In the past when games (such as the bgt example games), have not recieved entries it is usually because they fall short of one of the following guidelines.

URL: https://forum.audiogames.net/post/461407/#p461407




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Re: TGHub, my first real game.

2019-09-12 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: TGHub, my first real game.

Fair point Zarvox. And you know what's contradictingly funny? I too keep forgetting to read the guideline myself, lol. Sorry bout that.

URL: https://forum.audiogames.net/post/461394/#p461394




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Re: TGHub, my first real game.

2019-09-12 Thread AudioGames . net Forum — New releases room : Zarvox via Audiogames-reflector


  


Re: TGHub, my first real game.

I'm late to the discussion, but I'm throwing my 2 cents in anyway.I definitely think this should have been posted in developers room. One thing that not enough people do is read the submission guidelines before posting their project. And I haven't seen anyone reference it in a long time.Simply telling people don't post this we already have a thousand of these, isn't going to change anything. Tell the OP to look at the submission guidelines, and let them know it might be better in another room. And politely inform them that there have been several of these already made, so maybe they should share this project to a smaller group, like a small group of friends, instead of making it a title here on the forum.There are ways to inform people, and as already discussed in the thread, obviously it wasn't used. So instead of restating what has already been said, I wanted to give a solution, so this doesn't happen as often. Reading the guidelines is something most people don't remind themselves to do. I admit, they may be intimidating to a user's first project, and I think they are a little too narrow, but they are useful, they do exist.I was going to throw in my 2 cents about developers and their role, and users and their role, but the discussion has ended so I will not start it up again.

URL: https://forum.audiogames.net/post/461386/#p461386




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Re: TGHub, my first real game.

2019-09-12 Thread AudioGames . net Forum — New releases room : mongoo_4044 via Audiogames-reflector


  


Re: TGHub, my first real game.

o dont wory rory; some peeples are just lke you: it seems; that some peeples can't prossess 2 things in there brane so they forgot the old one to replace with the new one

URL: https://forum.audiogames.net/post/461382/#p461382




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Re: TGHub, my first real game.

2019-09-12 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector


  


Re: TGHub, my first real game.

ok well that didn't work. was going to code you something to put in your game but seems my brain is too pure-basicy now to code in bgt. sorry.

URL: https://forum.audiogames.net/post/461363/#p461363




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Re: TGHub, my first real game.

2019-09-12 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector


  


Re: TGHub, my first real game.

hold on a sec @ty, I'll make you thank me even more in a moment.edit: please wait while I make something...

URL: https://forum.audiogames.net/post/461363/#p461363




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Re: TGHub, my first real game.

2019-09-12 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector


  


Re: TGHub, my first real game.

hold on a sec @ty, I'll make you thank me even more in a moment.

URL: https://forum.audiogames.net/post/461363/#p461363




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : austingrace via Audiogames-reflector


  


Re: TGHub, my first real game.

I'm a sucker for stuff like this. Good job man. 

URL: https://forum.audiogames.net/post/461264/#p461264




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector


  


Re: TGHub, my first real game.

A few things.One: I don't personally see this as being in the wrong room. Maybe I did rush the release slightly, but I was just excited to have made something with some cool games and utilities that actually ran, after lots of trying.Second, plans for the next update. I already fixed the spelling you pointed out, thanks rorry, you'll be credited in the CL. I have already added a few other random things, like a game that tests how fast you can mash your spacebar in 15 seconds. I hope to add levels, AKA, choosing how long the timer should be for, and hopefully add a high score system, but i haven't been able to get that to work yet. Another thing in this update that you can expect is this random jibberish generator. I was on tt with a friend talking about this game, and she suggested a random letter and number generator. So I made that, IDK, it's just for fun. I'm hoping to add the black keys to the piano, but I need to get some sounds for that first. If anyone knows of any sources, please do let me know. I'm also trying to make it so if you hit escape while playing an instrument or playing the space game, it will bring you to the main menu. Haven't got that to work yet. And I'm also trying to make the slot machine more realistic, and that's prooving to be quite a task. Also I have school now again, so i have less time to code, so it will probably be a while until this update comes out. Just wanted to give you all an update on how it's going. Again, if you have any suggestions, feel free to post them in this topic, and I'll attempt to the best of my ability to add them.Cheers!

URL: https://forum.audiogames.net/post/461263/#p461263




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: TGHub, my first real game.

Agreed with 6. People release things like this when they're no where near ready. Posting WIP stuff in the dev room looking for feedback is better imo.

URL: https://forum.audiogames.net/post/461252/#p461252




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector


  


Re: TGHub, my first real game.

@6, +1.

URL: https://forum.audiogames.net/post/461234/#p461234




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: TGHub, my first real game.

I guess my main point was I felt Ty's work to try to get off his ass and actually make something that wasn't a clone was getting bashed on, which I now understand isn't the case at all. Wurps. Anyways. back to your regularly schedule fixing and requesting about TG hub.

URL: https://forum.audiogames.net/post/461214/#p461214




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: TGHub, my first real game.

Hey, that's better.:)At least I still have at least one reason to respect you as a dev, that is the fact that you actually do apologize for what you did wrong. I too have to apologize for being blunt and brash in the last few posts, for the exact same reason. I don't mind and I like it when people differ in opinions, but to start going harsh on others just because you disagree with them isn't something I'd like to see, especially in this already kinda broken blind community.

URL: https://forum.audiogames.net/post/461212/#p461212




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: TGHub, my first real game.

16, fair point. I let my temper get the best of me in that moment, and I shouldn't have said shut up. I apologize.I'm not perfect, and sometimes things slip, though I've been trying my damn best to keep my temper under control and today I guess just wasn't one of those days.

URL: https://forum.audiogames.net/post/461211/#p461211




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: TGHub, my first real game.

Fine, you may be right about fuck off and professional. But look, is this how a responsible and sensible dev would say to people just because they disagree with their opinion? Look at how you worded it in your 11th post. If it wasn't because of that post, I wouldn't have said shit. You offended me, I wouldn't even mind, but you offended Simba too by slapping your so called ego right at his face. Is this what a worth respected dev does?And at both 13 and 14, when did I say I wanted something big? I didn't say that. All I tried to point out was that our community needs something worth playing. It doesn't have to be big. It can be as small as a crap with high score, but at least it has to be worth playing, not one of a billion games we already have.And for the record, I too like and want to help people learn, even though I myself don't know coding. I like it when people learn and grow from what they learn. I never say Ty's game is shit or anything. It can be good enough for someone who just learnt coding, and that's an accomplishment. But what if 15 devs do it? Wouldn't our new releases forum have this kind of games and topics all over? He could have released it in dev room, get feedback from there and learns to do even more with his code. That is not to say I dislike his games. I like it when people give him suggestions about how to improve it. I just point out that you have plenty of places to release your code and have someone who know better help you grow even more from it, and that's all about my point.

URL: https://forum.audiogames.net/post/461209/#p461209




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : Jonnyboy1991 via Audiogames-reflector


  


Re: TGHub, my first real game.

At post 1, check your PMs please.

URL: https://forum.audiogames.net/post/461206/#p461206




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: TGHub, my first real game.

I don't think I said fuck off. There you go putting words in my mouth.Oh and never once did I say I'm professional. again putting words in my mouth.I'm me. take it or leave it as you will. I don't pretend to be professional, professional is overrated anyway. Lol!And you may as well not have developers like me or Sam. Sam's projects are as good as dead and we all know why, same as mine. I release updates for those who care. Wonder why you haven't seen any new releases from me? It's because of people like 12 who have funtimes going basically hey you shouldn't release shit anywhere because it's too basic. Something you may think is basic may be something someone else is proud of because after 2 or 3 years he's finally managed to make something at least semi cool. Just because you may have made a whole online game with my SQL and scoreboards doesn't put you higher than anyone else. That just ain't how that works. I'm always happy to help people who are trying to learn. Which is why you don't see me out here bashing new devs under the sun just because I may not like their project or I think it's too basic. Anyways, I'll shut up now because apparently my opinion is the unpopular one here. Shrug.

