Re: BGT help please.

2016-07-06 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector
Re: BGT help please. Hi sneak! I have sent the intro message in Skype please accept my request. ThanksIshan URL: http://forum.audiogames.net/viewtopic.php?pid=267079#p267079 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: BGT help please.

2016-07-06 Thread AudioGames . net Forum — Developers room : sneak via Audiogames-reflector
Re: BGT help please. My skype is alexander16262, feel free to add me. URL: http://forum.audiogames.net/viewtopic.php?pid=267012#p267012 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: BGT help please.

2016-07-06 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector
Re: BGT help please. Hi sneak! I am pretty much interested in programming can you help me through Skype? not you even any game developer please if any game developer is here or have Skype then please write down I will not want to creat a rubbish topics to asking a question over and over So

Re: BGT help please.

2016-07-04 Thread AudioGames . net Forum — Developers room : sneak via Audiogames-reflector
Re: BGT help please. In English, when you write something someone is saying, it's called a quote. You put a quotation mark at the beginning and end of the words the person is saying. Much in the same way you do when coding. I think what you are getting hung up on is it saying left quote

Re: BGT help please.

2016-07-03 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector
Re: BGT help please. Hi sneak! are you available in Skype and other sites? because I find that this topic is growing day by day. If I started posting the same question maybe the mods will kick me out. I think it will be good if I can contact you off list. well as for my question. I want

Re: BGT help please.

2016-07-03 Thread AudioGames . net Forum — Developers room : sneak via Audiogames-reflector
Re: BGT help please. Ishan, can you clarify your question on post 13? I don't follow what you're asking. If you want to know how to perform a return, I can do that, but I'm not sure what the " you put in there is suppose to mean. URL: http://forum.audiogames.net/viewtopic.php?pid=2

Re: BGT help please.

2016-07-03 Thread AudioGames . net Forum — Developers room : Trajectory via Audiogames-reflector
Re: BGT help please. I wouldn't use MS Word; it's not designed for programming and will likely add formatting and other garbage which will cause problems for the script interpreter. You can simply use Notepad and save the files with a .bgt extention.The files do not have to be in BGT's

Re: BGT help please.

2016-07-03 Thread AudioGames . net Forum — Developers room : nibar via Audiogames-reflector
Re: BGT help please. hi, thanks for the tipsnow an other question, can i write the scripts in a word document and must it be in the bgt derectory before i can run it with the compiler? URL: http://forum.audiogames.net/viewtopic.php?pid=266672#p266672

Re: BGT help please.

2016-07-02 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector
Re: BGT help please. at post 12 Honestly I feel that this manual is a good one If I am not able to understand it is my fault not the incorrectness of manual. URL: http://forum.audiogames.net/viewtopic.php?pid=266651#p266651 ___ Audiogames

Re: BGT help please.

2016-07-02 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector
Re: BGT help please. Hi sneak. I think this will few more time to get a stupid question again. How to type left quote?if I want to use this function with the return statement then how can I do that?  ThanksIshan URL: http://forum.audiogames.net/viewtopic.php?pid=266650#p266650

Re: BGT help please.

2016-07-02 Thread AudioGames . net Forum — Developers room : Trajectory via Audiogames-reflector
Re: BGT help please. @Nibar honestly the BGT manual is probably the best you'll find. It explains everything in detail from the basics of programming all the way to building and optimizing a game. You should be starting with the language tutorial, not the reference section. Take your time

Re: BGT help please.

2016-07-02 Thread AudioGames . net Forum — Developers room : nibar via Audiogames-reflector
Re: BGT help please. hiso i tried the bbgt totoryal but can't get to understand something, the manual doesn't explain why you should do things, and it just give shit examples of code that can't be understand. if there is an other manual or something i want to read it. this doesn't explain

Re: BGT help please.

2016-07-02 Thread AudioGames . net Forum — Developers room : sneak via Audiogames-reflector
Re: BGT help please. You only should ever have one void main() line in your script.the alert function only takes two pieces of data, what will be displayed in the title bar, and what the dialogue box will say. These arguements are both strings. The line below might be able to help you

Re: BGT help please.

2016-07-02 Thread AudioGames . net Forum — Developers room : sneak via Audiogames-reflector
Re: BGT help please. You only should ever have one void main() line in your script.the alert functions only takes two pieces of data, what will be displayed in the title bar, and what the dialogue box will say. These arguements are both strings. The line below might be able to help you

Re: BGT help please.

2016-07-02 Thread AudioGames . net Forum — Developers room : sneak via Audiogames-reflector
Re: BGT help please. You only should ever have one void main() line in your script.the alert functions only takes two pieces of data, what will be displayed in the title bar, and what the dialogue box will say. These arguements are both strings. The line below might be able to help you

Re: BGT help please.

2016-07-02 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector
Re: BGT help please. Hi lukis I have assigned all of the values  with the comments. but I am getting this error again. I am only stuck in another alert function. please consider these sintacs and help me please. void main() { alert("hello", "I am a BGT script!"); }// m

Re: BGT help please.

