Re: Everdark Clash enters public beta

2018-03-26 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: Everdark Clash enters public beta hello, can someone post a latest patch? no links working, atleast to the reacent patch. URL: http://forum.audiogames.net/viewtopic.php?pid=356564#p356564 ___ Audiogames-reflector mailing list Audiogames

Re: Everdark Clash enters public beta

2018-03-26 Thread AudioGames . net Forum — New releases room : harrylst via Audiogames-reflector
Re: Everdark Clash enters public beta this seems cool! the link isn't working though: can you send again? it says that the file has been deleted URL: http://forum.audiogames.net/viewtopic.php?pid=356586#p356586 ___ Audiogames-refl

Re: Everdark Clash enters public beta

2018-02-16 Thread AudioGames . net Forum — New releases room : Sergio_rama via Audiogames-reflector
Re: Everdark Clash enters public beta @CAE_Jones, thank you very much! URL: http://forum.audiogames.net/viewtopic.php?pid=352507#p352507 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Everdark Clash enters public beta

2018-02-13 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta That depends on how many secrets you unlock . The simplest answer is "16, each with 1-3 parts". There are bonus levels and secret rooms and such, and I'd like to add a lot of post-game bonuses in the way that Bokurano Daibouken does, bu

Re: Everdark Clash enters public beta

2018-02-13 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Everdark Clash enters public beta I'd be interested in hearing the Let's Play, at least.How many episodes are there after the tutorial? URL: http://forum.audiogames.net/viewtopic.php?pid=352043#p352043 ___ Audiogames-reflect

Re: Everdark Clash enters public beta

2018-02-12 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta OK, here's a sendspace link:https://www.sendspace.com/file/9bbq9y URL: http://forum.audiogames.net/viewtopic.php?pid=351947#p351947 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: Everdark Clash enters public beta

2018-02-12 Thread AudioGames . net Forum — New releases room : Sergio_rama via Audiogames-reflector
Re: Everdark Clash enters public beta Sorry @CAE_Jones, but I get a Google error when I try to download it. Could you pass me another link please?It is very important because I am colaburating with the Spanish speaking comunity of audiogames and I am interesting in keeping your games

Re: Everdark Clash enters public beta

2018-02-11 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Everdark Clash enters public beta When I try to get the latest update for the game, I got this error on the Google Drive webpage. We're sorry. You can't access this item because it is in violation of our terms of service. URL: http://forum.audiogames.net/viewtopic.php?

Re: Everdark Clash enters public beta

2018-02-11 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Everdark Clash enters public beta haha still URL: http://forum.audiogames.net/viewtopic.php?pid=351833#p351833 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Everdark Clash enters public beta

2018-02-11 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta ... Huh. OK, will hopefully get that fixed soon.[edit] try this link? https://drive.google.com/open?id=0B9y2y … lVmcndKbVU URL: http://forum.audiogames.net/viewtopic.php?pid=351832#p351832

Re: Everdark Clash enters public beta

2018-02-11 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta ... Huh. OK, will hopefully get that fixed soon. URL: http://forum.audiogames.net/viewtopic.php?pid=351832#p351832 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Everdark Clash enters public beta

2018-02-11 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Everdark Clash enters public beta hi, I got this error when opening the link  ,  DriveWe're sorry. You can't access this item because it is in violation of our Terms of Service.Find out more about this topic at the Google Drive Help Center. URL: http://forum.audi

Re: Everdark Clash enters public beta

2018-02-11 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta There's an update, with some of the issues people have reported being fixed.Notice, though, that the sounds and voices are still the same, and the general feel hasn't really changed. So if anything in the below changelog is what gave you trou

Re: Everdark Clash enters public beta

2018-02-11 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta There's an update, with some of the issues people have reported being fixed.Notice, though, that the sounds and voices are still the same, and the general feel hasn't really changed. So if anything in the below changelog is what gave you trou

Re: Everdark Clash enters public beta

2018-01-15 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta @Caio: Sorta-kinda not really? I've addressed most of the specific bugs/features mentioned here, but the underlying problems of incomprehensibility are almost certainly still there, and I haven't the faintest idea how to fix that. And I d

Re: Everdark Clash enters public beta

2018-01-15 Thread AudioGames . net Forum — New releases room : icemaster via Audiogames-reflector
Re: Everdark Clash enters public beta I have an issue with Avast guaranteening the game file, which I can't even figure out how to change, because avast's interface is such an accessibility hell. URL: http://forum.audiogames.net/viewtopic.php?pid=3477

Re: Everdark Clash enters public beta

2018-01-15 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector
Re: Everdark Clash enters public beta Hello there!Just wanted to know, is this game still being worked on? URL: http://forum.audiogames.net/viewtopic.php?pid=347738#p347738 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Everdark Clash enters public beta

2018-01-14 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta The opening scene and the object viewer should give some hints. I'll put the solution under a spoiler warning.SPOiLERThe base will explode when power runs out, so you need to destroy everything that's using power. There should be elevator

Re: Everdark Clash enters public beta

2018-01-14 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Everdark Clash enters public beta Hello.In episode 14, after I killd the defabots, what should I doo? URL: http://forum.audiogames.net/viewtopic.php?pid=347627#p347627 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Everdark Clash enters public beta

2018-01-12 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta When you hear the low, rising tone around him, he's invincible, and sometimes attacks do negative damage. When he taunts, his defense resets. So avoid hitting him while he's invincible, and hammer him when he taunts.I'm considering reduc

Re: Everdark Clash enters public beta

2018-01-12 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta When you hear the low, rising tone around him, he's invincible, and sometimes attacks do negative damage. When he taunts, his defense resets. So avoid hitting him while he's invincible, and hammer him when he taunts.I'm considering reduc

Re: Everdark Clash enters public beta

2018-01-12 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Everdark Clash enters public beta Hello again.now I am stuck on episode 13 part 1.How do I kill oren? URL: http://forum.audiogames.net/viewtopic.php?pid=347248#p347248 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Everdark Clash enters public beta

2018-01-09 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta What usually gets me with them is if they're split up on opposite sides of a large pit, like the waterfall. In that case, I try to use projectiles, especially those that stun without momentum (Asaki's stars are great for this, but most chara

Re: Everdark Clash enters public beta

2018-01-09 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Everdark Clash enters public beta Hello.Please, could someone help me?How doo I kill the defobots? I can't kill them because they keep reproduceing again and again.Thanks for any help URL: http://forum.audiogames.net/viewtopic.php?pid=346746#p3

Re: Everdark Clash enters public beta

2017-12-29 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Everdark Clash enters public beta Thank you! will try it now URL: http://forum.audiogames.net/viewtopic.php?pid=344500#p344500 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Everdark Clash enters public beta

2017-12-29 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta If the boat stops, the right edge of it is past the beacon, so you can just walk to it. Be careful, though, since you can easily slide off the edge. URL: http://forum.audiogames.net/viewtopic.php?pid=344495#p344495

Re: Everdark Clash enters public beta

2017-12-29 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Everdark Clash enters public beta HelloPlease could someone help me how to complete episode 7? I go to the bote, and I here the bekon but I cant get throu it URL: http://forum.audiogames.net/viewtopic.php?pid=344431#p344431

Re: Everdark Clash enters public beta

2017-12-09 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector
Re: Everdark Clash enters public beta Hi, the link doesn't work. Edit: Disregard. Only the second link doesn't work, but the first does lead to Google Drive where I'm downloading the game now. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Everdark Clash enters public beta

2017-12-09 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector
Re: Everdark Clash enters public beta Hi, the link doesn't work. URL: http://forum.audiogames.net/viewtopic.php?pid=341597#p341597 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: Everdark Clash enters public beta

2017-11-30 Thread AudioGames . net Forum — New releases room : xerxes via Audiogames-reflector
Re: Everdark Clash enters public beta Hi, I got a Problem. I just cownloaded this game and use NVDA to Play. But when i start a new game, a message Pops up and says:"The "Directory.dat" file was not foun in this Directory."The only Thing  can do is to press "ok&

Re: Everdark Clash enters public beta

2017-11-24 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta ... I think it's defaulting to output to the clipboard (It should not be doing this, but yours is the 3rd such report in this thread). Try pressing f5, then up. That should output to Jaws. Or down, if you want sapi. Press enter when satisfied.

Re: Everdark Clash enters public beta

2017-11-24 Thread AudioGames . net Forum — New releases room : masackru via Audiogames-reflector
Re: Everdark Clash enters public beta Sounds freakin' Awesome, but it doesn't work.I enter the game, I hear the intro scene, I press enter to skip it, and then I hear the music, but nothing speaks.I am using a laptop with Windows 7 Ultimate X64 and Jaws 16.

Re: Everdark Clash enters public beta

2017-11-23 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta It's kinda like what happens with 3 and 4.I'm really interested to learn if 7 is understandable. And if there are any nasty bugs I missed or forgot. URL: http://forum.audiogames.net/viewtopic.php?pid=3396

Re: Everdark Clash enters public beta

2017-11-22 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Everdark Clash enters public beta I editit my post alittle. Please reed it again. URL: http://forum.audiogames.net/viewtopic.php?pid=339561#p339561 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Everdark Clash enters public beta

2017-11-21 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta If this is the first beacon, it's just like the small pit in the tutorial 2. If you fall in, you should reappear 2 or 3 steps or so from the edge.If you press F6, you can use the sonifier, which might be helpful. If it's more confusing th

Re: Everdark Clash enters public beta

2017-11-21 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Everdark Clash enters public beta Hello. How do I get throu episode 6 part 2? After fighting some enemys, & I here the becons in the water. I tryde to get to the becons, but I keep drouning again & againPlease, could someone help? URL: http://forum.audiogames.net/viewtopic

Re: Everdark Clash enters public beta

2017-11-16 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta @73: When that happens, go back to the left and clear all enemies. This reminds me of something I never mentioned anywhere... which is to say, if you hear the beacon for the next area pinging more slowly than usual, that means that the way to continue

Re: Everdark Clash enters public beta

2017-11-16 Thread AudioGames . net Forum — New releases room : Sevrior via Audiogames-reflector
Re: Everdark Clash enters public beta I'm having some pretty serious issues even downloading the game. I click on the link and go to download, naturally. It then just stalls at 0% in the chrome downloads for... well, ever so far. I've even moved the download location to an exte

Re: Everdark Clash enters public beta

2017-11-16 Thread AudioGames . net Forum — New releases room : audiogame via Audiogames-reflector
Re: Everdark Clash enters public beta Yo all. I'vve been playing a lot of things and recently found this topic and gave it a shot. It's great. I literally can't find any words and the funny thing is it's only a beta. I've unlocked everything up to episode 4. I mean

Re: Everdark Clash enters public beta

2017-11-14 Thread AudioGames . net Forum — New releases room : musical professor via Audiogames-reflector
Re: Everdark Clash enters public beta thx for the info.  and i'm gona try that and see what happens.  yor example of what u would dop is precisely what i was gona do truth be told for example of folder.   that is acturate info. URL: http://forum.audiogames.net/viewtopic.php?pid=3

Re: Everdark Clash enters public beta

2017-11-12 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Everdark Clash enters public beta Hi.@musical professorOpen windows defender,  tab to settings and press enter.Tab to virus and threat protection settings and press enter.Tab to add or remove exclusions and press enter.Tab to add an exclusion and press enter.Press your down arrow until

Re: Everdark Clash enters public beta

2017-11-12 Thread AudioGames . net Forum — New releases room : musical professor via Audiogames-reflector
Re: Everdark Clash enters public beta having issue for playing this and any other game cause of faulse virus that windows defender claims for windows 10 users such as myself.  is there a solution around this? its erased afew of my games. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Everdark Clash enters public beta

2017-11-12 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector
Re: Everdark Clash enters public beta When I said klunki, I meant that there are times when the enemi just starts to hit you and theres not much you can do to escape. This has happenedto me a few times. It gets to a point where you can't do much but stand there and take the hits. Auto

Re: Everdark Clash enters public beta

2017-11-12 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta I find it interesting that you say it seems clunky. When I think clunky, I think of DBZ: Sagas, or DB Final Bout. One of the most difficult issues in development was reducing lag; I don't know if you're running into that, or if you mean it d

Re: Everdark Clash enters public beta

2017-11-12 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector
Re: Everdark Clash enters public beta Hello there! I'd like to give some feedback..I've been a player of fighting games for more then 10 years now... This game is too.. Slow and clunky, if you get my meaning. Sometimes, its difficultto know if your character is getting hit, o

Re: Everdark Clash enters public beta

2017-11-11 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Everdark Clash enters public beta Hello.@Aaron. I used to be a fighting game player.How did you know that I played fighting games? Are you watching me? Are you!Are you hiding in my wardrobe?Or under my bed?I had a ps2. It had dragon ball z and mortal combat on it.I guess it's  mor

Re: Everdark Clash enters public beta

2017-11-11 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: Everdark Clash enters public beta brad wrote:Hi Cae.I've decided to delete the game. It's a bit too complicated for me.When A heros' call comes out, if I keep dying, at least I won't have to try moves like forward forward b,, or b b down b b right c. I'm kin

Re: Everdark Clash enters public beta

2017-11-11 Thread AudioGames . net Forum — New releases room : Soul Keeper via Audiogames-reflector
Re: Everdark Clash enters public beta Not sure if this has been suggested already, but have you considered adding like a practice mode where you just pick a character and can test combos out on some kind of dummy creature? Maybe when you properly execute a combo you get a notification

Re: Everdark Clash enters public beta

2017-11-11 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Everdark Clash enters public beta I think the issue with the camera isn't that it's screen centric as opposed to player centric. Side Scrollers like Knights of valour, Odin Sphere etc all do it like that and it works fine. I think the problem is in the audio relaying of the i

Re: Everdark Clash enters public beta

2017-11-11 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector
Re: Everdark Clash enters public beta hi, when i try to download, it says Secure Connection Failedis it some kindda virus? URL: http://forum.audiogames.net/viewtopic.php?pid=337908#p337908 ___ Audiogames-reflector mailing list Audiogames

Re: Everdark Clash enters public beta

2017-11-11 Thread AudioGames . net Forum — New releases room : death via Audiogames-reflector
Re: Everdark Clash enters public beta Yeah panning seems to be a slight problem. I'm not jumping across the river properly. There also appears to be a slight lag for some reason. URL: http://forum.audiogames.net/viewtopic.php?pid=337895#p3

Re: Everdark Clash enters public beta

2017-11-11 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Everdark Clash enters public beta Hi,Brad's a fighting game player, as am I, but I am finding that things just don't seem to be working properly. I can never seem to leap across that river in one jump on tutorial 2, the running one. Is there a way to find out what terrain

Re: Everdark Clash enters public beta

2017-11-11 Thread AudioGames . net Forum — New releases room : arnold18 via Audiogames-reflector
Re: Everdark Clash enters public beta I don't know what's  wrong with this game, it is nice! I love the sounds. Well they're not top quality but still! And considering that i'm playing mkx, injustice, and a lot of other fighting games with one hand, including this one

Re: Everdark Clash enters public beta

2017-11-11 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Everdark Clash enters public beta Yea I really like the concept, like most of Caes concepts, but in terms of pulling off it's not really smooth. I think this is a partial thing with bad sounds that don't really represent fairly and part overwhelming content.

Re: Everdark Clash enters public beta

2017-11-11 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Everdark Clash enters public beta Hi Cae.I've decided to delete the game. It's a bit too complicated for me.When A heros' call comes out, if I keep dying, at least I won't have to try moves like forward forward b,, or b b down b b right c. I'm kind of surpri

Re: Everdark Clash enters public beta

2017-11-11 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Everdark Clash enters public beta hey Cae.I might be able to assist in purchasing sound effects and things because last I checked I had unlimited subscriptions to a sound effect website which gave me infinite downloads. URL: http://forum.audiogames.net/viewtopic.php?pid=337871#p337871

Re: Everdark Clash enters public beta

2017-11-11 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta Ah, yeah, I think l is the problem. Try comma, fullstop, or (forward) slash. For scenes like this, the information keys (like how l is the default for p1's object viewer) function like A in Bokurano Daibouken, clearing all the text. URL:

Re: Everdark Clash enters public beta

2017-11-11 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Everdark Clash enters public beta Hello.@CAE_JonesI'll walk you through what I do.Keep in mind, I've not configured any keys and have the setup that the game comes with.I set the voice to screen reader.Go to load game.Then into tutorial one, for example.I select the charact

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Everdark Clash enters public beta Hello.I think that there should be a completed text thing next to eatch level, so that you know that you've completed part 1 of the tutorial for example. URL: http://forum.audiogames.net/viewtopic.php?pid=337831#p3

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Everdark Clash enters public beta Another thing I wanted to note. I'm not sure it's a bug or not, but, sometimes when you walk or do something, your character's audio including foot steps, and what eve you may be doing at the time such as jumping, or punching or kickin

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Everdark Clash enters public beta No, clipboard and status bar seem to be how the game outputs.I managed to get to episode 1, but I am still confused. The trouble is I am not entirely sure who all of these characters are, it just thrusts you into the story it seems. URL: http

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Everdark Clash enters public beta I've only tried the game for a few minutes, but it seems to output strings into clipboard when I set the voice option to screen reader, even though NVDA is running. Is it made so or do you think the Japanese screen reader I'm running with NVD

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Everdark Clash enters public beta What is the default setup? I just now found out that period is B, slash is C.Edit: Okay, got through tutorial 2. Yay! Didn't know I was supposed to hold F to keep grabbing onto the bar. URL: http://forum.audiogames.net/viewtopic.php?pid=337776#p3

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Everdark Clash enters public beta What is the default setup? I just now found out that period is B, slash is C. URL: http://forum.audiogames.net/viewtopic.php?pid=337776#p337776 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : brian . kurosawa via Audiogames-reflector
Re: Everdark Clash enters public beta @caio, thats the purpose of setting up the propper key definitions according to your needs. Just interpret the keys matching your setup. URL: http://forum.audiogames.net/viewtopic.php?pid=337775#p337775

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector
Re: Everdark Clash enters public beta Wouldn't it be more simple to just write a tutorial indicating the normal keyboard keys? I mean the commands for a keyboard user are difficult tofigure out. URL: http://forum.audiogames.net/viewtopic.php?pid=337773#p3

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta Online doesn't work very well. It is partially implemented, but for as much as it works, it may as well not be. URL: http://forum.audiogames.net/viewtopic.php?pid=337764#p337764 ___ Audiogames-refl

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : brian . kurosawa via Audiogames-reflector
Re: Everdark Clash enters public beta Hi, this game is awesome! I tried the online mode with a friend, but unfortunatelly it doesn't work. Was it implemented already or i'm missing something? URL: http://forum.audiogames.net/viewtopic.php?pid=3377

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Everdark Clash enters public beta I must say, Ukio knows how to really make a comprehensive tutorial. This one, not so much.I think the only way to complete this tutorial is if you've played any of Cae's previous games. I've got the object viewer and I can see where

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Everdark Clash enters public beta Hi,OK, if you've written down the combo wrong then that'll explain it, haha, so maybe buffering won't be needed. Well I've tried b, b, forward plus up plus b, and I've tried b, b, right right b, so maybe that's not rig

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta There are no ramps in the combat tutorial. The only ramp in the tutorials is in the grappling tutorial (you'll know it when you find it). If you hear yourself slide, but not fall, you're most likely just sliding to a stop. If you are hearin

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Everdark Clash enters public beta I am certainly glad that this is a public beta, I think there's a lot that needs polishing, and not just sound wise. Perhaps I'm spoiled, because I'm coming off the back of playing BK3 for the past few days, but even so, here goes:Firs

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Everdark Clash enters public beta @CAE: I can sort of see where you are coming from, because it would have to check the active profile and say what ke it's set to, but I think it should be doable.I am also having the trouble with the third tutorial. So, do you backstep while tu

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : arnold18 via Audiogames-reflector
Re: Everdark Clash enters public beta Oh, was that a hint? Good to know URL: http://forum.audiogames.net/viewtopic.php?pid=337706#p337706 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta You're not supposed to run left; you're supposed to backstep when he attacks. It isn't left or right, so much as it is the opposite of whatever direction you're facing. (I'd've made turning faster, but you'll be

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Everdark Clash enters public beta hi, how do you pass the third tutorial? I duck the chinese dude's attack, works fine. I jump his next attack, also works fine. Then I'm supposed to run left, which I do, but it doesn't seam to realise that I did it and just stays on t

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector
Re: Everdark Clash enters public beta Wait, do we need a joystick to play this game, or is keyboard an option? URL: http://forum.audiogames.net/viewtopic.php?pid=337638#p337638 ___ Audiogames-reflector mailing list Audiogames-reflector