URL: https://forum.audiogames.net/post/461203/#p461203




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector


  


Re: TGHub, my first real game.

12, I have to wonder some times weather or not we would still have devs like sam, philip, heck even mason if you and others had acted like this when they were all cherning out small test projects. I do seriously wonder about this forum sometimes. Just because some devs start big, you can't expect everyone to do that, least of all a kid developing as a hobby. It's called testing the waters.

URL: https://forum.audiogames.net/post/461202/#p461202




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: TGHub, my first real game.

Alright then, let all developpers in the community who only know how to do three things with code release those three things they know they can do and flood this forum with games consist of those three things. Let's see how good it goes.And look at that, says a developper who's the most reliable dev ever. You know what? I never give a shit about your game even though I admittedly tried tombhunter. And you know why? Because you yourself never make sense. You got that right at your face and look what you did. You can't tell me to shut up in this topic unless at least someone more sensible and reasonable tells me to, because this is not a topic about your game, and as I said, I wouldn't even look at it if it a game masonian makes, unless someone kindly asks me to try or something, but then I'd try and get bored anyway because it's the same shit. Now I ask you, is that how a professional developper treat people, with so much respect and curticy? Thank you for letting me see that side of yours.And, post 6 wasn't written in an intent to discourage ty from developing games. I just want to point out that we have far too many of those developpers wanting to test codes so they release guess the number/music/clipboard tools/casino games all over the place. Look at the list in the database, and look at whatever outside the database. Don't we have all of those already? What's the point of making more?But if you, yeah you again, who's so brittle to even constructive critism, want to take it personally and make a big deal out of it then go ahead. No one's gonna stop you. But then it's you who trouble yourself, not me. And while I don't expect anyone to like what I say here and what I said in post 6, I never rudely tell anyone to shut up and fuck off just because they step on that brittle mind of yours. Go ahead and release more junk. People will love it.

URL: https://forum.audiogames.net/post/461200/#p461200




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: TGHub, my first real game.

Of course, you are entitled to your opinion. Here's mine. If you don't like it, don't play it and shut up.

URL: https://forum.audiogames.net/post/461197/#p461197




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: TGHub, my first real game.

Hi, please add something approximating black keys to the piano, and add high hat sounds to the drumbs since it has so many snares anyway. Also maybe add some more skales, not just g. Finally, that slot machine isn't a slot machine. For a slots game, you'd pull the handle and then you'd see three different wheels spinning with various pictures on them, and if you got the right combination of pictures, you'd win and anything else would make you lose.

URL: https://forum.audiogames.net/post/461183/#p461183




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: TGHub, my first real game.

Nope, 6 is exactly on point here. Devs need to learn that the market for simple traditional games is gone, we have enough simplistic games flying around. If you start producing, demonstrate these games to a smaller group of people or only in the dev room as early alphas and continue from there.You would think that other blind people who played the same boring games over and over again would have realised this by now, but apparently, this isn't the case at all.Greetings Moritz.

URL: https://forum.audiogames.net/post/461181/#p461181




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: TGHub, my first real game.

*shakes head* and 6 is the reason devs are so hesitant to post anything they make to this forum.

URL: https://forum.audiogames.net/post/461174/#p461174




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : mongoo_4044 via Audiogames-reflector


  


Re: TGHub, my first real game.

hia quick jokeI am gonna bash and lash at you! hahahahahahaha!

URL: https://forum.audiogames.net/post/461172/#p461172




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: TGHub, my first real game.

If anyone's going to bash or lash at me for this, go ahead. But I really, really think this needs to be voiced or else I'll go nuts.I don't mean to bash or anything but...it's like everyone who learns to code has to release something totally the same and same  and same and call it their games. When those in fact are actually something they've been practicing coding on. If 5000 people learn to code and release 5000 of these junk games, wouldn't be their first new games for everyone and wouldn't it make 5000 topics of basically the same shit? Look how many casino and clipboard utilities we have. We already have all of these, so no need to add more to it.If you really want to release something, please, for community's sake, make it fresh and worth releasing, not every junk that results from you learning how to do something with codes. It's like 15000 bgt learners release guess the number crap and call that their first game. Sorry, no.