2016-07-02 Thread AudioGames . net Forum — Developers room : Hrvoje via Audiogames-reflector
Re: BGT help please. Also, you must declare variable before you can use it. If you try to use the variable before you declare it's type and define it's values, you will of course get an error. URL: http://forum.audiogames.net/viewtopic.php?pid=266538#p266538

Re: BGT help please.

2016-07-02 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: BGT help please. // means that this line is a comment. BGT will not try to interpret it.Lukas URL: http://forum.audiogames.net/viewtopic.php?pid=266532#p266532 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: BGT help please.

2016-07-01 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector
Re: BGT help please. Hi sneak very well I will write this code. what do you mean by /  or // in this example? ThanksIshan URL: http://forum.audiogames.net/viewtopic.php?pid=266524#p266524 ___ Audiogames-reflector mailing list Audiogames

Re: BGT help please.

2016-07-01 Thread AudioGames . net Forum — Developers room : sneak via Audiogames-reflector
Re: BGT help please. Here is how I would write what I think you are trying to do here.//Declares a variable called mangos and asigns 4 as the value.int' mangoes=4;//Declares a variable called apples, and asigns 5 as the value.int apples=5;//Declares a variable called fruit_basket and has

Re: BGT help please.

2016-06-30 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector
Re: BGT help please. Hi sneak. I write this code void main() { alert("hello", "I am a BGT script!"); }int' mangoes=4;int apples=5;int fruit_basket=mangoes+apples; { alert( "add these two numbers"); }and what I get isFile: E:\sample.bgtOn line: 3 (4)Line:

Re: BGT help please.

2016-06-30 Thread AudioGames . net Forum — Developers room : sneak via Audiogames-reflector
Re: BGT help please. Consider the following code.int x=0;int y=1;int z=2;void main(){x+y+z;}Now consider the following code and note the differences between the two.int x=0;int y=1;int z=2;void main(){alert("Sum of variables.", "The sum of vairables X, Y, and Z = "+x+

Re: BGT help please.

2016-06-30 Thread AudioGames . net Forum — Developers room : sneak via Audiogames-reflector
Re: BGT help please. Consider the following code.int x=0;int y=1;int z=2;void main(){x+y+z;}Now consider the following code and note the differences between the two.int x=0;int y=1;int z=2void main(){alert("Sum of variables.", "The sum of vairables X, Y, and Z = "+x+

Re: BGT help please.

2016-06-30 Thread AudioGames . net Forum — Developers room : sneak via Audiogames-reflector
Re: BGT help please. No, consider the following code.int x=0;int y=1;int z=2;void main(){x+y+z;}Now consider the following code and note the differences between the two.int x=0;int y=1;int z=2void main(){alert("Sum of variables.", "The sum of vairables X, Y,

Re: BGT help please.

2016-06-30 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: BGT help please. Variables can be used anywhere. If it is in your main function, in a call to the alert function, globally outside any specific function, that doesn't matter. You can do all the things with variables like the ones described in the tutorial anywhere in your code. That's

BGT help please.

2016-06-30 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector
BGT help please. Hi audio game developers! I am learning BGT I really think I can but there is a problem. the problem is that I want to add some variables as Philip add in his manual of BGT. in language sintacs you have read that in heading 5 he explained the variables sections. I

Re: Strangeness function bgt? ;Help please!

2015-03-07 Thread AudioGames . net Forum — Developers room : stewie via Audiogames-reflector
Re: Strangeness function bgt? ;Help please! Try adding a } before void game_play() { You dont have a closing } for the class, so its thinking that game_play is part of the enemy class. Forgive me if Im wrong, but I have limited time to check this. Also I think you dont have the correct

Re: Strangeness function bgt? ;Help please!

2015-03-07 Thread AudioGames . net Forum — Developers room : stewie via Audiogames-reflector
Re: Strangeness function bgt? ;Help please! Try adding a } before void game_play() { You dont have a closing } for the class, so its thinking that game_play is part of the enemy class. Forgive me if Im wrong, but I have limited time to check this. Also I think you dont have the correct

Re: Strangeness function bgt? ;Help please!

2015-03-07 Thread AudioGames . net Forum — Developers room : burak via Audiogames-reflector
Re: Strangeness function bgt? ;Help please! Why would it give an error if it wouldnt be a mess?If you type like game(); and dont define void game () it will give you that error. Note: I didnt look at the code, I just told you why the error accured. URL: http://forum.audiogames.net

Strangeness function bgt? ;Help please!

2015-03-07 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Strangeness function bgt? ;Help please! Hello!;Here is the error code that the compiler produces:File: C:\Call of duty blinde\Call of duty blinde\Game.bgtOn line: 36 (1)Information: Compiling void main()File: C:\Call of duty blinde\Call of duty blinde\Game.bgtOn line: 85 (1)Line: game_play

Re: Strangeness function bgt? ;Help please!

2015-03-07 Thread AudioGames . net Forum — Developers room : ogomez92 via Audiogames-reflector
Re: Strangeness function bgt? ;Help please! Your code is a mess, my friend. URL: http://forum.audiogames.net/viewtopic.php?pid=207712#p207712 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Strangeness function bgt? ;Help please!

2015-03-07 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: Strangeness function bgt? ;Help please! no URL: http://forum.audiogames.net/viewtopic.php?pid=207717#p207717 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin