Re: Bokurano Daiboukenn 3 question

2018-11-26 Thread AudioGames . net Forum — General Game Discussion : targor via Audiogames-reflector


  


Re: Bokurano Daiboukenn 3 question

Oh ... okay 

URL: http://forum.audiogames.net/post/395192/#p395192




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Re: Bokurano Daiboukenn 3 question

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector


  


Re: Bokurano Daiboukenn 3 question

I don't think so? I think you need to beat the game on hard for some of those? Don't quote me though. It's also not the first run kind of boss. Your attack literally needs to be like 5000 plus if I remember right? It's probably been like 4 years since I've really played BD3 properly.

URL: http://forum.audiogames.net/post/395102/#p395102




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Re: Bokurano Daiboukenn 3 question

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : targor via Audiogames-reflector


  


Re: Bokurano Daiboukenn 3 question

Is it even possible to find the items to craft these weapons in your first run through the game?

URL: http://forum.audiogames.net/post/395088/#p395088




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Re: Bokurano Daiboukenn 3 question

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector


  


Re: Bokurano Daiboukenn 3 question

Is there a walkthrough for this game?

URL: http://forum.audiogames.net/post/395079/#p395079




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Re: Bokurano Daiboukenn 3 question

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector


  


Re: Bokurano Daiboukenn 3 question

hello.i think that you telling about magical ball.this is very dificulty, you need magical edge or mirrocal edge, and very good atack and defence.

URL: http://forum.audiogames.net/post/395062/#p395062




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Bokurano Daiboukenn 3 question

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : targor via Audiogames-reflector


  


Bokurano Daiboukenn 3 question

Hi, I've played BK3 and got access to 20-3, the stage with the c4. After the level practicallly ended after one step and one c4, I thought: There must be more in here. And yes there is. I found the hidden c4 spot near the ceiling, climbed up to it with lots and lots of small boxes, set the c4 and bahm! Got absolutely and completely wrecked by this secret boss. Is there any chance I can defeat this thing? Do I have to do something special? Oh and thanks very much for that message that now asks where you want to start the level.

URL: http://forum.audiogames.net/post/395054/#p395054




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Re: bokurano daiboukenn 3

2015-08-25 Thread AudioGames . net Forum — New releases room : Hayden via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Yeah. I did noticed the super yoyo as well as the jump shoes; the one I wasnt sure of was the super buster blade. Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=229220#p229220




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Re: bokurano daiboukenn 3

2015-08-25 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector


  


Re: bokurano daiboukenn 3

loved that last roulette by the way, yukioand also the last stage was very good, I always wondered how exactly to avoid the double spark attack

URL: http://forum.audiogames.net/viewtopic.php?pid=229227#p229227




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Re: bokurano daiboukenn 3

2015-08-25 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Or do you mean high jump shoes? I used the weapon once or twice to avoid fireballs.

URL: http://forum.audiogames.net/viewtopic.php?pid=229189#p229189




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Re: bokurano daiboukenn 3

2015-08-25 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: bokurano daiboukenn 3

To avoid the double sparks, just dont move when it charges. The only one tile you are standing when it starts charging is out of the attack range.

URL: http://forum.audiogames.net/viewtopic.php?pid=229254#p229254




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Re: bokurano daiboukenn 3

2015-08-25 Thread AudioGames . net Forum — New releases room : garrett via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Hi Yukio. I heard in the weapon adviser that to get the super nocama card, you have to go to 0-4 right after you beat the game for the first time. Ive beaten the game myself, but Ive beaten it more than once in 1 save. Can you make an easier way to get the weapon?

URL: http://forum.audiogames.net/viewtopic.php?pid=229256#p229256




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Re: bokurano daiboukenn 3

2015-08-25 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector


  


Re: bokurano daiboukenn 3

no, lol those are not the requirements for the weapon

URL: http://forum.audiogames.net/viewtopic.php?pid=229258#p229258




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Re: bokurano daiboukenn 3

2015-08-24 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I actually forgot to check that out, doing that now

URL: http://forum.audiogames.net/viewtopic.php?pid=229149#p229149




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Re: bokurano daiboukenn 3

2015-08-24 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I actually forgot to check that out, doing that nowedit: the weapon if youre talking about stage 25 is just the super buster blade, with some super yoyo in some places

URL: http://forum.audiogames.net/viewtopic.php?pid=229149#p229149




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Re: bokurano daiboukenn 3

2015-08-24 Thread AudioGames . net Forum — New releases room : Hayden via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Yeah, thanks for that. Just for kicks, I blew it up...and no, I didnt much care for the consequences of picking up what was left. As another question, I finally got around to listening to parts of the BK3 playthrough that Yukio put up. Does anyone know which weapon it was that he used in the final part of the game? It must be one I either havent bought (if its in a store) or one I havent discovered (if it is a secret weapon).

URL: http://forum.audiogames.net/viewtopic.php?pid=229140#p229140




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Re: bokurano daiboukenn 3

2015-08-24 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I actually forgot to check that out, doing that nowedit: the weapon if youre talking about stage 25 is just the super buster blade

URL: http://forum.audiogames.net/viewtopic.php?pid=229149#p229149




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Re: bokurano daiboukenn 3

2015-08-23 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: bokurano daiboukenn 3

[[wow]] Raven. You are awesome. 

URL: http://forum.audiogames.net/viewtopic.php?pid=228927#p228927




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Re: bokurano daiboukenn 3

2015-08-23 Thread AudioGames . net Forum — New releases room : Lord_Raven via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Hayden,If you got the key in 10-4, you should revisit 1-1.Go into the first room and prepare to look around and then you will Need to climb up once you found the Location.There is an object above you.There is where the key is for.And whatever you might want to try out, do not destroy the object and and dont atempt to take whats left afterwards.You wont like the consequences.I am saying this here,because on the ground, there is an object which Needs to be destroyed and the Contents can be taken, not so on the second object.Only the key will work.If the key is used, you will automatically get what is hidden inside.It is a weapon.

