Re: bloodstorm returns!

2021-03-04 Thread AudioGames . net Forum — New releases room : r-d-productions via Audiogames-reflector


  


Re: bloodstorm returns!

@156, grow up

URL: https://forum.audiogames.net/post/620094/#p620094




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Re: bloodstorm returns!

2021-03-04 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector


  


Re: bloodstorm returns!

at 168, lol good one lol. and yeah i agree techboy, is, well what ever lol.

URL: https://forum.audiogames.net/post/620054/#p620054




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Re: bloodstorm returns!

2021-03-04 Thread AudioGames . net Forum — New releases room : Rich_Beardsley via Audiogames-reflector


  


Re: bloodstorm returns!

@156, Why did I bother reading that post? I will never get those seconds of my life back now.And @167, I completely agree

URL: https://forum.audiogames.net/post/620003/#p620003




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Re: bloodstorm returns!

2021-03-04 Thread AudioGames . net Forum — New releases room : MatthewSmithYT via Audiogames-reflector


  


Re: bloodstorm returns!

@65Yes, I'm aware. This isn't my first time.On ROTU the guy came online and took my spot I was at on the map, telling me to move so he could kill the undead from the area. I was like, I was here first, and he got really upset and ragequit.@66Yeah... That's why I was making it a point to say the following."Surprisingly, they weren't canceled so you couldn't play them. We live in a cruel world you know, but Tunmi's not mean like that..." I guess this is a personal insult and I shouldn't really say this, And if the mods don't like it I'll take full responsibility and what not...But when that guy grows up he's going to be a Male Karen.

URL: https://forum.audiogames.net/post/619977/#p619977




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Re: bloodstorm returns!

2021-03-04 Thread AudioGames . net Forum — New releases room : mohamed via Audiogames-reflector


  


Re: bloodstorm returns!

yeah those are some kids that thinks that the world is all about them, Like what? The guy was like, Oh damn, I don't want techboy to play the games, Lets close it just because i don't want him to play it. Mu ha ha ha ha ha ha ha ha. No, I even dout that the guy knows you even like, At all. Lol.

URL: https://forum.audiogames.net/post/619953/#p619953




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Re: bloodstorm returns!

2021-03-04 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

@MSYT this is techboy in a nutshell

URL: https://forum.audiogames.net/post/619952/#p619952




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Re: bloodstorm returns!

2021-03-04 Thread AudioGames . net Forum — New releases room : MatthewSmithYT via Audiogames-reflector


  


Re: bloodstorm returns!

Just why.I miss the game too, the old versions of it at least, but... That doesn't mean Tunmi will just put it back up for you. Quite entitled and rude of you in my opinion. You should be ashamed of yourself.I get why you want to play it again, but asking for tunmi to put it back up just because you couldn't play it is just...Surprisingly, they weren't canceled so you couldn't play them. We live in a cruel world you know, but Tunmi's not mean like that...They were actually canceled because they got really buggy and broken and he wanted to move onto Golden Crayon anyways.Edit:What's the next old topic to get revived, ROTU again? Or Airpuck? I didn't get to play ROTU for very long on release date, so does that mean he should've re-released it just so I could get the experience of it on immediate release?

URL: https://forum.audiogames.net/post/619944/#p619944




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Re: bloodstorm returns!

2021-03-04 Thread AudioGames . net Forum — New releases room : MatthewSmithYT via Audiogames-reflector


  


Re: bloodstorm returns!

Just why.I miss the game too, the old versions of it at least, but... That doesn't mean Tunmi will just put it back up for you. Quite entitled and rude of you in my opinion. You should be ashamed of yourself.I get why you want to play it again, but asking for tunmi to put it back up just because you couldn't play it is just...Surprisingly, they weren't canceled so you couldn't play them. We live in a cruel world you know, but Tunmi's not mean like that...They were actually canceled because they got really buggy and broken and he wanted to move onto Golden Crayon anyways.Edit:What's the next old topic to get revived, ROTU again? Or Airpuck? I didn't get to play ROTU for very long on release date, so does that mean he should've re-released it just so I could get the experience of it on immediate release?Luckily GC is supposed to be possibly released at a time when I'm not at school, thank the lord.

URL: https://forum.audiogames.net/post/619944/#p619944




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Re: bloodstorm returns!

2021-03-04 Thread AudioGames . net Forum — New releases room : MatthewSmithYT via Audiogames-reflector


  


Re: bloodstorm returns!

Just why.I miss the game too, the old versions of it at least, but... That doesn't mean Tunmi will just put it back up for you. Quite entitled and rude of you in my opinion. You should be ashamed of yourself.I get why you want to play it again, but asking for tunmi to put it back up just because you couldn't play it is just...Surprisingly, they weren't canceled so you couldn't play them. We live in a cruel world you know, but Tunmi's not mean like that...They were actually canceled because they got really buggy and broken and he wanted to move onto Golden Crayon anyways.

URL: https://forum.audiogames.net/post/619944/#p619944




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Re: bloodstorm returns!

2021-03-04 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

@Techboy, again another reason why you're so disliked. You brought back this old topic because what? The little techboy wants to play an old buggy thing that wasn't even that great? And, your entire post was complaining and bitching.

URL: https://forum.audiogames.net/post/619911/#p619911




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Re: bloodstorm returns!

2021-03-04 Thread AudioGames . net Forum — New releases room : mohamed via Audiogames-reflector


  


Re: bloodstorm returns!

rather then wining why this got revived or why did this became active again, Just don't post and that will be the end of it, You posting means that the topic will continue and continue, So just... Don't post.About the version with servers, Not sure if it does exist in the site, But even if it did, It's super buggy and i would recommend you not giving your self the headache by using it.

URL: https://forum.audiogames.net/post/619903/#p619903




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Re: bloodstorm returns!

2021-03-04 Thread AudioGames . net Forum — New releases room : pool via Audiogames-reflector


  


Re: bloodstorm returns!

I believe there's still a version with custom servers on Mohammad's sight, just in case you're dying to play it or whatever lol

URL: https://forum.audiogames.net/post/619892/#p619892




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Re: bloodstorm returns!

2021-03-04 Thread AudioGames . net Forum — New releases room : blindLightning via Audiogames-reflector


  


Re: bloodstorm returns!

@156 A. why does everyone have ot revive this sort of thing.B. i don't think he will just put it up just for ou because unfortunately you could never play them...

URL: https://forum.audiogames.net/post/619886/#p619886




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Re: bloodstorm returns!

2021-03-03 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector


  


Re: bloodstorm returns!

really 156?

URL: https://forum.audiogames.net/post/619861/#p619861




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Re: bloodstorm returns!

2021-03-03 Thread AudioGames . net Forum — New releases room : Tarquin via Audiogames-reflector


  


Re: bloodstorm returns!

Quite honestly, I really used to enjoy blood storm, but after Tunmi did some huge unbalancing stuff, *shutter,* it just became way to easy to kill people and to get killed. 5 time bombs, kaboom, everyone dies within 30 tiles.

URL: https://forum.audiogames.net/post/619853/#p619853




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Re: bloodstorm returns!

2021-03-03 Thread AudioGames . net Forum — New releases room : rings2006 via Audiogames-reflector


  


Re: bloodstorm returns!

why, just, why are you reviving this topic. it should have stayed dead

URL: https://forum.audiogames.net/post/619849/#p619849




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Re: bloodstorm returns!

2021-03-03 Thread AudioGames . net Forum — New releases room : rings2006 via Audiogames-reflector


  


Re: bloodstorm returns!

why, just, why are you reviving this topic. it hshould have stayed dead

URL: https://forum.audiogames.net/post/619849/#p619849




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Re: bloodstorm returns!

2021-03-03 Thread AudioGames . net Forum — New releases room : techboy via Audiogames-reflector


  


Re: bloodstorm returns!

OK. this makes me so mad. I want the bloodstorm and rotu back. The reason I am not complaining about it is because, i had a virus, but i refomatted my pc to get rid of it. i could finally play games again. and sure enuff, someone desided to make rotu and bloodstorm go down. someone, didn't want me to play the games i most wanted to play. so Tunmi, please consitter putting up either bloodstorm or rotu, and maybe both.

URL: https://forum.audiogames.net/post/619843/#p619843




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Re: bloodstorm returns!

2021-01-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: bloodstorm returns!

So do the searching before hand and build up a collection with the resources in the dev room and on skies audio like I did?That way you only need to search when you need specific stuff.  And yes, it is slower than having giant existing libraries, but oh well, many people are now using searchable online cloud libraries for paid stuff too.And of course it's not going to be completely equal, it's free, but if it gets you 80% of the way their and you don't have the cash to blow on sounds, but you want to stay above board for legal or moral reasons than it's still 10 times better than it was 15 years ago.I'm not sure if you're arguing just to argue, whether you think I'm feeding people BS to push my point (that's my guess based on previous experience), or that you just don't mind if everyone pirates and keeps using the same libraries, but I'm trying to do a good thing here by making our games more legit and unique sounding, and people are already lazy enough as it is, so please stop giving them more excuses to be shitty.  This is like the third time we've had this argument now LOL.If it doesn't work for you, that's okay, but I've seen it work for others and I've done it my self.  Given the right process and experience level, it's fine for the majority of projects and doesn't slow down development in any major way.Either way, this is the only safe and honest way to do things if you don't have money to spare, so whether or not it's efficient is irrelevant.I mean if you want to compare and contrast privately, I'm happy to do it, but that's really an academic discussion that IMO doesn't belong here when we're talking about just trying to get people on board in the first place.  I'm not trying to spread misinformation, but I do want people to try it and make up their own minds about whether it's worth the extra work or not, and disproving common misconceptions is an important part of that.

URL: https://forum.audiogames.net/post/609774/#p609774




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Re: bloodstorm returns!

2021-01-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: bloodstorm returns!

So do the searching before hand and build up a collection with the resources in the dev room and on skies audio like I did?That way you only need to search when you need specific stuff.  And yes, it is slower than having giant existing libraries, but oh well, many people are now using searchable online cloud libraries for paid stuff too.And of course it's not going to be completely equal, it's free, but if it gets you 80% of the way their and you don't have the cash to blow on sounds, but you want to stay above board for legal or moral reasons than it's still 10 times better than it was 15 years ago.I'm not sure if you're arguing just to argue, whether you think I'm feeding people BS to push my point (that's my guess based on previous experience), or that you just don't mind if everyone pirates and keeps using the same libraries, but I'm trying to do a good thing here by making our games more legit and unique sounding, and people are already lazy enough as it is, so please stop giving them more excuses to be shitty.  This is like the third time we've had this argument now LOL.If it doesn't work for you, that's okay, but I've seen it work for others and I've done it my self.  Given the right process and experience level, it's fine for the majority of projects and doesn't slow down development in any major way.Either way, this is the only safe and honest way to do things if you don't have money to spare, so whether or not it's efficient is irrelevant.If you want to compare and contrast privately, I'm happy to do it, but that's really an academic discussion that IMO doesn't belong here when we're talking about just trying to get people on board in the first place.

URL: https://forum.audiogames.net/post/609774/#p609774




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Re: bloodstorm returns!

2021-01-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: bloodstorm returns!

So do the searching before hand and build up a collection with the resources in the dev room and on skies audio like I did?That way you only need to search when you need specific stuff.  And yes, it is slower than having giant existing libraries, but oh well, many people are now using searchable online cloud libraries for paid stuff too.And of course it's not going to be completely equal, it's free, but if it gets you 80% of the way their and you don't have the cash to blow on sounds, but you want to stay above board for legal or moral reasons than it's still 10 times better than it was 15 years ago.I'm not sure if you're arguing just to argue, whether you think I'm feeding people BS to push my point (that's my guess based on previous experience), or that you just don't mind if everyone pirates and keeps using the same libraries, but I'm trying to do a good thing here by making our games more legit and unique sounding, and people are already lazy enough as it is, so please stop giving them more excuses to be shitty.  This is like the third time we've had this argument now LOL.If it doesn't work for you, that's okay, but I've seen it work for others and I've done it my self.  Given the right process and experience level, it's fine for the majority of projects and doesn't slow down development in any major way.Either way, this is the only safe and honest way to do things if you don't have money to spare, so whether or not it's efficient is irrelevant.

URL: https://forum.audiogames.net/post/609774/#p609774




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Re: bloodstorm returns!

2021-01-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: bloodstorm returns!

So do the searching before hand and build up a collection with the resources in the dev room and on skies audio like I did?That way you only need to search when you need specific stuff.  And yes, it is slower than having giant existing libraries, but oh well, many people are now using online cloud libraries for paid stuff too.Anyway, of course it's not going to be completely equal, it's free, but if it gets you 80% of the way their and you don't have the cash to blow on sounds, but you want to stay above board for legal or moral reasons than it's still 10 times better than it was 15 years ago.I'm not sure if you're arguing just to argue, whether you think I'm feeding people BS to push my point (that's my guess based on previous experience), or that you just don't mind if everyone pirates and keeps using the same libraries, but I'm trying to do a good thing here by making our games more legit and unique sounding, and people are already lazy enough as it is, so please stop giving them more excuses to be shitty.  This is like the third time we've had this argument now LOL.If it doesn't work for you, that's okay, but I've seen it work for others and I've done it my self.  Given the right process and experience level, it's fine for the majority of projects and doesn't slow down development in any major way.Either way, this is the only safe and honest way to do things if you don't have money to spare, so whether or not it's efficient is irrelevant.

URL: https://forum.audiogames.net/post/609774/#p609774




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Re: bloodstorm returns!

2021-01-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: bloodstorm returns!

So do the searching before hand and build up a collection with the resources in the dev room and on skies audio like I did?That way you only need to search when you need specific stuff.  And yes, it is slower than having giant existing libraries, but oh well, many people are now using online cloud libraries for paid stuff too.Anyway, of course it's not going to be completely equal, it's free, but if it gets you 80% of the way their and you don't have the cash to blow on sounds, but you want to stay above board for legal or moral reasons than it's still 10 times better than it was 15 years ago.I'm not sure if you're arguing just to argue, whether you think I'm feeding people BS to push my point (that's my guess based on previous experience), or that you just don't mind if everyone pirates and keeps using the same libraries, but I'm trying to do a good thing here by making our games more legit and unique sounding, and people are already lazy enough as it is, so please stop giving them more excuses to be shitty.  This is like the third time we've had this argument now LOL.If it doesn't work for you, that's okay, but I've seen it work for others and I've done it my self.  Given the right process and experience level, it's fine for the majority of projects and doesn't slow down development in any major way.

URL: https://forum.audiogames.net/post/609774/#p609774




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Re: bloodstorm returns!

2021-01-25 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

Well its obvious that you'll be able to be more productive with stuff you previously bought, however I'm sure if you had to go out and look for decent sound libs still paid you'd be bogged down, maybe not as much as if you'd be searching for free sounds, then editting them, however its plainly obvious that you'd spend more time searching than if you had things done for you

URL: https://forum.audiogames.net/post/609642/#p609642




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Re: bloodstorm returns!

2021-01-25 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: bloodstorm returns!

Well, it could be more or could be less, but it takes such a stupidly long time to come up with even one good sound, that to do an entire project, you'd be wasting months. searching.

URL: https://forum.audiogames.net/post/609633/#p609633




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Re: bloodstorm returns!

2021-01-25 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: bloodstorm returns!

Where do you get the factor of four? I question the methods you used to derive this number.

URL: https://forum.audiogames.net/post/609626/#p609626




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Re: bloodstorm returns!

2021-01-25 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: bloodstorm returns!

Maybe so, but given I can work with what I locally have, I could do up to 4 times the amount of sound design in the same timeframe.

URL: https://forum.audiogames.net/post/609601/#p609601




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Re: bloodstorm returns!

2021-01-25 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: bloodstorm returns!

re: free sounds are slow for finding themI can speak of expearionce, I am currently a sound designer for some project and I only use free leagle sounds, and it isnt delaying anything because we cooperate, I sound design while the dev is programming, so we both are doing things, so the dev wont stay waiting for me to find and/or make the sound nor I wait for the dev to programme whatever he wants so I can send him the thing

URL: https://forum.audiogames.net/post/609556/#p609556




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Re: bloodstorm returns!

2021-01-23 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: bloodstorm returns!

I bought a bunch of stuff from sonniss over the holidays, but like, if I had to search for shit, it's a full time job. First you have to search through all the crap to find the potential. Then you have to it up, and do your best to EQ match it to your environment. The searching is the biggest part though, it takes forever to find things.

URL: https://forum.audiogames.net/post/609115/#p609115




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Re: bloodstorm returns!

2021-01-23 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: bloodstorm returns!

I've done it and it isn't as bad as you might think, given that the project it's self also takes time, so that if you do it during development rather than trying to replace everything afterwards, it's not all at once.Especially with all the Sonniss libraries, the adobe DLC, BBC sound effects, that We Sound Effects bundle and some of the bigger sample packs you can get in a single download from places like Articulated Sound, Bluezone Corporation, Eiravaein Works, PM Sound Effects, Soundbits, or Sound of Italy.This is a really good starting point for finding those.https://www.skyesaudio.com/blog/2019/4/ … o-download

URL: https://forum.audiogames.net/post/609111/#p609111




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Re: bloodstorm returns!

2021-01-23 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: bloodstorm returns!

I've done it and it isn't as bad as you might think, given that the project it's self also takes time, so that if you do it during development rather than trying to replace everything afterwards, it's not all at once.Especially with all the Sonniss libraries, the adobe DLC, BBC sound effects, that We Sound Effects bundle and some of the bigger sample packs you can get in a single download from places like Articulated Sound, Bluezone Corporation, Eiravaein Works, PM Sound Effects, Soundbits, or Sound of Italy.

URL: https://forum.audiogames.net/post/609111/#p609111




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Re: bloodstorm returns!

2021-01-23 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: bloodstorm returns!

I've done it and it isn't as bad as you think, given that the project it's self also takes time, so that if you do it during development rather than trying to replace everything afterwards, it's not all at once.

URL: https://forum.audiogames.net/post/609111/#p609111




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Re: bloodstorm returns!

2021-01-23 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: bloodstorm returns!

It would take so long to do up an entire project with nothing but free sound effects that it's just not worth it. Though I agree in theory that you should, in practice... meh.

URL: https://forum.audiogames.net/post/609059/#p609059




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Re: bloodstorm returns!

2021-01-23 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: bloodstorm returns!

I'm with mohamed, for testing, using those sounds is okay for speed as long as it isn't public, but after that?  Spend a tiny bit of the time you did on coding to find good free sounds, that list in the dev room should be a great starting point, and if you need more you need only ask.It's laziness and an unwillingness to learn, nothing else.  It isn't even hard to credit people for their work, you just say the username or website, and put sounds in categories all together so you don't need to list links or filenames for every single one.So much good stuff is out there for the taking, but most people don't even bother looking despite it being right in front of their faces.

URL: https://forum.audiogames.net/post/609051/#p609051




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Re: bloodstorm returns!

2021-01-23 Thread AudioGames . net Forum — New releases room : marko via Audiogames-reflector


  


Re: bloodstorm returns!

connor142 wrote:I just wish Oriol's scoreboards still worked.Agree.

URL: https://forum.audiogames.net/post/609025/#p609025




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Re: bloodstorm returns!

2021-01-23 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: bloodstorm returns!

Oh come on. Orial uses stolen sounds left and right, and you know it. Not that I have a problem with that, mind you, I think any company with the audacity to charge literally thousands for their sounds deserves to be pirated from, frankly. Ditto record labels, since artists get almost all of their money these days from touring anyway.

URL: https://forum.audiogames.net/post/609023/#p609023




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Re: bloodstorm returns!

2021-01-23 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: bloodstorm returns!

I just wish Oriol's scoreboards still worked.

URL: https://forum.audiogames.net/post/609017/#p609017




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Re: bloodstorm returns!

2021-01-23 Thread AudioGames . net Forum — New releases room : blindLightning via Audiogames-reflector


  


Re: bloodstorm returns!

@140 oops, i meant to compair it to 3dyw, let me change that

URL: https://forum.audiogames.net/post/608981/#p608981




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Re: bloodstorm returns!

2021-01-23 Thread AudioGames . net Forum — New releases room : marko via Audiogames-reflector


  


Re: bloodstorm returns!

Oriol, i think, mostly uses sounds he searches himself, not what other people use. What i like about his games is that those are different, they're not fps, they're not hack and slash, but they're music games, or games like Insect therapy.

URL: https://forum.audiogames.net/post/608978/#p608978




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : mohamed via Audiogames-reflector


  


Re: bloodstorm returns!

@138, Please don't, Don't compair 2 fighting games to a builder game, Because it's not fare, Because doing building, Although it may need big data processes, But it doesn't send data endlessly like how fighting games does.about the game being not the same as 3dyw, I was a beta tester, And from last i saw, Sure, It's not the same, But it has some stuff from here and there, And sounds as well, And i still don't understand the logic of hey since no one will legally make problems with me because i am blind thing gives me access to all stolen libs, Seriously people grow up, It's not how it works, Lazy to surch for sounds? Don't develop or do stuff, Sorry, But i had enough seeing all same sounds being passed all around so happyly like a pancake, And am not pointing this only at tunmi, I am pointing this at all developers, I were doing it before, But who plays my beta game, Knows that i actually don't use stolen sounds anymore, So don't have money? No problem, Surch on freesound or anywhere, Can't find any? Try finding someone that is better than you at surching, Trust me you will find, I didn't use as much of free sound and i were buying most of sounds till i found someone that helps, So yeah...

URL: https://forum.audiogames.net/post/608861/#p608861




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: bloodstorm returns!

If tunmi is making a stable game, that's good. I wish him the best of luck and success with it.

URL: https://forum.audiogames.net/post/608838/#p608838




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : blindLightning via Audiogames-reflector


  


Re: bloodstorm returns!

one of the biggest ghins i have seen in gc so far is that it is a lot more stable than rotu and bs, and indeed it is similar but consepts are being impruvd, we have features the 3dyw didn't have and other things.

URL: https://forum.audiogames.net/post/608836/#p608836




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: bloodstorm returns!

ok, I understand now, but stil, why not just put version with servers?about gc:, maybe it will be better, but I dont think so, but I will give it a try when it gets released.

URL: https://forum.audiogames.net/post/608822/#p608822




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: bloodstorm returns!

@132 go take that aditude and shove it where the sun don't shine.

URL: https://forum.audiogames.net/post/608819/#p608819




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: bloodstorm returns!

@PatrykK, have you ever wondered why you aren't well received? This is it.

URL: https://forum.audiogames.net/post/608814/#p608814




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

Now, I can admit that I've been apart of the fire in this topic, however I'd like to think that I've kept my outrage mostly at the game. I've also agreed with many of the things said here about the dev, from his unwillingness to accept criticism and the other things, but 124, then his later 126 post has to be by far the worst, most disgusting, hypocritical and symbolic of what's wrong with the community for the year. I doubt anything can surpass this stupidity and negativity for the rest of the year. And patryk, this is why we hate you, why we're rude to you, why nobody wants to buy anything for you, because you're a complete jerk. There's a better word for you, but that would make this extremely heated post even hotter. So yeah. The next time we're not very loving and warming to you, you can look ack at this topic, then the later posts responding to yours as an answer. Reflect on the shitty things you've ever said, not just in this topic, but elsewhere, about people, about games, about devs, and about things you can't do. Ask yourself, is it that humanity is bad and shitty? Or do I have a part to play in why I'm not liked?You haven't played the game to know if its actually a rip off of 3dyw, or if it is a game simular to 3dyw, with improved concepts never before seen or thought of. You're punching down a game which very few people have seen or experienced in even a fucking near released state because, of asumption? Because its not an FPS? Because its not a game that you like? And you have the audasity in 124 to toss shit on the community for making bs, a game which had a lot of problems go down? Because the dev, took it upon himself, even though of the people who did give an opinion, the ruling opinion was keep rotu? Man, grow up and stop chasing karma.

URL: https://forum.audiogames.net/post/608804/#p608804




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

Now, I can admit that I've been apart of the fire in this topic, however I'd like to think that I've kept my outrage mostly at the game. I've also agreed with many of the things said here about the dev, from his unwillingness to accept criticism and the other things, but 124, then his later 126 post has to be by far the worst, most disgusting, hypocritical and symbolic of what's wrong with the community for the year. I doubt anything can surpass this stupidity and negativity for the rest of the year. And patryk, this is why we hate you, why we're rude to you, why nobody wants to buy anything for you, because you're a complete jerk. There's a better word for you, but that would make this extremely heated post even hotter. So yeah. The next time we're not very loving and warming to you, you can look ack at this topic, then the later posts responding to yours as an answer. Reflect on the shitty things you've ever said, not just in this topic, but elsewhere, about people, about games, about devs, and about things you can't do. Ask yourself, is it that humanity is bad and shitty? Or do I have a part to play in why I'm not liked?You haven't played the game to know if its actually a rip off of 3dyw, or if it is a game simular to 3dyw, with improved concepts never before seen or thought of. You're punching down a game which very few people have seen or experienced in even a fucking near released state because, of asumption? Because its not an FPS? Because its not a game that you like? And you have the audasity in 124 to toss shit on the community for making bs, a game which had a lot of problems go down? Because the dev, took it upon himself, even though of the people who did give an opinion, the ruling opinion was keep rotu? Man, grow up

URL: https://forum.audiogames.net/post/608804/#p608804




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

Now, I can admit that I've been apart of the fire in this topic, however I'd like to think that I've kept my outrage mostly at the game. I've also agreed with many of the things said here about the dev, from his unwillingness to accept criticism and the other things, but 124, then his later 126 post has to be by far the worst, most disgusting, hypocritical and symbolic of what's wrong with the community for the year. I doubt anything can surpass this stupidity and negativity for the rest of the year. And patryk, this is why we hate you, why we're rude to you, why nobody wants to buy anything for you, because you're a complete jerk. There's a better word for you, but that would make this extremely heated post even hotter. So yeah. The next time we're not very loving and warming to you, you can look ack at this topic, then the later posts responding to yours as an answer. Reflect on the shitty things you've ever said, not just in this topic, but elsewhere, about people, about games, about devs, and about things you can't do. Ask yourself, is it that humanity is bad and shitty? Or do I have a part to play in why I'm not liked?

URL: https://forum.audiogames.net/post/608804/#p608804




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : the godfather via Audiogames-reflector


  


Re: bloodstorm returns!

So you reach to conclusions simply on the bases of what you "think" and assume and start bashing a project that's not even released yet, knowing the fact that its not exactly been smooth sailing for the dev and his past works, (much of it his fault as well) but the community did contribute to the chaos by unnecessarily adding fuel to the fire, and now when the dev is willing to bring a change in himself after such  a long time, start fresh, start somewhere they think they can excel, be focussed and give it their best shot, you continue to keep up the attitude, hurl mud at something that's not even released yet? Hmm, I see how it is. I guess some things never change. 

URL: https://forum.audiogames.net/post/608796/#p608796




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: bloodstorm returns!

I think the game will be boring, because it will be rip off the 3dyw, which personally I dont like.

URL: https://forum.audiogames.net/post/608795/#p608795




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : morse via Audiogames-reflector


  


Re: bloodstorm returns!

agree with post 127 and post 130

URL: https://forum.audiogames.net/post/608784/#p608784




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : DeathDragon via Audiogames-reflector


  


Re: bloodstorm returns!

@ 126: so because your not a beta tester it's boring as fuck? dude, if you don't like the idea of the game why comment at all? sirriously, that post was not needed, and I feel like your just trying to throw in a little more drama here.

URL: https://forum.audiogames.net/post/608772/#p608772




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: bloodstorm returns!

So because you don't have beta access, you think it sucks. Well then, at least we know where you stand. Hopefully, devs will know never to give you beta access to any future games.

URL: https://forum.audiogames.net/post/608760/#p608760




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: bloodstorm returns!

eh, forgot about forgotten islands, which is decent, but Brian will make it better.

URL: https://forum.audiogames.net/post/608747/#p608747




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

@126, that post sounds about as negative as the 5 negative posts in here combined.

URL: https://forum.audiogames.net/post/608734/#p608734




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: bloodstorm returns!

IDK, it's beta, I dont have access, but it sounds boring as fuck.

URL: https://forum.audiogames.net/post/608717/#p608717




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Re: bloodstorm returns!

2021-01-22 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

Isn't golden crayon a good game?

URL: https://forum.audiogames.net/post/608712/#p608712




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Re: bloodstorm returns!

2021-01-21 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: bloodstorm returns!

Now we don’t have nice games.Congrats!

URL: https://forum.audiogames.net/post/608603/#p608603




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Re: bloodstorm returns!

2021-01-21 Thread AudioGames . net Forum — New releases room : Zarvox via Audiogames-reflector


  


Re: bloodstorm returns!

the mods don't have punishments in place for situations like dogpiling on someone. So this forum is getting away with it easily.

URL: https://forum.audiogames.net/post/608568/#p608568




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Re: bloodstorm returns!

2021-01-21 Thread AudioGames . net Forum — New releases room : mohamed via Audiogames-reflector


  


Re: bloodstorm returns!

i really think that this topic should be closed though, The game got discontinued and the dev said it's not going to be developed anymore, Why is this still up? It won't bring only headache to the mods i think...

URL: https://forum.audiogames.net/post/608442/#p608442




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Re: bloodstorm returns!

2021-01-21 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

I suppose 119 is hypocritical, even if slightly. Yeah, its totally stupid of him to rip apart someone who had literally nothing to do with this discussion, but what makes him different from Rory? You tell him not to bash Rory's game, when you posted in this topic earlier, and recieved a warning for doing just the same to Tunmi. Fair is only fair.

URL: https://forum.audiogames.net/post/608423/#p608423




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Re: bloodstorm returns!

2021-01-21 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: bloodstorm returns!

I have an even better idea. Why wouldn't you all just leave Tunmi alone? No, seriously. A better way to show your discontent is to stay silent. You've spoken. He doesn't seem to listen. You did your duty, and now the only option you have is to let him do whatever he wants. A generous amount of posts on here are aimed at the person behind the game, so much so that I think if they were removed, the thread would shrink to at most two pages (25 posts each).

URL: https://forum.audiogames.net/post/608391/#p608391




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Re: bloodstorm returns!

2021-01-20 Thread AudioGames . net Forum — New releases room : staticmaster via Audiogames-reflector


  


Re: bloodstorm returns!

at tunmi. if your gonna try games, and then basht the developers for creating such a game, when you knew it was in beta stages. if your gonna do that, get the hell out of here and don't come back. if you think it's two harsh, dude, it's just the truth. you said you wanted to try vi haven, right? and when you finish trying it, you take advantidge of it, come here and start bashing siteless wolf for creating that thing, and saying that he is bashing you and not creating his own games. if you relaly think that, why don't you try to work on a real game, instead of coppying it's sourcecode and working with someone, and saying it's yours. why don't you go solo and create your own game from scratch, instead of bashing everyone?

URL: https://forum.audiogames.net/post/608297/#p608297




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Re: bloodstorm returns!

2021-01-20 Thread AudioGames . net Forum — New releases room : SightlessWolf via Audiogames-reflector


  


Re: bloodstorm returns!

Oh yeah and tunmi while I'm here, that game was in beta. You know what I said?Here's the conversation:JayJay: hey Rory tunmi wants to check out your VI haven game (or something to that effect)Me: lol I wonder what showoff thing he'll say about it.Now here we are. A game that was never really released but I let you try anyway. I hate to burst your little bubble there, mate, but it's quite different to the shit you've been pulling.jesus dude. Get your head out of your arse

URL: https://forum.audiogames.net/post/608295/#p608295




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Re: bloodstorm returns!

2021-01-20 Thread AudioGames . net Forum — New releases room : SightlessWolf via Audiogames-reflector


  


Re: bloodstorm returns!

@tunmi13whoa whoa whoa whoa whoahang on just a minuteVI haven is my project, one that I quickly realized I could not maintain. BGT is not designed for networking projects, maybe you should have figured that out.And VI haven was in it's beta stage as well.I am not RD productions, I am the one that in post 25 was on your side trying to get everyone to leave you alone but again you are selfish and do not think before you write.Honestly Tunmi, I'll put it to you straight. I have no respect for you. None. But what this community has done, what we have been doing to you is far, far over the top. That gives you absolutely no right to go after someone without even thinking who they are.

URL: https://forum.audiogames.net/post/608293/#p608293




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Re: bloodstorm returns!

2021-01-20 Thread AudioGames . net Forum — New releases room : SightlessWolf via Audiogames-reflector


  


Re: bloodstorm returns!

@tunmi13whoa whoa whoa whoa whoahang on just a minuteVI haven is my project, one that I quickly realized I could not maintain. BGT is not designed for networking projects, maybe you should have figured that out.And VI haven was in it's beta stage as well.I am not RD productions, I am the one that in post 25 was on your side trying to get everyone to leave you alone but again you are selfish and do not think before you write.Honestly Tunmi, I'll put it to you straight. I have no respect for you. None. But what this community has done, what we have been diong to you is far, far over the top. That gives you absolutely no right to go after someone without even thinking who they are.

URL: https://forum.audiogames.net/post/608293/#p608293




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Re: bloodstorm returns!

2021-01-18 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

@115, thanks.

URL: https://forum.audiogames.net/post/607737/#p607737




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Re: bloodstorm returns!

2021-01-18 Thread AudioGames . net Forum — New releases room : Turkce_Rap via Audiogames-reflector


  


Re: bloodstorm returns!

@113I like Your sig.

URL: https://forum.audiogames.net/post/607724/#p607724




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Re: bloodstorm returns!

2021-01-18 Thread AudioGames . net Forum — New releases room : Turkce_Rap via Audiogames-reflector


  


Re: bloodstorm returns!

How to accept terms?

URL: https://forum.audiogames.net/post/607723/#p607723




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Re: bloodstorm returns!

2021-01-18 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

Its sad that its gone, but its for the best until better can be done. There's also still bts, where you can host your own servers.

URL: https://forum.audiogames.net/post/607673/#p607673




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Re: bloodstorm returns!

2021-01-18 Thread AudioGames . net Forum — New releases room : stasp via Audiogames-reflector


  


Re: bloodstorm returns!

Agreed with @dan_gero here.In fact, most of the time I've spend on these games is by chatting, not playing, so you could say I used them more as a chat client and less as a game.To be honest, the only platform left now that people I know spend time on is discord.I've criticised Tunmi's decisions in the past, yet I tried doing it the constructive way and it really sucks that these games are down now.

URL: https://forum.audiogames.net/post/607653/#p607653




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Re: bloodstorm returns!

2021-01-18 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: bloodstorm returns!

Legit cyberbullying from RD productions here, really pretty disgusting.You can fuck off with that kind of middle school BS thank you, this isn't anyaudio and we don't want that kind of filth here.You're lucky you didn't get a temp ban RD, it's the least you deserve IMO.So transparently trying to tare people down emotionally and mentally really says more about the person doing it than the target.  And there is no excuse good enough, at least for me.Either grow the hell up or get the hell out RD.

URL: https://forum.audiogames.net/post/607646/#p607646




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Re: bloodstorm returns!

2021-01-18 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: bloodstorm returns!

Legit cyberbullying from RD productions here, really pretty disgusting.You can fuck off with that kind of middle school BS thank you, this isn't anyaudio and we don't want that kind of filth here.You're lucky you didn't get a temp ban RD, it's the least you deserve IMO.So transparently trying to tare people down emotionally and mentally really says more about the person doing it than the target.  And there is no excuse good enough, at least for me.Either grow the hell up or get the hell out.

URL: https://forum.audiogames.net/post/607646/#p607646




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : blindLightning via Audiogames-reflector


  


Re: bloodstorm returns!

@Dan_Gero brilliantly said

URL: https://forum.audiogames.net/post/607629/#p607629




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : Dan_Gero via Audiogames-reflector


  


Re: bloodstorm returns!

I planned on coming back to this forum at some point, but I hardly imagined my first post would be here.A year ago, my initial reaction would have been to scream and yell and curse and kick and pretty much any negative thing you can think of, but what's that going to solve? Absolutely nothing. So, here we go...I'd like to start off by saying that Bloodstorm wasn't the best game in the world. Far from it, in fact. It had its fair share of glitches and unbalances that made it frustrating to play. That being said, it wasn't a horrible game either, and in fact my reason for posting hardly has anything to do with the game itself, but rather the friendships the game has forged and the way it helped me and my friends through some hard times.The first story I'd like to tell is about Maggie. Maggie was a dog I adopted from my mother, and she was the most beautiful dog you could imagine. She's a Border-Collie/Australian-Shepard mix, and maybe a few other breeds mixed in there as well. I had a hard time handling her though. She constantly got into things that she wasn't supposed to, and I didn't really know how to train her to listen to me. For those times that she became too much to handle, Bloodstorm/ROTU were there to help me relieve that stress.Eventually, the responsibility of taking care of Maggie got too heavy for me to carry anymore, so I had to make the hard decision to give her to another owner. It was the right decision to make in hindsight, but it really hurt me to crying point, and I still have some trouble with that decision today. Bloodstorm and ROTU helped me take my mind off of it and learn to have fun and enjoy my life even without her here.Shifting to another story, a friend of mine is in their last year of school, and there's a lot of things that have been taking a toll on them. They don't have anything to do, and there's a lot of things on their mind. Bloodstorm and ROTU have helped them take their mind off of the stressful things going on in their life, and it's really helped put them at ease about a lot of things lately.Lastly, there's a person I know on the game that I also know from a few other places, and there's a lot of people on BS/ROTU who don't like them at all. I don't know them well, but I want to help them out because I know they're going through a lot of things at the moment. I can't say much without revealing the identities of some people that me and this person both know, but needless to say there's a huge story about these particular people that goes back a few years. I don't think this person would do well if they get attached to these people, so I'm trying to help them steer themselves in the right direction so they can live a happy life and not go through what I had to go through a few years ago. My only form of contact with this person was through PM on either Bloodstorm or ROTU.There's a lot more stories I could tell about these games and the people I knew who played them. There were bad times on there, but there were a lot of good times. We had a lot of fun. These games weren't anything amazing or highly innovative, but the fact is they were good enough for us. Games are supposed to help you relieve stress and forget the struggles of everyday life, and I could honestly tell you it worked 90% of the time.Unfortunately, Tunmi ultimately decided that, because of the criticism he received from the forum, he would no longer be hosting these games. Two really fun games are now gone, and we can't play them anymore. However, it's not so much the fact that the games are gone that got to me, but it's caused a lot of problems as well. I could no longer contact that person I wanted to help. My friends and I no longer have an outlet to release stress anymore. Sure, we can find other games to play, but really that's beside the point. People chose these games to help them get through ruff times, and it's very much possible that other games just didn't help them in the same way that these ones did. We worked hard to get to where we got, and there was something about playing those particular games that just made us feel at home.For these reasons, I'm begging you guys. Please, understand the damage that destructive criticism of a developer can cause. Sure, Tunmi has a lot of improvements to make to his personality and his development skills. He is just a kid, after all. But just because you may not like a certain game doesn't make it right to tare the developer down for it. You guys got him to take down his games, but in the process, you have unknowingly dealt more damage than you might have intended. All the harsh words that you guys have been using could be turned into civil, constructive criticism. This forum is a great forum, it really is but I believe that the toxicity of this community is the reason why developers aren't developing for us anymore. People are scared that no matter how much effort they put into a title; it's going to be torn down at every

Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : Dgleks via Audiogames-reflector


  


Re: bloodstorm returns!

Moderation:@r-d-productions: No, no, and no. I don't believe I need to say much here, but Suffice it to say that resorting to personal attacks is not okay in any sort of scenario. This was way over the line and you know it, as further proven by your careless attitude and lack of regard for remaining civil and productive.With that being said, I am issuing you a double warning. It's pretty clear that you came in here with the intention to stir up trouble, sling mud and put others down, which isn't the type of behavior that we endorse here on the forum. If you can't post respectfully here, it's best not to post at all.

URL: https://forum.audiogames.net/post/607575/#p607575




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: bloodstorm returns!

what is that golden thing is about anywayediti've just saw the one in off topic room anyway :di wish you the best

URL: https://forum.audiogames.net/post/607568/#p607568




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: bloodstorm returns!

what is that golden thing is about anyway

URL: https://forum.audiogames.net/post/607568/#p607568




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: bloodstorm returns!

Oh, apologies. One of the reasons I hate Eloquence, but sadly its about the only synthesizer I've been comfortable with.Also, about the whole thing. The magic vests were meant to add balance, because people were complaining that spells were too strong.

URL: https://forum.audiogames.net/post/607497/#p607497




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

Highly urgent, Tunmi check your pm's its super and i mean, super urgent that you do

URL: https://forum.audiogames.net/post/607495/#p607495




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: bloodstorm returns!

When you add a feature, you need to take the time to balance it. Now, it's not likely to be perfect on the first go. That's OK, work on it as time goes on. But like, oh these aren't working, I'm gonna get rid of them. Well, OK, but are you learning about how to balance your game that way?

URL: https://forum.audiogames.net/post/607477/#p607477




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

@101, ahem, he's rd, not Rory. Just like to remind you that on no point on this forum has he ever had his username as RB, nor was the poster's name even RB, and evenself I know b and d can sound simular, rory's company was RBStudios, not productions. And again, I point you to his post count and user info. So ahem,  Know its a mistake, but just wanted to point it out. And yes, while alot of people wanted BS back, myself included we wanted the pre bts version with newer upgrades with the experiences you got from other projects. When alot of people came and saw what it became it turned alot of people off. Imagine that you were in love with a girl, then she moved away, then after ten years she came back, you were happy and excited your long lost love came back. But then when you saw her, she's totally a jerk. Unlike anything you remember. Wouldn't you be sad and disappointed? Simular concept. And another thing to people, when they see these totally insane additions, like the timebomb, nature dance and the magic vests, which,  makes it near impossible for newbies to stand any chance against you mind you, it just promotes the image of you being outta touch with your games. And well, that may be a bad asumption on our part, but that's why I suggested you get random, impartial people to test and give feedback, because you may say, well bah. Who cares about launching 3 timebombs? Getting people to play, even if their feedback is harsh and bitter can aid in you improving the game. As I once said to a friend, who cares about harsh feedback? If you release a game that's perfect and there isn't anything to do, then isn't it borin and unfulfilling? all feedback, no matter how good or bad is important to improving your games, so as times go pass, the only feedback you'll get is good game, sir.

URL: https://forum.audiogames.net/post/607467/#p607467




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

@191, ahem, he's rd, not Rory. Know its a mistake, but just wanted to point it out. And yes, while alot of people wanted BS back, myself included we wanted the pre bts version with newer upgrades with the experiences you got from other projects. When alot of people came and saw what it became it turned alot of people off. Imagine that you were in love with a girl, then she moved away, then after ten years she came back, you were happy and excited your long lost love came back. But then when you saw her, she's totally a jerk. Unlike anything you remember. Wouldn't you be sad and disappointed? Simular concept. And another thing to people, when they see these totally insane additions, like the timebomb, nature dance and the magic vests, which,  makes it near impossible for newbies to stand any chance against you mind you, it just promotes the image of you being outta touch with your games. And well, that may be a bad asumption on our part, but that's why I suggested you get random, impartial people to test and give feedback, because you may say, well bah. Who cares about launching 3 timebombs? Getting people to play, even if their feedback is harsh and bitter can aid in you improving the game. As I once said to a friend, who cares about harsh feedback? If you release a game that's perfect and there isn't anything to do, then isn't it borin and unfulfilling? all feedback, no matter how good or bad is important to improving your games, so as times go pass, the only feedback you'll get is good game, sir.

URL: https://forum.audiogames.net/post/607467/#p607467




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: bloodstorm returns!

The entire point is that you can't do all of these games and do them well. Pick one game, and put all you have into it. Personally, I'd suggest ROTU, since the concept is nice, I like the sound design for the interface sounds, etc. The lag just makes it unplayable though. If you can sort it out and get the server hosted somewhere that you can control it, then you're good.

URL: https://forum.audiogames.net/post/607455/#p607455




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: bloodstorm returns!

Golden Crayon was using a lot of code I had already set aside for future projects. Using the suggestions and feedback my other ROTU developers gave me.But now that you guys say that I should only work on what I'm devoted to working on, how can I do that when half the things I'm devoted to aren't even wanted by this community?This is how I feel. And criticize me all you want after this. But I am sure lots of other people will agree.We developers release a project. It's something that people have been wanting us to do. They want that type of project because quote on quote, they miss so so game. Let's take Redspot for example. Do you know how many individuals I heard on about half the games I played that complained that they wanted Redspot back. Heck, even Crazy Party was full of the Redspot protest.But this is what happens. When we try to re-release something that people wish they had, rather than trying to constructively give us feedback on what needs to be improved, they go right ahead and discharge disrespectful statements about it's weak points.When you people are saying developers aren't making long-lasting projects, when you people are saying we aren't putting effort into our content, and when you people are complaining that we aren't listening to feedback, have you even thought of the way you are giving the feedback? Or have you simply thought of trying to make the dev do what you want. K, this dev is dislikable. Let's just not play his projects, let's just move on. Nope, there are some people who for some reason need someone to throw their anger on, and it has to be the devs they have high disregards for.Now I'd like to respond to R-D-productions.Rather than tossing me out the window, how about trying to learn off my mistakes and go do better things. My beats are trash? Okay, perhaps they are. Go make better ones then, I'm sure you could accomplish a lot more than I can when I make my music. I wish you luck.And that's my point. People like you have no other things to do than to come out here and toss your anger on the devs you disregard. If you disregard us so highly, how about spending  less time demolishing us and more time making something greater.And since you had the audacity to talk about a project (Golden Crayon) which in fact is in testing and will still be in testing for weeks to come (which thanks to my ROTU developers I've learned some very useful techniques, shout out to Ivan Soto, Paul Iyobo, and Dallison), how about you tell everyone about your little 1D VI Haven project that you gave out, how long were you working on that. It was this little 1D scroller thing in which you walk left and right and there's weapons and stuff.

URL: https://forum.audiogames.net/post/607449/#p607449




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : mohamed via Audiogames-reflector


  


Re: bloodstorm returns!

it's cs, in short, Crimson Splash, It's a fps thingy sorta feels like bloodbath with teams and bases and there's some kind of vehicle and stuff, It's private though he don't want to share it only to his friends.

URL: https://forum.audiogames.net/post/607426/#p607426




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: bloodstorm returns!

hi tunmi.bs and rotu are down.allso, what is the fourth tunmi's online game?I know about golden crejon, bs, and rotu, what's fourth?

URL: https://forum.audiogames.net/post/607424/#p607424




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Re: bloodstorm returns!

2021-01-17 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: bloodstorm returns!

As I've stated before, I think your best time and your best releases were when you were making offline games. You should return to those, and update them so they have more replay value.

URL: https://forum.audiogames.net/post/607416/#p607416




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Re: bloodstorm returns!

2021-01-16 Thread AudioGames . net Forum — New releases room : DeathDragon via Audiogames-reflector


  


Re: bloodstorm returns!

i agree with post 93 here. Which project do you really want to focus on? Personally I love rotu, and I actually think you did well on it. however, if that's something you don't want to really work on i'm sure most of the player base would understand. Want to make a knew game? go for it, don't rush release it, and beta test it  properly. we don't want the lag from rotu's early, yes, early, (21 days a go) coming back.

URL: https://forum.audiogames.net/post/607390/#p607390




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Re: bloodstorm returns!

2021-01-16 Thread AudioGames . net Forum — New releases room : DeathDragon via Audiogames-reflector


  


Re: bloodstorm returns!

wops. thought it was 2 weeks. Oh well, nothing a simple edit can't fix.

URL: https://forum.audiogames.net/post/607394/#p607394




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Re: bloodstorm returns!

2021-01-16 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

Rotu was tested for six weeks, however pushed about 2 weeks earlier than planned

URL: https://forum.audiogames.net/post/607392/#p607392




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Re: bloodstorm returns!

2021-01-16 Thread AudioGames . net Forum — New releases room : DeathDragon via Audiogames-reflector


  


Re: bloodstorm returns!

i agree with post 93 here. Which project do you really want to focus on? Personally I love rotu, and I actually think you did well on it. however, if that's something you don't want to really work on i'm sure most of the player base would understand. Want to make a knew game? go for it, don't rush release it, and beta test it for at least 3 weeks this time.

URL: https://forum.audiogames.net/post/607390/#p607390




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Re: bloodstorm returns!

2021-01-16 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: bloodstorm returns!

Ehh. His beats, are ehh. I've heard better. I donno, these games just get so old now. Just shut them all down, except rotu, cause I love that game. Bloodstorm, and BTS, however, realy should just be shut down.

URL: https://forum.audiogames.net/post/607386/#p607386




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Re: bloodstorm returns!

2021-01-16 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

Well, I mean to say from my understanding, 3 of your games, IE all of them are down, and have been for like about 3 days at this point, and for the past 3 weeks its been the same pattern with all games. Jokes aside though, I wouldn't recommend a total shutdown of your online games. I would suggest several things.1. Axe all the uninportant games and focus on the one you want to. Either your most passionate project, possibly Golden Crayon, side note, its a bad name for that type of game imo, or you can develop the most popular, ROTU. Focus on that one and that on alone and make them the best it can be. 2. Axe everything all together, come back when you've become more skilled in python or whatever, and come out with a unique, balanced game that brings something to the table. Being blunt, ROTU and BS aren't really tide turning, and in the case of BS was possibly a step back from even the days of Mohamed's SBP. 3. I'd suggest you do this one all the time, but if possible, and if you want, keep the important ones as they are now, and create a beta group where you host either on your friend's VPS"s, or local host if you must. Get beta testers to test your fixes and patches, and in fact try not to get your friends. Get random people to do it, and if possible a secret suggestion system where suggestions are sent in secretly, so as to not cause any rifts between you and your friends if they are chosen randomly. All in all I think your online games need a break however,

URL: https://forum.audiogames.net/post/607381/#p607381




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Re: bloodstorm returns!

2021-01-16 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: bloodstorm returns!

While I don't like his games, and do think they probably ought to be shut down until such time as he is able to get his act together, I do really like his beats.

URL: https://forum.audiogames.net/post/607351/#p607351




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Re: bloodstorm returns!

2021-01-16 Thread AudioGames . net Forum — New releases room : r-d-productions via Audiogames-reflector


  


Re: bloodstorm returns!

Okay, first off, tunmi, I'm going to state a lot of things I think need to happen with you and your games.Before I start, I want you all to know that I don't give a flying fuck what you all think of me after this post.Rant started.The thing is tunmi, you never stop posting things that are not important in general, like the last post you made here. No one cares about bs anymore, it's been down for a long time, then we have bts, the cross between blood storm and sbyw, and you know what? If people want to play a builder they can go to sbyw, building and fighting just doesn't go rite, and I don't give a fuck about your little sob story, I'll quote what you said here.Start of post 90."All right. So this is the question I'm going to ask. The answer I receive will determine my actions.What do you guys want me to do. From what it sounds like, you want my online projects to be shut down. That is totally doable, except if i do this, there will be no excuse to say "he did it because he doesn't know how to manage a game." It will be because of the answer I received, and I will lead back to this thread as evidence.Alternatively, you can leave me alone, don't play my projects, don't engage with me. No one is forcing you to interact with me. Sure, I've done plenty of things that even I know are just questionable. I mean do you know how many times I make a post here / say something and then I leave and think, uh. Why did I have to say that. There could've been a better approach to that situation.Also I noticed there are quite a lot of posts saying there is no management. If you know any staff, let me know, but I've found the best ones I could find. From my viewpoint they're doing what they need to do and they're keeping control of things like they should, unless I am not aware of some things.So what should I do?"End of post 90What should you do? you should stop hosting dumb ass games like the laggy shit hole rotu, and hmm, should we tell everyone about the game you said you made in a day? Yeah, I was on team talk and tunmi said he was giving beta testers this game called golden crayon, and when I asked him, "when did you start coding it?" Tunmi said, "today", that just shows how little time and effort tunmi puts into his games. And if he's not making games in a day, he's bragging about his dumb ass beets, witch, for your information tunmi, your beets arn't really that good anyway, I've seen way better, and quit acting like your the king, because you know what? your not, your not higher then any of us, your not popular in any shape or form at all, just stop, and get a life. So really you should stop hosting all of your online games, get your dam head out of the dumpster ya fanboy, and shut your sorry  mouth because we don't give a fuck anymore. I'm sick of your shit, and I'm sure lots of other people are to. And I totally agree with post 85, stop bringing back old shitty games that no one needs.End of rant.

URL: https://forum.audiogames.net/post/607350/#p607350




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Re: bloodstorm returns!

2021-01-16 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: bloodstorm returns!

All right. So this is the question I'm going to ask. The answer I receive will determine my actions.What do you guys want me to do. From what it sounds like, you want my online projects to be shut down. That is totally doable, except if i do this, there will be no excuse to say "he did it because he doesn't know how to manage a game." It will be because of the answer I received, and I will lead back to this thread as evidence.Alternatively, you can leave me alone, don't play my projects, don't engage with me. No one is forcing you to interact with me. Sure, I've done plenty of things that even I know are just questionable. I mean do you know how many times I make a post here / say something and then I leave and think, uh. Why did I have to say that. There could've been a better approach to that situation.Also I noticed there are quite a lot of posts saying there is no management. If you know any staff, let me know, but I've found the best ones I could find. From my viewpoint they're doing what they need to do and they're keeping control of things like they should, unless I am not aware of some things.So what should I do?

URL: https://forum.audiogames.net/post/607326/#p607326




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Re: bloodstorm returns!

2021-01-16 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm returns!

hello everyone, today I had a conversation with MatthewSmithYT, an admin on tunmi's games, and He asked me to post this on behalf of him, and I think it does a good job of highlighting the situation clearly. I've always respected him because as a member of staff, he was never above players, he was never afraid to voice his opinion to Tunmi, and was never a suck up unlike certain other staff. Eitherways, here is his chats on discord, which he asked to post again.K. SO I'm reading the ag.net thing on BS returns. Whoever posted it shouldn't have in my opinion. Yes he did post it on his site, but he specifically said not to have it posted there. That's the only place it shouldn't have been posted. Also, I've heard lots of things about poor management. As an admin even I can tell you that thing has no management whatsoever. I mean, what can I do if tons of players are arguing about stuff all the time and about their rivaling teams, ban them all and never look back? Hell no. I'd never see the end of that. So I'm in this terrible position of this admin team that can't handle anything because they don't know what the limits are and what they can and can't do. There's a glitchy mess of a game that I'm starting to think shouldn't have been re-released, even though I was one of the ones asking for it to happen. Not in the current state would I ever ask for this to be released. Damn do I miss the old bloodstorm, like the one from April or whatever.(edited)12:10 PMMaybe it's better, at this point anyway, that this game disappears and is replaced with CS? I don't know.(edited)12:16 PMThen there's the people who say tunmi can't handle a game and bla bla bla. While tunmi obviously isn't perfect, anyone could tell you that. That's not anything new. But I mean, imagine you've had this game for a while and someone hands you the source. You want to edit it, and you know it's a legal source handover. Bla bla bla. You release the game, and tell people not to post it on a certain website because of the drama. Then someone goes and posts it anyways. Sick. So insert drama everywhere. You've got tons of people now telling you the management is horrible. You've got them telling you that you can't handle running a game and that you should shut it down. I mean, even if you did everything perfectly, people would probably still call you things and say things about you just because they can. Not because you did anything wrong but simply because they have time on their hands to mess around with. Like I said, I don't stand by all of Tunmi's decisions. Heck, I don't stand by most of his decisions. But still.

URL: https://forum.audiogames.net/post/607297/#p607297




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Re: bloodstorm returns!

2021-01-16 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: bloodstorm returns!

Also, I'd like to make a statement.If I end up shutting down a project, there are a few names who are going to appear under the spotlight, completely decapitating me about how I shut it down, even after stating that is exactly what I should do. You know yourselves, so I don't have to say who it is, but at least consider what you're doing as well instead of what I'm doing.

URL: https://forum.audiogames.net/post/607241/#p607241




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Re: bloodstorm returns!

2021-01-16 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: bloodstorm returns!

Also, I'd like to make a statement.If I end up shutting down a project, there are a few names who are going to appear under the spotlight, completely decapitating me about how I shut it down, even after stating that is exactly what I should do. You know yourselves, so I don't have to say who it is, but at least consider what you're doing as well isntead of what I'm doing.

URL: https://forum.audiogames.net/post/607241/#p607241




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