URL: https://forum.audiogames.net/post/461161/#p461161




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector


  


Re: TGHub, my first real game.

hi!Nce job! I think the slot machineneeds to cut after you press enter. because it just goes on and on and on.also speeking of fixing spelling and grammar errors, did someone not tell you about how instraments is spelled instruments? it's like, noticeable with some synths.

URL: https://forum.audiogames.net/post/461120/#p461120




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector


  


Re: TGHub, my first real game.

hi!NIce job! I think the slot machineneeds to cut after you press enter. because it just goes on and on and on.

URL: https://forum.audiogames.net/post/461120/#p461120




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Re: TGHub, my first real game.

2019-09-10 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector


  


Re: TGHub, my first real game.

@3, just lol.

URL: https://forum.audiogames.net/post/461061/#p461061




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TGHub, my first real game.

2019-09-10 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector


  


TGHub, my first real game.

Hi allSo after a couple weeks of coding, fixing bugs and asking for help, my first project, TGHub is here.This program, or game, is, as the name suggests, a hub of games and utilities in one executable. So far I have a slot machine, some music instraments, and some very weird clipboard utilities.Until JC gets back to me and sets up my sight, I have to use dropbox for the linkAnd here it is.https://www.dropbox.com/s/1jr54vgbubdwh … e.zip?dl=1I hope you all enjoy, and I look forward to hearing what you guys have to say. If you have any feature requests, please feel free to tell me.Enjoyedit: Stupid windows defender went and deleted the executable before i could zip it. link has been updated.

URL: https://forum.audiogames.net/post/461014/#p461014




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Re: TGHub, my first real game.

2019-09-10 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector


  


Re: TGHub, my first real game.

Lmao i meant windows defender.

URL: https://forum.audiogames.net/post/461057/#p461057




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Re: TGHub, my first real game.

2019-09-10 Thread AudioGames . net Forum — New releases room : Zarvox via Audiogames-reflector


  


Re: TGHub, my first real game.

How dare you call our good forum member defender stupid and accuse him or her of deleting your file.Lol

URL: https://forum.audiogames.net/post/461047/#p461047




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Re: TGHub, my first real game.

2019-09-10 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector


  


Re: TGHub, my first real game.

A new update, version 0.11 has been released, fixing some spelling and grammar, changing how the clipboard utilities menu displays completed dialogs, and adding the version number to the window.https://www.dropbox.com/s/1jr54vgbubdwh … e.zip?dl=1

URL: https://forum.audiogames.net/post/461025/#p461025




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TGHub, my first real game.

2019-09-10 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector


  


TGHub, my first real game.

Hi allSo after a couple weeks of coding, fixing bugs and asking for help, my first project, TGHub is here.This program, or game, is, as the name suggests, a hub of games and utilities in one executable. So far I have a slot machine, some music instraments, and some very weird clipboard utilities.Until JC gets back to me and sets up my sight, I have to use dropbox for the linkAnd here it is.https://www.dropbox.com/s/1jr54vgbubdwh … e.zip?dl=1I hope you all enjoy, and I look forward to hearing what you guys have to say. If you have any feature requests, please feel free to tell me.Enjoyedit: Stupid defender went and deleted the executable before i could zip it. link has been updated.

URL: https://forum.audiogames.net/post/461014/#p461014




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TGHub, my first real game.

2019-09-10 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector


  


TGHub, my first real game.

Hi allSo after a couple weeks of coding, fixing bugs and asking for help, my first project, TGHub is here.This program, or game, is, as the name suggests, a hub of games and utilities in one executable. So far I have a slot machine, some music instraments, and some very weird clipboard utilities.Until JC gets back to me and sets up my sight, I have to use dropbox for the linkAnd with out ferther ado...https://www.dropbox.com/s/wlvm95cuzyxqf … e.rar?dl=1I hope you all enjoy, and I look forward to hearing what you guys have to say. If you have any feature requests, please feel free to tell me.Enjoy

URL: https://forum.audiogames.net/post/461014/#p461014




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