URL: http://forum.audiogames.net/viewtopic.php?pid=228913#p228913




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Re: bokurano daiboukenn 3

2015-08-23 Thread AudioGames . net Forum — New releases room : Hayden via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Im curious about something. If you look in 10-4 there is actually a key at the very left end of the screen. What, precisely, is this key used for? Ive not seen any lock I cant unlock at this point, so Im clueless.

URL: http://forum.audiogames.net/viewtopic.php?pid=228908#p228908




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Re: bokurano daiboukenn 3

2015-08-21 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Hi.Ive also noticed a small bug: If your health is low and you hear the warning beeps, those beeps will still play when reading the messages after your death. 

URL: http://forum.audiogames.net/viewtopic.php?pid=228670#p228670




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Re: bokurano daiboukenn 3

2015-08-20 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Ive fixed it. Sorry for the inconvenience. Ill release the update as soon as possible.

URL: http://forum.audiogames.net/viewtopic.php?pid=228552#p228552




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Re: bokurano daiboukenn 3

2015-08-20 Thread AudioGames . net Forum — New releases room : mr . brunete via Audiogames-reflector


  


Re: bokurano daiboukenn 3

hey yukio, i have another Little bug here.i receibe an error if im killed while blocking the other way. in other Words, if im blocking with a shield, and if something kills me from behind.

URL: http://forum.audiogames.net/viewtopic.php?pid=228631#p228631




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Re: bokurano daiboukenn 3

2015-08-20 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Ive noticed a few bugs on my difficult playthrough.In 17-2, if you destroy the security cart before it spots you in the final room, you cant complete the level as the event doesnt trigger.This one has been around for a while, but if youve destroyed all enemies in a skyracer battle stage (18-3 for example), it takes a while for the next stage to open. Therefore you will end up turning around a few times before it lets you continue.Sometimes the menu sound in the tab menu completely stops playing. Im not entirely sure what triggers it though.Itd be cool if you could prevent key presses being sent to bk3 when the focus is not on the game window.I sometimes get an error message after dying. Its no big deal but I thought Id mention it.On 24-3, I didnt move then moved the camera downwards which resulted in an error. Im wondering if its checking a tile outside of the map boundary somehow.<
 p>Im not sure if this is a bug or not, but if you demolish all enemies in a level and have summoned grand cruisers, the level wont end until you destroy the cruisers.Also could someone tell me what to do with that cat in 0-1? It is driving me crazy.

URL: http://forum.audiogames.net/viewtopic.php?pid=228603#p228603




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Re: bokurano daiboukenn 3

2015-08-20 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Ive noticed a few bugs on my difficult playthrough.In 17-2, if you destroy the security cart before it spots you in the final room, you cant complete the level as the event doesnt trigger.This one has been around for a while, but if youve destroyed all enemies in a skyracer battle stage (18-3 for example), it takes a while for the next stage to open. Therefore you will end up turning around a few times before it lets you continue.Sometimes the menu sound in the tab menu completely stops playing. Im not entirely sure what triggers it though. Sometimes it also changes to the sound of menu movement in the collection items menu.Itd be cool if you could prevent key presses being sent to bk3 when the focus is not on the game window.I sometimes get an error message after dying. Its no big deal but I thought Id mention it.On 24-3, I didnt move then moved the camera downwards which resulted in an erro
 r. Im wondering if its checking a tile outside of the map boundary somehow.Im not sure if this is a bug or not, but if you demolish all enemies in a level and have summoned grand cruisers, the level wont end until you destroy the cruisers.Also could someone tell me what to do with that cat in 0-1? It is driving me crazy.

URL: http://forum.audiogames.net/viewtopic.php?pid=228603#p228603




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Re: bokurano daiboukenn 3

2015-08-20 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Ive noticed a few bugs on my difficult playthrough.In 17-2, if you destroy the security cart before it spots you in the final room, you cant complete the level as the event doesnt trigger.This one has been around for a while, but if youve destroyed all enemies in a skyracer battle stage (18-3 for example), it takes a while for the next stage to open. Therefore you will end up turning around a few times before it lets you continue.Sometimes the menu sound in the tab menu completely stops playing. Im not entirely sure what triggers it though. Sometimes it also changes to the sound of menu movement in the collection items menu.Itd be cool if you could prevent key presses being sent to bk3 when the focus is not on the game window.I sometimes get an error message after dying. Its no big deal but I thought Id mention it.On 24-3, I didnt move then moved the camera downwards which resulted in an erro
 r. Im wondering if its checking a tile outside of the map boundary somehow.Im not sure if this is a bug or not, but if you demolish all enemies in a level and have summoned grand cruisers, the level wont end until you destroy the cruisers.If you use a weapon that can pull objects/enemies towards you such as the snake chain, you can do the same thing to doors.Also could someone tell me what to do with that cat in 0-1? It is driving me crazy.

URL: http://forum.audiogames.net/viewtopic.php?pid=228603#p228603




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Re: bokurano daiboukenn 3

2015-08-20 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Ive noticed a few bugs on my difficult playthrough.In 17-2, if you destroy the security cart before it spots you in the final room, you cant complete the level as the event doesnt trigger.This one has been around for a while, but if youve destroyed all enemies in a skyracer battle stage (18-3 for example), it takes a while for the next stage to open. Therefore you will end up turning around a few times before it lets you continue.Sometimes the menu sound in the tab menu completely stops playing. Im not entirely sure what triggers it though. Sometimes it also changes to the sound of menu movement in the collection items menu.Itd be cool if you could prevent key presses being sent to bk3 when the focus is not on the game window.I sometimes get an error message after dying. Its no big deal but I thought Id mention it.On 24-3, I didnt move then moved the camera downwards which resulted in an erro
 r. Im wondering if its checking a tile outside of the map boundary somehow.Im not sure if this is a bug or not, but if you demolish all enemies in a level and have summoned grand cruisers, the level wont end until you destroy the cruisers.If you use a weapon that can pull objects/enemies towards you such as the snake chain, you can do the same thing to doors.If you play the skyracer minnygame and leave the stage, your skyracers endurance is set to 3 and you have millions of each ammo for the weapon types.If you exit the bread crushing minnygame, your difficulty level is reset.Also could someone tell me what to do with that cat in 0-1? It is driving me crazy.

URL: http://forum.audiogames.net/viewtopic.php?pid=228603#p228603




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Re: bokurano daiboukenn 3

2015-08-20 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Ive noticed a few bugs on my difficult playthrough.In 17-2, if you destroy the security cart before it spots you in the final room, you cant complete the level as the event doesnt trigger.This one has been around for a while, but if youve destroyed all enemies in a skyracer battle stage (18-3 for example), it takes a while for the next stage to open. Therefore you will end up turning around a few times before it lets you continue.Sometimes the menu sound in the tab menu completely stops playing. Im not entirely sure what triggers it though. Sometimes it also changes to the sound of menu movement in the collection items menu.Itd be cool if you could prevent key presses being sent to bk3 when the focus is not on the game window.I sometimes get an error message after dying. Its no big deal but I thought Id mention it.On 24-3, I didnt move then moved the camera downwards which resulted in an erro
 r. Im wondering if its checking a tile outside of the map boundary somehow.Im not sure if this is a bug or not, but if you demolish all enemies in a level and have summoned grand cruisers, the level wont end until you destroy the cruisers.If you use a weapon that can pull objects/enemies towards you such as the snake chain, you can do the same thing to doors.If you play the skyracer minnygame and leave the stage, your skyracers endurance is set to 3 and you have millions of each ammo for the weapon types.If you exit the bread crushing minnygame, your difficulty level is reset.If you land at a secret landing, the 1 and 2 keys try to switch to the skyracer weapons and fail instead of switching to the ground based handhelds.Also could someone tell me what to do with that cat in 0-1? It is driving me crazy.

URL: http://forum.audiogames.net/viewtopic.php?pid=228603#p228603




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Re: bokurano daiboukenn 3

2015-08-20 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Ive noticed a few bugs on my difficult playthrough.In 17-2, if you destroy the security cart before it spots you in the final room, you cant complete the level as the event doesnt trigger.This one has been around for a while, but if youve destroyed all enemies in a skyracer battle stage (18-3 for example), it takes a while for the next area to open. Therefore you will end up turning around a few times before it lets you continue.Sometimes the menu sound in the tab menu completely stops playing. Im not entirely sure what triggers it though. Sometimes it also changes to the sound of menu movement in the collection items menu.Itd be cool if you could prevent key presses being sent to bk3 when the focus is not on the game window.I sometimes get an error message after dying. Its no big deal but I thought Id mention it.On 24-3, I didnt move then moved the camera downwards which resulted in an error
 . Im wondering if its checking a tile outside of the map boundary somehow.Im not sure if this is a bug or not, but if you demolish all enemies in a level and have summoned grand cruisers, the level wont end until you destroy the cruisers.If you use a weapon that can pull objects/enemies towards you such as the snake chain, you can do the same thing to doors.If you play the skyracer minnygame and leave the stage, your skyracers endurance is set to 3 and you have millions of each ammo for the weapon types.If you exit the bread crushing minnygame, your difficulty level is reset.If you land at a secret landing, the 1 and 2 keys try to switch to the skyracer weapons and fail instead of switching to the ground based handhelds.Also could someone tell me what to do with that cat in 0-1? It is driving me crazy.

URL: http://forum.audiogames.net/viewtopic.php?pid=228603#p228603




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Re: bokurano daiboukenn 3

2015-08-19 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Hayden, I dont get what you mean. Can you explain a little bit more about the problem?

URL: http://forum.audiogames.net/viewtopic.php?pid=228419#p228419




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Re: bokurano daiboukenn 3

2015-08-19 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: bokurano daiboukenn 3

JLove wrote:Last night I got the hyper yoyo! Awesome!So, where did you found it?

URL: http://forum.audiogames.net/viewtopic.php?pid=228378#p228378




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Re: bokurano daiboukenn 3

2015-08-19 Thread AudioGames . net Forum — New releases room : Hayden via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Absolutely. After the reset, I see the correct stages-the tutorial, stage 1, and extras. However, nothing is accessibl at that point. I am unable to restart the game, nor am I able to even go into the extras menu.

URL: http://forum.audiogames.net/viewtopic.php?pid=228523#p228523




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Re: bokurano daiboukenn 3

2015-08-18 Thread AudioGames . net Forum — New releases room : bashue via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Greetings all. For no reason I know of, I get a #Error 7- À • ƒGƒ ‰ ?? [1, ª ?? ¶,m,U,m,½ (7) and it most often happens on sky racer levels. Also I still get the missing .ogg error when using the crackman. Kind regards, Amin Abdullah.

URL: http://forum.audiogames.net/viewtopic.php?pid=228280#p228280




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Re: bokurano daiboukenn 3

2015-08-18 Thread AudioGames . net Forum — New releases room : baruch via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I use Window Eyes and would like to play this, is it possible? I heard it is for nvda

URL: http://forum.audiogames.net/viewtopic.php?pid=228277#p228277




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Re: bokurano daiboukenn 3

2015-08-18 Thread AudioGames . net Forum — New releases room : Hayden via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Ive discovered a rather serious bug in the game. I considered resetting my game while playing 25-5 on exciting, as Im not totally satisfied with my weapon selection at this point. Problem is, resetting the game does not unlock anything at all. IN fact, it even locks the extras. Thankfully, I had a backup of my save and I was able to restore it. But I cant imagine that there was intent in the development to lock you out of a reset like that.

URL: http://forum.audiogames.net/viewtopic.php?pid=228367#p228367




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Re: bokurano daiboukenn 3

2015-08-18 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: bokurano daiboukenn 3

baruch wrote:I use Window Eyes and would like to play this, is it possible? I heard it is for nvdaTecnically you can use whatever screenreader you want to play the game. The reason for people are using NVDA is because of the translate add on. So if you understand Japanese or if you can get Window eyes to translate the text as well, then yes, you would then be able to use it with Window eyes.

URL: http://forum.audiogames.net/viewtopic.php?pid=228287#p228287




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Re: bokurano daiboukenn 3

2015-08-18 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Last night I got the hyper yoyo! Awesome!

URL: http://forum.audiogames.net/viewtopic.php?pid=228301#p228301




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Re: bokurano daiboukenn 3

2015-08-17 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Ok, so I am assuming that when Yukio says that the hyper yoyo will appear between electron and crystal mines, he is referring to stage 6. I have just redone all of stage 6, but I saw no hyper yoyo. I already have all of the other yoyos before this one: Regular, super, and triple. So what am I doing wrong? Its not in 6-1. The only thing I see there is the laser machine gun. In 6-2, there is nothing, and in the secret landing spot there are only boxes next to a river, but no hyper yoyo. Nothing at all in levels 6-3 or 6-4. So exactly what am I missing? Help is appreciated. Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=228240#p228240




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Re: bokurano daiboukenn 3

2015-08-17 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I landed in 6-2, yes. Only boxes next to the river. In 6-1 if I land, there is just the switch that gives the regular yoyo. I assumed that 6-3 would not count, since it is a landing level. And there is no landing in 6-4.

URL: http://forum.audiogames.net/viewtopic.php?pid=228249#p228249




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Re: bokurano daiboukenn 3

2015-08-17 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Did you try landing?

URL: http://forum.audiogames.net/viewtopic.php?pid=228247#p228247




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Re: bokurano daiboukenn 3

2015-08-17 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector


  


Re: bokurano daiboukenn 3

are you sure you checked 6-1, carefully? 

URL: http://forum.audiogames.net/viewtopic.php?pid=228250#p228250




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Re: bokurano daiboukenn 3

2015-08-17 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector


  


Re: bokurano daiboukenn 3

There was a discussion about multiplayer and yukio said that if it will be ever created, this mod will be paid.

URL: http://forum.audiogames.net/viewtopic.php?pid=228220#p228220




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Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Hi Yukio,About the multiplayer modde. I can host it for yuou if it will be compatible with Linux. If you need less than 3 gb it will be free otehrvise 5 usd.

URL: http://forum.audiogames.net/viewtopic.php?pid=228038#p228038




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Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: bokurano daiboukenn 3

@KeyIsFull : It covers all 25 stages plus some extra contents for fun.Unfortunately, the server program wont be compatible with Linux. Maybe, it works under a VPS with Windows server installed. It will cost about $10 per month, so Ill have to charge for the multiplayer client.

URL: http://forum.audiogames.net/viewtopic.php?pid=228042#p228042




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Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Unfortunately, the server program wont be compatible with Linux. Maybe, it works under a VPS with Windows server installed. It will cost about $10 per month, so Ill have to charge for the multiplayer client.

URL: http://forum.audiogames.net/viewtopic.php?pid=228042#p228042




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Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Thats cool, is it all 25 stages on normal mode? I didnt download the file because it was huge, and its all in japanese. I might download it sometime later though

URL: http://forum.audiogames.net/viewtopic.php?pid=228031#p228031




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Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I think the games centre bug hasnt been fully removed. I was playing through on playing on the difficult difficulty. While playing through stage 18 i went to the games centre to level the spirit sword with the confectionary crushing minnygame for something different to do. As soon as I left the game centre the difficulty had reset.

URL: http://forum.audiogames.net/viewtopic.php?pid=228043#p228043




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Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: bokurano daiboukenn 3

BK3 development team has created a podcast of the game. You can download it here:http://www.nyanchangames.com/zikkyo/bk3_zikkyo.htm

URL: http://forum.audiogames.net/viewtopic.php?pid=228030#p228030




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Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I think the games centre bug hasnt been fully removed. I was playing through on the difficult difficulty. While playing through stage 18 i went to the games centre to level the spirit sword with the confectionary crushing minnygame for something different to do. As soon as I left the game centre the difficulty had reset.Also I think there is a bug with the sky fight minnygame. My skyracer was upgraded to about 23500 durability. When I played the minnygame, then played a skyracer stage, it remained at 3.

URL: http://forum.audiogames.net/viewtopic.php?pid=228043#p228043




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Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I think the games centre bug hasnt been fully removed. I was playing through on the difficult difficulty. While playing through stage 18 i went to the games centre to level the spirit sword with the confectionary crushing minnygame for something different to do. As soon as I left the game centre the difficulty had reset.

URL: http://forum.audiogames.net/viewtopic.php?pid=228043#p228043




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Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector


  


Re: bokurano daiboukenn 3

@nuno69:What is this multiplayer mod you speak of?

URL: http://forum.audiogames.net/viewtopic.php?pid=228064#p228064




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Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I think the games centre bug hasnt been fully removed. I was playing through on the difficult difficulty. While playing through stage 18 i went to the games centre to level the spirit sword with the confectionary crushing minnygame for something different to do. As soon as I left the game centre the difficulty had reset.Also I think there is a bug with the sky fight minnygame. My skyracer was upgraded to about 23500 durability. When I played the minnygame, then played a skyracer stage, it remained at 3.I just tried to trigger the bug. It only seems to occur if you use the stage interruption option in the bread crushing minnygame. Everything else works fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=228043#p228043




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Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Awesome. Will download this immediately. On a side note, could someone please answer my post regarding the hyper yoyo? I went to the weapons list in the extras to see if there was a clue there on how to obtain it, but the translation that is provided is so bad and makes no sense. Ive checked this topic thoroughly for the answer, but its not here. I again searched the entire synthesis shop in 16, and there is no hyper yoyo. Ive tried using 6-1 as I did to get the original yoyo, thinking that now that I have the regular yoyo, the super yoyo, and triple yoyo, it might work, but that does not give me the hyper yoyo now, still only an original one. Please help.

URL: http://forum.audiogames.net/viewtopic.php?pid=228063#p228063




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Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Hyper yoyo is between electron and the crystal mine. It requires subordinate yoyos to appear.

URL: http://forum.audiogames.net/viewtopic.php?pid=228116#p228116




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Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I already have the subordinate yoyos. Is there anything special I need to do to get it to appear? What do you mean, between electron and crystal mine? Explain that please.

URL: http://forum.audiogames.net/viewtopic.php?pid=228125#p228125




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Re: bokurano daiboukenn 3

2015-08-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Yes, if youre using the instant translate addon for NVDA. 

URL: http://forum.audiogames.net/viewtopic.php?pid=227784#p227784




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Re: bokurano daiboukenn 3

2015-08-14 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Hmm. So Ive just been playing round with fire survival and tried to post my score twice but I didnt see it. Im guessing its bugged or something? I was also told that I ranked first when I really didnt. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=227835#p227835




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Re: bokurano daiboukenn 3

2015-08-14 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I would greatly appreciate some help with retrieving the hyper yoyo. I have synthesized the super yoyo and triple yoyo. There is no option to synthesize the hyper yoyo in the stage 16 shop. I tried going back to 6-1, landing, and using the switch as I did to get the original yoyo. I immediately get kicked out of the stage as per the usual behavior, and when I go to 15, I do not receive a hyper yoyo, only a regular yoyo. Where exactly is the hyper yoyo if it is not available in the synthesis shop, and the 6-1 switch does not provide it? Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=227898#p227898




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Re: bokurano daiboukenn 3

2015-08-13 Thread AudioGames . net Forum — New releases room : prajwal via Audiogames-reflector


  


Re: bokurano daiboukenn 3

hi all can i play this game in english?

URL: http://forum.audiogames.net/viewtopic.php?pid=227667#p227667




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Re: bokurano daiboukenn 3

2015-08-10 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector


  


Re: bokurano daiboukenn 3

how is one supposed to get the clone generator, even with the stage 18 trick which I shamelessly abused to get the water master about a month ago it seems like its gonna take a really really long time

URL: http://forum.audiogames.net/viewtopic.php?pid=227413#p227413




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Re: bokurano daiboukenn 3

2015-08-10 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I have finally completed bk3. Thanks for all the help that was given for the later stages.Does anyone know if theres a reference table for the spirit sword levels? There seems to be no tnl display feature.

URL: http://forum.audiogames.net/viewtopic.php?pid=227425#p227425




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Re: bokurano daiboukenn 3

2015-08-10 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

When you hit r, the first number is the current level and the second is the swords current experience.

URL: http://forum.audiogames.net/viewtopic.php?pid=227441#p227441




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Re: bokurano daiboukenn 3

2015-08-10 Thread AudioGames . net Forum — New releases room : bashue via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Greetings all.The spirit sword has 2 numbers; the first one is the experience needed to level and the second one is the actual level; at least thats my understanding of how it works when you press r.Secondly, why does the crackman give me errors when an enemy shoots anything other than bullets? It always gives me an error stating that a certain *.ogg cannot be found in sounds and if I get it thrice then the game crashes.Kind regards, Amin Abdullah.

URL: http://forum.audiogames.net/viewtopic.php?pid=227440#p227440




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Re: bokurano daiboukenn 3

2015-08-10 Thread AudioGames . net Forum — New releases room : Lord_Raven via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I am in contact with Yukio.I Helped him by reporting Errors I found and by providing data for some error reports where it was necessary to Export several combat logs and object lists.He told me that it is planned to make it possible to get an alternate stage 19 in the future if the 18-4 Boss is beaten there.Currently nothing happens except you win the Level if you do it now.But in the future you will get four new sky racer Levels in stage 19.And if you looked into the weapon advisor, you will see that you can possibly get all weapons except one.This weapon is named particle bomb and it is currently unavailable.But the Moment the alternate stage 19 is released this weapon will be available for the sky racer.Then you will have to fly and attack ground Targets with bombs.If you go that route in the game the Levels of the current stage 19 will take the place of the current stage 20.Since the refenge battle is then unavailable
 , because you beat the Boss in 18-4, the Levels of the original stage 20 are then not there.But you will be able to Switch between These two paths as far as I know.Yukio himself is not sure when this Feature will be released however and no release date is set for this.At the Moment smaller changes and bug fixes are still in order.I also would recommend that no one uses the clone Generator (if you already have it) on objects.Cloning enemies seems to be totally stable.But with Version 1.58, making copies of objects is bugged in the way that the result is never what you want with few exceptions.The next update will fix that.It will probably have more bug fixes, but I dont know them all.But I reported the issues with the clone Generator, so I know about them at least.

URL: http://forum.audiogames.net/viewtopic.php?pid=227355#p227355




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Re: bokurano daiboukenn 3

2015-08-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Hi.You can now grab the latest developer version of Instant translator which works. THis is version 4.0.Yukio: Thanks a ton for the backup system for the save files. [[wow]] this system is awesome. Lord_raven: [[wow]] dude... I havent followed this topic since Im playing through the game for the first time, but [[wow]] your posts are awesome! How do you know about the future of the game? YOu mention something which will happen in the future?Im currently in stage 9 1. Im not playing the game constantly cause Im busy with other things as well, but Im really enjoying the game so far.

URL: http://forum.audiogames.net/viewtopic.php?pid=227342#p227342




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Re: bokurano daiboukenn 3

2015-08-09 Thread AudioGames . net Forum — New releases room : Lord_Raven via Audiogames-reflector


  


Re: bokurano daiboukenn 3

There are two secret landing Points in stage 18.One is in 18-3.If you land there, you will find a dial and nothing else.The dial can be set from 0 to 9.If you set this dial, the landing area in 18-2 will Change according to what the dial is set to.If the dial is set to 0, 1 or 2, you will walk on metal and will be able to collect red paint and sharp thorns.Maybe there are some nuts as well, but I am not sure about that.The items are stationary, and wont respawn if you pick them up.If you move to the right a bit and if you collected everything this Level will automatically end.If the dial is set to 3, 4,5 or 6 you will get into a Location where lots of items fall down.You can pick things up en masse and it only Ends when you go to the right and Exit through a door.You will hear some Kind of Musical note before the door Closes with which you can verify that you are in this mode.The set of falling items con
 tains many things, but if you want to build blue lights or the clone Generator, you should use this mode for collecting lots of things the parts for said items included.If you set the dial to 7, 8 or 9, you again will find falling items.However this time the set of available items is different.As far as I know this stage is comparable to the item collecting Mission in 12-4, but in 12-4 items are already there while in the 18-2 they are falling.Here you will also find things you Need for building other items and weapons.This Level also Ends when you go through a door, but this time it Closes without another Sound before you hear the closing Sound.This is the way to tell the two modes apart.Setting the dial will have effects on other Levels as well.As far as I know it will alter the layout of 19-1 with different items or weapons in that stage, possibly the hidden items in 20-1 and 20-2, what you find in the secret landing Point within st
 age 14 and it will alter the secret room in 7-1, allthough the Passwort stays the same.I do currently not know every dial settings effect on the Levels mentioned here at the Moment.But what I know is that the dial set to 8 will make the huge iron pieces apear in 19-1.In stage 20, there is the paintball gun and the third laser sword (have forgotten ist Name).In 19-1 you can also get the vulcan gun and a spin sword.In 7-1 the dial alters what you can fight and which items said enemies leave you.And in the landing spot in stage 14 you will find the giga laser bolt, the hyper and Ultra sniper rifles.If you want the rocket launcher you get to use in 15-4, you have two Options.1. You collect lots of huge iron pieces and build it in the stage 16 Shops.Or you wait until you have beaten the game at least once.Then you get Access to four Bonus Shops and there you can buy the rockets for a really low Price.You can on
 ly buy death rockets there which you cant build yourself.You got one death rocket for usage during the first part in 21-4 to clarify that Point.

URL: http://forum.audiogames.net/viewtopic.php?pid=227214#p227214




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Re: bokurano daiboukenn 3

2015-08-09 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Think it was 18.2. I swear that was something else the last time I landed there.

URL: http://forum.audiogames.net/viewtopic.php?pid=227189#p227189




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Re: bokurano daiboukenn 3

2015-08-09 Thread AudioGames . net Forum — New releases room : Lord_Raven via Audiogames-reflector


  


Re: bokurano daiboukenn 3

The normal part of 7-1 stays the same.But once you have the Password you can enter a secret room.In that room you have to fight something.I have forgotten at which Setting of the dial the room Contents Change.But if I remember correctly, it can get dangerous quickly.I think that the Default Setting is 0.At that you have only one enemy to fight.But when the dial is changed you get a large Group of insects and I am not sure but they might be stronger than the Monsters of stage 7 and 8.As far as I know, the dial doesnt alter the secret landing spots of 6-1 and 6-2, only the one in 14-3 (I think it was there), and the one in 18-2.And I know for certain that 19-1 is altered.Probably 19-3 as well, but since there is nothing to collect or fight until you come down to the ground, I am not entirely sure.And I think that 20-1 and 20-2 are altered, not the layout however, but what you get if you can find some places in t
 he stages to use C4 for.Some places can be blown up and then items or weapons may drop there (third laser sword and paintball gun).Note, paintballs must be made in the stage 16 shop and if you havent unlocked Gold coin collecting help, you must set the dial to either 0, 1 or 2 in 18-3 to collect red paint from 18-2.BBoth places require you to land your sky racer.It has recently become possible to win 18-4, if you buy the crack man Missiles in the stage 13 shop, allthough at the Moment nothing Special happens if you win.You will destroy the battleship and the stage will end regularly (havent tested this if stages are still locked, e.g. if a game mode isnt beaten yet).If all stages are unlocked, nothing Special will happen.Killing the battleship in 18-4 will still Permit the 20-4 battle.However killing the battleship in 18-4 wont release the gravity killer.This weapon must be optained in 20-4.In the future it will have consequences if 18-4 is won and the game Play will be altered, but not in the current Version of the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=227277#p227277




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Re: bokurano daiboukenn 3

2015-08-09 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Thank you Lord Raven! That is possibly the most informative post yet... and I will definitely keep that handy and will give you credit if I actually start the guide Im planning to for this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=227238#p227238




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Re: bokurano daiboukenn 3

2015-08-09 Thread AudioGames . net Forum — New releases room : Hayden via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Ah yes...gold coin collecting help. Im a little confused about that; Im reading something like you have to be over level 1300 to play it. The thing is, that number can change from game load to game load. How does one actually play it?

URL: http://forum.audiogames.net/viewtopic.php?pid=227298#p227298




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Re: bokurano daiboukenn 3

2015-08-09 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

So this 25-5 thing still seems to be horribly broken. I had a speed potion used and it ran out after the lengthy cutscene dialog. So I used a speed potion I have and got past the first collapse. Then my speed potion ran out in half the time it usually takes. I took a single step and the ceiling collapsed, killing karla instantly. Does anyone know how I can get past this thing without wanting to throw my laptop?

URL: http://forum.audiogames.net/viewtopic.php?pid=227278#p227278




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Re: bokurano daiboukenn 3

2015-08-09 Thread AudioGames . net Forum — New releases room : Lord_Raven via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Gold coin collecting help is a Kind of an alternative game mode.As said before you Need to be at or over a certain Level, before you can Access this Feature.It can be found in the Extra menu which apears once you have beaten the game at least one time.If all conditions are met, you can go into the menu for Gold collecting help.Then you have three Options:1. Endless modeIn this mode you have several Options.All Options selected here will create a Level which lasts as Long as you want.To Exit, there is a door to the right end of the field.You can use this mode for two Basic purposes.You can fight Monsters or bosses.You are asked how many you want to fight at once.If you kill one, another takes ist place automatically.The second Group of Options Drops or places certain items.If you collect one, another apears.Here you also select the number.You can collect Gold coins or Stone fragments for
  example.You can fight security carts, bears, the burner and the fire extinguisher for example.2. Challenge modeIn this mode not all Options from endless mode are accessible.It primarily deals with the fighting Options from above.You select how many Monsters of a type you want to fight.Then the Level starts.The Level lasts until you die or if you have killed your objective.Monsters dont respawn.However if you fight slimes, they probably can split.And what happens if you fight enemy Containers in challenge mode I actually dont know, since the Container moves around until it Releases Monsters, but at that Point the Container itself is always gone.After the fight is over you can see some statistics and a score.You can post the score for challenges.3. see online high scores (only for challenge mode)This is sorted by challenge and I think by game mode as well.I hope this Explanatio
 n helps.But you should be Aware that the instant translate addon gives the Options in Gold Collecting Help strange names.An example would be I want to see the end of the world which would be the Option to fight the Biocontrol System in this mode.It is possible to fight ten of them like you could do in BK2 with the Bonus stage in which you could fight several search and destruction robots which were the final Boss in this game.There are two other things you should know.1. You wont find an Option to fight the unknown energy from 25-5, because it is a passive entity.2. You cant fight the Life Burner, because the maps used in Gold Collecting Help do not have any platforms, which would make it nearly impossible to avoid the Clear Burn attack, which 25-5 has.This is the reason why such an Option simply isnt available.I also dont know if ten or more Life Burners would Crash the game if they fired their clea
 r burn attacks at the same Moment, because this attack is its own object and even one Life Burner fires them in waves like a machine gun fires lots of bullets in seconds.

URL: http://forum.audiogames.net/viewtopic.php?pid=227310#p227310




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Re: bokurano daiboukenn 3

2015-08-09 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector


  


Re: bokurano daiboukenn 3

just one thing on the names of the options in coin helpits not just instant translate, the example you used does actually say something along those linesthe ones at the bottom are all like that, I personally think its cool

URL: http://forum.audiogames.net/viewtopic.php?pid=227320#p227320




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Re: bokurano daiboukenn 3

2015-08-09 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: bokurano daiboukenn 3

yeah, I had no idea about the dial affecting 7-1. GUess I should try that out.

URL: http://forum.audiogames.net/viewtopic.php?pid=227256#p227256




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Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I finally got past the biocontrol system and am encountering a 25-5 bug.When I make it to the running escape sequence, sometimes I dont end up with a speed potion activated. Im not entirely sure what triggers it, but ocasionally on start I just hear the potion drop sound. I hadnt consumed any speed potions before hand or anything. Also it would be cool if there was a restore point like there was for 24-4, it takes forever just to get to the running part.

URL: http://forum.audiogames.net/viewtopic.php?pid=227106#p227106




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Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net Forum — New releases room : Hayden via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Interesting. You are positive that you didnt have a speed potion active when you got to that section? That was the only thing that came to mind when I saw your problem; the one time it did that to me i hadnt allowed my previous speed drink to ware off first.P.S. Has anyone had any luck with the translation Haddon? Ive still got absolutely nothing here.

URL: http://forum.audiogames.net/viewtopic.php?pid=227109#p227109




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Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Yeah, the only strategy items I had used were energy balls that entire level.

URL: http://forum.audiogames.net/viewtopic.php?pid=227110#p227110




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Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Depending on what weapons you have, it shouldnt take that long. Using the chain sword from the synthesis shop and the super yoyo, I can beat the first part of 25-5 in usually close to 3 or 4 minutes. Always go for the light burner first so it cant drop those missiles / bombs on you. Then the massacred souls, master battery, bloody extinguisher and unknown energy, in whatever order you like. The unknown energy doesnt attack you so I just save that one for last, typically. As for the running part, it may be a general bug with strategy items, but I havent had that happen to me yet.

URL: http://forum.audiogames.net/viewtopic.php?pid=227123#p227123




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Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: bokurano daiboukenn 3

oh, i always kill the unknown energy first, because it can restore the others. And I dont think that stewie can make the chain sword because this is his first time through the game. And in any event, its too late because his stages are locked.

URL: http://forum.audiogames.net/viewtopic.php?pid=227130#p227130




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Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Right... I forgot that part. I didnt even check to see the unknown energy restored other enemies... thanks for pointing that out. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=227132#p227132




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Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net Forum — New releases room : Hayden via Audiogames-reflector


  


Re: bokurano daiboukenn 3

On the subject of the super yoyo, is there anything in particular which needs to be done to acquire the collection items in the UFO catcher? Ive not gotten a single magnet set nor a yoyo though Ive put in a decent amount of time trying.

URL: http://forum.audiogames.net/viewtopic.php?pid=227140#p227140




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Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I dont actually know how to rig the UFO catcher... as far as I know its always random, so is the original arcade machine this is based on.

URL: http://forum.audiogames.net/viewtopic.php?pid=227141#p227141




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Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net Forum — New releases room : Hayden via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Perhaps, although I suspect that certain items come up with more or less frequency than others in this one. Certain items seem to fly out of it, while there are others (such as the aforementioned magnet set and yoyo) that I simply canot get at all.

URL: http://forum.audiogames.net/viewtopic.php?pid=227158#p227158




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Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: bokurano daiboukenn 3

There are probably synthesis methods for them as well... otherwise getting the weapon would come down to being random and Im pretty sure it isnt that. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=227163#p227163




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Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Im not sure if the specific items will load, but there is an alternative to the ufo catcher. I actually stumbled on it trying to go back to an old flight mission landing spot, and the next thing I knew the level was playing the ufo catcher game music and items rained from the sky, seemingly infinitely. Im pretty sure this landing spot used to be soething completely different, but I cant remember what it was. Or what triggered this to happen. Havent gone back to see if itll load like that again yet but it helped build some of the more annoying to get pieces for the ufo items.

URL: http://forum.audiogames.net/viewtopic.php?pid=227185#p227185




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Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I was reading expecting you to mention which spot that was... I do remember that spot as well, actually, just dont remember which stage its in! hahaha.

URL: http://forum.audiogames.net/viewtopic.php?pid=227186#p227186




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Re: bokurano daiboukenn 3

2015-08-06 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector


  


Re: bokurano daiboukenn 3

where is the Particle bomb?

URL: http://forum.audiogames.net/viewtopic.php?pid=226769#p226769




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Re: bokurano daiboukenn 3

2015-08-05 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I found that Morokuma had noticed the crash and tried to fix the issue in the chaos version. I may be able to fix the crash by copying the code from BK3 chaos.

URL: http://forum.audiogames.net/viewtopic.php?pid=226617#p226617




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Re: bokurano daiboukenn 3

2015-08-02 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: bokurano daiboukenn 3

that is odd, because I just finished the game again yesterday and didnt get any errors while being attacked. Are you using shields or any other defense items? And I wish there were checkpoints as well, but after you figure out its attack patterns you dont really need them, and most of its attacks are audible pretty long before they reach you so gives you plenty of time to dodge.

URL: http://forum.audiogames.net/viewtopic.php?pid=226282#p226282




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Re: bokurano daiboukenn 3

2015-08-02 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

So yeah Im still getting errors when it uses the electrical attacks that follow you. It primarily seems to happen when the attack is to my left for some weird reason. It is pretty much impossible for me to get past this as the game does this. It would also be kind of cool if the biocontrol system had a checkpoint at 50% health or something, the first half of the boss battle is really boring to get through repetitively after dying.

URL: http://forum.audiogames.net/viewtopic.php?pid=226278#p226278




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Re: bokurano daiboukenn 3

2015-08-02 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Ive downloaded a second copy to see if the updated failed or something but its still doing the same thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=226298#p226298




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Re: bokurano daiboukenn 3

2015-08-02 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Hmm. Weird stuff... Ill try it again on my next playthrough and see if I can at least duplicate the error, so Yukio can know whether its the game or just your copy of it. Still on stage 2 at the moment as I restarted on a higher difficulty.

URL: http://forum.audiogames.net/viewtopic.php?pid=226297#p226297




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Re: bokurano daiboukenn 3

2015-08-02 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I can avoid the boss fine now but it is just the errors. Oddly it only errors when I jump for some odd reason. its making me wonder if its firing attacks to an area outside of the map boundary and crashing. I use shields for the bird_ball attack and usually to its charge. Ive had it error when Ive jumped and it hasnt been using the electrical attack and again it was to my left.

URL: http://forum.audiogames.net/viewtopic.php?pid=226291#p226291




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Re: bokurano daiboukenn 3

2015-08-02 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: bokurano daiboukenn 3

well, you can go into the difficulty mode menu, and choose random ones and always choose no when it asks if you really want to switch to that level. If you choose one, and the menu just closes, that is the one youre playing on.

URL: http://forum.audiogames.net/viewtopic.php?pid=226267#p226267




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Re: bokurano daiboukenn 3

2015-08-02 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

It isnt just happening when I jump. I had one explode right next to me. I didnt get a death sound or anything, it just errored as soon as the strike sound played. That attack wouldnt have killed me, it usually takes 2 of them.

URL: http://forum.audiogames.net/viewtopic.php?pid=226318#p226318




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Re: bokurano daiboukenn 3

2015-08-02 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector


  


Re: bokurano daiboukenn 3

its a bug, dont jump over the BCSs lightning strikes, just sidestep them

URL: http://forum.audiogames.net/viewtopic.php?pid=226309#p226309




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Re: bokurano daiboukenn 3

2015-08-02 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Weird. It must be your computer then. Because it definitely shouldnt be doing that... I didnt have that issue.

URL: http://forum.audiogames.net/viewtopic.php?pid=226321#p226321




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Re: bokurano daiboukenn 3

2015-08-01 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector


  


Re: bokurano daiboukenn 3

So weird. For some reason my game decided to revert back to normal mode when I was on my second go through of the game, and Im not sure how that happened. I think I was still at exciting on stage 16, and wen I noted 17-4, I was suddenlyb ack to normal. Anyone know what could of happened?

URL: http://forum.audiogames.net/viewtopic.php?pid=226231#p226231




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Re: bokurano daiboukenn 3

2015-08-01 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Is there even a way to check which difficulty level youre playing on? I havent found one yet other than by checking enemy levels. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=226235#p226235




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Re: bokurano daiboukenn 3

2015-07-31 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Its on 21.3. Not sure what item is being referred to looking back at the previous posts about the weapon, but I cannot find it in my collection items to confirm if one needs to have the bumbumbs. I just redid the level to see if itd appear, and it did when I typed the password in wrong. Im now just trying to figure out how to walk to 0 0 as one of the only ladders that travel down to height 0 has a wal blocking the rest of the way left.

URL: http://forum.audiogames.net/viewtopic.php?pid=226100#p226100




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Re: bokurano daiboukenn 3

2015-07-31 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: bokurano daiboukenn 3

[[wow]]. Bk3 in english, that would be super awesome... I look very much forward to that.

URL: http://forum.audiogames.net/viewtopic.php?pid=226042#p226042




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